This Is What Happens With INFINITE Turrets in Brotato Mod

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  • เผยแพร่เมื่อ 24 พ.ย. 2022
  • ✵Playlist: • Brotato
    Today we go a little bit crazy in Brotato by pretty much removing the limit to structures and changing up some of the waves. As we know, nothing went ever wrong when Dex modded more than just changing a few values. Never.
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ความคิดเห็น • 52

  • @DexTag
    @DexTag  ปีที่แล้ว +43

    I'll try to keep this spoiler-free, but it turns out it wasn't my fault and something that was near impossible to get around of. You'll understand once you get there or if you already saw the video.

    • @rya5445
      @rya5445 ปีที่แล้ว +2

      out of intrest, what was the issue i am too curious now

    • @princequincy5421
      @princequincy5421 ปีที่แล้ว +3

      Hey Dex, if ya ever wanna save money on rerolls, buy out the shop more often: empty shop makes rerolls cost 0

    • @jhonea6535
      @jhonea6535 ปีที่แล้ว +2

      My guess is despawn

    • @jhonea6535
      @jhonea6535 ปีที่แล้ว +1

      Ah...nevermind then.

    • @brianfhunter
      @brianfhunter ปีที่แล้ว +1

      The WAVE TIME can be changed as well or is it hard coded?

  • @Equitine
    @Equitine ปีที่แล้ว +11

    You should do a run where you make a bit more but have to buy everything that appears in the shop. If you max out on weapons you have to sell one and buy the shop one.

  • @Fredongo_
    @Fredongo_ ปีที่แล้ว +7

    With a weapon limit of 50 I really want to see some stick gameplay, damage scaling should be heftig

  • @wesgeezyfosheezy
    @wesgeezyfosheezy ปีที่แล้ว +2

    Damn dex 😳 you're really starting to win me over with these broken ass runs 😜

  • @amofilmes1
    @amofilmes1 ปีที่แล้ว +2

    There is a upper limit of units / sprites that the game can render at a time, most likely 100 ~ 150 seeing you and SIfd play.
    it might prioritize: player > monster > itens/turrets > bosses.
    But On boss map, the boss is mandatory to spawn at the same time as the player, so it goes player > boss > turrets and then monsters

    • @DexTag
      @DexTag  ปีที่แล้ว +1

      Yes and no. It can render an infinite amount (well, until it crashes), in the intro clip I spawned 4000 turrets. But the issue is that the game processes spawning in entities in a set order.
      Enemies (including bosses and Trees because they count as enemies, as well as hordes and such) and then into items, like Wanderbots, turrets and such. When the spawning of enemies takes too long (to create the queue), then Turrets don't get added to the queue of things spawned and simply get skipped. Map and Player are the first objects that get created.
      Bosses will always spawn but also get added from get-go, because the way the game does it is it gives the queue element a timer until when they should appear, so e.g. for some enemies like the dude running around dropping crates, that's 25 seconds. That means from the moment the map is created he is already added with a 25 second counter and once hit, it rolls whether he should spawn or not (depending on his spawn chance, for him it's 10% IIRC if no luck is had).

  • @bertocraft9245
    @bertocraft9245 ปีที่แล้ว +9

    Hey Dex it would be super cool to see a invinite Brotato run.
    PS. I love your videos!!

  • @noback91
    @noback91 ปีที่แล้ว +4

    Shows how actually amazing vampire survivors is

  • @oogitychino5422
    @oogitychino5422 ปีที่แล้ว +2

    having all the wrenches like that reminds me of a typewriter.....*shrug*

  • @CrypticRite
    @CrypticRite ปีที่แล้ว

    This is the beginning of your vilian arc that we all subscribed in hopes to witness. 😉

  • @TheSurgePhoenix
    @TheSurgePhoenix ปีที่แล้ว +2

    The turrets decided they needed a day off lol

  • @maxjahns9063
    @maxjahns9063 ปีที่แล้ว +2

    Let's mod the game so much, it actually becomes Tower Defense...

  • @NakNakPrime
    @NakNakPrime ปีที่แล้ว

    jo dude du machst chillige videos, danke ;)

  • @AnonymousCommands
    @AnonymousCommands ปีที่แล้ว +4

    Do the same thing with landmines pls

  • @martinyaboiii4881
    @martinyaboiii4881 ปีที่แล้ว

    Insane!

  • @hydraforfun1759
    @hydraforfun1759 ปีที่แล้ว +4

    Epic and broken video as always, I would like to know how much time it takes for a successful run without modding.
    With modding it usually depends on how foolproof your proof your foolish proof and end up fooling the proof in other ways you've fooled in

    • @DexTag
      @DexTag  ปีที่แล้ว +1

      If the question is how much a usual run takes where I dont mod, it entirely depends on the goal.
      So something like "x amount of special weapons" was anything from first run (super lucky) to I dont even remember how many days it took. I think the 4 Sniper Rifles took me so long I even gave up making the best potential video and tuning way more into making it more likely that they appear - I view the best video as going absolutely bonkers on the Sniper Rifles in that regard and I sacrificed attack speed/Range to increase their odds of spawning (by having more luck)

  • @creatorofimages7925
    @creatorofimages7925 ปีที่แล้ว

    11s for Wave 20, that's the second fastest Bosses Demolition. Only second to recochet nuke launchers build.

