Quake Enhanced: All Weapons + Comparison With Quake Classic

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 พ.ย. 2024

ความคิดเห็น • 221

  • @afd19850
    @afd19850 3 ปีที่แล้ว +262

    That grenade sound is entrenched in my memory!

    • @AmstradExin
      @AmstradExin 3 ปีที่แล้ว +2

      Well, it's from the Quake demo played at start of the game. :)

    • @IndelibleHD
      @IndelibleHD 3 ปีที่แล้ว +12

      Bought the game last night. Got the grenade launcher and was launched back into my past....

    • @Daemonic_Synergy
      @Daemonic_Synergy 3 ปีที่แล้ว +2

      Speaking of which, when playing on nightmare skill the ogres used to spam those things relentlessly. As ridiculous as it was, you'd get used to it and just keep your momentum to avoid the damage. I kinda liked that chaotic "clink, clink, clink" when facing multiple ogres. With the enhanced edition that behavior was nerfed. I find it a bit sad because I like many of the other features of the enhanced edition. Guess I'll have to stick with my GOG version of Quake.

    • @Kokuyous3ki
      @Kokuyous3ki 3 ปีที่แล้ว +1

      @@Daemonic_Synergy I will stick to GoG too... because my steam version doesn't run after the patch! I guess I could try setting the version (I think it's available in the opt-in beta settings).

    • @Flesh_Wizard
      @Flesh_Wizard 3 ปีที่แล้ว +2

      Tung Tung Tung Tu Tu Tung
      Boom

  • @annhentaiuser6658
    @annhentaiuser6658 3 ปีที่แล้ว +193

    Holy cow, the beam of the thunderbolt is now centred.

    • @SolidSonicTH
      @SolidSonicTH 3 ปีที่แล้ว +7

      Hey, as long as the hitbox is in line with the weapon.

    • @maxdavids5445
      @maxdavids5445 3 ปีที่แล้ว +11

      Blimey I never noticed that haha!

    • @marcelopires711
      @marcelopires711 3 ปีที่แล้ว +4

      The setback is that the enhanced model is the worst of them all. The thunderbolt used to be the most attractive low poly weapon of all times. Now wtf they tried to do.

    • @MansteinPlan1940
      @MansteinPlan1940 3 ปีที่แล้ว +2

      Your pfp and username is pretty sus

    • @thomasvleminckx
      @thomasvleminckx 3 ปีที่แล้ว +2

      P R O G R E S S

  • @Weapons_From_Games
    @Weapons_From_Games  3 ปีที่แล้ว +42

    00:02 AXE
    00:18 SHOTGUN
    00:39 DOUBLE BARRELLED SHOTGUN
    01:01 NAILGUN
    01:33 SUPER NAILGUN
    02:07 GRENADE LAUNCHER
    02:39 ROCKET LAUNCHER
    03:12THUNDERBOLT

  • @andresa.ruizv.7413
    @andresa.ruizv.7413 3 ปีที่แล้ว +127

    Kind of cool to know that the models and larger/full size when you have a bigger FOV for the game. And the sounds of the old are almost ear-reip for moderm hardware, is very appreciated to have enhanced SFX that sounds more clear and solid.
    Cool video! thanks for sharing :)

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 3 ปีที่แล้ว +3

      They are no way earrape. It must be your headphones

    • @andresa.ruizv.7413
      @andresa.ruizv.7413 3 ปีที่แล้ว +9

      @@hoppinggnomethe4154 Even with any old speakers, you can hear the saturated noise which are carried because of the low-quality rates of OG audio files. "ear-reip "is about overly loud sound that is interpretated as "noise" due to the inability to contain info of sound in a more accurate and efficient way.
      I wouldn't judge quality if my hardware is faulty, why waste my and someones time with an irrelevant comment. :)
      If you don't appreciate the quality improvement of the SFX then why are you defending and old SFX audio file??

    • @SeanJohn127
      @SeanJohn127 3 ปีที่แล้ว +4

      @@andresa.ruizv.7413 He doesn't get it.

