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วีดีโอ

Overwatch 2 Silver 3 Console Moira VOD Review - Junkertown
มุมมอง 3217 ชั่วโมงที่ผ่านมา
1. Positioning, angles, and cover. 2. Engagement timing. 3. Understanding the abilities in your kit.
Overwatch 2 Platinum 1 Console Moira VOD Review - Eichenwalde
มุมมอง 17412 ชั่วโมงที่ผ่านมา
1. Understanding where ALL players are to understand engage/disengage timing and ultimate usage. 2. Cover, cover, cover, and where to come out of Fade (it's cover). 3. Understanding where to apply pressure to the enemy team to enable your team and working around enemy cooldowns.
Overwatch 2 Platinum 2 PC Moira VOD Review - Midtown
มุมมอง 15016 ชั่วโมงที่ผ่านมา
1. Making space for your team. 2. Aggressive angles and where to find them. 3. Narrating your gameplay. 4. Coalescence timing and opportunities. 5. The dangers of engaging early.
Overwatch 2 Silver 5 Console Moira VOD Review - Illios
มุมมอง 12916 ชั่วโมงที่ผ่านมา
1. Staying actively engaged in the game. 2. Understanding your kit.
Overwatch 2 Diamond 5 Console Moira VOD Review - Survasa
มุมมอง 11519 ชั่วโมงที่ผ่านมา
1. Positioning around enemy Tanks. 2. Understanding the interactions between your team's hero choices and the enemy team's hero choices. 3. Coalescence opportunities and target priority. 4. Identifying and mitigating your team's weaknesses.
Overwatch 2 Platinum 3 PC Moira VOD Review - Shambali Monastary
มุมมอง 14319 ชั่วโมงที่ผ่านมา
1. Working with an aggressive Tank. 2. Positioning and angles. 3. Applying pressure in the correct places. 4. Coalescence timing and target priority.
Overwatch 2 Gold 5 Console Moira VOD Review - Busan
มุมมอง 209วันที่ผ่านมา
1. Positioning and standing out in the open. 2. Using Fade as a tool to gain an advantage, not a crutch. 3. Getting off the objective.
Overwatch 2 - Moira's Beam is NOT Lock-On.
มุมมอง 2.7Kวันที่ผ่านมา
Feel free to reference this when one of the bottom dwellers on r/overwatch tries to tell you Moira's damage beam locks.
Overwatch 2 Platinum 4 Console Moira VOD Review - Eichenwalde
มุมมอง 157วันที่ผ่านมา
1. Friendly and enemy space. 2. Positioning and standing in the open. 3. Fading to cover. 4. Coalescence timing and target priority.
Overwatch 2 Silver 1 PC Moira VOD Review - Hollywood
มุมมอง 15414 วันที่ผ่านมา
1. Positioning and cover. 2. Angles. 3. What is value? 4. Get off the objective.
Overwatch 2 - Play for the team you have, not the team you want.
มุมมอง 69014 วันที่ผ่านมา
Here's a breakdown of how NOT to play Tank. I went 40-4 and we almost lost because I wasn't adapting to my team.
Overwatch 2 Diamond 4 Console Moira VOD Review - New Junk City
มุมมอง 11021 วันที่ผ่านมา
1. Positioning and standing in the open. 2. Ignoring the enemy Tank. 3. Getting off the objective. 4. Cooldown and ultimate usage.
Overwatch 2 Gold 4 PC Moira VOD Review - Colosseo
มุมมอง 14121 วันที่ผ่านมา
1. What to look for when reviewing your games. 2. Positioning relative to enemy hero choice. 3. Fade jumping and high ground.
Overwatch 2 Silver 2 PC Moira VOD Review - Route 66
มุมมอง 7921 วันที่ผ่านมา
1. How significantly your mental state affects your performance. 2. Timing aggressive plays. 3. Awareness of your team is just as important as awareness of your enemy.
Overwatch 2 Bronze 4 PC Moira VOD Review - Numbani
มุมมอง 109หลายเดือนก่อน
Overwatch 2 Bronze 4 PC Moira VOD Review - Numbani
Overwatch 2 Master 5 PC Moira VOD Review - Watchpoint: Gibraltar
มุมมอง 249หลายเดือนก่อน
Overwatch 2 Master 5 PC Moira VOD Review - Watchpoint: Gibraltar
Overwatch 2 Diamond 5 Console Moira VOD Review - Survasa
มุมมอง 116หลายเดือนก่อน
Overwatch 2 Diamond 5 Console Moira VOD Review - Survasa
Overwatch 2 Master 5 Console Moira VOD Review - King's Row
มุมมอง 106หลายเดือนก่อน
Overwatch 2 Master 5 Console Moira VOD Review - King's Row
Overwatch 2 Bronze 4 PC Moira VOD Review - Busan
มุมมอง 67หลายเดือนก่อน
Overwatch 2 Bronze 4 PC Moira VOD Review - Busan
Overwatch 2 Gold 2 Console Moira VOD Review - Shambali Monastary
มุมมอง 79หลายเดือนก่อน
Overwatch 2 Gold 2 Console Moira VOD Review - Shambali Monastary
Overwatch 2 Diamond 3 Console Moira VOD Review - New Queen Street
มุมมอง 84หลายเดือนก่อน
Overwatch 2 Diamond 3 Console Moira VOD Review - New Queen Street
Overwatch 2 Gold 2 Console Moira VOD Review - Dorado
มุมมอง 255หลายเดือนก่อน
Overwatch 2 Gold 2 Console Moira VOD Review - Dorado
Overwatch 2 Grandmaster 3 Console Moira VOD Review - Watchpoint: Gibraltar
มุมมอง 497หลายเดือนก่อน
Overwatch 2 Grandmaster 3 Console Moira VOD Review - Watchpoint: Gibraltar
Overwatch 2 Silver 5 PC Moira VOD Review - Paraiso
มุมมอง 380หลายเดือนก่อน
Overwatch 2 Silver 5 PC Moira VOD Review - Paraiso
Overwatch 2 Platinum 2 PC Moira VOD Review - Route 66
มุมมอง 1462 หลายเดือนก่อน
Overwatch 2 Platinum 2 PC Moira VOD Review - Route 66
Overwatch 2 Diamond 2 Console Moira VOD Review - Colosseo
มุมมอง 2012 หลายเดือนก่อน
Overwatch 2 Diamond 2 Console Moira VOD Review - Colosseo
Overwatch 2 Platinum 2 PC Moira VOD Review - Route 66
มุมมอง 1182 หลายเดือนก่อน
Overwatch 2 Platinum 2 PC Moira VOD Review - Route 66
Overwatch 2 Gold 4 Console Moira VOD Review - Colosseo
มุมมอง 1152 หลายเดือนก่อน
Overwatch 2 Gold 4 Console Moira VOD Review - Colosseo
Overwatch 2 Diamond 5 PC Moira VOD Review - Route 66
มุมมอง 1862 หลายเดือนก่อน
Overwatch 2 Diamond 5 PC Moira VOD Review - Route 66

