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Diyz3n
Iraq
เข้าร่วมเมื่อ 20 ก.ย. 2010
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ﷽
My name is Hossein , AKA Diyz3n
and I love creating meaningful art. Whether that's through VFX or 3D art, I love to be better every day in my life, teaching is in my blood and I love it also I love to bring all people together.
My PC: uk.pcpartpicker.com/user/diyz3n/saved/#view=WWnDZL
My name is Hossein , AKA Diyz3n
and I love creating meaningful art. Whether that's through VFX or 3D art, I love to be better every day in my life, teaching is in my blood and I love it also I love to bring all people together.
My PC: uk.pcpartpicker.com/user/diyz3n/saved/#view=WWnDZL
First look at fantastic MPM solver in Houdini 20.5
Hi
in this video, we are going to see the famous #MPM #solver in sidefx #Houdini 20.5
we are going to see the different materials and the easy setup and the pros and cons for example it’s so slow on concrete material with high stiffness and we’re gonna see the most tips and tricks
Car in dirt using MPM Solver Houdini 20.5:(including project)
www.patreon.com/posts/108441424
You can follow me on social media: @diyz3n
diyz3n
diyz3n
support me on my Patreon
www.Patreon.com/diyz3n
My project on Blockchain NFT
diyz3n.art.blog/product/
in this video, we are going to see the famous #MPM #solver in sidefx #Houdini 20.5
we are going to see the different materials and the easy setup and the pros and cons for example it’s so slow on concrete material with high stiffness and we’re gonna see the most tips and tricks
Car in dirt using MPM Solver Houdini 20.5:(including project)
www.patreon.com/posts/108441424
You can follow me on social media: @diyz3n
diyz3n
diyz3n
support me on my Patreon
www.Patreon.com/diyz3n
My project on Blockchain NFT
diyz3n.art.blog/product/
มุมมอง: 1 827
วีดีโอ
Amazing MoonFlower using simple technique Houdini 20
มุมมอง 2.6Kวันที่ผ่านมา
Hi in this video, we are going to see how we can create, a charming moon and #flower simulation, using various techniques in #sidefx #Houdini 20 the reference tutorial was created in Blender 3d first, we’re going to see how we can transfer our attribute and use the customer attribute to manipulate the pscale attribute, and after that, we are going to see how we can use distance from the geometr...
Render Gorgeous Water using Karma Houdini 20
มุมมอง 96314 วันที่ผ่านมา
Hi in this video, we are going to see how we can render a #realistic, amazing #water using karma sidefx #Houdini 20 We’re gonna see how we can create translucent material and apply depth to it and we’re gonna match it with the real footage reference Create Gorgeous Water using Flip Houdini 20:(including project) www.patreon.com/posts/107521817 You can follow me on social media: @diyz3n instagra...
My 5 favorite feature in Houdini 20.5
มุมมอง 1.5K21 วันที่ผ่านมา
Hi in this video, we are going to see my five favorite #future in new release #sidefx #Houdini 20.5 Some of the amazing future are : MPM solver Character Wrinkle deform Solaris Etc You can follow me on social media: @diyz3n diyz3n diyz3n support me on my Patreon www.Patreon.com/diyz3n My project on Blockchain NFT diyz3n.art.blog/product/
Magical DestructionX in Simple Way Houdini 20
มุมมอง 1.3Kหลายเดือนก่อน
Hi in this video, we are going to see how we can do a realistic, amazing #destruction, using the #simplest way possible in sidefx #Houdini with a digital asset called destructionx Get it: www.patreon.com/diyz3n/shop Guide: diyz3n.art.blog/destructionx_2_0/ You can follow me on social media: @diyz3n diyz3n diyz3n support me on my Patreon www.Patreon.com/diyz3n My projec...
Simple and Powerful Destructionx in Houdini 20
มุมมอง 730หลายเดือนก่อน
Hi in this video, we are going to see how we can do realistic, amazing #destruction, using the simplest way possible in side fx #Houdini with a #digitalasset called destructionx we study Destruction every day and we will update this node based on this and use case  Get DestructionX: www.patreon.com/diyz3n/shop DestructionX Guide: diyz3n.art.blog/destructionx/ You can follow me on social media:...
Amazing Battle Crowd using Houdini 20 - Part 2
มุมมอง 1.4Kหลายเดือนก่อน
Hi in this video, we are going to see how we can do a big #battle scene like the Hobbit movie, using #crowd, sidefx #Houdini 20 First, we are going to create our interaction with agent, using agent look at and pop. Look at after that we are going to see how we can knock the agent down using a sticky collision and finally gonna reset the agent to the idle state Amazing Battle Crowd using Houdini...