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 3 ปีที่แล้ว +1

      @@andresa.ruizv.7413 Who said I don't appreciate remastered sounds? And how is it irrelevant? You just clearly have no idea what earrape is. You need to listen to real earrape before you comment so. I have used various headphones of vastly different qualities from different companies. Those old Quake sounds have simply low sample rate (11 kHz) and are low quality. I bet it's either you have no idea what you're talking about, have a headphone problem, or put the volume on really high.
      here are the earrapists:
      th-cam.com/video/TOl6VslheKw/w-d-xo.html

    • @andresa.ruizv.7413
      @andresa.ruizv.7413 3 ปีที่แล้ว +3

      @@hoppinggnomethe4154 Then read my comment as it is! I'm making fun of it comparing it to ear-reip because it sounds ALMOST like one, it was meant to be funny.
      You just acted like I insulted someone's waifu for saing they look old. :)

  • @firestuka8850
    @firestuka8850 3 ปีที่แล้ว +18

    So, myself and 3 family members jumped on quake in nightmare and zoomed through in about an hour and a half. Rocket jumping. Getting most of the secrets and all kills along the way from memory. It was wonderful. Like an old glove..

  • @midge_gender_solek3314
    @midge_gender_solek3314 3 ปีที่แล้ว +24

    I love the correct interpolation of Nailgun's animation

  • @QuackerHead-j
    @QuackerHead-j 3 ปีที่แล้ว +17

    1:34 That's the only gun model i prefer in the original Quake. The compressed sound of the weapon firing sound, low poly model and strange black holes at the back of the model just gives off a unique vibe.

  • @Weapons_From_Games
    @Weapons_From_Games  3 ปีที่แล้ว +1

    QUAKE 2 RTX - th-cam.com/video/JSIGCmoxUQ0/w-d-xo.html
    QUAKE 2 CLASSIC VS QUAKE 2 RTX - th-cam.com/video/z9XAX-otNKE/w-d-xo.html
    QUAKE CHAMPIONS WEAPONS IN SLOW MOTION - th-cam.com/video/SV6GDookhRE/w-d-xo.html

  • @manuelmerida2030
    @manuelmerida2030 3 ปีที่แล้ว +28

    I find strange the way all weapons have new smooth animations except for the Super Nail Gun, which still has only a couple frames for every barrel rotation.

    • @stefans4562
      @stefans4562 3 ปีที่แล้ว +2

      I agree. I hope they will improve those animations in a patch.

    • @CherryPixelBun
      @CherryPixelBun 3 ปีที่แล้ว +30

      It's because they arent new animations, it's using interpolation to smoothen out the frames. The gun doesnt actually rotate in any specific direction, it just jumps between two positions so you'd just see the barrels wiggle instead of spin unless they outright alter the original animation

    • @ChristianIce
      @ChristianIce 3 ปีที่แล้ว +12

      The interpolation places every vertex between the real frames, whcih are still 10 per seconds.
      When you do it on the sng it doesn't look like properly rotating, it looks like the gun is getting weird and smaller.

    • @stefans4562
      @stefans4562 3 ปีที่แล้ว +1

      @@ChristianIce ahh that makes sense. thanks

    • @DinnerForkTongue
      @DinnerForkTongue 3 ปีที่แล้ว +4

      Look at its new interpolated animation in the Darkplaces port and you'll see the problem.

  • @burgerthief5333
    @burgerthief5333 3 ปีที่แล้ว +8

    Love how smooth the animation is now, I think it's because of the interpolation. The remastered sound is so crisp now too, a single shot from the nailgun sounds like a shotgun blast

    • @mabciapayne16
      @mabciapayne16 3 ปีที่แล้ว +1

      but isn't the original sound compressed due to the video quality?

  • @PerenKokos
    @PerenKokos 3 ปีที่แล้ว +15

    That's Awesome. The texture difference surprised me the most.

    • @noop9k
      @noop9k 3 ปีที่แล้ว +1

      Because the wrong version is presented as the “original”. That looks worse than it should.

