I've seen some comments about adding a bunch of extra stuff, modifying structures etc etc, please don’t do this. Don’t create something amazing then ruin it with unnecessary garbage. If you want to add more, then I BEG YOU to make it a different pack. Leave this as the vanilla+ you advertised, its very refreshing to play something so refined whilst still feeling vanilla!
I think everything is just perfect. Maybe adding a backpack would be nice, but it should be a very basic one with some extra inventory space, and that’s all. I've always wanted this in my vanilla worlds, although this is fantastic.
After trying it out, I realised my computer did not die, and in fact runs even better than vanilla. I realised it was because of the couple of performance boosters, which greatly optimized the quite poorly optimized game (sorry for the double adjective). Good work Dual input!
Thank you! So many people were worried about it not being optimized when really we took quite a long time making sure it was. You don’t realize how poorly optimized the base game really is until you get into modding.
@@DualInput I’m getting around 800 fps 💀💀with this mod pack which is insane btw. I’ve never seen this game hit that high on my laptop. Still i donno why but i get some random fps drops like sudden 30 frames just dips instantly and goes back to normal. So it feels a bit stuttery.. It’s not related to the mod pack at all, I’ve had this issue for a while now With every optimised mod packs…..
@AldoDavis-vz4hb hey mate, could be many reasons for your frame drops, as it's not a commonly made complaint so far, it seems likely to be do with something in your BIOS, maybe a power saving mode is on, or could be on your OS, maybe you are thermal throttling, or your power mode is on balanced instead of high performance? Could be many reasons, might be worth doing a general maintance on your laptop, updates for drivers, cleaning old apps up, stopping startup apps you don't need hope this helps at all
ADD FANCY UI OVERHAUL! It's cool having workblocks their own UI, personally adds a lot to that vanilla vibes. Great video btw! I'd love to see this mod pack grow.
if Controllable isn't on there, I'd love for that to be added for all my controller enjoyers. It's essentially Bedrock's controller support turned into a mod with plenty of quality of life changes for controller play added on.
@@DualInputI did a playthrough and just thank you. It’s the first time I ever beat the ender dragon. You made this so good I stayed longer on this modpack than any other.
this is my favorite modpack. I also have a VR headset so I installed Vivecraft to the pack so I could play in VR if I wanted to. It's truly one of the best experiences I've had playing Minecraft.
@@DualInputthere is a “3rd party” launcher called quest craft, available natively on quest that shows modpacks from modrinth and curseforge, and as well as mods to download onto it
I have saves with so many mods like this added, focused on improving the vanilla experience, but i’m glad a pack like this has come along. Gonna test it when I can
Going off of the video alone, I can think of a few things you guys may like: • Moderner Beta - A port of Modern Beta for versions of Minecraft beyond 1.20.2, this adds a new world generation type, "Modern Beta," which gives the player options to generate their world in the style of older versions of Minecraft. This includes limited Alpha worlds, beta worlds ala b1.7.3, Pocket Edition worlds and Xbox 360 worlds, just to name a few. • More Mob Variants - This adds skins for vanilla mobs that are more often than not pulled from Minecraft Earth, but includes neat bonuses like skins for zombies based on the default player skins and even more wolf variants. The creator of this mod also has a Resource Pack with Fresh Animations support. • If you want a nice End revamp, Nullscape is a nice overhaul that doesn't add anything new. • Yungnickyoung's Better Structures are a nice revamp to Minecraft structures, but as they replace vanilla structures, I could see why that wouldn't be of much interest. • In the same vain as Yungnickyoung's Better Structures, Dungeons & Taverns adds a lot of new structures to explore, but as these feature Tricky Trials styled keys for unique vaults, this might be a bit out of the question. Still worth noting. • As a Resource Pack, Brush-Up has quickly become a favorite of mine, seeking to "brush up" some of the various features in Minecraft, getting them to reach the visual style of modern Minecraft additions. Fresh Animations support would have to be made for this pack. • Somebody at some point has also made Fresh Animations support for Friends & Foes, which I would add for consistency. • It's not entirely necessary, but I find it cute - Notch Apples is a Resource Pack which gives the Enchanted Golden Apple its own unique texture, being a Beta Apple with a golden palette and Notch's face. I just find this to be a cute addition, as one of the nicknames for Enchanted Golden Apples back in the day was "Notch Apple." It would need Eating Animation support. These last two suggestions, I am separating from the rest. I think these are good additions to Minecraft if you're looking at the cultural phenomenon of Minecraft, which I tend to do when considering my own Vanilla+ modpacks: • From the Fog: Adds a very unintrusive Herobrine who will, at most, look at you and disappear when looked at. Some structures are added based on the urban legends, like rare 2x2 tunnels, small pyramids, random Redstone torch placements, etc. • The Aether (whenever it gets its Fabric port): I can only justify this with how big of an impact this mod had on the playerbase, and this would otherwise go beyond the scope of this pack. I may potentially fork this as a base for a Vanilla+ pack for my friends. I'd personally add the following mods: • Wilder Wilds - Adding onto the features of The Wild update, this adds various things like Fireflies, Birchwood Forests based on concept art, pollen and mushrooms as cosmetic blocks, the ability for the Warden to swim, jellyfish and a plethora of other neat additions. • Better Archeology - In the same vain of Wilder Wilds, this builds on the Archeology features of 1.20, adding fossils you can find and digsites. • Nostalgia Tweaks - Let's you toggle various features in the game to make it match earlier versions. The list is too vast to put here. • Legacy4J - a mod that adds a ton of features from the old console additions, including the UI and even adding its own controller support. • Bedrockify - Adds various exclusive features from the Bedrock version of Minecraft that, like with Nostalgia Tweaks, are tweakable.
Been using this modpack for the past few weeks, and I'm extremely pleased. I've always been somewhat opposed tousing mods because I much prefer the vanilla feel of Minecraft, but this modpack is just what I have been looking for. A pack that fixes a lot of the optimization issues, has built-in shaders, and some quality of life features. This runs so much better than vanilla Minecraft, which is crazy to think about. Thanks so much for your hard work!
as someone who played mc in 2011 but never really got into mods, this pack has been very refreshing to play. Remastered is the perfect title for it, the game just polished but not too different. I haven't looked at the actual mod list yet bc i'm fine figuring it out as i go, but so far i can say you have maed a very good selection :) Thanks!
