What Was Cut? | Call of Duty: World at War - Episode 4
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- เผยแพร่เมื่อ 14 พ.ค. 2024
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Hey guys, welcome to the fourth episode of What Was Cut. Today I'm showing you all the unused content found in Call of Duty: World at War. I was surprised that they cut an entire campaign from this game but I guess that's what happens when developers are pushed to finish a game in time. I honestly didn't know about the Tunguska text until editing this video, that easter egg is super cool! I hope you all enjoyed and I'll see you in the next one!
Previous WWC Episode:
• What Was Cut? | The Si...
▬▬▬▬▬▬▬▬▬▬▬▬★What Was Cut Info★▬▬▬▬▬▬▬▬▬▬▬▬
Game: Call of Duty: World at War
Released: November 11, 2008
Developers: Treyarch, n-Space
Episode: 4
Object Cut the Most: Voicelines
Main Sources:
tcrf.net/Call_of_Duty:_World_...
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╚═╩══╩═╩═╩═╩╝╚╩═╩═╝ - เกม
"This tank called Panther".
My soul hurts
"german airforce, better known as the luft-waff"
and plenty more, but still had lots of cool info i had no idea of
keep crying ww2 is stupid history is dumb lol
Owned and operated by naxis
Atleast he got it right
12:20 what you're seeing there are Fallschirmjäger uniforms, German paratroopers who were frequently used as assault troops later in the war.
Which were part of the Luftwaffe.
The germans definitely had one the best and worst looking helmets
1:04 actually given that they mention al assad and the arabian peninsula from cod 4, this is more likely reused dialogue / scripts from the cut training levels from that game. could just be a reference though.
On top of that, the COD 3 training section is just the firing range with Huxley, before you are loaded onto a truck and moved to capture St. Lo. It's completely different than either of the cut training courses in COD4 and WaW.
I'm curious who's voice that is. You can hear that temp voice in the early Cod 4 builds and I think you hear that same voice in the MW2 one too.
@@pengu6335 petitioning for a deep dive on who the temp voices are in the early builds of old cod games.
@@planetoffkey4337 most likely various developers own voices If I remember correctly, you can see it in the cod 4 early builds/cut levels on some youtube videos but I could be wrong
@@Helsinki40268 I know they're dev voices, but we're wondering what dev specifically.
2:56 Nightfire actually made it into the game completely finished as a DLC, it was included with Map Pack 1.
The map der riese is based off
@@goldenfiberwheat238 Correct! Both maps are made from the campaign map Eviction :)
@@lysergicore really? They don’t look like eviction
Map pack 1*
@@Dominique9325 you are right, my mistake I’ll update it. Thank you :), for some reason I misremembered it because it’s so similar to der reise lol
The pps-43 wasnt replaced by the ppsh, it just went unused. The ppsh was gonna be inthe game regardless. Man do i wish that tank war made it to the game
I feel like by "it got replaced by the ppsh" he meant the default ppsh in mp with the stick mag and not with the drum
I do agree with the tank war game mode though it sounds awesome also the 4th kill streaks
Its funny that all of the cut single player content for WAW was placed into COD WAW Final Fronts on the PS2
Tunguska happened about 115 years ago now too lol
Great upload. I know WaW final fronts used a British campaign, but I would have really liked to have seen a British campaign with the brutality of WaW
5:13 the Sten from World at War is actually in the Black Ops 1 single player mission Project Nova.
There were two other weapons cut aside from the British guns, both were weapons left over from CoD 2: the PPS-43 and the M3 Grease Gun. The PPS-43 was an cheaper alternative to the PPSh-41. Made during the Siege of Leningrad, PPS-43s were popular firearms for being cheaper, lighter, and more compact than the PPSh-41; although the PPS-43 would be short lived.
The Grease Gun, on the other hand, saw a lengthy service history with the USA. Made to be a cheaper replacement for the Thompson, the Grease Gun was substantially lighter, more controllable, more compact, and a significantly cheaper gun than even the simplified WWII Thompsons. They would even be used into the 1990s Gulf War to help arm Bradley APC crews.
lmao someone saw forgotten weapons
Nightfire was actually released via DLC and the audio to do with the obstacle course is from CoD4 not 3
What's interesting is, the PS2 version of WaW has this training section at the beginning.
The PS2 spin off seems to lift a lot from the earlier development versions of the main game
including cut characters like "King" , "Anderson" , "Maddock" and "Sharpe"
Really good video regarding COD’s cut content and hoping we get more of these in the future, especially with COD Zombies with its cut content on the Black Ops series.