Amazing Battle Crowd using Houdini 20 - Part 1
มุมมอง 1.5Kหลายเดือนก่อน
Hi in this video, we are going to see how we can do a big #battle scene like Avengers endgame, using #crowd, sidefx #Houdini 20 First, we are going to analyze the battle scene and we’re gonna use a bunch of techniques to simplify these complex processes Amazing Battle Crowd using Houdini 20 - Part 1 (Full): www.patreon.com/posts/104851850 You can follow me on social media: @diyz3n instagram.com...
Stunning VFX using real footage deformation Nuke 15
มุมมอง 1.5K2 หลายเดือนก่อน
Hi in this video, we are going to see how we can capture the #deformation from 2D footage, which is so tricky in #Foundry #Nuke 15 we’re gonna see amazing technique developed by Storm Studio using the last of Us TV series vfx forehead cut  We’re gonna see different techniques, Nuke Tracking including the keen tools and plane tracker, grid warper for deformation and smart vector, but we gonna c...
Shape Shifting between Objects Houdini 20
มุมมอง 1.5K2 หลายเดือนก่อน
Hi in this video, we are going to see how we can shape-shifting, #Blend,or #Morph between two objects in #sidefx #Houdini 20 we are going to take a look at several methods, including blend Node or blending position attribute and after that, we’re gonna look at volume mix and VDB morph in Houdini 20 Shape Shifting between Objects Houdini 20 Full:(including project file) www.patreon.com/posts/103...
Next level Animation with muscle Houdini 20
มุมมอง 5K3 หลายเดือนก่อน
Hi in this video, we are going to see how we can improve our animation with muscle system in sidefx #Houdini 20 We are going to create simple yet clever #muscle system without using any muscle, 3D geometry and #bone 3D geometry because these two element its necessary for ideal muscle system Next level Animation with Muscles Houdini 20 Full:(including project file) www.patreon.com/posts/10258632...
Speed up your creativity with our contents 2024 (Diyz3n)
มุมมอง 5723 หลายเดือนก่อน
Hi in this video, we are going to summarize what we are accomplish so far in the #vfx #3D field and we will #guide you to have more creativity using various tutorial in this channel You can follow me on social media: @diyz3n diyz3n diyz3n support me on my Patreon www.Patreon.com/diyz3n My project on Blockchain NFT diyz3n.art.blog/product/
One Piece Ship water Destruction in Houdini 20
มุมมอง 1.3K3 หลายเดือนก่อน
Hi in this video, we are going to re-create our #one-piece #Mihawk water and #ship destruction using various techniques and we’re gonna use pyro and vellum for the clothes and explosion using sidefx #Houdini 20 One Piece Ship water Destruction in Houdini 20 Full:(including project file) www.patreon.com/posts/101770965 You can follow me on social media: @diyz3n diyz3n d...
Easy Dragon destruction building in Houdini 20
มุมมอง 9493 หลายเดือนก่อน
Hi in this video, we are going to see how we can create a #dragon #invasion scene only using sidefx #Houdini 20 and in 24 hours we’re gonna simplify the process because we gonna need all the modeling animation simulation etc... I’m gonna learn a lot of cool tricks in RBD Bullet Solver and Kinefx tools including look at constraint and awesome vellum and Pyro technique *_Easy Dragon destruction b...
Under water explosion using flip Houdini 20
มุมมอง 1.5K4 หลายเดือนก่อน
Hi in this video, we are going to see how we can create #under #water #explosion vfx using various techniques in sidefx #Houdini 20 I’m going to develop the look of the explosion using various velocity field And handling large sim Whitewater for Underwater explosion using flip Houdini 20:(including project file) www.patreon.com/posts/whitewater-for-100854415 You can follow me on social media: @...
