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Familiar Evils
เข้าร่วมเมื่อ 18 ก.พ. 2008
Providing D&D reviews, tools, and wisdom DMs and players need. Stick around for a little entertainment as well!
The 5 Traits Of An AMAZING Dungeon Master
Today I go over 5 key steps that if learned well will guarantee to make you an amazing dungeon master.
Thank you for watching
Get my first ever product for free on DriveThruRPG
www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009
Or find me on Patreon!
patreon.com/Familiar_Evils?Link
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Find me on Twitch: www.twitch.tv/fe_bibliomaniac
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Special thanks to Critical Role and Scanlan Shorthalt Music for allowing creators to use their music from "Welcome to Tal'Dorei"
Find it on their website at: critrole.com/our-welcome-to-t...
And on Spotify: open.spotify.com/album/4bnkEg...
And Thanks to Michael Ghelfi as well for allowing creators to use his music
(Audio by) Michael Ghelfi Studios
michaelghelfistudios.com/
Chapters
Intro - 00:00
Step 1 - 00:50
Step 2 - 01:28
Step 3 - 02:21
Step 4 - 02:43
Step 5 - 03:10
Outro - 04:03
FREE CONTENT - 04:31
Thank you for watching
Get my first ever product for free on DriveThruRPG
www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009
Or find me on Patreon!
patreon.com/Familiar_Evils?Link
--------------------------------------------------------------------------------------
Find me on Twitch: www.twitch.tv/fe_bibliomaniac
--------------------------------------------------------------------------------------
Special thanks to Critical Role and Scanlan Shorthalt Music for allowing creators to use their music from "Welcome to Tal'Dorei"
Find it on their website at: critrole.com/our-welcome-to-t...
And on Spotify: open.spotify.com/album/4bnkEg...
And Thanks to Michael Ghelfi as well for allowing creators to use his music
(Audio by) Michael Ghelfi Studios
michaelghelfistudios.com/
Chapters
Intro - 00:00
Step 1 - 00:50
Step 2 - 01:28
Step 3 - 02:21
Step 4 - 02:43
Step 5 - 03:10
Outro - 04:03
FREE CONTENT - 04:31
มุมมอง: 621
วีดีโอ
Dungeon Master Experience: What's In a Name?
มุมมอง 269 ชั่วโมงที่ผ่านมา
In todays video Chris Perkins talks about NAMES, and how to create them! Thank you for watching Get my first ever product for free on DriveThruRPG www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009 Or find me on Patreon! patreon.com/Familiar_Evils?Link The Dungeon Master Experience PDF: wall-174681246_3129 Free Dragons of Stormwreck Isle m...
The Dungeon Master Experience: It's About Time
มุมมอง 6812 ชั่วโมงที่ผ่านมา
In todays video Chris Perkins talks about the experiences, fun, and pitfalls of time travel. Thank you for watching Get my first ever product for free on DriveThruRPG www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009 Or find me on Patreon! patreon.com/Familiar_Evils?Link The Dungeon Master Experience PDF: wall-174681246_3129 Free Dragons ...
The Dungeon Master Experience: All Talk
มุมมอง 23716 ชั่วโมงที่ผ่านมา
In todays video Chris Perkins talks on the joys and tips of the all RP D&D session. Thank you for watching Get my first ever product for free on DriveThruRPG www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009 Or find me on Patreon! patreon.com/Familiar_Evils?Link The Dungeon Master Experience PDF: wall-174681246_3129 Free Dragons of Stormw...
The Dungeon Master Experience: Joy and Sorrow
มุมมอง 6119 ชั่วโมงที่ผ่านมา
Thank you for watching Get my first ever product for free on DriveThruRPG www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009 Or find me on Patreon! patreon.com/Familiar_Evils?Link The Dungeon Master Experience PDF: wall-174681246_3129 Free Dragons of Stormwreck Isle maps: www.reddit.com/r/battlemaps/comments/zpef1c/free_dragons_of_stormwre...
I Blew My Homebrew World Wide Open On Accident
มุมมอง 83521 ชั่วโมงที่ผ่านมา
Today I share how a simple idea transformed my campaign world into a living, evolving setting shaped by player decisions. By exploring pivotal locations and making impactful choices, players become part of the world’s history, adding depth and meaning to the adventure. Watch till the end for a special surprise to help bring your own homebrew world to life! Get my first ever product for free on ...
