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EVERY Cantrip Change in the 2024 D&D Update!
Eve of Ruin Playlist - th-cam.com/play/PL6dmrZg4pm2rJH53SFknFkwRYf1CqNyW9.html
The new 2024 rules update for D&D 5e has brought some significant changes to cantrips, and Jake from @JNJTabletop dropped by to break it all down with me! From simple verbiage changes, to completley updated effects, discover how your favorite spells have evolved. Whether you're a seasoned Dungeon Master preparing for the new edition or a curious player wondering what your spell choices will be like, this video will guide you through all the adjustments.
Don't forget to subscribe and hit the notification bell for more D&D 5e updates! 🎲
🌲 LinkTree: linktr.ee/thiscrit
Twitter: ThisCrit
Patreon: www.patreon.com/ThisCrit
Discord: discord.gg/x9ggyUmBTa
Music by:
Vindsvept
Released under CC-BY 4.0. @Vindsvept
Kevin Macleod
incompetech.com/
Alexandr Zhelanov
soundcloud.com/alexandr-zhelanov
Myuu
th-cam.com/channels/iSKnkKCKAQVxMUWpZQobuQ.html
(0:00) New Spell Disclaimer
(0:57) Introductions
(1:36) Acid Splash
(2:34) Blade Ward
(4:48) Chill Touch
(7:05) Some Non changed Spells
(7:49) Friends
(10:44) Guidance
(13:06) Light
(14:27) Poison Spray
(16:27) Produce Flame
(18:42) Resistance
(22:22) Shillelagh
(24:59) Shocking Grasp
(26:40) Sorcerous Burst
(29:16) Spare the Dying
(29:50) Starry Wisp
(32:21) Thaumaturgy
(33:07) Vicous Mockery
(34:11) True Strike
(38:28) Standout Changes
(39:45) What do you think?
#DungeonsAndDragons #dnd #5e
มุมมอง: 514

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ความคิดเห็น

  • @planexshifter
    @planexshifter 16 ชั่วโมงที่ผ่านมา

    Vampiric grasp

  • @AcaciaAvenue
    @AcaciaAvenue 22 ชั่วโมงที่ผ่านมา

    Here's a couple ideas I have: - a Phase 2: when Arthas drops below 50% hp, he goes in phase 2. When he does, only once his summon ghouls ability summons two undead knights. I would also enable the usage of Quake only in phase 2. - Frostmourne hungers: I would change this to a legendary action working like this: when a player dies in this encounter, Arthas resurrects him as an undead scourge under his control. The player resurrects maybe with 20% of his hit points and can make charisma saving throws to resist the Lich King's will on each turn. During the first turn and for each turn he's lost this saving throws, the resurrected player must act as the Lich King's ally and play against the rest of the party; however, all his harmful rolls towards the party have disadvantage. This could be attached to some saving throw counter and, after a certain number of failed charisma saving throws, the player is more and more embracing his new Scourge identity and doesn't have disadvantages anymore. Meanwhile, after three successful consecutive charisma saving throws, the player gains his freedom back; he would be considered undead but he can join in the action again.

  • @mnewport742
    @mnewport742 4 วันที่ผ่านมา

    I have a question about the druid can they transfer magic to another

  • @palm_beach4633
    @palm_beach4633 5 วันที่ผ่านมา

    I convinced my em to let me turn the crystal I use as a star map into a necklace so that I’m always “technically” holding it and have access to the spells.

  • @JNJTabletop
    @JNJTabletop 10 วันที่ผ่านมา

    Thanks so much for having me as a guest! Always a blast chatting about the game with you!

  • @jefrosiers8880
    @jefrosiers8880 11 วันที่ผ่านมา

    the stuff about shillelagh is all true, it was one of the first things i looked up in the new rules since i loved using it for my nature clerics, now Ican add the spell to other characters that would hugely benefit from it, like trickster clerics for example, or even warlocks

  • @vanessaaves3271
    @vanessaaves3271 11 วันที่ผ่านมา

    “Uhm… well, actually…” had me cracking up. I’m a player, guidance is fine, but the problem is we played using discord for video chat. And a cleric interrupting someone to say “guidance” would cut off the mic of the person trying to describe what they wanted. So it was definitely a bit of a bother.