  • @Optimus97
    @Optimus97 3 ปีที่แล้ว +5

    Even the sounds are higher quality. DAMN!

  • @wendigo1619
    @wendigo1619 3 ปีที่แล้ว +44

    If they make the models chunkier i would deffinetly prefer, their kinda skinny and elongated

    • @shmeagleton
      @shmeagleton 3 ปีที่แล้ว +53

      Pretty sure that’s just due to the fov, the weapons always looked like that you just couldn’t see it all

    • @lucasg0ld
      @lucasg0ld 3 ปีที่แล้ว +5

      It's due to the aspect ratio, the widescreen resolution and also the FOV as it's been mentioned, that make them look skinnier, if you were to play the enhanced version in 4:3 you'd probably get them look the same way. 😄

    • @ChristianIce
      @ChristianIce 3 ปีที่แล้ว +2

      The proportions are correct.
      Perhaps you were using a 4:3 resolution stretched in wide screen and got used to distorted models.

  • @TheKaffeekatze
    @TheKaffeekatze 3 ปีที่แล้ว +66

    The FOV in the rereleased version's showcases definitely affect how they appear. I think next time you should stick to default settings so both are more easily comparable. Great work otherwise and thank you for the video!

    • @raum_3035
      @raum_3035 3 ปีที่แล้ว +10

      He did stick to the default settings for the rerelease and for the original, which are both at 90° horizontal (EDIT: The video creator is playing with 100° fov and default is 95° in the rerelease, I messed up. But my point still stands that the fov is different on 16:9 and 4:3 aspect ratios so I won't delete the comment entirely) and 29° vertical by default. On a 4:3 ratio this is the correct 90° value, but on a 16:9 ratio, it will be the same vertical fov but a higher horizontal fov of 108°.
      So he could have either changed the fov to 108° in original Quake or to 75°/80° (you can only change it in 5er-steps) in the rerelease to get around the same horizontal fov on both games.

    • @TheKaffeekatze
      @TheKaffeekatze 3 ปีที่แล้ว +5

      @@raum_3035 Interesting, I will have to observe them a bit better to get a more accurate image of both. Thanks for the insight ^-^

    • @SeanJohn127
      @SeanJohn127 3 ปีที่แล้ว +1

      @@TheKaffeekatze just delete your comment lmao

    • @TheOnlyJohnAbraham
      @TheOnlyJohnAbraham 3 ปีที่แล้ว +6

      @@SeanJohn127 Regardless of if these were default settings or not their comment still stands: they should have been compared at comparable fovs since the wider view by default produces a different look even though the models are similar.

    • @bonkmaykr
      @bonkmaykr 3 ปีที่แล้ว +1

      The new engine uses Hor+ FOV, the old one uses Vert-. The former is better for wide-screen monitors. It wouldn't matter if his FOV was default or not, there probably will still be differences anyway.

  • @fsmcas
    @fsmcas 3 ปีที่แล้ว +1

    Best thing are all the convenience features, like the progress dot or the teaser for the next weapon. Great work!

  • @ВгостяхуТимура-м6ц
    @ВгостяхуТимура-м6ц 3 ปีที่แล้ว +8

    Damn, animations so smooth!

  • @artemiswillow5479
    @artemiswillow5479 3 ปีที่แล้ว +3

    I like how they replaced the SFX with the original recordings. The old sfx is muffled due to audio compression.

    • @DarioToledo
      @DarioToledo 3 ปีที่แล้ว +1

      They were saved as 11025 samples wav files, which means their highest audio frequency is 5512hz. Barely acceptable even in 1996 when there already were higher audio standards in games. It's great that they came to restore (or maybe AI-recreate) the higher frequencies on the same files.

    • @DinnerForkTongue
      @DinnerForkTongue 2 ปีที่แล้ว +2

      @@DarioToledo
      I wish someone would do the same for Half-Life. Its sounds are good but terribly compressed.