An Ode To Pets In D&D (And Out)
มุมมอง 655 หลายเดือนก่อน
Whether they're a dog or a dragon we love them all, so join me today in this Ode to Pets, and a wonderful dog who was very loved.
Chris Perkins D&D Advice That Changed How I DM Forever
มุมมอง 3.1K5 หลายเดือนก่อน
Delve into essential Dungeon Master techniques with guidance from Chris Perkins, crafting immersive player stories and planning thrilling encounters to take your Dungeons & Dragons sessions to the next level. Unlock the secrets of campaign mastery.
Player Accuses Dungeon Master of "Extortion."
มุมมอง 77ปีที่แล้ว
Join me as we dive into some horror stories from Reddit's Am I the A-hole D&D subreddit and decide who the real ahole is, including a story of yours truly. And thank you to everyone who has subscribed! (Audio by) Michael Ghelfi Studios michaelghelfistudios.com/ (Audio by) Scanlan Shorthalt Press
D&D | Bigby Presents: Glory of the Giants in Under 9 minutes
มุมมอง 9Kปีที่แล้ว
D&D | Bigby Presents: Glory of the Giants in Under 9 minutes
These Insane AI tools Turn Your EPIC D&D Moments into Movies! 😎
มุมมอง 251ปีที่แล้ว
These Insane AI tools Turn Your EPIC D&D Moments into Movies! 😎
Dragons of Stormwreck Isle Dungeon Masters Guide +5 Tips
มุมมอง 7Kปีที่แล้ว
Dragons of Stormwreck Isle Dungeon Masters Guide 5 Tips
Make MAGNIFICENT Minions with Chris Perkins
มุมมอง 167ปีที่แล้ว
Make MAGNIFICENT Minions with Chris Perkins
D&D Chris Perkins DM Experience: The Wyrmworn Experiment
มุมมอง 125ปีที่แล้ว
D&D Chris Perkins DM Experience: The Wyrmworn Experiment
How Genius Dungeon Masters run MASS Combat
มุมมอง 648ปีที่แล้ว
How Genius Dungeon Masters run MASS Combat
D&D Chris Perkins DM Experience: Special Guest Star
มุมมอง 98ปีที่แล้ว
D&D Chris Perkins DM Experience: Special Guest Star
Why You Should Kill Player Characters | According to Chris Perkins
มุมมอง 213ปีที่แล้ว
Why You Should Kill Player Characters | According to Chris Perkins
D&D Chris Perkins DM Experience: Constellation of Madness
มุมมอง 71ปีที่แล้ว
D&D Chris Perkins DM Experience: Constellation of Madness
D&D Chris Perkins DM Experience Ep. 12: "Big Map Attack"
มุมมอง 42ปีที่แล้ว
D&D Chris Perkins DM Experience Ep. 12: "Big Map Attack"
D&D Direct 2023: Full Reaction | Familiar Evils
มุมมอง 67ปีที่แล้ว
D&D Direct 2023: Full Reaction | Familiar Evils
D&D Direct || What is up with these Potatoes?!
มุมมอง 118ปีที่แล้ว
D&D Direct || What is up with these Potatoes?!
Dragons of Stormwreck Isle Live Play: Clifftop Observatory | Final Showdown
มุมมอง 218ปีที่แล้ว
Dragons of Stormwreck Isle Live Play: Clifftop Observatory | Final Showdown
OneDnD Survey Results What Do They Mean for the Future of Playtesting?
มุมมอง 8ปีที่แล้ว
OneDnD Survey Results What Do They Mean for the Future of Playtesting?
The Forgotten Art of Worldbuilding of Warcraft 3 and the Lessons You've Overlooked Episode #1
มุมมอง 53ปีที่แล้ว
The Forgotten Art of Worldbuilding of Warcraft 3 and the Lessons You've Overlooked Episode #1
Dragons of Stormwreck Isle Live Play: Seagrow Caves | Bahamuts Chosen
มุมมอง 168ปีที่แล้ว
Dragons of Stormwreck Isle Live Play: Seagrow Caves | Bahamuts Chosen
D&D Chris Perkins DM Experience:: Man Down!
มุมมอง 58ปีที่แล้ว
D&D Chris Perkins DM Experience:: Man Down!
