Codex T'au Empire Full Rules Review

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  • เผยแพร่เมื่อ 2 ก.ค. 2024
  • Let's look at the full rules for Tau in 9th Edition...
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    0:00 Intro
    0:54 Contents
    3:10 Core Rules
    7:38 Mont'ka and Kauyon
    10:05 Warlord Traits
    12:21 Relics
    18:39 Prototype Systems
    25:17 Ethereals
    27:49 Septs
    36:20 Custom Septs
    40:16 Stratagems
    54:09 Secondaries
    56:27 Fire Warriors
    59:18 Kroot Units
    1:02:51 Battlesuits
    1:14:53 Fast Attack
    1:20:27 Tanks
    1:23:57 Flyers
    1:25:26 Stormsurge
    1:27:26 Fortifications
    1:28:27 HQ Choices
    1:37:09 Closing Thoughts
  • เกม

ความคิดเห็น • 537

  • @kuhvacako
    @kuhvacako 2 ปีที่แล้ว +306

    With point blank-volley its worth remembering that your fire warriors are equipped with pulse pistols as standard. You can fire more than one pistol at once, which means you get 3 pulse weapon shots with that strat

    • @auspextactics
      @auspextactics  2 ปีที่แล้ว +77

      Hadn't considered that, that's a handy one

    • @rwjscaper
      @rwjscaper 2 ปีที่แล้ว +37

      @@auspextactics I love these strats where they show up. Imperial Fists can make bolters count as pistols and use them with their bolt pistols as well.

    • @Koscum
      @Koscum 2 ปีที่แล้ว +7

      Akaimbo Pulse Blasters :3

    • @chrisdaignault9845
      @chrisdaignault9845 2 ปีที่แล้ว +3

      I’d be willing to bet GW forgot that too.

    • @donovanjensen6434
      @donovanjensen6434 2 ปีที่แล้ว +3

      @@chrisdaignault9845 considering that the strat is the exact same as the last codex, proooobably not

  • @danieldirig125
    @danieldirig125 2 ปีที่แล้ว +105

    I'm glad to see how the army seems to change to a mobile one compared to a static gun castle army.

    • @Jub3l1s
      @Jub3l1s 2 ปีที่แล้ว +21

      Which is good fluffy change, T'au should be masters of guerilla and hit and run strategies. They shouldn't have been anything close to static defending army, when every tactic in damocles war was either giving strategic locations to imperium to ambush their backlines or outstealth the fucking Raven Guard who are the stealthiest/most operative like marines (so badly that their chapter master got bamboozled and killed)

    • @youtousim
      @youtousim 2 ปีที่แล้ว +4

      Played T'au as my main army in 5th/6th. Stoked to see they returned back to that old aggressive style, being able to meet the enemy upfront, with enough shenanigans to hopefully keep the backlash at bay.

    • @TheGrumbliestPuppy
      @TheGrumbliestPuppy 2 ปีที่แล้ว +2

      @@Jub3l1s I wonder if GW will eventually say that Tau have begun breeding super soldiers. It’d make sense, especially after they encountered space marines, orks and chaos marines. They already selectively breed Tau so heavily that the castes are effectively different races, and they’ll have noticed a real need for melee capabilities that can answer enemy super soldiers.
      I really hope they use a new auxiliary race for it, with Tau built armor/weapons for them. I’m getting bored of the lizard-bird people and the bug people.

    • @Jub3l1s
      @Jub3l1s 2 ปีที่แล้ว +3

      @@TheGrumbliestPuppy I would be okay with T'au styled crusaders, but T'au guardsmen and T'aurines (T'au marines) I'd love to have. On the other hand, the biggest power move would be giving rules and models to other T'au auxiliaries, if memory serves they had 5 or 6 auxies in their combat forces and we have rules for only 2.

    • @TheEveryDayC
      @TheEveryDayC 2 ปีที่แล้ว +1

      @@TheGrumbliestPuppy I wish they would just say that their weaponry can be used in close quarters and just have their weapons be as powerful and high tech as their fluff seems to say, as for the auxiliaries, we just need more kroot and vespid variants to make them feel like they are genuinely their own races/standalone armies capable of defending themselves and are just working together with the tau out of shared beliefs. having like 4 or 5 units and nothing else and not really having a lot of flexibility absolutely kills the auxiliaries for the tau for me.

  • @darkranger116
    @darkranger116 2 ปีที่แล้ว +91

    It brings me absolute joy to see stingwings actually get their lore buff after all these years. Sometimes i feel like im the only one who likes them
    S4 T4 with "power knives" as basic melee attacks almost has them acting like the regional equivalent of a Reiver

    • @joshuagolden6974
      @joshuagolden6974 2 ปีที่แล้ว +8

      I've always been tempted to run a few squads for fun, but I'd really want them to update the moulds before I buy some

    • @linkofvev
      @linkofvev 2 ปีที่แล้ว +8

      @@joshuagolden6974 They really suffer from that old single piece mould syndrome.

    • @branm5459
      @branm5459 2 ปีที่แล้ว +4

      @@joshuagolden6974 I bet there’s a good sculpt file out there to print

    • @SCHWARTZANATOR0125
      @SCHWARTZANATOR0125 2 ปีที่แล้ว +2

      Vespids are awesome in the lore

    • @frawgenstein8522
      @frawgenstein8522 2 ปีที่แล้ว +2

      Yeah, I think Heresy Lab has some good Vespid models, that look like actual vespids.

