Hey, thanks for the games :) For a little context a hit my 100 games yesterday. So a real noob :) (I was probably around 30-40 game for this match) I do my upgrade now :) Don't lose that often a vil to the bear/boar :P So yeah everyone come play, we can have a good time :)
Grats on the positive attitude. BTW, what's sad for me is that I know most of what T90 says, but I feel like I'm just about as bad as you were when you played this game. I even correctly answered "Light Cav!" when T90 asked what unit to use against SO. IDK... feels like I forget everything when I play.
Low elo legends is fantastic. Being a noob myself I can relate so much. Every time I'm in a game and the opponents catches me out of guard I can hear in my head T90 saying 'MAJOR FREAK OUT' and it's so damn relatable. Looking forward to the tips here and there
That was just s c i n e m a t i c . Like clearing the field of fire, the trebs firing down on the skirms with the huge explosions, the heroic Skirmisher armies advancing into the teeth of siege, the sneaky cut, the cavalry raiders. So cool looking!
Me at 32 minutes: Okay, blue got an imperial age army, he has trebs, he just killed red's army. Now he'll press in and finish it. *Checks video length* Nope, another hour of fighting.
I am at 32 minutes as well, and I am wondering if I want to watch the rest of it. I noticed the same thing. I want to know how it ends, but I'm not sure I want to spend the time.
I just wanted to comment the same. At this point blue should have just rolled in and win. Since the video doesn't end here, there must be some weird stuff going on in the rest video, so I'm continuing watching.
So many legendary moments in this match, but my favorite is at 59:09. "He has a very successful raid going" followed by a dramatic zoom on the 6 light cav attacking the town center. It's great because it seems like it would be sarcastic, and it is funny, but it's also really accurate. When you exterminate all your opponent's eco with only a handful of barely upgraded units, you can't call that anything short of successful.
Pro games (unless you have players specifically going for weird shit) are all short and fast using meta builds and such. Lower level play has more entertainment factor because people aren't as good
I hate the straggler trees and I'll always chop them away. If that makes me a low elo player, then I don't mind it at all. I just love cutting those suckers down. Rip stragglers.
clawyf I’ve always heard this is the reason and while I don’t grab them at the very start most of the game (sometimes on maps with low wood I will send two of them to the stragglers before making a lumber camp at a large wood line) I never seem to have this problem, I always have enough wood to make farms by the time I want to and thus chopping the stragglers at that point feels like a waste of time to me?
arguably the best series after the legend series. Was getting tensed that i will see only high level pro players till the hidden cup ends. Low Elo legends is nice refresher to watch in between
The start of this game actually made me confident enough to play ranked. Everyone's start isn't lightning speed optimized, just like me :D That's comforting for me. They even somtimes die to boars like me.
44:44 That's a big thing on Forest Nothing now. You can get an idea of where the enemy is cutting because you can hear the onager shots even if they're not visible.
I love the occasional unit sound that is something like "wow" @50:45 "OMG I didn't realize you could literally treb over the trees, as opposed to figuratively" "wow"
I've seen Viper chop those trees more than once. What?! I can't believe I never realized you can make the farms symmetrical if you leave a 1-tile margin. I've been too worried about performing well... I need to go change my custom scenario. I know what red was doing: he left his scout on the side in order to scout an incoming attack, he left an army by the relics in order to keep them safe, he placed a castle by the wall in order to defend it. I also think he forgot about his blacksmith or he forgot where the building was and didn't want to make another.
honestly, i look at this and see someone just, playing a video game like you'd normally play a video game. build up a nice base, get all the upgrades because obviously upgrades are good and you wanna get them, then maybe do fighting once youve really gotten prepared and comfy. like, its probably how id naturally be inclined to play as somebody whos never actually played aoe2 lmao. it's really just a separate kind of game theyre playing from the fast-paced aggressive game that experienced players are playing, where maximizing effeciency and figuring out the best in-the-moment decisions to make are the focus. and if they're having fun then fuckin, that's awesome tbh
I have only just bought Definitive Edition, as I hated Microsoft and thus never wanted to play AoE. But Blizzard made such a mess of the Warcraft 3 "remaster", that I decided to buy this instead, as MS did an actual good job. I have played many RTS, starting with the original DUNE, ever since I got my first 386. And except for maybe Stronghold, and sometimes Supreme Commander, a turtle just does not work.
