MTGs HARDEST rule is actually EASY - Let me explain: Layers for Beginners

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  • เผยแพร่เมื่อ 27 มิ.ย. 2024
  • It's finally here, the Layers video. Layers is notorious for being MTGs hardest rule to wrap your head around. In this video, I break down and explain Layers, Timestamps, Dependencies and cover everything you'll need to know about Layers, so you can apply them in you next game of Commander!
    0:00 Intro
    0:24 What are Layers?
    1:00 Layers practice example
    1:42 The 7 Layers
    3:17 How to apply Layers
    3:59 Answering the example
    5:32 Timestamps
    6:10 When do Timestamps get applied?
    6:33 Timestamp example
    7:31 Dependencies
    8:10 Dependencies example
    8:46 Layers Summary
    Thanks for watching!
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ความคิดเห็น • 822

  • @andrewerickson2922
    @andrewerickson2922 10 หลายเดือนก่อน +245

    This is the most in-depth beginners guide ever

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +26

      It was one of those rulings where I couldn't not talk about just Layers, I had to include Timestamps and Dependencies, just to make sure everyone had all the info they needed, but I'm pretty confident I presented the info in a way that was easily digestible :)

    • @NerdJake
      @NerdJake 10 หลายเดือนก่อน +3

      I was so proud of myself having mastered the stack and priority, now I watch this and it's really humiliating to admit to be a beginner, but you're right 😢

    • @TheThiccestChungus
      @TheThiccestChungus 10 หลายเดือนก่อน +1

      Have you ever tried to learn unity?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      @@TheThiccestChungus Not yet. I'm currently learning After Effects as right now I just do everything in Premiere 😅😅

    • @iurifale7324
      @iurifale7324 10 หลายเดือนก่อน

      ​@@NerdJakee 1qq no Zé azzx😢😅😅

  • @JiorujiDerako
    @JiorujiDerako 10 หลายเดือนก่อน +125

    This is why, when I was a judge, I had a card in my pocket at all times that listed out the layer order :D I think over the few years I judged at events, I only ever had to refer to the layers rules a couple of times, but it was (IMO) the most complicated portion of the rules to keep memorized!
    I also still remember Humilty + Opalescence (and increasingly complicated additions to that combo, like adding a second Humility, etc) being a popular topic and challenge among judges when it was a particularly slow evening :P Luckily that was an interaction that never came up in any tournament, Legacy/Vintage players tend to not be the sorts to bring meme "stump a judge" decks to official tournaments. (Commander players on the other hand not so much, but at the time, a lot of the players I knew who had Commander/EDH decks _were_ judges)

    • @blitZeero
      @blitZeero 10 หลายเดือนก่อน

      I had another favourite interaction involving Blood Moon: together with Conversion and creating dependencies AFTER the timestamp order was determined by simply playing a land

    • @Brass319
      @Brass319 26 วันที่ผ่านมา

      So, wait, hold on, the video never mentions this, but wouldn't opalescence being played first cause humility to remove all abilities from all enchantments when it enters the field, including itself???? or something like that ??????
      but then, because opalescence has been turned off, it no longer is affected and regains its abilities in theory at least???????????

    • @attackoncardboard
      @attackoncardboard  26 วันที่ผ่านมา

      @@Brass319 When the Layers "program" runs, it goes through each of the layers one at a time. Once it's applied one layer, it gets locked in and the 'program' doesn't go back to previous layers to change anything. Lower layers cant effect upper layers.
      Opalescence effects Layers 4 and 7. Humility effects Layers 6 and 7. So we apply in order -> 4 - Enchantments become creatures, 6 - Creatures lose abilities, 7 - Creature P/t settings, but we have two effects trying to apply here, so time stamps kick in.

  • @gingyplays9843
    @gingyplays9843 9 หลายเดือนก่อน +15

    Here's a fun example of layers colossus hammer makes creature lose flying but gets +10/10 so if you want a flying hammer you've got to equip an equipment that gives flying after you equipment hammer

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน +5

      Heck yeah! Timestamps!

    • @mateumitjans5281
      @mateumitjans5281 8 หลายเดือนก่อน +1

      So the timestamps there depend on when the equipment entered the battlefield or on which was equiped first/last??

    • @attackoncardboard
      @attackoncardboard  8 หลายเดือนก่อน +5

      When the equipment ETBs it gets a time stamp and when it equips, it gets a new one.

  • @oinkerbob2
    @oinkerbob2 หลายเดือนก่อน +6

    Fun fact: learning to operate within the stack at a Magic table helped me pick up the similar concept in my computer science classes. 🤓 Brilliant guide!

  • @chrisvainio
    @chrisvainio 10 หลายเดือนก่อน +53

    Having a card in your pocket is a great idea. I would actually like to see the steps of the turn and tips cards pop-up in draft packs more often than the “magic minigame“ cards. A card on the stack, or even a card on the layers would be a great thing to include.

    • @mydadgaveupopcorn
      @mydadgaveupopcorn 10 หลายเดือนก่อน +5

      I scoop these up all the time. Have a whole commander sized deck box of them I keep with me in my bag for new players. If someone brings their significant other or a friend and they're just watching, I'll pass them one too. I also have a teaching kit I keep with me for between rounds. Best way to get new players into the game: have the resources to show them without making it complicated.

  • @thomasgryboski8978
    @thomasgryboski8978 9 หลายเดือนก่อน +8

    i feel like the only reason this whole thing feels so complicated is because ability removal is on too late of a layer leading to removed abilities still applying

  • @greenemperor1604
    @greenemperor1604 9 หลายเดือนก่อน +9

    I've been playing magic with my friend for 11 years and have never heard of Layers until now. This is why people say the game's too complicated to start playing. That doesn't make sense when you say it. Both are static effects. So when looking at it and reading it. it seems that it would lose the ability lol wow how very insightful ❤

  • @jettblade
    @jettblade 10 หลายเดือนก่อน +23

    Really helpful even for an experienced player like myself. Been playing for almost 20 years and still haven't gotten explanations as clear as this video was. This can be a really complicated game and its nice to see explanations like this to help clear confusion.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +3

      That's the goal of this channel. Taking "complicated" rules, and breaking them down so they're easier to digest :)

  • @NerdJake
    @NerdJake 10 หลายเดือนก่อน +4

    When you formulate the question and while formulating it you see where your thinking eas wrong :D
    Really good video, I had no idea about these rules! Didnt even know they exist! Thanks a lot!!!

