@@MuteProductionI haven’t used anything since you released it vol1 😅it’s incredible, yea I desperately need a vol2 I can’t stand these kicks no more 🤣🤣🤣
One tip to refresh ones ears throughout the session, is just to avoid letting the music play for longer than need be, and at a not too loud volume. I start and stop the audio quite frequently to get contrast and perspective. I don't just let the audio run, if I don't actually have a reason for it to do so. If I've made a full arangement, and want to listen and feel the whole track through to analyze and detect what's missing or needs change, then I'll look away from the screen and zone out at the window while listening. In this way visuals on the screen won't cloud my judgement, and I can hear the parts more together as one track this way. Also if I'm unsure if a sample sounds good to me, then looking away will also give me a more honest perspective. But sure, after 2-4 hours it might still be a good idea to take a break, or stop and work on it the next day with fresh ears. If one starts feeling a bit of burn-out, then it's a clear sign, that one needs to do something else. Either working on another track, or do something unrelated to music/sound 😅
The timing of this video is perfect. Just in time to help troubleshoot a kick in my current WIP. This filled in some of my missing knowledge of the fundamentals so I don't have to just play around with the curves blindly until I find the right sound. Thank you!
Good video. what do you think, is it better to record the kick or just keep it as a preset in kick2? Of course, exporting the kick gives you more options for cutting etc. But I usually keep everything in Kick 2 so that I can adjust my kick in the mix at the end. What do you think?
i tend to record my kick from kick2 and pop it in a sampler. this way i can manipulate the kick if i want in sampler and it’s more stable than kick2. Later on i can always put different samples from kick2 in the sampler if i decide to edit the kick2 preset
@@BFHPET idk who’s speakers your talking about but it’s definitely not true for my system and any system at a party. You also need to understand that the frequency of the last node is never actually happening and the actual ‘fundamental’ of the kick is happening in the 40-50hz range.
@@BFHPET its a mixture of the amp envelope closing before that frequency is reached and the fact that it’s a logarithmic time scale for the pitch nodes meaning the sweep sort of slows down the further through it gets
@@BFHPET you can if you like. I recommend you don’t worry about what it says in kick2 so much and focus on the response in an analyser. Also reference some pro kicks so you can see the spectrum they have.
At first I thought it was a new Forest Kicks vol. 2 but then I noticed it was a tutorial on how to make Forest kicks for Kick 2 :D
you won’t be waiting too long for forest kicks 2 ;)
@@MuteProduction uhhh you are such a teaser ;)
@@MuteProductionI haven’t used anything since you released it vol1 😅it’s incredible, yea I desperately need a vol2 I can’t stand these kicks no more 🤣🤣🤣
@@MuteProductionExcellent! Can't wait
One tip to refresh ones ears throughout the session, is just to avoid letting the music play for longer than need be, and at a not too loud volume.
I start and stop the audio quite frequently to get contrast and perspective. I don't just let the audio run, if I don't actually have a reason for it to do so.
If I've made a full arangement, and want to listen and feel the whole track through to analyze and detect what's missing or needs change, then I'll look away from the screen and zone out at the window while listening. In this way visuals on the screen won't cloud my judgement, and I can hear the parts more together as one track this way.
Also if I'm unsure if a sample sounds good to me, then looking away will also give me a more honest perspective.
But sure, after 2-4 hours it might still be a good idea to take a break, or stop and work on it the next day with fresh ears. If one starts feeling a bit of burn-out, then it's a clear sign, that one needs to do something else. Either working on another track, or do something unrelated to music/sound 😅
This honestly sounds like great advice. I always just let audio run and loop and I do find myself getting ear fatigue. I will def give this a try.
The timing of this video is perfect. Just in time to help troubleshoot a kick in my current WIP. This filled in some of my missing knowledge of the fundamentals so I don't have to just play around with the curves blindly until I find the right sound. Thank you!
happy to hear that, Wishing you many chunky kicks
You just made it make sense for the 1st time... Never seen anyone explain the fundamentals for it come together like this... Much honour...
Efficient, elegant, and versatile. And its sounds great on top of all this! Thank you for sharing your approaches!
❤️
Awesome tutorial as always man!
The "FISHLIKE SHAPE" XD
You are dirty boi.
🤣😅
just in the perfect moment, smooth tutorial and elaborations as always, ty!
great tutorial as always
Awesome sauce, as per usual 👌
Also I've always struggled with these kind of kicks so thanks
glad you enjoyed it dude :)
bro where the fuck do i find ur music ??? i only hear 30 sec of it ín every tutorial and its killer ! o.O ;D
This
I don’t have any releases as of yet but i am working towards them 😅
@@MuteProductiondo iiiit! Love any clips I hear 🔥
Brilliant video
thanks for the tutorial
Good job !
Wouldn't mind a similar video on darkpsy kick but with Audija's Kickdrum. I know they're similar but Kick2 vids don't totally translate for me.
Good video. what do you think, is it better to record the kick or just keep it as a preset in kick2? Of course, exporting the kick gives you more options for cutting etc. But I usually keep everything in Kick 2 so that I can adjust my kick in the mix at the end. What do you think?
i tend to record my kick from kick2 and pop it in a sampler. this way i can manipulate the kick if i want in sampler and it’s more stable than kick2. Later on i can always put different samples from kick2 in the sampler if i decide to edit the kick2 preset
dope!
Those are also suited for other styles right? (i feel kinda insecure with kickdesign)
the process can be altered for different style kicks. this video just covers a dark style kick. I might cover a more Fullon type kick in the future.
why is ur blue Sub Gain meter exceedes whilte line? explanation btw
just be aware of that the speakers cant re produce under 50 hz well so your kick gonna be shit.
@@BFHPET idk who’s speakers your talking about but it’s definitely not true for my system and any system at a party. You also need to understand that the frequency of the last node is never actually happening and the actual ‘fundamental’ of the kick is happening in the 40-50hz range.
@@MuteProduction okay i just heard that so why does the tail not happen?
@@BFHPET its a mixture of the amp envelope closing before that frequency is reached and the fact that it’s a logarithmic time scale for the pitch nodes meaning the sweep sort of slows down the further through it gets
@@MuteProduction i heard you can use the curves to get lower but the end of the tail need to be over 49 hz
@@BFHPET you can if you like. I recommend you don’t worry about what it says in kick2 so much and focus on the response in an analyser. Also reference some pro kicks so you can see the spectrum they have.
Promo*SM 😄