New Sticky collision For Crowds Houdini 20
มุมมอง 1.1K4 หลายเดือนก่อน
New Sticky collision For Crowds Houdini 20
Secret VFX Tracking Tips & Tricks in Nuke 15
มุมมอง 3154 หลายเดือนก่อน
Secret VFX Tracking Tips & Tricks in Nuke 15
Amazing fluid art using Vellum In Houdini 20
มุมมอง 1K4 หลายเดือนก่อน
Amazing fluid art using Vellum In Houdini 20
Amazing tips and tricks for karma Houdini 20
มุมมอง 1.2K5 หลายเดือนก่อน
Amazing tips and tricks for karma Houdini 20
Clouds on fire using karma Houdini 20
มุมมอง 5155 หลายเดือนก่อน
Clouds on fire using karma Houdini 20
Crowd, tips and tricks in karma Houdini 20
มุมมอง 8755 หลายเดือนก่อน
Crowd, tips and tricks in karma Houdini 20
Handle Large Destruction in Karma Houdini 20
มุมมอง 1.2K6 หลายเดือนก่อน
Handle Large Destruction in Karma Houdini 20
Blend Hairs in vfx shot using Karma Houdini 20 (teaser)
มุมมอง 3496 หลายเดือนก่อน
Blend Hairs in vfx shot using Karma Houdini 20 (teaser)
Render Hair & Father with karma Houdini 20
มุมมอง 9936 หลายเดือนก่อน
Render Hair & Father with karma Houdini 20
Amazing WhiteWater and Foam in Houdini 20
มุมมอง 4.1K6 หลายเดือนก่อน
Amazing WhiteWater and Foam in Houdini 20
Face VFX using powerful Karma Houdini 20
มุมมอง 4607 หลายเดือนก่อน
Face VFX using powerful Karma Houdini 20
Easy VFX using powerful Karma Houdini 20
มุมมอง 9857 หลายเดือนก่อน
Easy VFX using powerful Karma Houdini 20
Clone yourself using move ai and Houdini crowd
มุมมอง 7287 หลายเดือนก่อน
Clone yourself using move ai and Houdini crowd
Why You Should Use Powerful Mobile Apps to Help Your VFX Skills
มุมมอง 1737 หลายเดือนก่อน
Why You Should Use Powerful Mobile Apps to Help Your VFX Skills
If everything is amazing, is it really?
Lucky to find this channel. Houdini tutorial on youtube are so less
Yeah, unfortunately Houdini have smaller community than blender( for example), so enjoy it, bro
looking forward to the simple introduction to the mpm solver and the next tutorial. thank you ~
Yeah man, that’s was my goal. Thank you for the compliment bro. I appreciate it.
Yes I have tried this it’s slow but good with mixing different things
Yeah I noticed that too
How cool are you!! Subscribed :) And thanks for the MPM Solver Video Update!
Yeah bro, my pleasure and thank you for your subscription enjoy bro
thanks for the review. By the way, I also noticed that the more stiffnes, the slower the mpm solver. but at the same time, it has a building destruction preset, which is simulated quite quickly.
@@Zauriooo yeah my pleasure, brother and I also saw the building preset and I totally agree with you. It’s have a decent speed, but I don’t know why is that if you find out the reason, let me know
كلعاده ابدعت 👌 0:25
شکرا
صايرات كل فيديوهاتك بلكافه الاحبه🙂
شنسوی بعد ادنیا اترید
@@diyz3n لعد انصحك اخذ کوفی ع اسمك یطلع حلو بلفیدیو
@@MinooMosavi-mm6wm فکره جمیله لکن خلینی اتعود علی الجو تالی ذین الاشیا
@@diyz3n عندهم ذا الفکره جربه راح تحبه
@@diyz3n اطلب الکوفی وصور علیه فیدیو وانشره ستوری
It disappears when I turn on passtracing, can I make it visible even in the passtracing state?
I’m pretty sure the unreal engine supports VDB pathtracing
@@diyz3n I turned on Pathtracing with the current Substrate enabled. Unfortunately, I can't see the volume. Can you tell me how to make it visible even when it's pass tracing?
@@diyz3n Oh... I solved it!
what was the problem?
@@diyz3n When I entered the console command "r.PathTracing.HeterogeneousVolumes = 1", it was resolved immediately.
💯🤟
✊🏻✊🏻🌹
excellent. fast. pithy. quick. superb. righteous
Yeah man that’s was the goal 🌹
To get smooth transition (to make Radius in Attribute Transfer work properly) you just need to create the same attribute on target geometry with value=0, then Attribute Transfer will work how it should without Distance From Geometry.
Yeah, that’s amazing opinion and it will work definitely But with distance from geometry, you will get both of that (an attribute and smooth transition)
nothing wrong but you could just from the start add scatter node. @pscale = @pscale *@dist
Yeah, I didn’t use a scatter node before That’s why I want to explore some option
I'm not surprised when Houdini can do that, because that piece of software is crazy powerful for generative animation
Yeah, that was my opinion too, hadi needs the most powerful 3-D package out there but the challenge was doing that in simple way
no bro, you are in houdini you should have added vellum to have the plant being distorted by the ball
Totally agree with you I didn’t have time for that to be honest But should be amazing to have vellum
@@diyz3n hehe, no worries , i was just poking, i didn’t expect such a kool attitude, well played👍.
@rd-cv4vm no bro I got it. I try to be cool with everything I dig your suggestion bro
goodjob man!
Thank you, bro
bro can you make tutorial of muzzle flash in houdini
This is nice suggestion I will consider it
bro can you make tutorial of muzzle flash in houdini
Nice idea you are the first one suggesting this cool maybe in the future let’s see..
hello,very nice video, but how did you make the blood?