Hey! First off, amazing modpack! My friend and I have really enjoyed it this far! I had encountered a notable issue though: Whichever mod that changes how items work has completely broken allays, I wanted to make an automatic pumpkin pie farm using allays (because hopper collection systems are laggy and need a loaded chunk to work) and found out that allays cannot pick up any items. I know a lot of people don't really care for, or use allays, but that was something I noticed. Take care, and thank you for taking the time to read! c:
Edit: I'm a dummy and had mob greifing set to false. In other things, some other bug were that the bundle items would disappear on death as if they had Curse of Vanishing and for some reason, sugar cane when dropped is invisible with shaders on.
I may be too late for this comment to get noticed, but instead of Better End and Nether, Nullscape and Incendium are great alternatives that only use vanilla blocks. There is also Terralith for the Overworld and a mod that adds 3d biomes for the nether from the same exact guy. All of those mods are my favorites for world gen and would very much recommend!
If it's compatible, please consider adding the mod dungeons and taverns, it adds more structures all taken from minecraft dungeons, which I believe this pack holds some inspiration from. This mod incentivizes exploring and it feels very vanilla as if it was part of the base game.
If you want, you can create your own pack of mods and add dungeons and taverns. Fabulously Optimized has all the performance mods you’ll need, then you can build off of that. Best of luck!
As other's are saying, do NOT add "content" mods, or at least, not big ones. It doesn't need to get flooded with additional structures that stray too far from the vanilla feel. There are very few cases where mod's actually do it correctly without feeling too out of place, something like some of the smaller Yung's better series such as dungeons getting an upgrade and not his other large structure changes like the pyramid overhaul or ocean monument. I personally wouldn't mind having other content mods that still feel vanilla like Farmer's delight, but I know some may feel that strays too far away from the vanilla feel. Mods that I feel are perfectly fine however are mods that make visual overhauls or very slight changes to the base game that fill in the holes that are left to our imaginations, such as the visual workbench, anvil, and enchantment table. Someone had mentioned below ( and you already replied to them) a mod like the Fancy UI overhaul mod, I'd like to add whatever mod it was that makes shulker boxes have colored UI that matches their actual dyed colors, maybe that's just the same mod though.
I completely agree. The whole point of Vanilla+ mods are to breathe life into forgotten or overlooked features to help blend seamlessly within your world. The only mods I like that bring new "content" in are copper horns, azalea wood, and netherite horse armor. But a vanilla+ pack should *not* rely on content mods whatsoever
If you're going to add underground villages, then Repurposed Structures is a must-have. The new temples are so fun to explore, especially with all the new traps
Hard agree. I much prefer hosting a dedicated server as opposed to Open to LAN. One of my larger problems with Bedrock is that on console (at least some of them, which makes all the difference), you just can't connect to a private dedicated server unless it's one of the massive ones that already exist. Open to LAN-type connections are fine in short bursts, but dedicated servers are where it's at.
If you get the latest version of the carryon mod for 1.21 fabric on modrinth youll be able to use it just fine btw. But fr a serverpack would be lovely
I'd recommend options for Modern Beta & Nostalgia Tweaks. There's a massive subset of the community (including myself) who greatly prefers the generation, lack of hunger/sprinting, etc. that early Minecraft has to offer. If you were able to add those two mods as optional add-ons, this would certainly be the ideal way to play 1.21 for me and many other people. Keep up the great work!
since my last vanilla plus playthrough distant horizon became a must have for any modpack. As of version 2.2 its "feature complete" and it just brings the game to another level and makes exploration in minecraft actually fun.
A good idea would be to make a official discord for the modpack, that way you can have a seperate channel for bug finds, and one for suggestions, and so forth. much easier than having it all jumbled in youtube comments
Reminds me of tekkit. I like tekkit because you can choose to play the game vanilla if you want but you get over 300 mods if you want to have additional content
1:45 and the whole settings changing part is the reason I'm not gonna try this pack until further videos/updates. Simply disabling parts of a mod and shipping a standard config with the pack is something experienced pack makers can do in minutes.
I wish it were easier, or more customizable, I hate that the hotbar disappears, I hate the blur, I hate that the crosshair and hunger and heart bar all disappear. It's just a lot of little things that I've tried to undo, but can't find the config for them.
Just a quick suggestion: a previous guy commented about new structures. Not only this, but i think it would be a good idea if you revamped the current ones, it would add a whole new element to this mod pack
We definitely would consider doing that, thank you for the suggestion. They would have to be new structures that look like they are supposed to be there though and changing the ones that are already there we could do unless they add more loot or items.
As someone who’s been distant from Minecraft for years, this video is visual drugs for me. Should I ever get a setup for this game, it will now be considered my dealer.
I am also wondering why the link is down, however for people looking there is a port of the modpack on curseforge, however it has a game breaking bug where if you walk around long enough, chunks will become completely invisible and there’s no fix besides leaving and joining back, but when you leave and join back, you’ll be stuck on “saving world” for an infinite amount of time. Maybe this bug is why there’s no link for now. Unfortunate that there’s no announcement of it nor is there a discord to ask this question.
@DualInput it's unlimited if you change the settings using mod manager and it's actually better at hiding chunks with less detail unlike distant horizons, personally I use Bobby over distant horizons in any of my modpacks and it runs at 120fps at 300 chunks and complementary shaders
For anyone getting errors running a server involving the carryon mod there is a 2.2.1 update for the mod you can find on modrinth that fixes the error. Just download it and replace the older version on both client and server.
You should check out "Fancy Block Particles - Renewed", "Mob Heads" and "Mob Armor Trims". "More Mob Variants" and "Random Mob Sizes" would also be a shout but i'm not sure if you would find them a bit too modded for the vanilla+ feel you are looking for?
I have a love for Vanilla+ modding in nearly every game I've played. And this pack looks so good that I'm going to reinstall Modrinth and truly play Minecraft for the first time since 2016.
Would you consider making a second modpack, with the same mods in this one, but just a little less vanilla? Like better nether, dungeons, more weapons, etc. or is that too much? also, if you don't already have it, there is a really cool modpack that adds different variants of mobs, like sheep, pigs, chickens, and some hostile mods like zombies. It's purely cosmetic, and you will still see the original type of each mob. It's called "More mob variants" by nyuppoI. think this could give the mobs just a little more life. Love the pack! keep it up!
