Just some Things i always forget before i start a new run. 1. activate Light (hold tab) 2. if you dont have charisma maxed and there is a charisma decision in a dialog....just do 5 steps back and end the dialog this way, put on a clean suite , a cap with charisma and drink a beer and now you have up to +5 Charisma, go back to the dialogue person and the dialogue charisma check will now be far more ez
Stimpaks weigh nothing. Water weighs 1 pound per 2 bottles. Best gun in the game that reliably drops is arguably Spray n' Pray - the issue is finding the vendor. Cricket moves around a lot, but can often be found at Vault 81, northwest of Diamond City, or Warwick Homestead, located in the southeastern corner of the map. Sometimes, she is right outside Diamond City. Fans of the show might think she's a Fiend - what the show called someone modeled after her, but she's safe, just a little crazy. Anyway, this Tommy Gun's bullets explode on impact, and with the Demolitions Expert perk, you can make the explosions bigger and more effective. What's really cool about this gun is how Fallout 4 calculates damage. It tracks damage *separately* to various body parts, but since explosions can hit multiple body parts, that damage can be doubled or even tripled depending on what you hit (torso + left leg + right leg, for example). Since you're using a Tommy Gun, you're getting triple damage with each round, and you're spitting them really fast. So basically you delete anything you aim at, and the ammo is plentiful as well. Worth noting you can find the Explosive perk on other weapons, ideally the Combat Shotgun, but that's not dropped and is considered a "Unicorn" item (find it and you are VERY lucky). The other "best gun" is Overseer's Guardian, and this is sold in the general store in Vault 81, so you'll need three Fusion Cores or high Speech to negotiate your way in, then you'll have to actually buy the gun. This is a rifle that shoots two bullets for the price of one. The way this works is, you fire a bullet from your inventory and it goes along a trajectory, and the game magically adds a second bullet that follows a parallel route. 99 times out of 100, if one hits, the other hits. It's not exactly double damage, but it's close enough. The Rifleman and Commando perks do affect the second bullet (former if you keep it semi, latter if you make it full auto) but the second bullet doesn't quite do as much damage as the first. Likewise to the other gun, you can get its legendary effect Two Shot on other guns, but the Combat Rifle is probably the best gun for it, along with a sniper rifle. Deliverer is good for stealth jobs, and the ammo is plentiful, but if you put a silencer on Overseer's Guardian, it's just better in nearly every way except weight (OG is gonna be heavier). Worth noting that while Ballistic Weave on its own is fine, if you keep doing Railroad quest, you unlock better Weave. Carry weight bonuses aside, full Mk.4 (or 5, I forget) Weave on both the hat and outfit is better armor than being naked in Power Armor. And Weave doesn't require Fusion Cores or make noise or have that annoying interface, and you can swim in Weave. For full armor, wear Weave inside Power Armor and the armor ratings stack, but I've found you really don't require that much protection, outside maybe the Glowing Sea (Power Armor is great for radiation protection). Lastly, there's a false rumor going around that you can recharge Fusion Cores. You can - with mods. Without mods however, there's no way. That being said, a vendor will give you the same amount of caps for a Fusion Core at 1% that they will give you for one at 100%, so don't let them get fully empty, switch them out before your character automatically throws them out, and you can at least make some caps off them.
Pretty sure that entering power armour negates any armour you're wearing. Also, the max amount of damage reduction (DR) you can get that isn't power armour is a tad over 300 (marine combat armour plus ballistic weave on hat and under garment). A fully upgraded set of X01 power armour has DR of 1800 or so.
Dont dump all your points into INT and CHR (unless that is the build you wanted to go for) First out the gate drop 10 into INT and the rest into some damage skill as you can then respec just as you leave the vault so the extra XP at the beginning with 10 INT is a no brainer to get as well as CHR is useless until you leave the vault. When you come out the vault you need 6 CHR for the settlement stuff (supply lines and eventually stores at level 14) and minimum 6 INT (for high tech mods) You can then use the rest to build your build with.
My *_TOP TIPS_* (especially _Survival Mode_ )---> --> _Codsworth_ is available as a companion without first needing to free *Preston* . Simply enter *Concord* far enough that *Preston* and the Raiders start fighting, return to Sanctuary, and he can be hired. Taking him along to free *Preston* can give some affinity boosts. _Codsworth_ will give you a Purified Water on a continual basis just by talking with him, making him a solid companion for _Survival Players_ . --> _Need Caps?_ Stop at nearby *Abernathy Farm* , under the Power Pylon. Grab the 9 Melons, then speak with the daughter _Lucy_ . Keep picking the top dialogue choice about caps as currency. This will trigger an Easy speech check, and she will offer to buy Melons for 5 caps instead of 3. She can buy every Melon you have, on an ongoing basis, which can be lucrative if you turn Sanctuary into a Melon farm. However, if you make the Farm a settlement, she stops buying them. --> _Survival Players_ , besides planting *Tato* , *Mutfruit* and *Corn* for _Adhesive_ , plant *Razorgrain* . Cook *1 Razorgrain /1 Dirty Water* to make rad-free _Noodle Cups_ . They lower thirst one level, and hunger half a level. Check wandering vendor _Trashcan Carla_ and _Trudy at Drumlin Diner_ , South of Concord. Or find randomly as loot. --> *Weapon and Armor modifications* can be stripped and swapped onto your better gear. You can remove armor mods for free, but you will have to build a new mod for guns from components. Even without Gun Nut, you can build the base level mod, which will put the previously attached modification into your inventory, to put onto whatever. --> _Survival Players_ should build *15 more water supply than they have settlers* , minimum. Take out the water from the Workshop *every day* , and store it separately in another container. New Purified Water will be added every day *_if_* there’s little to no water already in the workshop. If you build a large enough water purification operation, a huge amount can get added daily. Use this for your travels, or stockpile, and sell the surplus. --> _Survival Mode_ features *Diseases* , acquired numerous ways. You can take *Antibiotics* , visit a *Doctor* , or *wait* until they go away eventually. Each disease has _different durations_ , lasting from *2-7 days* . The most debilitating are _Weakness_ (receive +20% damage), and _Infection_ (take damage over time, though it won’t kill you, will leave you with a sliver of health). These two diseases take *2.5 days* to go away. Find something safe to do, like decorating Sanctuary, or sleep it off. Sleeping causes a _disease check_ , so you might get sick again, but anything is better than Weakness or Infection. *Early