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Shidieded alsoshidieded
เข้าร่วมเมื่อ 13 มิ.ย. 2010
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Brief History of Dark Souls PvP Part 1
มุมมอง 484ปีที่แล้ว
yup the rest are gonna be pretty short too
Dark Souls 3 PvP Weapons Tier List Ft. Cirillian
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Check out Cirillian's Channel www.youtube.com/@cirillian4057
Dark Souls Weapon Upgrade Tier List
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Ranking the upgrade types for weapons in dark souls
Dark Souls 1 PvE Weapons Tier List
มุมมอง 104Kปีที่แล้ว
audio cuts out at the end and I refuse to spend more time on this than I already have
Dark Souls PvP Weapon Tier List 2020
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If you disagree please direct your criticism to my care cup as it is currently empty
2.3k Wines Exp Drop
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Fermenting 2300 wines at once, beautiful Trying to get stats for RFD though maybe stats aren't the most important thing when I only have 60 QP :/
Addicted to making highlights
มุมมอง 2548 ปีที่แล้ว
Get me in rehab Watch live at www.twitch.tv/shidieded
[BOT] King
มุมมอง 1698 ปีที่แล้ว
Love it but it needs to be able to get out of chains, a 50/50 with a reverse roll or backstep or standard getup would be better than what it has right now. Watch live at www.twitch.tv/shidieded
Ive been fouseytubed
มุมมอง 788 ปีที่แล้ว
Pranked Spent 20 minutes in CE trying to undo the damage gg Watch live at www.twitch.tv/shidieded
Estoc In PvP and Risk vs Reward
มุมมอง 2778 ปีที่แล้ว
Just some nonsense about the Estoc. Oh and I actually did a thumbnail this time. I suck at youtube don't judge me.
The worst save editor Ive ever seen V2 PT 2
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The worst save editor Ive ever seen V2 PT 2
Inarguably the worst save editor Ive ever seen pt 5
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Inarguably the worst save editor Ive ever seen pt 5
Inarguably the worst save editor Ive ever seen pt 7 (Final)
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Inarguably the worst save editor Ive ever seen pt 7 (Final)
Inarguably the worst save editor Ive ever seen pt 4
มุมมอง 2611 ปีที่แล้ว
Inarguably the worst save editor Ive ever seen pt 4
Inarguably the worst save editor Ive ever seen pt 3
มุมมอง 2611 ปีที่แล้ว
Inarguably the worst save editor Ive ever seen pt 3
Inarguably the worst save editor Ive ever seen pt 2
มุมมอง 4811 ปีที่แล้ว
Inarguably the worst save editor Ive ever seen pt 2
Inarguably the worst save editor Ive ever seen pt 1
มุมมอง 5211 ปีที่แล้ว
Inarguably the worst save editor Ive ever seen pt 1
There is another channeler in Depths near gaping dragon, still shit tho
I think the Astora Straight Sword is absolutely slept on. The requirements aren't high, but the damage is great for an early game weapon; it's hard to do better for a weapon until at least Anor Londo, barring Gravelord Sword or Drake Sword. The fact that it falls off hurts a bit, but it's better to be good in the early game then fall off, then not be around for the early game at all. It's there as an option you need to invest very little in, to let you level stats you actually want fot later. It also helps tremendously in actually getting the gravelord sword early, since it can stunlock and kill otherwise reanimating skeletons, and makes a few parts of the catacombs much, much easier if tackling it early. It's as easy as can be to grab, makes the first third of the game a cakewalk, and asks almost nothibg of you in return, except a little faith, which is probably helpful to most characters anyways, and peaces out whenever you get your stats online for whatever weapon you actually want to use.
Finished DS1 like a couple weeks back with great club, is it normal for every other weapon to one shot every enemy and 3 shot bosses on average if your character is upgraded enough?
Most weapons are not like the great club in that respect. However, other very large weapons will perform similarly and even some smaller weapons are capable of putting out impressive damage if upgraded. The game of dark souls is in some ways balanced around the expected knowledge of the average player and so having access to advanced knowledge gives a completely different experience.
My personal tier (for SL 120-140 with crystal) S-tier: Murokumo, Chaos blade (only these 2, other weapon is hardly to compete) A-tier: Great club (when crystal infused is basically a one-shot backstab, but it's slow and have a long whiff when missed), Estoc(with turtle shield poke), Bss, uchigatana, MLGS, butterfly horn, claymore, BKGA Other weapon is way too low to compete with S and A tier (The reason why i didn't put demon spear, curved sword in S and A is because they're too easy to be countered, like demon spear is low damage to fight against an aggressive Murokumo player, curved sword is easily get parried or poise stab) Other
P/S: Even I say S and A tier, there's a huge gap between them, an A-tier user is hardly to win against a S-tier user
If we are talking strictly about competitive viability then I agree with the S tier but in A tier I would remove claymore and bkga because I think they lose so hard to S tier. Also rapier and demons spear should be S tier in my opinion as backups.