ความคิดเห็น

  • @AdrenResi
    @AdrenResi วันที่ผ่านมา

    i specifically remember testing ow1 moira and that was ever so slightly lock on but yeah not like it matters now

    • @OWReactorCritical
      @OWReactorCritical วันที่ผ่านมา

      Her beam hasn't changed since release.

  • @memozone10
    @memozone10 2 วันที่ผ่านมา

    You teach me alote bro.. keep going plz

  • @wwerty234
    @wwerty234 3 วันที่ผ่านมา

    he also is maxing his heals its almost like he doesn't know moira does heal over time

  • @notice7009
    @notice7009 4 วันที่ผ่านมา

    Thanks for the helpful tips and praise, it was nice to hear that I will climb easily. Regarding my 1v1s, I win duels 90% of the time and if I don’t win, then I don’t duel again. I win because I understand how bad platinum plays and that's why I can take such risks. The problem with using my ult is most likely due to the fact that I haven't played Moira that much before, I only have 15 hours on her and so I can sometimes do stupid shit

  • @amanormaybeadragon
    @amanormaybeadragon 5 วันที่ผ่านมา

    Good video, enjoyed watching

  • @carnagesandwich6831
    @carnagesandwich6831 6 วันที่ผ่านมา

    Little embarassing to admit but this was me in the video! Thank you so much for the advice I'm definitely going to keep these in mind while playing my next ranked games

    • @OWReactorCritical
      @OWReactorCritical 6 วันที่ผ่านมา

      Don't be embarrassed! We're all here to learn, and having someone else watch your games is one of the best ways to do that. Asking for and accepting feedback already makes you better than most players in this game, so be proud of it!

  • @cepculx9181
    @cepculx9181 7 วันที่ผ่านมา

    Hey thanks for the review I’ll try improving and I’ll send another I’m currently masters 3 on dps btw

  • @shifty509
    @shifty509 9 วันที่ผ่านมา

    this whole video is literally just 'well actually its technically not'. you know what people mean by lock on. call it soft lock or whatever its still an easy beam to use that requires very little skill to aim with. this is why you dont see montages of people having cracked moira aim because there is no aim.