  • @TheXasTube
    @TheXasTube 2 ปีที่แล้ว +24

    this sounds like GW finally managed to sell the fantasy of a modern, mobile fighting force that has infantry do some gruntwork and mission objectives while the hero gundam squad does its job of eradicating and engaging all the supernatural and overwhelmingly powerfull enemies that run around in the 40k universe.
    What i am sad about however is that GW still hasn't got the idea to make generic statlines for all those named charackters which occupy a role that should not be unique to that person.
    Yes marneus calgar and dante are both unique but EVERY space marine chapter has a chapter master.
    So i think there should be rules for EVERY sept to field a funny lone-wolf scout or hammerhead tank commander.
    Same for other armies (even SM. its silly that one chapter is the only one that has a tank commander and another chapter is the only one that manages to put their leutenants on landspeeders).

  • @thecoolerrats7144
    @thecoolerrats7144 2 ปีที่แล้ว +51

    There's so much to this codex I don't know what I want to build first. I'm leaning towards mechanized T'au Breachers and Firewarriors all embarked in devilfish, with dark strider, ethereal, and fireblades, and hammerheads for antitank. I'm also really curious about going auxiliary heavy with Dahl'yth and swarming a board with kroot. Then of course there's battlesuit heavy builds for T'au codex and Farsight enclaves, or one of the custom septs. This isn't even getting into all the commander builds I want to try with the relics, warlord traits, and prototype weapons. Man there's too much to try.

    • @D00M3R_MAVS
      @D00M3R_MAVS 2 ปีที่แล้ว

      I want to do a Tau army, but I know nothing about them, it's a totally new army to me. They were a faction that was released in a time I wasn't playing the game, and I have never really looked into them since I started collecting again a few years back. I really like all the tech they have though. If they are going to be good with all the mechs and tanks and stuff I'd definitely like to start an army.

    • @Dabluemoon93
      @Dabluemoon93 2 ปีที่แล้ว

      The fire warriors are very scary right now because they have rend with there pulse rifles so a lot of them can be very good

  • @grfu08
    @grfu08 2 ปีที่แล้ว +46

    The change to Fire Warrior unit size annoys me because I started collecting Tau 20 years ago, and they've had a maximum unit size of 12 for that whole time. I get why, but now I've got a bunch of extra Fire Warriors with mismatched weapons that can't form a full squad.

    • @wrestlingguy8722
      @wrestlingguy8722 2 ปีที่แล้ว +2

      Same

    • @SarajevoKyoto
      @SarajevoKyoto 2 ปีที่แล้ว +4

      It means I suddenly can't run a battalion anymore

    • @masterofthejuice9981
      @masterofthejuice9981 2 ปีที่แล้ว +2

      @@SarajevoKyoto Same! I only own 20 fire warriors (10 strikers and 10 breachers) and now I'll either have to buy more or run different detachments.

    • @AzraelBlackstar
      @AzraelBlackstar 2 ปีที่แล้ว +1

      Yeah, this kind of arbitrary shit drove me and many others to just keep playing older editions. The newer writers have no sense of history or ties to how any of this stuff evolved, and can't seem to get away from wanting to change things arbitrarily for no other reason than they just aren't attached to any of the canon.

  • @Twistedgamer
    @Twistedgamer 2 ปีที่แล้ว +66

    This man never stops making videos
    Keep up the quality work!

    • @Svejir
      @Svejir 2 ปีที่แล้ว

      Hype-man strikes again!

    • @TDelBos
      @TDelBos 2 ปีที่แล้ว

      He’s nonstop (said in hamilton tune)

  • @darko-man8549
    @darko-man8549 2 ปีที่แล้ว +4

    The farsight onclave rules clip feels so so much like “hey, let’s cut this to make an extended cut”

  • @thejestor9378
    @thejestor9378 2 ปีที่แล้ว +34

    Love that the custom septs actually have ones that benefit how I have been known to run my tau, heavy on the battlesuits, close quarters, and charging space marines before they can charge me. Guess I know what I'm running then.

  • @UniquelyAwful
    @UniquelyAwful 2 ปีที่แล้ว +13

    Stealth suits are gonna be so nasty with Borkan….any small arms fire is going to bounce right off of them. 1+ save in cover and only ever being wounded on 5/6s against anti infantry fire with a -1 to hit…

  • @mobilegamersunite
    @mobilegamersunite 2 ปีที่แล้ว +11

    Know your enemy....in this case....thicken your shields 🛡️ and make sure to bring -1 to be hit 🎯 if you can.

  • @danielchisholm1518
    @danielchisholm1518 2 ปีที่แล้ว +69

    I actually use The Eight, so not having Enclave rules built in is a bit of a downer. Only thing I don't like is the infantry squads locked to 10. Everything else that has been lost or changed (Greater Good, bonding knife) I can accept. Hopefully the Greater Good book gets a FAQ so I can see where they may go with The Eight and I can plan my Farsight list. Thank you for all your work!

    • @hughtitchener6478
      @hughtitchener6478 2 ปีที่แล้ว +5

      Would say they're likely to get a FSE army of renown down the road as they don't have actual rules for the Eight yet

    • @Spacefrisian
      @Spacefrisian 2 ปีที่แล้ว +2

      @@hughtitchener6478 Or they reveal them in a Vigilus book.....cause yay GW.

    • @dare4207
      @dare4207 2 ปีที่แล้ว +2

      There is almost guaranteed to be a FSE supplement coming in a few months in a warzone book I’d wager. It’ll include the 8 and also probably bring back fusion blades.

    • @hyakushiki9438
      @hyakushiki9438 2 ปีที่แล้ว +1

      They’ve been in a supplement since at least 7th.

    • @danielchisholm1518
      @danielchisholm1518 2 ปีที่แล้ว +1

      @@hyakushiki9438 I am aware. But a man can dream.