  • @loganator326
    @loganator326 10 หลายเดือนก่อน +7

    Legitimately super informative, I'm glad someone finally laid it out in a way that's understandable

  • @Iceboundjester8
    @Iceboundjester8 10 หลายเดือนก่อน +25

    I am happy you came up on my fyp! You videos are well thought out, educational, and beginner friendly. You pacing with starting the videos of in clear view of what’s to come is pleasant, and therapeutic. Something that most videos like these lack. Please keep up the work! I look forward to you and the community you grow!❤❤❤

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      That's wonderful to hear 😁 I have such a passion for this game and I love helping people get more into it! 😀
      If you've ever got any questions, I'm always reading the comments and I'm happy to help 🙂

  • @kitsovereign4127
    @kitsovereign4127 10 หลายเดือนก่อน +10

    The one thing I'd wish you'd touched on is *why* the layers are that order. Magus of the Moon + Humility make it confusing why you apply types before abilities, but it's easy to understand with Rise from the Grave + Death Baron. Layers are meant to provide intuitive answers for common scenarios, and definitive answers for tricky scenarios.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +2

      That sounds like something for another video for sure. I only have a few examples where the game breaks if the order of Layers are changed. It's been brought up a couple of times, will definitely keep this in mind :)

    • @ShinkuDragon
      @ShinkuDragon 10 หลายเดือนก่อน +1

      ​@@attackoncardboardreally in the end changing the order will "fix" some interactions, but create a problem backwards somewhere else. So in the end SOME cards have to lose.

    • @Fuzzi999
      @Fuzzi999 10 หลายเดือนก่อน +2

      I'm still left questioning if a new nonbasic gets put into play after humility is out.
      Magus has no ability, will the new land put into play remain what it is or will it become a mountain

    • @ganondorc8546
      @ganondorc8546 10 หลายเดือนก่อน +5

      @@Fuzzi999 I think it's still a mountain by my interpretation of the video - every time the board state is checked, you would apply the layers in order again, and so magus's would still be locked in despite another land entering.

    • @ganondorc8546
      @ganondorc8546 10 หลายเดือนก่อน +2

      I think a better way to explain why the layers are in the order they are is to just think about why they'd be messed up if they weren't in that order. Like, how could you remove an ability from a creature if you didn't even know whether it was a creature or not (abilities layer being after the type layer makes sense here). Or, can I change the color of a permanent I control if I don't know whether I control it or not (control has to be a super early layer, of course)?

  • @Supernichtpatrick
    @Supernichtpatrick 10 หลายเดือนก่อน +35

    I really dislike that the dependency rule does not apply to earlier layers. Would that not make things simpler as the first example (making lands into mountaind) is clearly made way more complicated by the current layer rules? Maybe I am missing cases in which things are held together by this system.

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน +5

      If dependencies applied to earlier layers, humility and opalescence would create an undeterminable board state.

    • @ganondorc8546
      @ganondorc8546 10 หลายเดือนก่อน +1

      ​@@sanscipher9166 Could you elaborate? Maybe I just don't understand, but the way I interpret it, if dependencies would apply to earlier layers, nothing would change regarding the humility and opalescence interaction. Since they're on the same layer (power/toughness) and aren't dependent on one another, timestamps make the board state determinable here. Are you trying to say that the effect of humility is dependent on the fact that it's an enchantment? Because opalescence specifically states that it's still an enchantment, so there's no conflict or dependency here that I can tell.

    • @LaurieCheers
      @LaurieCheers 10 หลายเดือนก่อน +4

      Then Humility's ability would depend on the Opalescences (because they change the set of creatures that can be humiliated), but the Opalescences abilities also depend on Humility (because it might remove the abilities).
      This is called a "dependency loop" and it can happen under the layer system too, but very rarely. Basically it's resolved by ignoring those dependencies and going back to timestamp order.

    • @isaacking1524
      @isaacking1524 10 หลายเดือนก่อน +2

      It would certainly be possible to design a better layer system that had fewer unintuitive results, but it's not trivial, and it's not important enough to Wizards for them to dedicate any effort towards.

    • @isaacking1524
      @isaacking1524 10 หลายเดือนก่อน +4

      @@sanscipher9166 That's not correct, the whole point of applying effects in a specific order is that there's always a well-defined end result. The only way in which the order matters is that it changes what that result is and whether it's one that humans will find intuitive.

  • @marcuswehle1833
    @marcuswehle1833 10 หลายเดือนก่อน +2

    That was incredibly helpful. I had no knowledge of these rules. I did not see some of the cards you showed in a game before. Now I know what to do when I see it.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      Glad I could help. Layers don't come up all too often, and I wouldn't expect anyone to remember the Layers list if they're playing casually, but it's a good thing to be aware of and keep in mind :)

  • @koalafridge4170
    @koalafridge4170 10 หลายเดือนก่อน +52

    What happens if two cards with continuous effects on the same layer that aren’t dependent on the other come into play at the same time. For example, say you cast a Brilliant Restoration that returns both Levitation and Mystic Decree from your graveyard to the battlefield at the same time. Would creatures you control have or not have flying?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +63

      I'm glad you brought this up, as I didnt have time to add this to the video as it was already long enough 😅 APNAP actually takes over.
      613.7m If two or more objects would receive a timestamp simultaneously, such as by entering a zone simultaneously or becoming attached simultaneously, their relative timestamps are determined in APNAP order (see rule 101.4). Objects controlled by the active player (or owned by the active player, if they have no controller) have an earlier relative timestamp in the order of that player’s choice, followed by each other player in turn order.

    • @koalafridge4170
      @koalafridge4170 10 หลายเดือนก่อน +34

      Oh wow so in this case the person reanimating both of these enchantments would just get to choose which “comes in first”/has an earlier timestamp and thus would get to choose whether all of their creatures will have or not have flying?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +36

      Yup, if they both come into play under the same persons control, they would get to choose the order 🙂

    • @bariltrailette
      @bariltrailette 10 หลายเดือนก่อน +1

      Instead like leyline of the void and blightsteel colossus you chose if blightsteel return to the deck or no that instead is a remplacement effect and dont touch the graveyard.

    • @elenna_alexia
      @elenna_alexia 10 หลายเดือนก่อน +1

      @@koalafridge4170 this makes sense, since you also get to order triggers that occur simultaneously under your control.

  • @kurts.7225
    @kurts.7225 10 หลายเดือนก่อน +1

    The good this will do for the overall knowledge of the game is immense based solely on how easily it was broken down. I don't even think the TCC has a video like this.
    Tyvm and crowd-surf the Karn

  • @jmbw4271
    @jmbw4271 10 หลายเดือนก่อน

    Really clear explanation. thanks!

  • @jarrybryant718
    @jarrybryant718 10 หลายเดือนก่อน +2

    Thank you so much for making this video:)

  • @Dow9399
    @Dow9399 10 หลายเดือนก่อน +1

    Beautiful. Thanks 🎉

  • @polloshi
    @polloshi 10 หลายเดือนก่อน +5

    I feel like you're doing most things right and it's just time until a weird rule pops up in tournament/for a popular streamer and you end up exploding in popularity. Which I hope you do, cus I love this channel

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +4

      Thanks 😊 I had that happen with March of the Machines 😅 I went from 300 to 1k subs very quickly. I noticed that nobody was talking about an interesting rules changes (tokens can now transform) and decided to talk about it and it's implications. Just need another one of those to happen 😂

  • @moocowp4970
    @moocowp4970 9 หลายเดือนก่อน +6

    This is a great guide, but it's gonna be really hard to remember during a guide (particularly remembering the actual layers). It's obviously one thing for a judge to come in afterwards, check the rules, and say how something should work, it's another thing to think on the spot of how the interactions will work before you make your move. You'd have to study for this haha.