@@PrimordialNightmare In a way it is the way game trains you to play too. In all of the campaigns the AI is already built up and doesn't do much additional booming.
@@jimland4359 Yeah, I mostly blame the fact that low-elo people are defensive and boomerish on the campaigns. In way too many scenarios, you either start at a huge disadvantage, against multiple AIs, or with no way to replenish your soldiers, which hammers a mindset of "don't do anything risky because you lose otherwise" home much more than "be aggressive, harrass the opponent's economy and don't turtle too much". Not to mention that in those scenarios, you most often just have to wipe the AI out once since their villages are hard-coded to not replenish all buildings and so on. In many scenarios, the scenario voice even says something like "don't attack they're too strong until you have a bigger army" and unless you know the scenarios really well or are a good player, you don't know which factions might be super weak to attack early on to kick them out of the game. None of the scenarios really teach you the hotkeys and their importance, or how to effectively harrass the opponent's economy. Especially if people didn't play online for long, all they had were the scenarios and the AI caving their face in on any difficulty higher than easy, so instead of learning to be aggressive, they just learn to turtle up even harder.
it is harder but more efficiency, just put it next to the tc, the 3 tiles touching it and the next, in the side of it and touchig the tc with one tile, make it in the four sides of the tc and it isn´t that pretty that reds farms, but they are very organized
In the original AoE you had to build farms precisely because no one could walk over the farms. That was the second thing that hit me when first playing AoE2. The first? ".... there are HILLS?!"
@@tskmaster3837 in AoE 1 i used to wall my farm exactly one house around the TC in case of some camel get in my farm I can quick wall them with a house.
12:50 there is a simple logic for that: attacking requires one to split their attention from the limited micromanagement a beginner level player can muster up, from managing their economy. So being reactive against a similarly rated opponent is actually the better strategy, except if you are extremely sure you can basically win an enegagement. If you are aggressive as a bad player, you can either mess up micromanaging your units or your economy, but if you leave your army parked somewhere safe and central, you can leave all your attention to booming. And winning with an overwhelming number of units is easier than micromanaging a close engagement and outplaying the opponent.
Konnik's (Bulgarian unique unit) actually has the most techs required to be fully upgraded. Squires Arson Bloodlines Husbandry Forging Iron casting Blast furnace Scale barding Chain barding Plate barding Scale mail Chain mail Plate mail Stirrups Elite Konnik
7:25 "which I may or may not have said I will cast if we hit 250,000 youtube subscribers" me thinking: hmm, i wonder what T90 is at now (scrolls down) oh...interesting
not even joking: getting over our ocd and accepting that stuff isnt always gonna be in a perfect pattern will easily improve low elo by a few hundred that being said i jizd in my pants when i saw reds perfect farm square
Just came across this channel.... Holy cow... I started playing this game in 1999, at the ripe age of 11... on dial up... can't believe people still play this game... nice.
For me this is your best series on your youtube-chanel, I enjoy it very much. And it is the reason I´ve finally started playing rated games, which I now enjoy doing so I´m very happy for that. Before you started this series I was practising a bit on build-orders and hotkeys and such but I thought it would be way too stressful for me to play and people are way too good. But after watching a few of these I realized that "hey, there are matches for every skill-level". And now, after playing I think 7 rated games or so I even understand I´m not as bad as I thought, I´m currently at a rating of 1205. So thank you t90, for else then giving us nice content also making more of us dare to enjoy playing rated games!
Serious question: Is taking one-tile straggler trees really more inefficient than building a camp straightaway? I'm plenty familiar with early build orders, but always opt to gather from any trees one tile from my TC before putting up the lumber camp. My logic is that for those trees, I'm saving myself a few seconds of walk time to the woodline. I don't go for the further stragglers-just the ones that are *right* there. Am I going to AOE hell? :(
@Daniel G Nah, that is perfectly fine. Even some pros do that strategy if they are doing an early wood intensive build order. T90 just says not to chop the stragglers because it can lead to bad habits like chops the farther away trees
I cut the straggler trees, too. When I was a kid, my dad taught me to play these games and I always watched him play, but he preferred single player/casual play so I learned about putting "a few villagers on each resource" at the beginning and really spreading out my play. He did like using one or two unit types, but I learned my army comp from the AI so I built like 3 of everything instead. I think I grew up with the mind of a late '90s/early 2000s AI.