  • @ThirtytwoJ
    @ThirtytwoJ 11 วันที่ผ่านมา

    man... its like they make the rules for a game they done play... most of the useful cantripz were made completely unwantable and the others made so OP that nobody will choose the nerf toys.

  • @ThirtytwoJ
    @ThirtytwoJ 11 วันที่ผ่านมา

    chill touch makes more sense and touch damage was sorely needed for things like familiars, shocking grasp and inflict wounds were bout the only options. think they should do a poison and acid one for the same reason, and cause they sorely need a use case with all the resistance against them.

  • @thegreatpumpkinsloftiestcr315
    @thegreatpumpkinsloftiestcr315 11 วันที่ผ่านมา

    You have presented shillelagh and true Strike incorrectly…they are both MAGIC ACTIONS in the 2024 edition…so you can’t mix and match with your ACTION, you have to choose one or the other. So, if you have multiple attacks per round you can’t sneak in a magic action as one of those attacks. Therefore if you have multiple attacks neither shillelagh or true strike are good choices…but wizards, sorcerers, and druids would be an excellent choice. Warlocks get access to pact magic at 1st level and gives access to better weapons like the great sword at 1st level so they can scale with fighters pretty much…you don’t have to be a hex blade to get pact of the blade in 2024, in fact hex blade is dust in the wind.

    • @JnJake
      @JnJake 10 วันที่ผ่านมา

      Those are the base rules, but Warrior Mage options like the Eldritch Knight have features that do allow you to do what we mentioned in the video. At level 7, the Eldritch Knight has a feature called War Magic that reads like this... "When you take the Attack action on your turn, you can replace one of the attacks with a casting of one of your Wizard cantrips that has a casting time of an action." That's what allows you to break those rules. Remember, specific beats general.

  • @joshuagust9760
    @joshuagust9760 11 วันที่ผ่านมา

    starry wisp reminds me of the radiating orb mechanic from bg3 lol

  • @joshuagust9760
    @joshuagust9760 11 วันที่ผ่านมา

    gr8 thing about sorcerous burst is that as it scales, all u need is one D8 to get another, so at level 5, 2d8 means u have 2 chances to hit d8, level 11 u have 3 chances from 3d8, kinda insane

  • @joshuagust9760
    @joshuagust9760 11 วันที่ผ่านมา

    chill touch originally also gave undead disadvantage on attack rolls, seems like a massive nerf

  • @keelsron634
    @keelsron634 13 วันที่ผ่านมา

    This is my list and thank you for your video I have now added them to mine cheers! Toll the dead & Spiritaul Weapon Thornwhip & Spirit Guardians Spike growth & Plant Growth Control Water & Water Breathing Animate Dead & Cloudkill Storm Sphere & Web Hex & Maze Bless & Faerie Fire Summon Greater Demon & Wall of Force

  • @Dile0303
    @Dile0303 20 วันที่ผ่านมา

    Vitriolic sphere is my signature. A Wizard's best friend to kill hordes of demons and devils (but don't try it on Yugoloths)

  • @CalamitasBrimstoneWitch
    @CalamitasBrimstoneWitch 20 วันที่ผ่านมา

    I fucking love revenants ngl.

  • @AncientRylanor69
    @AncientRylanor69 21 วันที่ผ่านมา

    nd bodak

  • @SmithASB
    @SmithASB 22 วันที่ผ่านมา

    Chill touch range has dropped though is it still worth it?

    • @ThisCrits
      @ThisCrits 22 วันที่ผ่านมา

      Honestly, probably not. I'm going through these videos now to update them for 2023 so I'll have a better idea in a few

  • @jadex1058
    @jadex1058 23 วันที่ผ่านมา

    It's siXth, not sickth

    • @ThisCrits
      @ThisCrits 23 วันที่ผ่านมา

      Sicksth?