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน +2

      It's not something that comes up too often, but it's good to know that this exists and is something to keep in the back of your mind :)

  • @0321Dave
    @0321Dave 9 หลายเดือนก่อน +1

    Your channel is amazing! Thank you for these videos. This should be required viewing for all mtg players

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน

      If there's anything else you would like to know, just ask :)

  • @TheBroLuke
    @TheBroLuke 10 หลายเดือนก่อน +2

    THANK YOU!

  • @laedarian
    @laedarian 9 หลายเดือนก่อน +1

    I really enjoy the subtle music in the background especially the song from Zelda. Also great video! But I'm still confused as a new-ish player and will probably always be, magic is hard!

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน

      Feel free to let me know what you're confused on and I'm happy to try and explain again in the comments 🙂

  • @GBH420
    @GBH420 9 หลายเดือนก่อน +1

    Well done. Thanks.

  • @DigitalAndInnovation
    @DigitalAndInnovation 10 หลายเดือนก่อน +1

    1:40- this is the perfect use of the Will emoji!

  • @evdoke1
    @evdoke1 10 หลายเดือนก่อน +1

    Great video, and a great explanation! You should do one for replacement effects too; those can be tricky to understand.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      Who let you read my scripts folder?! 😂 It wont be the next one as that video is already 90% complete but maybe the one after that :)

  • @d4N137SC
    @d4N137SC 10 หลายเดือนก่อน +1

    Really great, you need more subs!

  • @bigredmonster19
    @bigredmonster19 9 หลายเดือนก่อน +1

    The ape escape music ties it all together

  • @Skeithalot
    @Skeithalot 9 หลายเดือนก่อน +1

    Great explanation.

  • @highlander7462
    @highlander7462 10 หลายเดือนก่อน +1

    Love the Ape Escape track.

  • @joem8507
    @joem8507 10 หลายเดือนก่อน

    Fantastic guide. Can you elaborate more on dependencies. How blood moon interacts with Urborg.

  • @jackkelley9657
    @jackkelley9657 10 หลายเดือนก่อน +1

    Gained a sub from me. Been playing for over a decade and this is the best breakdown I've seen.

  • @Timbobs
    @Timbobs 10 หลายเดือนก่อน +1

    I can’t wait for the “explaining where all these cards came from” video! That must have some complicated layers as wel…

  • @theparagonal
    @theparagonal 9 หลายเดือนก่อน +1

    A+ for Ape Escape music

  • @Dnallohes
    @Dnallohes 10 หลายเดือนก่อน +2

    On one hand: excellent information. Truly useful. On the other hand: the title suggests that knowing this makes layers easy, and doesn't address the one thing that makes layers hard: there's so d*** many of them!

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน

      I mean, not really. Just seven, plus some sublayers

    • @Dnallohes
      @Dnallohes 10 หลายเดือนก่อน +1

      @@sanscipher9166 I’m glad seven’s not a lot to you. Without some pretty significant effort, I won’t be able to remember even what’s on the list, much less what order they occur in.

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน

      @@Dnallohes How much effort did it take you to memorize what order days of the week go in?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      When you edit a 10 minute layers video for 3 days straight, they stick after that 😂

    • @justseffstuff3308
      @justseffstuff3308 หลายเดือนก่อน

      @@sanscipher9166 I mean, about three years lol. I was three when I started really being able to talk fluently and six when I started being able to consistently get days of the week right.
      And days of the week are something that're used daily. You'll find a practical use for layers in VERY few games, and that's provided you play magic on a very frequent basis.
      Also, days of the week are learned at a very early age, and are dependent on many other things such as knowledge of time, so it's not a comparison that works. You seem like the kind of person who's too dependent on basic assumptions/"common sense" and prior learning, and less on present cognitive thought- there's not anything wrong with that, both methods have similar end results usually, but it's something to keep in mind when communicating with others.
      It's hard to find a good analog for the layers- I would say "phone numbers", since that's also remembering a sequence of 7 things, but on the other hand, numbers are much easier to memorize than complex subjects like "abilities" or "control" or "type".

  • @FlowBerni
    @FlowBerni 10 หลายเดือนก่อน +1

    niice guide bro!

  • @Sejotobi
    @Sejotobi 9 หลายเดือนก่อน

    This was actually VERY informative holy shit.

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน

      Hope you enjoyed it :) If there are any other rules you need a hand with let me know 😀

  • @TroppoZump
    @TroppoZump 10 หลายเดือนก่อน +1

    WOW I never knew this was a rhing at all. Thank you so much!

  • @beatdownerz
    @beatdownerz 10 หลายเดือนก่อน

    Got it, thanks.

  • @smeatar
    @smeatar 4 หลายเดือนก่อน

    I feel like I have learnt all this stuff like 5 separate times over the years but then it comes up so rarely that I forget it all by the time it is relevant again

    • @attackoncardboard
      @attackoncardboard  4 หลายเดือนก่อน

      Practise makes perfect. The only reason I remember it all is because I made this video 😂

  • @Cabrito11
    @Cabrito11 10 หลายเดือนก่อน +2

    This music from ape escape 1 almost made me cry of joy/sadness becaiuse of my age

  • @magusofthebargain
    @magusofthebargain 10 หลายเดือนก่อน

    Now that we understand the Layers, Timestamps, and Dependencies rulings, we can speculate that there might be a time when the rules committee decides to simplify the rules and do away with the counterintuitive Layers rules, leaving us only with Timestamps and Dependencies. Furthermore, Dependencies may not be necessary any more either, since they create an unnecessary complication in the rules system, leaving us only with Timestamps, APNAP, and the choice of the controller to apply effects to break ties. This would be the simplest version of the rules. But for now, I recommend learning the rules as they are and then relearning them when they change. I say "when" and not "if" because damage used to use the stack, interrupts used to exist, and the Legend rule has changed many times. Thanks again for making this clarification video, which I will now watch again.

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน +2

      Layers are unlikely to go. There used to be a time when only timestamps existed, and let me tell you, it was capital c confusing

    • @isaacking1524
      @isaacking1524 10 หลายเดือนก่อน +2

      @magusofthebargain I would encourage you to spend a while thinking about the consequences of those changes. Look up some cards with continuous effects and ask yourself what the result would be with no layers and no dependencies. You may be surprised. ;)

  • @humboldtdoomer866
    @humboldtdoomer866 9 หลายเดือนก่อน +2

    There absolutely needs to be a Shrek crossover!

  • @Red_Mag3
    @Red_Mag3 10 หลายเดือนก่อน +3

    For other rules, I understand linked abilities and how they only reference the other ability they're tied to, but it should make logical sense that you could use the second part of a linked ability if you were able to otherwise fulfill its condition.
    Here's an example:
    Kheru Mind-Eater equipped with Kaldra Compleat that exiles another creature with combat damage should allow you to play the exiled card.
    It doesn't because of the rule on linked abilities, eventhough it makes sense to allow it if you read both cards.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +7

      Ooo nice. I think I was kind of aware of this rule, just purely down to how many games I've played, but I would have never of known it was called "Linked Abilities". This looks like some good night time reading!