    • @papayer
      @papayer 2 ปีที่แล้ว

      @@DinnerForkTongue Wish granted lol

    • @DinnerForkTongue
      @DinnerForkTongue 2 ปีที่แล้ว

      @@papayer
      Where is it?! 🤩

    • @papayer
      @papayer 2 ปีที่แล้ว

      @@DinnerForkTongue th-cam.com/video/5Vh1UkCPXLA/w-d-xo.html

  • @Balmung5150
    @Balmung5150 3 ปีที่แล้ว +8

    They did a great job.

  • @Nine-Signs
    @Nine-Signs 3 ปีที่แล้ว +2

    The game that got me into PC upgrading as it ran log dog meat on my 486 33mhz. Then I got a 200mhz Cyrix :D and could not play Quake at all as the chip had no floating point processing capability. What a way for a CPU company that was making gains, to blow their own foot off. After that came AMD and i've been there ever since. Quake is very special for me, it is why I trained to be a sound engineer and why I write music to this day, often influenced by its tones of lovecraftian carnal dread.

  • @baglayan
    @baglayan 3 ปีที่แล้ว +20

    This is how you do a remaster! By respecting the source material, not by butchering the original game!

    • @morkgin2459
      @morkgin2459 3 ปีที่แล้ว +3

      Uhh it's a remaster, not a remake so yes.

    • @jayman3873
      @jayman3873 3 ปีที่แล้ว +2

      @@morkgin2459 I think he means remasters can go horribly wrong like silent hill hd edition or assassins creed ezio collection.At least thats what i think lol.

    • @morkgin2459
      @morkgin2459 3 ปีที่แล้ว

      @@jayman3873 In that way, it kinda makes sense. But I thought that he was confused between "Remake" and "Remaster" like lot of other people.

    • @Nine-Signs
      @Nine-Signs 3 ปีที่แล้ว

      @@morkgin2459 He is referring to studios that buy up rights to old games then make then anew for modern release and they with few exceptions end up feeling and looking nothing like the original that spawned a remake. Doom 2016 for example, I get is a decent game, but for people like me, its not doom, there is no feeling of fear nor dread, just a run and gun blood and guts shooter that could have any name slapped on the front of it.
      Dungeon keeper also got remade, it pales in comparison to the original, same too for theme hospital and syndicate wars.

    • @morkgin2459
      @morkgin2459 3 ปีที่แล้ว

      @@Nine-Signs dude he was confused between remake and remaster

  • @RonanAquilius
    @RonanAquilius 3 ปีที่แล้ว +13

    the sound is higher quality in the enhanced version but I still prefer how they look in the original

    • @xDethax
      @xDethax 3 ปีที่แล้ว

      luckily you can toggle the old models

    • @malekaiwebos3045
      @malekaiwebos3045 3 ปีที่แล้ว

      @@xDethax really? How?

    • @xDethax
      @xDethax 3 ปีที่แล้ว +1

      @@malekaiwebos3045 options > display > hi quality models > off

  • @Ömer_tv2004
    @Ömer_tv2004 3 ปีที่แล้ว +2

    25th anniversary of quake

  • @JonCombo
    @JonCombo 3 ปีที่แล้ว +1

    Still didn't fix where the nails come from in the nailgun.

  • @dustan12
    @dustan12 3 ปีที่แล้ว +4

    enhanced looks great!!!

  • @homelessEh
    @homelessEh 3 ปีที่แล้ว +1

    nail gun needs to be Scaled up a notch so the nails look like there not shooting out of thin air next to the barrels..

  • @Aibadenshi
    @Aibadenshi 3 ปีที่แล้ว +1

    It's just me or the fire in the background is spinning.

  • @pabloboleng8465
    @pabloboleng8465 3 ปีที่แล้ว +9

    Now I know where they got the weapons from Half Life Deathmach Classic

  • @TheCivildecay
    @TheCivildecay 3 ปีที่แล้ว +3

    everything sounded so boomy in the original :D

    • @mabciapayne16
      @mabciapayne16 3 ปีที่แล้ว

      but the "original" parts of the video are compressed so it may not be a good comparison
      or are they?

  • @superjesse645
    @superjesse645 3 ปีที่แล้ว

    What's the name of the song that closes out these videos? I'm curious.