  • @benc7813
    @benc7813 2 ปีที่แล้ว +75

    Little up set with the Farsight part but I just hope that means they get a supplement with the possibility of a new Farsight model

    • @DJ_GrimDark
      @DJ_GrimDark 2 ปีที่แล้ว +5

      I want either farsight in a commander suit of an upgrade sprue for a commander suit and let us pick which suit he can use for even more fun of speed or stay where he wants

    • @kuhvacako
      @kuhvacako 2 ปีที่แล้ว +11

      should been included rather than being DLC. Though does mean hope for a upgrade sprue

    • @Uri1991
      @Uri1991 2 ปีที่แล้ว +1

      I think that is quite likely

    • @benc7813
      @benc7813 2 ปีที่แล้ว +4

      Since Farsight is a named battlesuit character I think it would be cool if his new model was like Canis Rex, where there is a on foot Farsight

    • @jiankundong7318
      @jiankundong7318 2 ปีที่แล้ว +5

      they'll sure for be the DLC for Tau lol. I want to see the Eight back

  • @smittynumber1812
    @smittynumber1812 2 ปีที่แล้ว +10

    I've always loved tau cause they had so much customization with their guns. Now we have viable customization for gameplay style, septs, relics, etc, I'm so excited

  • @sanninjiraiya
    @sanninjiraiya 2 ปีที่แล้ว +18

    Firesight marksmen used to be elites and sniper drones were heavy. So now they are both one slot. Cool.

    • @EverianKalim
      @EverianKalim 2 ปีที่แล้ว +2

      Back to how they were in 4th

    • @sanninjiraiya
      @sanninjiraiya 2 ปีที่แล้ว

      @@EverianKalim We had them in 4th ed? I thought rhey were new in 6th?

    • @kuhvacako
      @kuhvacako 2 ปีที่แล้ว +3

      @@sanninjiraiya Sniper Drones Teams where in 4th Edition, the team was a spotter (what became a Firesight Marksman) + 3 Sniper Drones. 3 Teams could be taken has a single heavy support. Pretty sure the models are the og 4th ed sculpts too (in finecast rather than white metal)

    • @555tork
      @555tork 2 ปีที่แล้ว

      @@kuhvacako metal originally, got a few squads in both metal and finecast.

    • @kuhvacako
      @kuhvacako 2 ปีที่แล้ว +1

      @@555tork uh huh that what I meant, the originals were metal

  • @davidmcgiveron3738
    @davidmcgiveron3738 2 ปีที่แล้ว +3

    Thank you for this amazing breakdown. Incredibly useful!!! Great work my dude

  • @killahertz7124
    @killahertz7124 2 ปีที่แล้ว +3

    Another change to Crisis Bodyguard is they can be taken as a min squad of 2. This is significant for bodyguard rule and for buying and running Crisis suit boxes, means a box containing 3 can be run as a commander + 2 bodyguard.

  • @spooky15
    @spooky15 2 ปีที่แล้ว +25

    Glad to actually feel good about the 2000 points of tau I bought in early 2020, they've been collecting dust since 9th dealt killing blow to their viability.

  • @chaosjimthevoidlord3762
    @chaosjimthevoidlord3762 2 ปีที่แล้ว +21

    This mans is an A.I. I swear.

    • @netman446
      @netman446 2 ปีที่แล้ว

      If Auspex comes out and says he's been using a TTS device comprised of his own voice, I wouldn't even be mad.

    • @chaosjimthevoidlord3762
      @chaosjimthevoidlord3762 2 ปีที่แล้ว

      @@netman446 turns out he’s actually a golden man from the dark age of technology.

  • @twenty-fifth420
    @twenty-fifth420 2 ปีที่แล้ว +15

    Im going to picking up Tau and totally new to 40k. I recently recovered from Covid and I will be getting two weeks of back medical pay.
    Lets just say…I have been waiting for this!

    • @kainiemi4895
      @kainiemi4895 2 ปีที่แล้ว +1

      Start slow, 40k is a big hobby and easy to get overwhelmed. Good luck and have fun fighting for the Tau'va!

    • @SmashingSnow
      @SmashingSnow 2 ปีที่แล้ว

      How did the Tau pickup go?

    • @twenty-fifth420
      @twenty-fifth420 2 ปีที่แล้ว

      @@SmashingSnow Life got in the way, so I am getting my first kill team box sometime this month, but I did get my codex a month ago!

    • @SmashingSnow
      @SmashingSnow 2 ปีที่แล้ว +1

      @@twenty-fifth420 I got a pathfinder team and Commander Shadowsun off a reddit last week. I'm thinking about getting the Tau codex and datacards.

  • @matt8725able
    @matt8725able 2 ปีที่แล้ว +2

    You're a machine. Love the videos. Great work again, keep it up.
    Thank you!

  • @Vinterloft
    @Vinterloft 2 ปีที่แล้ว +4

    So with sector A (assault weapons within 12" range gets +1S) + sector C (Burst weapons within 12" gets +1 to hit) would make DW-02 Burst Cannon put out eight S7 shots and High-output Burst cannon ten S6 and the commander immune to -1 to hit abilities (always 2+) which is nice. Add another regular burst cannon to that and 1 commander basically has the output of an entire 6-man Stealth suit team but with BS2+.

  • @Amboss_d_Triumphator
    @Amboss_d_Triumphator 2 ปีที่แล้ว +11

    As a tau player: I am so glad the old Overwatch mechanic is gone :)

  • @Pers0n97
    @Pers0n97 2 ปีที่แล้ว +3

    As always, very impressive review.