But, there’s one more cut content you definitely missed out in this video:
WAW was originally supposed to have a 4th DLC Map Pack that was going to be a Zombies DLC pack, consisting of three maps being Theater, Coast, and Paris. This WAW DLC 4 was cancelled because Treyarch needed to work on Black Ops 1 and the DLC 4 was too close in-line to MW2’s release date.
This supports it became of the Der Riese boards showing pics of Zombies in those three maps, with Theater being Kino Der Toten as the launch map in BO1, Coast being Call of the Dead in the Escalation DLC 2, and Paris would eventually become Moon because Treyarch wanted to go out with a bang.
Now as for why Paris was turned into Moon, given the code name is ZM_Paris, Jason Blundell many moons ago explained on the Paris map concept:
“Paris had the idea of a No Man's Land and it had the Eiffel Tower and underneath there was a teleporter and then there were the catacombs underneath there, and the idea was that you went into the teleporter and the Eiffel Tower was essentially a conduit for the power for it and then you got transported to this middle of nowhere where the Pack-A-Punch was and it was just Zombies coming at you, there was no cover."
The Pap area idea of Zombies coming after you with no cover was used for No Man’s Land, the catacombs are actually the tunnels 6 & 11 (with the labs ofc), and the Eiffel Tower would’ve been under the Biodome.
The final couple of campaign missions left a dark, gritty, impression on me concerning the game’s atmosphere, and how it was based on something that actually happened. Whenever I think of Call of Duty: World at War, my mind trails back to the faint distant-sounding Königgrätzer Marsch followed by Hitler’s(?) radio broadcast urging his troops to continue fighting heard by the end of ‘Heart of the Reich’ mission. The progressing transition from fighting against Wehrmacht to SS to bandaged SS guards really placed things into perspective; suicidal death by fighting in honor of sworn eternal ideological allegiance to evil. Exposed plans to surrender were branded as cowardice and meant death on their own side, attempts of surrender likely meant death depending on who the nazi defenders tried approaching during such act, and all survivable last-ditch escape routes were virtually cut off to most nazis by the final moments of the war. So, it was either taking their own lives, or to just go down fighting.
The developers went hard with capturing a certain feel with that campaign, and I’ve always imagined and wondered if they held anything back from the final product regarding the two missions, Heart of the Reich and Downfall, in particular. The fact that you exposed official unused skins of the Volksturm militia provided an answer I’ve probably wanted to know for years.
I guess the next step after implementing militia skins would’ve been including Hitler Youths, civilians, and making the player witness acts of mass rape, murder, executions, and suicides of non-combatants. If those skins were in, it’d reinforce Reznov’s point in his monologue before the mission ‘Eviction’ mentioning “The old. The young. The weak.”
That car model and female model brings back so many memories of infection mod menus for multiplayer on Xbox. Those were really terrible yet kinda neat times
It would have been nice if the Regio Esercito and the Commonwealth were in multiplayer, with their respective weapons: Lee Enfield, Carcano, Sten, Beretta, Webley MKIV, M1936 Pistol, Bren LMG, M30 LMG, Johnson Rifle, Breda PG, Lewis Machine Gun and MG18
Really good series, glad I found your channel
Since you did a call of duty game, I'd love to see if any Battlefield games have cut content.
loved this video! such a niche topic so i thank you for this!
You’re telling me the SVT, my favorite rifle in WaW, was going to have a fire select switch? I’ve dreamed of what a full auto SVT would be like, I used it well enough to out damage MP-40s and other SMGs with superior range
IRL that version was called the AVT-40. There was also the earlier AVT-38, which had a 15-round magazine.
That first Dempsey actor sounded like Sonic lol
- One of my favourite little bits of info was Der Riese being based off Nightfire from MP. I loved going into a private game to see all the spots from Der Riese.
- There was on old easter egg, perhaps a myth, back in the day where some people said there were ghosts and spooky noises on the Nightfire map. I swear if you loaded that map in a private game and sat there, you could hear some seriously creepy noises.
- Squashed AK is a classic
- I remember hearing about ammomatic and got annoyed that it wasn't in, especially after dying with 0 ammo on round 34.
Oh my, I've only now realised how the nationalities of each zombies player character matches the nationalities of the armies featured in the rest of the game...