@ifmyfacewuzjello sorry to say, but imo demon spear is easily to countered even if you turtle shield poke with DWGR, your opponent will easily toggle backstab or poise stab when you R1 or block R1. Even a kick from your opponent is means a free R1 Yes demon spear is annoying but it isn't a winning factor you can rely on I tried this build (turtle poke DWGR) and lose so hard (like 10 times in a row) in township or arena
@@krisonveloc25 the demon spear is a weapon that you only switch to when your opponent is on very very low hp or you both are, otherwise it is not a good weapon. In the situations where first touch wins, the demon spear is very effective because of the significant range and low stat requirements. It is one of the longest weapons that practically every build can use and for that reason it has a use on almost every build. It depends on what you mean by an "S tier weapon" but I would say that the fact that every build can use it and there is a situation wherein it is useful makes it S tier to me.
Havel’s Shield in PVE: 💪 Havel’s Shield in PVP: 💩
sometimes I would stand in a corner while two-handing the havel's shield in pvp, I wonder if anyone ever enjoyed that
@ depends. I don’t know much about dark souls pvp. But I’m assuming you can’t break an opponent’s guard. (Maybe you can kick idk)
@@RUGER5264 you can kick but there are no true guard break abilities in dark souls 1
Personally i'd put Great club and zwei and murakumo in S tier, and bkga in a tier
Heavy weapons guy eh
I would put down the gravelord sword in the usable tier, it's upgraded by demon titanite, a fairly rare upgrade material in the game and the moveset is actually shit a lot of the time for the very early game however, it's amazing
Sort of rare, thing is most of the demon titanite in the game is concentrated in anor londo and most playthroughs can have a well upgraded demon titanite weapon by the time they fight ornstein and smough.
@ifmyfacewuzjello it's still far more trouble for the average player instead of going with the claymore or weapons with twinkling titanite, upgrades that you can easily either obtain by killing the right enemies or just buy them
Dark hand is pretty good idk why you don't like it, it knocks you back the most when you get hit of any other shield, which reduces your chance to get guard broken. For a .5 weight it's my favorite assuming i have 192 stamina.
I think the risk of getting guard broken is pretty high even with the knockback considering the popularity of black flame. I am of the opinion that small leather is usually an upgrade.
smoke detector beep 16:35
Lol nice catch
For Bloodbite, I’d maybe move it to situationally useful in PvE because it really helps out the Lifehunt Scythe. Some bosses go down before the bleed meter ever fills up.
I would just use the blood shield on my back with the lifehunt scythe but I can understand why you might want even more bleed resistance. In my experience any high bleed resistance armor plus the blood shield was enough considering I always 2handed the lifehunt scythe anyways.
Another way to deal with crystal weapon repair issue is via duping glitch. Once a weapon is at risk, just switched to a duped copy.
While literally true it isn't exactly in the spirit of the game.
Doesnt the channeler near the gaping dragon drops the trident? Also solaire is also there
True actually, that area usually slips my mind because of how well known the master key is. My experience is that most people don't consider the deeper parts of the depths or upper blighttown to be a part of the game that would be encountered in a standard playthrough but I am probably biased.
I was looking for a complete ds1 tierlist for a while this video wont show up if you search for it instead you get the regular clickbait challenge runs. Shoutout youtube for finally recommending me a solid tierlist video for ds1 so i dont have to make it myself
Amen glad you enjoyed the content
am i dumb, or is there no prisoner's chain on this tier list?
Prisoner’s chain wasn’t in dark souls 1
@@ifmyfacewuzjello oh lmao i thought this was a dark souls 3 list my bad
is the balder side sword good?
In PvE the balder side sword is pretty okay. It doesn’t really do anything ‘the best’ but it does a lot of things very well. Coupled with the Leo ring the strong attacks can output a ton of damage and it is fast enough to be reliably paired with crystal magic weapon or sunlight blade. It is also a rare drop with no guaranteed method of obtaining it. If you feel like using the painting guardian sword is too difficult then the balder side sword is an easier to use alternative with slightly lower dps against enemies that can bleed, and relatively safe high-damage pokes.
murky hand scythe, harpe and ringed knight ss in E? what is this list
Idk I don’t play this game lol
Great video but can you please not eat in the middle of it, or at least edit out the sounds, it's really annoying. Great video tho
hes recording like its a chore he needs to cheer up
Hey, I'm doing a hybrid Tank playthrough with melee (STR OR DEX, can't be both, unfortunately), sorceries, pyromancies, and miracles. So, the plan is to get the melee weapon requirements first, then 12 INT and 25 FTH for Great Soul Arrow and Lightning Spear, respectively, before Sen's Fortress. After that, get to 25 END for the Giant Set at Anor Londo. I use 5 spell slots (Great Chaos Fireball and Combustion for the next 3 spell slots), so I need 19 ATT, as well. So, the upgrade point usage is very strict in the early game. However, I will use this build until at least NG+2 or NG+3 (that's probably when I get bored). Which one do you recommend, STR or DEX? What weapon do you think is the best for this run?
For a first play through I suggest dex focus. At 30 faith you will have access to sunlight blade and at 15 int great magic weapon. Even if you don’t use weapon buffs higher dex will give you faster cast times. Have fun!
Please make a long detail history of DS1 pvp, show how it changed from normal R1 and poise battle to Meta tech backstab competition
Like how and who invented those pvp tech like parry backstab, pivot backstab, toggle escape etc
@@krisonveloc25 that would take quite a long time to make, I will consider doing that though. Don’t expect anything anytime soon
Why uchi carries but iaito only usable?