    • @OWReactorCritical
      @OWReactorCritical 9 วันที่ผ่านมา

      Cool. It doesn't lock on. It's apparently important enough for people to take the time out of their day to argue that it is, so I'll take the time out of my day to prove it's not. I am the first person to say Moira doesn't require aim, and I frequently say so because that's why I play her.

  • @TheLindholmLad
    @TheLindholmLad 10 วันที่ผ่านมา

    So the beam is technically bigger….but it’s visualized as a lock on beam?

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      Because it's a fluid visual, it snaps to the center of the player model when it's within the hit box. The actual beam (unseen) behaves the exact same way as the other beam weapons.

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      th-cam.com/users/clipUgkxhliHkqB0hD_ouLw3FWNsLPgXEV4q-7Nc?si=8wDWZQWrwPLPm1SB

  • @DarthSpock1
    @DarthSpock1 10 วันที่ผ่านมา

    You are 100% correct, though I understand why some people think it. You can see it in the video even. I assume for aesthetic reasons, when the beam is in line with the hitbox the ANIMATION does indeed "lock" on to the center mass of the target, which would of course give the illusion of an aim-assist soft lock. But again, you're right, if the cross hair ain't touching the hitbox, nothing's gonna happen.

  • @REALGOODCOMMS
    @REALGOODCOMMS 10 วันที่ผ่านมา

    I've been saying this for the longest time but everyone just said "nope your wrong" and blocked me.... But now? I SHALL HAVE THE LAST LAUGH AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHA

  • @idiomrat
    @idiomrat 10 วันที่ผ่านมา

    i just tested this in the practice range and it does indeed lock on when the mouse is not on the enemy, it's less evident with large hitbox heroes like roadhog but is still there

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      Visual indicator only

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      th-cam.com/users/clipUgkxhliHkqB0hD_ouLw3FWNsLPgXEV4q-7Nc?si=8wDWZQWrwPLPm1SB

    • @idiomrat
      @idiomrat 2 วันที่ผ่านมา

      @@OWReactorCritical interesting, so it has a bigger hitbox but doesn't lock on?

    • @OWReactorCritical
      @OWReactorCritical 23 ชั่วโมงที่ผ่านมา

      @@idiomrat Correct! It's confusing because Moira's beam has a fluid visual and none of the other non-locking beams do.

  • @bobbybeaudoin
    @bobbybeaudoin 10 วันที่ผ่านมา

    Loved the whole thing, eyes opening

  • @spicygirlfriend
    @spicygirlfriend 10 วันที่ผ่านมา

    genji mains when they have a counter "ItS bRoKeN"

  • @Vermillion808
    @Vermillion808 10 วันที่ผ่านมา

    It's just a fat beam that visually moves, it misleads you into thinking she's a lock-on beamer

    • @superhassan11able
      @superhassan11able 9 วันที่ผ่านมา

      It has an animation where it "locks" on to the center of the body but it's just deceptive. It's exactly like zarya and syms beam except a difference in animation No animation when no damage, center animation when dealing damage

  • @shookcanuk7255
    @shookcanuk7255 10 วันที่ผ่านมา

    Respectfully a few days ago when I was playing Moira, I hit an enemy with my damage beam that was in my blind spot, literally behind me...from farther away you need to aim a bit but the closer you get it does in fact lock on

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      Nope. Anything you thought was lock-on was visual indicators only. The mechanic behind the beam doesn't auto target.

    • @shookcanuk7255
      @shookcanuk7255 10 วันที่ผ่านมา

      @@OWReactorCritical I've gotten elims behind me without orbs, while the enemies in front I aim it normally but from close up it bends to go beside and behind me...maybe it's a bug but it happens almost every game, the only exception being when I don't get overly aggressive and don't go for almost guaranteed death flanks

    • @codytheconfusedhuman
      @codytheconfusedhuman 10 วันที่ผ่านมา

      ​@@shookcanuk7255 That's literally impossible, you can't kill someone behind you with your beam when targeting someone in front. The beam doesn't work like that, not at all. If you insist it's because of teh beam, it must be a bug, even if I've never seen anyone report it, because frankly, I have never seen it happen. Maybe you confused someone getting killed behind you by someone else for your kill. Kills also still count as kills/assist if help get the enemy down, i.e. getting them low enough for someone else to kill them. You might have confused it with that. But I guarantee you, Moira's beam is not a lock on and it certainly doesn't do a 180 degrees turn.