  • @spitt0110
    @spitt0110 3 ปีที่แล้ว +1

    oh my god I turned on motion blur for the first time, it was great!

    • @jayman3873
      @jayman3873 3 ปีที่แล้ว

      Quake is one of those few games where the motion blur makes gameplay look much cooler.

    • @noop9k
      @noop9k 3 ปีที่แล้ว +1

      I feel nausea as long as I see it. Maybe you are playing on an LCD monitor with a gamepad, then understandable

    • @porkwoofles3909
      @porkwoofles3909 3 ปีที่แล้ว

      Yeah, the Quake motion blur is somehow exceptional compared to other games.

  • @chiphopper
    @chiphopper 3 ปีที่แล้ว

    what's that little black square on the shotgun in the upgraded version? 🤔

  • @mabciapayne16
    @mabciapayne16 3 ปีที่แล้ว

    amazing how they even enhanced video quality

  • @noop9k
    @noop9k 3 ปีที่แล้ว +5

    What you are showing here as “Classic Quake” is GLQuake, where textures are often misapplied and lighting looks wrong.
    Should have used DOS Quake, WinQuake or maybe even VQuake.

  • @Honuhg
    @Honuhg 7 หลายเดือนก่อน

    please tell me, what is your screen resolution in Quake q?

  • @hoppinggnomethe4154
    @hoppinggnomethe4154 3 ปีที่แล้ว

    Nice upload 👍

  • @ThatKidBobo
    @ThatKidBobo 3 ปีที่แล้ว

    now that the hd rocket launcher sound is released, tf2's original can now have btter sound! idk if valve cares tho

  • @durand4l
    @durand4l 3 ปีที่แล้ว

    What is the name of the song you use at the end of the video?

  • @PSXDooMERR
    @PSXDooMERR 3 ปีที่แล้ว +6

    Too bad Dissolution of Eternity still has the older (low-poly) weapons.

    • @ArcturusOTE
      @ArcturusOTE 3 ปีที่แล้ว +1

      What about Scourge?

    • @crimcrusader8459
      @crimcrusader8459 3 ปีที่แล้ว +3

      @@ArcturusOTE Same models still used. Damn shame that they were not updated at all.

    • @johndexterzarate6663
      @johndexterzarate6663 3 ปีที่แล้ว +1

      ....There's a authentic models pack on moddb but i can't see much difference in the weapons.

    • @crimcrusader8459
      @crimcrusader8459 3 ปีที่แล้ว

      @@johndexterzarate6663 th-cam.com/video/JbCWf5g2SKI/w-d-xo.html This modder from the vid was able to do what Nightdive Studios failed to do for the DoE weapons.

    • @ThePageofCups
      @ThePageofCups 3 ปีที่แล้ว

      Probably because they didn't spend a lot of dev time on the expacs other than to make sure they worked. They might not have been part of the original project scope. I wouldn't be surprised if Nightdive updates them later on.

  • @redfalcon8062
    @redfalcon8062 3 ปีที่แล้ว +1

    I've never played Quake but holy hell they've enhanced alot of stuff from it.

    • @Nine-Signs
      @Nine-Signs 3 ปีที่แล้ว

      It's a lovecraftian masterpiece kit bashed with a first person shooter and an incredibly atmospheric sound system and musical score. If you take your time playing it instead of running through it like a madman as too many do, it gets under your skin.

    • @noop9k
      @noop9k 3 ปีที่แล้ว

      He shows half-broken GLQuake instead of the original.

  • @TheMrfoxguy
    @TheMrfoxguy 3 ปีที่แล้ว +4

    Hope they do a quake 2 enhanced

    • @ydurxtfuhicyx
      @ydurxtfuhicyx 3 ปีที่แล้ว +1

      "enhanced" can't fix quake 2, bad gaem at all, ID just took quakeworld and made it slow and stupid

    • @papayer
      @papayer 2 ปีที่แล้ว +5

      @@ydurxtfuhicyx Cry more.