    • @ganondorc8546
      @ganondorc8546 10 หลายเดือนก่อน +1

      607.5 for anybody else reading this:
      "
      If an object acquires a pair of linked abilities as part of the same effect, the abilities will be similarly linked to one another on that object even though they weren’t printed on that object. They can’t be linked to any other ability, regardless of what other abilities the object may currently have or may have had in the past.
      Example:
      _Arc-Slogger has the ability “{R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to any target.” Sisters of Stone Death has the ability “{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death” and the ability “{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.” Quicksilver Elemental has the ability “{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn.” If a player has Quicksilver Elemental gain Arc-Slogger’s ability, activates it, then has Quicksilver Elemental gain Sisters of Stone Death’s abilities, activates the exile ability, and then activates the return-to-the-battlefield ability, only the creature card Quicksilver Elemental exiled with Sisters of Stone Death’s ability can be returned to the battlefield. Creature cards Quicksilver Elemental exiled with Arc-Slogger’s ability can’t be returned._
      "
      yeah, I agree that's silly, seems like it's actively working against good deck building

  • @deadlineuniverse3189
    @deadlineuniverse3189 9 หลายเดือนก่อน +1

    As a Yugioh player, on the one hand, I find it stupid that removing an continuous effect doesn’t remove its application once applied, but on the other hand have to remind myself that if that non-basic land would have an effect to make every enchantment a 1/1 creature that looses all abilities you would look at an infinite state change without player interaction that’s unresolvable without the layers rule. (We have some issues with these , doesn’t really come up often but once some people found a bad card named pole position that could trigger those infinite game states pretty reliably which in end result prevented the opponent from ever playing a card since it was illegal to make a move in Yugioh that would result in an unresolvable game state, until they mended the ruling)

  • @lukaurbankitek6019
    @lukaurbankitek6019 10 หลายเดือนก่อน +1

    You are a legend

  • @martinwood744
    @martinwood744 9 หลายเดือนก่อน +5

    8:08 You say that if a dependency exists, you always apply the DEPENDENT effect first. Then in the following example you apply the effect on which the dependent effect depends (Blood Moon's effect) first.

  • @alanparana6899
    @alanparana6899 10 หลายเดือนก่อน +1

    I don’t feel like dependencies were explained well enough in this video. I understand the subtlety and can infer, but everything else was so defined I feel dependency was left behind. None the less you’ve blown my mind after 10 years of casual magic, thanks for this video!
    Ohhh..it’s fairly clear. Blood moon works whether or not urborg is there, and Urborg depends on blood moons timestamp, therefor blood moon takes priority. It’s clear. Again, thanks for the video

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      That's it, you got it :)

    • @alanparana6899
      @alanparana6899 10 หลายเดือนก่อน +1

      @@attackoncardboard Truly thanks for this video. I remember my first year finding out about the stack..this brought me RIGHT BACK to that time. Great stuff.

    • @toddbussey5718
      @toddbussey5718 9 หลายเดือนก่อน

      > Urborg depends on blood moons timestamp
      Technically, it doesn't.
      The interaction is the same whether Blood Moon enters first or second.
      Before applying either effect in Later 4 we see if applying one would...
      - change the set of objects that the other would apply to...
      - change what the effect does to the set of objects it applies to...
      - cause the other effect to not exist
      if we were to apply Urborg first...
      - Blood Moon still applies to the same set of objects
      - Blood Moon still makes those objects Mountains
      - Blood Moon still has its effect
      but...
      if we were to apply Blood Moon first...
      - Urborg wouldn't have any abilities and its effect hasn't been applied yet so Blood Moon would remove the existence of Urborg's effect therefore dependency
      as a result Urborg has to wait for Blodd Moon to apply and once it does Urborg has no ability and no effect.

  • @Constrictor_Victor
    @Constrictor_Victor 10 หลายเดือนก่อน +4

    Gotta say, great presentation very clear and concise... but I think I'll just do my best to avoid these cards going forward. Gives me real pole position vibes from Yu-Gi-Oh.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +2

      Complicated layers states don't come up too often, but if you're playing cards like Darksteel Mutation or Humble (effects that remove abilities) effects, it's always good to know how they interact with other permanents, especially Commander :)

  • @ducktheseraph
    @ducktheseraph 10 หลายเดือนก่อน +2

    Oooooh that Ape Escape music just hitting.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +2

      Absolutely love Ape Escape. You can hear my childhood in all these videos. Music and SFX are all from my favourite games 😁

  • @vkaeru9692
    @vkaeru9692 9 หลายเดือนก่อน +1

    Great video ! What happens in the magus/command tower/humility example if the magus is removed from the battlefield ? Does the lands in play staying Mountains as far as they stay on the bf ?

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน

      Layers are constantly checked, updated and applied. Any time anything happens the "layer program" runs.
      When Magus leaves the battlefield, so does their effect 🙂

  • @sapphoai821
    @sapphoai821 2 หลายเดือนก่อน +1

    Thanks

    • @attackoncardboard
      @attackoncardboard  2 หลายเดือนก่อน

      Hope it helped. I'll be redoing this video this year, so if you have any questions, let me know 😀

  • @sampedro9316
    @sampedro9316 9 หลายเดือนก่อน

    I've been playing for years and never knew about these rules.

  • @collectorofthecards-vh5wd
    @collectorofthecards-vh5wd 10 หลายเดือนก่อน +2

    I been playing mtg for 5 years now and I didn't even know "layers" existed as an official thing like this, dang.

  • @MageSkeleton
    @MageSkeleton 10 หลายเดือนก่อน

    Very good video, very enlightening video. i would had thought Dress Down would shut down Magus of the Moon so lands can tap for their non basic abilities. But apparently not.
    Would you be up to explain Slicer, hired muscle? and/or Assault Suit? More specifically the types of things you can equip onto the creature and who benefits from any triggers?

    • @isaacking1524
      @isaacking1524 10 หลายเดือนก่อน

      I'd be happy to answer your question, but I'm not sure what it is. Any equipment can be attached to Slicer, Hired Muscle unless it says otherwise. Changing control of Slicer doesn't change what's attached to it, nor does it change the controller of those Equipment.

  • @Daniel-es8rz
    @Daniel-es8rz 9 หลายเดือนก่อน

    Thank you for the video. Super informative, concise and helpful. The layer rule is clear. Im curious as to why the layers are ordered numerically and the philosophy behind each layer's 'number'.
    Maybe Copy first as to define conditional 'if' interaction spells and the legendary rule. Control perhaps logically follows to line up with Upkeep phase/damage logics/"its controller" effects. The first two layers seem to set the stage for how those cards can interact with players and the game state in layers 3-7.
    Guess aside, are there resources available that give insight to this rule philosophy in MTG or in general game design?