Really need a cod ghost cut content
Great video btw
with what you have described, it seems the cut content went into the final fronts cod on ps2
nightfire was in dlc 2 for WaW
3:03 isn’t night fire an mp map in waw? It was used a base to make der reise
WaW was such a great Game. I miss Games like that. Also very good Video, you did your research.
I’m happy that at the very least you credited TCRF as the main source, as it appears that no original research has been done.
Loving these videos, feels like you have the exact same taste in games as me. So far you're hitting all my childhood favorites
Pfp hitting
It would be cool to see an episode on the original MW2.
Nightfire is definitely in the game, in the last DLC. I've played it on PC some years ago. It's got the same vibe as Der Riese.
The Panther still exists, though various tanks from cod 2 were deleted
12:40 WTF??? It's an S14! Well, looks a bit more like the S14a, the "Kouki". I remember seeing a hacker using one as their playermodel when playing zombies about 14 years ago
I'll certainly have to check out the first three episodes, seeing how enjoyable this video was to watch and the selection of games featured in the previous episodes.
My interest in Call of Duty games is primarily the Treyarch ones due to zombies so I am hoping to see Black Ops next and beyond. One thing that comes to mind with that game is how on Moon, there are two versions of the player voice lines. Regular ones and ones with the space helmet on. Firstly, I didn't expect this. I thought they would just apply filters to the audio in real time rather than exporting the voice lines with the filter applied. Secondly, even the voice lines where the player is reacting/choking to the lack of oxygen has a helmet on version despite this not making any sense. I guess before shipping the DLC, they used a script which ran through every single voice line. Or maybe they really did manually export each without questioning the logic. I'm sure this would've been a different story had Moon been on the disc where they needed to be more conscious of capacity.
While the Basic training map appears to actually have left over sounds from COD 4 the map itself appears to be very similar if not exactly the one in the PS2 version of the COD: WAW. While I cannot confirm I am pretty sure "Holland" and the British missions are also in the PS2 version as they are two drastically different games
1:50 Didnt know Griffith was in CoD
Well put together video. Mind doing a Cod 4 video?
would love to see more cod content especially MW1 and 2
Great video, would be neat to see a restored content mod for some of this!
P.s. its MOE-SIN not MOY-SIN. I can let luftwaffe slide....
The training level as well as part of the British campaign is on the PS2 port (World At War Final Fronts) its basically a whole different game.
nice video, i like how your german language skills are on par with brad pitt in fury and inglorious bastards
The PPS-42/PPS-43 (and the M3 submachine gun) should have been in the game in my opinion along with the British campaign, the latter of which was a huge missed opportunity, especially since the British military wasn't just English soldiers but people from across the British Empire (playing as a Gurkha would fit with the game's more brutal theme). The Panther medium tank would've been cool to see in the COD: WAW campaign instead of what we got where every single tank you fight in the Soviet campaign is a Tiger II heavy tank.
The two cut armored cars would've made PVP a lot more fun. The German one could've added more variety to the enemy vehicles you fight in the Soviet campaign or at least made the Stalingrad level more interesting.
very cool very epic
7:47 that’s an odd choice. All the other factions have something unique that was something they actually fielded irl that no one else did. But Germany gets a generic carpet bomber. Couldn’t even be bothered to call it a bf109. Guess that was a place holder because it would’ve made much more sense for it to be a v1 or v2
Probably refrencing the FW200's in the first Soviet mission
@@oco8783 maybe but they don’t say it
0:47 If these lines were from 2007 they could be leftovers from Modern Warfare which came out just before World at War. Especially since the person speaking in them references Khaled Al-Asad who was one of the antagonists in Modern Warfare.
If you make one on bo1, there exists MP40 killstreak lines for all the MP factions when you earn, deploy and even when its being used against you just like the cut Airstrike.
I always found it odd Treyarch considered the MP40 as a killstreak.
Nice man
They could have literally copy-pasted the ps2 version's British campaign
The training voice lines are for the cut cod4 training mission not the waw mission...
Living battlefield seems to be made show off how everything can interact with the player , enemies and the world. Idk who wrote this was meant to be for zombies as the map is in one the alphas way before zombies was even thought of..
Dude doesn't know what he's talking about. All these videos are the same, they skim the wikia without doing more than surface level research
I have always been intrigued by the 4th killstreak and how that would've looked in gameplay, especially since it's different for each nationality. Part of me thinks that the kamikaze streak would've been controllable like a predator missile.
World at War Final Fronts seems to have a lot of this stuff.
