Experienced all three of them, but never felt like a God and never liked the game so much. I honestly cannot understand Dark Souls. It looks "not-so-good" (except for those big views of the area or castle) and you need to concentrate hard for a long time to get a reward of which you don't know when and where it will help you (if it even helps you). Also you really, really need to learn very much like back in school. I played the first and the second, didn't end them both. But played them both for about 50hrs because i just thought: "Man, there has to be something very cool in it if so many love it so much" But it just did not came. Only watched friends play the third one. Literally watching a good player always felt like the way to go for me. I really cannot understand how people can do their work or school work and put so much effort and nerves into a game. And dont tell it's cause it's so rewarding, i.never felt that. Also i don't like to inform myself about everything in a game. I want the game to tell me or experience it myself. But with so many options and things that are not really described by the game itself and are only known because of the community i think it's just not made for a player like me. lol at this moment i realise i wrote a damn long text
I was just lucky enough to see someone's comment saying game starts after you beat Bell Gargoyles. Got past that and then I had a chance to explore one of the greatest games ever. Also thanks to Lobosjr :).
I learnt that pretty quickly that staying calm helps but I really applied it during fight with the Nameless King... Every time he was about to hit I managed to fumble and forgot to dodge roll properly... Finally one time I managed to find my rhythym and om ng+ took him first try...
Yea I found that to be very true for Sekiro also. I’ve panicked many times after getting hit and either spam attacks/deflects or use an ill timed health gourd then I just get destroyed.
@@MisterK-YT I would say it's applicable for all of the Souls games. He makes a lot of good points regarding the game mechanics and ways to adapt to them.
The Average Gamer UK Noted, thanks! (I can’t get 5 min into Bloodborne without getting wrecked, using all my blood vials and molitovs, and then being stuck getting killed by either the mob or the 2 werewolves past the mob. And now with no blood vials. Which don’t replenish. And the load times are almost unbearable if u die as frequently as I. Fml. So now I’m trying DS3... trying to beat the first lil boss in the beginning. Mate, I fucking suck.
@@MisterK-YT DS3 is one I haven't managed to get around to completing. Mostly because some of the boss fights look insanely intense. I'm going to give it another go though. I'm sure with practice you will get a lot better at it. My advice is to take your time and be patient, you aren't going to get very far rushing into fights and trying to punch your way out of trouble. I remember getting smashed by Ornstein and Smough so many times I nearly bit my controller in half from frustration, but I got there in the end and now they aren't nearly as bad when I fight them.
Literally armor doesn't matter in souls games, maybe a little bit for a bit of resistance but a naked man with a dagger can destroy a full armored full health full defense man
@@Maotrix-RandomGameStuff That's definitely not true. Of course a naked man with a dagger can destroy a full armored guy if they're good and the dagger works- But the only reason people can really say that is because you can dodge and dodging tends to be more important. In reality though, not using armor is a horrible idea and drastically reduces how much damage you can take. Armor is certainly not a solve-all or extremely important but it very much does matter.
He may‘ve been lazy, may‘ve been too much waste of time to just play a few hours to actually only beeing able to show backhround content for an infomercial Video. And maybe he didnt wanna spoiler.Many Option here but i get your point bruv
If you think a step further he is tailoring the video to his audience, he doesn't want to spoil the game for the beginners since they are the most likely to watch a "how to get dark souls video"
@@kallew34 That's garbage,because then they think that they're good at the game,but they're only good at the beginning.Then they get to Sens fortress,then anor londo.
@@yoshithinksyourwrong6367 yet isn't that a part of the Dark Souls experience? Learning the basics, conquering an area only to go on and get totally schooled in the next. Until of course you figure that area out!
Poison those fuckers with arrows from afar. They take about 3 poison arrows to get poisoned, just be careful in not getting hit. Let the poison do the work for you.
I'll never forget my first time I went through the Depths and this frog monster burped on my face and I was cursed and my health was halved permanently unless I use an item to cure the curse. Those frog things aren't that tough to beat, but no other enemy terrifies me more than them. Not even Seath himself.
I went to get my souls back, it happened again, I had to manage with 1 quarter life. Except not in Depth but tree of hollows. Died so many times trying to get back out to the surface lol
I would argue that the bone wheels are worse than the frogs. Yes the frogs have a steep penalty. But the wheels will chew your end game level character up and spit you back at the bonfire.
@jocaguz18 "challenging means they put challenges in it" um, really? This doesnt tell anyone anything or give any insight lmao. You couldve cut your entire comment into just "the game is hard" and it basically wouldve been the exact same statement
jocaguz18 challenging does not equal easy, it’s not a spectrum. A challenge can be easy or hard, like speed bump can be low or high. If it’s easy you would say it’s easy, not challenging.
@@zoisantonopoulos7999 No, challenging is not objective. That is absolutely subjective. One person may find something hard and another won't. One person may find something challenging and another won't. Saying that challenging is objective is about as stupid as claiming anything is objective. People throw around that word and do not think about what it means as much as they should. Or at least, people don't understand other people and the rest of the world well enough to understand that "objective" is something that is almost never used accurately. Also, at OP, yes those words are synonyms but being synonyms don't mean that they are the same or mean the same thing. It just means that they are similar and can often be tied to the same concept. Synonym does not mean interchangeable.
I think what attracted me to the Souls-like genre in general was the fact that your death in the game actually was part of the experience. It's not like CoD where you die and the game goes like, "Oh, that's too bad! Let's send you back to the last check point and pretend that that didn't happen!" In Dark Souls, when you die in the game, you actually do die in the game but come back because of the undead curse. I love this because it maintains perfect emersion and it makes you FEEL like a cursed undead. As you struggle so does your character because in essence the player and the character are the same person. You are playing Dark Souls and your character has the undead curse. You can give up on Dark Souls and your character ends up giving up and turning hollow like some many others. Or you can beat Dark Souls and your character (that is you) ends up being the chosen one!
@Random Songs In Locrian I prefer dung pies. I can aim those easier, for some reason. Can't ever seem to hit him with the bombs. It is effective though.
You would probably join the Church of Git Gud in Log Horizon Abridged, formed around Akatsuki, who (in universe) has no death runs of Super Meat Boy and Dark Souls.
I started playing the game at the start of 2019, got to Quelaag, and quit. I returned to the game yesterday and not only did I beat her, but I beat the iron golem at the top of Sens fortress too. I thought the game was almost over as I had rung both bells, and scaled this labyrinth of snakes and rocks, only to be carried to an even bigger city. It’s around that moment where I found out that dark souls had so much more to it than I ever expected, and after finding out that I wasn’t even half way through the game, it actually made me happy to have more to do. And this is just the first game, I still need to play 2 and 3...
Pro-tip: if you haven't already, don't go into 2 expecting dark souls 1. That's where a large portion of the hate comes from, the fact that it is very different. Its not a bad game, it's just different and people didn't like that. So go into it without associating it with the first game too much, and it will be far more enjoyable
@@neilshewmaker9241 oh my god I forgot about this comment! This was before I even completed the first game!!!ah the Nostalgia😂 I have now played ds1, ds2, ds3, bloodborne, and sekiro, and I cant wait to play Elden ring when it releases! I can’t choose one of these games as my favourite, as I love them all in their own way. Bloodborne has the best combat and art style, ds2 has the best exploration, ds1 is my favourite lore wise, and ds3 is like a beautiful mix of all of those games put together! I’ve put more time into dark souls 3 than any of the others, so I suppose that would be my favourite, although I still have yet to beat dark souls 2’s DLCs... Sekiro I will keep to itself as it’s not really a souls game, but more of a metroidvania. Although I still love it as much as I love all the others... still have yet to kill isshin and big fire monke!
@@rogue_0314 2 gets better later and in the DLCs. Also. Acknowledge the existence of lifegems, soul memory and ADP stat/the fact that roll s are now separate from encumbrance. And BTW the multiplayer in 2 is quite good.
Rye Bread there’s one of the black knight swords that my friend who got me into the game said is the best sword and makes the game much easier. Apparently he wasn’t even aware that it was possible to not get it, but I managed to not get a single dark knight weapon drop until well over halfway through the game, and never got that specific sword. He like legitimately pitied me for not being able to get it and said it would’ve made the game so much easier lol
@@avataraarow I can't remember quite how... But... BUT... There's a special dragon sword you can make your way to, I remember RT game using it in his steam of DS1, that does a metric fuckton of damage.
@@neurotic3015 drake sword. You can get it by slicing the tail of the drake that appears in the bridge close to undead... berg? Burg? Burger? Dunno. Anyway the drake that spams fire-breathing and let's you farm souls by just going down a latter. That one. Go up to it and slice his tail. Done.
@@FractalParadox No no no no- I’m talking an ultra Greatsword that does insane amounts of damage that you get from slicing off the tail of a different dragon deeper in the world.
I think of Dark Souls difficulty like this: It's entirely determined by how much effort the player puts in TO LEARNING, and this is true of learning any skill or craft IRL. THE PATH TO EASE IS PAVED WITH HARDSHIP.
This is where I find conflict. If I'm to learn something that takes real investment to master, it's going to be something tangible that produces something lasting. It's not going to be a video game. What do you have at the end of the day after investing all that time learning? A beaten video game. Why not learn something that you can actually capitalize on, like career growth or a new life path? I'm not saying you're wrong, necessarily... I'm just saying, I don't understand it. I play games to relax and not think. If I want to learn, I make it about something applicable to my life and making it better. But if that's a video game for you, so be it.
@@ninjafrog6966 They hate Souls game because they're jealous and want an Easy Mode because they want the accomplishment of beating the game without working for it.
Gustavo Fedrizzi some years ago I tried like 20 times to do that shortcut jumping and every single time I fucking fell down, eventually I just thought it was undoable. Well now I know that I just did it wrong
7:02 I have over 500 hours on this game, and have gotten so good at it that I can beat the game in 4 hours and typically die just as many times...BUT I NEVER KNEW ABOUT THIS SHORTCUT! Than you so much for that one bro.
Speed running is a lot of fun, or even just using tricks from the speed running community. Get mystery key and go kill the black Knight by the grass crest shield for black Knight halberd. Proceed to annihilate he whole game while naked.
@@crypty9365 Nah, it wasn't wasted lol, I had the time of my life. I just think it's neat to know that there is still even more to discover afterall. Kinda like a metaphor to life, that theres always more to learn. Makes me feel happy to know I could 'Waste' another 100 hours on this game in the future and still discover something new. 😁
I just did that shit naturally, i think ive been overcomplicating every other game, but in pvp games it really does help, you need to strategize to be a god. Seriously though ill strategize minecraft for efficiency and crap
I actually really hate parrying. It's pure reaction based. Put a big flashy R2 on the screen as the attack is coming in and it would be no different from a quick time event.
It's nothing like a quick-time event. Quick-time events are arbitrary tests of reaction time that exist as a way to keep players mentally engaged during cut-scenes so they can pretend that they're involved when they'd otherwise be basically watching a movie. In the case of parrying you aren't reacting, you're ACTING - you learn the rhythm from a distance, work out the timing and you perform the action when it is appropriate, just like everything else. It's really not comparable to a quick time event, even if it had a button prompt. Would back-stabbing be a quick-time event if a button flashed on the screen when you're behind an enemy?
Parrying is the heart and soul of PVP, and dark souls, unless played offline isn't really ever single player. Especially around release, encountering invaders every 10-15 minutes wasn't too surprising. Now to elaborate a bit: parrying is the only mechanic to stop people from abusing fast weapons to spam R1 on you, resulting in getting stunlocked to death. It makes pvp feel much more like an actual duel rather than who has the better stats. Now ofc not every build can parry, and those builds usually have to either have a greatshield or have huge amounts of poise, so there are other ways to deal with spamming, I just dont find them very engaging, or reliable.
Well, what makes back-stabs interesting is the maneuvering required to get to the back. A backstab is not a solution to every problem providing you have the reactions, sometimes reaching their back is physically impossible, and with each new enemy you'll probably have to find a different way to efficiently reach their back as their whole moveset is different. There's strategy in abusing a heavy attack or in knowing to spin around when they lunge forward. Parrying doesn't have that, it just requires that you take in a visual cue and press a button. And with each new attack you don't have to approach it differently and press a bunch of different buttons in order to then press the back-stab button, instead, you just have to memorise a different timing. Now I spose i'm not being entirely fair here, I can appreciate it in PVP because it has a whole meta-game aspect, sure if you're the frame god you can technically use the exact same strategy on every opponent. But more often than not parrying is most effective to abuse an opponent's mental patterns. In that sense each new enemy has an observable pattern that you can take advantage of. See, that's quite clever, I like that. But in single player there are no patterns as the AI chooses random attacks, I find it boring and tedious to stake everything on me memorising and pressing a button on an exact couple of frames.