    • @ydurxtfuhicyx
      @ydurxtfuhicyx 2 ปีที่แล้ว

      @@papayer don't need, im not quake 2 fan :P

    • @papayer
      @papayer 2 ปีที่แล้ว +5

      @@ydurxtfuhicyx Cry more.

    • @yewtewbstew547
      @yewtewbstew547 ปีที่แล้ว

      @@papayer Cry less.

  • @bareq99
    @bareq99 ปีที่แล้ว +1

    By enhanced you mean the remastered, right?

  • @alexgrenlie862
    @alexgrenlie862 2 ปีที่แล้ว

    Ok so new skins emit light or you have other texture packs installed?

    • @Weapons_From_Games
      @Weapons_From_Games  2 ปีที่แล้ว

      Nope, everything was default.

    • @tjk-goix8513
      @tjk-goix8513 11 หลายเดือนก่อน

      No, this was the vanilla game

  • @MrCandySkull
    @MrCandySkull 3 ปีที่แล้ว +2

    I prefer the old Rocket Launcher

  • @TartarusPyro
    @TartarusPyro 3 ปีที่แล้ว +3

    Does it have coop??

  • @neurotypicaljotchua8726
    @neurotypicaljotchua8726 3 ปีที่แล้ว +2

    This game, I love it

  • @TartarusPyro
    @TartarusPyro 3 ปีที่แล้ว +2

    I would love to see modern graphics like what they did for doom

    • @Nine-Signs
      @Nine-Signs 3 ปีที่แล้ว

      You and me both friend, but all that would happen is someone would remake Quake as a modern run and gun shooter, it would lose its atmosphere and other worldly discomforting feeling that penetrate the entire game with lovecraftian nightmares. The hurtling stormy skies, the whispers in the background. It would all be junked for some in your face shiny gore fest.
      Everything today is quick quick quick, original Quake is not a game to be ran through, indeed many times in Quake you end up running from tanky hoards of the underworld, for dear life.

  • @stefanmoravcik598
    @stefanmoravcik598 3 ปีที่แล้ว

    Poor wall almost felt what it's like to be a nuclear test site :)

  • @dean7824
    @dean7824 3 ปีที่แล้ว +5

    It might be due to nostalgia but I personally prefer the original weapon animations with less frames compared to the more smoother ones of the Enhanced version. It just gives it a bit more style in my opinion.

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 3 ปีที่แล้ว +1

      I also prefer old models but with interpolation

    • @TheBlueBullets
      @TheBlueBullets 3 ปีที่แล้ว +1

      Thankfully you can turn off the interpolation in the remaster

  • @Lubba127
    @Lubba127 3 ปีที่แล้ว +1

    Ugghhhh the super nail gun feels too round its weird

  • @sanciopancioahoy
    @sanciopancioahoy 3 ปีที่แล้ว +1

    old one is the best

  • @WinXP_SP1
    @WinXP_SP1 3 ปีที่แล้ว

    Kinda looks like Half Life - Deatmatch classic with the newer models imo. :v)

  • @Smartzenegger
    @Smartzenegger 3 ปีที่แล้ว

    *Shady Quakers*

  • @ashtmslf2315
    @ashtmslf2315 3 ปีที่แล้ว +2

    What about the expansion pack weapons?

    • @PSXDooMERR
      @PSXDooMERR 3 ปีที่แล้ว +1

      Still not Enhanced

    • @crimcrusader8459
      @crimcrusader8459 ปีที่แล้ว +1

      Biggest offenders are the alternate ammo first person weapon models which use only the original models.

  • @vcr_DRIFT
    @vcr_DRIFT 2 ปีที่แล้ว

    tbh interpolation kinda ruins it for me, not too sure why people are praising it as much, honestly it just look real jank

  • @alexkubrat3868
    @alexkubrat3868 2 ปีที่แล้ว

    I prefer the original, because the animations are clunky, and they use polygon animations instead of skeletal animations, the enhanced models have skeletal animations, which don't heave that 1996 feel to them. Plus I play without animation smoothing, because it feels weird to me, like I am playing Quake 2.