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน +1

      An interesting interaction to think about if Layers 1 and 2 were swapped:
      I cast Copy Enchantment on your Mind Control.
      If the Layers were swapped, I wouldn't gain control of one of your creatures.

    • @Daniel-es8rz
      @Daniel-es8rz 9 หลายเดือนก่อน +1

      ​@@attackoncardboard​Damn, interesting! Thank you for the quick response and your time. Your video has invigorated a desire to learn and explore more about this

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน +1

      While the Layers aren't intuitive at first glance, they've ensured that all cards across 30 years just simply work without massive changes to the rules each time a new set comes out.
      I don't have the exact answer as to why it is the way it is, I just know it breaks the game if it's not 😅

  • @adriangar95
    @adriangar95 10 หลายเดือนก่อน

    The background remember me to Smosh

  • @rav5373
    @rav5373 9 หลายเดือนก่อน +1

    Man, when you lay it out like that, layers actually sound quite simple.

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน

      😁 glad to hear it made sense. I'll be looking to do a follow up video in the near future. So if you're still unsure about anything, let me know 🙂

  • @cogdill20
    @cogdill20 10 หลายเดือนก่อน

    very informative video! could you give me a little bit tougher example of a dependency? I think I understand it but just want to make sure.

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน +1

      My Archetype of Imagination is enchatned by Darksteel Mutation. Does my Grizzly Bear have flying? Why or why not?

  • @origaminosferatu3357
    @origaminosferatu3357 10 หลายเดือนก่อน +1

    Fun Fact I used to play Darksteel Garrison in my Horobi EDH deck. That was the only time I've ever seen it being played.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      I feel like that's a Black Lotus moment. I've actually seen a Black Lotus in person, but never a Darksteel Garrison 😂

    • @Timbobs
      @Timbobs 10 หลายเดือนก่อน

      I’ve got it in my Baru, Fist of Krosa EDH deck, because I like weird cards that almost never work, and it has a lot of land animation.

  • @leovalenzuela8368
    @leovalenzuela8368 10 หลายเดือนก่อน +1

    I learned something.

  • @KingQuetzal
    @KingQuetzal 10 หลายเดือนก่อน +2

    Does the example at 5:24 with Magus, Non-Basic, and Humility apply to subsequent non-basic lands played. Do they enter as mountains?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +2

      Layers are constantly checked, updated and applied. With Magus of the Moon and Humility in play. Non-basic lands will still enter as Mountains.

  • @kingvire
    @kingvire 10 หลายเดือนก่อน

    I’m a literal idiot and understand things way better when told and laid out like this. I will retain this so much more than other bs but just in case I’ve saved the video so I can always find it again. I appreciate the helped watched tons of videos about layers as I wanna judge but I can’t wrap my head around it this helped a ton even though I’m sure it will get mixed up later.
    I do wanna ask if you could add any additional information about dependencies cause I don’t understand how exactly the urborg or sliver was dependent on the blood moon or humility respectively.

  • @jonw8697
    @jonw8697 10 หลายเดือนก่อน +3

    Im curious about the first example does that mean that every subsequent land that came into play after the humility are its regular land time since Magus of the Moon lost its ability? Or are the layers essentially constantly reapplying every time something is done?

    • @patmacrotch5611
      @patmacrotch5611 10 หลายเดือนก่อน +2

      Someone correct me if I am wrong, but the lands would be mountains. Time stamps only apply when determining which layer applies first. Playing a Strip Mine for example, it doesn’t have anything that is on the same layer as Magus’s effect.
      If you had a creature that had the ability “all non basic lands are swamps” and you played that with Magus on the field, then all non basic lands would be swamps because the magus would be applied first then the “swamp creature” would be applied next, making all non basic lands swamps. (I made up a creature for this example)

    • @isaacking1524
      @isaacking1524 10 หลายเดือนก่อน +1

      The layers are constantly applying; continuous effects do what the name implies and apply continuously. Any new lands will be Mountains.

  • @undeaddueler13
    @undeaddueler13 10 หลายเดือนก่อน +2

    I'm still confused as to why blood magus's ability would apply under humility when humility says that it doesn't have an ability to apply

    • @siosilvar
      @siosilvar 10 หลายเดือนก่อน +2

      Because Layer 4 type changes are applied before layer 6 ability changes.
      Outside of Humility, this is usually what you want to have happen. Consider Cyberdrive Awakener, which when it comes in makes all your noncreature artifacts into creatures for a turn (layer 4) and then gives them flying (layer 6).

    • @undeaddueler13
      @undeaddueler13 10 หลายเดือนก่อน +3

      @@siosilvar but why wouldn't a game state check happen afterwards and see there is no longer anything causing the layer change.
      Edit: I see now every time there's a game state check it'll run down the same layers see that it's supposed to change the lands then see it's supposed to lose its abilities. I guess that's the point of this video is it's counter intuitive, but I wonder what damage would be caused by switching the layering so you could turn off the magus

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน +1

      @@undeaddueler13 It would break a lot of other cards. The fact that layer 4 is before layer 6 is what lets Archetype of Imagination grant flying to manlands or vehicles, for example

  • @NirDine
    @NirDine 10 หลายเดือนก่อน

    Great video! I still don't understand how Urborg, Tomb of Yawgmoth is dependent on Blood Moon, but Magus of the Moon isn't dependent on Humility, though.

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน +2

      Magus and Humility operate on different layers. Dependency can only exist between effects on the same layer

    • @NirDine
      @NirDine 10 หลายเดือนก่อน

      @@sanscipher9166 Oh, okay, that makes sense. Thanks!

  • @ninjaman0003
    @ninjaman0003 10 หลายเดือนก่อน +1

    so while remembering each layer is kind of hard, it can be summed as layers work the exact opposite as the stack. the stack is first in, last out and layers is first in, first out.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      If you spend 3 days straight editing a video all about Layers, you'll remember the order 🤣

  • @David-km3fx
    @David-km3fx 10 หลายเดือนก่อน

    Thank you for the video, I didn't know about the layers system!
    I have a question regarding the Humility/Opalescence interaction at 6:33 though: By the time Humility's effect is being applied in Layer 6 it has already become a creature. As its effect states "All creatures..." wouldn't it be dependent on itself? It seems to me like a paradoxical situation in which it would lose its ability only if it keeps its ability... if that makes sense.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      While in the video, I explained that Layers are applied step by step, they're technically applied all at once, at the same time. So Humility will end up being a 1/1 creature with no abilities (with Opalescence in play) but this is only after the layers are applied.

  • @kineticcat5557
    @kineticcat5557 9 หลายเดือนก่อน

    I think part of the confusion comes from the fact that continuous effects aren't always actually continuous.
    In Magic, continuous effects are any effects that "modifies characteristics of objects, modifies control of objects, or affects players or the rules of the game, for a fixed or indefinite period."
    This, unintuitively, includes things like Oko's +1 ability, despite the fact that there is nothing continuous about it in the English sense of the word.