There's nothing wrong with chopping straggler trees as long as they are close enough to the TC. I mean, yeah, they might be a tiny, tiny bit further than a lumber camp is from the tree line, but you're only losing like, 1 wood per minute or something lol. And chopping stragglers allows you to repurpose workers later for whatever you want.
As someone who has literally never played AoE, I really appreciate the smoke story. It helped me confirm that the "dirty food" you mentioned earlier in this very video was a joke. I'm positive that I've taken similar jokes at face value in other videos, basically any time I thought "wow, this game is a lot more complicated than I expected"
@17:52 I love how that one male villager walks all the way around the town center currently being built in order to drop off the wood at the lumber mill behind it
I think when Red made the 44 Hussar/Mangudai it was because this way they run in symmetric lines. always a 4x10 formation. Plus he fixed the houses next to his starting tc. Absolute Madlad!
Right now I'm in Taiwan, been living here for a year watching you all the time! You've convinced me to try streaming again. I did it once but have fallen in love with AoE2. As soon as I come home, imma start streaming my attempt of going from total noob. To somewhat decent! Love your vids as always!
sorry for my english im from quebec...i love your low elo serie cause its low pace and you have time to give tip so players who watch you..not like all game from the viper or tatoh who is more fast and you are more like a commentator than a teacher loll..love your channel
I just chop the first straggler tree so that I have 120~ extra wood by the time I go to build my lumbercamp. I know it technically doesn't help at all, but delaying placement of building for better scouting/guarenteeing I dont house myself is nice.
So hear me out. Reds farms aren't actually super bad. Because you can fit more farms semi close to the TC. To do the same amount of farms around the tc would normally end up with like 10 good farms and 2 a farm away. Now he has like 12 that are only one gap. so 12 slightly less efficient farmers over 10 efficient and inefficient one. You could just build mills and farms. But it's not all terrible in terms of resources per minute in theory
@CommandoDude You can look at it like this. A one tile gap means a villager has to move back and forth one tile, typically equal to harvesting 1.5-2 of a given resource every time they cross that tile twice. When you have multiple villagers doing this over the course of half an hour or longer, it certainly adds up - especially in the beginning where small resource advantages is what builds a snowball. Sure, if you know you are going to be inefficient in many regards of the game, then the eco difference probably won't be that noticeable anyways, but it's one step you can take to help improve your game without having to actively change the way you play or improve your mechanical skills etc.
Thank you for this. I've been playing RTS my whole life but always been too anxious to try online games because I like to play my own way. These vids have shown me that my way really isn't the worst and I shouldn't be afraid.
I love the architecture war between Red's OCD landscaping and Blue's compact tetris. As a kid I used to be OCD when it came to Age of Empires 2/Age of Mythology because I liked how the buildings looked, but I was in Tetris-mode when it came to AoE3 or Simcity or something for those claustrophobia levels of space efficiency. Oh, and Empire Earth 2, I'd build 3 cities on the shared borders of 3 territories (since each province had a limited number of each type of building it could support), then cram it all together into one megablock, filled with fortresses, anti-air, houses, and unit production on the outside of the Borg Cube. A single nuke or area of effect attack would destroy a tetris player's base, though, and make the OCD simcity players resign as soon as their line of symmetrical houses were destroyed.
So has anyone noticed the red's houses? T90 explained that you can turn them around when building them at 8:53, and at 16:39, they were still the same however, is it a game thing or did red manually rearranged the houses to look like terraced townhouses by 18:40 ?
that tile gap for farms makes it simple to make that cube of farms instead of placing them in wierd spots connecting to the TC will end up with 1 to 2 less farms available cause of how you are able to place them connected to TC 1 space out makes it a perfect square to allow 1 to 2 more farms from that distance so its actually worth. Then expand the farms towards your mill.
I think the Persian Dock First build order required chopping straggler trees. Yes, this was really a thing someone posted a build order for back in the Zone days. Because apparently it's never too early to commit to a boat boom.
Hey @T90Official, I love these Low Elo Legends games. I'm a definite noob at aoe2 so i learn a lot from them and I really like all the joking around. However, a lot of the time you make a bunch of jokes and then don't explain why it's wrong or what the correct move would have been. If you could try to explain all of the mistakes and how to avoid them, I know it would help me and a lot of other new/inexperienced players.
