Flames of War Battle Report: Berlin German vs Soviets

แชร์
ฝัง
  • เผยแพร่เมื่อ 17 ต.ค. 2024

ความคิดเห็น • 11

  • @memorarenz
    @memorarenz หลายเดือนก่อน +1

    Love the mo. My man looking swish!

  • @nehrigen
    @nehrigen หลายเดือนก่อน

    @13:45 can you bombard past the smoke? I haven't played enough FoW to know the game that well myself, so I am curious

    • @seanyoung3656
      @seanyoung3656 หลายเดือนก่อน +1

      I believe if you are already ranged in you can. But it is a plus 1 to hit penalty for not being able to see the ranged in marker.

    • @onomatopoeia7505
      @onomatopoeia7505 หลายเดือนก่อน

      You are correct! If you choose to bombard on a ranged-in token but can't actually see it, you get a +1 to hit.

  • @jturunen82
    @jturunen82 ปีที่แล้ว +1

    Dunno what was most shocking: his shirt, moustache or that luck with those colossal die 😄

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  ปีที่แล้ว +4

      Or all of the above!

    • @jturunen82
      @jturunen82 ปีที่แล้ว +2

      @@AllMiniaturesGreatandSmall In combination 😄 Was interesting to see a different match, though, infantry-heavy fighting is different. With the Berlin-armies street fighting with a lot of buildings would be cool as well.

  • @aaronsomerville2124
    @aaronsomerville2124 หลายเดือนก่อน +1

    There’s no way to assault with Aggressive infantry (unless it’s SS in halftracks) if the defender knows how to play. To only roll 4 or fewer hits on 3+ they have be rolling 6 or fewer dice. That’s 3 stands of pinned pzgrs. Likely a defensive position has multiple defenders so it’s never ever going to happen… not ever. You can’t just hope your opponent throws a 1 in 10,000 outlier.

    • @timebomb45
      @timebomb45 หลายเดือนก่อน

      I mean you can use smoke to make it a 4+, that means it's basically a coin flip to make it in against 5 pinned pzgrens. so it's not so bad if you're playing anyone other than soviets. Also when firing through smoke you can only draw line of sight 6", so you can limit the usual 8" defensive fire.
      Also if you have at least 12 assaulting teams they need 8 hits to be pinned. On average you'll take 7 hits if they shoot with 10 dice, so 5 pinned panzergrens.

  • @MrElliptific
    @MrElliptific หลายเดือนก่อน +2

    Nice report as usual. The hard cover rule is not good. The infantry is way too much protected when dug in. The "firepower" roll needed to kill a stand just doesn't work.

    • @militarywargaming7840
      @militarywargaming7840 26 วันที่ผ่านมา

      I don’t think the dug in rules don’t work..the problem with this system is the lack of tactical options you have with infantry. Moreover there is never enough cover and LOS challenges but hey Ho that’s the problem with any reductive system it appears