Michael Coorlim
Michael Coorlim
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Super Mario Bros being Bros
Narrative analysis of a game with little narrative to analyze. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html
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Shorter lighter game this time around, as a bit of an experiment. Let me know if you think this "works" and I'll do more quickie analysis of story-light games in the future.
If you're interested in supporting my creative output and want access to early releases and the like, consider becoming a channel member:
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มุมมอง: 569

วีดีโอ

Déjà Vu: Have I Covered This One?
มุมมอง 8413 หลายเดือนก่อน
It might just be the first point n' click adventure game. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html 1985's Deja Vu: The Nightmare Begins is the first game in ICOM Simulations's MacVenture series. While primarily remembered for its awkward NES port, the game arguably did for graphic adventure games what Infocom did for text adventures, essentially creating the point n' click interface. Her...
The First Computer RPGs [1975]
มุมมอง 1.1K5 หลายเดือนก่อน
The growth and development of computer RPGs on the PLATO network.Consider subscribing to the channel. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Featuring: Pedit5, Orthank, The Game of Dungeons, and Moria Want to try these ancient games out? Go to www.cyber1.org/ index.asp where they're running a PLATO network. Request a login, download the PTERM emulation software, and log in. They have p...
Oops, all Pong: Console Gen 1 [1975]
มุมมอง 5595 หลายเดือนก่อน
A history of the first games you could hook up to your television. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Michael Coorlim is a science fiction author and game developer. You can find my work here: www.mcoorlim.com If you're interested in supporting my creative output and want access to early releases and the like, consider becoming a channel member: th-cam.com/channels/PeDM2RA_lyVQmjuR...
Before Space Invaders: A Brief History of Taito [1974]
มุมมอง 5306 หลายเดือนก่อน
Consider subscribing to the channel. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Michael Coorlim is a science fiction author and game developer. You can find my work here: www.mcoorlim.com If you're interested in supporting my creative output and want access to early releases and the like, consider becoming a channel member: th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.htmljoin Sources: Sourc...
The Rise and Fall of Ramtek [1974]
มุมมอง 4366 หลายเดือนก่อน
From medical imaging to Pong clones. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html You can find my work here: www.mcoorlim.com If you're interested in supporting my creative output and want access to early releases and the like, consider becoming a channel member: th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.htmljoin Sources: Sources: Alexander Smith, They Create Worlds, CRC Press, 2019 Jamie L...
Attack of the Pong Clones [1973]
มุมมอง 5K6 หลายเดือนก่อน
After Pong came the first clones. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Electromechanical arcade game developers had been making clones of each others' games for years - but when Pong came along, it was easier than ever. If you appreciated the video and want to buy me a coffee: ko-fi.com/mcoorlim If you're interested in supporting my creative output and want access to early releases a...
Pong - The Game that Started it All [1972]
มุมมอง 4957 หลายเดือนก่อน
Last 20-30 seconds of outro are cut off for some reason. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html A brief history of Pong. If you're interested in supporting my creative output and want access to early releases and the like, consider becoming a channel member: th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.htmljoin Sources: Alexander Smith, They Create Worlds, CRC Press, 2019 Howard Warshaw,...
Lurking Horror: Infocom's Only Horror Game
มุมมอง 2.1K8 หลายเดือนก่อน
Did Activision ruin Infocom? Subscribe to the channel th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Lurking Horror is Infocom's 26th game and one of the first produced under their new corporate owners, Activision. Released at a time when the company was already losing ground to the popularity of graphic adventure titles, can they pull off one last great interactive fiction title? Digital Anti...
Final Fantasy: The One that Started It All
มุมมอง 2.6K8 หลายเดือนก่อน
This is a narrative analysis of Final Fantasy for the Nintendo Entertainment System, a game that created many of the console RPG genre tropes that gamers would take for granted over the next few decades. Consider subscribing to the channel. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Played with a 2x exp and gold romhack. If you appreciated the video and want to buy me a coffee: ko-fi.com/m...
The People's Computer Company [1972]
มุมมอง 61110 หลายเดือนก่อน
Driving a mainframe around in the back of a van to teach kids to code. Consider subscribing to the channel. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html A bit of video game and computer history. Michael Coorlim is a science fiction author and game developer. You can find my work here: www.mcoorlim.com If you appreciated the video and want to buy me a coffee: ko-fi.com/mcoorlim If you're inte...
Dragon Warrior Narrative Analysis: Come grind with me
มุมมอง 2.5K11 หลายเดือนก่อน
A Princess's Love is the Finest GPS. Consider subscribing to the channel. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Dragon Warrior name stats math: guides.gamercorner.net/dw/name-stats/ This is an analytical playthrough of Dragon Warrior, the US localization of the seminal work in Japan's console RPG industry, providing an example of the genre in its most approachable form and introducing...
The Arcade Race: Computer Space vs Galaxy Game [1971]
มุมมอง 68011 หลายเดือนก่อน
In 1971 two ports of the same mainframe game vied to become the first arcade coin-op. Consider subscribing to the channel for more video game history. th-cam.com/channels/PeDM2RA_lyVQmjuR5Aq5ww.html Michael Coorlim is a science fiction author and game developer. You can find my work here: www.mcoorlim.com If you appreciated the video and want to buy me a coffee: ko-fi.com/mcoorlim If you're int...
Ultima IV Narrative Analysis [Part 2]
มุมมอง 6Kปีที่แล้ว
Ultima IV Narrative Analysis [Part 2]
Ultima IV: Quest of the Avatar's Ethical Loopholes part 1
มุมมอง 15Kปีที่แล้ว
Ultima IV: Quest of the Avatar's Ethical Loopholes part 1
The First Home Console [1972]
มุมมอง 645ปีที่แล้ว
The First Home Console [1972]
The Sinister Story of SEGA [1964]
มุมมอง 1Kปีที่แล้ว
The Sinister Story of SEGA [1964]
Matter of Import: Arcade Tier List 1979-1982
มุมมอง 794ปีที่แล้ว
Matter of Import: Arcade Tier List 1979-1982
King's Quest - Saving Sierra
มุมมอง 6Kปีที่แล้ว
King's Quest - Saving Sierra
Early Mainframe Games [1964]
มุมมอง 2Kปีที่แล้ว
Early Mainframe Games [1964]
Deadline: Infocom's First Detective Interactive Fiction
มุมมอง 3.5Kปีที่แล้ว
Deadline: Infocom's First Detective Interactive Fiction
Channel Membership Announcement
มุมมอง 419ปีที่แล้ว
Channel Membership Announcement
Ultima III: Exodus - Not-Ok Computer
มุมมอง 24Kปีที่แล้ว
Ultima III: Exodus - Not-Ok Computer
Thank you for helping me hit 1000 subscribers
มุมมอง 598ปีที่แล้ว
Thank you for helping me hit 1000 subscribers
Ultima II - Breaking free from the grind - part 2 of 2
มุมมอง 7Kปีที่แล้ว
Ultima II - Breaking free from the grind - part 2 of 2
Ultima II - It was Earth all along - part 1 of 2
มุมมอง 16Kปีที่แล้ว
Ultima II - It was Earth all along - part 1 of 2
Mission Asteroid fails as an introductory adventure game
มุมมอง 1Kปีที่แล้ว
Mission Asteroid fails as an introductory adventure game
Spacewar - Hackers create the first video game [1962]
มุมมอง 783ปีที่แล้ว
Spacewar - Hackers create the first video game [1962]
Ultima: A kitchen sink science fantasy
มุมมอง 64Kปีที่แล้ว
Ultima: A kitchen sink science fantasy
Mission: Asteroid - shower THEN salvation
มุมมอง 1.6Kปีที่แล้ว
Mission: Asteroid - shower THEN salvation