About the straggler trees, I seem to remember some campaign or tutorial teaching me to set a way point to a straggler tree to chop it. Also I always assumed years ago that the trees were in the way of the safe farms being under the TC. Am I crazy or was this an old tutorial thing? I had AC2 on disk from the early 2000s so my memory could be hazy.
Hey, thanks for the games :) For a little context a hit my 100 games yesterday. So a real noob :) (I was probably around 30-40 game for this match) I do my upgrade now :) Don't lose that often a vil to the bear/boar :P So yeah everyone come play, we can have a good time :)
pharaon87 A true King
Thats the way :)
Great attitude, its because of these videos that I started doing age2 multiplayer. Figured I would see people of similar skill level. :)
Grats on the positive attitude. BTW, what's sad for me is that I know most of what T90 says, but I feel like I'm just about as bad as you were when you played this game. I even correctly answered "Light Cav!" when T90 asked what unit to use against SO. IDK... feels like I forget everything when I play.
Bless ya glad you’re having fun
Low elo legends is fantastic. Being a noob myself I can relate so much.
Every time I'm in a game and the opponents catches me out of guard I can hear in my head T90 saying
'MAJOR FREAK OUT' and it's so damn relatable.
Looking forward to the tips here and there
"I don't think red will fight until he has another castle within his opponents treb range" made me lose my drink. Great game & cast
I hope that red one day becomes a pro player and amazes everyone with how aesthetic his base is while he destroys his opponent
35:25 SpiritOfTheLaw intro be like,...
Cue the ontage.
Please make him see that video :D
YYYOOOOOOO FOR REAL!!!!
He literally made a video on this video 🤣🤣🤣
That was just s c i n e m a t i c .
Like clearing the field of fire, the trebs firing down on the skirms with the huge explosions, the heroic Skirmisher armies advancing into the teeth of siege, the sneaky cut, the cavalry raiders. So cool looking!
Me at 32 minutes: Okay, blue got an imperial age army, he has trebs, he just killed red's army. Now he'll press in and finish it.
*Checks video length*
Nope, another hour of fighting.
I am at 32 minutes as well, and I am wondering if I want to watch the rest of it. I noticed the same thing.
I want to know how it ends, but I'm not sure I want to spend the time.
@@rogerwilco2 totally worth it...
I just wanted to comment the same.
At this point blue should have just rolled in and win.
Since the video doesn't end here, there must be some weird stuff going on in the rest video, so I'm continuing watching.
Yea, the rest of the video was fun to watch. Something blue can learn from if he watches the vid.
@@energeticwhirlpool8666 I just finished and indeed it was both entertaining and educational.
So many legendary moments in this match, but my favorite is at 59:09. "He has a very successful raid going" followed by a dramatic zoom on the 6 light cav attacking the town center. It's great because it seems like it would be sarcastic, and it is funny, but it's also really accurate. When you exterminate all your opponent's eco with only a handful of barely upgraded units, you can't call that anything short of successful.
If I've learned one thing from Low ELO Legends, it's when in doubt, mass a group of hussars and send it in deep
amen!
AND THEN THE WINGED HUSSARS ARRIVED!
@@flamingrubys11 just belting sabaton's discography as I lose at age of empires, 40:1 baybee
Also dont forget to omit your blacksmith upgrades!
I just do that every game LOL
Hot take: Low ELO Legends > Pro Games
Agreed
Agreed... because I can relate 😭
Indeed, the pro games hardly even get past castle age lol. I wanna see them clash it out.
1
Pro games (unless you have players specifically going for weird shit) are all short and fast using meta builds and such. Lower level play has more entertainment factor because people aren't as good
I think I knew why T90 like to cast low ELO legends, because he can make fun of their farms.
8:25 Can't deny it, those farms looks gorgeous though
The reds' base is really Beautiful. He even lined up the houses by the town center ...... Major applause for beauty, a work of art :).
57:01 THEN THE WINGED HUSSARS ARRIVED!
COMING DOWN THE MOUNTAINSIDE!
Omg the vill dying at 39:28 is HILARIOUS. I love this video so much
I hate the straggler trees and I'll always chop them away. If that makes me a low elo player, then I don't mind it at all. I just love cutting those suckers down. Rip stragglers.