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      th-cam.com/users/clipUgkxhliHkqB0hD_ouLw3FWNsLPgXEV4q-7Nc?si=8wDWZQWrwPLPm1SB

  • @nyarla77
    @nyarla77 10 วันที่ผ่านมา

    Thank you ❤

  • @Hideaway.02
    @Hideaway.02 10 วันที่ผ่านมา

    Oh this is my gameplay! This is all super helpful thank you! I really have been wanting to rank up so I'll definitely apply ur advice! I will admit I'm pretty tunnel visioned so I'm pretty oblivious when I'm fighting, I'll be sure to work on it :D

    • @dhanhanTTV
      @dhanhanTTV 8 วันที่ผ่านมา

      Try to actively think while playing

  • @SouljahAsh
    @SouljahAsh 10 วันที่ผ่านมา

    its practically silent aim you dont need to be aiming anywhere near the model to deal damage

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      Cool. Completely irrelevant to the lock-on beam discussion.

    • @LoyalNightmare420
      @LoyalNightmare420 6 วันที่ผ่านมา

      @@OWReactorCritical Lock on does not mean it stays on, lock on snaps to the target

    • @OWReactorCritical
      @OWReactorCritical 5 วันที่ผ่านมา

      @@LoyalNightmare420 That's exactly what lock on means but It doesn't snap either. The visual indicator snaps to the center of the player model, but not the actual beam. The actual beam is invisible and a straight line from the Moira to the enemy. It does not curve or move around like the lock-on beams do.

  • @onekn1ghtstands105
    @onekn1ghtstands105 10 วันที่ผ่านมา

    Ive tried to explain this to golds/plats multiple times, will send them this, ty!

  • @chaoticdemon7357
    @chaoticdemon7357 10 วันที่ผ่านมา

    i have 46 hr in moira and i can say its not lock on

  • @afterthought9538
    @afterthought9538 10 วันที่ผ่านมา

    Its crazy how people still don't know lol. Like yeah, granted, the mechanical requirement is many times lower than most heroes in the game since it's kinda just a massive beam, but it doesnt even compare to old Sym, which was in fact lock-on. I do however understand the frustration of dying to Moira though. I can just do whatever I want with my WASD keys without losing any damage.

  • @makianasilva
    @makianasilva 10 วันที่ผ่านมา

    Isn't this the most obvious thing ever? Moira was my first hero and even then I knew...

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      Apparently not. Read through the comments here and the post I made about it in r/moiramains. There are absolutely people who, after watching this video, still believe her beam locks on. You can lead a horse to water...

  • @supersoaker317
    @supersoaker317 10 วันที่ผ่านมา

    Not lock on but I've definitely been killed through walls with that moira beam. Like it was still on my character through a wall.

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      That's a pretty common ping issue as the servers favor the shooter. That happens with every hero, not just Moira.

    • @supersoaker317
      @supersoaker317 10 วันที่ผ่านมา

      @@OWReactorCritical sounds right I have pretty bad ping most of the time

  • @abrawolf
    @abrawolf 10 วันที่ผ่านมา

    Tbf, it does LOOK like it locks on because of the animation, doesnt mean it actually does though

  • @AntivenomOW
    @AntivenomOW 11 วันที่ผ่านมา

    Can you do one for Mei? 🤪

    • @OWReactorCritical
      @OWReactorCritical 11 วันที่ผ่านมา

      What confuses people about Mei? I've never heard a complaint about her weapon.

  • @avananana
    @avananana 11 วันที่ผ่านมา

    People who believe that Moira's beam is lock-on clearly didn't play during the OG days when that Symmetra beam would absolutely melt people even if Symmetra was looking 180 degrees in the wrong direction.

  • @vantablack7512
    @vantablack7512 11 วันที่ผ่านมา

    Dude she’s my second most played character and I didn’t know it wasn’t lock on.

  • @PhemonenalM
    @PhemonenalM 11 วันที่ผ่านมา

    th-cam.com/video/so4RP3bVMio/w-d-xo.htmlsi=otWA8pHJRK99-Idc 13:18 for the discussion on battle lines. Can't recall what I had for breakfast, but I remembered listening to Critical talk about battle lines on a Nepal map. Memory is a weird thing.

    • @OWReactorCritical
      @OWReactorCritical 11 วันที่ผ่านมา

      LOL, I do the same thing! Thank you for linking it 🙂

  • @breeberries
    @breeberries 11 วันที่ผ่านมา

    Thank you for this! It gets so tiring having to explain this over, and over.

  • @Gwenyfhar007
    @Gwenyfhar007 11 วันที่ผ่านมา

    A little bit louder for those Genji and Pharah mains. 😂

    • @srvsxx595
      @srvsxx595 11 วันที่ผ่านมา

      pharah?

    • @OWReactorCritical
      @OWReactorCritical 11 วันที่ผ่านมา

      I've definitely sucked Pharahs out of the sky, lol.