game* , when resources are tight, you might be better off saving Antibiotics just in case for the debilitating diseases, and living with the others until they go away. -->Want to play _Survival Mode_ , but aren’t sure what starting SPECIAL to use? I’ve found the first 10-12 levels to be the hardest, and it’s worth going for strong combat skills first, at the expense of other areas. *Melee Builds* , get _Rooted_ (STR9) and _Blitz_ (AGI9) immediately. *9,1,4,3,1,9,1* _(Book END)_ . *VATS Guns* get _Penetrator_ (PER9) and _Concentrated Fire_ (PER10). *1,9,3,3,3,7,2* _(Book AGI)_ . You’ll get the *Perception Bobblehead* when you free Preston, so have a point saved, and put into Concentrated Fire mid-rescue. --> _Survival Mode_ players should seriously consider not using Power Armor. _Swimming_ is Survival’s Fast Travel. You’ll get around much faster and safer. _Aquaboy/girl_ perk will save you a ton of time. Without spoiling, the game gives you a quick means of crossing the map as you do the main story, if you dabble with the *Brotherhood of Steel* . --> _New Players_ : *Idiot Savant* isn’t a good choice for first timers. Enemies scale with you. You need to have good gear to survive, and easy and fast XP can leave you without enough time to explore and find good gear before the bad guys start hitting even harder. *You’ll get plenty of levels, faster than you think, even at 1 INT* . Growing powerful isn’t only a matter of levels. Having 1 INT will give you plenty of time to find what you need to survive. You’ll be stronger if you have great gear when you pop your next level. Take it easy, don’t rush, go slow, and you’ll be better for it. --> _Pass every speech check_ with *11 CHR* , 100%! Low CHR builds, don’t fret: assemble a 3-piece _CHR set of clothes_ . *Hat/glasses/suit* , for _+4_ . Most *Alcohol* adds _+1_ . Find *Daytripper* _+3_ . Better yet, craft *Grape Mentats* at a Chemistry Station _+5_ . There’s other ways, but with these, that’s a +13 buff already. *Bonus!* Your companion will come to your side and stay there if you crouch.
01:47 On the roof of one of the houses at the round end of Sanctuary is a duffel bag that has a decent chance to provide another gun. Behind that house is a basement with a guaranteed 3 gold bars for lots of money. Advanced locked safe too, for even more stuff. Go almost directly north from that house, find the small fishing jetty and look over the water to see a suitcase. Laying next to that are a left and right leather armor leg. Inside the suitcase may be other armor. 02:05 In the mole-rat cave beneath the Red Rocket where you meet Dogmeat is a guaranteed set of charisma-buffing spectacles. And a fusion core. By the water tower you can see from that Red Rocket is a half buried chest, with a good chance of armor. 02:20 A great place to get a FULL set of levelled power armor is near Graygarden. From Greygarden, head towards Cambridge, following the raised highway and you will see a yellow elevator under the highway. Ride this to the top of the highway and double back towards Greygarden again. Full set of power armor including fusion core. Thank me later. Bonus; very close to that, on the roof of the Red Rocket you can see from where you are, is a guaranteed, moderately well upgraded sniper rifle. 04:36 If you want a silenced weapon much faster and easier than that, leaving Concord by the south road brings you to Drumlin Diner. Resolve the argument here (using your charisma spectacles, beer, drugs, or anything else that buffs charisma) then talk to Trudy. She sells a guaranteed silenced weapon. May only be a pipe gun, but it's a very early silencer. 😎
Just want to add to this for anyone considering going this route with the railroad. It is not a quick couple hour thing like he suggests in the vid by doing a couple missions here and a couple missions there. Iv done atleast 10 missions so far. Probably put about 6 or so hours of playtime into the railroad. Given I will get sidetracked here and there exploring spots I come across but just be warned it’s not as quick as he says it is.
It varies from player to player, but I definitely wouldn't say it's 6 hours worth. If you're new to the game or exploring things, sure. Either way, it's a decent path for some early game goodies. Sorry for any confusion. 🙏
Purified water may be good to sell, but it's less than optimal for healing because of its weight. A half-pound doesn't sound like much, unless you have dozens of them (and you'll need that many if you're not using stims). Also, you can't revive a companion in combat with a bottle of water.
Yeah me too. I played for a couple of playthroughs years ago and am waiting for the next generation update to have another go so definitely will be adding the robotics perk this time round 👍
I’ve started watching the Amazon Series; Fallout. Only on episode 3 but it’s good so far. Makes me want to play Fallout 4 again. The nostalgia is strong with this one.
Best guns in the game ( if you have the Nuka world dlc ) are the problem solver and the splattercannon. You can get the problem solver from listening to Mason the leader of the pack and you can buy the splattercannon from Aaron the Nuka market trader. It’s the same gun. And if you have the far harbor dlc you can buy the kiloton radium rifle from the trader in the nucleus. That’s a better version of the spray n’ pray.
I started playing Fallout 4 for the first time, because of the show of course. As a big fan of Morrowind, Oblivion and Skyrim, this is so refreshing. I'm having a great time tbh. Don't have the new update tho.
Thanks for the tips. Tried playing this game years ago but couldn’t get into it. The show has peaked my interest in playing again. Thanks for the tips to get started!!
I second this! I couldn’t get into the game but jumping into my first play through and rewatching the bigmooney F4 survival play though. I’m playing on normal though 😅
Just play the game people. Game isn't too difficult and it's very balanced and enjoyable searching for that upgrade and anticipating the next level. Wander around and experience things.
Unless you're going for perks that require high CHR, I don't think you need that much. You can get 2 CHR from a suit, 1 CHR from a hat, 5 CHR from grape mentats and 1 CHR from booze. These all stack. So any time you do need to pass a speech check, or when you're about to go shopping, just load up all those buffs and boom, you have 10 CHR.
@1:50 There is a duffel bag to your left at the base of the statue w/loot. Straight up the hill to the front and slightly to the right is a water tower with purified water at the base, just passed that is a refreshing green crate (in a grave) that refreshes with leveled loot.
If you turn left at the museum of freedom and go to the last house on the right there is a guaranteed pipe sniper rifle. If you then go to drumlin diner down the road there is a guaranteed silenced pipe pistol from the trader. Take the silencer and put it on the rifle for an early silenced sniper rifle.
Having ballistic weave doesn't matter if you are using power armor, the armor doesn't stack. Also if you are using power armor your legendary bonuses aren't active either. It's better to use ballistic weave clothing and legendary armor. You will have a ton of legendary bonuses, ridiculous damage resistance, better stealth and mobility.