Good question. Basically, two reasons. Firstly, the uchigatana just does more damage than the iaito. Secondly the uchigatana is easier to obtain than the iaito, surely there are players who want to avoid killing npcs yet even more players want to avoid upper blighttown.
@@ifmyfacewuzjello makes sense, moveset wise which do u prefer?
@@seshedup I like to have the reach and thrusting attack option of the uchigatana’s one-handed strong attack, so for me the uchi. The two-handed strong attack of the uchigatana is pretty useless though.
@@ifmyfacewuzjello ya im in a conundrum, using both rn - might try the chaos blade seems like that might be the katana for me
@@seshedup the chaos blade is better than both uchi and iaito in terms of flat damage if you aren’t using a weapon buff. Just don’t forget that it scales with humanity so a couple soft humanity in your counter can make a big difference.
So much more watchable with the item text. Would definitely prefer separate videos though
Whoever made the tier list put the text there, I don't have a twitter/x account so I couldn't upload pictures even if I wanted to.
dude this most shit tier list I have ever seen Im sorry but u rly giv ultra great sword E XDDD
what?
Can’t see lol
It be that way sometimes
Someone who outs the rapier in s tier? Smart. I wished you elaborated a bit more on why its good. It was my favorite weapon in pvp when i used to no life dks1 pvp in HS. I think an underrated quality of it I adore heavily is the range of the 1 handed r2, it is deceptively long and catches a lot of people odd guard when its pulled out and is a great way of fishing for leo counter hits. Outside that, the running r1 is ovvioudly well known for a reason, the general moveset is solid even if it is linear in what it can do, and ofc the critical damage is insane. I didnt try to fish for backstabs that much when I used it (except like when i was counter backstabber people who circle straffed for one) but I have a lot of fond memories of using it in pvp and getting good success with it.
In my opinion the rapier is S tier because every build can use it and every build has one or more situations where they want to use it. The 1hr2 is actually really useful I agree with all that. Just a really solid and useful weapon.
This tier list is missing something. If you do less of one damage type than the enemy's defense to it, your damage is lowered significantly. Since 400-450 defense is common (Giant's Set), straight swords, split damage weapons and even katanas are not that great, unless your opponent has low defense (which is also common, giving a skewed view of these weapons). This makes Greatswords (Bastard Sword, Claymore) S tier, since they have the perfect blend of speed, damage, range, moveset and weight. With a special note on the Crystal Bastard Sword +5 being SS tier, since you can get an infinite amount of them, with 40 STR/DEX it does 577 damage one handed, a normal Zweihander +15 doing only 610 damage despite being much heavier and slower. And I'll tell you why the Flamberge and all Curved Greatswords are worse than the Claymore, because their moveset doesn't use the full range of the weapon.
This is a pretty wild take, that being said I only have one substantial response to this. Giant's armor is present at most levels of play but this tier list wasn't mean to be solely for fight club pvp/summon duels. As far as armor and damage calculations in dark souls they are weird and could take up a whole video on their own.
@@ifmyfacewuzjello There is another reason why the Claymore is S tier. Compare it with the Longsword, in this game it's hard to get even one hit in, the Longsword is shorter and weighs less, but it's slower than it looks and when a hit connects it doesn't stagger the opponent so he gets out of the way. You end up doing just one weak hit. Why just one? Because the Longsword has wide swings that take mooooore time to finish, unlike the compact swings of the Falchion and Gold Tracer (which can stunlock successfully, depending on the enemy's poise, of course). Now for the Claymore, it requires 40 STR/DEX to unlock its potential just like the Longsword. It has 524 AR instead of 408 and is deceptively faster than it looks, covers a wide area, it doesn't require you to get too close to the opponent and the thrusts can catch many off guard. It combos easily, staggers the opponent in around 2 hits, doing more damage on each one. Here the wider swings make sense since the sword has more reach, making the hits happen. 3-4 hits, a black flame and the fight is won. Other pros of the Claymore: You don't want to trade hits with it even with a Falchion or Zweihander, you will get staggered first most likely. You will be more reluctant to parry it, since if you fail, it's more taxing.
@@kingofchaoss The 2h strong attack of the longsword actually has a fast recovery time and good reach and damage. You probably wont be able to convince me that the claymore is better than the longsword. Also I mention this in the video but most people who consider poise in their builds will have a minimum of 56 poise specifically because it stops the claymore from stunning and anyone in giants has more poise than this by default, so the faster swings of the longsword are more useful for avoiding being punished after being poised through. The claymore used to be very popular and I think that the crystal bastard sword is likely better than the claymore. They are both fine weapons in their own right but the longsword is a very very strong weapon.
@@ifmyfacewuzjello I wonder how deadly this would be, 586 AR two-handed Crystal Bastard Sword with Darkmoon Blade/Sunlight Blade.
@@kingofchaoss It will certainly do a lot of damage, 2-3 shotting most players. That's a lot of stat investment if you want the full damage output though.