  • @Dragonkingomega
    @Dragonkingomega 23 วันที่ผ่านมา

    sorry for the question but what stat array would you recommend

  • @hathus5536
    @hathus5536 26 วันที่ผ่านมา

    True Polymorph is a funny little spell...can turn creatures into objects and according to RAW, corpses are considered objects so just true Polymorph an enemy into their corpse and if you concentrate on the spell for an hour, it becomes permanent until it is dispelled.

    • @ThisCrits
      @ThisCrits 26 วันที่ผ่านมา

      This comment is the embodiment of chaos hahaha

  • @arcanerecovery2567
    @arcanerecovery2567 27 วันที่ผ่านมา

    Correct percentages: 1st = 53% 2nd = 79% 3rd = 91% 4th = 99%

    • @ThisCrits
      @ThisCrits 26 วันที่ผ่านมา

      I'm pretty sure those numbers are way off. Can you explain how you got them?

    • @arcanerecovery2567
      @arcanerecovery2567 26 วันที่ผ่านมา

      @@ThisCrits I saw lot of videos where people were multiplying 8/8 by 7/8 by 6/8 or some similar variation on that theme but few of them used the exact same formula so I was curious which one was right. I decided to write out all the combinations possible for 3d8 by hand (there are 120) then I counted how many contained any doubles (64). I divided the 64 by 120 and got 0.5333333 0r 53%. I did the same for the other levels. with 6d8 it took a little while but once I saw it was 99% I knew any higher would just be 99.something so I didn't bother for those.

    • @ThisCrits
      @ThisCrits 25 วันที่ผ่านมา

      ​@@arcanerecovery2567 Ok I think i see our variance. I could be wrong but I don't think you are counting each individual d8 as their own variable. When rolling 3d8, there is a possible 512 total combinations, 176 of those would include duplicates of the same number. 176 / 512 = .34 (34%)

    • @arcanerecovery2567
      @arcanerecovery2567 25 วันที่ผ่านมา

      @@ThisCrits Yes. I see my mistake now. Your percentages appear to be correct. Even though I jumped the gun and made a mistake in my calculations I hope we can both agree that this spell mixes both power and fun. I can see myself casting this with higher level spell slots not just to do more damage but for the fun of seeing whether or not I can chain as many leaps as possible. And looking for ways to reroll the dice to try and get another chance at getting doubles. The metamagic option Empowered Spell might be one possible way to accomplish this.

    • @ThisCrits
      @ThisCrits 20 วันที่ผ่านมา

      @@arcanerecovery2567 Quite honestly, when I read your intial comment my gut reaction was "Ahhh crap I messed up that bad?" hahah No worries dude! I love the design of the spell honestly! I tend to be a more chaotic DM do anything that has a chance to spiral out like this is super fun!

  • @johnvail9267
    @johnvail9267 27 วันที่ผ่านมา

    Going shock my party with him this week

  • @007ohboy
    @007ohboy 27 วันที่ผ่านมา

    Warcaster + Sorlock + Quicken Metamagic + Agonizing Blast + Spirit Shrouds = a F load of attacks that could be performed point blank (5ft) all benefiting from 1d8s stacked on top of it... I still took Spirit Guardians because overall I think it's more useful in more situations but don't think for a minute I didn't study Spirit Shroud long and hard before I had to choose. It's a very good spell. 😊

  • @adamdavis1497
    @adamdavis1497 28 วันที่ผ่านมา

    Intro bit got a hearty chuckle out of me

    • @ThisCrits
      @ThisCrits 27 วันที่ผ่านมา

      Darn! I was actually going for a jovial chortle! 😆

    • @adamdavis1497
      @adamdavis1497 25 วันที่ผ่านมา

      @@ThisCrits I could be convinced 🤔

  • @petercooper456
    @petercooper456 29 วันที่ผ่านมา

    Nice I’m going to have to revisit these spell, thanks for doing the busywork dude.