  • @SirPuncake
    @SirPuncake 10 หลายเดือนก่อน

    Layers always sounded incredibly daunting to me. But this actually made it very easy to graps. I'm sure there's still some iffy interactions here and there, but going through those steps makes me think I should be able to tell how it works in most cases!
    That being said, could you, or anyone for that matter, by chance name 1-2 more examples of dependency cases? Those still feel a bit abstract and I'm struggling to think of other cases where that could apply, and worry I might miss those if they come up.

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน +1

      Archetype of Courage is enchanted with Darksteel Mutation, for example!

  • @petrri323
    @petrri323 15 วันที่ผ่านมา +2

    In the example given with command tower, would a non-basic played into this board state become a mountain? Or would it remain as a non-basic with all of its effects because Magus of the Moon no longer has an ability?

    • @attackoncardboard
      @attackoncardboard  15 วันที่ผ่านมา +1

      Any time anything happens, (changing phases, playing a land, casting a spell etc) the Layers "program" is ran and checked. If Magus is in play, the Command Tower *will* enter as a Mountain.

  • @rionnachelliot8951
    @rionnachelliot8951 10 หลายเดือนก่อน +3

    by the dependency rule you describe wouldn't that make magus of the moon turn off and return nonbasics to their original form? Since the static effect will no longer be in play because of humility? Or have I missed something significant? Sort of like how if we had an Elesh Norn, Grand Cenobite a humility won't kill my creatures because they are turned to 1/1 at the same time as EN's -2/-2 debuff ability is turned off.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      Timestamps and Dependencies only come into play when we're looking at Effects trying to be applied in the *same* layer.
      Magus works on Layer 4 (Type) and Humility works on Layer 6 (Abilities) and 7 (Power and Toughness) :)

    • @marshallscot
      @marshallscot 4 หลายเดือนก่อน

      ​@attackoncardboard I don't think that answers his question. I think he's confused over the logical inconsistency of the ability not being there anymore, yet still applying. Logically, the continuous effect of Magus of the Moon should be checked for continuously. Like if we destroy the Magus, the effect goes away no?

    • @psymar
      @psymar หลายเดือนก่อน

      ​@@marshallscotThe effect changes other cards, before the effect is removed from the card it's on. this does not undo the changes to the other cards.

  • @lonsmithicus
    @lonsmithicus 10 หลายเดือนก่อน

    Great job. Thanks. But what about mishras factory with humility and the ability to pump each other up

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      Layers are constantly checked, updated and applied.
      With Humility in play, when you activate Mishra's Factory, it becomes a 1/1 land Assembly-Worker artifact creature with no abilities (until end of turn). So when it becomes a creature, it will lose the ability to pump other Assembly-Workers.

  • @edhdeckbuilding
    @edhdeckbuilding 10 หลายเดือนก่อน +2

    first off. great video, i actually learned alot.
    second. the fact that nonbasic lands are mountains with magus and humility in play really makes no sense. i know that's the rule but i don't like it. it's counter-intuitive.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      Glad you enjoyed it ☺️
      I'm likely to do a follow up on this video and see if I can find some interactions that will break the game if Layers aren't followed as layed out.

  • @entropy840
    @entropy840 3 หลายเดือนก่อน +2

    I think you should remake this video: my smooth brain can't understand. In any situation, one card is going to be played before another. I know you addressed timestamps but in every situation, it would help if you gave an example of what would happen if one card was played before another (i.e. if bloodmoon was played and humility was one the battlefield, or if humility was played and bloodmoon was on the bf, etc.).

    • @attackoncardboard
      @attackoncardboard  3 หลายเดือนก่อน +1

      Remaking this video is 100% on my to-do list for this year 😀

    • @attackoncardboard
      @attackoncardboard  3 หลายเดือนก่อน +1

      Assuming you're meaning Magus of the Moon, to answer your question, Time Stamps and dependants don't come into effect here because Magus and Humility happen on different layers.

  • @Rapandreas
    @Rapandreas 10 หลายเดือนก่อน +1

    This is great to know. Does this mean that Veyran, voice of duality would still be usable, if she lost her abilities to an aura? The not magecraft part.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      Veyran's first ability Is a triggered ability and the second one is a replacement effect. If Humility (or an ability removing effect) was played, they would no longer have either of those abilities.

  • @nootnewt
    @nootnewt 10 หลายเดือนก่อน +5

    The Mario Kart music really caught me off guard. This was a very well-made video, and everything was explained clearly and consicely. I always look forward to and appreciate your rules videos, as a newer player

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      Much appreciated! Glad you enjoyed it 😊

  • @jordyneves7089
    @jordyneves7089 23 วันที่ผ่านมา +1

    I have a question about the incarnations, what's wonder/anger timestap?
    When it goes to the graveyard?
    What if the player does not control the corresponding land type and plays one later?
    What if the land is blinked, does it get a new timestamp?

    • @attackoncardboard
      @attackoncardboard  23 วันที่ผ่านมา +1

      Per the rulings for those cards, it's set when the card first enters the graveyard. It doesn't care if you control the land or not.
      "The timestamp for the "in your graveyard" ability is set at the time that this card goes to your graveyard, regardless of whether you control a Mountain at that time. "
      Hope that clears things up for you ☺️

  • @AamariWilliams
    @AamariWilliams 10 หลายเดือนก่อน +1

    Just for my own clarification, in the Magus of the Moon example with Humility, if another non-basic land is played while both Magus and Humility are on board, does the the land still enter as a "mountain" or as whatever it is now that Humility is blanking Magus?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +2

      Layers are constantly checked, updated and applied. With Magus of the Moon and Humility in play. Non-basic lands will still enter as Mountains :)

    • @AamariWilliams
      @AamariWilliams 10 หลายเดือนก่อน +1

      @@attackoncardboard somehow I missed the constantly checked. Duh lol

  • @GregJourdan
    @GregJourdan 9 หลายเดือนก่อน

    This was great, thank you! I might still need some clarification on dependencies. Are we talking "anything from effect B that would change the effect of effect A?". That seems like it might be too broad? Also just double checking: dependency only applies within the same layer, right?

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน +1

      So dependencies only come into play for effects on the same layer.
      The comp. rules tell us the exact meaning of a dependency:
      613.8a An effect is said to “depend on” another if (a) it’s applied in the same layer (and, if applicable, sublayer) as the other effect; (b) applying the other would change the text or the existence of the first effect, what it applies to, or what it does to any of the things it applies to; and (c) neither effect is from a characteristic-defining ability or both effects are from characteristic-defining abilities. Otherwise, the effect is considered to be independent of the other effect.
      Effectively yes, if Effect A would change the outcome of Effect B, B is dependent on A, therefore apply A first.

    • @catfishrob1
      @catfishrob1 12 ชั่วโมงที่ผ่านมา

      I am not sure I have it right, but to me, an easier way to word it would be: "any effect that would alter another effect in the same layer if it came first, does come first."