Don't let bro cook again. Havel hammer it's probably the most braindead and op pve weapon if you mix it with a heavy armor or the iron flesh piromancy ,or power within you just spam r1 and literally any boss is dead . Nito sword its op, it has a really good gamage and dps and even with his bad scaling the damage keeps it up even at the end of the game ,and you can get it in the begging . Great club it's great, good moveset, nice poise ,great for crowd control ,nice damage
Wtf is a Havel hammer and why would you want to be unable to move, you can kill bosses faster if you can move towards them. Nito sword takes time to get and it doesn’t keep up in later new game+ cycles, but yes for NG it is op im pretty sure I put it in Carries for that reason. Great club is probably one of the best strength weapons but it is still slow and doesn’t work well with weapon buffs.
I just like weapons with bleed or poison effects in PvP cuz it can annoy my opponent. That's why I use Gravelord Sword, Lifehunt Scythe and Gold Tracer
It is definitely pretty annoying
I got the black knight sword and the halberd off the first two knights blessed run
Makes things a whole lot easier eh
I plunging attacked the first boss and 1 shot him crazy lmao
Slumbering dragoncrest ring and ring of fog (with or just hidden body which is stronger than fog ring) combined will make you almost completely invisible in pve, making you a backstab MACHINE. it also basically just makes every situation a 1v1. Slumbering by inself makes backstabing easier too if you are behind the enemy and they have not seen you. Normally they would turn around hearing you, but with the ring its a free backstab. Ive used this setup on my no leveling up sorcerer with hidden body and its helps so much.
Walking has a similar effect to the slumbering ring, though I don’t think it is exactly the same. Really niche situation there though and I would still say it offers no benefits in bossfights and most non-boss enemies are optional anyways.
@ifmyfacewuzjello enemies will turn around before you can backstab them if you are just slow walking. Walking still produces sound while the slumbering ring stops ALL walking sound... actually, I think all sound in general even backstabs and wall clanks. You are correct about most of them being optional, but this setup makes them hyper optional, with it also very easy to insta kill. Correct about bosses though, no use there. But it's useful in almost every pve situation other than that. Unrelated to darksouls 1, but this ring also DESTROYS in darksouls 3 paired with hidden body.
@@cowclucklater8448 if I remember correctly enemies will usually only turn around once you are past the maximum backstab distance but I’m not certain. Do you know if slumbering ring also mutes the sound of dodges and back steps?
@ifmyfacewuzjello I'm fairly certain it does mute dodge sounds. I've never managed to pull off a backstab without notice without the ring. Maybe you can, but if seems difficult. Also I just remembered, it's useful against nito, or maybe just fog ring is needed for that though.
@@cowclucklater8448 I generally don’t have issues getting behind enemies by walking but maybe that’s just because I don’t really use the slumbering ring so I’m more familiar with the walking way. Nito is a good example of and probably the only boss where hidden body or fog ring have an actual use.
I dont accept trash like uchigatana being higher than zweihander
Enjoy enlightenment
@@ifmyfacewuzjello uhh after like 20 more hours in the game I agree, and iaito is even better
@FrankHorrigan1 bonky bonk solos all ds1 weapons
Knight shield is just a VERY heavy heater shield that gets +2 more stability at +15 but with worse everything else.
I’m kinda surprised that I settled on putting it in usable, it is definitely outclassed.
@@ifmyfacewuzjello easy mistake, I think switched the heater with knight is fair.
@@pheelgad5455 someone else made a pretty convincing argument about the heater shield being better than I ranked it on this list and I still don't particularly like it but it is absolutely usable.
@@ifmyfacewuzjello honestly fair, but you cant argue that its one of its kind and for some builds its excatly what they want/need.
@@pheelgad5455 it’s certainly what many players want, but I think that’s mostly an overvaluing of 100% physical block. I personally don’t use it but many do.
The great scythe is the best weapon in the game
I have responded to similar comments several times so I’ll keep this brief. The great scythe is slow which makes it not ideal as a bleed weapon or as a buffed weapon. The advantages of the great scythe are range and damage per hit but attack speed is also very valuable and it is lacking compared to other weapons in that department.
@@ifmyfacewuzjello it does amazing damage, has the best move set in the game, great reach and u can obtain it very easily, it does bleeding and u can buff it, just op
@@giacomocoppa7201 the best moveset in the game is pretty subjective and situational. And as for obtaining it easily, it is actually totally out of the way for how most people start the game. You can absolutely go to the catacombs just to get it and then leave but it isn't like the balder side sword or painting guardian sword where they are directly in your path to progress forwards.
@@ifmyfacewuzjello ok but getting the balder sword and the painting guardian sword are very rare drops, if u are at first hands with the game u don’t even know they exist, to obtain schyte u just have to do a 5 minutes path and respawn at firelink
@@giacomocoppa7201 if you are a first time player you are less likely to make it that far into the catacombs early without already knowing about the great scythe than you are to encounter the other two weapons. And yes the balder side sword is extremely rare and the PGS is also rare but the great scythe is also in the list of weapons that many players didn’t know existed, similarly with the Lucerne. Even if you are exploring the catacombs it isn’t immediately obvious how to get to it. It is a unique weapon, but because there has been so much hype around it I think people overestimate how practical it actually is. And how easy it is to reach, for new players I’d sooner recommend the claymore or any katana/longsword.
this tierlist is so far off it should be taken down. waste of your time if youre actually into ds3 pvp
It’s someone else’s opinion, I don’t play ds3 PvP :/
Balder side sword should be in rare Carries. Great scythe and Lucerne in carries. Otherwise good list
That's weird that I didn't put BSS in rare carries it's one of my favorite weapons. That being said it is outclassed by PGS in every regard except for range. In a lot of ways it is just a better longsword which is a solid weapon and most weapons in this game can technically carry but some are better than others. I don't particularly like the great scythe or lucerne and I feel like there are other weapons that can be acquired more easily that are better, but that is mostly a matter of opinion.