That would be a great addition, we will definitely look into that! Also, the problem with a second modpack and why we didn’t make one was because so many people have already made packs like that and are doing a much better job. We tried to fill a void with this pack, the void of not having enough purely Vanilla based modpacks out there without any major additions.
@@DualInputjust wanted to plus 1 this guy's comment, I should mention expanding on vanilla isn't the same as what those guys are doing, they truly have too many mods for the game to have any structure or feel enjoyable. I'm really in favor of adding better end and better nether!
Minecraft is missing quests from testificate villagers and piglins, we need bosses, and we need a magic overhaul that feels like it would have been made by mojang.
@@DualInput oh yeah I totally get that for sure. The quest thing I would think it would be good to build on the concept from games like starbound and terraria maybe even having more peaceful endermen in the mix by wearing their heads or something. The bosses thing is not the hardest concept but would definitely require some study of the mojang style. And magic is an extremely hard idea, but honestly just using minecraft dungeons magic and magic weapons concepts is a great foundation to build on. Alot of modders over the years forget that minecraft doesn't feel like minecraft anymore when you don't adhere to the artstyle or gameplay mechanics that is in the base game. I think you guys have done a wonderful job choosing mods that make that work. Will for sure be following yalls progress :)
And if you have a 2018 or newer NVIDIA graphics card, Nvidium and Bobby mod go absolutely crazy with each other th-cam.com/video/LX3uKHp1Y94/w-d-xo.html
As someone who's been waiting for quark to release on fabric so I can play with it and Young's mods, this should keep me satisfied for the mean time. Great job guys!
I think you should add: -Trading cycle (Basically you don't need to break and replace the workstation for the villager to change his trades) - Easing moving villagers (Maybe you can make it so that the can move on (horses ,camels, etc....)behind the player, Idk just make it easer to move them - Better animation for mobs (self explanatory) -Shipwreck in the end that has maps that leads to the end cities. -New End please cause its so bland and boring, I get you want to keep it vanilla but I haven't found anything that is close to vanilla for the end. (optional if you could pwease) -Mouse Tweaks -A new slot for totems in the inventory (to be able to use shields and totems at the same time) -A new slot for elytra in inventory (to be able to wear elytra and chest plate at the same time)
@@DualInputI second the elytra one at least. It has no downsides. Almost everyone at that stage just switches between a chestplate and elytra when they need to, just adding a hastle switching between. Having both just adds convenience
i think unique monster glowing eyes at night would be cool! it would stay vanilla, and maybe a Herobrine model that appears just out of view? and it can be really rare and he doesnt have to even mess with the player at all. i have no idea how yall could do this but so far this thing is soo cool! you guys keep up the good work! :D
As far as I know there's ways to customize mods to remove things you don't want. Even if they don't include native configs for that, theres mods like item obliterator.
I mean they do just not like they should. Making us vote. Should be a seasonal thing where they release that all or in parts without voting. Making content to put away for later or never again to me is dumb
It is a little far from vanilla but the mod immersive weathering sort of expands on the aspect of copper rusting, basically making it so the entire world will age over time, with forests growing, iron rusting, leaves falling, etc. Might be worth a look
@@thing. I disagree calling these mods “Sloppy”. Some of these mods are high quality and improve the overall look and feel of Minecraft, or are very useful QoL mods. But your point stands, the title is kinda clickbait. Should’ve been called along the lines of “Better Vanilla” or something like that
I suggest adding Valkriyen Skies and Eureka, if you can stabilize it. It is pretty much the only mod that allows you to build a ship with almost entirely vanilla blocks, and actually sail it. It adds to the immersion and feels like something that should definitely be in the base game!
I have 3 mod suggestions that I think only enhance vanilla without too many differences: rain particles (makes rain, snow, or even sand particles look good, any effect can be turned off so if it doesn't feel like vanilla), Particular (adds a whole lot of good effects, just to name a few: water splashes, falling leaves (I know it's already in the pack; I just wrote this so if you're gonna add it, please either remove falling leaves or remove the falling leaves of Particular from the config), waterfall cascades. Of course, everything can be turned off to your liking in the config.) and lastly, subtle effects (similar to Particular, adding a whole lot of subtle effects, just to name a few: dust from running, Zzzz from sleeping mobs, sparks, better smoke, and the addition of steam, slimes leaving a trail behind them, and a WHOLE LOT more. If the mod causes an issue where some particles aren't visible, you can try disabling "cull particles with no alpha" in the config. As always, any feature can be disabled in the config.)
If you haven’t included it yet, you should look at the william wythers mods as they add many new biomes/upgrade existing biomes without adding new blocks, combine it with tectonic you get amazing terrain. Also nullscape redoes the end terrain gen. All of them are worth looking into.
This is exactly what I always imagined… it’s like a new phase for Minecraft…. The early days of Minecraft was for me Phase 1 and 2… current Minecraft is currently in phase 3 and phase 4… and I’ve always thought of mods like this making Minecraft’s Phase 5 and Phase 6 refining it to make it much more immersive, fun, unique and etc
Hello, i’ve been playing this modpack for a while (about two weeks) and have never been more motivated to play minecraft ever. It’s simply amazing, unbloated and incredible (pardon me for being a bit selfish, but indypets would make a great addition for this modpack as it’s vanilla as can be and more quality of life) But anyways, Thank you for making such an incredible pack. It’s no strain on my computer and an absolute blast when it comes to immersion and fun. Amazing work!!!!! all i wanted to say
I think that adding the bare bones texture pack would be cool, I have added it in myself in the resource pack folder, with the fresh animations bare bones pack, but the connected textures stop working, because of that, I have removed it for now. Would you (Or anyone in the comments) happen to know of any solutions to fix the continuity textures on bare bones by any chance?
i don't know if it's already in the game, but i would add better villages, it revamps the old minecraft village in something that actually looks modern yet you can recognize it's a villager village
I think this modpack is already insanely well made. IF we really want to add more things, I would just want optional mods: minimaps, just enough items, furniture, etc. Just a big ole list of mods that people might want to install, and how to install them to make them compatible with the modpack!!! This is what id personally want, so that way vanilla only players can have their modpack, and others can install the mods they want
the modpack is really good, i did need to reset the shaders to get more performance but overall amazing and simple. One thing i hope to see is more decoration pieces, specifically Vertical Trapdoors, they would add a lot to a build without being out of place.