  • @fumbletoon4235
    @fumbletoon4235 2 ปีที่แล้ว +77

    Hey just a suggestion, would you consider maybe doing a sort of overview/follow-up video on Admech? Since we’ve received so many changes 8 months after the release of our codex, It would be interesting to see what units changed in effectiveness and what units are still as strong as they were. Just wondering. Thank you for all the videos you do and love your content!

    • @MikeSpicyWinner
      @MikeSpicyWinner 2 ปีที่แล้ว +3

      Good point!

    • @mobilegamersunite
      @mobilegamersunite 2 ปีที่แล้ว +10

      I'd love to see the nerfs Tau will have in 8 months 😂

    • @posturelocktwistlift9513
      @posturelocktwistlift9513 2 ปีที่แล้ว +2

      Hope this gets a bit more attention, I've been wanting the same thing for quite some time!

    • @stevencarmody1755
      @stevencarmody1755 2 ปีที่แล้ว +1

      Admech infantry spam very viable since you either wound instantly or you drown your opponent in shots i took on my friends thousand sons with Ahriman and Magnus and a 200 point handicap and i still won

  • @bobrobertson394
    @bobrobertson394 2 ปีที่แล้ว +8

    I think the markerlights being an action means that units with them can then fire their normal weapons in the shooting phase. Previously I regularly had pathfinders that would only shoot markerlights for the whole game

    • @dyciefisk2535
      @dyciefisk2535 2 ปีที่แล้ว +2

      Which fits considering that markerlights are underslung on the pathfinder's carbines.

  • @davidc8903
    @davidc8903 2 ปีที่แล้ว +13

    The build I really want to try is an enforcer commander with onager gauntlet and the prototype flamer. Absolutely beefy lad who throws out either 4x S12 AP-4 D3 + D6+2x S4 AP-2 D2 attacks or D6+6 S4 AP-2 D2 attacks. Give him a shield generator for extra durability and he might actually be one of the best combat units in Tau lol

    • @linkofvev
      @linkofvev 2 ปีที่แล้ว +7

      Competitive or not, it will definitely be a meme build to throw in the face of all those "Tau can't melee" players. Precision of the Hunter too, for reroll hits and wounds. I'll definitely be running it on my Coldstar.

    • @davidc8903
      @davidc8903 2 ปีที่แล้ว +3

      @@linkofvev take it in FSE and have two melee buddies

    • @geoffreywilliams9276
      @geoffreywilliams9276 2 ปีที่แล้ว +3

      I'm still torn on whether Enforcer or Coldstar is going to be best for that build. Enforcer is obviously beefier in several aspects, but 14" vs 8" is a pretty big gap.
      I suppose it depends on whether you're intending it as an assault or counter-assault asset.

    • @linkofvev
      @linkofvev 2 ปีที่แล้ว

      @@davidc8903 Going T'au Sept because I'm a Shadowsun simp.

    • @cipher4e
      @cipher4e 2 ปีที่แล้ว

      @@linkofvev going enclaves and painting her red

  • @kumayasei
    @kumayasei 2 ปีที่แล้ว +9

    As a Tyranids/T'au player, I am really happy to see the T'au update, I cannot wait to get my hands on the rules, see how I can do a dynamic army

  • @cronnissar924
    @cronnissar924 2 ปีที่แล้ว +1

    Thanks for this; I'm in the process of getting my long awaited T'au army off the ground and have my commander to work on over the weekend. Confirming that the Solid Impact Projection Unit is not just for Ethereals only now means my Shas'O can have 4 gatts! Love it!

  • @TheRabbit68
    @TheRabbit68 2 ปีที่แล้ว +6

    I wasn't ready for this. Here's my entertainment for the night!

    • @VitaeLibra
      @VitaeLibra 2 ปีที่แล้ว +1

      Dark mode videos!!!

  • @CkThor
    @CkThor 2 ปีที่แล้ว +1

    Officially a patron or whatever it's called keep up the good work.

  • @movntn
    @movntn ปีที่แล้ว

    This video is incredible thank you so much!

  • @mohdazlanawang7540
    @mohdazlanawang7540 2 ปีที่แล้ว +6

    The changes are great indeed where all units are viable and useful....there is no more 'a must have unit' to be viable.....you can just throw in whatever unit in the list and not to worry too much if one of these unit get wrecked coz the other will fairly compensate the role, thus allow more flexibility...running 1 unit of each type (apart from troops) is adequate enough and that's the fun part of this new improvement

  • @davidcanty7903
    @davidcanty7903 2 ปีที่แล้ว

    Thank you for your speed and accuracy!

  • @jacobblack7716
    @jacobblack7716 2 ปีที่แล้ว +7

    Might not be the strongest list but i like the idea of a large amount of your army being in devilfishes with some heavy hitting units in the back

    • @NobleChile
      @NobleChile 2 ปีที่แล้ว

      I definitly think pathfinders in a devilfish makes sense. Pregame move of 9in, a full move of fly and then 1cp to disembark em. Then they shoot marker lights, and their regular shooting, and some of the 5pt upgraded guns are no joke. Quite the support for hammerheads and seems the best available

  • @jdstark24
    @jdstark24 2 ปีที่แล้ว +3

    I hate to see the Rail Rifle go from Rapid Fire 1 to Heavy 1 for the Pathfinders :(

  • @MatthiasVex
    @MatthiasVex 2 ปีที่แล้ว

    Hey Auspex, sounds like you're feeling better now. If so, glad to hear it!