D&D Chris Perkins DM Experience: Best Villain Ever
มุมมอง 124ปีที่แล้ว
D&D Chris Perkins DM Experience: Best Villain Ever
From RPG to Table Top: Legend of Zelda, Wind Waker | Episode #3: Kooloo-Limpah! Tingle is here!
มุมมอง 13ปีที่แล้ว
From RPG to Table Top: Legend of Zelda, Wind Waker | Episode #3: Kooloo-Limpah! Tingle is here!
I Almost Killed a Player Character in a Dungeons and Dragons Session 0 | Familiar Evils Storytime
มุมมอง 108ปีที่แล้ว
I Almost Killed a Player Character in a Dungeons and Dragons Session 0 | Familiar Evils Storytime
Ty. May I ask a question. I am only a player and I am mostly a power gamer trying to be as creative with magic as possible. This leaves the personality of my characters in a way I cannot work out in the flow of the game. The way I can interact back is now based up on the mental damage my characters have on things not working in their way they imagined. Sort of out of their comfort zone. I want to create personalitys that have a unique standpoint in society whom do not just respond by "Okay I can help", but throw in more interesting lines, viewpoints. And I do realize that even if I drop that power gaming, even if the characters fit into a narrative, most of what defines my characters have to be kept secret (running 2 wizards in tech worlds where magic is regarded as bad and one is an eladrin, so...). So I can't act as my characters' personality but want to. Do you have any ideas?
@gergosoos4652 Learning to role play in a deeper manner is definitely difficult, especially if their personality doesn't fly off at you. Start with why your character is powerful. Perhaps this individual is compensating for previous powerlessness for better or worse, or they're simply talented. People have reasons for the way they are, whether it be talent or need. I go to the gym, not because I just feel like it, but because I want to be healthy, there's a motivation, and motivation is the point. If you iron down why they are the way they are, then you think of what they currently want. Goals are big and should be worked through with your dm so they can be reflected in the game. So the reason they are who they are and what they want define a lot of what they will do, but then think of how they get it. I have a power gamer, his character lost his whole nation and most of his family, he's powerful because he wants to control his world in a way he couldn't when he was a kid and thus did everything to be strong. Your character may be more interested in a level of subterfuge by the sounds of it with his magic, so he may be more inclined in personality to not be an open book, choosing to use euphemism and obscurity when talking. I hope this helps a little.
@@gergosoos4652 mind if I use your comment/question for a video? I think this would be a good subject for me to go over.
Here's an improv tip I've given to every player who has ever approached me in 20 years of running D&D with a secret in his background. "All secrets in a narrative are eventually revealed, or they may as well not exist. So at what point do you want the secret to get revealed?"
Good advice
@@FamiliarEvils note me pls because I am interested in your solution.
this was so helpful, thankyou!
I'm glad it helped! It's my joy to help bring more forms of story telling into the world. TTRPGs are amazing.
You thought babies was censored...?
@@TheMightyBattleSquid no, but saying eating babies may be 😂.
Wow! Liked and subscribed!
@@imspmn2 lol thanks boss man
Love the remake of the ship wreck. Really brings it together. I've used this now 4 time for new players
That's awesome! Thanks for telling me. It makes my day when I know my efforts have helped others.
I've been one of the players that has had to reassure my dm a session without fighting or other immediate perils was not just fine but great. Like was said here, so long as I'm included every now and then I don't mind having a full session or two where the story focuses more on other player characters.
I have some players who are definitely role play fans. Occasionally these non combat sessions occur and it always feels awkward as the dm but I like it.
This is some great advice! I’m just starting my second campaign and I’ve considered doing one shots every now and then to keep things fresh, but I hadn’t considered setting them in the world and making those events tie into the greater campaign. Brilliant!
Thank you! I'm stoked that my advice helped ❤️. Good luck with your new campaign!
Also, love your pfp, Wind Waker is my favorite Legend of Zelda.
@@FamiliarEvils Thank you! Wind Waker is my all time favorite.
Get my first ever product for free on DriveThruRPG www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009 Or find me on Patreon! patreon.com/Familiar_Evils?Link
Get my first ever product for free on DriveThruRPG www.drivethrurpg.com/en/product/500970/familiar-evils-curious-quests-gondalaar?affiliate_id=2142009 Or find me on Patreon! patreon.com/Familiar_Evils?Link
Keep up the good work!
