Fusion 360 - Simulation Deep Dive

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 11

  • @ragnarhairybreeks
    @ragnarhairybreeks 5 ปีที่แล้ว

    Hi,
    Again, clear and concise, and I learned more than a couple of things. “Flip and deck” parts are pretty common with what I make, and this vid gave me more info on that approach. Crazy thing is , taking a break from yard work to watch this makes me want to head to the shop and try things out. You’re messing with my work life balance :-)
    Thanks again,
    Alistair

  • @qcnck2776
    @qcnck2776 5 ปีที่แล้ว

    Comprehensive demo of simulation modes. Thanks, Kevin.

  • @robertgaut2567
    @robertgaut2567 5 ปีที่แล้ว

    Excellent! Thanks for doing this video. It really cleared up a lot for me. Great tips, too!

  • @TheMadman457
    @TheMadman457 5 ปีที่แล้ว +1

    Your tutorials a great. Learned a lot in the few videos I watched. Definitely subscribing.
    Is there any way to align text in a sketch or on a 3d model in F360 btw?

  • @christopherzepf8841
    @christopherzepf8841 4 ปีที่แล้ว

    Great video. Is there a way to save the simulation stock and use that as the starting stock for the next setup?

  • @RB-no1is
    @RB-no1is 5 ปีที่แล้ว +1

    Very good!!

  • @terrytautz4879
    @terrytautz4879 4 ปีที่แล้ว

    Great video! Unfortunately, for me, clicking on a point (as you show in 5:19) on the toolpath does not move the tool to that position. Have you seen this behavior before? Even if I turn on Show Points, still clicking on a point has no effect. Do I have some preference or setting configured incorrectly?

    • @MechanicalAdvantage
      @MechanicalAdvantage  4 ปีที่แล้ว +1

      On the toolbar at the bottom
      Of the screen, find the camera settings. It has to be set to orthographic in order for this to work. If it is perspective or perspective with ortho faces, it won’t work.

  • @murrayedington
    @murrayedington 5 ปีที่แล้ว

    Some really useful stuff here. Some I'd not registered before and some I'd possibly seen but simply passed me by!
    There must be a setting somewhere that determines if the simulated output is "identical" to the model ie shown green here. But obviously the result of the toolpath won't be identical to the model, for instance where you created the ramp using a ball end mill, which clearly creates a series of stepped scallops. Do you know where that tolerance is set?
    Looking more closely at the various settings, there are various tolerances and smoothing tolerances scattered throughout the CAM operations and the simulation itself. Ultimately you want to know that your part recreates the model within the required tolerance / accuracy and we are sort of believing that the green surface tells us that. Knowing how to set that visual go / no go threshold would be very helpful. It may not formally meet GD&T requirements but would be a massive help.

    • @MechanicalAdvantage
      @MechanicalAdvantage  5 ปีที่แล้ว

      Hi Murray. There is a tolerance field in the comparison option. I wish simulations offered better visual fidelity, but for now this is more used as a check to make sure everything has had a tool path added.

  • @davidbmarriott
    @davidbmarriott 3 ปีที่แล้ว

    Hi Im new to Fusion 360 and am sitting up my first project but when I get to simulate the tool path it starts at the bottom and works its way up, even the display on the bottom when I click to go back it goes forward, its a 2D Contour tool path, any idea what im doing wrong ?