Well, I disagree with the notion that backstab requires different maneuvers on different enemies. There is even a term "backstab fishing" in the community of dark souls that refers to overusing "lock on and circle around" to get backstabs which works on literally everything. Combined with a shield it often creates a no risk high reward scenario that can be done forever and ever, trivializng the game, hence it's frowned upon. Parrying on the other hand creates a high risk high reward scenario, which is seen as much more engaging, and generally more fun. I also disagree that parrying is all about memorizing. Yes, some parry timings are not intuitive and that indeed sucks, but most are. I only distinctly remember having to practice parries against the black/silver knights and skeletons, the rest I picked up on naturally because it was completely intuitive for me.
@@stivenBermeo I thought the first playthru of Sekiro was the hardest of From Software games. I guess I was a slow learner, but those boss fights messed me up. However, the second and subsequent playthrus to platinum were a breeze. I guess Bloodborne was the only one where I felt bosses scaled well with ng+'s.
For me, what made me fall in love with Dark Souls is how nuanced and deep the combat is while not being overcomplicated and impossible to understand. There are tons of mechanics in place, and you can make character builds that exploit each of them to your heart's content.
Right?! Right?! I loved each of the games but they are difficult games. If he said, "Dark Souls is not 'too' hard." then sure, but then it wouldn't be clickbait.
@@dynamitedeino The title itself, no. The original screencap shown with the title, when my comment was written (seen at 2 seconds in) said "Dark Souls is not hard." That's mostly what I was referring to.
>years back >first go through with best friends DS is still new and barely any walkthroughs, guides, Vaati just started. >finds darkknight w/ultragreatsword >dies horribly cause DAS A ALLOTAA DAMAGE. >repeat above for an hour, learning his speed, patterns and moveset, respecting his power and how we can both be killed quite easily. >until I finally beat him. >drops his ultragreatsword... felt like it was respect earned from the darkknight, he was my mentor on how to approach DS. >from that moment on I finished the game with that sword. my first rare drop. nothing in all my DS playthroughs come close to how good it felt. DK UGS has been my goto weapon now in all 3 DS.
Hey i also had such a long story with the halberd wielding black knight in darkroot basin. He killed me many times so it became a sort of honour thing for me to go fight him once again after each time i logged in to my character to progress. He also dropped his halberd and i also took that halberd all the way to the end , Gwyn himself was struck down by the hand of an undead , but the blade of a black knight. Im glad to know there's a paralel chosen undead out there who had a similar story with my first chosen undead. Much respecc.
The BK UGS in DS3 is my main weapon until I can get Lorian's Greatsword. It does though make a comeback when fighting Midir, due to the two handed overhead slashes.
I mean, I always just upload whenever the video is done. so really it's just random chance. although i can't say I've never really gotten the problem with uploading at 2am anyway... I mean... can't you just watch it the next day? It's not like its t.v.
What I learned playing Dark Souls: 1) Keep calm - practice makes perfect. Game is actually easy, almost everything becomes easy with practice. 2) Don't bother about souls, they aren't the goal. You will have enough anyway (game beatable on level 1) 3) It's ok to die in this game. Many times. More important to take some lesson from every death 0) Find a moment to just look at these beautiful locations, you will miss them
@@silliussoddus1449 Or just run through Darkroot garden after beating the gargoyles, through the valley of drakes, and into the back entrance of blight town to get to the second bell without even looking towards the depths. No master key required, and you get a chance for the Black Knight Halberd along the way.
Try both, if you have a decent stats to one shot someone with one parry then go for it, but if not then a backstab is gonna save more time, both are not hard to execute
I've played every single game in the series for years now and spent 112 hours on my first dks1 playthrough and I NEVER KNEW YOU COULD JUMP OFF THE BRIDGE IN THE BURG TO GET BEHIND THE BLACK KNIGHT WHAAAAAAAT!
heres the big problem. yes its pretty worth for full game plus dlc and no fps drops. what i mean when i say its a waste of money is it is a "remaster" what comes to mind when you think a remaster. I think new graphics, smoother gameplay, better online servers. this "remaster" is not even close to a remaster, look at halo 2 for instance, halo 2 anniversary is a remaster, better graphics, smoother gameplay, more content, remastered soundtrack. they call DSR a remaster but its not, if anything from what ive played and what ive seen its more like a Game of the Year edition, a little bit here n there like lighting or fps but nothign serious. Im super disappointed because they hyped it to be something amazing and it was just lackluster, i say its a waste of money because it doesnt live up to its name. Dark Souls REMASTERED. ok rant over sorry bout the huge wall of text dood
Never played Dark Souls until long after this video and now I am coming back to it having understood the series myself and, I gotta say, unlike a lot of other TH-camrs, your work seems to really hold up. Despite this coming out about 4 years ago the only difference I can tell is, no irl cam and a bit less energy, both with the editing and the delivery. Great work 'Saurus!
If a jump isn`t doable in the pc version but can be done in the console versions it`s usually because of playing at 60 fps.Simply press the backspace key to drop to 30 fps do the jump and then press it again to unlock back to 60 fps again. (I am of course assuming everybody is using DSFIX at this point,which to be fair ANYONE whos using the PC version should be!! ;) )
Using later areas like anor londo or lost izalith in the video would kinda go against the whole "blind playthrough and exploration" side of the video wouldn't it?
Kyle Mills Sen's fortress is actually pretty simple, once you get the timing down for the traps it's just a series of 1v1s against lizardmen or whatever they're called. Blighttown is annoying and ridiculously unoptimized but the real difficulty of it is navigating it and getting rid of the dart throwers.
Funnily enough, I restarted Dark Souls 1 4 times before really starting to enjoy it, Pyromancer, Warrior and Thief. Before eventually settling on... the deprived. Shit shield, no armor and a wooden club. (Only saving grace being having 11 across the stat-board.) This is where I truly started having fun, roleplaying as a naked monkey unga-bunga bonking enemies to death faster than any of the other starting classes. First character I'll probably actually finish the game with. And it's said to be the hardest to start with, but honestly... I disagree. Dark Souls: Prepare to Monke!
Good Video, But Dark Souls IS hard. Calling a game “hard” is to say that, in general, that game is hard when compared to other video games.. which it is. It’s only because you’ve invested significant time in the game that you’ve come to review the game as not being hard; if you spent equal brain power to other games as you did coming to your 3 points in this video, then other games would subsequently become “not hard” but to a much higher degree than dark souls.
for me a game is hard if it requires good reflexes or for you to press a long sequence of arbitary keys to do something. Dark souls 1 is really SLOOOOW paced, enemies telegraph their attacks for 3 seconds, and yet people tend to die more here than in other games. When in other games most enemies telegraph for a fraction of a second and have frenetic combat systems. Because people aren't used to it. It's like playing a FPS for the first time, you don't know the rules of the game, you don't know what you should be doing, now you play ur 100th FPS and you can catch up to it's meta in under 15 minutes of gameplay. Same goes for action games, our brain has been so much engraved with the fast paced reaction based combat that when we start dark souls we struggle to kill taurus demon and the gargoyles, but it's all a matter of patience, deliberate action and planning. And for me, it's much more rewarding to not lose my resources because of my planing than just because I have good reflexes.
Dark souls isn't hard, it's unforgiving. By that I mean, think about how many times you actually die in Dark Souls. I guarantee you'll beat most bosses within 10 attempts or so. There are so many other games where I die waaaaay more than that. The difference is, those games usually have check points right before the bosses so you can keep battling them over and over again. Dark Souls puts you back at your last bonfire. It's an illusion of difficulty, but in reality it's just more punishing when you die. You don't actually die more often than most games. If Dark Souls didn't steal all of your souls when you died and had frequent check points, no one would dare call this game hard. Hell, even the bosses you can just summon npcs or other players to kill them for you, and most of the enemies you can just run past. This game is not hard.
Nikjojo well, dark souls isnt hard, its unforgiving, and u are never punished for no reason, u must have messed up, having a dash of curiosity will save u time and energy in this game, u just need to think
Loved the vid. That bonfire (you know "that" one) is actually genius and here's why. For a start, it's not really hidden at all. There is a crumbling wall to let you know it's there. If you stop and look, you'll see it... but that's the catch. Just like the Blighttown bonfire, by the time you reach it you're probably out of healing and you're really starting to panic, even if you kindled the Parish bonfire and have 10 estus. Suddenly the area you were in opens out to a rooftop and firebombs begin to rain down on you. Again, just like Blighttown in that when it opens out you are suddenly in a poison lake and probably running low on estus. If you take things slow (deep breaths) you will spot this bonfire no problem, but if you let stress get the better of you then you're almost guaranteed to miss it. I love how this game punishes you for panicking.
I had to slog my way through so much cheap bullshit in Sen's fortress to reach that point. Luckily I looked up where every bonfire location was online because I got so sick and tired of dying after wandering around for an eternity trying to find them.
Thing is tho, Dark Souls 3 was my first souls game and i'd say rolling there is the easiest As in, it cost like no stamina, and you get a shit ton of i-frames. So a lot of the time it doesn't matter where you dodge to but that's different in the other souls games. That's why i seem to be having quite some problems with the other souls games when i bought them. Because dark souls 3 is quite a lot easier in my opinion
Also, chugging estus. In dark souls 3 chugging some of that orange beverage is 1. Faster 2. You can move while doing so 3. It's easier to spam roll afterwards Now that i've had about 300 hours of ds3 before i started the other games this has really fokd me up. Since now i trade hits with estus instead of actually getting the good timing to chug
Sgt.Nuclear you get as many I-frames as fast rolls in ds1. And the rolls costing little stamina is needed to combat the combo-heavy bosses and enemies.
Sgt.Nuclear BUT your stamina doesn't regenerate while drinking, whereas in the other games it did. Well, it regenerates more slowly in ds3. Which is annoying in fast-tense situations when you need a heal but know you also want to have a full stamina bar to do whatever it is you need to do
Shrek the Ogre Okay tough guy, now try Darkeater Midir on NG+ 7 and post the results. As for the people here saying Dark Souls 1 is harder because estus was slower... I can't rightly believe you're this stupid but i'll try to explain how horribly mistaken you are anyway, you have POISE in Dark Souls 1, active POISE that allows you to chug even as 10 giants rain down a hail of blows upon you. I'd gladly slow down the estus speed of Dark Souls 3 in exchange for Dark Souls 1 Poise, you're either an idiot or a liar if you say you wouldn't, also the maxed out estus of Dark Souls 1 heals more than that of Dark Souls 3 AND you can have 5 more, how the fuck does that make it more difficult? As for the faster rolling in Dark Souls 3, its already confirmed that this is required to combat the enemies because unlike Dark Souls 1 enemies, they actually combo in Dark Souls 3, The Dancer, Sulyvahn, Friede, Gael, even Midir and Yhorm all have 8 hit combo's, and those are just some bosses, even regular enemies like Lothric Knights, Pus of Man's, Pontiff Knights, Thralls and Winged Knights have 3-12 hit combo's whereas the most i've ever seen in Dark Souls 1 is 2 or 3 from a Titanite Demon or a Silver Knight. Lets be real here, Dark Souls 3 is just the more difficult game, it might feel a bit easier but that's only because you probably had 5 years of experience playing Souls games (including Bloodborne which is a bit alike imo) before you played Dark Souls 3.
Shrek the Ogre not as easy as dark souls 1 ng+. Literally cakewalk. At least dark souls 3 scales properly as you go into higher playthroughs (maxing at ng+7)
Great analysis! Too often, looking at a problem from a new angle is overlooked in favor of brute strength, particularly due to how other games are frequently developed with the mindset you described. I'm new to the Dark Souls series and I could tell there was something very different about the games compared to the plethora of others I've played that made Dark Souls really stand out to me, but I struggled to put it into words adequately. I think you've done a great job at explaining what makes the Souls series special. I enjoyed the silly humor quite a bit too, lol. Awesome vid, man.
Who needs luck when you can just git gud? In all seriousness though, thanks for articulating what I was never able to when trying to convince a few friends of mine to give this game a shot. They never made it past the Undead Parish, claiming that it was 'too hard' and 'unfair', and all the while I'm sitting next to them trying (and failing) to explain that success in the Souls series pretty much all comes down to mindset.
Nah. I told them going into it that, while I'd give them advice if they asked for it, I wasn't going to hold their hands. It sorta ruins the experience in my opinion.
Eunro A lot of people complain about the gargoyles, but they were one of my easiest fights; I killed one gargoyle before the other even had the chance to land. Im not trying to say im great at dark souls, im average at best, so did i just get lucky?