I used Vellum fluid for the blood 🩸 later on
very artistic)
Thanks appreciate it
Wow amazing
Thanks bro
👍thank you ;)
you are welcome, bro
It’s cool, simple and effective. I’d take it one or two additional steps further. First, maybe pass dist through a sop solver and fade it out over time. It’ll be a little smoother. Secondly, copy a bunch of lines and use vellum to deform them with the ball as a collider. This will make them bend, and then deform the flowers with their corresponding lines. Overall nice work 💪
Yeah, I wanted to do the vellum and deformation, colliding, but I was afraid it would take so long for a simple tutorial and about the SOP solver, I didn’t honestly want to have a footprint-like effect, but yeah, that will be awesome thank you for your opinion. I appreciate it, bro.
🔥🔥🔥🔥
❤️❤️❤️
Thanks so much sir
absolutely my pleasure, bro
Can you please make video on fish or spaceship rise in water with exrta splash
Hi bro, I get that a lot to be honest. Maybe in the future I will.
Shut up
priceless
Thanks dude
instead use popforce, can I animate the sphere manually? I need to do an effect like a shoe stepping on gum
Yeah of course, just try it and you’ll see its will work
Lol
Look by no means i want to throw hate on you randomly becuz at the end your making cool stuffs... I mean it. However you videos have turned into more vlog style rather than actual breakdown. The videos are definitely not beginner oriented which is absolutely fine but unlike other houdini project breakdown videos, yours just feels too goofy/non serious to be an actual breakdown. For your own good (if you want to keep your channel positive) just watch some mardini breakdown videos or in general any other project breakdowns.... your will hopefully see why your just feels so stale. Of course ppl are liking it as well, but try putting it up seriously.... maybe more gonna appreciate your projects??
No man this kind of comment you left me It’s so helpful to me and I feel your concern and I appreciate it, bro. but having in mind my approach is different I grew up in teaching community. I know what’s bother me and I want to change the classical stuff. I don’t know if I succeeded or not, but I am trying to do that So users have an amazing experience watching the tutorial.
@@diyz3n well then i hope you maintain the quality of your cool projects. I will be patiently waiting for you to make mpm solver vid once 20.5 is released. Cheers
@arniferak578 thank you bro. You’re honesty makes me ahead a lot. I am exciting too about MPM Solver let’s see the future
Bro but to composite water in real life scene is very difficult how to do it❤
Yeah, I know if you want to match the 3D water with the real footage it’s so difficult maybe the future I will investigate about that 🌹🌹
❤❤❤❤عالی
قربانت 🌹🌹🌹
god bless u mate!
You too, dear Santiago 🌹
I love MPM solver, right now I have a project that has grain simulation, pop grain is a little odd.
Yeah man this is ultimate solution for distractions with multiple materials And i not big fan of pop 😄 Just wait for 20.5 bro
Great work man I just bought it It just seems the glass rbd material count is not responding into the sim I hope u look into it in the next version
Yeah, thank you for that and I will look into glass count. Stay tune for the update.🌹
Loved every part of it man! crazy one helped me a lot!
My pleasure, bro
I have followed you crowd tutorials and they are great resources ...if i can ask i have done a soldiers crowd sim in houdini and now how can i make them emit like arrows or throwing spear?if you have the time it would be great....i have searched every where for solution....love your channel
Thanks bro. I love crowd Houdini. I have want to share my research with you guys so happy you loved it. Throwing arrow or spear ha? Interesting Maybe in the future maybe
I think you meant feature.
Yeah man, thanks 😆
I had never seen a pink person before. 😮
Bad weather I guess
یاوویلي علي لهجتك 😢
شنسوی بعد ان حاول اصیر احسن 🌹
My number one Houdini master is persian ♥️🔥😃
That’s so kind of you bro 🌹❤️
Yes I am much excited for the mpm solver
Was Really good concept , let’s see in the action
Thanks dadash😁🫡
Mokhlesam Koka ;)
Sorry, pretty useless, lacking substance…
Respectfully, that’s fine
You speak Persian 😅
Yeah, I did ;)
we need new nodes likes the HDA u provide in ur patron!
Yeah bro, I’m totally agree with you. It will make our life as an artist easier and if you want more in advance set up, we can dive in and manipulate the HDA 🥹 I hope that day will come
@@diyz3n exactly more "presets" like that urgently
@santiagorinaldi1712 totally agree 👍🏻
SideFX does not know how to make anything simple.
I admit they are trying, but the process is so difficult
The multi solver looks crazy, very interesting how to setup from scratch that mud+water+grain scene, can't wait 🤩
Yeah man, this is my favorite future in Hood 20.5 I waiting for that toooooooo
Waiting for tutorials❤
Yeap , me too …