Fonbella yeah
you can chop them down and then make a farm over it,
me : *expresses immense D I S S A T I S F A C T I O N*
clawyf I’ve always heard this is the reason and while I don’t grab them at the very start most of the game (sometimes on maps with low wood I will send two of them to the stragglers before making a lumber camp at a large wood line) I never seem to have this problem, I always have enough wood to make farms by the time I want to and thus chopping the stragglers at that point feels like a waste of time to me?
Jayden Bloomfield That could mean you have too many vills on wood/not enough on food (for an optimum build that is).
arguably the best series after the legend series. Was getting tensed that i will see only high level pro players till the hidden cup ends. Low Elo legends is nice refresher to watch in between
The start of this game actually made me confident enough to play ranked. Everyone's start isn't lightning speed optimized, just like me :D That's comforting for me.
They even somtimes die to boars like me.
8:40 we need SOTL to calculate if it's more efficient than usual farm placements, because you can put more of them even if it's a 1 tile of gap
You can have four of them one tile closer but it won't look that gorgeous
Well he did calculated that
You know what would be better then low elo black forest? Low elo naval.
they would live a peaceful life on their islands
3 hours later...
@Corona Virus the famous island cities of rome and carthage
@@blahmarduk lmao
18:00 he is doing a really hard isometric (static) exercise, holding those logs. damn, son, his biceps gonna be poppin'!
I really hate those stragglers. The day I learned you can just plant a farm over them changed my life.
Was that added with DE? I've tried doing that and it didn't work. I only have HD.
@@Jay_Sullivan you just need to cut it and put a farm over it, you can do it with every tree that spawn single
@J K , thanks. His comment made it seem like you could just place farms over standing trees. I do place them over felled trees.
wait what?
@@raresaturn idk I just bought the gane
44:44 That's a big thing on Forest Nothing now. You can get an idea of where the enemy is cutting because you can hear the onager shots even if they're not visible.
That's always been the case I'm pretty sure. Definitely on HD.
"Welcome to Low Elo Legends where we laugh, cry, weep, and sigh"
sums it up
I love the occasional unit sound that is something like "wow"
@50:45 "OMG I didn't realize you could literally treb over the trees, as opposed to figuratively" "wow"
I've seen Viper chop those trees more than once.
What?! I can't believe I never realized you can make the farms symmetrical if you leave a 1-tile margin. I've been too worried about performing well... I need to go change my custom scenario.
I know what red was doing: he left his scout on the side in order to scout an incoming attack, he left an army by the relics in order to keep them safe, he placed a castle by the wall in order to defend it. I also think he forgot about his blacksmith or he forgot where the building was and didn't want to make another.
If you leave a 1-tile margin, you can also build 4 gates around your Town Centers and 4 pieces of walls at the corners. That looks awesome.
honestly, i look at this and see someone just, playing a video game like you'd normally play a video game. build up a nice base, get all the upgrades because obviously upgrades are good and you wanna get them, then maybe do fighting once youve really gotten prepared and comfy. like, its probably how id naturally be inclined to play as somebody whos never actually played aoe2 lmao. it's really just a separate kind of game theyre playing from the fast-paced aggressive game that experienced players are playing, where maximizing effeciency and figuring out the best in-the-moment decisions to make are the focus. and if they're having fun then fuckin, that's awesome tbh
before I started watching AoE TH-camrs that was exactly the way I played, turtle until post imp, build up nice big army and then go.
I have only just bought Definitive Edition, as I hated Microsoft and thus never wanted to play AoE.
But Blizzard made such a mess of the Warcraft 3 "remaster", that I decided to buy this instead, as MS did an actual good job.
I have played many RTS, starting with the original DUNE, ever since I got my first 386.
And except for maybe Stronghold, and sometimes Supreme Commander, a turtle just does not work.
@@PrimordialNightmare In a way it is the way game trains you to play too. In all of the campaigns the AI is already built up and doesn't do much additional booming.
@@jimland4359 The art of war missions teach better
@@jimland4359 Yeah, I mostly blame the fact that low-elo people are defensive and boomerish on the campaigns. In way too many scenarios, you either start at a huge disadvantage, against multiple AIs, or with no way to replenish your soldiers, which hammers a mindset of "don't do anything risky because you lose otherwise" home much more than "be aggressive, harrass the opponent's economy and don't turtle too much". Not to mention that in those scenarios, you most often just have to wipe the AI out once since their villages are hard-coded to not replenish all buildings and so on.