@@DualInput Quick question HOW DO I BRING THE HOTBAR BACK there is a setting where it keeps dissapearing and only parts of it come back and im just wondering how I can fix it
I don’t know if it’s on here or not, but I used to use a mod called Inventory Tools that allowed you to press the scroll wheel any time to sort items in your inventory/chest etc. its a MUST for me after trying it
I looked forward to this modpack, tried to make my own but they always lacked performance and felt too mashed together and other modpacks felt too bloated for the vanilla feel I needed Thank you!
As someone who's been playing heavily modded Minecraft since 2012, I'll stick with my current Project Architect 2 server. Vanilla and vanilla+ have just never done it for me; but this does seem like the best offering vanilla+ fans have to work with.
I've been playing for quite a while with this on now, mainly messing around in creative and I absolutely love it! But I would love if you added the Better End and Better Nether mods as well, just because I feel like the end isn't really that exciting, it feels very empty and like its missing a lot, other then that, this modpack is amazing!!! Great job!☺
dual input i love this mod. i can’t play it yet cause my computer is horrible, but when i get a new one, i will love it. i’d say maybe add custom armor. whenever i played mods, collecting custom armor are super fun, also maybe add a tnt pickaxe, it would be cool, and add new structures
I think any update to the creepers would be nice. They stick out heavily compared to the rest of the game, considering they were designed with the old textures in mind.
Nah, there’s a reason modded minecraft brings in a larger playerbase to begin with. Vanilla minecraft was fun 15 years ago. But it’s too simple by todays standards. The game gets one small update a year. Maybe a mob if we’re lucky. For how big the game is and how much money it has brought in. It should be wayyyy more polished and updated than it is now.
A better nether and end would be really nice. I could be wrong, but it may be possible to add those without adding new weapons, armour, and the other game-changing content those mods add.
Nullscape and Amplified Nether! Those don't add any new blocks and Nullscape was DESIGNED to go perfectly with the vanilla end while keeping it's desolate vibe! I'd also recommend adding Do a Barrel Roll as the Legacy Console editions had something similar to that mod
We can look more into Do A Barrel Roll. But, thank you for the suggestions about the Nether and the End. As long as those mods are updated to Fabric 1.21, we will look into those as well.
I've seen some comments about adding a bunch of extra stuff, modifying structures etc etc, please don’t do this. Don’t create something amazing then ruin it with unnecessary garbage. If you want to add more, then I BEG YOU to make it a different pack. Leave this as the vanilla+ you advertised, its very refreshing to play something so refined whilst still feeling vanilla!
I think better third person would be a great addition to the modpack
So true
I think everything is just perfect. Maybe adding a backpack would be nice, but it should be a very basic one with some extra inventory space, and that’s all. I've always wanted this in my vanilla worlds, although this is fantastic.
@@Nectarina4 Sad bundle noises
I can remember the mod but there’s one that allows you to use barrels as backpacks.
After trying it out, I realised my computer did not die, and in fact runs even better than vanilla. I realised it was because of the couple of performance boosters, which greatly optimized the quite poorly optimized game (sorry for the double adjective). Good work Dual input!
Thank you! So many people were worried about it not being optimized when really we took quite a long time making sure it was. You don’t realize how poorly optimized the base game really is until you get into modding.
I must be doing something wrong if it crashed my PC?
@@DualInput I’m getting around 800 fps 💀💀with this mod pack which is insane btw. I’ve never seen this game hit that high on my laptop. Still i donno why but i get some random fps drops like sudden 30 frames just dips instantly and goes back to normal. So it feels a bit stuttery..
It’s not related to the mod pack at all, I’ve had this issue for a while now
With every optimised mod packs…..
@AldoDavis-vz4hb hey mate, could be many reasons for your frame drops, as it's not a commonly made complaint so far, it seems likely to be do with something in your BIOS, maybe a power saving mode is on, or could be on your OS, maybe you are thermal throttling, or your power mode is on balanced instead of high performance? Could be many reasons, might be worth doing a general maintance on your laptop, updates for drivers, cleaning old apps up, stopping startup apps you don't need
hope this helps at all
@@AldoDavis-vz4hb Just set the fps limit to your screen's refresh rate.
The most important thing... Vertical Slaps
We love Vertical Slabs.
@@DualInput truly the mechanic(?) of all time in this mod pack
(Ok no but seriously I still question why it doesn’t exist already)
Vertical SLAPS
Vertical definitely Slaps
I love getting slapped while being vertical
ADD FANCY UI OVERHAUL! It's cool having workblocks their own UI, personally adds a lot to that vanilla vibes. Great video btw! I'd love to see this mod pack grow.
We should 100%! That will most likely come with the next update as long as it is compatible with all of our other UI mods!
YES!
@@DualInput You Should Add Midnight Controls!! For base game controller support.
@@DualInput also if you hafnt already do you think you coud hafe inventory dark mode?
If only that mod of "Inventory UI Health bar based cracked borders" was in it.
if Controllable isn't on there, I'd love for that to be added for all my controller enjoyers. It's essentially Bedrock's controller support turned into a mod with plenty of quality of life changes for controller play added on.
Vertical slabs make this 10x better, love the trailer, keep up the good work. I will definitely do a playthrough with this.
already has that in it
Thank you so much! And, we love vertical slabs!
@@Emmett_Playsdumbass
@@DualInputI did a playthrough and just thank you. It’s the first time I ever beat the ender dragon. You made this so good I stayed longer on this modpack than any other.
this is my favorite modpack. I also have a VR headset so I installed Vivecraft to the pack so I could play in VR if I wanted to. It's truly one of the best experiences I've had playing Minecraft.
Is there a mod that can add Oculus Quest VR functionality to our modpack? That would be amazing if so, most people only have the Quest.
@DualInput I'm pretty sure ViveCraft works with Oculus
@@DualInputthere is a “3rd party” launcher called quest craft, available natively on quest that shows modpacks from modrinth and curseforge, and as well as mods to download onto it
@@DualInput Vivecraft works with Oculus I play using the Quest 3, it will just launch using steam VR app instead of the Oculus VR app.