  • @holzkopfkino8267
    @holzkopfkino8267 2 ปีที่แล้ว +3

    After building basically the same Farsight list every game for the past 2 years, what has me most excited is that we'll finally be able to try out other things again. So much stuff here seems perfectly viable now. I'm genuinely looking forward to using my Ethereal again :)

  • @nickvandenhaak8798
    @nickvandenhaak8798 2 ปีที่แล้ว +3

    would love to see a video of the KX139 Ta'unar Supremacy Armour with the new rules and your opinion and what you could do with it now :D

  • @chaoswarhound
    @chaoswarhound 2 ปีที่แล้ว +2

    'Why yes, I play Tau"
    Immediately begins deploying 150 kroot

    • @logo7289
      @logo7289 2 ปีที่แล้ว

      Full kroot best T'au

  • @barrymcdougall4139
    @barrymcdougall4139 2 ปีที่แล้ว +1

    Now reviewing content before it's even released!!!!! Such power!!!

  • @ShahbazBokhari
    @ShahbazBokhari 2 ปีที่แล้ว +14

    Missed opportunity by GW To not premiere this codex alongside the first every digital distribution subscription for all future updates, would’ve been a proper dynamic entry. Oh well, we’ll get em next time.

  • @briansteiner2886
    @briansteiner2886 2 ปีที่แล้ว +1

    Marker lights becoming shooting phase actions; as well as, all these unit specific actions that are done in the shooting phase, and Auspex was still confused about why the Ethereal can double up on the shoot-while-doing-actions abilities?
    What immediately came to my mind would be to use it on pathfinders. Have them start an objective action (retrieve data/raise banners/etc.) before using the marker light action on a high value target (like a repluser/boss-wagon/daemon primarch/etc.) for your heavy hitters, and then actually shooting all those rail/ion/pulse weapons at a forward infantry unit (especially tasty with all the ways Tau stack AP).
    Although, another tempting use is to have the Ethereal "invoke" some stealth suits, move them up the board; then action some crisis suits on top of them. The stealth suits will still be able to fusion open a transport with something "scary"* inside, while the crisis suits make that "scary"* unit go away.
    (*scary is subjective)

  • @youtousim
    @youtousim 2 ปีที่แล้ว +3

    Markerlights as an action has the positive effect that a unit can now benefit from its own markerlights.
    Also not sure if a unit can perform multiple actions a turn. With the new mission pack, a lot of the mission primaries require actions for extra points.

  • @morethanbullshit
    @morethanbullshit 2 ปีที่แล้ว +1

    These are some great defensive buffs for tau. Can have the potential for units to have a 5++ for advancing fly units while still being able to fire at full capacity, then a 5 + FNP from an ethereal, while ignoring ap 1 and 2 in melee. Units can benefit from their own markerlights too as they can perform an action and still shoot. Those are some powerful abilities

  • @gedmcloughlin866
    @gedmcloughlin866 2 ปีที่แล้ว

    Mate, this is by far the best codex review available!! I feel like I don't even need to buy it haha. Thanks for your hard work!!

    • @gedmcloughlin866
      @gedmcloughlin866 2 ปีที่แล้ว

      And as such, I've subscribed to your patreon :) happy to support

  • @vanir9231
    @vanir9231 2 ปีที่แล้ว +4

    Im pretty sure the Ion Rifles from the Interceptor Drones of the Sunshark shoot at BS 4+. The flyer counts as equipped with those weapons so the use the better BS. With a Markerlight you shoot up to 16 shots hitting on three with Str 7 Ap-2 and damage 1 or 2. Looks crazy strong to me. Apart from the Pulse bomb and the Seeker missiles.

  • @sebastiancabral2474
    @sebastiancabral2474 2 ปีที่แล้ว

    Great review!!! thanks

  • @rorycarroll3489
    @rorycarroll3489 2 ปีที่แล้ว

    The experimental burst cannon also has the rule to ignore wound rules similar to the enclaves warlord buff, so it can be superfluous on warlord commander, still good at removing infantry or on a non commander suit

  • @marijnhoogeland742
    @marijnhoogeland742 2 ปีที่แล้ว

    Coordimated engagement is actually a very easy strat to use: zoom up a devilish, unload its breachers (now 2 units), select the breachers and the devilfish, and watch the breachers melt stuff.

  • @MuphynDragon
    @MuphynDragon 2 ปีที่แล้ว +3

    That flamer prototype is awesome, but I really hope they use that ability for Vulkan Hestan or whenever Vulkan comes back!

  • @whackify
    @whackify 2 ปีที่แล้ว

    I havent been so excited for a codex before X)

  • @gregsmw
    @gregsmw 2 ปีที่แล้ว +2

    the skyray is really interesting with the new seeker missile strat
    if you can get some fast moving (or deepstriking/reserves) unit with a markerlight on their back field, that thing is basically the strongest "mortar" gun in the game, 2-4 shots hitting on 3s (markerlight) at S9/-3/2-6 damage with an additional +1 to wound, that is going to DESTROY any hiding tanks
    plagueburst crawler on their backline causing you problems, so long as you can land A markerlight, thats an average of 7-8 damage landed on that thing
    hell even if you dont want the ignore LoS, 3 shots (average) at 9/-3/2d3 is still a heft weapon for 135pts, and flyers are STRONG in meta atm, so that +2 to hit is gonna come into play a lot
    and thats not even counting the little bonus you get from the 2 side guns
    something im curious about
    in the current codex drones embarked on vehicles (like a hammerhead) use the vehicles BS, has that been removed? as you seem to say that embarked drones on things like the sun shark will be hitting on 5s and not the planes inate 4+

    • @slemph2214
      @slemph2214 2 ปีที่แล้ว +2

      drones embarked in a vehicle give their weapons to the vehicle, meaning MW's from weapons actually affect the vehicle, but you should also use the normal BS, I think Auspex made a mistake there.