Thank you! <3
in 2024 i used one of your maps and started a comment campaign.
fun fact: engagement comments are like haiku's... they dont need to make sense
comment to support work
This was a great reminder of the need to engage your players in the campaign for their fun and to keep them from becoming murder hobos.
too bad a lot of the first part of the video is just black screen. Can't see what it is you're reading.
Yeah. Fortunately my quality has been improving slowly over the last year, and I've been catching more mistakes like this earlier.
@@FamiliarEvils well, I finished the campaign. Ran with the ritual already in progress and my players came up with a few creative solutions. Took out sparkrender more quickly than I would have thought. Worked together to heal each other. They were pretty excited and now on to the next adventure. They don’t seem super keen on CoS. Possibly abyss since it’s in the under dark ad that’s kind of a cool setting to run a campaign. Or maybe run Pandavler since it has another dragon (they liked that part)
The anger comment makes me think of this, "Mr McGee, don't make me angry. You wouldn't like me when I'm angry."
Where can i find the article?
This is an entire article series, so there's a lot here, but it's absolutely worth getting into. The Dungeon Master Experience PDF: vk.com/wall-174681246_3129
@@FamiliarEvils Thank you very much for sharing
I've seen all these videos 10 times! I want more please
I may start this back up soon. I didn't stop because of disinterest, but because I'd heard from some reliable sources that it could be a problem with me reading these articles verbatim. Because of this, I attempted to get permission from Chris Perkins, but that's easier said than done. I'm going to try again, but I may go through with it if he still doesn't answer.
Hey it's been a while! Check my channel for a new Dungeon Master Experience. This one is for you! :D
Oh shit, I'm so sorry Ryker. Hope everyone is doing alright boss. <3
The first session I finally got a pet through interaction with said creature, was the last session of said campaign due to unrelated reasons. I hadn't even named them yet! 😥 Here's hoping I eventually get that imaginary pet experience. On another note, I don't understand the angry DM bit. Like you know you can just let the player control it and most people would be okay with that arrangement, right? It's a weird stance to take from the DM's side of "only I get to control it because it's an NPC but also I don't want to!" I've seen plenty of rangers and the like control their animal companions just fine and whenever the DM wanted to say "hey, player, your animal found this while they were away" or "hey, player, your animal knows something you don't" they could do that without breaking the pace of the game at all because it was no different from when a PC would know something the player doesn't and the DM acts to bridge the gap.
That sucks that you didn't get to play longer. The angry DM bit is more of a joke, but really it's just that sometimes pets can get in the way, and if a bunch of people have them then combat takes twice as long especially if you're balancing out action economy. It's really just implementation and how you want to play things out while having a pet in the party. Like Trinket in Critical Role campaign 1 did get in the way a lot with travel, and that was a good deal of the reason why Sam/Scanlan had beef with Trinket as far as I understand. And then there is a lot of emotional stakes with keeping them alive, and they're often the weakest link if they aren't otherwise on the opposite end of the spectrum and OP.
Going on your last point about encounters that make the players feel powerful. One of the easiest things you can do to make your characters feel like badasses is to change change the scale of your opponents. Let's say your party is retreading old ground and suddenly they're attacked by goblins. A lot of them. Instead of five goblins with six hit points each attacking them, for a completely trivial battle, there are five sets of six goblins each with one hit point. And when Your party does damage to them, every point of damage takes out a goblin. When the goblins attack, they get group bonuses, say an extra damage for every two of them in a unit. Nothing drives home a sense of having come so far as to be able to take out whole swaths of the bad guys in one swing of your axe! It's easy scaling it this way and just a matter of semantics for the GM, but for the players it feels so good.
Absolutely. That's something I do when it comes to the last point made about making 1hp minions. It really is a great tactic, and a lot of fun.
Sorry can you repeat all that? I got distracted by footage of Laura Bailey and Ginny Di drawing air penises with wands. XD No, but seriously, good video. As someone who's been DMing for over 15 years, these are all great techniques that I can't live without.