You can buy demon spear and demon greatsword/greataxe. And nito sword requires demon titanite. Though problem is in weapons you haven't discussed. The most egregious are - Great scythe, balder sword, falchion, murakumo, ricrds rapier. Balder sword is plain best straight sword. Compared to long sword it has ~2% lower AR with much better range and moveset. It also is good enough with just dex so you can save like 30 levels for int/faith Murakumo has higher AR with similar DPS as abyss greatsword with lower stats investment. It's also buffable and has useful R2. Falchion is as good as PGS on non bleed enemy simply due to range. Ricards has higher DPS than PGS though it's harder to use. Great scythe is arguably the best weapon in the game simply due to range and moveset. It's 100% better than unbaffable nito and abyss swords
In reverse order: Great scythe is not the best at anything it has decent balance of attributes which is noteworthy but it isn’t particularly exceptional. Ricard’s R2’s are too long and I don’t think they offer higher dps because the damage per hit from the actual weapon is so low and it has a windup. Murakumo is buffable but it requires a lot of stat investment for a new game play through and it’s still rather slow. Falchion’s range is nice but the PGS is pretty much just better. I think balder sword is extremely good but again range in PVE isn’t nearly as impactful as PvP. In PvE the difference in range between two weapons needs to be much greater for it to have a noticeable impact on gameplay. Grave lord sword upgrade has been mentioned by other commenters and though it isn’t as useful for ng+ and beyond it can solidly carry a new game run, it’s not the fastest but there are speedrun routes that used to use it. Buying the other weapons from shiva is a guaranteed way to obtain them but they still suffer the same drawbacks and are expensive and require more specific routing to be acquired this way.
@@ifmyfacewuzjello This is not an Elden ring where you can overbuff some specific weapon advantage. All weapons you have in 'carries' simply have a good balance of attributes. Same is great scythe but for some reason it's in 'usable' category. It's only downside is that it looses in terms of pure DPS to some much shorter options. But as it's a buffable DEX weapon it's better than any nonbuffable weapon on the 'usable' list. It has huge range, arguably best R2 in the game, has bleed, only requires DEX. Ricards R2s have higher DPS thanks to counter damage and buffs on non bleed bosses. Specifically buffs as they are not affected by damage multiplier. Again this is not an ER - a lot of bosses have long enough openings. It's not a top pick for me but it still can easily carry you. I also mentioned that it's harder to use Murakumo has slightly slower startup animation but as I remember overall swing speed is similar to greatswords. And that's why I have compared it to abyss greatsword - you basically have similar DPS (before buffs) with better range and much lower stats. But for some reason abyss carries while murakumo doesn't. Btw murakumo still has lower requirements than almost all black knight weapons Yes PGS is better when you hit 100% all your hits. Which isn't always easy thanks to range and hitboxes. But is falchion worse than 'Carries' you have on the list? Nope. Katanas are slower and other options are mostly unbaffable with high stat requirements. Regarding balder - my bad. As I can see it's still in usable category same as long sword. When I was typing first comment I thought it was in trash. I would still argue that it's on the level of katana due to moveset and swing speed but this one is at least consistent. Regarding Nito sword. Half of the weapons in usable category can carry you as easily. Yes you will have harder start but easier finish. Speedrunners are also not exactly best way to determine 'carry' weapon or you would only have twink and demon titanite weapons. Issue is that it's somehow got in 'carry' category while for example great scythe and falchion didn't My overall issue is in consistency not specific weapons. On one hand you have black knight weapons in 'carries' on another simple upgrade weapons with better damage (e.g. man serpent greatsword) are just 'usable'. You might assume that you simply select weapons which are easier to upgrade... but you have 2 katanas and PGS in 'carries' as well. Great scythe is imho OP in PVE. And a lot of people list it as a best weapon for PVE as well. It's pretty much doesn't have any real downsides. On top of it any quick buffable weapon can carry thanks to great magic weapon + Oolacile catalyst (only 5 extra points on pyro class for +200dmg)
@@Dzimko-rc2io I can go more in depth on this, I wasn’t expecting such a long response but here we go. This time I’ll go in order top to bottom. To break this down I have to first explain what I mean when I say the great scythe isn’t exceptional. The great scythe has a very strange combination of attributes. It is a dexterity weapon that is mid-long range with a medium swing speed and a bleed effect and it can be buffed. The main deficiency of the great scythe in my opinion is its swing speed so I will focus on that. The faster a weapon attacks the more value it gets out of weapon buffs and bleed effects. Dexterity weapons tend to do less damage per attack in exchange for a faster speed or some secondary effect like bleed. The great scythe does more damage per attack than many dexterity weapons and has a slower swing speed. Ultimately this just results in the weapon getting less value out of weapon buffs and bleed than PGS and katanas, and while power within affects the base damage of a weapon it also affects the buff. If you were attacking a stationary target and you had infinite stamina and you never had to dodge then the great scythe might out dps the competition but that is not normal gameplay. Katanas and curved swords and piercing swords are much more consistent at attacking enemies that have short windows between attacks. Also all of those weapons have no whiff animation, another drawback of the great scythe. As for the R2’s of the great scythe I think the 1H is pretty silly and the 2H has a few actual uses. The range of the great scythe is long but I can probably count on one hand the encounters that you would want to be far away from, in a lot of fights it’s better to be right