  • @shkwornev8
    @shkwornev8 7 หลายเดือนก่อน

    Why nails position is not fixed tho

  • @delryy7484
    @delryy7484 3 ปีที่แล้ว

    cool!

  • @apointtomake1517
    @apointtomake1517 2 ปีที่แล้ว

    Why in god's name did you decided to record the Enhanced versions using a different FoV setting? You can't really compare the two.

  • @SolidSonicTH
    @SolidSonicTH 3 ปีที่แล้ว

    Do nice interpolated animations like this exist for the original Quake?

    • @ChristianIce
      @ChristianIce 3 ปีที่แล้ว +1

      Yes, since Glquake in 1997.

    • @noop9k
      @noop9k 3 ปีที่แล้ว

      Interpolated animations exist in source ports, but not tweaked as well to avoid animation issues.
      In the original Quake everything but mouselook aiming works at 20 FPS.

    • @ChristianIce
      @ChristianIce 3 ปีที่แล้ว

      @@noop9k
      Actually all animations are 10 fps.
      As for source ports, many have fixed the interpolation problems like the weird rotation of the SNG, while the NG I think was fixed by having two flamebrst models instead of one floating from one part of the model to the other.

    • @noop9k
      @noop9k 3 ปีที่แล้ว

      @@ChristianIce IIRC anims can be played at arbitrary (up to 20) speed in QuakeC. Though my memory can fail me after 25 years. So, not sure if 10 is standard for all animations.
      As the models weren’t created with interpolation in mind, they may contain parts that are ok to interpolate and parts that are not ok, so basically you need to hardcode this or add some unreliable heuristic to the interpolating code. Or replace MDL anims with a different format altogether.

    • @ChristianIce
      @ChristianIce 3 ปีที่แล้ว

      @@noop9k
      You can be 100% sure that all animations in quake are 10 fps.
      You can push it quicker, of course, but that's how all the models were designed.
      The speed doesn't depend on the mdl model, you can have an mdl model animated at 50 fps, all you need to do is changing the entity .nexthink time.

  • @tf2Sniper.
    @tf2Sniper. 11 หลายเดือนก่อน

    Is this glquake?

  • @rlt422
    @rlt422 3 ปีที่แล้ว

    They reduced the bass WAY to much... the OG sounds are far better in my opinion.

  • @CarcrashXIII
    @CarcrashXIII 3 ปีที่แล้ว

    other than the particle smoke being squared off (round in the og version) looks pretty good!

    • @WiiFitGOTY
      @WiiFitGOTY 3 ปีที่แล้ว +1

      In the original they were square in software mode and round in OpenGL mode. So either way is accurate.

    • @CarcrashXIII
      @CarcrashXIII 3 ปีที่แล้ว

      @@WiiFitGOTY oh yeah...I got an opengl card pretty early on >.< forgot about software mode.

  • @GorcStew
    @GorcStew 3 ปีที่แล้ว

    It's too bright :S
    Quake was a horror game.
    Why did they turn the lights on?

    • @GorcStew
      @GorcStew 3 ปีที่แล้ว +1

      @Fenn Byers out of the people who played the original release?...everyone? Lol. They'll also remember what a dissapointment Quake 2 was because it ditched the dark H.P. Lovecraft atmosphere for heavy metal music.

    • @GorcStew
      @GorcStew 3 ปีที่แล้ว +1

      @Fenn Byers Back in the day it was labelled as a "Horror FPS". It was dark and gloomy and had creepy ambiance music and grotesque looking monsters with archaic medieval level designs. Versus the 2nd one that was all lit up with fruity colored lightning effects and a peppy prog metal soundtrack in futuristic power plants.

  • @proflex310
    @proflex310 ปีที่แล้ว +1

    Enhanced fov is tooo wide !!!!!

  • @sergiomengual
    @sergiomengual 3 ปีที่แล้ว +2

    I prefer the classic

  • @Noname-yu8qw
    @Noname-yu8qw 3 ปีที่แล้ว

    where is rtx?