  • @jamesmartin2585
    @jamesmartin2585 หลายเดือนก่อน

    At 8d8 your probability is 100%. Your math isn’t mathing.

    • @ThisCrits
      @ThisCrits หลายเดือนก่อน

      I thought that initially too but think about it again. 1, 2, 3, 4, 5, 6, 7, 8. It's possible to roll 8d8 and not roll a duplicate number. You need 9 in order to gaurentee a dupe!

  • @John-Val056
    @John-Val056 หลายเดือนก่อน

    Great review. I always wanted to run this one and heard a few reviews on it. Yours by far is the best I have heard to date. Thanks for sharing.

    • @ThisCrits
      @ThisCrits หลายเดือนก่อน

      Thanks so much! I'm really glad to hear you got some value out of it! Good luck with the game!

  • @guaji2027
    @guaji2027 หลายเดือนก่อน

    I have a player who loves chromatic orb and its a sorcerer with empowered spell, good bye final battle

    • @ThisCrits
      @ThisCrits หลายเดือนก่อน

      You have my thoughts and prayers lol

  • @TheRobversion1
    @TheRobversion1 หลายเดือนก่อน

    I am now a part of this vid and looking for a new group myself. Or at least looking for people to do one-shots with. All useful info Lee! One that i used to do before were westmarch servers like the forged concordance.

  • @eyestotheskies
    @eyestotheskies หลายเดือนก่อน

    This one is the fourth module I've played in, and honestly it's my favourite. We use a lot of the travel time to roleplay, we walk and talk lol. I also operate as DM support for this one, giving a hand with admin and bouncing ideas back and forth. We're in chapter two at the moment (I was a viewer who skipped to best and worst lol) and we're having a really good time!

    • @ThisCrits
      @ThisCrits หลายเดือนก่อน

      Haha ok good I was worried you spoiled it for yourself! The campaign definitley has its flaws but I really enjoyed it. Glad to hear others really enjoy it as well! It has such a mixed reaction online lol.

  • @billbaker3357
    @billbaker3357 หลายเดือนก่อน

    Fun but not overpowered. The fact that you can miss and deal 0 damage or end the chain is a huge downside. Personally, I'm still taking it, but at high levels, I want reliable damage that deals more on average. That said, it'll still be nice to have to when typical AoEs would hit allies.

  • @jonathanosborne7509
    @jonathanosborne7509 หลายเดือนก่อน

    Love the breakdown! As a player, had a rough time with this campaign as I felt uninformed and just lost without any details of the underdark (didn't help being relatively new to dnd) and not having any real idea of what the story was about or for. Ok, so we escape prison and there's a giant demon dreamt into existence. Keep running. To what end? Watching this breakdown makes me want to buy the book so that I could run it for others better than it was presented to me. Sounds like it would be awesome fun! ...Just rework the ending a bit...

    • @ThisCrits
      @ThisCrits หลายเดือนก่อน

      Thanks! I'm super glad you enjoyed! Sorry to hear your first experience with it wasnt the best. It is definitley not a module for newer players or inexperienced DMs. If you want a realy exercise in felexing your DMing skills, Out of the Abyss leaves a lot of opportunity for you to do just that!

  • @TheRobversion1
    @TheRobversion1 หลายเดือนก่อน

    I'd fix true strike by simply making it a bonus action. That concen is still undesirable so theres still an incentive to still use steady aim, hide, etc.

  • @tradergrowth_
    @tradergrowth_ หลายเดือนก่อน

    Hello. I have a problem of only limiting to 2014 rule book. How do I go about making the best Necromancer? Please

    • @kalebaquinomileib8605
      @kalebaquinomileib8605 13 วันที่ผ่านมา

      Lvl20 necro wizard with animate dead and create undead is not bad. Lvl9 create undead can lead to some monsters that can turn other creatures into zombie

  • @hawkname1234
    @hawkname1234 หลายเดือนก่อน

    The "OGL Scandal" was fabricated by TH-camrs. Please don't go down that path of spreading misinformation for clicks and clout, like the big channels. Can't subscribe until I'm confident you're not just another TH-camr taking advantage of the TTRPG community's lack of integrity and critical thinking.