You're right - I like having the option of both though. Each have their own benefits. Power armour negates most fall damage, give jetpacks and suchlike in late game. Ballistic Weave is typically stronger though.
@@HeroVibes Ballistic Weave is strong, but it's nowhere near the numbers for power armor. I dislike power armor as well, but it's like literally adding a zero to your defenses, to equip it, no matter what armor you have, even full Marine Recon from Far Harbor.
@@Tijuanabill Yeah, but I have the feeling that power armor defence numbers are not the same as normal armor numbers. With power armor, you get big numbers, but limited protection. For radiation protection (Virgil), power armor is nice.
@@paulfalke6227 Your post doesn't make any sense at all, sorry. "With power armor you get big numbers, but limited protection" is a sentence that makes zero sense. The numbers quantify the protection. The higher the numbers, the greater the protection. What IS different, is the damage the power armor takes, also damages the power armor. When pieces break, they are removed from the armor and placed in your bag, which can cause you to be over burdened. Also, if you get shot in the chest with the chest armor removed, you do not get the protection of the armor you are wearing underneath; its like you are naked. I collect power armor, so I never wear it. You have to not be wearing it, to hop in a suit you find.
Go to Mass Fusion, do the trash can glitch to slide up to the top of the building to pick up the freefall left and right legs, allows you to fall from any height and take 0 damage
I use to be a Waterboy like you, then i took a new path. I later decided to shut down my ammo manufacturing, and use cow farts and plastic to make the people of the commonwealth jittery on JET raking in 40 fert. Per day using 20 plastic from junk, making 20 jet at anywhere from 40 to 80 caps per dose, raking in 800 to 1,600 caps a day,
Unfortunately I can't get to that spot on the map. When I do there's nothing there I passed East City Downs and then I go to the location you showed and there's nothing
If you want more strength take a day tripper (it lowers strength) then read the your Special book in the baby's room you can get 11 as your base strength stat
Don’t you get a full set of armor at the first town you get to after you get to red rocket? I swear i found power armor after saving them in the town to mean the town sheriff guy because i got attacked by a death claw after
If on consoles I'd suggest you make a new game and do the glitch where you dupe the special book to max your special stats to all 10s as well as dupe a bunch of materials for settlements and gold for caps. You never know if this new update will patch those nice glitches out.
@@smudgey5000 As he said, breaking the game is not fun, its boring. Major part of RPG is the power creep and making a build. Its best to slowly build your character and have the world scale with you as you go. Keep in mind you can then just mass XP grind, dupe crap and even keep the special for end game when you are already OP and just become god mode.
@@Stinkyremy Breaking the game isn't fun? You sure you played Fallout or Elder Scrolls? Breaking the game is part of the fun and charm. How can you not find putting a mini nuke launcher on a minigun fun? Or spawning 1000 wheels of cheese then watching them roll down a hill?
Just started playing again and the video really helped with power armor a heals but i have one problem, ammo. anytime i buy ammo it uses all my caps and i dont really get the ammo i need from quest. if anyone has some tips that would really help.
Hi. Video posed 5:22. Just to help u all out u don't have to do quest four tinker tom. To get ballistic weev . Do the quest escort sinths with hieise. The tern in quest. Talk to pam. See will want u to make a distribution senter . Retern wen complete. N she will give u quest 4 getting blistick weev. Retern after dore is open. Complet quest then talk to tinker tom. N u now have blistick weev unlocked. ... Just skip the quest with tinker tom. In this video n do all the video tells u to. Excap the quest for tinker tom . Don't do that it's not needed.
Might be a stupid question, but i am just wondering if you did the concord mission before moving forward or did you just skip it and keep going? I am just confused
So you say I can still join any faction after doing these first few missions. Well, I'm standing here with Desdemona and Deacon after getting the prototype, and the only way to progress further is joining the railroad..........so what am I missing here
Most of the tips are fine, but you definitely don't need to place any MILA for Ballistic Weave, and you'll need much longer than an hour to get it, unless you play on like, god mode one hit kill easiest difficulty. All you have to do is finish the quest called "Boston After Dark" and go to PAM to get one of her random locations for DIA cache. Also, intelligence as a stat is not that important, because with 1 intelligence and second level of idiot savant you level up on average as if you would have 15 intelligence. I can live without hacker, gun nut, science and especially robotic expert which is very situational. I find a good barrage of bullets to the robot is often more effective than trying to sneak to it, and science, as well as gun nut, are kinda dumb stats, because you find so many weapons all over the place that with just a bit of patience you can find any mod for any weapon. If you insist on power armor (which is in my experience, easy "i win" button on any difficulty) there is a full set of leveled power armor on a highway behind Corvega factory. Simply go behind where the big lake is, look towards the closest highway with crashed vertibird on it, of course, and find the yellow elevator to get you to the top. It's always a full set.
This is a pretty tedious way to do stuff… like you can just hold the interact or the pickup button (don’t quote me on the exact button) but hold it over an item and you should be able to carry it away out of sight and steal it
An HOUR into the game? I don't think so. This method looks pretty quick, but we're talking a few hours to do all the Railroad quests before getting ballistic weave.
I love watching videos like this, but i often forget the main points they make. I've watched it 4 times now and all I can recall is Railroad and Ballistic Weave. Could someone help me out by summarizing it?
There are chapters if it helps. 🙏 In short - you can grab some power armour, check out a little settlement along the way. Next, there's the Railroad - for that, you get the silenced pistol and Ballistic Weave. Then, move on to Goodneighbour where you'll be able to get a nuke launcher and a bunch of fusion cores. Finally, wrap things up with a cool settlement location that you can expand on throughout your "normal" playthrough and make a bunch of caps along the way by building water puritfiers. Hope this helps! 😄
I had the same problem. I fixed it by finding Gristle, going into the console, using the resurrect command (while your mouse is over his body) and killing him again. That should complete that portion of the quest.
How are you supposed to finish missions for Deacon? You have to be level 21 with master hacker? I thought this was for just starting our out from scratch?
Last night, I tried playing after buying the season pass and then downloading each DLC and it immediately crashes out once you install. After wards it won’t go pass the “please standby screen” when loading up because it will crash. You have to delete the entire game and play with NO dlc in order for it to work. Some of the DLCs do work I believe but there are at least two bugged ones. The introduction is also super bugged. Have to continually pause the game to get dialogue moving in order to make it past the create a character screen or to even progress into the vault in the beginning. It’s really bad I honestly almost stopped trying. After waking up in cryopod though I haven’t experienced any issues. Still can’t play DLC though
You have to dismiss Dogmeat if you want another follower but for some reason the Lone Wanderer perk stays active with Dogmeat as your companion, it doesn't work with other companions though.
