I think this might be the very best way to do things to learn Blender (maybe watch a few more of my videos just to be sure🤓) if you don't want to buy paid courses! Great vid mate 🙏
Thank u, im glad i found thus video, since graduating from donut ive been going thru projects learning through my mistakes and kinda been all over the place
This is has a lot of great information in it, but it would be really handy if there were a link to all of the mentioned videos and playlist! That would save people a lot of time by having the curriculum all laid out in one place instead of having to pause the video and look up each vid/playlist individually.
If you can’t be bothered to spend a few seconds looking up each course, you definitely aren’t the type of person to hustle enough to try and self teach, so I wouldn’t worry about those links 😂
@@Xamy- That isn't an insult; I wear the boomer title like a badge of honor even though I'm not in that age group. I'm in my fourties living in a $700k house with a $191k a year salary as a high school drop out with no higher education while you young bucks with advanced degrees cry and complain how there is no opportunity. I worked hard and made my success, but I''m sure you'll still be around in a decade crying about your lack of it.
@@highphazon473 I work in IT, which is still a field that doesn’t care about degrees. A low skill minimum wage worker can dig in on TH-cam, self teach through a couple certs, and walk into a six figure job. All they have to do is grind.
Thanks SourhernShotty. That’s an ambitious 30days! I would love to see a part 2 focused on animation. Also, your pronunciation of dikko was hilarious. You need more Aussie friends 😂
I’m going for animation mostly myself but getting into other things! Started learning end of last year with blender gurus donut tutorial and then I signed up with cg cookie and took their starter courses. Learned a good bit about modeling and now doing the digital lighting course from cg cookie and I will take several of their animation courses. I also discovered 3d animation hub for a great animation course but it’s pricy. Also subbed to over 100 TH-camr for blender to always learn there as well and be sure to take notes! But yea determination and patience is what’s needed to being a great artist for sure! Great recommendations too!
Fantastic video and great recommendations! I love the focus on characters/materials/environments/mini-projects too since the people following this channel would most likely be interested in finding similar content as well.
I remember Andrew Price, said when using Blender you don't need to use every tab at the top, and he said he hasn't used everyone, he only uses the ones he needs.
For my experience, everyone left out some important part: Blenders data behavior. I meen, you make a project and save it. Everyting is good until you open it again. Yeah i speaking of the "fake user" thing. And also copy a mesh, setting materials. Migrating a complex scene, with shared materials. But there is more like this, its a basic thing in blender. Well, its theory, but important: If you do not know how blender is store his data, you will always not know how to manage it. Btw. I do not know untill today, what are scenes and view layers usfull for? Did every one knows a good tutorial for that?
Scenes are good for separating multiple environments/animation sequences and well different scenes. Its to keep it all in one blender file instead of having two blender files for two environments youd append your characters to. View layers are used for compositing, you can holdout or disable everything and combine it back in later. Very useful for not having to render out the entire scene and instead just one part of it at a time. Also if you like compositing you can edit each layer separately. Say you want a fog in the background infront of a castle and not in the foreground and everythings already rendered, but you dont want to rerender the entire scene. You can just render the fog by itself with all foreground as a holdout, including characters etc. Render and Composite this layer over the main render and boom you got yourself a fog without having to rerender everything. Since this fog is nice and by itself on its own layer, you can make it orange if you want without effecting anything else in the scene in compositing, or you can make changes to it to only rerender the fog instead of having to rerender the entire scene multiple times during changes I learned some compositing basics from CG boosts youtube tutorial, and I also recommend looking into the file format Open EXR (DWAA for less file size) for less file size than png while retaining more data for things like bloom and motion blur if you want to composite later or outside of blender.
I HIGHLY recommend Grant Abbitt over Blender Guru. I cannot recommend Blender Guru, his tutorials are somewhat outdated and take forever to get to the point. More importantly he's made some disgusting comments in the past and used his community in an attempt to make money off of the NFT scam train.
yeah i found blender guru to be insufferable and arrogant to listen to. very hard to follow and sounds like he is very over updating the donut tutorial.
idk, with the adobe firefly and the whole AI thing, is there a reason to learn 3d while you can just type what you want and it becomes 3d? I've tried blender 2 years ago and I wanna use it again, but what's the point?