  • @4rtifex
    @4rtifex หลายเดือนก่อน

    Flames of Phlegethos combos well with this. Can reroll any 1s, for more chaining likelihood.

  • @4rtifex
    @4rtifex หลายเดือนก่อน

    Strong, but Conjure Minor Elementals is much more broken

    • @hawkname1234
      @hawkname1234 หลายเดือนก่อน

      Nobody acknowledges Conjure Minor Elementals as printed.

    • @marcweinkauf4727
      @marcweinkauf4727 หลายเดือนก่อน

      You can combine it with chromatic orb...

    • @ThisCrits
      @ThisCrits 27 วันที่ผ่านมา

      The fact you mentioned this is actualyl hysterical. I may or may not have a video about that exact spell releasing tomorrow....

  • @juliendemaio3200
    @juliendemaio3200 หลายเดือนก่อน

    Good video! Nice cornicello too!❤

    • @ThisCrits
      @ThisCrits 27 วันที่ผ่านมา

      Thanks so much! Your one of a few people who have mentined that and it always brings a smile to my face to see it :D

  • @SpiseyMcHaggis
    @SpiseyMcHaggis หลายเดือนก่อน

    ooof that is a truly substantial upgrade!

  • @dabeef2112
    @dabeef2112 หลายเดือนก่อน

    Not sure if anyone else figured this out but it's AWESOME on wild magic sorcerer's. Any time you roll this option on the wild magic surge table: 29-32 The next time you cast a spell that deals damage within the next minute, don’t roll the spell’s damage dice for the damage. Instead use the highest number possible for each damage die. If you cast Chromatic Orb on your next turn then you don't roll for damage; it's automatically all 8's! So it will always bounce to a new target! The 2nd orb will also do max damage so as long as you don't miss with the attacks you will always hit the maximum number of targets (assuming there are enough enemies within range). Definitely worth upcasting in this case.

    • @MatthewBlachut-nr9bg
      @MatthewBlachut-nr9bg หลายเดือนก่อน

      Can’t decide on whether this should work or not. The Magic Table effect specifically says you don’t roll, and Chromatic Orb’s bounce specifically says “if you roll…” I’m inclined to think they don’t interact. Tempest Cleric has a similar feature in their Channel Divinity that essentially does the same thing, but i don’t think it works with that either. Maybe I’m just a buzzkill.

    • @dabeef2112
      @dabeef2112 หลายเดือนก่อน

      @@MatthewBlachut-nr9bg Unless they feature this in sage advice one day it would be up to the DMs interpretation. But I would point out that it only says "if you roll" because how else could they word it? They didn't chose this wording to prevent my idea from working. They chose it because there isn't a more clear way to explain how the effect works. For example Critical hits use that same language as well: "If you roll a 20 on the d20 for an attack roll, you score a Critical Hit," Everyone I've talked to agrees that the Rogue level 20 feature "Stroke of Luck" would turn a miss into a crit. Because a miss is a failed d20 test. But using your argument it wouldn't because you didn't roll the 20. An even better example would be the Divination Wizards Portent would replaces the roll entirely but absolutely can be used to give someone a critical hit. Which by your argument wouldn't because they didn't roll the 20.

  • @polarknight5376
    @polarknight5376 หลายเดือนก่อน

    I guess any spellcaster that uses it is a... pinball wizard.

  • @Knightmare_69
    @Knightmare_69 หลายเดือนก่อน

    This could be a blast for Sorcerers using empowered spell, so they can re-roll damage dice to increase the likelihood of getting pairs...