I think the biggest advice I can give any fellow novices is this: Play your encounters in unusual ways and don't sweat too much what you throw the party's way. Give the enemy and players goals that aren't just "Fight till the end". One of the most memorable encounters my players have commented on was a surprise attack from a roaming pack of Merrows. In the encounter, the party was tasked with keeping night watch in a ship out on the sea. During the fight several Merrow would appear, lead by a Kraken Priest, and attempt to drag the party beneath the waves, as sacrifice or tribute to a local Kraken. The trick is, these Merrow would rarely stick around to be killed, and using a combo of Sirens (Re-flavored Harpies) and the Kraken-Priest's magic, they would often attempt to catch out unsuspecting players to be dragged down to the depths. On the player's side of things, there was a bell located that when rung, will alert the rest of the ship to the sudden assault. The fight played out in a rather fun way, with players attempting to reach the bell, save each other from being pulled to the depths (Had our one player pulled beneath where he witnessed a bemused Kraken's gaze) and fending off the rest of the enemies. One last advice that I myself struggle to sometimes do: Don't show undue mercy. Of course this doesn't mean try to wipe out the party (Unless they are looking for that experience of course), but rather, don't be afraid to punish callousness or dumb choices. If the level 1 Bard storms a cave filled with hundreds of Dire Wolves, then that is their funeral. It is hard to get used to, but its necessary to keep things feeling exiting rather than pre destined With all that being said, loved the video my dude! I am looking forward to see what you bring out next! TLDR: Good fights are not always "Kill or be killed", don't be afraid to give consequences to actions and keep up the good work!
Dnd is not "foremost a game about improv". It's a game about combat , tactics, Danger, exploring weird places and fight weirder monsters , a narrative and story is secondary, just a context to the action, can be more for sure, but it's not the focus. There is many narrative focus ttrpg games with much lighter mechanics that yes, those are "foremost about improv"
It's a matter of perspective really. Combat, tactics, danger, narrative are all heavily influenced by a DMs and a players ability to improvise. A player doesn't always know what a DM is going to pull out in combat, and tactics have to change. A DM doesn't ever have a perfect road map of where the narrative will go since a group can always make a vastly different decision than what you were expecting, taking a completely new direction. Now the comment may be slightly hyperbolic, but the point still remains that at least for me, the more I've learned about being a dungeon master the more it has been me learning to plan less or differently, and improv more. Even things that are planned have an element of improvisation to them, you certainly can't plan out every conversation like a BG3 dialog menu, and many core elements of your game are improvised both in and out of the game dependent on what ideas you have and when. This is why I say D&D or TTRPGs in a general sense are first and foremost an act of improvisation, because it's probably the one element you can't avoid if you actually want to role play.
@@FamiliarEvils I think I got it, I understood you wrong. It's not about putting improvising above the game but using it to stitch together what happens on is many spheres, not exactly a focus on purely improvisation in narrative but everything?
@@leonelegender Yes, basically improv influences the whole game because ultimately it is a role playing game, and even if you're playing it like a war game your greatest tool is going to be improvisation. Role play by definition implies improv.
Excellent work on this. The flow and the advice are great boss. ❤
Thank you 💖
Really great video. Love your reaction to the double nat 20 at the end. Every time I see it I smile and laugh❤!
Was a great moment!
Oh wow! Really good tips. I certainly do not have the aptitude to be a dm.
I think you could, but I know health gets in the way these days 😔. But you're a great player and friend.
I'm intending to run this adventure with a few friends. It's been a VERY LONG time since I've DM'd a campaign and the 3 players are all new to D&D (will probably make one run 2 characters). Your suggestions are quite valuable and I intend on using them. This will be an in person campaign as opposed to using Roll20 or D&DBeyond, which I feel will be much better and more enjoyable. I'm curious however, on your thoughts of a good campaign to run after for the level 3 characters (and new players). I do have Prince of the Apocolypse and Tomb of Annihilation, neither of which I've run (started PoA but didn't get far as I completely messed it up trying to come into DMing again a few years ago). Thoughts? Logically, one of the other Dragon campaigns (Tyranny or Tiamat) would make sense, but might be too difficult for new players to completely grasp. Anyway, would love to hear your thoughts.