    • @Capn_Lyssa
      @Capn_Lyssa 10 วันที่ผ่านมา

      ​@@OWReactorCriticalEspecially with that range increase 😩

    • @OWReactorCritical
      @OWReactorCritical 10 วันที่ผ่านมา

      @@Capn_Lyssa What range increase? Moira's damage beam as always been 20 meters.

    • @Capn_Lyssa
      @Capn_Lyssa 10 วันที่ผ่านมา

      I could have sworn someone said it got buffed to 25m at some point. Must have been mistaken. Either way, bane of the overextended pharah

  • @electrollama2127
    @electrollama2127 11 วันที่ผ่านมา

    th-cam.com/video/1hLbceyuF_o/w-d-xo.htmlm15s for KarQ giving a visualization and confirming that Moira's beam is NOT lock-on.

  • @schwolmart
    @schwolmart 11 วันที่ผ่านมา

    This is the kind of content I got that bell rung for

  • @schwolmart
    @schwolmart 11 วันที่ผ่านมา

    Silver players be like "nuh uh"

  • @C0rran05
    @C0rran05 11 วันที่ผ่านมา

    Dang it, I had a whole comment noting specific points you brought up and thanking you for them, then I accidently clicked on the 'next video suggestion' when i meant to pause at the end, lol. A couple things I had said, the first junk trap I actually saw and carefully avoiding until I felt that specific engagement was over, so I actual had a rare instance of seeing the junk trap there. All the others, you were preretty much on point. I'm not very good at discerning junk traps. For some reason I just don't see them a lot of the time. And I actually laughed that time he caught me and did nothing because I'm just staring up at him like 'okaaaaayy...you gonna kill me yet?' Definitely something to work on, and when i DO see them, I need to ping them better. I'd never thought of it as a 'battle line', so I will work to incorporate that. I've been working on being out in the open less already, but I clearly have a long way to go, and keeping the battle line in mind will help a to supplement that mentality. Thank-you very much! (and I'll keep the advice from Awkward in mind, but I don't watch his content specifically because he engages in unranked to GM content). I usually play more reserved and was particularly aggressive this game, but I still definitely need to hear that advice so I can use it better going forward, because even in my less agressive games, I know I am still lacking in awareness of the battle line, so I really think it will help me there. Coal. Keeping in mind what you said, I see what you mean. I used to hold it for a long time, but I actually heard from you once (I think when you were talking to someone on reddit?) not to just hold it, and I perhaps overcompensated, lol. I've gotten in the mindset of 'even a slight advantage, use it'. I will work on fixing this and using it more purposefully and with clear intent. And I originally said in my accidently deleted comment that I will be more choosy on when I use it as a saving mechanism, but then three minutes later in the vid you specified NOT to use it that way, so I will keep that in the forefront of my mind now as well. Lastly, just an overall thank-you. I had an impression that how 'well' I did felt artificial, that I was getting away with things I shouldn't be. I think I even said to my wife that I shouldn't be able to get away with a couple of those plays. I think I ended up being more aggressive as I realized that, and of course it cost me. I specifically didn't share the overall stats for the game when I made my reddit post because I didn't want anyone there saying 'great job' based on the stats, which showed me getting the highest elims in the lobby this game, which we both know isn't the most reliable way to say how good you did in a game. This is something you said in yout Hog video I was watching earlier today. (You also spoke about positioning alot there as well, so watching this right after is reinforcing several of your points really well) And I really like the line about 'they can't hit you, wait until you get into a rank where they can'. I'm pretty sure this and positioning are a large part of why I dropped and kept dropping from my prior masters rank, and why the reset dropped me all the way from diamond to plat. So thank-you. I'm going to work on the things you said and try to avoid bad habits that I've developed. Thanks for taking the time. Hopefully in a couple months or so I'll be able to send you a new vid from a higher rank and I can keep climbing. GGs.

    • @OWReactorCritical
      @OWReactorCritical 11 วันที่ผ่านมา

      You can use Coalescence as soon as you get a slight advantage, but trying to beam down the enemy Tank isn't adding value. Shift your target priority to someone you can more easily pressure. Being aggressive is fine in the right setting, but it has nothing to do with being out of position. Aggression still requires cover and planning!

  • @C0rran05
    @C0rran05 11 วันที่ผ่านมา

    Holy crap, I did NOT expect to see this up already. Thanks! And hey! I wasn't ogling the mercy! I was telling them I was jealous of the skin.