In many scenarios, the scenario voice even says something like "don't attack they're too strong until you have a bigger army" and unless you know the scenarios really well or are a good player, you don't know which factions might be super weak to attack early on to kick them out of the game.
None of the scenarios really teach you the hotkeys and their importance, or how to effectively harrass the opponent's economy. Especially if people didn't play online for long, all they had were the scenarios and the AI caving their face in on any difficulty higher than easy, so instead of learning to be aggressive, they just learn to turtle up even harder.
10:43 i love how the blue vil is just standing there like
"yep... thats cool i guess"
Lol the one square gap farm from red is how people with OCD put their farm. I knew because I build farm like that in Aoe.
it is harder but more efficiency, just put it next to the tc, the 3 tiles touching it and the next, in the side of it and touchig the tc with one tile, make it in the four sides of the tc and it isn´t that pretty that reds farms, but they are very organized
In the original AoE you had to build farms precisely because no one could walk over the farms.
That was the second thing that hit me when first playing AoE2. The first? ".... there are HILLS?!"
@@tskmaster3837 in AoE 1 i used to wall my farm exactly one house around the TC in case of some camel get in my farm I can quick wall them with a house.
Love these.
Low ELO pro move - Mine all the gold quick and save it. The interest rates in the game are AMAZING!
12:50 there is a simple logic for that: attacking requires one to split their attention from the limited micromanagement a beginner level player can muster up, from managing their economy. So being reactive against a similarly rated opponent is actually the better strategy, except if you are extremely sure you can basically win an enegagement. If you are aggressive as a bad player, you can either mess up micromanaging your units or your economy, but if you leave your army parked somewhere safe and central, you can leave all your attention to booming. And winning with an overwhelming number of units is easier than micromanaging a close engagement and outplaying the opponent.
You hit 250K subs, I’ll be waiting for that rus 19 hour stream
Konnik's (Bulgarian unique unit) actually has the most techs required to be fully upgraded.
Squires
Arson
Bloodlines
Husbandry
Forging
Iron casting
Blast furnace
Scale barding
Chain barding
Plate barding
Scale mail
Chain mail
Plate mail
Stirrups
Elite Konnik
The stream comment: "You can see the onager shots on the timeline". Nothing has ever been so true
11:29 "You've awoken the bear!" Yeah, three of them, in fact.
7:25 "which I may or may not have said I will cast if we hit 250,000 youtube subscribers"
me thinking: hmm, i wonder what T90 is at now (scrolls down) oh...interesting
51:13 that sound is the real feeling.
See your low elo serie, thought i woudn't be so bad, tried online for myself, and get destroyed :D
Greetings from germany
nice! i was afraid we won’t see any more low elo legends until hidden cup ends. gg.
nice conscript profile pic
not even joking: getting over our ocd and accepting that stuff isnt always gonna be in a perfect pattern will easily improve low elo by a few hundred
that being said i jizd in my pants when i saw reds perfect farm square
Just came across this channel.... Holy cow... I started playing this game in 1999, at the ripe age of 11... on dial up... can't believe people still play this game... nice.
I love 37:30 when Red built that wall instead of repairing his castle and moving up his trebs to kill blue's lmao. Nearly pulled my hair out.
41:09 that skirmisher is a big deal. Gotta treb that.
Bursted laughing
For me this is your best series on your youtube-chanel, I enjoy it very much. And it is the reason I´ve finally started playing rated games, which I now enjoy doing so I´m very happy for that. Before you started this series I was practising a bit on build-orders and hotkeys and such but I thought it would be way too stressful for me to play and people are way too good. But after watching a few of these I realized that "hey, there are matches for every skill-level". And now, after playing I think 7 rated games or so I even understand I´m not as bad as I thought, I´m currently at a rating of 1205. So thank you t90, for else then giving us nice content also making more of us dare to enjoy playing rated games!