@@DualInput can confirm, used ViveCraft with my Quest 2
And here I am, just finished making my own modpack almost exactly like this. I shoulda just waited a couple weeks for this
I have saves with so many mods like this added, focused on improving the vanilla experience, but i’m glad a pack like this has come along. Gonna test it when I can
i made one and it only took me over a month to make sure everything worked the way i wanted lol
@@Space-_-Bender Right, it actually takes a lot longer than expected lmao
It just means you'll have more friends to play with
Going off of the video alone, I can think of a few things you guys may like:
• Moderner Beta - A port of Modern Beta for versions of Minecraft beyond 1.20.2, this adds a new world generation type, "Modern Beta," which gives the player options to generate their world in the style of older versions of Minecraft. This includes limited Alpha worlds, beta worlds ala b1.7.3, Pocket Edition worlds and Xbox 360 worlds, just to name a few.
• More Mob Variants - This adds skins for vanilla mobs that are more often than not pulled from Minecraft Earth, but includes neat bonuses like skins for zombies based on the default player skins and even more wolf variants. The creator of this mod also has a Resource Pack with Fresh Animations support.
• If you want a nice End revamp, Nullscape is a nice overhaul that doesn't add anything new.
• Yungnickyoung's Better Structures are a nice revamp to Minecraft structures, but as they replace vanilla structures, I could see why that wouldn't be of much interest.
• In the same vain as Yungnickyoung's Better Structures, Dungeons & Taverns adds a lot of new structures to explore, but as these feature Tricky Trials styled keys for unique vaults, this might be a bit out of the question. Still worth noting.
• As a Resource Pack, Brush-Up has quickly become a favorite of mine, seeking to "brush up" some of the various features in Minecraft, getting them to reach the visual style of modern Minecraft additions. Fresh Animations support would have to be made for this pack.
• Somebody at some point has also made Fresh Animations support for Friends & Foes, which I would add for consistency.
• It's not entirely necessary, but I find it cute - Notch Apples is a Resource Pack which gives the Enchanted Golden Apple its own unique texture, being a Beta Apple with a golden palette and Notch's face. I just find this to be a cute addition, as one of the nicknames for Enchanted Golden Apples back in the day was "Notch Apple." It would need Eating Animation support.
These last two suggestions, I am separating from the rest. I think these are good additions to Minecraft if you're looking at the cultural phenomenon of Minecraft, which I tend to do when considering my own Vanilla+ modpacks:
• From the Fog: Adds a very unintrusive Herobrine who will, at most, look at you and disappear when looked at. Some structures are added based on the urban legends, like rare 2x2 tunnels, small pyramids, random Redstone torch placements, etc.
• The Aether (whenever it gets its Fabric port): I can only justify this with how big of an impact this mod had on the playerbase, and this would otherwise go beyond the scope of this pack.
I may potentially fork this as a base for a Vanilla+ pack for my friends. I'd personally add the following mods:
• Wilder Wilds - Adding onto the features of The Wild update, this adds various things like Fireflies, Birchwood Forests based on concept art, pollen and mushrooms as cosmetic blocks, the ability for the Warden to swim, jellyfish and a plethora of other neat additions.
• Better Archeology - In the same vain of Wilder Wilds, this builds on the Archeology features of 1.20, adding fossils you can find and digsites.
• Nostalgia Tweaks - Let's you toggle various features in the game to make it match earlier versions. The list is too vast to put here.
• Legacy4J - a mod that adds a ton of features from the old console additions, including the UI and even adding its own controller support.
• Bedrockify - Adds various exclusive features from the Bedrock version of Minecraft that, like with Nostalgia Tweaks, are tweakable.
On the texture side of things, I'll try to help how ever I can if you take any of my suggestions.
Some of these are great I screenshotted this comment
Been using this modpack for the past few weeks, and I'm extremely pleased. I've always been somewhat opposed tousing mods because I much prefer the vanilla feel of Minecraft, but this modpack is just what I have been looking for. A pack that fixes a lot of the optimization issues, has built-in shaders, and some quality of life features. This runs so much better than vanilla Minecraft, which is crazy to think about.
Thanks so much for your hard work!
Nice modpack!
as someone who played mc in 2011 but never really got into mods, this pack has been very refreshing to play. Remastered is the perfect title for it, the game just polished but not too different.
I haven't looked at the actual mod list yet bc i'm fine figuring it out as i go, but so far i can say you have maed a very good selection :) Thanks!
You’re welcome! We’re glad you could find what we’ve made so refreshing!
this is seriously the only modpack that isn't bombarded with unnecessary mods thay don't feel vanilla. Thank you so much
Hey! First off, amazing modpack! My friend and I have really enjoyed it this far! I had encountered a notable issue though: Whichever mod that changes how items work has completely broken allays, I wanted to make an automatic pumpkin pie farm using allays (because hopper collection systems are laggy and need a loaded chunk to work) and found out that allays cannot pick up any items. I know a lot of people don't really care for, or use allays, but that was something I noticed. Take care, and thank you for taking the time to read! c:
Edit: I'm a dummy and had mob greifing set to false. In other things, some other bug were that the bundle items would disappear on death as if they had Curse of Vanishing and for some reason, sugar cane when dropped is invisible with shaders on.
I may be too late for this comment to get noticed, but instead of Better End and Nether, Nullscape and Incendium are great alternatives that only use vanilla blocks. There is also Terralith for the Overworld and a mod that adds 3d biomes for the nether from the same exact guy. All of those mods are my favorites for world gen and would very much recommend!
happy to see your channel is finally getting the attention it deserves
Thank you so much, it’s a lot to take in at the moment for the both of us, but it’s absolutely incredible to see, and we are more than thankful.
you should make a tutorial on how to set up the modpack though
2:57 bold of you to assume my computer is a potato
If it's compatible, please consider adding the mod dungeons and taverns, it adds more structures all taken from minecraft dungeons, which I believe this pack holds some inspiration from. This mod incentivizes exploring and it feels very vanilla as if it was part of the base game.
If you want, you can create your own pack of mods and add dungeons and taverns. Fabulously Optimized has all the performance mods you’ll need, then you can build off of that. Best of luck!
As other's are saying, do NOT add "content" mods, or at least, not big ones. It doesn't need to get flooded with additional structures that stray too far from the vanilla feel. There are very few cases where mod's actually do it correctly without feeling too out of place, something like some of the smaller Yung's better series such as dungeons getting an upgrade and not his other large structure changes like the pyramid overhaul or ocean monument. I personally wouldn't mind having other content mods that still feel vanilla like Farmer's delight, but I know some may feel that strays too far away from the vanilla feel.
