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PiG Battle Aces
Australia
เข้าร่วมเมื่อ 24 มิ.ย. 2024
PiG casts Battles Aces RTS games
Battle Aces Developers Announce HUGE Update 8/7
The developers of Battle Aces have delivered a big update after the first closed beta test! www.reddit.com/r/BattleAces/comments/1emjll8/dev_update_87/
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🐷 Main Channel: th-cam.com/users/PiGstarcraft
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🐷 Watch live at www.twitch.tv/x5_pig
🐷 Support PiG: www.patreon.com/PiGSC2
🐷 PiG’s Discord: discord.gg/SkhbzCM
🐷 PiG’s Website: www.pigstarcraft.com/
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#BattleAces #RTS #PiGStarcraft
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🐷 Main Channel: th-cam.com/users/PiGstarcraft
--
🐷 Watch live at www.twitch.tv/x5_pig
🐷 Support PiG: www.patreon.com/PiGSC2
🐷 PiG’s Discord: discord.gg/SkhbzCM
🐷 PiG’s Website: www.pigstarcraft.com/
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#BattleAces #RTS #PiGStarcraft
มุมมอง: 3 709
วีดีโอ
Sniper + Valkyrie are the KINGs of 2v2 | Battle Aces
มุมมอง 3.5K2 หลายเดือนก่อน
Battle Aces top 20 players (TheoRy and albino, and ViBE and RayReign) played in this Best of 9 Battle Aces 2v2 showmatch. Battle Aces is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAces #RTS #PiGStarcraft
TOP 3 player shows off IMPRESSIVE Battle Aces skills (First Person View)
มุมมอง 4.2K2 หลายเดือนก่อน
PiG casts Trigger's Battle Aces 1v1 session. Trigger is a top 3 player currently and shows exactly why he's so good with his first person view (FPV). Follow Trigger's Twitch stream: www.twitch.tv/trigger_zc Battle Aces is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.g...
Dragonflys are the Mutalisks of Battle Aces (they're so bloody fun!) | Battle Aces Gameplay
มุมมอง 3.8K3 หลายเดือนก่อน
PiG played Battle Aces 1v1 with this dragonfly deck that is kind of like StarCraft 2's mutalisks. They allow him to play with versatility. Battle Aces is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAces #RTS #P...
2-base King Crab is SCARY AF | Battle Aces
มุมมอง 6K3 หลายเดือนก่อน
Top tier Battle Aces players, albino and TheoRy, played a great series in this Best of 9 Battle Aces showmatch. They are both in the top 20 players. Battle Aces is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAc...
This High-Level Battle Aces 2v2 Match Shows How INSANE Mortars Are
มุมมอง 5K3 หลายเดือนก่อน
Battle Aces top 20 players (TheoRy and lorimbo, and printf and boanaan) played in this Best of 9 Battle Aces 2v2 showmatch. Battle Aces is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAces #RTS #PiGStarcraft
Advanced Blink is good at EVERYTHING | Battle Aces Gameplay
มุมมอง 6K3 หลายเดือนก่อน
PiG played some Battle Aces 1v1. In these games he used Advanced Blink units to GREAT EFFECT! Battle Aces is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAces #RTS #PiGStarcraft
FOUR KRAKENS IN ONE GAME | Battle Aces Gameplay
มุมมอง 10K3 หลายเดือนก่อน
PiG played some Battle Aces 2v2 with Boanaan. In one game they made 4 x Krakens! Each kraken has a crazy amount of health and takes up a whopping 80 supply! The game is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #Bat...
THIS is what Battle Aces 2v2 gameplay looks like in Closed Beta right now
มุมมอง 7K3 หลายเดือนก่อน
Top players, Clem and ViBE vs trigger and jayxp, played in this Best of 5 Battle Aces 2v2 showmatch. The game is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAces #RTS #PiGStarcraft
Top tier players play INTENSE AF best-of-9 Battle Aces showmatch
มุมมอง 10K3 หลายเดือนก่อน
Two top ace players (GM equivalent), jayxp and Rayreign, played in this Best of 9 Battle Aces showmatch. The game is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAces #RTS #PiGStarcraft
HIGHEST RANKED PLAYERS show off Battle Aces huge skill ceiling (Clem vs trigger Bo9)
มุมมอง 38K3 หลายเดือนก่อน
Top tier StarCraft 2 pros, Clem and trigger, played a great series in this Best of 9 Battle Aces showmatch. They are both ranked over 13k! The game is currently in a Closed Beta. 🐷 Main Channel: th-cam.com/users/PiGstarcraft 🐷 Watch live at www.twitch.tv/x5_pig 🐷 Support PiG: www.patreon.com/PiGSC2 🐷 PiG’s Discord: discord.gg/SkhbzCM 🐷 PiG’s Website: www.pigstarcraft.com/ #BattleAces #RTS #PiGS...