+crazy monkey, naw you're fine. I've heard of people beating it on their first try too. The Gargoyles are a fun battle (and the music is awesome), but it's almost impossible to most people new to the series and to those who didn't know summons can help you. I spent a lot of time on that boss the first time around, until eventually I found out about summoning, until I notice that some bosses you probably shouldn't use summoning for, like the Gaping Dragon.
My brother hates the game because he thinks the control scheme is stupid. I don't mind the controls, like everything about the game, but my only barrier is that to play it properly takes time and patience; and time is something I can't use cheaply.
One step at a "Time" bro! Ithink i finished dark souls 2 in something from 6 months to a full year. Just remember whats beeing said in the movie 5Th Element - "Time not important, Only Life important..." And well when your gaming, Dark Souls becomes your Life... ;)
He could try changing the controls. When I started playing, I didn't like the fact that the attacks were the trigger/shoulder buttons on the Switch, so I changed it so the controls were a little more similar to Zelda. I continued tweeking things a bit, here and there, and I've ended up with a control scheme which I love and is very intuitive to me personally.
Yeah, it has a unique learning curve. At first I couldn't get into it. As I figured things out, adjusted to the playstyle and dynamics I learned, it is an amazing game. Still need to finish it, but I find it more and more enjoyable as I progress through it.
A tip I heard in a previous video that I still follow: *Attack windows are also healing windows.* If you have enough time to attack a boss/enemy between their attacks, you more than likely have time to heal.
Whenever someone tries to explain why Dark Souls isn't actually difficult by listing everything that makes it difficult I want to slap them across the face.
Thank you...it's like they refuse to agree with what we all already know just to be different...people who say Dark Souls isn't hard are like flat earthers...
No they're not. Saying Dark Souls isn't hard is something you can only say after having played it enough. Flat earthers are just people with a mind too small to comprehend the stupidity of their own claim. The only reason I watched this video was to reaffirm what I think about the game, to see a comment stating that it is in fact hard just makes me wonder if you actually listened to what Uniquenameosaurus was saying properly. Hell, maybe you did but haven't had the chance to get to grips with the game properly. It's all about perception, Patto
Jackson Wood In my view, if there's a game not sucking at which takes you longer than with most games, then that game is difficult. You eventually getting good at it doesn't mean it wasn't hard to begin with. Having said that, I've watched the video and concede Uniquenameosaurus isn't the biggest perpetrator of calling Dark Souls "not actually that hard".
...But it really isn't that hard. I beat both dark souls 1 and 2 the day after I got them. They will NEVER compete with playing battle toads when I was 5.
www.patreon.com/Uniquenameosaurus If you want to get into Dark Souls, I'd suggest starting on the first one, the first half of that game has the best design out of any in the series, so its better you start there. Also, for the record I did the Gargoyle boss without summoning, because I like the challenge. That's why I said it was difficult despite being against the point of the video, that boss didn't have to be that hard. Oh and finally, despite this being the patreon video that everyone voted on, this is actually the one video out of the 4 choices that fulfilled my current theories on making views. That is... assuming people see the title and the thumbnail and realise that it'll be useful for getting their friends into Dark Souls, we'll see I guess. So y'know, just saying, if this video goes well, it wasn't a coincidence, I fully intended for this video to take off like crazy.
The Gargoyles are too much of an important lesson to practically skip IMO. Similar when people miss the Taurus fight by doing the Burg skip or with him jumping off.
lol you should try the rest of the souls series. If ds1 is hard but magical, then demon's soul is jank but magical, ds2 is cheap but magical (sorta), and bloodborne is slick but MINDFLAYINGLYWTFAAAAAAAA
Nope. Most people do not seek for challenge for the sake of challenge itself. There must be a strong reason behind so that you are willing to take that challenge, no matter how hard it is. Therefore, it's legitimate for people to ask: after playing and beating Dark Souls, so what? Life is the real Dark Souls. I've got more important things to worry about and difficult problems to solve in real life.
I don't know about you, but I definitely did not have to think to play Dark Souls. I literally just picked up the controller one day, and played the game start to finish (of course not in one day). I won't say I didn't have those times when I was stuck a little bit, but it also didn't have me going, "Man. What DO i do? Where DO i go? I should change my armor/weapon or two hand my weapon to do more damage." All i did was dodge more often (mid-roll btw) and kept slashing at the enemy. Every time I'd heard of 'X' enemy being hard (Capra, O&S etc) I beat them pretty easily. Now please don't get the wrong idea I'm not bragging; this is the LAST thing I'd care about bragging for, I'm just saying the game didn't make me look at it like it was some new beast that only the most hardcore of gamers could truly play.
Lol you beat O&S EASILY on your first play through? I highly doubt that. Capra on the otherhand is overrated and I literally beat him on my first attempt.
This has been really close to my experience - I'm currently starting Dark Souls again for the third time and it's FINALLY starting to click for me, and I'm further than I've been before. Not a LOT further lol, but last attempt I died and died and died and got frustrated at the Bell Gargoyles, this time I died a few times, was like "This actually feels doable but I wanna go explore/level and come back" and I found the forest and man it's so rad I really like this game. I could literally write a several thousand word essay about all the reasons it's so good and why it works, but I'll just say, it's real real good.
@@cadenpennington1677 if you are watching this video that means you likely already played it. It's like complaining about the people that die in avengers endgame.
I'd add this to number 3: There always *MORE* ways. The thing that I love is that you don't have to do the same approach to one thing all the time. You can try out other methods of getting to places, killing hollows and bosses, and weapon setups. You can cheese your way through the game, and you can git gud. So it means, that playing Dark Souls is it's own art, and it's really not quite as impossible as some people say it is. This was what made me love the game, and regard it as one of my all-time favorites.
"Dark Souls isn't hard!" *Fume Knight, Lord of Cinder, Dancer of the Boreal Valley, Smelter Demon, Friede, Manus, Midir, the Nameless King, Black Dragon Kalameet and S&O enter the chat.*
I've had it in my steam library for a while but only recently started playing it. It's really not as hard as I was expecting. My tendency to be overcautious in games actually benefits me in dark souls. I tend to play games being careful and calculated before realising my character is overpowered and I can just stomp everything without really trying. Which is kind of unsatisfying and kind of makes the world/story feel like some kind of joke. Dark souls is one of very few games that hasn't let me down in that respect. I beat the first boss first try but even still I felt like I had to earn the victory through good positioning rather than face tanking or pressing buttons like it's a quick time event. First time I died was in a tight corridor with enemies on both sides, my weapon kept hitting the walls (which btw is a great mechanic to emphasise positioning) and I couldn't get around the enemies. When I found a sword that had stabbing attacks I switched to that right away so I'd be able to deal with it if I get trapped in any more tight spaces.
Just because you put in the effort to get “good” at dark souls doesn’t mean it isn’t hard compared to other games. Compare the amount of effort you put into a souls game compared to say destiny or world of Warcraft and it becomes apparent which is “harder”
@@a-ha4940 I disagree. You can definitely beat Arkham games without being a master at using all your gadgets. It's fun to use all of them sure, but you don't have to. Dark souls meanwhile, you HAVE to git gud. It doesn't even have difficulty settings. I've played games (and mastered games) that Dark Souls players claim are much harder, like Doom Eternal and Hades. What kept me going was that I didn't HAVE to get good to move ahead. Both games have difficulty settings, you can just chill and play on easy. But you can also challenge yourself when it gets too easy. Dark souls gives you a dead end, better games give you an alternative path.
I agree with this, I've found that people who LOVE Dark Souls tend to be the ones who have put in a lot of time in them. Ofc you'll love something if you invest so much time in it. The whole idea of "Oh you gotta play it until it clicks" is silly. That applicable to literally anything. No one likes something they're not good at. When you get good at something you start to like it. A good game can make playing fun even if you're not good at it. Dark Souls just isn't that. PS: Also, wow, sorry to drag you into comment you wrote 2 years ago @Wilburforce 😂
The shit you actually described makes it a hard game though....lol. Observing everything to a detail that small and with timing of i-frames that low overcoming those hurdles is what makes the game hard and difficult. Dying for longer than an hour to an enemy makes the enemy not "easy to beat" Everythign you described and tried to explain why it "isn't hard" is actually describing why it is hard because you have to do all that. Plus, if you ever say "these windup times are MASSIVE" and show fucking trash of trash enemys again you lose all credibility to me. There are ravenous, strong and fast casual enemys out there. Yes they get super easy if you understand them but compared to pretty much any other game? That's hard. If you understand how Bullethell games work on insane difficulty and remember the patterns and maybe even looked up what others do, they start to get easy too. Hell, just 8 buttons to press there, how easier can it get? If you start calling Dark souls not hard you should define "a hard game" first. Because anything in life is easy as long as you learn it and practice it often enough. Does not work like that though.
I started playing dark souls remastered just a few days ago and I got to my first boss the taturas demon! He was tough but I found a good strategy to beat him by staying right below his legs and attacking but then he did a jumping move and fell of the edge lol! Then I was fighting the gargoyle at the church and I got it to half health then only realizing another dang gargoyle came up and I died. So instead of trying to get to the dumb church all over again to try and learn its pattern I tried to first look up online to find the best possible weapon I could use to make the boss easier before learning the pattern! Thus I found the gravelord sword! I got it only to realize I need 16 strength to hold it with both hands and 24 strength and 12 DeX to even hold it with a shield! I badly wanted to get to 24 strength since my shield helps me so much! So then I started grinding for souls in the undead burg just killing everything then getting to the bonfire repeat. Until finally I got 24 strength and 12 DeX. Then I heard of another weapon the drake sword and since that sword is more light and easier to use then the heavy gravelord sword I snagged the drake sword too! Since i was 24 strength i did massive damage along side my op weapons i had! Gargoyles literally died in a couple of hits it was crazy!!! If any of you are playing dark souls definitely try to get the absolute most powerful weapon u could have before getting to a boss then learn its pattern! Wish me luck on the gaping dragon right after I get this STUPID GODDAM PATHETIC FROG CURSE OFF ME!
Lol I loved your noob saga, I wish I could be playing dark souls for the first time again, I'm in my "oh well let's not talk numbers, it will look like I don't have a life hahahaha" run (seriously way over 20 times), and your story and the way you grinded through the game was just so awesome to read. Thx for that. Btw how did it go? Finished the game?
@@starlyghtdrifter66 Oh its been a while... I beat dark souls remastered like about 3 times. I have over 200 hours on it. I also played dark souls 2 softs and I have over 200 hours on it as well. I recently just bought ds3 a couple days ago. I only have 12 hours on the game so far, but I am loving it!
I know this is a bit old, but I am basing a school essay in this, and that closing line that left me with shivers down my spine earns you a sub my good man 👌
There are three ways to play a Dark Souls game either alone or in combination: 1. Git gud. 2. Git guide. 3. Git grind. I guess 4 would be "Git help from summons", but it doesn't have alliteration.
Thank you, you adorable gremlin. This was the push I needed to really make me want to play it. I'm only about half way through the game, but It's already one of my top 5.
I just started playing it and the thing I really like so far is how rewarding each fight feels. While I love games like Zelda usually the fights are easy and feel like I had no chance of losing, whereas with souls I really feel like I accomplished something with each enemy I kill. It is difficult but after just a couple hours of playing so far I feel like I’m already sort of getting the hang of it.
I remember the first brick wall I hit in Dark Souls, the Taurus Demon (strangely enough). Going back to the boss over and over and over was so irritating. I was not having much fun at all - I really wanted to like the game but I was massively considering refunding the game. This was until, eventually, I defeated Taurus - and I think it was that moment that I finally understood DS1. As MauLer said, "The lows define the highs" and I couldn't agree with this more - the frustration I had experienced failing over and over against the first Lordran boss made defeating him all the sweeter. These days I wouldn't consider failure against the bosses huge low points, since I've come to actually really enjoy all of the interesting nuances of the fights - but I would never have gained the appreciation for the fights that I now have if I hadn't got the game in the first place.
This video also highlights a lot about what I don’t like about dark souls. A lot of memorization and a lot experimenting with statistics (if you don’t use a guide to figure out the best stats and gear) If you’re like me I suggest rolling a mage and looking up a guide for stats only. Eliminate memorization from the equation and retain a lot of the sense of discovery that makes dark souls stand out.
The only thing incriminating about the bottles is that one appears to be a particular type designed to replicate a particular bodily fluid, which tells me you have a fun toy 😅 and honestly, I respect the hell out of that
I recently bought and finished dark souls 1 and I can say with full confidence that this game isn't hard and the worst part is getting lost, I killed most bosses in 1 to 3 tries but getting lost for almost 1 and a half hours in tomb of the giants really got me
Eh, the "git gud" meme doesn't accurately address the issue with the series in dealing with new players. That is, the game itself is really bad at teaching you how to play it. Lots of the most important aspects of combat are completely left without direct explanation, and lots of the resources there to help players out are hidden. It's like if you need to learn to type, but all the keys on the keyboard are unmarked. Sure, technically you just need to "git gud", but it isn't exactly a kind of skill acquisition people are used to.