@@legatelanius6422 Dogmeat wasn't meant to be a companion but mistaes got made and he classed as one, we was mean to be able to run dogmeat plus a companion. why lone wanderer perks stills works with dogmeat PC have a od that sorts this, it shame it not on ps which is how i've always played this game
You do have to dismiss him as a follower if you want another, but the game doesn't consider him as one regarding the Lone Wanderer perk. Sorry for the confusion. 🙏
Man for some reason I haven’t been able to get ballistic weave for this character I did so many mission them n drummer boy says tinker ton wants to talk about what I got n cache but when I talk to him it goes straight to barter
You don't have to do those stupid MILA quests. If you show up at the right times, then Drummer Boy won't mention to talk to Tom. You just gotta do the Carrington quests and talk to Pam. DON"T talk to Tom until you get the DIA Cache. Then you get Ballistic Weave and NEVER have to deal with the railroad again.
@@HeroVibes As long as Drummer still says to see Carrington, then no MILAs are needed. I’ve tried various methods, but have no definite way to accomplish it. I don’t talk/buy from Tom. Saved and tried alot when returning, usually when they’re asleep. I’m not sure how random it is, but after doing the two Carrington quests, Drummer will still mention Carrington, then you do Pam’s quest and only talk to Tom about the new tech. Whatever causes Drummer to suggest Tom is the key to the code
Won't work for me. I keep my intelligence as low as possible for a VERY long time and take advantage of the idiot savant perk and it's very easy to level up quick if you go to Cambridge police station and just repeat the quests you get from the scribe and the other dude
It's a joke I'm stuck in the museum Jarvis is on the balcony I've killed everyone and it wont let me progress I've restarted and went off, searched for raiders nothing
It took me about 1hr30~, while being distracted. I might have been lucky with the locations, but most of the places I needed to travel to had been unlocked, or were nearby. All you need to do for most is clear out a building, 10-15 minutes tops. 🙏 If you're playing surival and don't have fast travel, this would be considerably longer. I should have added a disclaimer for that.
Drop some more tips here to help other newbies! ❤
Yea I have a tip. GET GUD
Why tease people we already know ya get the dog and have him fetch the cryolater....been there done that like everyone 🤣
Savegame next gen????
Just some Things i always forget before i start a new run.
1. activate Light (hold tab)
2. if you dont have charisma maxed and there is a charisma decision in a dialog....just do 5 steps back and end the dialog this way, put on a clean suite , a cap with charisma and drink a beer and now you have up to +5 Charisma, go back to the dialogue person and the dialogue charisma check will now be far more ez
Good video.
Stimpaks weigh nothing. Water weighs 1 pound per 2 bottles.
Best gun in the game that reliably drops is arguably Spray n' Pray - the issue is finding the vendor. Cricket moves around a lot, but can often be found at Vault 81, northwest of Diamond City, or Warwick Homestead, located in the southeastern corner of the map. Sometimes, she is right outside Diamond City. Fans of the show might think she's a Fiend - what the show called someone modeled after her, but she's safe, just a little crazy. Anyway, this Tommy Gun's bullets explode on impact, and with the Demolitions Expert perk, you can make the explosions bigger and more effective. What's really cool about this gun is how Fallout 4 calculates damage. It tracks damage *separately* to various body parts, but since explosions can hit multiple body parts, that damage can be doubled or even tripled depending on what you hit (torso + left leg + right leg, for example). Since you're using a Tommy Gun, you're getting triple damage with each round, and you're spitting them really fast. So basically you delete anything you aim at, and the ammo is plentiful as well. Worth noting you can find the Explosive perk on other weapons, ideally the Combat Shotgun, but that's not dropped and is considered a "Unicorn" item (find it and you are VERY lucky).
The other "best gun" is Overseer's Guardian, and this is sold in the general store in Vault 81, so you'll need three Fusion Cores or high Speech to negotiate your way in, then you'll have to actually buy the gun. This is a rifle that shoots two bullets for the price of one. The way this works is, you fire a bullet from your inventory and it goes along a trajectory, and the game magically adds a second bullet that follows a parallel route. 99 times out of 100, if one hits, the other hits. It's not exactly double damage, but it's close enough. The Rifleman and Commando perks do affect the second bullet (former if you keep it semi, latter if you make it full auto) but the second bullet doesn't quite do as much damage as the first. Likewise to the other gun, you can get its legendary effect Two Shot on other guns, but the Combat Rifle is probably the best gun for it, along with a sniper rifle.
Deliverer is good for stealth jobs, and the ammo is plentiful, but if you put a silencer on Overseer's Guardian, it's just better in nearly every way except weight (OG is gonna be heavier).
Worth noting that while Ballistic Weave on its own is fine, if you keep doing Railroad quest, you unlock better Weave. Carry weight bonuses aside, full Mk.4 (or 5, I forget) Weave on both the hat and outfit is better armor than being naked in Power Armor. And Weave doesn't require Fusion Cores or make noise or have that annoying interface, and you can swim in Weave. For full armor, wear Weave inside Power Armor and the armor ratings stack, but I've found you really don't require that much protection, outside maybe the Glowing Sea (Power Armor is great for radiation protection).
Lastly, there's a false rumor going around that you can recharge Fusion Cores. You can - with mods. Without mods however, there's no way. That being said, a vendor will give you the same amount of caps for a Fusion Core at 1% that they will give you for one at 100%, so don't let them get fully empty, switch them out before your character automatically throws them out, and you can at least make some caps off them.
This guy Fallouts. That mod actually sounds interesting, gonna check it out. Thanks, kind wastelander!
Pretty sure that entering power armour negates any armour you're wearing. Also, the max amount of damage reduction (DR) you can get that isn't power armour is a tad over 300 (marine combat armour plus ballistic weave on hat and under garment). A fully upgraded set of X01 power armour has DR of 1800 or so.
This may be the single most helpful comment in all of fallout TH-camdom
the radiation rifle from far harbor has the exact same effect but is almost better in every way
@@cerebralhawks4544 damn explosive combat shotgun and combat rifle are that rare? I have like 2 of each in one of my saves
Dont dump all your points into INT and CHR (unless that is the build you wanted to go for)
First out the gate drop 10 into INT and the rest into some damage skill as you can then respec just as you leave the vault so the extra XP at the beginning with 10 INT is a no brainer to get as well as CHR is useless until you leave the vault.