  • @Electrified1337
    @Electrified1337 14 วันที่ผ่านมา

    Thanks for the very long effort review ❤ The reason why I kept on staying at payload was because I didn’t know where to go at 😅 My play style was built up in open queue (my first top gameplays was open queue where most of the role queue top 500 players are put in a lobby) so I mostly follow open queue play style which is bad 😢 The reason why I ult on kiriko was I thought her team was near to me so I could kill both (I didn’t know her team moved that far 😢) The reason why I walked into the tire was as soon as I heard his ult and I found my position Is quite near him, I just want to go flank him and kill him while he’s finding someone, after that I can flank his teammates I will work on the advice you have given in the review, and I will try to actively thinking where shall I go. I hope I will get out of silver in no time 😊❤

    • @MegaJdogg1234
      @MegaJdogg1234 12 วันที่ผ่านมา

      You got this!!

  • @PhemonenalM
    @PhemonenalM 14 วันที่ผ่านมา

    There was only one point in this game where I think you misread your team, which was first point defense. After you ulted, you pushed into their spawn. You called it trolling, but I think you recognized that you had numbers and saw an opportunity to stagger them as they came out of spawn. You made an aggressive play, but your team was passive, and so you fell over. If your team followed up, you'd have have survived, and had a numbers advantage in a team fight where you had also just forced out cooldowns. Possibly the right play, but with the wrong team to execute it. But - that wasn't the point you identified as the one where you should have changed your approach. The point that you identified was third point defense. Right after stuffing them back into spawn, some of your team wanted to hold close while you rotated back up to the high-ground. You expressed that, with about 1:36 left on the clock, you should have held close with your team. I disagree with you, and I think what happened from there onwards really shows the value in the play that you did make. Your Junk and Pharrah died quickly. If you held close with them, you might have just joined them. Instead, by controlling the high ground, you denied the Sombra who tried to translocate up there twice (almost assuredly to try to drop a good EMP on your team). You chased the Sombra (who later used EMP to counter Pharrah and only got her and you in it), and you caused enough damage to the Sombra to pressure out lamp. That led to effective ults from Junkrat and Illari, both of whom ulted from the relative safety of the high ground that you controlled for them. You were able to follow up on the Illari ult because you had good angles from the high ground, and you were able to easily dispose of the Reaper after they solo ulted a 1HP Illari (probably out of frustration at having no opportunity to drop that down from above). Overall, by taking and controlling that high ground, you denied the enemy team the space they wanted, created favourable circumstances for you and your team, and enabled your team to pop off. They were never really all that close to capping. If, instead, you were wiped with your team trying to hold close, then your fat hog ass would have struggled to get back to that high ground, and it could have been a very different game.

    • @OWReactorCritical
      @OWReactorCritical 14 วันที่ผ่านมา

      The first point defense I was trolling because I should have known my team wasn't going to follow up. Because, think about it, what was the better play there? Do the Diamond+ thing and stagger the enemy team but then die in the process because of my Gold teammates, or fall back and live since my passive team wasn't going to go with me? That's the whole point of this video - Making the "right" decisions can lead to unfavorable outcomes. I am fully confident that had I played to my team instead, the enemy team would have never captured the first point. The keyword to your next point is "if." I 100% agree with you that my holding the high ground was the "correct" choice, since "if" I died holding the low-ground corner, we'd be in a bad situation. However, since I know when to disengage and my team doesn't (hence the Junkrat getting hacked/virus and the Pharah 1v1ing a Reaper in a corridor), I am SIGNIFICANTLY less likely to die when getting engaged. So, if I stay with or ahead of my team, I control the engagement, thus preventing my teammates from putting themselves in that the situations they did. In other words, and as I say in the video, I'm saving them from themselves. It's an incredibly abstract concept and I don't think I did a great job of explaining it, but it's definitely what is holding many people back from climbing out of the metal ranks.

    • @PhemonenalM
      @PhemonenalM 14 วันที่ผ่านมา

      @@OWReactorCritical For first point, I agree that was a good example of playing to the team you have and not the one you want. I will say though, that's a really hard one to predict. It's early in the game, so you don't yet have a feel for whether your team is going to follow up, and you were presented with a very narrow window of opportunity that required a decisive play if it's to be successful. For third point, I look at the ults they had, and I can't help but think it's at least possible that you'd get caught up and killed in some kind of Flux/Death Blossom/EMP combo; or if not killed, that you might not be able to slip the pressure or push them back enough to reclaim the high ground that was so integral to winning the team fight. With the benefit of hindsight and opportunity for a do-over, would you have dropped down to hold close when you saw your Pharrah and Junk holding close at the 8:18 mark?