@@JD-xz1mx You find your play style and you go with it.Game doesn't teach you all the moves,game lets you pick what works for you. And you don't even need to "git gud",you just git gud enough and grind till you are strong enough to pass the next obstacle. But there are so many builds and so many ways to play that you can play this game 100 times and still find another way to go about things.
@Eric Draven With respect, I don't think we're communicating because this isn't really a response to what I'm talking about. It's not that the game doesn't tell you what weapons to use or the best R1, R2 combo. It's that it doesn't tell you who you are, what you're doing, what your motivation is, where you're going, what half the stats really do, if there's a level cap to worry about, where the first shop is, that there even ARE shops, what you use for currency at shops, etc. etc. These aren't the strategic choices. These are the base elements you need in order to make the strategic choices for yourself. If you're a new player and don't want to use a guide, your only choice is to throw your head against the wall ten thousand times until you learn all of this through trial and error, and THEN you can start actually playing the game and making the kinds of choices you describe above. That's when you can *start* "gitting gud". The games are written as though the player already knows the basics of how they work, which they don't, hence why people get so frustrated with them.
@@JD-xz1mx I don't really know any RPG game that tells you those things upfront. At least not the ones I've played. Those are all the things you find out while playing an open world game. Even Fallout 3 or New Vegas,which I wouldn't call even medium difficulty games don't tell you about level cap until you hit it. You explore,learn game mechanics,crafting etc. as you play.Only difference is that in Dark Souls you can't spam save button. So every choice has consequences. Should you explore more,should you go back and spend souls. Once you learn to thread lightly,game becomes relatively easy. And of course game is much easier on your second playthrough,but every game is. And playing game for the first time and playing it again from the beginning are two different experiences,though both can be equally good First one from exploring the new world,second one to see what you can do with your character when you know everything about the world.
As for character motivation,in most RPG games it is vague. Usually,you are some chosen one that some prophesy spoke of and you need to go save the world. Dark Souls is not that different,you are chosen undead and bla bla bla. Of course,you end up being in the end,but someone had to be,because they been telling that story to every undead that passed through the land.
Thanks so much for this vid, man! I don't ever comment on videos but I thought I'd say this - I watched this video before playing Dark Souls to get my head around it, started playing Dark Souls then got discouraged halfway playing through, watched this vid after coming across it again and boi did my discouragement melt away. Thanks for sharing your thoguhts and love for the game - you've changed mine!
Realizing how many people have been _conditioned_ into their mindset and thoughts and how few people are capable of understanding their own thought process is a really big idea.
My best advice I can give you on a TH-cam comment is to master certain important combat mechanics, these are: Stamina management, which is drained by basically everything you do, blocking an attack, attacking, rolling, dashing, also Stamina regens very slowly when you're holding up your shield Blocking, just block enemy attacks and then attack them yourself Rolling, if an enemy has very powerful attacks that drain a lot of stamina when blocking and do a lot of damage when they connect, rolling is better, usually rolling backwards a lot will dodge most attacks Fight one on one most of the time, unless you've gotten really comfortable with fighting a certain type of enemy in a specific location, use any tactic you can to only fight one on one, enemies have different aggro ranges, so you can move close and then back away so only one follows you, or you can use a bow with cheap arrows to hit them once just so they come to you Backstabs, if you can backstab an enemy, doing it is very worthwhile, just block/dodge attacks until you're safe, move behind them, and do a light attack while NOT blocking Parrying, this one is kinda hard to master cause you have to learn the timings of each enemy and each of his attacks, some of which aren't parryable sometimes, after you successfully parry, you have about 1 second to do a light attack and get the riposte, also being closer to your enemies makes it more likely that the parry will work, instead of being a partial parry Also, try to use different kinds of attacks that your weapon has for different enemies in different locations, for example, if you're fighting in a tight space, using vertical slashes or thusts, instead of horizontal slashes is good because then your weapon won't bounce off the wall Lastly, read ALL item descriptions, for lore and even important things about an item that you might not know, for example the grass crest shield (best shield in the game in my opinion) the description tells you that it gives you a stamina regeneration boost
My first time playing dark souls was about 10 years ago. It started off as an ok-ish kind of game for me, with a pretty cool atmosphere. But everything clicked into place when i finally killed the Taurus demon after what felt like almost a 100 attempt. And I liked the game more and more as i progressed, with some moments deeply ingrained into my memory that i will never forget (First time completing Sen's Fortress, Seeing the magnificent Anor Londo, Beating O&S after taking a 3 month break because i was frustrated, accidently stumbling upon the Great Hollow with a fricking Hydra and Dragon in it). Eventually I fell madly in love with this series and its sequels, and fell deep into the lore and mythology of the soulsborne series, thanks to wonderful youtube creators such as Vaatividya, TerraMantis, SunlightBlade, DaveControl. I bought my ps4 just to play Bloodborne, and now with my Ps5 im eagerly waiting for the release of Elden Ring.
1. play it
2. Die to first boss a few times
3. Beat boss, feel like a god, like the game instantly
Yup, pretty much how last night went. Lol
Experienced all three of them, but never felt like a God and never liked the game so much. I honestly cannot understand Dark Souls. It looks "not-so-good" (except for those big views of the area or castle) and you need to concentrate hard for a long time to get a reward of which you don't know when and where it will help you (if it even helps you). Also you really, really need to learn very much like back in school. I played the first and the second, didn't end them both. But played them both for about 50hrs because i just thought: "Man, there has to be something very cool in it if so many love it so much" But it just did not came. Only watched friends play the third one. Literally watching a good player always felt like the way to go for me. I really cannot understand how people can do their work or school work and put so much effort and nerves into a game. And dont tell it's cause it's so rewarding, i.never felt that. Also i don't like to inform myself about everything in a game. I want the game to tell me or experience it myself. But with so many options and things that are not really described by the game itself and are only known because of the community i think it's just not made for a player like me. lol at this moment i realise i wrote a damn long text
MCLERA git gud scrub lol
@@dburris718 basically
Sorry to say, MCLERA
I was just lucky enough to see someone's comment saying game starts after you beat Bell Gargoyles. Got past that and then I had a chance to explore one of the greatest games ever. Also thanks to Lobosjr :).
What i learned from Dark Souls and an essential tip: Stay calm
I learnt that pretty quickly that staying calm helps but I really applied it during fight with the Nameless King... Every time he was about to hit I managed to fumble and forgot to dodge roll properly... Finally one time I managed to find my rhythym and om ng+ took him first try...
Yea I found that to be very true for Sekiro also. I’ve panicked many times after getting hit and either spam attacks/deflects or use an ill timed health gourd then I just get destroyed.
Its easy to say, im pretty sure even YOU cant do it.
panic rolling rarely works
When I've been getting my ass handed to me I stop breathe, hit the vape, and go back to it
Dark Souls is basically practice, patience, persistence, & learning....it's far from impossibe
How applicable is the knowledge in this video to Dark Souls 3??? Really asking
@@MisterK-YT I would say it's applicable for all of the Souls games. He makes a lot of good points regarding the game mechanics and ways to adapt to them.
The Average Gamer UK Noted, thanks! (I can’t get 5 min into Bloodborne without getting wrecked, using all my blood vials and molitovs, and then being stuck getting killed by either the mob or the 2 werewolves past the mob. And now with no blood vials. Which don’t replenish. And the load times are almost unbearable if u die as frequently as I. Fml. So now I’m trying DS3... trying to beat the first lil boss in the beginning. Mate, I fucking suck.
@@MisterK-YT DS3 is one I haven't managed to get around to completing. Mostly because some of the boss fights look insanely intense. I'm going to give it another go though. I'm sure with practice you will get a lot better at it. My advice is to take your time and be patient, you aren't going to get very far rushing into fights and trying to punch your way out of trouble. I remember getting smashed by Ornstein and Smough so many times I nearly bit my controller in half from frustration, but I got there in the end and now they aren't nearly as bad when I fight them.
That sounds fucking awsome tbh. Im finna get DS1 soon and try out the series for myself
1. Don't optimize: just spend your souls
2. If a weapon or armor set looks cool, use it!
3. TURN UP THE BRIGHTNESS
4. profit
Literally armor doesn't matter in souls games, maybe a little bit for a bit of resistance but a naked man with a dagger can destroy a full armored full health full defense man
@@Maotrix-RandomGameStuff sadly that’s how it is in most games now
@@Maotrix-RandomGameStuff say that to havel the rock
Turning up the brightness is some of the best advice I’ve heard
@@Maotrix-RandomGameStuff That's definitely not true. Of course a naked man with a dagger can destroy a full armored guy if they're good and the dagger works- But the only reason people can really say that is because you can dodge and dodging tends to be more important. In reality though, not using armor is a horrible idea and drastically reduces how much damage you can take. Armor is certainly not a solve-all or extremely important but it very much does matter.
Video: Dark Souls is easy!
*Uses only the first area as footage for the video*
He may‘ve been lazy, may‘ve been too much waste of time to just play a few hours to actually only beeing able to show backhround content for an infomercial Video. And maybe he didnt wanna spoiler.Many Option here but i get your point bruv
Lol! I literally just said the same thing!
If you think a step further he is tailoring the video to his audience, he doesn't want to spoil the game for the beginners since they are the most likely to watch a "how to get dark souls video"
@@kallew34 That's garbage,because then they think that they're good at the game,but they're only good at the beginning.Then they get to Sens fortress,then anor londo.
@@yoshithinksyourwrong6367 yet isn't that a part of the Dark Souls experience? Learning the basics, conquering an area only to go on and get totally schooled in the next. Until of course you figure that area out!
"There's probably another way."
*gets to the Silver Knight archers*
You know you can totally cheese them with poison arrows right?
It's easier going to the one on the left first
Ring of fog is a cheat code
Try to make them fall.
Poison those fuckers with arrows from afar. They take about 3 poison arrows to get poisoned, just be careful in not getting hit. Let the poison do the work for you.
How to have fun:
Step 1- read berserk
Step 2- realise that dark souls is inspired by berserk
Step 3- win
Ah, I see you are a person of despair as well.
1: Put your grasses on
2: Nothing will be wrong
I love how you immediately win after knowing DS is just a Berserk reference.
@@HonestFaraday Wong*
that's why i installed it today lol
Play, die, learn, adapt, overcome, repeat. (Dying can come in between any of these steps)
I think you made a typo... Dying comes in between every step XD
Improvise. Adapt. Overcome.
*Insert Bear Grylls*
*Dying is optional*
It it does come after all of them
Try to adapt get murderd try again (rinse repeat until you move on)
A clickbait title that turns out ... to not be clickbait ? Holy shit bravo
I'll never forget my first time I went through the Depths and this frog monster burped on my face and I was cursed and my health was halved permanently unless I use an item to cure the curse. Those frog things aren't that tough to beat, but no other enemy terrifies me more than them. Not even Seath himself.
Seath isnt terrifying
Every time I see those frogs I start getting frantic
I went to get my souls back, it happened again, I had to manage with 1 quarter life. Except not in Depth but tree of hollows. Died so many times trying to get back out to the surface lol
I would argue that the bone wheels are worse than the frogs. Yes the frogs have a steep penalty. But the wheels will chew your end game level character up and spit you back at the bonfire.
They are called Basalisk it turns out
"Dark Souls isn't hard. It's challenging"
Aren't those synonyms?
I think you meant, "Dark Souls isn't unfair. It's challenging"
Kingster 14 He uses it because “Dark Souls isn’t unfair” is something we already know. Then how would he get his views?
@jocaguz18 "challenging means they put challenges in it" um, really? This doesnt tell anyone anything or give any insight lmao. You couldve cut your entire comment into just "the game is hard" and it basically wouldve been the exact same statement
jocaguz18 challenging does not equal easy, it’s not a spectrum. A challenge can be easy or hard, like speed bump can be low or high. If it’s easy you would say it’s easy, not challenging.
They are not. Hard is subjective and challenging is objective
@@zoisantonopoulos7999 No, challenging is not objective. That is absolutely subjective. One person may find something hard and another won't. One person may find something challenging and another won't. Saying that challenging is objective is about as stupid as claiming anything is objective. People throw around that word and do not think about what it means as much as they should. Or at least, people don't understand other people and the rest of the world well enough to understand that "objective" is something that is almost never used accurately.
Also, at OP, yes those words are synonyms but being synonyms don't mean that they are the same or mean the same thing. It just means that they are similar and can often be tied to the same concept. Synonym does not mean interchangeable.