up next to the opponent. I think in PvE range is an option luxury past a certain amount. Ricard’s rapier’s R2’s do absolutely abysmal damage without buffs. Counterattack modifier is not enough to make the damage from the sword impressive, it’s all about the buff and counterattack does not affect buff damage. Also I think you’re confusing “harder to use” with “has fewer uses”. Just because an attack has only a few safe openings to be used doesn’t make it “hard to use” it just makes it less useful. Every weapon is easy to use, but getting the most out of any weapon is hard. Some weapons yield greater returns than others when both are played properly. I haven’t tested this but I’m pretty sure the range of the abyss greatsword is better than the murakumo by quite a bit. Slow dexterity weapons are just weird, but murakumo is a better example of a slower dex weapon than the great scythe in my opinion. For a new game play through I still don’t like it though. Also having the minimum stats to wield a black knight weapon is way different to having the minimum stats to wield a normal weapon. Having the minimum stats to wield a black knight weapon is enough damage to still feel adequately prepared against the majority of bosses. Having minimum stats on an unbuffed normal weapon will feel like a slog in anor londo and beyond. This paragraph or whatever is especially weird to me. The nice thing about PGS is that it’s so fast that you can attack in between the attack patterns of even some of the faster bosses. This lets you keep the bleed bar from falling and rack up extra damage and get more value out of the limited time you have with your buffs. You don’t need to hit 100% of your attacks with PGS for it to be better because you get so many more opportunities to attack with it. Katanas are widely considered to be one of if not the absolute best weapon class in the entire game. They are fast enough for bleed they are strong enough to not absolutely require buffs and they aren’t too heavy or too far out of the way to obtain. Most katanas have a reasonable stat requirement for where you find them, with most players being able to wield the uchigatana against the Taurus demon or just after fighting it. Similarly, having the required stats for chaos blade by the time you reach the giant blacksmith is perfectly reasonable. In dark souls sometimes a small increase in AR results in a higher than expected increase in actual damage output and katanas are a helpful example of that. Balder side sword is one of my most used weapons and I consider it to be exceptionally strong. A big huge very bad problem with the balder side sword is that it is a rare drop. Many players aren’t even aware that it exists because often you will have to use item discovery and actually farm to get one of these. You might be thinking, “well isn’t that the same as the painting guardian sword?” No, not entirely. The painting guardian sword is very special. The painting guardian sword is the only curved sword that both inflicts bleed and can be buffed. The balder side sword is a slightly longer long sword with less base AR and better R2’s (sort of). Going out of your way to farm a painting guardian sword gives you a one-of-a-kind weapon and farming a balder side sword gives you a fancy longsword. Great scythe and falchion are strong if you already have a relatively good understanding of the game. Grave lord sword with heavy armor and demon titanite can carry you through many boss fights with the knowledge of how to obtain it. It requires no embers, it requires no out of the way spells, it requires no fast reactions, it requires almost no stat investment, and demon titanite can be found by even the newest of players. In later new game cycles it is outclassed by many many weapons, but on new game it can and has carried many many players because it is one of the only weapons that has its particular set of attributes. The only way for me to have made this tier list to fit what you see as consistency would have been to make multiple tier lists or more tiers that are specifically for different new game cycles or skills of player. Each weapon that is in carry tier is there for a reason. Black knight weapons are easy to upgrade and will shred bosses in new game with only the minimum stats required to use them. That is to say, they carry new players. Fast buffable weapons require a lot of stat investment and function through as many new game cycles as you want because they output absolutely insane levels of dps and their swing speed makes them very safe. They carry more experienced players. The tier list isn’t consistent in the way you want because players aren’t consistent like that either. The PGS can’t carry a brand new player because they don’t know what they’re doing. Black knight weapons aren’t preferred by experienced players because they have downsides that most new players don’t even think about like the fact they can’t be buffed or that they are heavy. P.S. you underrate katanas and most players overrate the great scythe
Sucks that you aren't able to be too active in making videos because the stuff you have made is by far the most informative DS1-related content available on TH-cam (unless the shitty algorithm is hiding a treasure trove of content from me). I'll be sure to keep my eye on your channel in case you do upload more, cuz this is good shit.
I might upload more here and there, there are several channels that make content that is of a far higher quality than mine though.
DKG in usable is wild, you can one shot most bosses with that thing and the right setup. Also, great club is amazing, great weigh to damage ratio, and it's quite easy to get (Way more than BK weapons that's for sure), set it up with some poise and PW+CMW and you can comfortably 3-4 shot most bosses while face tanking them.
The dragon king greataxe requires 34 strength to 2hand which slows down your leveling towards using weapon buffs and it is very heavy at 24 units. It’s also deep in the depths surrounded by nothing else of value. Also getting dragon scales is annoying as I mentioned in my upgrades video. The black knight weapons aren’t difficult to get they just aren’t guaranteed like other weapons because they’re chances based drops from enemies that don’t respawn. The great club is strong for what it is, easily one of the best stat spreads for a strength weapon.