Serious question: Is taking one-tile straggler trees really more inefficient than building a camp straightaway? I'm plenty familiar with early build orders, but always opt to gather from any trees one tile from my TC before putting up the lumber camp. My logic is that for those trees, I'm saving myself a few seconds of walk time to the woodline. I don't go for the further stragglers-just the ones that are *right* there. Am I going to AOE hell? :(
@Daniel G Nah, that is perfectly fine. Even some pros do that strategy if they are doing an early wood intensive build order. T90 just says not to chop the stragglers because it can lead to bad habits like chops the farther away trees
Thanks a lot T90, now I have a compulsive need to make a perfect farm square around each town center or else I'll go crazy.
Cutting through the forest to attack from the rear! Always one of my favourites! xD
I cut the straggler trees, too. When I was a kid, my dad taught me to play these games and I always watched him play, but he preferred single player/casual play so I learned about putting "a few villagers on each resource" at the beginning and really spreading out my play. He did like using one or two unit types, but I learned my army comp from the AI so I built like 3 of everything instead.
I think I grew up with the mind of a late '90s/early 2000s AI.
There's nothing wrong with chopping straggler trees as long as they are close enough to the TC. I mean, yeah, they might be a tiny, tiny bit further than a lumber camp is from the tree line, but you're only losing like, 1 wood per minute or something lol. And chopping stragglers allows you to repurpose workers later for whatever you want.
I was scared they'll run out of wood on BF. Anyway, best Low ELO Legends so far, amazing learn.
As someone who has literally never played AoE, I really appreciate the smoke story. It helped me confirm that the "dirty food" you mentioned earlier in this very video was a joke. I'm positive that I've taken similar jokes at face value in other videos, basically any time I thought "wow, this game is a lot more complicated than I expected"
17:29 AWellTrainedFerret: I call it CDO. It's the same as OCD, but the letters are in alphabetical order. AS THEY SHOULD BE.
This person gets it!
@17:52 I love how that one male villager walks all the way around the town center currently being built in order to drop off the wood at the lumber mill behind it
I legit sat here for over an hour watching this and enjoying the entire thing. This is great ^^
I think when Red made the 44 Hussar/Mangudai it was because this way they run in symmetric lines. always a 4x10 formation. Plus he fixed the houses next to his starting tc. Absolute Madlad!
I occasionally come back to this one. It's a masterpiece 😂
Low Elo Legends are easily the best series ever.
45:50 I laughed so hard at ".............. liking micro and being good at micro are two totally different things"
WAIT WE CAN CHANGE THE DIRECTION OF HOUSES NOW? BUYING DE RIGHT NOW.
Right now I'm in Taiwan, been living here for a year watching you all the time! You've convinced me to try streaming again. I did it once but have fallen in love with AoE2. As soon as I come home, imma start streaming my attempt of going from total noob. To somewhat decent! Love your vids as always!
sorry for my english im from quebec...i love your low elo serie cause its low pace and you have time to give tip so players who watch you..not like all game from the viper or tatoh who is more fast and you are more like a commentator than a teacher loll..love your channel
Dude, I love the low ELO legends series you got. All my appreciation goes out to these guys
I just chop the first straggler tree so that I have 120~ extra wood by the time I go to build my lumbercamp. I know it technically doesn't help at all, but delaying placement of building for better scouting/guarenteeing I dont house myself is nice.
8:52 as someone who hasn't finished an Age of Empires 2 game in over a decade, this is the SimCity playstyle advice I sub for.
"he repair the walls, because his ancestors build that wall !!! "
Amazing that red fixed his first few houses, so that they looked the same. I kinda was expecting him to do the same with the 2nd set of houses
So hear me out. Reds farms aren't actually super bad. Because you can fit more farms semi close to the TC. To do the same amount of farms around the tc would normally end up with like 10 good farms and 2 a farm away. Now he has like 12 that are only one gap. so 12 slightly less efficient farmers over 10 efficient and inefficient one.
You could just build mills and farms. But it's not all terrible in terms of resources per minute in theory
@CommandoDude You can look at it like this. A one tile gap means a villager has to move back and forth one tile, typically equal to harvesting 1.5-2 of a given resource every time they cross that tile twice. When you have multiple villagers doing this over the course of half an hour or longer, it certainly adds up - especially in the beginning where small resource advantages is what builds a snowball. Sure, if you know you are going to be inefficient in many regards of the game, then the eco difference probably won't be that noticeable anyways, but it's one step you can take to help improve your game without having to actively change the way you play or improve your mechanical skills etc.