I think what attracted me to the Souls-like genre in general was the fact that your death in the game actually was part of the experience. It's not like CoD where you die and the game goes like, "Oh, that's too bad! Let's send you back to the last check point and pretend that that didn't happen!" In Dark Souls, when you die in the game, you actually do die in the game but come back because of the undead curse. I love this because it maintains perfect emersion and it makes you FEEL like a cursed undead. As you struggle so does your character because in essence the player and the character are the same person. You are playing Dark Souls and your character has the undead curse. You can give up on Dark Souls and your character ends up giving up and turning hollow like some many others. Or you can beat Dark Souls and your character (that is you) ends up being the chosen one!
I think this was a much more clever lore/immersion choice than people give it credit for
i always loved how there was a reason for coming back to life, more of that i loved that the whole plot was about dying
Same thing with shadow of war,
@@kevyn3279 Yeah, your right
Damn bro you just made me feel bad for leaving my character in a Blight town after rage quitting
"if the camera get shitty go to a open place"
*capra demon laughs*
@Random Songs In Locrian I prefer dung pies. I can aim those easier, for some reason. Can't ever seem to hit him with the bombs. It is effective though.
Try using throw knives. They just come for 10 souls and you know are great. They go straight to target if they are locked on. Like an arrow
1.I had to git gud
2. i had to git gud
3. i had to git gud
thatanimegod \[T]/
You would probably join the Church of Git Gud in Log Horizon Abridged, formed around Akatsuki, who (in universe) has no death runs of Super Meat Boy and Dark Souls.
Big whoop. Otz has a no damage run.
Almost sounded like Shinji for a second there
Five hundredth like :)
I started playing the game at the start of 2019, got to Quelaag, and quit. I returned to the game yesterday and not only did I beat her, but I beat the iron golem at the top of Sens fortress too. I thought the game was almost over as I had rung both bells, and scaled this labyrinth of snakes and rocks, only to be carried to an even bigger city. It’s around that moment where I found out that dark souls had so much more to it than I ever expected, and after finding out that I wasn’t even half way through the game, it actually made me happy to have more to do. And this is just the first game, I still need to play 2 and 3...
Pro-tip: if you haven't already, don't go into 2 expecting dark souls 1. That's where a large portion of the hate comes from, the fact that it is very different. Its not a bad game, it's just different and people didn't like that. So go into it without associating it with the first game too much, and it will be far more enjoyable
Have you played through the other games? If so which one was your favorite?
@@neilshewmaker9241 oh my god I forgot about this comment! This was before I even completed the first game!!!ah the Nostalgia😂
I have now played ds1, ds2, ds3, bloodborne, and sekiro, and I cant wait to play Elden ring when it releases!
I can’t choose one of these games as my favourite, as I love them all in their own way. Bloodborne has the best combat and art style, ds2 has the best exploration, ds1 is my favourite lore wise, and ds3 is like a beautiful mix of all of those games put together! I’ve put more time into dark souls 3 than any of the others, so I suppose that would be my favourite, although I still have yet to beat dark souls 2’s DLCs...
Sekiro I will keep to itself as it’s not really a souls game, but more of a metroidvania. Although I still love it as much as I love all the others... still have yet to kill isshin and big fire monke!
@@rogue_0314 2 gets better later and in the DLCs. Also. Acknowledge the existence of lifegems, soul memory and ADP stat/the fact that roll s are now separate from encumbrance.
And BTW the multiplayer in 2 is quite good.
@@noop9k I agree completely. I dont really play dark souls for the multi-player, but I can't help but play it from time to time in 2.
"I'd say good luck, but that's the beauty of dark souls... you don't need it."
*eyes rng boss drops*
Rye Bread there’s one of the black knight swords that my friend who got me into the game said is the best sword and makes the game much easier. Apparently he wasn’t even aware that it was possible to not get it, but I managed to not get a single dark knight weapon drop until well over halfway through the game, and never got that specific sword. He like legitimately pitied me for not being able to get it and said it would’ve made the game so much easier lol
**covenant farming shows up**
@@avataraarow I can't remember quite how... But... BUT... There's a special dragon sword you can make your way to, I remember RT game using it in his steam of DS1, that does a metric fuckton of damage.
@@neurotic3015 drake sword. You can get it by slicing the tail of the drake that appears in the bridge close to undead... berg? Burg? Burger? Dunno. Anyway the drake that spams fire-breathing and let's you farm souls by just going down a latter. That one. Go up to it and slice his tail. Done.
@@FractalParadox No no no no- I’m talking an ultra Greatsword that does insane amounts of damage that you get from slicing off the tail of a different dragon deeper in the world.
> That lube
> That character name
BOI
Mr. PancakeMan ͡° ͜ʖ ͡°
i wonder if he's got a Flair or a Duke :P
That was bad dragon lube
Gay
@@Nutt_lemmings no u
*parry sound*
I think of Dark Souls difficulty like this: It's entirely determined by how much effort the player puts in TO LEARNING, and this is true of learning any skill or craft IRL. THE PATH TO EASE IS PAVED WITH HARDSHIP.
“Dark souls isn’t hard”
This is where I find conflict. If I'm to learn something that takes real investment to master, it's going to be something tangible that produces something lasting. It's not going to be a video game. What do you have at the end of the day after investing all that time learning? A beaten video game. Why not learn something that you can actually capitalize on, like career growth or a new life path? I'm not saying you're wrong, necessarily... I'm just saying, I don't understand it. I play games to relax and not think. If I want to learn, I make it about something applicable to my life and making it better. But if that's a video game for you, so be it.
@@tombrazzel5046 but you'll be when you see Solaire!
Learning? No wonder games journalists hate souls games
@@ninjafrog6966
They hate Souls game because they're jealous and want an Easy Mode because they want the accomplishment of beating the game without working for it.
7:05 i have finished dark souls like... 8 times, and i swear i have never thought of doing that...
I KNOW RIGHT ???
I bought Dark Souls a month ago and I actually discovered it, but I didn't know how to jump so far so I just left it haha
Only 8
Until I watched this I thought it was a path to Lower Undead Burg and never bothered with it. I feel stupid now.
Gustavo Fedrizzi some years ago I tried like 20 times to do that shortcut jumping and every single time I fucking fell down, eventually I just thought it was undoable. Well now I know that I just did it wrong
Thanks I needed this. I suck at Dark Souls and Elden Ring. I didn’t even make it 1 hour in before I got annoyed and quit. I’ll try again!
Try DS3 , It's the easiest
@@QasimAli-to5lk cap
@@micklucas1451 it is tho , it's the most balanced game in the series
@@QasimAli-to5lk I thought demon's souls and bloodborne were easier but oh well
never knew u played souls games when ur not trolling indians
Instructions unclear, gitted gud instead
Moisés Gil Santiso gg friend
yawn
I have put 372 hours into Dark Souls 1 and never knew about the short cut at 7:02
This is the game that literally keeps on giving.
heydude056 How do you think I feel about Skyrim?
heydude056 I saw that and just thought "HOLY FUCKING SHIT WAIT WHAT? YOU CAN DO THAT?"
i knew about it on my first run because it's easy to see but, i can't roll there even after 400+ hours :'D
Same here :D
same, fucking lost my mind when I saw that
I could only imagine making a game and having someone talk about it like this.
7:02 I have over 500 hours on this game, and have gotten so good at it that I can beat the game in 4 hours and typically die just as many times...BUT I NEVER KNEW ABOUT THIS SHORTCUT! Than you so much for that one bro.
Speed running is a lot of fun, or even just using tricks from the speed running community. Get mystery key and go kill the black Knight by the grass crest shield for black Knight halberd. Proceed to annihilate he whole game while naked.
@Sky Cloud how does it feel to waste 500 hours yet have some random youtuber does a thing or 2 u have never seen?
@@crypty9365 Nah, it wasn't wasted lol, I had the time of my life. I just think it's neat to know that there is still even more to discover afterall. Kinda like a metaphor to life, that theres always more to learn. Makes me feel happy to know I could 'Waste' another 100 hours on this game in the future and still discover something new. 😁
"The game isn't hard because I got good at it"
Bruh.
Git gud
Thats how you know he is good at Dark Souls
Because you have to git gud
This video got me to realize what I was doing wrong, I hated Dark Souls before this video lol
I just did that shit naturally, i think ive been overcomplicating every other game, but in pvp games it really does help, you need to strategize to be a god. Seriously though ill strategize minecraft for efficiency and crap
As someone who is slightly addicted to dark souls, I feel disturbed by your manner of killing the black knight. Just parry that dude.
I actually really hate parrying. It's pure reaction based. Put a big flashy R2 on the screen as the attack is coming in and it would be no different from a quick time event.
It's nothing like a quick-time event. Quick-time events are arbitrary tests of reaction time that exist as a way to keep players mentally engaged during cut-scenes so they can pretend that they're involved when they'd otherwise be basically watching a movie. In the case of parrying you aren't reacting, you're ACTING - you learn the rhythm from a distance, work out the timing and you perform the action when it is appropriate, just like everything else. It's really not comparable to a quick time event, even if it had a button prompt. Would back-stabbing be a quick-time event if a button flashed on the screen when you're behind an enemy?
Parrying is the heart and soul of PVP, and dark souls, unless played offline isn't really ever single player. Especially around release, encountering invaders every 10-15 minutes wasn't too surprising.
Now to elaborate a bit: parrying is the only mechanic to stop people from abusing fast weapons to spam R1 on you, resulting in getting stunlocked to death. It makes pvp feel much more like an actual duel rather than who has the better stats.
Now ofc not every build can parry, and those builds usually have to either have a greatshield or have huge amounts of poise, so there are other ways to deal with spamming, I just dont find them very engaging, or reliable.
Well, what makes back-stabs interesting is the maneuvering required to get to the back. A backstab is not a solution to every problem providing you have the reactions, sometimes reaching their back is physically impossible, and with each new enemy you'll probably have to find a different way to efficiently reach their back as their whole moveset is different.
There's strategy in abusing a heavy attack or in knowing to spin around when they lunge forward. Parrying doesn't have that, it just requires that you take in a visual cue and press a button. And with each new attack you don't have to approach it differently and press a bunch of different buttons in order to then press the back-stab button, instead, you just have to memorise a different timing.
Now I spose i'm not being entirely fair here, I can appreciate it in PVP because it has a whole meta-game aspect, sure if you're the frame god you can technically use the exact same strategy on every opponent. But more often than not parrying is most effective to abuse an opponent's mental patterns. In that sense each new enemy has an observable pattern that you can take advantage of. See, that's quite clever, I like that.
But in single player there are no patterns as the AI chooses random attacks, I find it boring and tedious to stake everything on me memorising and pressing a button on an exact couple of frames.
Well, I disagree with the notion that backstab requires different maneuvers on different enemies. There is even a term "backstab fishing" in the community of dark souls that refers to overusing "lock on and circle around" to get backstabs which works on literally everything. Combined with a shield it often creates a no risk high reward scenario that can be done forever and ever, trivializng the game, hence it's frowned upon.
Parrying on the other hand creates a high risk high reward scenario, which is seen as much more engaging, and generally more fun.
I also disagree that parrying is all about memorizing. Yes, some parry timings are not intuitive and that indeed sucks, but most are. I only distinctly remember having to practice parries against the black/silver knights and skeletons, the rest I picked up on naturally because it was completely intuitive for me.
I have beat dark souls 1, 2 & 3 so practice makes perfect. Now Sekiro is hard if you are use to the mechanics of DS.
Bloodborne also?
I find myself drinking Estus Everytime I am going to rest at the bonfire thanks to sekiro, which btw didn't find it as "challenging" as dark souls.
@@stivenBermeo I thought the first playthru of Sekiro was the hardest of From Software games. I guess I was a slow learner, but those boss fights messed me up. However, the second and subsequent playthrus to platinum were a breeze. I guess Bloodborne was the only one where I felt bosses scaled well with ng+'s.
You trippin sekiro is way easier
Capt_BuckWild yes I beat Bloodborne 3 times that’s an amazing game
For me, what made me fall in love with Dark Souls is how nuanced and deep the combat is while not being overcomplicated and impossible to understand. There are tons of mechanics in place, and you can make character builds that exploit each of them to your heart's content.
>Bad Dragon cumlube and toy cleaner
Nice
Dazzling Flash
I was about to say the same thing.
Bwahahaha first thing I saw too! X3
Glad I'm not the only one that recognized it lol
0:00 Dark Souls is not Hard
10:10 It was so difficult
Right?! Right?! I loved each of the games but they are difficult games. If he said, "Dark Souls is not 'too' hard." then sure, but then it wouldn't be clickbait.