ความคิดเห็น

  • @davidburnett5049
    @davidburnett5049 หลายเดือนก่อน

    Hello

  • @Kaylovsky
    @Kaylovsky หลายเดือนก่อน

    Holy SHIT. This is a fantastic video. This is exactly the kind of analysis I find so difficult to find.

  • @justinm6392
    @justinm6392 หลายเดือนก่อน

    Good stuff thanks for these vids!

  • @paulknopf6271
    @paulknopf6271 หลายเดือนก่อน

    Is there any app that allows me to play this or Ultima 5? The music of this game takes me back to Britannia. Still my favorite game of all time.

    • @MichaelCoorlim
      @MichaelCoorlim หลายเดือนก่อน

      Gog.com has all the Ultimas and they play on modern machines via (legal) built in emulation, I believe.

  • @SNE012
    @SNE012 2 หลายเดือนก่อน

    For the last 40 years I thought George was the killer. Thank you for giving me closure on this mystery I could never quite solve as a kid.😎

  • @siegessaule
    @siegessaule 2 หลายเดือนก่อน

    I like the time limit. It creates a sense of urgency and a sense of earning a reward when you cure yourself of your maladies and you can proceed at your leisure. I like the moves based time limit instead of "finish before x day and every move counts as one hour" not knowing the exact time limit increases the tension. I know the devs put it in there because trial and error was part of the experience of games back then, but it does other things than just increase the difficulty. This was a cool game, but I wish they had done more world building to sell that it was set in 1941 than just a newspaper. They should have had references to the depression being in the past or Ace being a WW1 vet or something.