When you come out the vault you need 6 CHR for the settlement stuff (supply lines and eventually stores at level 14) and minimum 6 INT (for high tech mods)
You can then use the rest to build your build with.
My *_TOP TIPS_* (especially _Survival Mode_ )--->
--> _Codsworth_ is available as a companion without first needing to free *Preston* . Simply enter *Concord* far enough that *Preston* and the Raiders start fighting, return to Sanctuary, and he can be hired. Taking him along to free *Preston* can give some affinity boosts. _Codsworth_ will give you a Purified Water on a continual basis just by talking with him, making him a solid companion for _Survival Players_ .
--> _Need Caps?_ Stop at nearby *Abernathy Farm* , under the Power Pylon. Grab the 9 Melons, then speak with the daughter _Lucy_ . Keep picking the top dialogue choice about caps as currency. This will trigger an Easy speech check, and she will offer to buy Melons for 5 caps instead of 3. She can buy every Melon you have, on an ongoing basis, which can be lucrative if you turn Sanctuary into a Melon farm. However, if you make the Farm a settlement, she stops buying them.
--> _Survival Players_ , besides planting *Tato* , *Mutfruit* and *Corn* for _Adhesive_ , plant *Razorgrain* . Cook *1 Razorgrain /1 Dirty Water* to make rad-free _Noodle Cups_ . They lower thirst one level, and hunger half a level. Check wandering vendor _Trashcan Carla_ and _Trudy at Drumlin Diner_ , South of Concord. Or find randomly as loot.
--> *Weapon and Armor modifications* can be stripped and swapped onto your better gear. You can remove armor mods for free, but you will have to build a new mod for guns from components. Even without Gun Nut, you can build the base level mod, which will put the previously attached modification into your inventory, to put onto whatever.
--> _Survival Players_ should build *15 more water supply than they have settlers* , minimum. Take out the water from the Workshop *every day* , and store it separately in another container. New Purified Water will be added every day *_if_* there’s little to no water already in the workshop. If you build a large enough water purification operation, a huge amount can get added daily. Use this for your travels, or stockpile, and sell the surplus.
--> _Survival Mode_ features *Diseases* , acquired numerous ways. You can take *Antibiotics* , visit a *Doctor* , or *wait* until they go away eventually. Each disease has _different durations_ , lasting from *2-7 days* . The most debilitating are _Weakness_ (receive +20% damage), and _Infection_ (take damage over time, though it won’t kill you, will leave you with a sliver of health). These two diseases take *2.5 days* to go away. Find something safe to do, like decorating Sanctuary, or sleep it off. Sleeping causes a _disease check_ , so you might get sick again, but anything is better than Weakness or Infection. *Early game* , when resources are tight, you might be better off saving Antibiotics just in case for the debilitating diseases, and living with the others until they go away.
-->Want to play _Survival Mode_ , but aren’t sure what starting SPECIAL to use? I’ve found the first 10-12 levels to be the hardest, and it’s worth going for strong combat skills first, at the expense of other areas. *Melee Builds* , get _Rooted_ (STR9) and _Blitz_ (AGI9) immediately. *9,1,4,3,1,9,1* _(Book END)_ . *VATS Guns* get _Penetrator_ (PER9) and _Concentrated Fire_ (PER10). *1,9,3,3,3,7,2* _(Book AGI)_ . You’ll get the *Perception Bobblehead* when you free Preston, so have a point saved, and put into Concentrated Fire mid-rescue.
--> _Survival Mode_ players should seriously consider not using Power Armor. _Swimming_ is Survival’s Fast Travel. You’ll get around much faster and safer. _Aquaboy/girl_ perk will save you a ton of time. Without spoiling, the game gives you a quick means of crossing the map as you do the main story, if you dabble with the *Brotherhood of Steel* .
--> _New Players_ : *Idiot Savant* isn’t a good choice for first timers. Enemies scale with you. You need to have good gear to survive, and easy and fast XP can leave you without enough time to explore and find good gear before the bad guys start hitting even harder. *You’ll get plenty of levels, faster than you think, even at 1 INT* . Growing powerful isn’t only a matter of levels. Having 1 INT will give you plenty of time to find what you need to survive. You’ll be stronger if you have great gear when you pop your next level. Take it easy, don’t rush, go slow, and you’ll be better for it.
--> _Pass every speech check_ with *11 CHR* , 100%! Low CHR builds, don’t fret: assemble a 3-piece _CHR set of clothes_ . *Hat/glasses/suit* , for _+4_ . Most *Alcohol* adds _+1_ . Find *Daytripper* _+3_ . Better yet, craft *Grape Mentats* at a Chemistry Station _+5_ . There’s other ways, but with these, that’s a +13 buff already.
*Bonus!* Your companion will come to your side and stay there if you crouch.
thx
Waiting for the next gen update to get back into survival mode after having quit playing for a while. This’ll be useful.
Glad to help - I'll try to piece together another little guide on some surivival bits, too. 🙏 Enjoy the game (again).
I just go into PC gaming so I picked everything up for $10 and jumping in it now
I hope the update is decent on PC
Also bought it on my Xbox lmao
@@HeroVibesYes survival guide sounds good :)
01:47 On the roof of one of the houses at the round end of Sanctuary is a duffel bag that has a decent chance to provide another gun.
Behind that house is a basement with a guaranteed 3 gold bars for lots of money. Advanced locked safe too, for even more stuff.
Go almost directly north from that house, find the small fishing jetty and look over the water to see a suitcase. Laying next to that are a left and right leather armor leg. Inside the suitcase may be other armor.
02:05 In the mole-rat cave beneath the Red Rocket where you meet Dogmeat is a guaranteed set of charisma-buffing spectacles. And a fusion core.
By the water tower you can see from that Red Rocket is a half buried chest, with a good chance of armor.
02:20 A great place to get a FULL set of levelled power armor is near Graygarden. From Greygarden, head towards Cambridge, following the raised highway and you will see a yellow elevator under the highway. Ride this to the top of the highway and double back towards Greygarden again. Full set of power armor including fusion core. Thank me later.
Bonus; very close to that, on the roof of the Red Rocket you can see from where you are, is a guaranteed, moderately well upgraded sniper rifle.