  • @Nathinos
    @Nathinos ปีที่แล้ว

    Dex: Let's create a bullet hell game... for the enemies. *pinches zoo director mustache while manicly laughing*

  • @cookiexd2551
    @cookiexd2551 ปีที่แล้ว

    As a whise man once said:
    Use gun. And if that don't work, Use more gun

  • @ronnirkutten888
    @ronnirkutten888 ปีที่แล้ว

    could you try do all the wepons you can?

  • @landenthe70s
    @landenthe70s ปีที่แล้ว +2

    Can we have a tutorial to mod brotato?

  • @manub.6989
    @manub.6989 ปีที่แล้ว

    Ist der macher des spiels auch im dicord? sorry mein eng is mega schlecht :)

  • @Galba89
    @Galba89 ปีที่แล้ว

    To the XP not dropping; there is a set limit to dropped materials on the ground, once reached, excess will be directly tranfered to your bank account, and you do NOT want that.
    For these autotransfered materials do not grant level-up-progress and do not trigger any modifiers, like leftover balance.

    • @DexTag
      @DexTag  ปีที่แล้ว

      that only happens at the end of the wave. as the limit is reached the undroppable material is accumulated in already existing material and once collected you get all of that. we did that in some videos with material the size of the character

  • @HUNTERxROY
    @HUNTERxROY ปีที่แล้ว

    Okay dex... hear me out.
    Ultimate Twister Fister

  • @another1118
    @another1118 ปีที่แล้ว

    tis is hilarious :D

  • @mahdiarnorani2388
    @mahdiarnorani2388 ปีที่แล้ว

    Yesterdaywhen i playing the op saver with 260 pigi bank my material becam 16 17 digit so they becam Negative in a round an positive in Another

  • @elektroking5577
    @elektroking5577 ปีที่แล้ว

    What mod is that?

  • @TheAngelChaz
    @TheAngelChaz ปีที่แล้ว

    But dex what about this with mines?

  • @GoldenShadowAroes
    @GoldenShadowAroes ปีที่แล้ว

    Please do the same with a screw drivers :)

  • @caizer1824
    @caizer1824 ปีที่แล้ว

    When my GF asks me what she is getting for Dinner 5:11

  • @timbeaumont3584
    @timbeaumont3584 ปีที่แล้ว +1

    100 sticks???

  • @user-sr2sm2yq8q
    @user-sr2sm2yq8q ปีที่แล้ว

    What if those are all range weapons?😆

  • @TheAngelChaz
    @TheAngelChaz ปีที่แล้ว +1

    Is there a sprite entity limit?

    • @DexTag
      @DexTag  ปีที่แล้ว +1

      Yesnt. Technically speaking no, but reality is very similar to it.
      As far as I understood it (because mods on the Discord coincidentally looked into changing something and came across the same issue) if the game has to spawn in too much in the first second (this may not be precisely a second but something leading to last up to a second) then the turrets won't spawn. They simply can't. They said it's a queuing issue of things to happen and if the point of spawning turrets is not reached yet after that second, then they simply won't be added.
      And I wouldnt be surprised if the turrets I spawned in some waves would be exactly the amount of wrenches or items I had, but not both combined (when it was less than what it should be but some spawned). So e.g. with 13 items and 27 wrenches (for normal turrets) either only 13 or 27 were around.

    • @TheAngelChaz
      @TheAngelChaz ปีที่แล้ว

      @@DexTag ahh that’s pretty interesting so they would have to change the priorities on their queuing system maybe later on into the games lifetime your mod might work for those 2 waves and you can really go super crazy

  • @Dayreaverthe_Theo
    @Dayreaverthe_Theo ปีที่แล้ว

    Circle of Death
    Passive Abilty: 50 Turrets Spawn
    Damage: Infinite
    It shows any "Bois" that appear cringe reddit twitter and youtube so they die from *_cringe_*

  • @elektroking5577
    @elektroking5577 ปีที่แล้ว

    And i did one mod rainbow crates and...... it happend to i got a little biy over 2000 crates in 1 round 🤣

  • @matifati7585
    @matifati7585 ปีที่แล้ว +1

    Its at 69 likes ain't goanna change that
    Hmmmm do it using sticks

  • @windy5161
    @windy5161 ปีที่แล้ว

    Can you make a one punch man

  • @arthurruhtra29
    @arthurruhtra29 ปีที่แล้ว

    Yeah and you weren't playing with the code befire... Yeeeah 😅

    • @DexTag
      @DexTag  ปีที่แล้ว +1

      From the perspective of a viewer yes, from the perspective of me it was just moving around things that already existed and changing values like turning a 50 to a 1000, so nothing that requires knowledge, since characters are super easy to find as items...yea, they count as items, at least they are in the group. But wave mechanics and things like structure cap is in the actual code (as it can be seen with the line numbers next to the screenshots I added) and not individual, moveable files, which means you need to know where it is and how its called

  • @Feimann
    @Feimann ปีที่แล้ว +1

    also mir macht das Game ungemoddet noch am meisten spaß und das da sah net so spannend aus tbh aber jedem das seine ^^

    • @DexTag
      @DexTag  ปีที่แล้ว +1

      gibt leider nur so und so viel was man in dem Spiel machen kann. extremes modden ist der letzte Schritt.

  • @nitroseltzer2442
    @nitroseltzer2442 8 หลายเดือนก่อน

    That was underwhelming