I think its something around 1% less food over the long term for a single tile. Barely a rounding error, especially at this level.
58:45 -- This poggers moment right here, very epic treb snipe!
Red probably got all the cav upgrades and figured his mangudai were golden. Since you know, they're cavalry
"He's proud of this wall, his ancestors built this wall". I spat coffee all over my keyboard xD
We please need more of these!
Thank you for everything T90
"Oh, the scout with forging is here. Good thing we got that upgrade, tahaha"
Lol.
57:18 was so lotr!
After watching this and playing online for a couple games i noticed that most people resign just because they are tired
That was frustratingly entertaining. Awesome commentary!
Thank you for this. I've been playing RTS my whole life but always been too anxious to try online games because I like to play my own way. These vids have shown me that my way really isn't the worst and I shouldn't be afraid.
I would loveeee to see low elo legends rematches with the guys who have watched the videos and improved since then!
rethoric: if an onager chops trees in the black forest, and there is no scout that sees it, do the enemy hear them? xD
> He has a very successful raid going
*zooms on five light cav*
amazing
„It‘s over Villager! I have the highground!“ - the bear
I love that he can hear that, this game is paced with details and the sound makes it realistic. A whole new depth of strategy.
36:00 For a moment, I thought Red used some onagers to turn around Blue's army and attack him in the back XD
I love this series. Please never stop doing it
I love the architecture war between Red's OCD landscaping and Blue's compact tetris. As a kid I used to be OCD when it came to Age of Empires 2/Age of Mythology because I liked how the buildings looked, but I was in Tetris-mode when it came to AoE3 or Simcity or something for those claustrophobia levels of space efficiency. Oh, and Empire Earth 2, I'd build 3 cities on the shared borders of 3 territories (since each province had a limited number of each type of building it could support), then cram it all together into one megablock, filled with fortresses, anti-air, houses, and unit production on the outside of the Borg Cube.
A single nuke or area of effect attack would destroy a tetris player's base, though, and make the OCD simcity players resign as soon as their line of symmetrical houses were destroyed.
So has anyone noticed the red's houses? T90 explained that you can turn them around when building them at 8:53, and at 16:39, they were still the same however, is it a game thing or did red manually rearranged the houses to look like terraced townhouses by 18:40 ?
20:45 red has corrcted his houses to face the same way :D
I hope you start every Low ELO Legends with a poem from now on!
10:40 Vil be like "Fine, take my tower down, see if I care."
that tile gap for farms makes it simple to make that cube of farms instead of placing them in wierd spots connecting to the TC will end up with 1 to 2 less farms available cause of how you are able to place them connected to TC 1 space out makes it a perfect square to allow 1 to 2 more farms from that distance so its actually worth. Then expand the farms towards your mill.
I think the Persian Dock First build order required chopping straggler trees. Yes, this was really a thing someone posted a build order for back in the Zone days. Because apparently it's never too early to commit to a boat boom.
Hey @T90Official, I love these Low Elo Legends games. I'm a definite noob at aoe2 so i learn a lot from them and I really like all the joking around. However, a lot of the time you make a bunch of jokes and then don't explain why it's wrong or what the correct move would have been. If you could try to explain all of the mistakes and how to avoid them, I know it would help me and a lot of other new/inexperienced players.
7:22 Will you cast the 19h game now that you have 250k+ subs?
Reds base is the most aesthetic village I have ever seen!
About the straggler trees, I seem to remember some campaign or tutorial teaching me to set a way point to a straggler tree to chop it. Also I always assumed years ago that the trees were in the way of the safe farms being under the TC. Am I crazy or was this an old tutorial thing? I had AC2 on disk from the early 2000s so my memory could be hazy.
39:00 for some reason i find the 2 trebs in the gate adorable
45:52 you just cursed him instantly in the past xD
Bruv your commentary alone has not only gotten me interested in the dynamics of this game, but I’m gonna start playing too 👍
Oh god this is painful to watch and yet I'm loving every minute of it.
lol "you can see the onager shots on the graph" - lidiidion :D
22:00 Damn poor guy 😂😂😂😂😂😂😂🤣
low elo videos make me feel much better about myself
@ 0:41 Laugh Cry Weep Sigh
Those are your four pillars Mr T90.
Please do not forget them. Best wishes for everything. 😎 M in Australia 🦘🏏