04:36 If you want a silenced weapon much faster and easier than that, leaving Concord by the south road brings you to Drumlin Diner. Resolve the argument here (using your charisma spectacles, beer, drugs, or anything else that buffs charisma) then talk to Trudy. She sells a guaranteed silenced weapon. May only be a pipe gun, but it's a very early silencer.
😎
Man, I wish I would’ve found you before the other 10 best fallout start videos. This is by far the best.
Just want to add to this for anyone considering going this route with the railroad. It is not a quick couple hour thing like he suggests in the vid by doing a couple missions here and a couple missions there. Iv done atleast 10 missions so far. Probably put about 6 or so hours of playtime into the railroad. Given I will get sidetracked here and there exploring spots I come across but just be warned it’s not as quick as he says it is.
It varies from player to player, but I definitely wouldn't say it's 6 hours worth. If you're new to the game or exploring things, sure. Either way, it's a decent path for some early game goodies. Sorry for any confusion. 🙏
Purified water may be good to sell, but it's less than optimal for healing because of its weight. A
half-pound doesn't sound like much, unless you have dozens of them (and you'll need that many if you're not using stims). Also, you can't revive a companion in combat with a bottle of water.
I love seeing people getting back into fallout. Nice tips I never thought of hacking Clio before
Happy to help! 👊 It really is great to see the Fallout community back again - so many TH-camr's coming back to it after many years away.
Yeah me too.
I played for a couple of playthroughs years ago and am waiting for the next generation update to have another go so definitely will be adding the robotics perk this time round 👍
I’ve started watching the Amazon Series; Fallout. Only on episode 3 but it’s good so far. Makes me want to play Fallout 4 again. The nostalgia is strong with this one.
Best guns in the game ( if you have the Nuka world dlc ) are the problem solver and the splattercannon. You can get the problem solver from listening to Mason the leader of the pack and you can buy the splattercannon from Aaron the Nuka market trader. It’s the same gun. And if you have the far harbor dlc you can buy the kiloton radium rifle from the trader in the nucleus. That’s a better version of the spray n’ pray.
I started playing Fallout 4 for the first time, because of the show of course. As a big fan of Morrowind, Oblivion and Skyrim, this is so refreshing. I'm having a great time tbh. Don't have the new update tho.
Been watching quite a few fallout videos since picking up back up for a vanilla survival playthrough ❤️, honestly a great video, thank you!
Thanks Corey! 👊🏻 Glad I could help - enjoy the playthrough, some of the latest updates are awesome!
Thanks for the tips. Tried playing this game years ago but couldn’t get into it. The show has peaked my interest in playing again. Thanks for the tips to get started!!
I second this! I couldn’t get into the game but jumping into my first play through and rewatching the bigmooney F4 survival play though. I’m playing on normal though 😅
Just play the game people. Game isn't too difficult and it's very balanced and enjoyable searching for that upgrade and anticipating the next level. Wander around and experience things.
This 👆
How about you wander off. Bye
Facts. Once you get good do survival.
Don't tell others how to enjoy their own game. Take your own advice.
Here after the next gen update. I started a character like 3 days ago got to lvl 23 I think but restarting again for the new update.
Unless you're going for perks that require high CHR, I don't think you need that much. You can get 2 CHR from a suit, 1 CHR from a hat, 5 CHR from grape mentats and 1 CHR from booze. These all stack. So any time you do need to pass a speech check, or when you're about to go shopping, just load up all those buffs and boom, you have 10 CHR.
@1:50 There is a duffel bag to your left at the base of the statue w/loot. Straight up the hill to the front and slightly to the right is a water tower with purified water at the base, just passed that is a refreshing green crate (in a grave) that refreshes with leveled loot.
Thank you! 🔥
If you turn left at the museum of freedom and go to the last house on the right there is a guaranteed pipe sniper rifle. If you then go to drumlin diner down the road there is a guaranteed silenced pipe pistol from the trader. Take the silencer and put it on the rifle for an early silenced sniper rifle.
Having ballistic weave doesn't matter if you are using power armor, the armor doesn't stack. Also if you are using power armor your legendary bonuses aren't active either. It's better to use ballistic weave clothing and legendary armor. You will have a ton of legendary bonuses, ridiculous damage resistance, better stealth and mobility.
You're right - I like having the option of both though. Each have their own benefits. Power armour negates most fall damage, give jetpacks and suchlike in late game. Ballistic Weave is typically stronger though.
@@HeroVibes Ballistic Weave is strong, but it's nowhere near the numbers for power armor. I dislike power armor as well, but it's like literally adding a zero to your defenses, to equip it, no matter what armor you have, even full Marine Recon from Far Harbor.
@@Tijuanabill Yeah, but I have the feeling that power armor defence numbers are not the same as normal armor numbers. With power armor, you get big numbers, but limited protection. For radiation protection (Virgil), power armor is nice.
@@paulfalke6227 Your post doesn't make any sense at all, sorry. "With power armor you get big numbers, but limited protection" is a sentence that makes zero sense. The numbers quantify the protection. The higher the numbers, the greater the protection.
What IS different, is the damage the power armor takes, also damages the power armor. When pieces break, they are removed from the armor and placed in your bag, which can cause you to be over burdened. Also, if you get shot in the chest with the chest armor removed, you do not get the protection of the armor you are wearing underneath; its like you are naked.
I collect power armor, so I never wear it. You have to not be wearing it, to hop in a suit you find.
Go to Mass Fusion, do the trash can glitch to slide up to the top of the building to pick up the freefall left and right legs, allows you to fall from any height and take 0 damage
HUGE TIP don’t put any special stats to 10 at the start there a free plus 1 to all stats with bobble heads around the wasteland
DUDE! This video is amazing! 🤣 I just started a new playthrough waiting for the update so I can compare the difference.
I use to be a Waterboy like you, then i took a new path.
I later decided to shut down my ammo manufacturing, and use cow farts and plastic to make the people of the commonwealth jittery on JET
raking in 40 fert. Per day using 20 plastic from junk, making 20 jet at anywhere from 40 to 80 caps per dose, raking in 800 to 1,600 caps a day,
Fk power armour, ballistic weave all the way , gimme that battered fedora
Amen. 👏 I just love fall armour for the carry weight and 0 fall damage.
you dont need to go the other settlement for water, you have plenty of it at sanctuary hills.
Unfortunately I can't get to that spot on the map. When I do there's nothing there I passed East City Downs and then I go to the location you showed and there's nothing
It weird seeing fallout 4 being milk for views again lol
Fallout 4 hit 100k players because of the show
And yet here you are lol
*Enter "What Year Is It" meme here...*
There is nothing wrong with a show revamping peoples excitement for a game that encourages new videos for said games
It’s weird seeing people desperate for likes
Wow, Playing the game for a while and yet how the heck did I miss out on that Power Armor beside the Vertibird? XD!!!!