@@thutch77 It's not 'clickbait' as one would usually describe it, though? The title in and of itself doesn't even mention difficulty.
@@dynamitedeino The title itself, no. The original screencap shown with the title, when my comment was written (seen at 2 seconds in) said "Dark Souls is not hard." That's mostly what I was referring to.
@@thutch77 Ah, understood
Thomas Hutchinson then it’s literally not clickbait dumbass
"Dark Souls isn't hard."
Five minutes later:
I had to play it all the way through three times to realise this.
he said it took three attempted playthroughs to get this. Implying that he hollowed, and gave up on the first two.
That's not what he said tard
Sekiro is hard dark souls is fun and has some beginner traps
Dark Souls on TH-cam: consider your surroundings, know thy enemy, be patient, efficient and other quotes from Sun Tzu's Art of War
Dark Souls IRL: get rekt by Havel smackin' you into the ground through a half-meter thicc brick wall.
The "thicc brick stick"
If you will.
>years back
>first go through with best friends
DS is still new and barely any walkthroughs, guides, Vaati just started.
>finds darkknight w/ultragreatsword
>dies horribly cause DAS A ALLOTAA DAMAGE.
>repeat above for an hour, learning his speed, patterns and moveset, respecting his power and how we can both be killed quite easily.
>until I finally beat him.
>drops his ultragreatsword... felt like it was respect earned from the darkknight, he was my mentor on how to approach DS.
>from that moment on I finished the game with that sword. my first rare drop. nothing in all my DS playthroughs come close to how good it felt. DK UGS has been my goto weapon now in all 3 DS.
Hey i also had such a long story with the halberd wielding black knight in darkroot basin. He killed me many times so it became a sort of honour thing for me to go fight him once again after each time i logged in to my character to progress. He also dropped his halberd and i also took that halberd all the way to the end , Gwyn himself was struck down by the hand of an undead , but the blade of a black knight. Im glad to know there's a paralel chosen undead out there who had a similar story with my first chosen undead. Much respecc.
Same thing, but for the BKS. I delete the character if I don't get my beloved Black Knight Sword.
Thas a beautiful story my man
The BK UGS in DS3 is my main weapon until I can get Lorian's Greatsword. It does though make a comeback when fighting Midir, due to the two handed overhead slashes.
Rey Miles black knight
You are fun to listen to. I could listen to you talk about how to make a salad.
I'm going to remember this comment for literally an entire year so I have justification to do this as an april fools joke.
Grimel's Nonsense he is one of the most funniest youtuber that I have ever seen to be honest
Uniquenameosaurus I'm going to set a reminder and wait for it
Uniquenameosaurus by the way when you uploaded this it was 2:24 am at Mexico, please tell me this won't be a regular time to upload ;-;
I mean, I always just upload whenever the video is done. so really it's just random chance.
although i can't say I've never really gotten the problem with uploading at 2am anyway... I mean... can't you just watch it the next day? It's not like its t.v.
What I learned playing Dark Souls:
1) Keep calm - practice makes perfect. Game is actually easy, almost everything becomes easy with practice.
2) Don't bother about souls, they aren't the goal. You will have enough anyway (game beatable on level 1)
3) It's ok to die in this game. Many times. More important to take some lesson from every death
0) Find a moment to just look at these beautiful locations, you will miss them
7:03 I have played Dark Souls since the year it came out and I never knew about that shortcut. Incredible that there’s always something to learn
"The hit boxes are really good"
Remember when the gaping dragons leg was a hit box?
Master key or bust amirite.
@@silliussoddus1449 Ayyyyyyy
This comment really makes me appreciate Midir's hitbox.
@@silliussoddus1449
Or just run through Darkroot garden after beating the gargoyles, through the valley of drakes, and into the back entrance of blight town to get to the second bell without even looking towards the depths. No master key required, and you get a chance for the Black Knight Halberd along the way.
Or dodging out of Ceaseless Discharge and getting hit by air.
7:55 "just backstab"
Me: *parries*
Well backstab are easier to execute. Thats why riposts deal more damage too
yeah
backstabs are easy.
and they do a lotta damige
eh im better at parrying
*This comment was made by the Parry Gang*
Try both, if you have a decent stats to one shot someone with one parry then go for it, but if not then a backstab is gonna save more time, both are not hard to execute
*Darksoul is not hard*
Me:*laughing while having a *Vietnam Flashback*
for the first point, you don't need to roll away from enemies. you can roll into most attacks you just have to time it right
Dark souls is easy in 3 steps
Step 1- make a pyromancer
Step 2- make your gift the master key
Step 3- craft the Quelaag fury sword
Your welcome
I just started as a pyromaner, how do you craft
@@jumpmadmadness1222go to fextralife wiki, but you infuse wepaons with boss souls or somethting like that, you need to go to the blacksmith
My welcome what?
@@jumpmadmadness1222 You gotta kill Quelaag (Blighttown) and use her soul at a smith to craft the fury sword
Alternatively, just use the Great Scythe
I've played every single game in the series for years now and spent 112 hours on my first dks1 playthrough and I NEVER KNEW YOU COULD JUMP OFF THE BRIDGE IN THE BURG TO GET BEHIND THE BLACK KNIGHT WHAAAAAAAT!
I saw the jump, but never tried because I thought for sure I'd die.
lol same
Holy fuck, how ignorant can one be?
Alright, you convinced me. I am going to buy the dark souls remaster :)
Akroma 349 so have u succeeded
The Adhd Viking i most certainly did,, i enjoyed it very much. Got ornstein and smough in only 2 tries. And gwyn on my first try.
hows that wasted money :3
LeadFaun yes
heres the big problem. yes its pretty worth for full game plus dlc and no fps drops. what i mean when i say its a waste of money is it is a "remaster" what comes to mind when you think a remaster. I think new graphics, smoother gameplay, better online servers. this "remaster" is not even close to a remaster, look at halo 2 for instance, halo 2 anniversary is a remaster, better graphics, smoother gameplay, more content, remastered soundtrack. they call DSR a remaster but its not, if anything from what ive played and what ive seen its more like a Game of the Year edition, a little bit here n there like lighting or fps but nothign serious. Im super disappointed because they hyped it to be something amazing and it was just lackluster, i say its a waste of money because it doesnt live up to its name. Dark Souls REMASTERED.
ok rant over sorry bout the huge wall of text dood
Never played Dark Souls until long after this video and now I am coming back to it having understood the series myself and, I gotta say, unlike a lot of other TH-camrs, your work seems to really hold up. Despite this coming out about 4 years ago the only difference I can tell is, no irl cam and a bit less energy, both with the editing and the delivery. Great work 'Saurus!
I started a new character and named her "clitoria of dildoria"
Edit: her actual name is just clitoria but i call her "clitoria of dildoria"
ok
No you didn’t
@@cordell401 well i named her clitoria but i couldn't fit in the "of dildoria" part
r/quityourshit
I smelled bullshit emanating from this comment...
7:04 You can jump off that bridge? Damn I never knew that!
Don't try it on the pc version, it doesn't work.
If a jump isn`t doable in the pc version but can be done in the console versions it`s usually because of playing at 60 fps.Simply press the backspace key to drop to 30 fps do the jump and then press it again to unlock back to 60 fps again. (I am of course assuming everybody is using DSFIX at this point,which to be fair ANYONE whos using the PC version should be!! ;) )
Why do people obsess over that unnecessary hack? PTDE works fine. Just install and play, ffs.
Eddyoshi honestly I played through this like 5 times and never knew that -_-
I never tried because i figured it would kill you...go fig
Dark souls is not hard
Uses only the starting area
*but challenging
Using later areas like anor londo or lost izalith in the video would kinda go against the whole "blind playthrough and exploration" side of the video wouldn't it?
Itzhak H He says shit is easy when you get used to it. But I'd like to see him saying that when he goes into blighttown. Or Sens fortress.
Kyle Mills Sen's fortress is actually pretty simple, once you get the timing down for the traps it's just a series of 1v1s against lizardmen or whatever they're called. Blighttown is annoying and ridiculously unoptimized but the real difficulty of it is navigating it and getting rid of the dart throwers.
Mentioning or showing anything in Dark Souls is a spoiler IMO. Most people have seen the starting area(s).
Funnily enough, I restarted Dark Souls 1 4 times before really starting to enjoy it, Pyromancer, Warrior and Thief. Before eventually settling on... the deprived. Shit shield, no armor and a wooden club. (Only saving grace being having 11 across the stat-board.) This is where I truly started having fun, roleplaying as a naked monkey unga-bunga bonking enemies to death faster than any of the other starting classes. First character I'll probably actually finish the game with. And it's said to be the hardest to start with, but honestly... I disagree. Dark Souls: Prepare to Monke!
Good Video,
But Dark Souls IS hard.
Calling a game “hard” is to say that, in general, that game is hard when compared to other video games.. which it is.
It’s only because you’ve invested significant time in the game that you’ve come to review the game as not being hard; if you spent equal brain power to other games as you did coming to your 3 points in this video, then other games would subsequently become “not hard” but to a much higher degree than dark souls.
for me a game is hard if it requires good reflexes or for you to press a long sequence of arbitary keys to do something.
Dark souls 1 is really SLOOOOW paced, enemies telegraph their attacks for 3 seconds, and yet people tend to die more here than in other games. When in other games most enemies telegraph for a fraction of a second and have frenetic combat systems.
Because people aren't used to it.
It's like playing a FPS for the first time, you don't know the rules of the game, you don't know what you should be doing, now you play ur 100th FPS and you can catch up to it's meta in under 15 minutes of gameplay. Same goes for action games, our brain has been so much engraved with the fast paced reaction based combat that when we start dark souls we struggle to kill taurus demon and the gargoyles, but it's all a matter of patience, deliberate action and planning.
And for me, it's much more rewarding to not lose my resources because of my planing than just because I have good reflexes.
Dark souls isn't hard, it's unforgiving. By that I mean, think about how many times you actually die in Dark Souls. I guarantee you'll beat most bosses within 10 attempts or so. There are so many other games where I die waaaaay more than that. The difference is, those games usually have check points right before the bosses so you can keep battling them over and over again. Dark Souls puts you back at your last bonfire. It's an illusion of difficulty, but in reality it's just more punishing when you die. You don't actually die more often than most games. If Dark Souls didn't steal all of your souls when you died and had frequent check points, no one would dare call this game hard.
Hell, even the bosses you can just summon npcs or other players to kill them for you, and most of the enemies you can just run past. This game is not hard.
Nikjojo this is true
Nikjojo well, dark souls isnt hard, its unforgiving, and u are never punished for no reason, u must have messed up, having a dash of curiosity will save u time and energy in this game, u just need to think
The pontiff bastard is hard...
Loved the vid. That bonfire (you know "that" one) is actually genius and here's why. For a start, it's not really hidden at all. There is a crumbling wall to let you know it's there. If you stop and look, you'll see it... but that's the catch. Just like the Blighttown bonfire, by the time you reach it you're probably out of healing and you're really starting to panic, even if you kindled the Parish bonfire and have 10 estus. Suddenly the area you were in opens out to a rooftop and firebombs begin to rain down on you. Again, just like Blighttown in that when it opens out you are suddenly in a poison lake and probably running low on estus. If you take things slow (deep breaths) you will spot this bonfire no problem, but if you let stress get the better of you then you're almost guaranteed to miss it. I love how this game punishes you for panicking.
Bundi Clionie
Ggf
Do you know how to open that "elevator"? I completed ds 2 times and still don't know what depend of it.
Bundi Clionie didnt patches teach u not to stand near edges with rewards at the bottom, treasure thatll change your life
I had to slog my way through so much cheap bullshit in Sen's fortress to reach that point. Luckily I looked up where every bonfire location was online because I got so sick and tired of dying after wandering around for an eternity trying to find them.
Thing is tho, Dark Souls 3 was my first souls game and i'd say rolling there is the easiest
As in, it cost like no stamina, and you get a shit ton of i-frames. So a lot of the time it doesn't matter where you dodge to but that's different in the other souls games.
That's why i seem to be having quite some problems with the other souls games when i bought them. Because dark souls 3 is quite a lot easier in my opinion
Also, chugging estus. In dark souls 3 chugging some of that orange beverage is
1. Faster
2. You can move while doing so
3. It's easier to spam roll afterwards
Now that i've had about 300 hours of ds3 before i started the other games this has really fokd me up.
Since now i trade hits with estus instead of actually getting the good timing to chug
Sgt.Nuclear you get as many I-frames as fast rolls in ds1. And the rolls costing little stamina is needed to combat the combo-heavy bosses and enemies.