Mods that I feel are perfectly fine however are mods that make visual overhauls or very slight changes to the base game that fill in the holes that are left to our imaginations, such as the visual workbench, anvil, and enchantment table. Someone had mentioned below ( and you already replied to them) a mod like the Fancy UI overhaul mod, I'd like to add whatever mod it was that makes shulker boxes have colored UI that matches their actual dyed colors, maybe that's just the same mod though.
I completely agree. The whole point of Vanilla+ mods are to breathe life into forgotten or overlooked features to help blend seamlessly within your world. The only mods I like that bring new "content" in are copper horns, azalea wood, and netherite horse armor. But a vanilla+ pack should *not* rely on content mods whatsoever
nice video mate!! oh also try adding angel's weather resource pack if it's not too much out of the scope of the modpack.
We will check that out, thanks!
If you're going to add underground villages, then Repurposed Structures is a must-have. The new temples are so fun to explore, especially with all the new traps
A serverpack on modrinth would be greatly appreciated, since carryon seems to throw errors with the usual method of copying the mods folder.
this!
Hard agree. I much prefer hosting a dedicated server as opposed to Open to LAN. One of my larger problems with Bedrock is that on console (at least some of them, which makes all the difference), you just can't connect to a private dedicated server unless it's one of the massive ones that already exist. Open to LAN-type connections are fine in short bursts, but dedicated servers are where it's at.
@@aurastorm3579 I like to run it as a dedicated server even for single player since the performance is just better for some reason.
If you get the latest version of the carryon mod for 1.21 fabric on modrinth youll be able to use it just fine btw. But fr a serverpack would be lovely
Really nice modpack, I'll definitely play it as soon as I finish my GT:NH playthrough
*5 million years later...*
I'd recommend options for Modern Beta & Nostalgia Tweaks. There's a massive subset of the community (including myself) who greatly prefers the generation, lack of hunger/sprinting, etc. that early Minecraft has to offer. If you were able to add those two mods as optional add-ons, this would certainly be the ideal way to play 1.21 for me and many other people.
Keep up the great work!
We can definitely look into that, as long as any addition is available for Fabric 1.21!
since my last vanilla plus playthrough distant horizon became a must have for any modpack. As of version 2.2 its "feature complete" and it just brings the game to another level and makes exploration in minecraft actually fun.
A good idea would be to make a official discord for the modpack, that way you can have a seperate channel for bug finds, and one for suggestions, and so forth. much easier than having it all jumbled in youtube comments
Reminds me of tekkit. I like tekkit because you can choose to play the game vanilla if you want but you get over 300 mods if you want to have additional content
you got me at the copper golem
real
1:45 and the whole settings changing part is the reason I'm not gonna try this pack until further videos/updates. Simply disabling parts of a mod and shipping a standard config with the pack is something experienced pack makers can do in minutes.
Congrats!!! Must have been a long time coming
Thank you!
I wish it were easier, or more customizable, I hate that the hotbar disappears, I hate the blur, I hate that the crosshair and hunger and heart bar all disappear. It's just a lot of little things that I've tried to undo, but can't find the config for them.
Just a quick suggestion: a previous guy commented about new structures. Not only this, but i think it would be a good idea if you revamped the current ones, it would add a whole new element to this mod pack
We definitely would consider doing that, thank you for the suggestion. They would have to be new structures that look like they are supposed to be there though and changing the ones that are already there we could do unless they add more loot or items.
Could I recommend the YUNG's structures mods? They're great for overhauling existing structures @@DualInput
@@OneAceAway yung's structures aren't available for minecraft 1.21 unfortunately
@@hausofellieandmason ah, that's a shame
@@OneAceAway nvm, i just tried it and it seems to work on 1.21 even tho its outdated, u just need the latest api
As someone who’s been distant from Minecraft for years, this video is visual drugs for me.
Should I ever get a setup for this game, it will now be considered my dealer.
You've actually done it. Your mod is going to explode!
Modpack*
@wallawallabingbang123funny😐
We sure hope so.
@wallawallabingbang123 freakycraft
@@Jiji_1464 freaky steve 😜
I am also wondering why the link is down, however for people looking there is a port of the modpack on curseforge, however it has a game breaking bug where if you walk around long enough, chunks will become completely invisible and there’s no fix besides leaving and joining back, but when you leave and join back, you’ll be stuck on “saving world” for an infinite amount of time. Maybe this bug is why there’s no link for now. Unfortunate that there’s no announcement of it nor is there a discord to ask this question.
Bobby would be a great mod to use since distant horizons is too buggy, it runs really well and smoothly on lower end pc's
Does it achieve everything Distant Horizons is able to achieve? Do they look similar in how far you can see or is Bobby a bit worse?
@DualInput it's unlimited if you change the settings using mod manager and it's actually better at hiding chunks with less detail unlike distant horizons, personally I use Bobby over distant horizons in any of my modpacks and it runs at 120fps at 300 chunks and complementary shaders
For anyone getting errors running a server involving the carryon mod there is a 2.2.1 update for the mod you can find on modrinth that fixes the error. Just download it and replace the older version on both client and server.
You should check out "Fancy Block Particles - Renewed", "Mob Heads" and "Mob Armor Trims".
"More Mob Variants" and "Random Mob Sizes" would also be a shout but i'm not sure if you would find them a bit too modded for the vanilla+ feel you are looking for?
We will be sure to check those out thank you!
ty I downloaded "Fancy Block Particles - Renewed"!
I have a love for Vanilla+ modding in nearly every game I've played. And this pack looks so good that I'm going to reinstall Modrinth and truly play Minecraft for the first time since 2016.
Would you consider making a second modpack, with the same mods in this one, but just a little less vanilla? Like better nether, dungeons, more weapons, etc. or is that too much? also, if you don't already have it, there is a really cool modpack that adds different variants of mobs, like sheep, pigs, chickens, and some hostile mods like zombies. It's purely cosmetic, and you will still see the original type of each mob. It's called "More mob variants" by nyuppoI. think this could give the mobs just a little more life. Love the pack! keep it up!
That would be a great addition, we will definitely look into that! Also, the problem with a second modpack and why we didn’t make one was because so many people have already made packs like that and are doing a much better job. We tried to fill a void with this pack, the void of not having enough purely Vanilla based modpacks out there without any major additions.