@@ifmyfacewuzjelloBesides all its drawbacks DKG is easily the highest damaging weapon in the entire game on a single hit, if the point of your Tier List was what's the easiest to grab set up and do the most damage with from the get go, then I can see why you can consider it only "usable". Farming Scales certainly is annoying with those damn janky AI, electric spewing drakes that fly everywhere, but when you're finished with that you get yourself a certified boss griller, and as stat investment is concerned, as is with all colossal weapons you're bound to encroach into high vigor and strength territory, nothing that Havel's+FaP's cannot help you with mind you (Same thing goes for BKW's btw, certainly not to that extent, but they're not exactly lightweight weapons themselves). As far as BKW's, I tend to personally dislike them, not so much because I find them particularly bad, but because they tend to also weight a lot, have a pretty high DEX requirement in the early game, (that's especially annoying if you want to spec in strength, which you should if you want to use them), it's not even certain that you can get them in the first place (Main strategy to get the one you want is basically throwing your entire run and do Asylum again till you get to the Knight you want to farm), and on top of that, for some ungodly reason they're not buffable (I guess because they do extra damage to Chaos Demons?), which makes them fall off majorly in NG+ and beyond.
@@Matt_19-89 if you’re considering the 2h strong attack from the dkg then I guess it could be the strongest single attack but the great club beats it in terms of AR because it actually scales with the respective stat. Parts of the tier list are a little bit inconsistent because while bkw’s are weaker in further ng cycles they can hard carry through ng and I agree that 18 dex is an awkward number as I mention in my pvp tier list. Some of the carry weapons are strong forever and some are for busting up new game and it would have taken many tiers to really clarify that. Most people don’t use them past their first couple of play-throughs unless they really like one for some reason. I’ve tried making builds that are centered around the ancient dragon tail-cut, I think it’s just called the dragon greatsword. I rushed it without killing anything and then I found that it took me several bosses to even wield it and before I knew it I was naked in anor londo with just enough stats to actually carry the damn thing without naked midroll. They are very expensive in every regard so I ultimately found them to not be worthwhile, when something like the great club is cheaper to upgrade and has actual stat scaling while being wieldable much earlier.
Very good tier list in my opinion. Would just like to point out that the Tiny Being's Ring, while not being particularly useful in any other aspect, does have a niche in high vitality builds (builds that go over 50 vitality up to 80 to 99 vitality) as a way to further stack more HP and thus defence. Since you're probably going to be using FAP and MOM to get those sweet and juicy health increases, and the health increase of the Tiny Being's Ring is percentage based, you get much higher returns at higher levels of HP. Not something I expect to really change your opinion or anything, just something I thought would be fun to point out :)
I’m surprised I didn’t mention this because I have played a vitality gouge build before and I believe I used the tiny being’s ring. The tiny being’s ring has the honor of being the only ring in the game that raises maximum HP other than the ring of favor and protection. The great tragedy of the tiny being’s ring is that for despite ibeing a mid-level quest reward from siegmeyer and requiring a ring slot it’s bonus health is close to insignificant. At 1900 hp the tiny being’s ring will give you an additional 95 hp which is pathetic and the absolute MAXIMUM amount of hp it can give a build (99 vit+MOM+RoFaP) is a measly 125 health, which for most weapons isn’t even half an r1 . It would have been nice to see it give 20% instead of the 5% it gives. I think they gave rofap such high percentages because it had a “down-side” to using it. The tiny beings ring unfortunately resides in this awkward place where if it gives too great a %hp bonus then everyone will wear it until they take damage and then swap, then put it back on when they rest or heal. As it is the %hp is so low that it’s not really worth doing that in nearly any situation, which may have been what they wanted from a design perspective.
@@ifmyfacewuzjello Absolutely this. Hell, even having it just give you the same percentage of HP as MOM (10%) would have been completely fine for no downside. It's just so weak in DS1 for whatever reason and I kinda hate it :(. Still has the niche in vit gouge builds though but I wish it were better.
@@ifmyfacewuzjello in a situation like that where you have 99 vit, FAP and MOM, i think it'd actually be better to equip the BTSR if you'd be willing to have even more survivability.
@@gabrielfilgueira3431 I believe blue tear stone ring is only physical defense so you would probably be better off with just using steel protection/stone plate if you really wanted to be super tanky
bro nah this better not be for pvp
I played dark souls 3 pvp for like a few weeks total, this video was mostly just to shoot the shit with an old player.
oh ok i gotcha no worries@@ifmyfacewuzjello
I had to digest some parts in my head and I frankly agree with pretty much everything you said. My only question would be is the iaito not in the same tier as uchi cause of how/where to get it?
Yes //And// The Iaito is worse than the uchi because it does slightly less damage and I believe it has slightly shorter range. The uchi also has a situationally useful 1 handed strong attack while the iaito has a fairly useless but cool looking one. Keep in mind though that this is for PvE, there’s less incentive to optimize and you can use whichever one you prefer.