If you want more strength take a day tripper (it lowers strength) then read the your Special book in the baby's room you can get 11 as your base strength stat
Don’t you get a full set of armor at the first town you get to after you get to red rocket? I swear i found power armor after saving them in the town to mean the town sheriff guy because i got attacked by a death claw after
yea there is two of them pretty close to star of the game.
If on consoles I'd suggest you make a new game and do the glitch where you dupe the special book to max your special stats to all 10s as well as dupe a bunch of materials for settlements and gold for caps. You never know if this new update will patch those nice glitches out.
so cheap and makes the game boring
@@turqx for you. For me it's a time saver.
@@smudgey5000 As he said, breaking the game is not fun, its boring. Major part of RPG is the power creep and making a build.
Its best to slowly build your character and have the world scale with you as you go. Keep in mind you can then just mass XP grind, dupe crap and even keep the special for end game when you are already OP and just become god mode.
@@Stinkyremy Breaking the game isn't fun? You sure you played Fallout or Elder Scrolls? Breaking the game is part of the fun and charm. How can you not find putting a mini nuke launcher on a minigun fun? Or spawning 1000 wheels of cheese then watching them roll down a hill?
If you never enter the mole rat den behind Red Rocket, the steamer trunk next to the water tower will always spawn new loot.
Just started playing again and the video really helped with power armor a heals but i have one problem, ammo. anytime i buy ammo it uses all my caps and i dont really get the ammo i need from quest. if anyone has some tips that would really help.
As a veteran, this video taught me something, great video
That means a lot, thank you dude. ❤️🔥
A very most excellent and impressive video !!!!!!!!!!! Thanks Dude
Thank you! 👊 You're more than welcome, I hope it helped!
Pam gave me a covert sweater vest. Did I miss something about this ballistic weave?
Awesome vid! Thanks for the tutorial
You're more than welcome! Enjoy being eaten by Deathclaws 😃
Hi. Video posed 5:22. Just to help u all out u don't have to do quest four tinker tom. To get ballistic weev . Do the quest escort sinths with hieise. The tern in quest. Talk to pam. See will want u to make a distribution senter . Retern wen complete. N she will give u quest 4 getting blistick weev. Retern after dore is open. Complet quest then talk to tinker tom. N u now have blistick weev unlocked. ... Just skip the quest with tinker tom. In this video n do all the video tells u to. Excap the quest for tinker tom . Don't do that it's not needed.
Might be a stupid question, but i am just wondering if you did the concord mission before moving forward or did you just skip it and keep going? I am just confused
No such thing as a stupid question. 🙏 But nope, completely skipped it for the sake of an alternate start.
@@HeroVibes easiest way to get a full suit of T-45 and a minigun.
Weird cut from covenant doctor to "when you arrive at old north church"...did I miss something?
Definitely could have used another look at the map right there. That church is off the road in the middle of a cluster of buildings.
Nice. Man, this game has made a comeback.
missed a bunch of essential things like gold bar backyard bunker
So you say I can still join any faction after doing these first few missions. Well, I'm standing here with Desdemona and Deacon after getting the prototype, and the only way to progress further is joining the railroad..........so what am I missing here
Most of the tips are fine, but you definitely don't need to place any MILA for Ballistic Weave, and you'll need much longer than an hour to get it, unless you play on like, god mode one hit kill easiest difficulty. All you have to do is finish the quest called "Boston After Dark" and go to PAM to get one of her random locations for DIA cache.
Also, intelligence as a stat is not that important, because with 1 intelligence and second level of idiot savant you level up on average as if you would have 15 intelligence.
I can live without hacker, gun nut, science and especially robotic expert which is very situational. I find a good barrage of bullets to the robot is often more effective than trying to sneak to it, and science, as well as gun nut, are kinda dumb stats, because you find so many weapons all over the place that with just a bit of patience you can find any mod for any weapon.
If you insist on power armor (which is in my experience, easy "i win" button on any difficulty) there is a full set of leveled power armor on a highway behind Corvega factory. Simply go behind where the big lake is, look towards the closest highway with crashed vertibird on it, of course, and find the yellow elevator to get you to the top. It's always a full set.
i don't get why you would recommend to go 10 int and 10 cha when you have the bubbleheads
This is a pretty tedious way to do stuff… like you can just hold the interact or the pickup button (don’t quote me on the exact button) but hold it over an item and you should be able to carry it away out of sight and steal it
An HOUR into the game? I don't think so. This method looks pretty quick, but we're talking a few hours to do all the Railroad quests before getting ballistic weave.
If this is your first time plsying, don't follow this guide. Just go out and explore, build up Sanctuary and get lost in this game.
I read the chapter 3 card. lol! Love you too!
😂👊
Very nice ways to explain ! i felt like listening to a guide and a wasteland story at once! well done sir
I really hate having to do railroad quests at the beginning of every run
Okay so i have to pass Sanctuary Instant ? Starting this run later today!
can you get ballistic weave without joining railroad (i wanna go instute on this run)
i did the deacon mission and immdiatly am being asked to join. can’t access other missions. do i just say join the railroad? i want to do
minutemen
I love watching videos like this, but i often forget the main points they make.
I've watched it 4 times now and all I can recall is Railroad and Ballistic Weave.
Could someone help me out by summarizing it?
There are chapters if it helps. 🙏
In short - you can grab some power armour, check out a little settlement along the way.
Next, there's the Railroad - for that, you get the silenced pistol and Ballistic Weave.
Then, move on to Goodneighbour where you'll be able to get a nuke launcher and a bunch of fusion cores.
Finally, wrap things up with a cool settlement location that you can expand on throughout your "normal" playthrough and make a bunch of caps along the way by building water puritfiers.
Hope this helps! 😄
Thank you so much for sharing this.
You're more than welcome - hope it helped! 💪
Doesn't make sense to not do the minutemen stuff when you want power armor early. Literally the very first quest I did for them gave me power armor.
I robbed Cleo a while ago but am yet to see a restock I hope they didn’t fix that
I did everything until returning back to the church for more missions but should I not return back to play the story 😂? Need help
very high quality guide
My mission when freedom calls is frozen I killed all the raiders and death call but it’s not progressing
I've heard than uninstalling mods/creation club content helps to fix that - can't guarentee it, but I hope it works for you 🙏
I had the same problem. I fixed it by finding Gristle, going into the console, using the resurrect command (while your mouse is over his body) and killing him again. That should complete that portion of the quest.