I enjoy this game so far a lot!
does the opponent know your composition from the start?
Now granted, I've never played a MOBA, or even really watched them, for that matter, so take this with a grain of salt, but this looks closer to a MOBA than an RTS.
17:08 The perfect King Crab impression doesn't exi--
29:03 I love your thoughts about 2v2 and map pools in general. Completely agree and I personally never liked the turtle style of 2v2 maps. It just limits the number of options and almost always ends up in macro late game. When I think back to SC:BW 2v2 matches, and let's say0 maps such as Lost Temple, or Fighting Spirit... this is what I'd like to see in battle aces. When all 4 players are separated, it really opens up all sorts of strategies.
"can kinda attack like this..." proceed to imitate stabycrabby. lmao
I like that circle for the grounded units. I'd love something similar for air where applicable. In the cbt I felt lost as to what beats what without being able to run it in a test. Granted I realize there were some keywords I didn't instantly know were keywords, but I think leaning into that is good.
COGNITIVE BEHAVIOURAL THERAPY I CANT that's hilarious.
I agree that balancing through maps is more "organic", but I worry how feasible it is. Like you said with the StarCraft 2v2 maps, if seems like it's an all or nothing approach where either mega turtle is the best strategy, or it's unplayable based on the map. So I guess to keep it more simple, doing unit tweaks for the different modes is the easiest, but there needs to be like a pop-up when you queue for 2v2, 3v3, etc. which gives you a list of units that are different from the "main" mode.
I thought CBT stood for cck and bll torture.
Just a reminder that no matter how much they attempt to balance, move, shift, delete and create units, if there isn't a draft mode for ranked people will get burned out of the RNG pretty fast.
We need a super fast draft like 20 seconds maximum. Otherwise its gonna take so long compared to game time
I'm really looking forward to this second test. It's amazing as a side-game for some RTS fans. I love their open communication so far as well.
side game? watch your mouth, my guy.
@@mickeyromeo It can be anyone's main game, it doesn't matter. It's a great side game for me because I can slot into my day for 15-30 minutes, and leave perfectly satisfied. I'll probably play it more often (in very short sessions) than whatever "main game" I have.
I really don't like the 2v2 specific changes, I think unit stats are just way too fundamental to be changed for different modes. I'd even prefer unit resource cost adjustments to health/damage/speed. This would make more sense when touching "unit stats" since battle aces is a micro focused game. Being able to quickly gauge what army beats what army at a glance should be a core concept and shouldn't be different within the same patch. It's like how that initial trivia was used to demonstrate the power of the new turret role for anti-air. Ultimately stuff like different maps, deck limitations, etc... would be preferred for balancing different modes.
great content
I didn't think I would enjoy the CBT so much. But I did.
the cock and ball torture
I see bomber changes, I smile. Banelings forever
I wish they would change the stutter-step way that units attack, to be more of a niche. My personal experience has been that the limited number of units that can move and shoot at the same time feel more fun to play with. Also, for most of the units, it just looks unrealistic for them to stop, shoot, then continue moving. I get it, infantry does that, you have to stop to shoot your rifle. But mechanized robots specifically designed to deliver destruction at the cheapest cost should have a means of moving and attacking at the same time. They can balance out and diversify the attack patterns by : - making some units move slower by some %, when attacking - having to reload after a few shots, unless idling for a time without attacking or sth - giving an attack cone and an adjusted turn rate - etc I know it's gonna piss off some hardcore "in want to stutter-step EVERY UNIT IN THIS GAME" gamers, but this game is so innovative and fun compared to all other current rts games, that I hope they go the fun route instead of the boring "as everybody else" route.
The general thing that i dont like in attack moving unit is that you cant really disengage them, since stutersteping is always slower than just moving. I think there is a place to make attack moving unit that have a "stance" where they can shoot, but move slower
remove macro and now lets remove micro, amazing idea. lets now add p2w and make it a gacha game. sounds fun and not boring
Would never work as firing on the move would completely outclass melee units or would just be the worse choice compared to overcharge if their move speed was slowed.