@@ifmyfacewuzjello It is slightly less damage in an almost negligible way but Iaito has slightly longer range even though it is also almost negligible when compared to the Uchi cause the washing pole beats both by miles Still prefer iaito since it's free and I don't have to kill a merchant or buy it from shiva, that sweeping R2 is cool Uchi will always win for lower requirement and you get it from killing a weak undead burg enemy and no one sane does reverse upper blighttown
@@Afgdgdh because of the way that damage and armor calculations work in dark souls sometimes a small increase in AR results in a larger than expected increase in damage. Also the stat requirement difference is barely impactful considering that you want dex to use either usually. If you want to go through blighttown for the iaito then go on ahead. Also I have actually gone through upper blighttown reverse all the way to the door to see if it would open (it doesn’t lol).
@@ifmyfacewuzjello I figured that would be the case since usually doors with exclusive keys that lead to shortcuts are locked(minus valley of drakes one). I go through reverse upper blighttown cause I already go up for power within before going "You know what? Give me those consumable souls, ninja drip AND the iaito(+3 or so humanity) The dmg difference does exist but it never felt like I had to change, love the different R2(and I kinda like defending slightly less used weapons since everyone who uses dex uses uchi)
Post the titanite is god, Tier C+
This comment confuses me greatly
The same reason for grant being trash would be the same reasons why also moonlight is trash if we use your reasoning. Tbh battle axe +15 is effective even up to ng+ 6
But the moonlight is not split damage, is pure magical so it does more damage in the end
As the other commenter said. There is a massive difference between the grant and the moonlight greatsword. The moonlight greatsword is a weapon that deals purely magic damage whereas the grant is split between physical and magic. This is the main reason that the moonlight greatsword and moonlight butterfly horn are generally superior to the Astora straight sword, grant, dragon slayer spear, demon spear, etc. The battle axe is okay but depending on your build at higher ng+ cycles ~40-70% of your total damage from attacks will come from weapon buffs or bleed effects. The damage from the actual attack rating of the weapon practically caps out at 50 in their respective stat scalings so it won’t be getting much stronger past ng. This is all to say basically that in later new game cycles speed+bleed > damage because speed affects weapon buff damage multiplicatively, more swings is more buff hits is more damage. The battle axe is slower than other weapons and has no bleed effect, and an extra animation when you miss an attack which eats your buff timer and opens you up to getting hit.
Who ever said the moonlight greatsword does split damage? I was pointing out that he gave reasons for one weapon and defended reasoning where it doesn't need to be. God. You youtube dorks really need to go outside.
@@GrowingFather your original comment says “the same reasoning for grant being trash would be the same reasons why also moonlight is trash if we use your reasoning.” This is false because my reasoning for the grant being bad is primarily because it is split damage. And as you just pointed out, the moonlight greatsword is not. So the same reasoning can’t apply to the moonlight greatsword which makes me unsure of what your original comment is even trying to say.
I will be waiting till part 3 even if it takes years
I appreciate your dedication. We will see.
Haha you’re right about the BK weapons carrying I luckily got the halberd in the darkroot basin and basically steamrolled the rest of the game
How could you put the scythe in useable it has high bleed huge range and strong damage
So it is usable. I've said this many times but for everything it does there is something else that does it better, it has a unique combination of attributes but it doesn't excel particularly at any of them.
I thought you got the moonlight great sword as the boss soul weapon from the moonlight butterfly? Am I remembering that wrong?
You probably have it confused with the moonlight butterfly horn. The moonlight great sword is seath’s tail. Remember that the four boss souls that are used to open the kiln cannot be made into boss weapons.
Meta level just parries, ive seen more people blocking with greatclub then any shield.
the great scythe is op imo
If you like it, use it. In my opinion for every individual thing the great scythe does there is something that does it better and having the combination of the things it does isn't particularly excellent. Sort of like the barbed straight sword. It does have a pretty unique move set though which is something that is rare in dark souls.
tbh i'm not gonna say that the black knight weapons are that good...the fact that they give a high base damage but the scaling makes them more of a cheat in the first half but as you progress it's gonna be like you stopped going up in damage...not sayin that the useful ones is just the halberd that it's fast , the sword/greatsword/axe are slow and i prefer going with the greatsword or the zweihander that has more damage in +15 and buffable.. the black knight weapons are good as for thier spetial upgrade but if i'm going into a full run (all bosses)i wouldn't prefer them . and my fav is the uchigata (just it's cool)😀
I think it is generally agreed upon that normal upgrade weapons outscale black knight weapons. That being said, I think in NG for new players black knight weapons are far better than normal +15 weapons because they don't require so much stat investment to do damage and those extra stats can give you more survivability. For the second half of NG+ and beyond though I think you have access to so many souls that there is pretty much no reason to not switch to a +15 weapon unless you really really like the moveset of the black knight greataxe.
Bad list. man serpent, great club , black knight axe,zweihander is S tier..
Bad opinion
I play long time , I haven't seen anyone playing balder side.
just because few people play it doesn't mean it isn't strong. Also man serpent and zwei were rarely played especially by people who are decent at the game. And black knight great axe hasn't been popular in like a decade.@@laszlovagi6775
@@ifmyfacewuzjellothats where you are wrong mate, at the sweatiest level this game is all about having hornet ring a high ar or crit weapon and circling for backstabs.
@@ifmyfacewuzjellostraight swords and spears are shit everybody knows how to parry that.