I like southern shotty but boy was this a bad take on getting good at blender. You should not even touch geo nodes unless your comfortable in the program and you should really learn lighting, or even better the render engine sampling works first , before geo nodes. There's like a way better things you can learn artistic wise like color theory and composition, storytelling than learning purely technically things like geo nodes.
Been working on blender for little over eight months now, I really wouldnt recommend the donut tutorial at all especially second. There's so many waay better and MUCH shorter tutorials that will actually teach you way more then the single actions done in the donut tut. All of these do not list if theyre free or paid courses.
Following along: You put rigging before you even have the person make a character! I'm supposed to rig any character in 10 mins, but I haven't even made a character yet. Sorry dude I think this course is not the greatest.
@@Ab19647 Then he would have said "they are talented sculpting artists", plural and plural, not "they are A talented sculpting artist", plural and then singular. It is a black cat. They are black cats. Not: they are a black cat.
Andrew Price is a terrible recommendation. His tutorial is mid, and the algo picking that series is the only reason why he gets any attention at all. He's out here there hyping up NFTs and AI... and is just on his way out because he's not really producing anything worthy of anyone's time.
*[Interface]*
00:36 @CG Cookie- Basics Course
// *Asset Pack 01:21 *
*[Basic Modeling & Texturing]*
01:23 @Blender GURU - Donut tutorial
*[BSDF Node]*
02:05 @SouthernShotty - Disney Texture
*[Procedural Texturing]*
02:33 @Ducky 3D -Procedural Wood
*[Texture Painting]*
03:03 @SouthernShotty - Beginner Texturing
*[Material nodes' quick introduction]*
03:29 @Daniel Krafft - Material Nodes
*[Sculpting in details]*
04:02 Flipped Normals - Sculpting
*[Sculpting as a quick project]*
04:51 @Keelan Jon - Head Sculpt
*[Geometry Nodes]*
05:28 @Default Cube- Geometry Nodes
*[Geo nodes as a project]*
06:11 @SouthernShotty - Geo Nodes Environment
*[Basic character rigging]*
06:47 @CG Geek - Rig in 10 minutes
*[Put it all together]*
07:11 @SouthernShotty - Character Course
*[Bonus]*
07:56 @Dikko - Character Free Course
*[Lighting]*
09:59 @Blender GURU - Lighting
*[Render engine optimization]*
10:40 @SouthernShotty - Speed Up Cycles
thanks
Hey can you tell me the best courses for animation only except pierrick picaut and to animate course 😊
Dikko’s course helped me a lot
@@apersunthathasaridiculousl1890 can you give me link of the video or playlist
@@manhwamagic th-cam.com/play/PLL3OEv6vd5VA4owAPOI0QdCcEmvl1f3BT.html&si=HOGZVhx00S1ZktFx
th-cam.com/play/PLL3OEv6vd5VA8_FBkeitaeqC0kbcrhMTC.html&si=ZoQDscmJKSqHjoh1
I think this might be the very best way to do things to learn Blender (maybe watch a few more of my videos just to be sure🤓) if you don't want to buy paid courses! Great vid mate 🙏
He missed you and the fantastic "crossmind studios"
Thank u, im glad i found thus video, since graduating from donut ive been going thru projects learning through my mistakes and kinda been all over the place
That thumbnail is incredible.
The cube that we delete at the start of every project
Thanks for being the best intermediate Blender channel ever!🙂
This is has a lot of great information in it, but it would be really handy if there were a link to all of the mentioned videos and playlist! That would save people a lot of time by having the curriculum all laid out in one place instead of having to pause the video and look up each vid/playlist individually.
If you can’t be bothered to spend a few seconds looking up each course, you definitely aren’t the type of person to hustle enough to try and self teach, so I wouldn’t worry about those links 😂
@@Ferrous_Bueller Ok boomer
@@Xamy- That isn't an insult; I wear the boomer title like a badge of honor even though I'm not in that age group. I'm in my fourties living in a $700k house with a $191k a year salary as a high school drop out with no higher education while you young bucks with advanced degrees cry and complain how there is no opportunity. I worked hard and made my success, but I''m sure you'll still be around in a decade crying about your lack of it.
@@Ferrous_Bueller Out of curiosity, what field do you work in?
@@highphazon473 I work in IT, which is still a field that doesn’t care about degrees. A low skill minimum wage worker can dig in on TH-cam, self teach through a couple certs, and walk into a six figure job. All they have to do is grind.