  • @back_to_the_couch
    @back_to_the_couch 2 ปีที่แล้ว +5

    i still think the Tau Codex should come as a Manga

  • @Grayfox251
    @Grayfox251 2 ปีที่แล้ว +1

    I could see the EH Disruption Suite being useful on a world eaters army bc of there fight twice stratagem with Stoke the Nails (I believe thats the one)

  • @VandersBrews
    @VandersBrews 2 ปีที่แล้ว +1

    Going over this again im a little in awe of the raw ap here. Fire warriors with the rapid fire guns, in mont’ka, with relentless fusillade, pulse accelerator drone fire at ap -4, yeah? Not to mention the extra ap on 6’s warlord trait + mont’ka wound reroll 1’s. Like, fire warriors are pretty consistently swinging ranged power swords

    • @RoloCookie
      @RoloCookie 2 ปีที่แล้ว +3

      No accelerator drone on Fire Warriors sadly. It’s only available to Pathfinders and only affects that unit.
      Still ap-3 is still very good, and there’s actually loads more buffs available. +1 to hit from markerlights, Reroll 1s to hit from devilfish strat or Commander aura, exploding 6s from Fireblade. These are just some of the more obvious ones - I could go on!

  • @lloldrin
    @lloldrin 2 ปีที่แล้ว +1

    Argh, I was going to bed. But nope. Auspex Codex Review comes first. I'll happily be tired at work tomorrow!

  • @lekoro1
    @lekoro1 2 ปีที่แล้ว +2

    you forgot that the DW-02 burst cannon also ignores rules that ignore wounds so make sure this is the last thing to be shot at ghaz or c'tan shards

  • @kevlonk
    @kevlonk 2 ปีที่แล้ว +1

    Aun'shi running near a big blob of Kroot to give them +1 to wound is going to be flavourful and fun. I'm overall impressed by the number of units that got boosted in this book-- could Fish of Fury be back thanks to these Devilfish buffs?

  • @Narcomancer1943
    @Narcomancer1943 2 ปีที่แล้ว +1

    Considering all I have ever played are fire warriors, crisis suits and broadsides. This codex seems like it’s going to be so much fun to play with those units. Can actually take the fight up the board!

  • @TheKlawwGang888
    @TheKlawwGang888 2 ปีที่แล้ว +22

    I see broadsides being very competitive. 2 units of 3 perhaps more that's all the anti tank and elite infantry killing goodness you'll ever need.

    • @cgb1995
      @cgb1995 2 ปีที่แล้ว +4

      There was a damage comparison chart on reddit that compared how much damage different anti-tank setups could do. It compared options that were around 330 pts and gave them relevant shooting buffs to see how much each unit could do with optimal buffs. Really good breakdown but long story short the Raillsides outperformed everything except a Stormsurge, which they did slightly outperform, by a tremendous margin. They are a unit to fear.

    • @slemph2214
      @slemph2214 2 ปีที่แล้ว +2

      @@cgb1995 it was a bit biased, as you can remove around 30% of their whole damage output or add 150 pts to the cost. All units got their stratagems activated and CP costs added to their pts costs, except broadsides, which got the full "chaptermaster" shadowsun buff for some weird reason.

    • @FlyingNinjaish
      @FlyingNinjaish 2 ปีที่แล้ว +2

      Broadsides are like CORE Ironstriders, but slightly tankier and they can (absurdly) walk through walls.

    • @slemph2214
      @slemph2214 2 ปีที่แล้ว

      @@FlyingNinjaish who can walk thru walls?

    • @FlyingNinjaish
      @FlyingNinjaish 2 ปีที่แล้ว +2

      @@slemph2214 All of the small battlesuits. They're Infantry, so they can phase straight through Breachable terrain.

  • @cyanic3148
    @cyanic3148 2 ปีที่แล้ว +3

    really like a lot of the codex except the 10 man min/man squads
    I have to pretty much either buy more guys or counts-as some since I have don't actually have a full 10 except for 1 breacher squad

  • @epsilondelta2967
    @epsilondelta2967 2 ปีที่แล้ว +3

    I think a battlesuit heavy viorla list could be extremely fun and powerful.

  • @shekel8245
    @shekel8245 2 ปีที่แล้ว

    DW-02 Burst also have ignores FNPs. Once wounded the enemy unit cannot shrug any wounds by any means

  • @caspianvonliechtenstein6517
    @caspianvonliechtenstein6517 2 ปีที่แล้ว

    For the battlesuits it only appears to a couple points more for most weapons to have all three of the same for example 3 plasmas at 8 points is 24 then three now is 30. Though it appears the two of the Same and one different is discounted over the previous costs.

    • @tylerr472
      @tylerr472 2 ปีที่แล้ว

      Right? Some weapon combinations even got cheaper despite the increasing points. I like to run double cyclic and single fusion on bodyguards. Currently, that's 81 points a model. With this new book, that comes out to 65 a model. That's huge gains, especially considering you also get a free support system and +1 wound

  • @marx120
    @marx120 2 ปีที่แล้ว

    Really liked your video thanks for that. its a bit underwhelming that you cant use the new dark strider model in other septs.

  • @cyruslupercal9493
    @cyruslupercal9493 2 ปีที่แล้ว

    I'm looking to get back into WH 40k. this will be great

  • @commanderfarsight2733
    @commanderfarsight2733 2 ปีที่แล้ว

    sounds good have some ideas for some ideas for my farsight enclaves

  • @marcusbastion2173
    @marcusbastion2173 2 ปีที่แล้ว +1

    Thanks for putting together such an in-depth review of the new codex. Are Missile Pods still Assault2 weapons?