    • @OWReactorCritical
      @OWReactorCritical 14 วันที่ผ่านมา

      You're thinking in terms of playing against another Diamond team, not a Gold one, and that's what makes interpreting my decisions in this video so challenging. Holding that corner would have been better because I still have an escape route, including a mega health pack. They didn't have anything that could overwhelm me that quickly, so forcing them into that choke would be in my favor. If I were against a higher-ranked team it would be bad because they'd likely focus on me because I'm out of position. However, this is not a higher-ranked team. They don't focus and are easy to deal with if I force them into one spot. There isn't a great example of me doing this in the video, but the second-point defense is somewhat close because you can see me singlehandedly taking them down one by one. My death there was because of a positioning mistake. Had I stayed closer to cover near the mega, I most likely would have lived there and held them up for that fight.

    • @PhemonenalM
      @PhemonenalM 13 วันที่ผ่านมา

      ​@@OWReactorCritical For what it's worth, I have no idea what a Diamond game looks like. My frame of reference is mostly Gold and, only recently, Plat. My experience in those ranks is that players are generally okay mechanically, so you need to respect that they can hit their shots, but that they lack some game-sense/awareness, positioning, and target focus. As a player with mediocre mechanical skill, exploiting those weaknesses are where I find my value, and your VOD reviews have been very helpful to me in identifying how to do that well. I have a lot of respect for your opinion on this, and you might be right that you could have successfully held close for the duration of the game and denied some cart progress as a result. But I also think the downside risk of that play was that the enemy team caps 3rd point. Respecting that they can hit their shots, and with Flux/rock available as a CC, the potential to be hacked out of healing yourself, the burst from Reaper (with or without ult) and a potential virus or EMP, I think you may be underestimating the possibility of getting focused down and falling over before reaching the Mega (a mirror to 2nd point defense). As you expressed in the VOD, it's a trek for Hog to get back to the high ground, so if you were killed, you might never be able to reclaim it, and without you there, the Illari and Junk might not follow (or be able to stay there) and might have less effective ults; and the enemy could have claimed that high ground to their advantage -- we know Sombra wanted it and Bap wasn't allergic. It's impossible to know for certain, but from my vantage, holding that high ground created a significant tactical advantage that swung the fight and secured a third point hold for your team, which made it very winnable without overtime. I think sacrificing some cart progress (and the lives of your out-of-position DPS) was a worthy exchange to secure the position and the hold.

  • @mlgtactics9911
    @mlgtactics9911 15 วันที่ผ่านมา

    Good tips, sometimes its difficult to sync with your team as tank since they are behind you. Laughed at 23:51

  • @boosterbrosllc4681
    @boosterbrosllc4681 16 วันที่ผ่านมา

    I like these! Keep it up dude. Also dive more into strategy stuff, I know I’d like it!

  • @crfisherman12
    @crfisherman12 16 วันที่ผ่านมา

    I get what you are trying to say with this video but I keep going back and forth about it being “right”. I’ve always heard if you want to rank up with Moira you need to play like the rank above. I’m a diamond moria (thanks to your help haha) and a silver tank. I’ve lost plenty of “40-4” games as tank which is extremely frustrating. It’s tough to play down though since the plays are random while higher ranks have some more structure and strategy. Not sure what the right answer is

    • @OWReactorCritical
      @OWReactorCritical 16 วันที่ผ่านมา

      You're not playing down; you're adjusting your play style to make up for your team's weaknesses. I do the same thing on Moira. One of the defining points of this video is that going 40-4 means absolutely nothing if you aren't adapting to your team.

  • @frozenfury0
    @frozenfury0 18 วันที่ผ่านมา

    I'm not really convinced that playing as a team at the sacrifice of the right play is best. It seems playing as a team leads to alot of nothing going on, at least as a Tank especially Hog who is his own support you can press forward if you have a 1, 2 person advantage. As a support or dps if you are up and try to play aggressive (the right play) you risk feeding but also it can lead to encouraging your team to go forward, while if you stay and wait for your tank to lead they often take so long that the advantage you had disappears or your team unnecessarily ults especially in low rank where mercy is very prevalent and frequently can get blatant rezes off.

    • @OWReactorCritical
      @OWReactorCritical 18 วันที่ผ่านมา

      I would never wait for my Tank to lead if they showed they were incapable of timing their plays correctly. The points I made about how I'm playing on Tank are equally valid for the other roles. You can absolutely create space and apply pressure with the other roles, making up for a Tank's inability to do the same.

    • @frozenfury0
      @frozenfury0 18 วันที่ผ่านมา

      @@OWReactorCritical Well the big ones to me is king's row first choke and eichenwalde first choke, you would go through the choke then ahead of your tank? I'm interested in more videos like this keep up the great content 👍

    • @OWReactorCritical
      @OWReactorCritical 17 วันที่ผ่านมา

      Yes! I actually have a video of me doing exactly that on King's Row as Moira. If you go into the My Gameplay play list, there's a video of me playing in Gold on King's Row and you'll see me go through the choke first when we are attacking.