  • @Krunschy
    @Krunschy 10 หลายเดือนก่อน +1

    This leaves me with two questions:
    What if 2 cards are dependent from each other?
    What if timestamps become relevant, but both cards entered at the same time?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +3

      Sounds like you're talking about what's called a Dependency Loop. If both Dependent effects ETB at the same time, we default to Timestamp rules, which in this case says we default to APNAP rules, Active Player, NonActive player.
      " 613.7m ...Objects controlled by the active player (or owned by the active player, if they have no controller) have an earlier relative timestamp in the order of that player’s choice, followed by each other player in turn order."

  • @HeldrikBoldhart
    @HeldrikBoldhart 10 หลายเดือนก่อน

    in the 1st example if you were to play a new nonbasic after since the effect is now gone the NEW land wouldnt change to a mountain.
    also It is important to also remember the STACK aka First in, Last out.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      No. The layers are constantly being checked, updated and applied. So all Non-basic lands enter as Mountains until Magus of the Moon leaves the battlefield.
      "First in, last out" relates to the Stack which Continuous Effects do not use.

  • @artor9175
    @artor9175 10 หลายเดือนก่อน

    Maybe I'm being dense, but it seems like once the Magus's text has been overwritten by Humility, there is nothing on the board saying that nonbasic lands are mountains anymore. If this was to be a continuing effect, it would state that on the card, which it doesn't. In fact, the Magus doesn't even specify that nonbasic lands lose their unique abilities, so while it is now a mountain, the Command Tower could still tap for the colors in your Commander's identity. Turn to Frog is explicit in this way, and clearly states that it's target loses all abilities, which the Magus of the Moon does not.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      Couple of things to tackle here:
      " but it seems like once the Magus's text has been overwritten by Humility, there is nothing on the board saying that nonbasic lands are mountains anymore" - Magus of the Moon' ability says so. We apply Magus' ability at Layer 4. Once that is applied, subsequent layers (IE Humility's effect at Layer 6) cant prevent it.
      613.6. If an effect should be applied in different layers and/or sublayers, the parts of the effect each apply in their appropriate ones. If an effect starts to apply in one layer and/or sublayer, it will continue to be applied to the same set of objects in each other applicable layer and/or sublayer, *even if the ability generating the effect is removed during this process*
      "the Magus doesn't even specify that nonbasic lands lose their unique abilities," - That's correct, but being a Mountain does cause lands to lose all their "base" abilities.
      305.7. If an effect sets a land’s subtype to one or more of the basic land types, the land no longer has its old land type. *It loses all abilities generated from its rules text*, its old land types, and any copiable effects affecting that land, and it gains the appropriate mana ability for each new basic land type.

  • @chrisvainio
    @chrisvainio 10 หลายเดือนก่อน +1

    Do new lands coming in after Magus of the Moon loses abilities still become mountains, or just pre existing?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      Layers are constantly being checked, updated and applied. So when a new land comes into play. The Layers "program" runs, and it will apply the layers list to the card where appropriate.
      So yes, new lands will ETB as Mountains (with Magus and Humility in play) :)

  • @dariokupper471
    @dariokupper471 5 หลายเดือนก่อน +1

    So does the 'locking in' mean that any continuous effect from layers 1-5 will never be affected by an ability removing effect? So something like Darksteel Mutation just doesn't do anything to deal with Magus of the Moon?

    • @attackoncardboard
      @attackoncardboard  5 หลายเดือนก่อน +1

      Correct. Layers above can't be affected by layers below.
      Song of the Dryads is one of the few continuous effects that can stop Magus. It comes into play at L4.

    • @dariokupper471
      @dariokupper471 5 หลายเดือนก่อน

      @@attackoncardboard Very interesting, thank you!

  • @pryocrazy
    @pryocrazy 10 หลายเดือนก่อน

    In the example you gave with magus of the moon and humility, wouldnt it only keep the lands as mountains until the next time the board state was checked? if my opponent plays MotM, and i play Humility, all my non basic lands would be mountains by the end of the stack, but when i play a new non basic land, MotM would have no abilities, so the new land would not be a mountain, and because his effect was checked it would reset all my non-basics?
    Follow up question (assuming that im correct in my previous assumption) wouldnt me playing anything/changing phases check the board and change all my non-basic lands back to what they were, so the effect of having only mountains would only really effect my next card play in that phase?

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน

      The layers don't loop around. They start with each card's printed text and go down, layer by layer.

  • @Timbobs
    @Timbobs 10 หลายเดือนก่อน

    Ok, question time:
    I have a deck with a lot of land animation. The deck sometimes also cares about creature colours and/or types.
    Say I have an Ambush Commander, stating: [Forests you control are 1/1 Green Elf creatures that are still lands] and I play an Animate Land on one of the forests which states: [Until e.o.t., target land becomes a 3/3 creature that’s still a land.]. The land becomes a 1/1 green elf first, and then a 3/3 creature. But, is it still green and an elf?
    If I play a Life and Limb, stating [All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.], with the ambush commander in play, it says [in addition to their other types] So they would become 1/1 green elf forest saprolings.
    But if I play the ambush commander after the life and limb, do the forest lose the saproling type because the ambush commander doesn’t state [in addition to their other types]?
    Also, are decks like these the reason I don’t get invited to commander nights anymore?

    • @siosilvar
      @siosilvar 10 หลายเดือนก่อน +1

      Rule 205.1b - "still a land" is the same thing as "in addition to its other types". First example is a green 3/3 elf forest, second example is green 1/1 elf saproling forests regardless of order.

    • @Timbobs
      @Timbobs 10 หลายเดือนก่อน

      @@siosilvar thanks!
      One card stating the “in addition to” and the other not had me confused, but it looks like it doesn’t really matter 😄
      Now I wonder why one card uses that line and another doesn’t.. ah well.

  • @mackinzie
    @mackinzie 10 หลายเดือนก่อน

    Can you explain the interaction of leonin shikari, syr gwyn, and argentum armor being passed between attacking knights?

    • @isaacking1524
      @isaacking1524 10 หลายเดือนก่อน +1

      You're only going to get one Argentum Armor trigger and one Syr Gwyn trigger. All attackers are declared at the same time, and that's when "whenever a creature attacks" triggers trigger. Moving the Argentum Armor after the creatures have already attacked won't make them attack again.

    • @mackinzie
      @mackinzie 10 หลายเดือนก่อน +1

      @isaacking1524 I think my misunderstanding came from the difference between "attacking" and "attacks" your explanation makes sense.

  • @Varler_
    @Varler_ 9 หลายเดือนก่อน +1

    If there was a Magus of the Moon and Humility out and then someone played a non-basic land would that land still be a Mountain? Or would it enter as a non-basic land since the Magus no longer has that ability?
    (IE, does Magus still have its ability active but hidden under Humility or is it gone but the damage was already done so it only applied to old lands?)