Thank you! I'm glad my tips have been helpful. To answer some of your questions, and those you didn't ask. 1. Don't worry about having one player play 2 characters. You have two simple options. You either create a sidekick (video displaying those in the description) which you have any and all of your players control in combat and you roll play as the npc. Or you just reduce some of the numbers of enemies by like maybe 1/4 the total. Also during combat as the DM hit points are fungible, if you have them fighting a big boss and they're losing, just reduce the HP of the enemy. Remember that you're first and foremost there to have fun, not simply follow a list of rules to the tee. 2. I've been through PoA as a player, and am technically running it now with my regular group (in the middle of prepping for that session). It's a good campaign, but I'd think of a way to disconnect the temples. They're designed to connect to each other which means you could spend the whole damn game in there and that's it. As a player who played through that I didn't enjoy that aspect. I would also say let them fight more of the final elemental boss'. The way it's set up is that only like one of them actually gets out before you kill the leader of each temple. PoA definitely takes work. I think finding a way to get them into Curse of Strahd would be great, and still run the Death House. CoS is probably the best adventure for 5e, I ran it myself as a first full campaign and I absolutely agree with the hype. A lot of it depends as well on who your players are. If they're big on the adventurers for higher / gold hound mercantile types then running some of the short adventures in succession with a story you all craft together would work if you get something like Tales from the Yawning Portal, Keys From The Golden Vault, or Ghosts of Saltmarsh. As far as I know with Dragon Queen and Rise of Tiamat it's a difficult game to run because it takes a ton of work for the DM to patch together. Lastly you could also try to string together the other two starter sets "Lost Mines of Phandelver" and "Dragon of Icespire Peak." I hope this is helpful and good luck!
@@FamiliarEvils yes the extra characters will be run as side kicks. I’ll take a look at Curse of Strahd. I have heard good things about it.
@@FamiliarEvils just completed the Compass Rose portion of the adventure and my players loved the additions and intrigue added with your suggestions.
Thx
Thanks for the Dragons Rest map btw on Reddit....subscribed and looking forward to your content. By chance do you have the other maps to this adventure of Dragons of Ship Wreck Isle?
All the rest of the maps are available already on my reddit. You can find them in the description of this video here th-cam.com/video/yS29c2ln8uE/w-d-xo.html. This is my full review and guide for the adventure.
I feel like this would be a cool setting for a Primal Companion Beastmaster Ranger or a Drakewarden Ranger whose spirit companion takes the form of one of the dinosaurs in Anam’s Cradle. Might also be a good setting for a good old-fashioned Hunter Ranger. Really lean into that Monster Hunter/Monster Hunter Stories vibe.
There is a really cool 3rd party set of pdf's for Monster Hunter that would go well with all of this.
@@FamiliarEvils Is it the Battlezoo stuff by any chance?
Great video. A couple of your ideas really got me inspired. Thanks for the tips!
Thank you! I'm glad I could help.
You're not a butt opening.
Any suggestions to printing your maps out? I don’t have a good printer at home and was thinking of seeing if I could have them printed at a photo place like Walgreens, but it looks like they don’t accept the type of file
I'm not exactly certain. There are ways to change file types but you'd need to find out what that is, and then do that. I made these with a virtual table top in mind like roll20.
great help, like the vid. one constructive criticism, please adjust you audio up. can you normalize or use a compressor? thx
Yeah I had the same issue with this video. Still learning, but I'll research better audio knowledge. I plan on releasing a lot more soon.
A brilliant video man, very helpful.
Thank you! 😄 I'm glad you found it helpful.
I have had NO interest in D&D since 2nd edition. Still play a mix of 1st and 2nd with some homebrew rules. The first time I used a diff version was the 3.5ed of the PC game Temple of Elemental Evil. That is "alright" but a lot better with the Circle of Eight mod. Even then 2nd is my jam.
That's what I like about ttrpgs though is they're whatever you're looking for at your table. I personally am looking to move to level up advanced 5e instead of supporting the new books.
Please someone let me join their game lol I’m dying to play and want to start this module
It really can be a struggle to find a game. It is possible to find some online through roll20. I got into d&d, though, by starting games at a local store when no one else would run them. The people I ran the game for in this video are the same ones I found at that game store, like over 5 years ago now. Sometimes it just takes being the one taking initiative to get into games, though generally that means you're probably going to be the DM like myself.
I was drawing out my own maps to avoid having to pay for the set again on roll20 when I found yours, saved me a whole lot of time on the big ones 🙂
I'm glad I could help 😀. That was why I made them myself. Good luck, and I hope you enjoy running the adventure!