1:08 damn, I always thought they should've had a British "A Bridge too Far" inspired mission in this
12:20 pretty sure it's just designed like that due to the fallschirmjäger splinter smock is fading, the left fallschirmjäger look like strufmtarn
Nightfire is in WaW. It is a Multiplayer map.
there is another missing piece thats not widely known.
the russian mission "vengeance" is based near berlin where you're fighting volkssturm and wehrmacht soldiers, eventually you start killing civilians
I don't know how people can play at 65 FOV on PC. 95 is the sweet spot imo
Sad to see they cut the contents.
Idk if im wrong, but the nightfire map is a real map, and the minimap resembles to tje actual map.
Also, the mosin does have a grenade launcher in mp, but perhaps left out of zombies?
Those temp voice lines are cursed asf lol
There is a WAW sequel where the British campaign can be played. It’s single player and starts of at the barracks
12:23 I wonder if they reused that winterized skin for Project Nova in Black Ops 1
I vividly remember matchmaking into a modded game of zombies where we were immediately set to round 1000+ and all of the zombies were that female character model lol
1:17 aren’t those levels in the PS2 version of the game? I remember that version being WAY to different
Call of Duty: World at War on the ps2(call of duty world at war final fronts) has the training level and I think all of the British levels
8:20
>Luftwaffe flying air support missions in April, 1945
>accurate
lol
Lmao, even
You forgot to mention the entire British campaign that went unused due to time restraints.
It was brought into the PS2 version of the game however, made by Rebellion studios.
“Luftwaf”
10:08 Love this voiceline xd
2:10 Considering that the first map is an _Essex_-class carrier and the second is aboard an _Admiral Kuznetsov_-class carrier (implied to be the Type 001 _Liaoning)_ from nearly sixty years later, I truly doubt it. The designs are not similar at all, and it doesn’t look like the WaW carrier map got very far in development.
Training part is in PS2 version
i bet the 4th killstreaks were cut for balance/performance reasons.
Gosh, COD campaigns are the most linear games ever made.
I'd say original mario bros comes close but at least that one gave you the optional speedrun strat to skip like 3 different worlds
The training was meant for the PS2 version seems like.
So glad it started banging instead of a training camp ... I mean ... we ALL played shooter prior and it's COD ... so simple learning by doing is the only possibility.
Isn’t nightfire an actual dlc map on world at war?
Best cod everything was perfect and wish they would vist a more darker tone again
More cods pls (:
The Nightfire map is in waw….
14:45
That's the zombie spawner for outside. It's not a cut feature.
Am I misremembering, don’t some of the German soldiers in the last few levels have those volkssturm armbands?
A Max Ammo machine?? If it was in the game, Tank would probably break the forth wall wonder why a machine like this would exist if you can just pick up Max Ammo pickups instead. Heh, I guess it would go something like this. "Max Ammo. Wait, what's the point of this machine if we can just pick up these pickups for free? GET THE HINT?!"
12:57 it's peggy hill
Maybe if they left in some of this content the multiplayer would have been more popular
Completely sucks we didn’t get the brit missions
Wasn’t Nightfire a DLC map
When games were fun and had unique artstyles, instead just Warzone 1 2 3 4
0:52 what is talking about? Collad al-assad brings up nothing on google.
You should do black ops 1 or mw2
"Moisten Nagant"
I always see that weird german girl helmet big booba oppai skirt when my mod dosent work properly
"Similar to Call of Duty 3..." Yeah, try Call of Duty 1 for the PC
good video but invest in a pop filter. Also it's MOSIN nagant, not MOISIN nagant
Looft Waft
**MOIST'N NAGANT.**
14:19
No not at all. They intended for the player to be able to mount weapons in Verruckt. So for a player to able to mount a weapon, the mounted weapon needed a reference. Hence why these are there, to allow the player to actually mount their weapon. I wish people would do a bit more research before making these videos. Keep it up though.
dude, get a pop filter
bad timing for cod wow at that time every one was playing og cod mw
Uma coisa é certa... Se esse jogo tivesse mais missões, ninguém ia reclamar 🫡❤️🔥🤌🤌
i love the unused quotes for the ammo machine are saying how good an idea it was lol
Yeah whoever had the idea for it must’ve really liked it lmao
I never thought about cut content for cod games
What about halo games too
Ooo I'm a huge fan of Halo, there will definitely be a Halo episode in the future for sure!
@@HackingIsFreedom You planning make cut content about alien isolation?