@@DualInput ah, makes sense
@@DualInputjust wanted to plus 1 this guy's comment, I should mention expanding on vanilla isn't the same as what those guys are doing, they truly have too many mods for the game to have any structure or feel enjoyable. I'm really in favor of adding better end and better nether!
"Stay true" has always been one of my favourite resource packs for vanilla. Not sure if itd conflict with anything but its nicd
add the ability to piss and don't add any other new features, and make the combinations of keys to piss really intricate and hard to find
Towns and Towers pleaseee, they fit vanilla so well and expand the exploration very nicely.
Minecraft is missing quests from testificate villagers and piglins, we need bosses, and we need a magic overhaul that feels like it would have been made by mojang.
It’s hard to find a mod to fit the Vanilla game without taking it too far in terms of changes, but we do agree to an extent.
@@DualInput oh yeah I totally get that for sure. The quest thing I would think it would be good to build on the concept from games like starbound and terraria maybe even having more peaceful endermen in the mix by wearing their heads or something. The bosses thing is not the hardest concept but would definitely require some study of the mojang style. And magic is an extremely hard idea, but honestly just using minecraft dungeons magic and magic weapons concepts is a great foundation to build on. Alot of modders over the years forget that minecraft doesn't feel like minecraft anymore when you don't adhere to the artstyle or gameplay mechanics that is in the base game. I think you guys have done a wonderful job choosing mods that make that work. Will for sure be following yalls progress :)
Bosses are needed so bad in Minecraft. Having something to actually need gear for and not the iron armour set that you can beat the game in
2:11 If this is not enough for you to download this modpack then I don't know what is..
Glad you like it!!!!
along with the rejected mobs can you add the biomes and features from those votes too?
Many of them come included with the added mobs, if there were any we missed just let us know and we can see what we can do!
once distant horizons is ready for the modpack, we'll definitely need it
oh no...essential mod...
Adding larger ships would be really cool but idk if it fits the vanilla aspect
man i really hope voxy will be as recognized as distant horizons one day, that mod has so much potential people sleep on it fr
And if you have a 2018 or newer NVIDIA graphics card, Nvidium and Bobby mod go absolutely crazy with each other
th-cam.com/video/LX3uKHp1Y94/w-d-xo.html
As someone who's been waiting for quark to release on fabric so I can play with it and Young's mods, this should keep me satisfied for the mean time. Great job guys!
is there a way to keep all of my hotbar and hearts, food, and xp all the time?
Go into the mods menu while in Minecraft, search “AutoHUD”, and change it through the settings.
Younger me would have never expected getting a pc would unlock Minecraft 2 for me
I think you should add:
-Trading cycle (Basically you don't need to break and replace the workstation for the villager to change his trades)
- Easing moving villagers (Maybe you can make it so that the can move on (horses ,camels, etc....)behind the player, Idk just make it easer to move them
- Better animation for mobs (self explanatory)
-Shipwreck in the end that has maps that leads to the end cities.
-New End please cause its so bland and boring, I get you want to keep it vanilla but I haven't found anything that is close to vanilla for the end. (optional if you could pwease)
-Mouse Tweaks
-A new slot for totems in the inventory (to be able to use shields and totems at the same time)
-A new slot for elytra in inventory (to be able to wear elytra and chest plate at the same time)
We will look into all of that, thank you!
@@DualInputI second the elytra one at least. It has no downsides. Almost everyone at that stage just switches between a chestplate and elytra when they need to, just adding a hastle switching between. Having both just adds convenience
i think unique monster glowing eyes at night would be cool! it would stay vanilla, and maybe a Herobrine model that appears just out of view? and it can be really rare and he doesnt have to even mess with the player at all. i have no idea how yall could do this but so far this thing is soo cool! you guys keep up the good work! :D
can you add it to curseforge?
Use modrinth it’s better or make the pack a list of
You should add amplified nether. It basically just doubles the size of the nether by allowing the biomes to stack, while still making it feel vanilla.
Bug : When u Fix tool in crafting table it will crash
Edited: Dont Craft Many Tools!
We will look into that thank you for letting us know!
Nvm
Dont Craft Many tools
As far as I know there's ways to customize mods to remove things you don't want. Even if they don't include native configs for that, theres mods like item obliterator.
It's funny and sad how the community have to improve the game because mojang will not do.
I mean they do just not like they should. Making us vote. Should be a seasonal thing where they release that all or in parts without voting. Making content to put away for later or never again to me is dumb
It is a little far from vanilla but the mod immersive weathering sort of expands on the aspect of copper rusting, basically making it so the entire world will age over time, with forests growing, iron rusting, leaves falling, etc. Might be worth a look
“Remade and remastered” and its literally just a semi vanilla mod pack 😭😭😭
People will hype up anything with a fancy name these days
who cares
yeah ikr, i was excited to see something cool
@@thing. I disagree calling these mods “Sloppy”. Some of these mods are high quality and improve the overall look and feel of Minecraft, or are very useful QoL mods. But your point stands, the title is kinda clickbait. Should’ve been called along the lines of “Better Vanilla” or something like that
I suggest adding Valkriyen Skies and Eureka, if you can stabilize it. It is pretty much the only mod that allows you to build a ship with almost entirely vanilla blocks, and actually sail it. It adds to the immersion and feels like something that should definitely be in the base game!
This is already WAY BETTER than A Minecraft Movie Trailer
I have 3 mod suggestions that I think only enhance vanilla without too many differences: rain particles (makes rain, snow, or even sand particles look good, any effect can be turned off so if it doesn't feel like vanilla),
Particular (adds a whole lot of good effects, just to name a few: water splashes, falling leaves (I know it's already in the pack; I just wrote this so if you're gonna add it, please either remove falling leaves or remove the falling leaves of Particular from the config), waterfall cascades. Of course, everything can be turned off to your liking in the config.)
and lastly, subtle effects (similar to Particular, adding a whole lot of subtle effects, just to name a few: dust from running, Zzzz from sleeping mobs, sparks, better smoke, and the addition of steam, slimes leaving a trail behind them, and a WHOLE LOT more. If the mod causes an issue where some particles aren't visible, you can try disabling "cull particles with no alpha" in the config. As always, any feature can be disabled in the config.)
If you haven’t included it yet, you should look at the william wythers mods as they add many new biomes/upgrade existing biomes without adding new blocks, combine it with tectonic you get amazing terrain. Also nullscape redoes the end terrain gen. All of them are worth looking into.