    • @auspextactics
      @auspextactics  2 ปีที่แล้ว

      Yes, they are - sorry I think I missed that on the slide!

  • @czairkolmoslink5952
    @czairkolmoslink5952 2 ปีที่แล้ว +2

    Other than the Farsight stuff missing and the changes to Riptides and Coldstars.
    I’m pretty happy about this book. Hope to play it.
    Also rip my Coldstar with 4 fusion blasters lol

    • @shekel8245
      @shekel8245 2 ปีที่แล้ว

      Just change him to an Enforcer with the Tau Sept warlord trait, shield gen, Onagar and Prototype flamer. It will be just as fun with bodyguard! D6+2 S4 AP2 D2 attacks in combat +4 S12 AP4 D3 attacks. Deepstrike with Homing Beacon, save CP for a reroll. It's a thing of beauty

    • @czairkolmoslink5952
      @czairkolmoslink5952 2 ปีที่แล้ว

      @@shekel8245 I didn’t magnetize it.

  • @Raikoh067
    @Raikoh067 2 ปีที่แล้ว

    In your stratagem overview, you didnt mention when Wall of Mirrors is activated? If its activated during the Movement phase then that can be pretty good!

  • @MGShadow1989
    @MGShadow1989 2 ปีที่แล้ว

    The only sept I like is Bork'an for the tenet and warlord trait - that anti infantry Coldstar idea with the prototype burst cannon being -2 AP, 22" range and a wee bit tougher is quite appealing.
    Maybe throw a missile pod on it for some extra range and punch.
    Although I feel like a lot will be Bork'an for the stratagem alone which is mildly off-putting.

  • @stephenfoster5947
    @stephenfoster5947 2 ปีที่แล้ว

    they seem so good!!

  • @cyruslupercal9493
    @cyruslupercal9493 2 ปีที่แล้ว

    I think Aerospace targeting relays secondary could be good if you dedicate a bare bones stealth suit team to pick them up, specialy with their strategem to redeploy and them being hard to hit.

  • @thekrispinator69
    @thekrispinator69 2 ปีที่แล้ว +1

    Sad to see Farsight Enclaves basically thanos snapped out of the book, along with the fusion blades protype weapon system, my favourite thing to run was Coldstar Commander with that an advanced targeting, and a lot of burst cannons to mow everything down.

  • @matteoanselmini293
    @matteoanselmini293 2 ปีที่แล้ว +2

    so, do stealth suits retain the ability to deploy anywhere during deployment phase? for ghostkeel, 160 pts with which loadout? thank you for your amazing work with these vids!

  • @00pugsly48
    @00pugsly48 2 ปีที่แล้ว

    Auspects is at that point now were his voice is so distinctive that you can even read his reply to comments in his voice.

  • @leegarner4592
    @leegarner4592 2 ปีที่แล้ว

    Man, am I glad I magnetised my Crisis suits ;)

  • @MechaEmperor7000
    @MechaEmperor7000 2 ปีที่แล้ว +1

    I just saw "crushing bulk" and went "Ok it's time for Broadside Sumo"

  • @luckylarry71
    @luckylarry71 2 ปีที่แล้ว

    _So how does this new Tau codex look anyway, chef?_
    *Gordon:* _It's fucking RAW!_

  • @maltemisselwitz8582
    @maltemisselwitz8582 2 ปีที่แล้ว +9

    Crisis Suits seem still pretty good with the stealth suit abaility especially. But I think the new Savior Protokoll and Counterfire defence System is insanly bad and make drones very bad! What are your thoughts about them?

    • @Kerogoth
      @Kerogoth 2 ปีที่แล้ว +2

      I think you get more benefit out of marker drones in units now. With marker drones now hitting on a 3+, you're almost guaranteed at least one markerlight for your crisis suits, which is a huge increase in firepower.

  • @richmcgee434
    @richmcgee434 2 ปีที่แล้ว +1

    Pathfinder units can stack the Grav Inhibitor drone and Photon Grenade strat for a -4 to charges, can't they? That ought to keep those markerlights and heavy guns free to shoot.

    • @bigchungus2536
      @bigchungus2536 2 ปีที่แล้ว

      Yeah if so that's very nice.

  • @zaganim3813
    @zaganim3813 2 ปีที่แล้ว

    about crisis suits, you basically pay the same cost for three of the same gun as before since most of them are actually discounted for the first gun

  • @xxghostwarrior13
    @xxghostwarrior13 2 ปีที่แล้ว +3

    Vespid look terrifying for their points

  • @joshuacollins5523
    @joshuacollins5523 2 ปีที่แล้ว

    When you find out that the weird configuration you gave your crisis suits is now a meta build

  • @clementburgess-hulme1878
    @clementburgess-hulme1878 2 ปีที่แล้ว +2

    Repulsor Impact Field is an absolute game-changer.

    • @clementburgess-hulme1878
      @clementburgess-hulme1878 2 ปีที่แล้ว

      Oh, and Darkstrider buffing a crisis suit unit, targeting a unit tagged with focus fire is absolutely hilarious...wounding knights on 59% of the time with flamers, nearly 80% of the time with burst cannons...

    • @slemph2214
      @slemph2214 2 ปีที่แล้ว

      @@clementburgess-hulme1878 I don't think I get your math right. How does +1 to wound give burst cannons the ability to wound a knight 80% of the time? Am I missing something?