How are you supposed to finish missions for Deacon? You have to be level 21 with master hacker? I thought this was for just starting our out from scratch?
Don't need master hacker, Deacon unlocks the terminal for you. Thought the same when I got there.
From the doctor to the church im really struggling. Every route from the doctor has me getting my ass kicked. Whats the safest route to the church?
I hopefully they work the automatron dlc from ps5 so will, i hate to see a starting up crush again 😢
I'm curious - what issues are you having? I recorded this on PS5, been playing a lot and haven't encountered any issues besides the occasional crash.
Last night, I tried playing after buying the season pass and then downloading each DLC and it immediately crashes out once you install. After wards it won’t go pass the “please standby screen” when loading up because it will crash. You have to delete the entire game and play with NO dlc in order for it to work. Some of the DLCs do work I believe but there are at least two bugged ones.
The introduction is also super bugged. Have to continually pause the game to get dialogue moving in order to make it past the create a character screen or to even progress into the vault in the beginning. It’s really bad I honestly almost stopped trying. After waking up in cryopod though I haven’t experienced any issues. Still can’t play DLC though
I didn’t know dog meat wasn’t a companion I thought I had to dismiss him when I got someone else. Haven’t played since launch.
You have to dismiss Dogmeat if you want another follower but for some reason the Lone Wanderer perk stays active with Dogmeat as your companion, it doesn't work with other companions though.
@@legatelanius6422 Dogmeat wasn't meant to be a companion but mistaes got made and he classed as one, we was mean to be able to run dogmeat plus a companion. why lone wanderer perks stills works with dogmeat PC have a od that sorts this, it shame it not on ps which is how i've always played this game
@@whocaresreallywho2464 I have a mod that allows for dog meat + another companion
@dingus6317 I really want this mod on PlayStation, haven't been able to find so I just run with dogmeat and mod to make dogmeat do good damage
You do have to dismiss him as a follower if you want another, but the game doesn't consider him as one regarding the Lone Wanderer perk. Sorry for the confusion. 🙏
Do clothes affect stealth??
I just completed the first railroad mission this morning, and i missed the power armor
Ahh, you're on the right path! 💪 The ballistic weave is worth it!
How many missions does it take with this nut Tom. Ive done 3, and he wants me to do more. I'm so over these missions
Man for some reason I haven’t been able to get ballistic weave for this character I did so many mission them n drummer boy says tinker ton wants to talk about what I got n cache but when I talk to him it goes straight to barter
I assume you've already spoken with the doctor and PAM? 🤔
I can’t get the retrieve glitch to work any tips?
Kleos (steal-able) stock does not refresh
This was awesome!
What does the fedora do? You can’t ballistic weave it. Thanks for the tips
Thanks 😊
Lost me at maxing out a stat out the gate 😒 That’s what Bobble Heads are for.
Just duplicate nuclear material until you have 10's of thousands and use it as currency. You'll never have to spend a single cap on anything!
Is military fatigues better than army? I can get 110 115 whereas on the army it’s 110 110
Best ballistic wave outfit is the courser uniform, 140 125 15, you have to kill a courser or steal it from the institute
@@sandervanderwel yh yh cheers was my first day playing fallout tryna get this understand everything much better now
You don't have to do those stupid MILA quests. If you show up at the right times, then Drummer Boy won't mention to talk to Tom. You just gotta do the Carrington quests and talk to Pam. DON"T talk to Tom until you get the DIA Cache. Then you get Ballistic Weave and NEVER have to deal with the railroad again.
Weird, PAM's missions wouldn't pop up for me unless I did them. I'll do a bit of testing, thank you though dude. 🙏
@@HeroVibes As long as Drummer still says to see Carrington, then no MILAs are needed. I’ve tried various methods, but have no definite way to accomplish it. I don’t talk/buy from Tom. Saved and tried alot when returning, usually when they’re asleep. I’m not sure how random it is, but after doing the two Carrington quests, Drummer will still mention Carrington, then you do Pam’s quest and only talk to Tom about the new tech.
Whatever causes Drummer to suggest Tom is the key to the code
Whoop whoop eh 🇨🇦
Wassup, Canada! 🇬🇧
Best start
Could you do a survival mode guide
For sure! Give me a week or two. 🙏
how good will it look on ps5
Everything in this video was captured on PS5. 🙏
You’re graphics are good
everyone returning cos of the series?
Yes sir!
Yeap
Yes yes I am and waiting on that new update 🤤🤤
Also was free to download for console
Guess ill finally start that survival mode run 9 yrs later
Head over here and talk to the settlers, ok but wth is that 😭
Gotta grab that 44 by the river in my opinion.
This games is best played on survival
Anyone else having an issue with achievements not unlocking?
If you've enabled mods, you don't get Trophies/Achievements
Dog meat can grab the cryolator for you without having to pick the lock, and you didn’t even have to watch the video. Thank me later fellow wanderer.
Won't work for me. I keep my intelligence as low as possible for a VERY long time and take advantage of the idiot savant perk and it's very easy to level up quick if you go to Cambridge police station and just repeat the quests you get from the scribe and the other dude
It's a joke I'm stuck in the museum Jarvis is on the balcony I've killed everyone and it wont let me progress I've restarted and went off, searched for raiders nothing
You see thr problem is i'm new and i will refuse to use power armor no matter what
Interesting
First time I’ve heard it called railway 😂 It’s Railroad
That’s why he didn’t want to spell it, it’s not about us knowing are ABC’s lol. Joking of course. Great video.
ffs. 😂 I deserve that.
Bro you need to go in depth on how to get the other crafting requirements I have zero clue with this shit
lol my dude saying getting up to ballistic weave is like an hour.....it would be at the least 5 hours
It took me about 1hr30~, while being distracted. I might have been lucky with the locations, but most of the places I needed to travel to had been unlocked, or were nearby. All you need to do for most is clear out a building, 10-15 minutes tops. 🙏
If you're playing surival and don't have fast travel, this would be considerably longer. I should have added a disclaimer for that.
Good game
Played fallout 4 for 2 hours and probably died at least a dozen times just from wasteland randomness
Sheeesh thats a lot of views
So I had to join the railroad to continue with missions Im guessing
You join, but you're not locked into their quests, or locked out of others - that happens a while AFTER getting the Ballistic Weave. 🙏🏻