That’s a good idea, thank you! We will look into them!
This is exactly what I always imagined… it’s like a new phase for Minecraft…. The early days of Minecraft was for me Phase 1 and 2… current Minecraft is currently in phase 3 and phase 4… and I’ve always thought of mods like this making Minecraft’s Phase 5 and Phase 6 refining it to make it much more immersive, fun, unique and etc
Hello, i’ve been playing this modpack for a while (about two weeks) and have never been more motivated to play minecraft ever. It’s simply amazing, unbloated and incredible (pardon me for being a bit selfish, but indypets would make a great addition for this modpack as it’s vanilla as can be and more quality of life)
But anyways, Thank you for making such an incredible pack. It’s no strain on my computer and an absolute blast when it comes to immersion and fun. Amazing work!!!!! all i wanted to say
I think that adding the bare bones texture pack would be cool, I have added it in myself in the resource pack folder, with the fresh animations bare bones pack, but the connected textures stop working, because of that, I have removed it for now. Would you (Or anyone in the comments) happen to know of any solutions to fix the continuity textures on bare bones by any chance?
Stereotypical Black Steve is BACK 1:03
i don't know if it's already in the game, but i would add better villages, it revamps the old minecraft village in something that actually looks modern yet you can recognize it's a villager village
I think this modpack is already insanely well made. IF we really want to add more things, I would just want optional mods: minimaps, just enough items, furniture, etc. Just a big ole list of mods that people might want to install, and how to install them to make them compatible with the modpack!!! This is what id personally want, so that way vanilla only players can have their modpack, and others can install the mods they want
I’d be sold if I had a decent computer, I love this
The Blockstates resource pack is one of my favs, would love to see it added
the modpack is really good, i did need to reset the shaders to get more performance but overall amazing and simple.
One thing i hope to see is more decoration pieces, specifically Vertical Trapdoors, they would add a lot to a build without being out of place.
Actually, that’s a good idea, someone needs to make a mod for vertical trapdoors. Sadly, it doesn’t exist at this point in time.
@@DualInput what about "vanilla shutters", it looks like it could achieve that.
@@DualInput Quick question HOW DO I BRING THE HOTBAR BACK there is a setting where it keeps dissapearing and only parts of it come back and im just wondering how I can fix it
Man I’ll always love the Minecraft community
Played it with complementary shaders, getting 80+ fps with RX 7600 + Ryzen 5 5600G. Love this modpack, makes the game so much better!
Excited for the future of this!
I don’t know if it’s on here or not, but I used to use a mod called Inventory Tools that allowed you to press the scroll wheel any time to sort items in your inventory/chest etc. its a MUST for me after trying it
I looked forward to this modpack, tried to make my own but they always lacked performance and felt too mashed together and other modpacks felt too bloated for the vanilla feel I needed
Thank you!
You’re welcome!
Seems amazing! I hope to see improvements along time, I'd suggest to add unused, blocks, mobs or etc... Examples are the rejected mob vote entities!
Any mods in specific that you would suggest?
@@DualInput Nope, saddly i dont have any in mind since i'm not too used to the modding community! :(
@@DualInput Friends and Foes is probably the best rejected mob vote mobs mod :D
"Poorly made at the time" is such a overstatement. The game was the catalyst for games alike.
As someone who's been playing heavily modded Minecraft since 2012, I'll stick with my current Project Architect 2 server. Vanilla and vanilla+ have just never done it for me; but this does seem like the best offering vanilla+ fans have to work with.
when i first saw better minecraft this is what i was hoping for.. Great job!
I've been playing for quite a while with this on now, mainly messing around in creative and I absolutely love it!
But I would love if you added the Better End and Better Nether mods as well, just because I feel like the end isn't really that exciting, it feels very empty and like its missing a lot, other then that, this modpack is amazing!!! Great job!☺
We will most likely add a bunch of end and nether improvements this coming weekend in the next update we will be releasing.
When I was little, Minecraft was a horror game for me.
voice chat setting would be so sick bro
dual input i love this mod. i can’t play it yet cause my computer is horrible, but when i get a new one, i will love it. i’d say maybe add custom armor. whenever i played mods, collecting custom armor are super fun, also maybe add a tnt pickaxe, it would be cool, and add new structures
We will look into that, thank you!
I would love the texture pack that reverts all the blocks to the old style
A good place MUST be put in this, the mod name is A Good Place btw, it refreshes the placing blocks animation
I think any update to the creepers would be nice. They stick out heavily compared to the rest of the game, considering they were designed with the old textures in mind.
love this modpack to be honest to only thing missing is some of those trailer moments like water splashes and stuff
I feel like more mob variants x fresh animations would go well on this
Just to fix the "why do only some sheep have eyes that actually work" problem
the thing that makes minecraft so good and immersive is its simplicity
We tried to keep to that simplicity as much as we could, only improving upon preexisting features mainly.
Nah, there’s a reason modded minecraft brings in a larger playerbase to begin with. Vanilla minecraft was fun 15 years ago. But it’s too simple by todays standards. The game gets one small update a year. Maybe a mob if we’re lucky. For how big the game is and how much money it has brought in. It should be wayyyy more polished and updated than it is now.
Having Older textures makes the game crispier
We can try seeing how that would look, but, we don’t know how well that will mesh with the shaders and the other texture packs.
@@DualInput thank you for taking your time to reply♥️
If you guys had an SMP for this mod, I'd totally play on it.
A better nether and end would be really nice. I could be wrong, but it may be possible to add those without adding new weapons, armour, and the other game-changing content those mods add.
We could always keep trying, next update is coming in about a week so we will see!
@@DualInputuse the itemobliterator mod, you can remove the unnecessary items and things they add on
You should add overhauled villages, basically villages but more cooler. Also more villager jobs and mob variants.
Nullscape and Amplified Nether!
Those don't add any new blocks and Nullscape was DESIGNED to go perfectly with the vanilla end while keeping it's desolate vibe!
I'd also recommend adding Do a Barrel Roll as the Legacy Console editions had something similar to that mod
We can look more into Do A Barrel Roll. But, thank you for the suggestions about the Nether and the End. As long as those mods are updated to Fabric 1.21, we will look into those as well.
idk but distant horizons just seems like the kind of thing minecraft really should have