CBT stands for closed beta test. lol.
no shit, genius
They need to adjust something so you actuallly se the units and the nice graphics. Units looks cool in view mode, but looks like a blobb ingame
CBT1 certainly did at times feel like CBT, can't wait for CBT2
Battle Aces is the true next-gen RTS, unlike the other big name RTS that that got released very recently... Btw thats a great King Crab impression at 17:05 :D
It feels like the workers are really frail in this game. Considering you can't move them, it'd be nice for them to have more health, or maybe even scaling health depending on your total tech progress. Watching a single king crab dispatch all those workers in game 5 feels bad.
a very boring RTS. a perfect RTS for mobile gaming
I probably would have thought the same if I'd only watched but you might be surprised when you play it just how fun and addictive it is
@@PiGBattleAces i like the selection of units out of the pool of 50 before the match but other than that. the world seems boring. but thanks
Thanks for another awesome game!
1:53 its acerbic🤣🤣
I wish i could still play this game
30:10: What a surround
yeah that was so sick!!!
thanks for the upload and great commentary
I definitely want more Ram Ranch and incest game focused commentary 😁
Snipers definitely seem like they might be a little too oppressive for 2v2. Probably needs some kind of iteration.
Is this starcraft for toddlers?
Advanced Blink do in fact have a weakness: me controlling them
Fartosis is a legend
i like this rts kind of game if you wanna focus more on combat and duels rather then building and rescource battles this is just plain and simple gameplay and i like it
This looks horrible :D
Bombers seem too hard to kill, they can do whatever they want.
31:35: This move was baffling. Had free reign to take out all the Workers, instead chose to chase the unit that counters them...
All pro SC2 players switching to this game should change their names to reflect the dorkier dumb names. Clem >> Clam. Parting >> Farting. Reynor >> Geylor. Serral >> Scare-Al
All pro SC2 players switching to this game should change their names to reflect the dorkier dumb names. Clem >> Clam. Parting >> Farting. Trigger >> Ligger. Reynor >> Geylor. Serral >> Scare-Al
Hey are there anymore keys to join?
5:18: That was painful 😬 6:15: "forgot to consider the Mortars" 😂 Yeah, that makes a difference ;p Not a fan of the Behemoths though; not enough single-target. 6:43: This is where they lost. Walking all the Mortars right into the enemy's face is such an obvious mis-step🤦♂ All they had to do was a bit of leap-frog. 9:56: Needed a bit of stutter-step on the Destroyers to keep them alive one more shot. Didn't even matter though. Losing the army was losing the war. 13:04: Brooo, why would you send the Crabs into Destroyer range!? Didn't even target the Scorps onto the Destroyers... Crabs did not need to die for this 😭 That was a brutal "That's not how you one-base cheese, THIS is how you cheese." 16:30: Yeah, I don't care what tech he has, it ain't reversing the loss of all his bases... 16:50: That's way too many Destroyers. You don't need more than a few to kill the big guys. What you need is enough other units to protect them. 21:26: This was a big mistake. He could have taken out the Falcs and maybe saved the base if he'd moved the homeboys up and recalled they away team.
5:30: Talk about a drag-out fight! That poor Destroyer got totally cock-blocked at the start. 7:00: HOLY DAMAGE!! 10:30: This is beautiful micro - blinking forward right as the Bombs arrive, so not only do they suddenly have a direct path but the enemy is blocked in with them
13:30: Pig trying to slide his STD past a girl when they get to the bedroom
9:45: Immediate response to seeing that Mortar should be to raid his other bases, not retreat home. You can't fight Mortars with Gunbots. 11:15: Unless of course they're dumb enough to have pure Mortar and all unsieged 😂 17:40: I never understand why people move a whole army back and forth between bases vs Recall. Just split half to each, attack with one and go in with the other when they Recall 🤷♂ 30:00: **Gets totally destroyed** "It's good vs everything" ;p
i think this game is going to be bigger than competitive SC2, a lot more people will watch this, especially after this you wont be sitting trough 30 minute+ sc2 games... they need more units, more micro potential and its in the bag
27:56: Those poor Snipers 39:45: That was... a move 40:10: Wow, Catbus immediately take out FIVE Destroyers
PiG, your Double Time Casting always amazes me!😮😊
Dude, Battle Aces is footmen frenzy as a standalone game! I really like the idea because I loved the micro and units of SC2, but I never liked how tedious unit construction and worker management was. Will definitely keep this on my list as it opens up to more players.
I did not get to play a lot of this game in the beta, and I see Trigger selecting most or all units on screen without boxing and without selecting all units.. Is there a shortcut I missed for that?
Great commentary. Thanks for filling up the 'between-beta' time with Battle Aces fixes 🙂