Sgt.Nuclear BUT your stamina doesn't regenerate while drinking, whereas in the other games it did. Well, it regenerates more slowly in ds3. Which is annoying in fast-tense situations when you need a heal but know you also want to have a full stamina bar to do whatever it is you need to do
Shrek the Ogre Okay tough guy, now try Darkeater Midir on NG+ 7 and post the results. As for the people here saying Dark Souls 1 is harder because estus was slower... I can't rightly believe you're this stupid but i'll try to explain how horribly mistaken you are anyway, you have POISE in Dark Souls 1, active POISE that allows you to chug even as 10 giants rain down a hail of blows upon you. I'd gladly slow down the estus speed of Dark Souls 3 in exchange for Dark Souls 1 Poise, you're either an idiot or a liar if you say you wouldn't, also the maxed out estus of Dark Souls 1 heals more than that of Dark Souls 3 AND you can have 5 more, how the fuck does that make it more difficult? As for the faster rolling in Dark Souls 3, its already confirmed that this is required to combat the enemies because unlike Dark Souls 1 enemies, they actually combo in Dark Souls 3, The Dancer, Sulyvahn, Friede, Gael, even Midir and Yhorm all have 8 hit combo's, and those are just some bosses, even regular enemies like Lothric Knights, Pus of Man's, Pontiff Knights, Thralls and Winged Knights have 3-12 hit combo's whereas the most i've ever seen in Dark Souls 1 is 2 or 3 from a Titanite Demon or a Silver Knight. Lets be real here, Dark Souls 3 is just the more difficult game, it might feel a bit easier but that's only because you probably had 5 years of experience playing Souls games (including Bloodborne which is a bit alike imo) before you played Dark Souls 3.
Shrek the Ogre not as easy as dark souls 1 ng+. Literally cakewalk. At least dark souls 3 scales properly as you go into higher playthroughs (maxing at ng+7)
Great analysis! Too often, looking at a problem from a new angle is overlooked in favor of brute strength, particularly due to how other games are frequently developed with the mindset you described. I'm new to the Dark Souls series and I could tell there was something very different about the games compared to the plethora of others I've played that made Dark Souls really stand out to me, but I struggled to put it into words adequately. I think you've done a great job at explaining what makes the Souls series special. I enjoyed the silly humor quite a bit too, lol. Awesome vid, man.
The bad dragon lube you threw. classy m8
Who needs luck when you can just git gud?
In all seriousness though, thanks for articulating what I was never able to when trying to convince a few friends of mine to give this game a shot. They never made it past the Undead Parish, claiming that it was 'too hard' and 'unfair', and all the while I'm sitting next to them trying (and failing) to explain that success in the Souls series pretty much all comes down to mindset.
Trevor Hunt Did you played the level for them and showed it's easy once you know how to play? That could help.
Nah. I told them going into it that, while I'd give them advice if they asked for it, I wasn't going to hold their hands. It sorta ruins the experience in my opinion.
Undead Parish isn't even difficult. If they stopped at the Gargoyles or Blighttown, then I would've understood.
Eunro A lot of people complain about the gargoyles, but they were one of my easiest fights; I killed one gargoyle before the other even had the chance to land. Im not trying to say im great at dark souls, im average at best, so did i just get lucky?
+crazy monkey, naw you're fine. I've heard of people beating it on their first try too. The Gargoyles are a fun battle (and the music is awesome), but it's almost impossible to most people new to the series and to those who didn't know summons can help you. I spent a lot of time on that boss the first time around, until eventually I found out about summoning, until I notice that some bosses you probably shouldn't use summoning for, like the Gaping Dragon.
My brother hates the game because he thinks the control scheme is stupid. I don't mind the controls, like everything about the game, but my only barrier is that to play it properly takes time and patience; and time is something I can't use cheaply.
One step at a "Time" bro! Ithink i finished dark souls 2 in something from 6 months to a full year. Just remember whats beeing said in the movie 5Th Element - "Time not important, Only Life important..." And well when your gaming, Dark Souls becomes your Life... ;)
He could try changing the controls. When I started playing, I didn't like the fact that the attacks were the trigger/shoulder buttons on the Switch, so I changed it so the controls were a little more similar to Zelda. I continued tweeking things a bit, here and there, and I've ended up with a control scheme which I love and is very intuitive to me personally.
I would agree, the controls mess me up too often, and it's always punishing
Yeah, it has a unique learning curve. At first I couldn't get into it. As I figured things out, adjusted to the playstyle and dynamics I learned, it is an amazing game. Still need to finish it, but I find it more and more enjoyable as I progress through it.
SamWallace Artisan don't count the time, make the time count
A tip I heard in a previous video that I still follow:
*Attack windows are also healing windows.*
If you have enough time to attack a boss/enemy between their attacks, you more than likely have time to heal.
Whenever someone tries to explain why Dark Souls isn't actually difficult by listing everything that makes it difficult I want to slap them across the face.
elvancor OP never played the DLCs
Thank you...it's like they refuse to agree with what we all already know just to be different...people who say Dark Souls isn't hard are like flat earthers...
No they're not. Saying Dark Souls isn't hard is something you can only say after having played it enough. Flat earthers are just people with a mind too small to comprehend the stupidity of their own claim. The only reason I watched this video was to reaffirm what I think about the game, to see a comment stating that it is in fact hard just makes me wonder if you actually listened to what Uniquenameosaurus was saying properly. Hell, maybe you did but haven't had the chance to get to grips with the game properly. It's all about perception, Patto
Jackson Wood
In my view, if there's a game not sucking at which takes you longer than with most games, then that game is difficult. You eventually getting good at it doesn't mean it wasn't hard to begin with.
Having said that, I've watched the video and concede Uniquenameosaurus isn't the biggest perpetrator of calling Dark Souls "not actually that hard".
...But it really isn't that hard. I beat both dark souls 1 and 2 the day after I got them. They will NEVER compete with playing battle toads when I was 5.
www.patreon.com/Uniquenameosaurus
If you want to get into Dark Souls, I'd suggest starting on the first one, the first half of that game has the best design out of any in the series, so its better you start there.
Also, for the record I did the Gargoyle boss without summoning, because I like the challenge. That's why I said it was difficult despite being against the point of the video, that boss didn't have to be that hard.
Oh and finally, despite this being the patreon video that everyone voted on, this is actually the one video out of the 4 choices that fulfilled my current theories on making views.
That is... assuming people see the title and the thumbnail and realise that it'll be useful for getting their friends into Dark Souls, we'll see I guess.
So y'know, just saying, if this video goes well, it wasn't a coincidence, I fully intended for this video to take off like crazy.
The Gargoyles are too much of an important lesson to practically skip IMO. Similar when people miss the Taurus fight by doing the Burg skip or with him jumping off.
By the way, you might want to add your Patreon link to the links section of your channel.
Dark Souls 1 has great design in the beginning, but second game is better overall to start (or play).
please talk about all of the soul series and watch overlord
lol you should try the rest of the souls series.
If ds1 is hard but magical,
then demon's soul is jank but magical,
ds2 is cheap but magical (sorta),
and bloodborne is slick but MINDFLAYINGLYWTFAAAAAAAA
people don't like dark souls because it forces them to think.
Dejawolfs Damn right xd
Nope. Most people do not seek for challenge for the sake of challenge itself. There must be a strong reason behind so that you are willing to take that challenge, no matter how hard it is. Therefore, it's legitimate for people to ask: after playing and beating Dark Souls, so what? Life is the real Dark Souls. I've got more important things to worry about and difficult problems to solve in real life.
I don't know about you, but I definitely did not have to think to play Dark Souls. I literally just picked up the controller one day, and played the game start to finish (of course not in one day). I won't say I didn't have those times when I was stuck a little bit, but it also didn't have me going, "Man. What DO i do? Where DO i go? I should change my armor/weapon or two hand my weapon to do more damage." All i did was dodge more often (mid-roll btw) and kept slashing at the enemy. Every time I'd heard of 'X' enemy being hard (Capra, O&S etc) I beat them pretty easily. Now please don't get the wrong idea I'm not bragging; this is the LAST thing I'd care about bragging for, I'm just saying the game didn't make me look at it like it was some new beast that only the most hardcore of gamers could truly play.
Lol you beat O&S EASILY on your first play through? I highly doubt that. Capra on the otherhand is overrated and I literally beat him on my first attempt.
So true
This has been really close to my experience - I'm currently starting Dark Souls again for the third time and it's FINALLY starting to click for me, and I'm further than I've been before. Not a LOT further lol, but last attempt I died and died and died and got frustrated at the Bell Gargoyles, this time I died a few times, was like "This actually feels doable but I wanna go explore/level and come back" and I found the forest and man it's so rad I really like this game. I could literally write a several thousand word essay about all the reasons it's so good and why it works, but I'll just say, it's real real good.
"To dodge you only have to press the button in the same century."
Sounds like a game I could do pretty well in, maybe.
"I'll never forget coming back from the second bell only to find the bonfire unlit and the firekeeper dead" bruh thanks for spoiling it 😂
The game is like 8 years old now...
Or.. is she really dead??
Nothing for Granted thanks for double spoiling it.
@@corruptedpoison1 does that matter?
@@cadenpennington1677 if you are watching this video that means you likely already played it. It's like complaining about the people that die in avengers endgame.
I'd add this to number 3: There always *MORE* ways.
The thing that I love is that you don't have to do the same approach to one thing all the time. You can try out other methods of getting to places, killing hollows and bosses, and weapon setups. You can cheese your way through the game, and you can git gud.
So it means, that playing Dark Souls is it's own art, and it's really not quite as impossible as some people say it is.
This was what made me love the game, and regard it as one of my all-time favorites.
Your insights have completely changed my perspective. Especially your point about positioning vs reaction time, this helped me finally slay Laurence.
The fact that i thought this was DSR til i saw its a 2017 video really says something about that remaster
I thought it was remaster too.
So what did they remaster? Lol
How has someone so calm and reasonable been so successful on the internet?
"Dark Souls isn't hard!"
*Fume Knight, Lord of Cinder, Dancer of the Boreal Valley, Smelter Demon, Friede, Manus, Midir, the Nameless King, Black Dragon Kalameet and S&O enter the chat.*
Jayswag Dude the Abyss watchers was a beautiful boss fight but by far too easy, I beat it first try 🤷🏽♂️
@Jayswag abyss watchers ez don't use a greatsword
Fuck that Dancer!!!
The Dancer is easy dude, what're you talking about?
even though my opinion doesnt matter i gotta agree with this man the only sort of hard move the dancer has is the twirly combo
>"hitboxes are very good, trust them"
Laughs in Bed of Chaos.
I've had it in my steam library for a while but only recently started playing it. It's really not as hard as I was expecting.
My tendency to be overcautious in games actually benefits me in dark souls. I tend to play games being careful and calculated before realising my character is overpowered and I can just stomp everything without really trying. Which is kind of unsatisfying and kind of makes the world/story feel like some kind of joke. Dark souls is one of very few games that hasn't let me down in that respect.
I beat the first boss first try but even still I felt like I had to earn the victory through good positioning rather than face tanking or pressing buttons like it's a quick time event.
First time I died was in a tight corridor with enemies on both sides, my weapon kept hitting the walls (which btw is a great mechanic to emphasise positioning) and I couldn't get around the enemies. When I found a sword that had stabbing attacks I switched to that right away so I'd be able to deal with it if I get trapped in any more tight spaces.
Just because you put in the effort to get “good” at dark souls doesn’t mean it isn’t hard compared to other games. Compare the amount of effort you put into a souls game compared to say destiny or world of Warcraft and it becomes apparent which is “harder”
What? WoW does not require much effort. I played that for years and it’s hellla easy. It’s time consuming not hard
@@aidankhaos7687 yea? That’s what I said lol
@@aidankhaos7687 yeah, his point was that Dark Souls takes more effort than WoW. Did you even read the comment?
@@a-ha4940 I disagree. You can definitely beat Arkham games without being a master at using all your gadgets. It's fun to use all of them sure, but you don't have to.
Dark souls meanwhile, you HAVE to git gud. It doesn't even have difficulty settings. I've played games (and mastered games) that Dark Souls players claim are much harder, like Doom Eternal and Hades. What kept me going was that I didn't HAVE to get good to move ahead. Both games have difficulty settings, you can just chill and play on easy. But you can also challenge yourself when it gets too easy. Dark souls gives you a dead end, better games give you an alternative path.
I agree with this, I've found that people who LOVE Dark Souls tend to be the ones who have put in a lot of time in them. Ofc you'll love something if you invest so much time in it. The whole idea of "Oh you gotta play it until it clicks" is silly. That applicable to literally anything. No one likes something they're not good at. When you get good at something you start to like it. A good game can make playing fun even if you're not good at it. Dark Souls just isn't that.