  • @heavymetalelf
    @heavymetalelf 2 หลายเดือนก่อน

    I liked the quick video analysis, but I really enjoy your more in-depth RPG and Adventure game analyses

  • @partlyawesome
    @partlyawesome 2 หลายเดือนก่อน

    good videos

  • @picahudsoniaunflocked5426
    @picahudsoniaunflocked5426 2 หลายเดือนก่อน

    Congrats, Ulti-mate!

  • @olivieremerson
    @olivieremerson 2 หลายเดือนก่อน

    Absolutely loved this game as a young teen. I did use walkthrough hints to finish it. I wrote several short horror stories in middle school that took a few plot points from this game. Love the Zork references too.

  • @PaulRJenkins
    @PaulRJenkins 2 หลายเดือนก่อน

    Do you have to give all three objects at the same time?

  • @b.crawford4023
    @b.crawford4023 2 หลายเดือนก่อน

    Really enjoyed this one. Would you consider looking at 1978's Pirate Adventure? Really genre defining, got an important game review column in a software magazine named after it.

    • @MichaelCoorlim
      @MichaelCoorlim 2 หลายเดือนก่อน

      Oh yeah all the Scott Adams games were really foundational. It would be *interesting* to do a narrative review of those given the limitations of how much text could be presented.

  • @b.crawford4023
    @b.crawford4023 3 หลายเดือนก่อน

    Love the way you talk about games! I know you've said you prefer not having to talk through entire text adventures, but I'd really love to see more vids like the one on Lurking Horror. It's a nicher subject with a lot less content and I really appreciated all the cultural background on the setting.

  • @mikehunt9884
    @mikehunt9884 3 หลายเดือนก่อน

    there were non humans in subsequent ultima games, Gargoyles (winged ones and non winged ones), you could have some on your team even, and they're even featured in UO as a playable race.

    • @MichaelCoorlim
      @MichaelCoorlim 2 หลายเดือนก่อน

      Yeah; gargoyles and Emps were the "friendly" races in U7.

  • @anon_y_mousse
    @anon_y_mousse 3 หลายเดือนก่อน

    I don't think I've ever read the manual for this game. I'm not even sure if this story is in the manual for the version of the game that I have. I went looking for my copy, but maybe I stored it in the NES box, because it's not with the rest of the NES games. In case you'd know of any differences in the versions, I've got the dual cart that has SMB and Duck Hunt.

  • @NevTheDeranged
    @NevTheDeranged 3 หลายเดือนก่อน

    Holy shit I never connected Koopa and Kappa until just now.

  • @mootootwo
    @mootootwo 3 หลายเดือนก่อน

    Wow, I had no idea the main-line Mario games had a consistent cosmology. Of course it makes sense now that you bring it up. Your videos are always full of such great gems of insight that make me see the old games in a new way. Thank you!

  • @radwolf76
    @radwolf76 3 หลายเดือนก่อน

    And of course the terrible secret of the Mushroom Kingdom in this one: "The clouds and the bushes are the same." Also, we can't forget the efficient public transportation system implied to be running in the background, but usually only speedrunners care about that part of the world.

  • @enkiduthewildman
    @enkiduthewildman 3 หลายเดือนก่อน

    Neat. I like the idea of going through some more gameplay-focused games to get at what story or lore there is. Especially for ones where the narrative is carried in the manual, if it's lost or rented or bought used we may never have even seen it.

  • @larsthedude1984
    @larsthedude1984 3 หลายเดือนก่อน

    This was amazing. I love the question of ludonarrative. Like, Asteroids: why is our little fragile ship in an endless asteroid field, hopelessly blowing them up? Who is in the UFO attacking us and why? Ect ect…

    • @MichaelCoorlim
      @MichaelCoorlim 3 หลายเดือนก่อน

      Probably a salvage operation, blowing apart asteroids to harvest the valuable minerals - only you got greedy

  • @glarynth
    @glarynth 3 หลายเดือนก่อน

    I hadn't thought about how Mario is kind of the Stranger/Avatar for the Mushroom Kingdom.

    • @MichaelCoorlim
      @MichaelCoorlim 3 หลายเดือนก่อน

      Does that make Wart the Guardian? Is Super Mario Bros 2 the Ultima VIII of the Marioverse?

  • @donwald3436
    @donwald3436 3 หลายเดือนก่อน

    Bruh. lol

  • @freemanacount5609
    @freemanacount5609 3 หลายเดือนก่อน

    I never realized that that boss at the end of each stage was really a normal enemy is disguise. Very clever