I don't know what I'm doing wrong, but I can't generate the iteration in the right way. The iterations appear in the interior of the original mesh and they don't expand as they should. Any idea?
how do you animate the scale of each cristal over time?, I have been trying to look into VOP or Attributewrangle, but I have not founf that specific use to animate them properly
Hi guys, Am wondering if anyone would be able to help me with this tutorial, for some reason I cant get the randomised generator fractal mineral growth to work
Great tut thankyou! Im trying to get a slightly different deformation per loop on the platonic for more variation. Also how can you mix shapes, say cubes and platonics?
Yes there are several ways you could have this grow on a surface. The first idea that comes to mind would be to animate a spreading effect on the surface where each new point would be a seed with some random parameters to initialize this growth process.
Great video. Good pacing. The 20 minute length is perfect. And clear illustration of what each node does.
Yes, the pacing is perfect! David, you have a natural talent of explaining stuff
Wait a min, John you are an artist in the past??!! love your business videos!
Great tutorial man, don't understand how you have so few views! How did you later on animate the growth of the minerals? Keep it up!
I completely agree ! wish i would get that question answered as well !
Sorry for the late reply guys. This question keeps coming up so I'll see if I can make a quick tutorial on the subject.
@@3dMonkeyKing Did you create? or we still have to wait?
@@Zealot_fx see it here: th-cam.com/video/aLtRp9vPWmg/w-d-xo.html
I don't know what I'm doing wrong, but I can't generate the iteration in the right way. The iterations appear in the interior of the original mesh and they don't expand as they should. Any idea?
damn. this is very very nice. good job, keep em coming.
btw how did you start learning houdini?
Very cool thanks for sharing! Is there a way to animate it so that it starts with 1 fractal and then it starts growing?
Merci pour cette super vidéo ! le lien drive est devenu obsolète, pourrais tu le mettre à jour ? merci pour tout !
how do you animate the scale of each cristal over time?, I have been trying to look into VOP or Attributewrangle, but I have not founf that specific use to animate them properly
I'll see if I can make a quick tutorial explaining the growth process.
@@3dMonkeyKing that would be awesome!
@@samorona3d224 Not very helpful but if you search around there are definitely similar growth tutorials that use this method.
🔥🔥🔥🔥
really you are awesome that's what I am searching for
but I did not find the next tutorial for shading
Supreme !! ✨🖤
How do you disable the text in view port every single time you orbit, pan and zoom?
Hey Paulo, I don't know what you mean :)
thanku!
Hi guys, Am wondering if anyone would be able to help me with this tutorial, for some reason I cant get the randomised generator fractal mineral growth to work
I got it to work.
Thank you super useful and easy to follow :-)
Great tut thankyou! Im trying to get a slightly different deformation per loop on the platonic for more variation. Also how can you mix shapes, say cubes and platonics?
Ok I put a switch outside the foreach with my shapes.
Ah it seems like the switch method works for scattering but not recursively... back to squarte one. any hints? thanks again
Is there a way to make this growing on a surface like a sphere for example?
Yes there are several ways you could have this grow on a surface. The first idea that comes to mind would be to animate a spreading effect on the surface where each new point would be a seed with some random parameters to initialize this growth process.
@@3dMonkeyKing yeah I see, I will experiment with it
Muchísimas gracias!!!
De nada :)