PS: Also, wow, sorry to drag you into comment you wrote 2 years ago @Wilburforce 😂
Why the fuck didn't I think about skipping enemies? One of the biggest complaints I had was fighting the same things over and over again.
Me: you’re supposed to dodge that
My best friend: I don’t need the O button (B button) if my R2 does enough damage
The original Dark Souls game is to date the single best game I have ever played. That's just one mans opinion. :-)
one man's opinion ?
everybody loves DARK SOULS only pussies don't
Ds2 better
same here! DS1 is the best game ever, closely followed by Bloodborne
DS1 bloodborne and DS3 are ALL fantastic games and TBH i cant put them in any specific order. but DS2 is a lot worse than those 3 though sadly
I'm going to be the odd one out here and say that Lost Kingdoms is the best From Software game.
Someone visits bad dragon
The shit you actually described makes it a hard game though....lol. Observing everything to a detail that small and with timing of i-frames that low overcoming those hurdles is what makes the game hard and difficult. Dying for longer than an hour to an enemy makes the enemy not "easy to beat" Everythign you described and tried to explain why it "isn't hard" is actually describing why it is hard because you have to do all that.
Plus, if you ever say "these windup times are MASSIVE" and show fucking trash of trash enemys again you lose all credibility to me. There are ravenous, strong and fast casual enemys out there. Yes they get super easy if you understand them but compared to pretty much any other game? That's hard.
If you understand how Bullethell games work on insane difficulty and remember the patterns and maybe even looked up what others do, they start to get easy too. Hell, just 8 buttons to press there, how easier can it get?
If you start calling Dark souls not hard you should define "a hard game" first. Because anything in life is easy as long as you learn it and practice it often enough. Does not work like that though.
Maybe there is more than easy and hard? probably Dark Souls is a medium game.
"GodHatesFags" Starting to sound like my entire family.
I started playing dark souls remastered just a few days ago and I got to my first boss the taturas demon! He was tough but I found a good strategy to beat him by staying right below his legs and attacking but then he did a jumping move and fell of the edge lol! Then I was fighting the gargoyle at the church and I got it to half health then only realizing another dang gargoyle came up and I died. So instead of trying to get to the dumb church all over again to try and learn its pattern I tried to first look up online to find the best possible weapon I could use to make the boss easier before learning the pattern! Thus I found the gravelord sword! I got it only to realize I need 16 strength to hold it with both hands and 24 strength and 12 DeX to even hold it with a shield! I badly wanted to get to 24 strength since my shield helps me so much! So then I started grinding for souls in the undead burg just killing everything then getting to the bonfire repeat. Until finally I got 24 strength and 12 DeX. Then I heard of another weapon the drake sword and since that sword is more light and easier to use then the heavy gravelord sword I snagged the drake sword too! Since i was 24 strength i did massive damage along side my op weapons i had! Gargoyles literally died in a couple of hits it was crazy!!! If any of you are playing dark souls definitely try to get the absolute most powerful weapon u could have before getting to a boss then learn its pattern! Wish me luck on the gaping dragon right after I get this STUPID GODDAM PATHETIC FROG CURSE OFF ME!
Lol I loved your noob saga, I wish I could be playing dark souls for the first time again, I'm in my "oh well let's not talk numbers, it will look like I don't have a life hahahaha" run (seriously way over 20 times), and your story and the way you grinded through the game was just so awesome to read. Thx for that. Btw how did it go? Finished the game?
Found how to take away the curse? Gotta use a purging stone, from the NPC that appears at the bell church after you kill the gorgoyles
I loved your saga too, even if I am as much of a noob lol
@@starlyghtdrifter66 Oh its been a while... I beat dark souls remastered like about 3 times. I have over 200 hours on it. I also played dark souls 2 softs and I have over 200 hours on it as well. I recently just bought ds3 a couple days ago. I only have 12 hours on the game so far, but I am loving it!
I know this is a bit old, but I am basing a school essay in this, and that closing line that left me with shivers down my spine earns you a sub my good man 👌
There are three ways to play a Dark Souls game either alone or in combination:
1. Git gud.
2. Git guide.
3. Git grind.
I guess 4 would be "Git help from summons", but it doesn't have alliteration.
Roasted Locust I’d say that goes with Git guide
Git ghosts?
Git Guys
Evreyone that talks about darksouls just talks about how hard it is but the thing is that it actually is fun af
7:04 I've beaten this game like 6 or 7 times and i never knew about this shortcut
Same. Whole loads of shit I never knew.
Same
Fernando Pereira me neither
Fernando Pereira preach
né, mó sacanagem.
Thank you, you adorable gremlin. This was the push I needed to really make me want to play it.
I'm only about half way through the game, but It's already one of my top 5.
They say... It's not hard wait until u meet the...
The DOGS
Lagate Lanius *Gator dogs
Matthew Morrison lol
No no fuk u no doggos ever again
Master Roshi lel
The dogs and the archers. You know which ones.
"fuck you I'm not finding a clip for all these things" I absolutely died 🤣🤣
I just started playing it and the thing I really like so far is how rewarding each fight feels. While I love games like Zelda usually the fights are easy and feel like I had no chance of losing, whereas with souls I really feel like I accomplished something with each enemy I kill. It is difficult but after just a couple hours of playing so far I feel like I’m already sort of getting the hang of it.
I remember the first brick wall I hit in Dark Souls, the Taurus Demon (strangely enough). Going back to the boss over and over and over was so irritating. I was not having much fun at all - I really wanted to like the game but I was massively considering refunding the game. This was until, eventually, I defeated Taurus - and I think it was that moment that I finally understood DS1. As MauLer said, "The lows define the highs" and I couldn't agree with this more - the frustration I had experienced failing over and over against the first Lordran boss made defeating him all the sweeter. These days I wouldn't consider failure against the bosses huge low points, since I've come to actually really enjoy all of the interesting nuances of the fights - but I would never have gained the appreciation for the fights that I now have if I hadn't got the game in the first place.
I'm on him. How do I beat him. Rhetorical. But also. How? I hate it
This video also highlights a lot about what I don’t like about dark souls. A lot of memorization and a lot experimenting with statistics (if you don’t use a guide to figure out the best stats and gear)
If you’re like me I suggest rolling a mage and looking up a guide for stats only. Eliminate memorization from the equation and retain a lot of the sense of discovery that makes dark souls stand out.
nahh i never took a step back, i kinda just brute forced my way through every fight, if i died, i do it again because itll work eventually and it does
The only thing incriminating about the bottles is that one appears to be a particular type designed to replicate a particular bodily fluid, which tells me you have a fun toy 😅 and honestly, I respect the hell out of that
You just incriminated the shit out of yourself
@@kapoink835 If you know, you know.
@@itsaUSBline I know lol
B
D
What is this... Dark Souls couple’s therapy?
Wait what?
What? Wait.... whaaaaaaaaaaat. o.O IDK.
Edit: nice video btw! These are good tips. :)
I recently bought and finished dark souls 1 and I can say with full confidence that this game isn't hard and the worst part is getting lost, I killed most bosses in 1 to 3 tries but getting lost for almost 1 and a half hours in tomb of the giants really got me
Nice video, thanks! Does this all apply to Elden Ring as well? Souls newbie here
Before having to do the fusion dance with the floor 😂😂
is that some bad dragon lube......?
This whole video can be summed up in two words? git gud
Eh, the "git gud" meme doesn't accurately address the issue with the series in dealing with new players. That is, the game itself is really bad at teaching you how to play it. Lots of the most important aspects of combat are completely left without direct explanation, and lots of the resources there to help players out are hidden. It's like if you need to learn to type, but all the keys on the keyboard are unmarked. Sure, technically you just need to "git gud", but it isn't exactly a kind of skill acquisition people are used to.
@@JD-xz1mx You find your play style and you go with it.Game doesn't teach you all the moves,game lets you pick what works for you. And you don't even need to "git gud",you just git gud enough and grind till you are strong enough to pass the next obstacle. But there are so many builds and so many ways to play that you can play this game 100 times and still find another way to go about things.
@Eric Draven With respect, I don't think we're communicating because this isn't really a response to what I'm talking about. It's not that the game doesn't tell you what weapons to use or the best R1, R2 combo.
It's that it doesn't tell you who you are, what you're doing, what your motivation is, where you're going, what half the stats really do, if there's a level cap to worry about, where the first shop is, that there even ARE shops, what you use for currency at shops, etc. etc. These aren't the strategic choices. These are the base elements you need in order to make the strategic choices for yourself. If you're a new player and don't want to use a guide, your only choice is to throw your head against the wall ten thousand times until you learn all of this through trial and error, and THEN you can start actually playing the game and making the kinds of choices you describe above. That's when you can *start* "gitting gud". The games are written as though the player already knows the basics of how they work, which they don't, hence why people get so frustrated with them.
@@JD-xz1mx I don't really know any RPG game that tells you those things upfront. At least not the ones I've played. Those are all the things you find out while playing an open world game. Even Fallout 3 or New Vegas,which I wouldn't call even medium difficulty games don't tell you about level cap until you hit it. You explore,learn game mechanics,crafting etc. as you play.Only difference is that in Dark Souls you can't spam save button. So every choice has consequences. Should you explore more,should you go back and spend souls. Once you learn to thread lightly,game becomes relatively easy. And of course game is much easier on your second playthrough,but every game is. And playing game for the first time and playing it again from the beginning are two different experiences,though both can be equally good First one from exploring the new world,second one to see what you can do with your character when you know everything about the world.
As for character motivation,in most RPG games it is vague. Usually,you are some chosen one that some prophesy spoke of and you need to go save the world. Dark Souls is not that different,you are chosen undead and bla bla bla. Of course,you end up being in the end,but someone had to be,because they been telling that story to every undead that passed through the land.
Thanks so much for this vid, man! I don't ever comment on videos but I thought I'd say this - I watched this video before playing Dark Souls to get my head around it, started playing Dark Souls then got discouraged halfway playing through, watched this vid after coming across it again and boi did my discouragement melt away. Thanks for sharing your thoguhts and love for the game - you've changed mine!
Realizing how many people have been _conditioned_ into their mindset and thoughts and how few people are capable of understanding their own thought process is a really big idea.
10x tries and i still cant get into this game. I must of installed it and uninstalled it so many times. 🤔
Something is just not clicking.
My best advice I can give you on a TH-cam comment is to master certain important combat mechanics, these are: Stamina management, which is drained by basically everything you do, blocking an attack, attacking, rolling, dashing, also Stamina regens very slowly when you're holding up your shield
Blocking, just block enemy attacks and then attack them yourself
Rolling, if an enemy has very powerful attacks that drain a lot of stamina when blocking and do a lot of damage when they connect, rolling is better, usually rolling backwards a lot will dodge most attacks
Fight one on one most of the time, unless you've gotten really comfortable with fighting a certain type of enemy in a specific location, use any tactic you can to only fight one on one, enemies have different aggro ranges, so you can move close and then back away so only one follows you, or you can use a bow with cheap arrows to hit them once just so they come to you
Backstabs, if you can backstab an enemy, doing it is very worthwhile, just block/dodge attacks until you're safe, move behind them, and do a light attack while NOT blocking
Parrying, this one is kinda hard to master cause you have to learn the timings of each enemy and each of his attacks, some of which aren't parryable sometimes, after you successfully parry, you have about 1 second to do a light attack and get the riposte, also being closer to your enemies makes it more likely that the parry will work, instead of being a partial parry
Also, try to use different kinds of attacks that your weapon has for different enemies in different locations, for example, if you're fighting in a tight space, using vertical slashes or thusts, instead of horizontal slashes is good because then your weapon won't bounce off the wall
Lastly, read ALL item descriptions, for lore and even important things about an item that you might not know, for example the grass crest shield (best shield in the game in my opinion) the description tells you that it gives you a stamina regeneration boost
The first thing is what the pros call: "stop shitrolling"
My first time playing dark souls was about 10 years ago. It started off as an ok-ish kind of game for me, with a pretty cool atmosphere. But everything clicked into place when i finally killed the Taurus demon after what felt like almost a 100 attempt. And I liked the game more and more as i progressed, with some moments deeply ingrained into my memory that i will never forget (First time completing Sen's Fortress, Seeing the magnificent Anor Londo, Beating O&S after taking a 3 month break because i was frustrated, accidently stumbling upon the Great Hollow with a fricking Hydra and Dragon in it).
Eventually I fell madly in love with this series and its sequels, and fell deep into the lore and mythology of the soulsborne series, thanks to wonderful youtube creators such as Vaatividya, TerraMantis, SunlightBlade, DaveControl.
I bought my ps4 just to play Bloodborne, and now with my Ps5 im eagerly waiting for the release of Elden Ring.
Elden Ring also releases on PC