    • @benshapirosdiapers3420
      @benshapirosdiapers3420 17 วันที่ผ่านมา

      5 people doing shit play is better than 1 person doing the right thing and 4 people doing shit things, unless you are significantly better than your lobby

  • @lolosity314
    @lolosity314 21 วันที่ผ่านมา

    Thank ya kindly :) It definitely didn’t look like a diamond game aha, it was EU, console and the early hours of the morning so we didn’t have out best and brightest in that lobby (me inclusive of course). I’ll definitely try and implement all of that, i can really tell how big of a problem positioning is now you point it out. With me damaging the dva a lot that game, that’s mostly because a lot of them around my rank are really reliant on DM so any beam (or suck in this case) can quite easily do a lot of damage. Would you say that’s generally a good idea or i should (almost) always go for the squishies?

    • @OWReactorCritical
      @OWReactorCritical 21 วันที่ผ่านมา

      Yeah, I'd almost always avoid the Tank. Your damage is better focused on someone else because if the Dva uses her matrix up she's probably dead anyway, and you don't do enough damage to overwhelm her while she's using it, especially if she's getting healed.

    • @lolosity314
      @lolosity314 21 วันที่ผ่านมา

      @@OWReactorCritical Thanks! One last question i’ve just thought of if you don’t mind. Are there any particular stats I wasn’t to be trying to get like a certain healing, damage, deaths or kills per 10? Obviously you want 0 deaths and infinite kills but something that is actually going to happen. I usually try for 5 deaths per 10 and ~11k healing per 10 but i’m sorta lost on everything else. Or is it just best to focus on the gameplay and the stats will follow?

    • @OWReactorCritical
      @OWReactorCritical 21 วันที่ผ่านมา

      Stats don't matter. Just focus on creating value and you'll climb 👍🏼

  • @user-nf1bk7wn6o
    @user-nf1bk7wn6o 27 วันที่ผ่านมา

    Just checked player’s profile, I found that the 3 stacks were bronze 1 last season, silver 2 this season, opponent’s tank was gold 1 last season, and 2 dps were plat 2, plat 3 last season 😮 I guess even there was a big rank difference, if I had strong mentality I might be able to turn the tables. I will definitely not give up and try my best next game 🔥

    • @OWReactorCritical
      @OWReactorCritical 26 วันที่ผ่านมา

      Forget about them. Focus on yourself and keep pushing.

    • @user-nf1bk7wn6o
      @user-nf1bk7wn6o 26 วันที่ผ่านมา

      @@OWReactorCritical Okay!

  • @user-nf1bk7wn6o
    @user-nf1bk7wn6o 27 วันที่ผ่านมา

    Thanks for the review! ❤ I definitely found my mentality is getting weaker before and I’m easily getting frustrated I will work on that and try my best to improve Thank you and subbed❤❤ (The reason why I sometimes had awareness but other times I got no clue was because I didn’t find my headphone when the game started so I just decided to play with audio off 😢)

  • @YeCurry0
    @YeCurry0 28 วันที่ผ่านมา

    Nice!

  • @Electrified1337
    @Electrified1337 28 วันที่ผ่านมา

    Spamming left right click looks pretty cool (I used to do that), then when I watch my replay I just feel wtf so I stopped doing that. I am not the person who is getting reviewed, I’m just another random player

  • @Zubey_15
    @Zubey_15 29 วันที่ผ่านมา

    I would like to see one of these in season 9 now with how different the game is now

    • @OWReactorCritical
      @OWReactorCritical 29 วันที่ผ่านมา

      I've been considering it but I think I'm going to wait until season ten to touch that account again. This was the first season of the major changes, so I feel like they might make a few more significant changes next season as they figure out what works.

  • @fr3quensy
    @fr3quensy หลายเดือนก่อน

    Thanks for the review, I never really thought about just jumping off the map being the correct play sometimes.

  • @Lucky_Drive
    @Lucky_Drive หลายเดือนก่อน

    "6000 edpi is low"....are you sure about that Critical haha. Many of the GM or above streamers I watch have an edpi of around 3000-4000. Theres also a video analysis by Struth Gaming that shows the average pro player edpi is 4160. Amyway though great video! Good tips.

    • @OWReactorCritical
      @OWReactorCritical หลายเดือนก่อน

      Yeah, I was off by a bit, lol! I actually just talked about it in the most recent Master 5 vod review. I'm trying to learn Ashe and found out my sensitivity was actually pretty high. I lowered mine from 4200 to 2880. I've seen people with 10k+ eDPI, so my frame of reference was off!