  • @ChadMcFresh
    @ChadMcFresh หลายเดือนก่อน

    Take sorcerer for advantage on spell attacks as a bonis action. Also, take the feat that turns your 1s and 2s on thunder damage into 3s. Cast chromatic orb - thunder, and you got a bing bong sorcerer.

  • @JamCliche
    @JamCliche หลายเดือนก่อน

    Draconic Sorcerer gets this as a bonus spell. Innate Sorcery gives advantage to Sorc attack spells. You're welcome. I apologize to your DMs.

  • @Blackwoodcwc
    @Blackwoodcwc หลายเดือนก่อน

    I feel that it upcasts well but not in an unbalanced way. Let's consider some levels of upcasting and compare them to comparable spells: 3rd level: Maximum of 4 targets, 5d8 damage each. While fireball is 8d6 damage and a 20ft burst. The Chromatic orb is easier to cast safely around allies (unless you are a evocation wizard or have the appropriate metamagic), but a miss stops the chain. So I feel like each sometimes has a place. 5th level: Maximum 6 targets, 7d8 damage. Compare this to Steel Wind Strike which targets 5 people for 6d10 Force, also with an attack roll. With chromatic orb it stops the first time you miss, while Steel Wind Strike definitely gets an attack against all 5 targets and the damage is similar. In those examples it is comparable if you hit with every attack, but more attacks also means more chances for a miss to happen and break the chain. So in practice you won't see that best case scenario often. So I agree that chromatic orb seems to upcast better than most spells (a 3rd level burning hands for example does not compare at all to a fireball), but it doesn't make it better than spells of that actual level.

  • @kenlau457
    @kenlau457 หลายเดือนก่อน

    A common tactic we used to escape: everyone gather around the owner of the cube, activate it, and then the wizard cast an escape spell like mass teleport.

  • @JnJake
    @JnJake หลายเดือนก่อน

    I think… is this better than Chain Lighting?

    • @rodneyrossow
      @rodneyrossow หลายเดือนก่อน

      Maybe? It depends on a lot of factors. Chain Lightning requires a saving throw - but will do at least half damage, whereas the Chromatic Orb requires a roll to hit. Comparing 6th level spells: Chain Lightning does an average of 45 damage on a failed save, or 22 or a passed one. Chromatic Orb does an average of 36 points on a hit (somewhere in the middle of the pass/fail damage), but only leaps again if you hit. Against high AC foes, Chain Lightning is probably going to be better overall.

    • @JnJake
      @JnJake หลายเดือนก่อน

      @@rodneyrossow Yeah, of course this is never an unequivocal yes or no. I just can't help but think if I'm playing a sorcerer, I'm using Innate Sorcery, and even have Seeking Spell in my pocket like Lee said in the video... this one choice can really cover a lot of situations. Maybe instead of choosing a Chain Lightning I decide to go with another awesome 6th level choice instead. I think this really opens things up in a ton of ways because of its versatility.

  • @greaterdanemark2397
    @greaterdanemark2397 หลายเดือนก่อน

    Chaos bolt users crying because they’re not unique anymore damn

    • @trexdrew
      @trexdrew หลายเดือนก่อน

      Chaos Bolt wasn’t brought over to the 2024 rules and the reason being they basically fused it with Orb to make the new text of the spell

    • @ermacmacro7136
      @ermacmacro7136 หลายเดือนก่อน

      ​​@@trexdrew It got changed to a cantrip and named Sorcerous Bol Edit: Upon further investigation, it seems as though Chaos Bolt's two unique factors were split between 2024 Chromatic Orb and Sorcerous Bolt. With the damage dice ramping up upon multiple rollings of 8 in Sorcerous Bolt. Meanwhile the jumping effect got added to Chromatic Orb

  • @MantyCore201X
    @MantyCore201X หลายเดือนก่อน

    This is Pathfinder 2e, not DND 5e, but... I play a Created Fleshwarp Druid named Envy... you're a chad if you know what show this is a character originally from.