How soulful. Congratulations and thank yous to all the Fargo's Soul devs who have worked to make this update a reality! I'm incredibly excited to jump into another playthrough.
OMG A FARGOS UPDATE!?!?!? holy, it’s been a while since content was added. Genuinely can’t wait :) (I also hope to god that they fixed golem n the sense that the boulders he spawns don’t spawn on you. Genuinely infuriated me whenever that happened.)
This massive reduction in clutter is amazing and definitely in the right direction. Unfortunately this comes at a cost of power reduction of the forces. For example acquiring beetle buffs and nebula boosters are now harder as you have to hit the flowers as well as wait for a long time to spawn boosters. If only they were able to spawn these passively and frequently such as just by attacking like in the old version, and I am sure we are able to make these spawn passively without increasing clutter by much, just spawn the boosters and give beetle buffs as long as your shots hit enemies or something. And making the extra projectiles spawn within only a certain relatively small radius and/or from only critical hits is kind of shitty, the projectiles should always be fired out so they can work in longer ranges like before the update and you don't need to crit to spawn them so it's more consistent. And force of earth's debuff and splitting should be passively inflicted like it used to be without having to require charge.
"We'd be here forever if I actually went into much more detail" I'm okay with watching an hour-long video. More than okay, actually; longform content fuckin' rocks.
Might be worth checking out the mod again, haven't played for a loooong time. I wonder if it has any multiplayer support, or at least holds together for such things
Y'know, I kinda wish cursed coffin was a hardmode thing like most of the rest of the challenger champion bosses. Trojan squirrel being pre-hardmode works because the force of timber is almost exclusively made from enchantments you can obtain before you so much as touch a boss; force of spirit, though? There is only _one_ that doesn't require you make it far into hardmode.
ENDGAME DECLUTTERING WILL BE GAME CHANGING YOOO
I love your videos! they were amusing and interesting!
GitGud on a furries video is something I didn’t think I’d see lol.
The new boss’s whip is “perfectly balanced”
Gotta find time to get back to this mod man... this is such a huge update. Thanks for the recap!
Purple: "its got reworks!"
Me: YEAH!!
Purple: "its got reworks!"
Me: WOOO LETS GOOO!!
Purple (impatient): "its got... reworks"
Me: MORE REWORKS YEAHG!!!!!!!!!!!
Purple: "AND a whole new boss!"
Me: whatever.
How soulful.
Congratulations and thank yous to all the Fargo's Soul devs who have worked to make this update a reality! I'm incredibly excited to jump into another playthrough.
OMG A FARGOS UPDATE!?!?!? holy, it’s been a while since content was added. Genuinely can’t wait :) (I also hope to god that they fixed golem n the sense that the boulders he spawns don’t spawn on you. Genuinely infuriated me whenever that happened.)
I ended my infernum adventure (torture) and now you say "Hey, fargos have new big update"
if there was a time for me to replay fargos again, it would be now
I've never played Fargo's soul mod, i cant believe what i have been missing out on!
I'm gonna miss how chaotic the endgame clutter was :'/ I wish i could toggle it or something.
Good video man! Clear, fresh, and informative 😎
Let's go
Fargos soul true melee is possible now
I was just playing fargos before you released this and I realised I’ve been playing on an outdated version for 8 hours
Now I can pair this with calamity and no issues
This massive reduction in clutter is amazing and definitely in the right direction. Unfortunately this comes at a cost of power reduction of the forces. For example acquiring beetle buffs and nebula boosters are now harder as you have to hit the flowers as well as wait for a long time to spawn boosters. If only they were able to spawn these passively and frequently such as just by attacking like in the old version, and I am sure we are able to make these spawn passively without increasing clutter by much, just spawn the boosters and give beetle buffs as long as your shots hit enemies or something. And making the extra projectiles spawn within only a certain relatively small radius and/or from only critical hits is kind of shitty, the projectiles should always be fired out so they can work in longer ranges like before the update and you don't need to crit to spawn them so it's more consistent. And force of earth's debuff and splitting should be passively inflicted like it used to be without having to require charge.
As a guy that only plays Fargo's, I like it
suddenly feeling a strong urge to play Fargo Souls, i wonder if this video had any subliminal messaging!
Can't wait to play Fargo's Souls for the 10th time!!!!
I’m just waiting for dlc compatibility tbh
This update fire!!!
5:48 is that a fucking extended superdash from celeste
"We'd be here forever if I actually went into much more detail"
I'm okay with watching an hour-long video. More than okay, actually; longform content fuckin' rocks.
definetly gonna play mage next time so i can use the Hellzone Grenade staff dropped by the new boss
Might be worth checking out the mod again, haven't played for a loooong time.
I wonder if it has any multiplayer support, or at least holds together for such things
Bruh I just beat the moonlord on the previous version, gotta do it all over again
What is the best class (well rounded) for a first time eternity player ?
good video
I wiah i could play it but for some reasson my game freezes whenever i try to play the fargo Souls mod
Hello? Peak Department?
shifting sands you say?
Please make mushroom hotkey
Y'know, I kinda wish cursed coffin was a hardmode thing like most of the rest of the challenger champion bosses.
Trojan squirrel being pre-hardmode works because the force of timber is almost exclusively made from enchantments you can obtain before you so much as touch a boss; force of spirit, though? There is only _one_ that doesn't require you make it far into hardmode.
Wait a sec eternity and masochist are different mods?
masochist is master-eternity
To be honest I kinda prefer the old enchantment/force/terra soul system.
I'm okay with being the only person on the planet with this take I think.
deerclops literally cannot kill you if you have a solid amount of defense, removing the freeze was a bad idea
otherwise 10/10 update would reccomend