It was very nice of you to put this out there for the newfolk
Thanks, I hope it helps a lot of people out. I do wish it would have spread a little further, but still 1.2k is pretty good for my standards.
Hello there I was analyzing your TH-cam channel and surprised by the quality of your videos. Such great content. But I found that your channel have some serious issues like lack of proper settings, description not SEO optimized, channel keywords and video tags are not set research by vidIQ software. Your video SEO score is only 30% out of 100%. I will help you to fix these issues. I will give you screenshot of all issues, FOR HELP GO MY ABOUT SECTION......
Sorry but what is the simulator or Programm you use ? Tabletop simulator ?
I use roll20 as my vtt of choice.
Thanks for the quick answer :)
🤔 I'm getting a lot of JoCat (JoCrap's A Crap Guide to D&D series, specifically) energy in this video..
That did come to mind a little for me, including Zero Punctuation. Ultimately I just thought people would appreciate as much information as could be done in as little time as possible. Doubt most people want to sit through like an hour and a half of content from people laughing uncomfortably as they read a joke written by someone else 😂. Which is the vibe I get from so many wotc dndbeyond videos that aren't just straight interviews.
I would love to see that bonus link to Reddit. Not seeing it anywhere. Also, I love the extra dialogue you created for the encounters. Is that downloadable anywhere? Keep up the amazing work!
I'm glad you appreciate the work! Here is the Reddit link for the maps: www.reddit.com/r/battlemaps/comments/zpef1c/free_dragons_of_stormwreck_isle_map_pack_hd/ And here is a google drive link for the portions of my script that detail these sections. I purposely kept in extra parts of the script just to make sure that context of what, when, and where things are is maintained. Hopefully this link will work. docs.google.com/document/d/1cj0Q-A9y5DPDlLxjQmFDvROaU10oYIql/edit?usp=sharing&ouid=108467874194124066551&rtpof=true&sd=true
Thanks! Do you by chance have the extra dialogue downloadable regarding what the characters experience on the ship. The content about the ghosts?@@FamiliarEvils
This will help sooooo much. Thank you!
100 support the rulings. As for the last one, no I don't think so. Like was said, it's a choice. If the price of admission was too pricy, people could leave at any time. We had an LGS switch to a "you have to pay us to sit inside" rule in my area years back and we all cleared out because there were other stores in the area. We did what that guy claimed he would have done but actually followed through. However, in our case, that was simply because the lgs didn't do anything to make it the first choice among the stores and because we had already been spending money on nearly every visit (which was multiple times a week mind you) so charging money for seating on top of that for no value in return came across as greedy. The one in your story is giving food, drink, access to an internet cafe, and seems to have built the store around that charge from the start (correct me if I'm wrong on that). The fact you were helping people cover the fee and reinvesting that money you got from DMing into making the game better for your players is icing on the cake at that point. I'll close out by saying that if this was a problem, it sure is mysterious that this 1 person among 12 was the only 1 who said anything during a drawn out argument.
Thanks for the comment! Yeah, he was the only one bringing it up, and everyone in my current group I run for are still around today, so it seems like they didn't care. Though everything is free now because we play online. Little over halfway through a multi-year campaign.
Ryker, you are not the a-hole! As for the other two rulings, the a-hole labels were applied appropriately. I felt bad for that couple though. Hope it got worked out for the better.
Hey nicely done! I may not support WotC anymore but its good to see up and coming dnd content creators! I say use the quick speaking as your trademark. Stay blessed!
Thanks! I contemplated making a video as to why I'm not picking this book up but I preferred just working on my next actual piece of content. I personally won't pick up a copy till they release physical editions that no longer feature ai altered art. The quick speaking is mainly for these product overviews as I think people like to get the info on products like these as quickly as they can.
@FamiliarEvils I like it! Reminds me of all the infinite videos. Keep up the great work
Is that AI voice, or is your voice sped up? Sorry man I couldn't watch for more than a few seconds.
All good. It's me just speaking quickly. There are a few mistakes throughout, and I'd say the quality of the recording is still lacking.
Pretty good no-bullshit summary, earned yourself a sub
Thank you! It's been quite wonderful seeing all the new subs lately. Took me well over a year to make 100, and now within a little over a week I've gained 26 more. I'll probably be making more videos like this as new products come along, they're easy and useful to make.