    • @clementburgess-hulme1878
      @clementburgess-hulme1878 2 ปีที่แล้ว

      @@slemph2214 oh wait, am i dumb and forgeting about something preventing +2? Cause both give +1, but the point being is that this is the first time since darkstriders release that his analyzer could be used by anything bigger than a fire warrior

    • @slemph2214
      @slemph2214 2 ปีที่แล้ว +3

      @@clementburgess-hulme1878 you cannot get beyond + / - 1 to hit or wound. You can still stack them to cancel other things out, but your roll will never be affected by more than one. This is a change that came with the 9th edition rule book.

  • @EddyBuchi
    @EddyBuchi 2 ปีที่แล้ว +5

    Question: what is the dice value when you successfully get 6s on the To Hit step (which mean it auto wounds) but want to to pair it with Vior'las hot blooded stratagem, where 6s to wound cause 1MW.

    • @EddyBuchi
      @EddyBuchi 2 ปีที่แล้ว

      To be get 6s to hit under the exploding 6s mechanism.

    • @chasewrubel2853
      @chasewrubel2853 2 ปีที่แล้ว

      @@EddyBuchi The autowounds on 6's to hit cannot benefit from the viorla strat

  • @shell_of_myself
    @shell_of_myself 2 ปีที่แล้ว +2

    Looks like my double c'tan list is gonna work overtime. I just hope to god I'm not fighting farsight

  • @jamesclarke5331
    @jamesclarke5331 2 ปีที่แล้ว +2

    I don't think the codex is as broken as people are whinging about. But its definitely a boost.

    • @logo7289
      @logo7289 2 ปีที่แล้ว +1

      Don't mind the winge, it happens every release

    • @jamesclarke5331
      @jamesclarke5331 2 ปีที่แล้ว

      @@logo7289 very true. I must admit, I whinge everytime I see a new space marine release

  • @sarcasticlittleass
    @sarcasticlittleass 2 ปีที่แล้ว

    Ill miss veteran cadre :(. But at least that makes it easier for me to try other septs than farsight.

  • @spencerfischer1189
    @spencerfischer1189 2 ปีที่แล้ว

    FUCK YEA, right on schedule

  • @diacuuu7185
    @diacuuu7185 2 ปีที่แล้ว +1

    hammerhead: shoot the railgun
    my captain in terminator armor with stormshield and in light cover: Roll a 6 to save
    the tau player:

    • @Chris-cm2bu
      @Chris-cm2bu 2 ปีที่แล้ว

      Tau: railgun
      My retarded 20 year old ogyrns in full plate with car doors for shields in a crater and a psyker shielding them: saves on 6
      Tau: 🤯

  • @thatfrenchguy9140
    @thatfrenchguy9140 2 ปีที่แล้ว

    Can the piranha still take seeker missiles?that's how I always used it: It contributes to the anti-armour alpha strike and then becomes a speedbump against advancing ennemy troops / charges shooty units.

  • @TheStroggO
    @TheStroggO 2 ปีที่แล้ว

    thanks!

  • @edwardkabello3840
    @edwardkabello3840 2 ปีที่แล้ว +2

    Im wondering about the point cost of missile and shielded missile drones for the broadsides and riptides and can they still get drone controllers, doing a list with this video makes me excited to throw a lord of war into it due to the points cost saves ive freed up almost 400 points

  • @NornQueenKya
    @NornQueenKya 2 ปีที่แล้ว +17

    We'll see if the dream of making melee tau will now be viable.

    • @cruxnox3787
      @cruxnox3787 2 ปีที่แล้ว +6

      Melee?..... Tau?..... crazy talk

    • @VitaeLibra
      @VitaeLibra 2 ปีที่แล้ว +1

      *cough*

    • @Azoth86730
      @Azoth86730 2 ปีที่แล้ว

      Farsight Enclaves

    • @Sollapoke
      @Sollapoke 2 ปีที่แล้ว +3

      Sorry to disappoint but kroot are still the only melee T’au and the next best you can get in battkesuits shooting in combat and Kau’yon falling back and shooting. Even fusion blades don’t exist until we get a FsE supplement

    • @darkranger116
      @darkranger116 2 ปีที่แล้ว +1

      The farsight enclaves should be putting power-mauls at the end of their gun attachments. Melee efficient xv25 stealth suits being backed up by fusion blade crisis suits would be epic asf

  • @erosharcos8398
    @erosharcos8398 2 ปีที่แล้ว

    RIP Veteran Cadre. I will miss getting my Suits to BS3+

  • @Someoneincheck
    @Someoneincheck 2 ปีที่แล้ว +1

    you seem to be really underestimating the prototype flamer

  • @realmweavergaming7129
    @realmweavergaming7129 2 ปีที่แล้ว

    Does drones in a unit (for example Crisis Battlesuits) count towards Blast? Blast says it counts towards model count which Drones would but the drone rules state that it doesn’t count towards starting strength (model count). Don’t know if this is just for combat attrition tests or if it means both combat attrition tests and for the purposes of determining blast.
    Example: a unit of 5x Crisis Battlesuits with 5 drones. My question: Does my opponent get minimum of 3 blast or not?

  • @Captain_Idaho
    @Captain_Idaho 2 ปีที่แล้ว

    Hey Auspex Tactics; just a quick bit of feedback - when you say/write that something gets 1 reroll to wound per attack, I suspect you mean each unit right? Because 1 reroll to wound per attack means in 9th edition that you reroll all wounds, since the term "attack" is used per shot, not the attack of a unit firing or fighting another unit.
    Or do you mean the Tau Farsight tenet is in fact a reroll all wounds?