  • @hector_campus
    @hector_campus 3 ปีที่แล้ว

    I think in tf2 update quake rocket launcher sond with more quality...

  • @thiagovidal6137
    @thiagovidal6137 3 ปีที่แล้ว +1

    You're not doing the original any favours running it with messed up aspect ration and texture filtering. It looks worse than it should.

    • @noop9k
      @noop9k 3 ปีที่แล้ว

      Yes, GLQuake not only filters textures too much, but also applies them incorrectly on some weapons, has bad lighting. Even Q2 often looks better in software mode.

  • @metalvideos1961
    @metalvideos1961 3 ปีที่แล้ว

    i still like the weapons in darkplaces more.

  • @andreibolohan686
    @andreibolohan686 3 ปีที่แล้ว

    A game that looks like this requires a gtx 1070 at recommended specs, bitch pleeeeasseeee
    It may be 4k 120 fps, but still it's 2 fucking D

  • @absalondebarvac3715
    @absalondebarvac3715 2 ปีที่แล้ว

    I really wanted to try this one out. Shame that all remasters nowadays have to have every aspect cranked up to the maximum possible setting, with a different engine, making them impossible to run on older, yet perfectly functional computers.

    • @devilbringer1102
      @devilbringer1102 2 ปีที่แล้ว

      The quake remastered is in the same engine

    • @absalondebarvac3715
      @absalondebarvac3715 2 ปีที่แล้ว

      @@devilbringer1102 I meant the graphical engine, that is meant to run almost exclusively with Vulkan drivers

  • @KnoxCarbon
    @KnoxCarbon 3 ปีที่แล้ว +1

    The enhanced models don't look bad, though I prefer the originals.

  • @jonatanperea5149
    @jonatanperea5149 3 ปีที่แล้ว +2

    nice but, is not better than epsilon mod quake, that is awesome!!!

  • @Sully365
    @Sully365 3 ปีที่แล้ว +3

    I feel like 2000 had smoother mods with better gfx....

  • @nestorortiz2709
    @nestorortiz2709 3 ปีที่แล้ว

    Solo es un Mod xd

  • @LOleg1111
    @LOleg1111 3 ปีที่แล้ว

    старая лучше

  • @cathode6252
    @cathode6252 3 ปีที่แล้ว +10

    The enhanced versions are too slim and narrow. They look like personal massagers from a BDSM shop, not awesome weapons!
    And the originals have better sound.

    • @MugenDino5555
      @MugenDino5555 3 ปีที่แล้ว +7

      Pretty sure it's the higher FOV that makes them look smaller and more far away

    • @cathode6252
      @cathode6252 3 ปีที่แล้ว +1

      @@MugenDino5555 I don't care why. They still look stupid.

    • @MugenDino5555
      @MugenDino5555 3 ปีที่แล้ว +7

      @@cathode6252 just turn the FOV slider down then 😅

    • @cathode6252
      @cathode6252 3 ปีที่แล้ว +2

      @@MugenDino5555 you hurt my feelings!

    • @santiagofernandez8551
      @santiagofernandez8551 3 ปีที่แล้ว +6

      @@cathode6252 lol stop crying the game has more things to offer instead only of this..

  • @stevegames6161
    @stevegames6161 3 ปีที่แล้ว

    0 enhansements .. try something else

  • @drwhite7285
    @drwhite7285 3 ปีที่แล้ว

    1 min gang

  • @cookiemonster2949
    @cookiemonster2949 3 ปีที่แล้ว +1

    Original is better

  • @juancho650
    @juancho650 3 ปีที่แล้ว

    Thank god, I couldnt handle the low poly models, the were a huge stepback in comparison of the detailed sprites that we got in other games

  • @Mirrodin82
    @Mirrodin82 3 ปีที่แล้ว

    Quake is an immortal game, but man - the weapons are so ugly

    • @CDRW24
      @CDRW24 3 ปีที่แล้ว

      I mean, that should fit with the style of the game.

    • @noop9k
      @noop9k 3 ปีที่แล้ว +1

      This is GLQuake, where they look worse than in the real original.