Exaction Squad Kill Team

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  • เผยแพร่เมื่อ 27 มิ.ย. 2024
  • Today's Warhammer 40,000 Kill Team video is a review of the new Exaction Squad kill team from the new Soulshackle box! I go over the kill team in-depth, covering the roster, faction rules and operatives. Are the new Arbites a force to be reckoned with?
    #warhammer #Warhammer40k #KillTeam #KillTeamITD
    00:00 - Intro
    01:18 - Roster
    02:53 - Faction Tac Ops
    06:01 - Faction Ability
    07:07 - Ploys
    14:33 - Operatives
    26:03 - Equipment
    28:24 - Exaction Squad Overview
    31:08 - Outro
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  • เกม

ความคิดเห็น • 54

  • @sadlumpia
    @sadlumpia ปีที่แล้ว +10

    “This is the guy who’s safe word is justice” had me rolling 😂😂💀💀

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      Just remember to whisper it 👀

    • @B3457LY
      @B3457LY ปีที่แล้ว +1

      Mine was the "I see dat ass!"

    • @bagel_guy9495
      @bagel_guy9495 ปีที่แล้ว

      Rollin what, maybe a crit

  • @citizendisco
    @citizendisco ปีที่แล้ว +2

    Pretty excited for the Arbites. Don’t want the rest of soulshackle though so may be waiting until the individual box comes out.

  • @dawsengoodfellow9891
    @dawsengoodfellow9891 ปีที่แล้ว +2

    Definitely excited for the box as a whole now. Both kill teams look really cool and pretty fun to play. Probably won’t be dishing out the cash to get it on release this time around though. I’m still putting together and painting all my other kill teams lol

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      That's a solid plan!

    • @earnestwanderer2471
      @earnestwanderer2471 ปีที่แล้ว

      Don’t hold your breath waiting. And don’t worry about buying this set. All 7 have been sold.

  • @xRedJacketManx
    @xRedJacketManx ปีที่แล้ว +2

    I like to Call them The Adeptus Arabeetus.

  • @adamwanat8914
    @adamwanat8914 ปีที่แล้ว +1

    Maybe Long Arm would be balanced by automatically giving choice of Initiative to the opponent?

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว +1

      Nah, my fixes would be play it before scouting revealed and make it 2 CP

  • @oleksii-kozak
    @oleksii-kozak ปีที่แล้ว +4

    You know, that joke about Vox Signifier, about seeing someone's a$$. Well, I mean - I'm assembling these models now, and they sculpted them with really defined 'cheeks'. Like in that meme from Simpsons with Flanders.
    Definitely the most revealing pants on GW miniatures I've seen so far.
    Don't say that I don't like it though ;)
    As for the rules - they didn't really strike me as extremely powerful kill team, but then again I'm not that of a good player. I'm not that good with playing mid-game, even with Breachers. Will see how these guys perform.

  • @never2manysocks
    @never2manysocks ปีที่แล้ว +1

    They are literally the fun police... eurgh

  • @pansyn00b56
    @pansyn00b56 ปีที่แล้ว

    Can an arbites operative charge to engage an enemy operative then shoot at the same operative with the ruthless efficiency faction rule? Or do you require a second operative to shoot at the enemy operative engaged with your allied operative. Also does the enemy operative engaged with your allied operative (a), gain cover from your own operative if shooting from and second operative(b) behind your own engaged operative(a) if more than circle away?

    • @pansyn00b56
      @pansyn00b56 ปีที่แล้ว

      Only asking because I'm confused by the wording for ruthless efficiency "can have other friendly operatives within engagement range..." which to me does not mean itself or the current active operative doing the shooting.

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      Nah, the firer has to not be in engagement range. They would also count as being in cover.

  • @FestorFreak
    @FestorFreak ปีที่แล้ว +2

    Arbites stems from the word Arbiter, so it it's not "ar-bites," but it's not "ar-bee-tees" either.
    The accurate pronunciation would be "ar-bit-ees"

  • @EmoSquirrel781
    @EmoSquirrel781 ปีที่แล้ว +1

    I think the biggest thing about Arm of the Law is how the potential of it is enough to force your hand with deployment. Now you can't bank on using infiltrate to get an early shot off, or barricade to cover a weak deployment zone, etc... It shifts the game even before a CP is ever spent, and that's pretty wild

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว +1

      Yup. Way too good for 1 CP. It shouldn't even exist imo

  • @tinyninja4
    @tinyninja4 ปีที่แล้ว

    I'm new to the game starting with Arbites, can you explain a little more why I would need two boxes?