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน +1

      Layers are constantly checked, updated applied. When anything happens the "Layers Program" is run. So any new Non-basic lands will be Mountains

    • @Varler_
      @Varler_ 9 หลายเดือนก่อน +2

      @@attackoncardboard Awesome, thanks for the answer! 😁

  • @littlemisspipebomb4723
    @littlemisspipebomb4723 10 หลายเดือนก่อน

    Incredible video but I'm still a little confused on how dependencies work, mostly because the term wasn't actually defined and I'm not sure enough on the definition to comfortably understand it

  • @pummppkinn
    @pummppkinn 10 หลายเดือนก่อน +2

    7:30 What would happen if Humility and Opalescence entered play at the same time?
    Like if you restarted the game with Karn Liberated and you began the game with both on the field. This is just one example I could think of how two permanents would enter play at the same time.

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      APNAP takes over :) If you control both enchantments, you get to choose the Timestamp order. If you control one and your opponent controls the other, the order is Active Player, Non-Active Player.

    • @mse326
      @mse326 10 หลายเดือนก่อน

      @@attackoncardboard Is it APNAP or reverse? Layering seems to resolve in order 1st to last. APNAP, as it applies to triggers at least, puts them on the stack 1st to last but that means resolves last to 1st. So which way does APNAP go here

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      @@mse326
      It's APNAP order to work out which effect has the earliest timestamp. The Active Player objects will have the earliest timestamp.
      613.7m If two or more objects would receive a timestamp simultaneously, such as by entering a zone simultaneously or becoming attached simultaneously, their relative timestamps are determined in APNAP order (see rule 101.4). Objects controlled by the active player (or owned by the active player, if they have no controller) have an earlier relative timestamp in the order of that player’s choice, followed by each other player in turn order.

  • @bernalilentejas7599
    @bernalilentejas7599 9 หลายเดือนก่อน

    Just a clarification on the Bloodmoon Urbog scenario, it was mentioned that Urbog's effect is dependent whether bloodmoon's effect is applied first, does that mean if bloodmoon was already in play and a turn later a player would play Urbog, lands will be swamps? TIA

    • @attackoncardboard
      @attackoncardboard  9 หลายเดือนก่อน

      Layers are constantly checked, updated and applied. When Urborg ETB, Layers will be check, the layers will see a dependency between Urborg and Blood Moon. So Blood Moon will be applied first and remove Urborgs ability :)

  • @Chojan7189
    @Chojan7189 10 หลายเดือนก่อน +2

    For the humility + opalescence I would have guessed that Humility would be a 4/4 but for another reason😅. I thought it would go like this: opalescence type change aplies first; the the ability removal from Humility happens making Humility creature not have any abilities; and then the power toughness setting comes in but only opalescence still have the ability so it becomes a 4/4.
    What am I missing?

    • @patmacrotch5611
      @patmacrotch5611 10 หลายเดือนก่อน +1

      That’s how it happens. Assuming Humility was played first then Opalescence. Opalescence makes enchantments into creatures. Humility makes all the creatures 1/1 with no abilities. Then Opalescence (because it doesn’t make itself a creature it doesn’t lose its abilities) makes all enchantment creatures power/toughness equal to there mana cost.

    • @Chojan7189
      @Chojan7189 10 หลายเดือนก่อน +1

      but in that case the timestamps don't matter right? we simply follow the layers

    • @isaacking1524
      @isaacking1524 10 หลายเดือนก่อน

      What you're missing is that removing Humility's abilities in layer 6 doesn't prevent it from modifying a creature's size in layer 7, because that effect already started to apply in layer 6. An effect will never "half apply". Even though its abilities have been removed, it can still set creatures to be 1/1s in layer 7. So you need timestamps to determine whether they'll be 1/1s or 4/4s.

    • @patmacrotch5611
      @patmacrotch5611 10 หลายเดือนก่อน

      @@Chojan7189 I think timestamp does matter. If Opalescence is played first, it would make the enchantments creatures. Then, It would make all enchantment creatures power/tough = to mana cost. Then Humility would make all creatures 1/1 with no abilities. Since making the power/toughness are the same layer, timestamp mattes for which one will apply in what order.

  • @RUBIKGD
    @RUBIKGD 20 วันที่ผ่านมา +1

    If magus of the moon paints ur room red and oko turns him into an elk what color was the room when magus was turned into an elk. That's how I always remembered these situations
    Edit: I'm saying this preemptively btw I didn't come up with that I just don't remember where I heard it from

  • @simplyyunak3189
    @simplyyunak3189 10 หลายเดือนก่อน +3

    The magus of the moom + humility example still confuses me. Just sent this example of the cards to my friends and asked them if their nonbasic lands are Mountains. None of them said yes...

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      It's certainly not intuitive, but that's how the layers work in MTG 😅

    • @cousindonkeystudios872
      @cousindonkeystudios872 10 หลายเดือนก่อน +1

      Yeah I got it wrong too at first cause I thought dependencies worked across different layers 😅

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      Timestamps only matter when looking at Effects on the same layer, Dependencies are related to Timestamps. That's how I learn it :)

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน

      how many of them are judges tho?

    • @simplyyunak3189
      @simplyyunak3189 10 หลายเดือนก่อน +1

      @@sanscipher9166 none of them. Just a group of casual commander players

  • @yaza862
    @yaza862 10 หลายเดือนก่อน

    when this video appeared i had just talked a few days earlier to a friend starting magic how layers were the most complicated rule in MTG XD. Also if humility's on the board before magus of the moon, does magus of the moon still "have time" to apply his effect ? The only thing i can think of is if layers "resolve" when states are being checked and state based actions take place

    • @sanscipher9166
      @sanscipher9166 10 หลายเดือนก่อน +1

      Layers don't resolve, they apply constantly. And yes, Magus still applies his effect

  • @hexproof44
    @hexproof44 10 หลายเดือนก่อน

    I guess this is the video i needed to answer a question about the interaction between Geist of Saint Traft, Annoited Procession and Divine visitation. So i attack with geist, place angel 4/4 attacking, Annoited procession triggers and I play another angel... Divine visitation simply adds vigilance to those Angels which i will have to exile at the end of combat. Is my understanding correct?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน

      So you attack with Geist and get a trigger that *would* put a tapped and attacking Angels. Instead you get 2 tapped and attacking Angels that now have vigilance (they'll still be tapped). You'll then exile them both at end of combat.

  • @delliriumstrange9697
    @delliriumstrange9697 7 หลายเดือนก่อน +1

    Let’s say I have an Elesh Norn (-2/-2 to enemy creatures) in play before other player plays a Coat of Arms to buff his elves. The same player have 3 elves in play and make a 1/1 elf token, does the 1/1 token live?

    • @attackoncardboard
      @attackoncardboard  7 หลายเดือนก่อน

      Continuous Effects are applied all at the same time. So yes, the 1/1 would survive as it's getting +3/+3 and -2/-2

  • @inigop.d.1270
    @inigop.d.1270 10 หลายเดือนก่อน

    If you play these cards in order:
    1-Magus of the moon
    2-Humilty
    3-Command tower
    Is the command tower a mountain? Because when it enters the magus has already lost its hability, i believe. I guess the question is, when exactly are layers checked?

    • @attackoncardboard
      @attackoncardboard  10 หลายเดือนก่อน +1

      Command Tower will be a Mountain. Layers are constantly checked, updated and applied.