    • @EmoSquirrel781
      @EmoSquirrel781 ปีที่แล้ว +3

      There will be 10 human bodies in the box, but like 14 options for those bodies total. When you build a roster, you fill it with all your possible options, and then pick the 10 models you'll take into the game. That really only applies to a competitive environment where the roster system is used, and even then if you only wanna run one set up then you can just build the 10 however you like and not worry about the guys you didn't build.

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว +2

      Ah as I said it's only of you wanna play competitively.
      Your kill team is 11 guys but in the box you get 10 Arbites and 1 dog, yet the dog isn't that good so you ideally want 11 pure Arbites

    • @tinyninja4
      @tinyninja4 ปีที่แล้ว +1

      Thank you! If I did want to play competitively is the dog that much of a liability? I'm used to paying out the nose to stay cutting edge with the meta but 1 box for 1 extra guy seems excessive in the extreme

    • @EmoSquirrel781
      @EmoSquirrel781 ปีที่แล้ว +1

      @@tinyninja4 We won't know really for probably another month. It's always hard to tell of the jump what will be good on the tabletop vs on paper, and there have been some major wrong calls before (See: Blooded). It's also likely to be matchup dependant. The apprehend ability could be great against some teams and middling against others.

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว +1

      Not thaaaat much but it is sadly kinda useless

  • @dmereel
    @dmereel ปีที่แล้ว +2

    Why can't the dog pick things up? The one dog that doesn't play fetch and he is on the team...

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      He no fetch, he apprehend criminal scum

    • @antongrigoryev6381
      @antongrigoryev6381 ปีที่แล้ว

      It actually can. The "Beast" ability only talks about Mission Actions, not Pick Up actions. Though this one doesn't have the "move and Pick Up" ability the other dogs have, true.

    • @dmereel
      @dmereel ปีที่แล้ว

      @@antongrigoryev6381 thanks for clarifying mate!

  • @helmutperchut1228
    @helmutperchut1228 ปีที่แล้ว

    it's hard to have reel impression on the KT without any screenshot for rules or profile. Did GW forbid you to show anything?

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      Nope, just couldn't show anything this time but I did describe all the rules word for word (:

  • @Spardin
    @Spardin ปีที่แล้ว

    No idea how you did it but this video is cursed, it crashes my sky box everytime I try to watch it lol and have to turn it off at the wall XD

  • @vlaandhael
    @vlaandhael ปีที่แล้ว

    ok so now, the only human team left to releaseshould be catachans

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว +1

      Don't forget my army of unreleased fancy dress Human teams! Vostryans, Inquisitor retinue, team priests etc 🤣

  • @urbanhawk2471
    @urbanhawk2471 ปีที่แล้ว +2

    Gimme mah space cops

  • @mozark1043
    @mozark1043 ปีที่แล้ว +2

    Thanks for the review. Personally, I disagree about the unbalanced aspects but we'll have to see. The tac ops don't really seem very good to me because the opponent can quite easily just deny you (I dislike that because it reduces the consistency in scoring). Definitely have their flaws.

    • @peterjones1506
      @peterjones1506 ปีที่แล้ว

      Against horde it's fine, against elites it's probably too strong

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      I think they're just too consistent, especially as Tac Op 3 is done by operatives who are support pieces that don't need to engage either

  • @WolfTau
    @WolfTau ปีที่แล้ว

    LOL, thank you for helping us out on how Arbites is pronounced but us Americans will mangle it’s pronunciation no matter what.

  • @FlameThrowerDuck
    @FlameThrowerDuck ปีที่แล้ว

    This team sounds like a pain in the ass to play. It’s like they’re designed to be unfun to play against, they break so many rules of the game and go insaneo. Hopefully I’m wrong tho

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      It's not that bad but they have a lot of rules that are kinda too good

  • @Ulfhednir9
    @Ulfhednir9 7 หลายเดือนก่อน

    Would krieg engineers work for these guys?

    • @CanYouRollaCrit
      @CanYouRollaCrit  7 หลายเดือนก่อน +1

      Not really, no? Depends on your TO

    • @Ulfhednir9
      @Ulfhednir9 7 หลายเดือนก่อน

      Would breachers be better for them?

    • @CanYouRollaCrit
      @CanYouRollaCrit  7 หลายเดือนก่อน

      Nope

    • @Ulfhednir9
      @Ulfhednir9 7 หลายเดือนก่อน

      @CanYouRollaCrit damn since they have the same weapons I thought it would work

  • @luckylibtard8731
    @luckylibtard8731 ปีที่แล้ว +2

    I really hate the fact this team is in the game like the models are cool, but it just thematically does not make any fucking sense to me. We finally could’ve had an inquisitorial retinue instead, we got space cops, cool man

    • @CanYouRollaCrit
      @CanYouRollaCrit  ปีที่แล้ว

      Inquisitor would be great but I'm sure they'll come eventually