Thanks SourhernShotty. That’s an ambitious 30days! I would love to see a part 2 focused on animation. Also, your pronunciation of dikko was hilarious. You need more Aussie friends 😂
Good video. Now I know where to begin my Blender journey.
I literally just learn things as I need them. That has made me able to use Blender to make popular 4K wallpapers in Blender within 3 days of learning!
I recommend CG Fast track's introduction series to Blender. The guy is an amazing teacher and explains everything clearly
I’m going for animation mostly myself but getting into other things! Started learning end of last year with blender gurus donut tutorial and then I signed up with cg cookie and took their starter courses. Learned a good bit about modeling and now doing the digital lighting course from cg cookie and I will take several of their animation courses. I also discovered 3d animation hub for a great animation course but it’s pricy. Also subbed to over 100 TH-camr for blender to always learn there as well and be sure to take notes! But yea determination and patience is what’s needed to being a great artist for sure! Great recommendations too!
Such an amazing Video. Great starting Point for everyone trying to be more serious with Blender!!!
Fantastic video and great recommendations! I love the focus on characters/materials/environments/mini-projects too since the people following this channel would most likely be interested in finding similar content as well.
Great video!! Specially the thumbnail!!😊
Wooo yeah let's go baby watching all tutorials I've missed before 📖📖😃😃
Thanks! This is what I needed.
I've been wanting something like this since 4ever
I remember Andrew Price, said when using Blender you don't need to use every tab at the top, and he said he hasn't used everyone, he only uses the ones he needs.
10:56 i like this mushroom 🍄
Thank you !!! Great video :)
Does all those tutorial apply the new blender 5? And what blender version should I start as a return blender user, almost a beginner level..
I Started with Crossmind studio's Tutorials I must say if you are beginner you should must watch his videos what a clarity he has ❤❤❤
30 days? 🤣🤣🤣 more like 3 years... Great information still... 🥰😃
Outstanding Video, thanks You.
you block all those vid titles/text and don't even give us link or playlist? 😕
What I find bizarre is around 0:12 that's meant to look like poop, in a top view it looks like the Ubisoft logo no joke.
If the donut tutorial is something you don't like, then you could go for Grant Abbitt's Blender course.
So does Default Cube = CG Matter? Your slide says Default Cube but you keep saying CG Matter the whole time?
For my experience, everyone left out some important part: Blenders data behavior. I meen, you make a project and save it. Everyting is good until you open it again. Yeah i speaking of the "fake user" thing. And also copy a mesh, setting materials. Migrating a complex scene, with shared materials. But there is more like this, its a basic thing in blender. Well, its theory, but important: If you do not know how blender is store his data, you will always not know how to manage it. Btw. I do not know untill today, what are scenes and view layers usfull for?
Did every one knows a good tutorial for that?
Scenes are good for separating multiple environments/animation sequences and well different scenes. Its to keep it all in one blender file instead of having two blender files for two environments youd append your characters to.
View layers are used for compositing, you can holdout or disable everything and combine it back in later. Very useful for not having to render out the entire scene and instead just one part of it at a time. Also if you like compositing you can edit each layer separately.
Say you want a fog in the background infront of a castle and not in the foreground and everythings already rendered, but you dont want to rerender the entire scene. You can just render the fog by itself with all foreground as a holdout, including characters etc. Render and Composite this layer over the main render and boom you got yourself a fog without having to rerender everything.
Since this fog is nice and by itself on its own layer, you can make it orange if you want without effecting anything else in the scene in compositing, or you can make changes to it to only rerender the fog instead of having to rerender the entire scene multiple times during changes
I learned some compositing basics from CG boosts youtube tutorial, and I also recommend looking into the file format Open EXR (DWAA for less file size) for less file size than png while retaining more data for things like bloom and motion blur if you want to composite later or outside of blender.
The CG Fast Track course has all of that
Please do a vid on arch viz
I see a thumbnail with a Giga Default Cube and I click on it. It's as simple as that.
Ayo, SouthernShotty could you please make timecodes by using your pinned comment. It would just be easier to navigate in the video.
I HIGHLY recommend Grant Abbitt over Blender Guru.
I cannot recommend Blender Guru, his tutorials are somewhat outdated and take forever to get to the point. More importantly he's made some disgusting comments in the past and used his community in an attempt to make money off of the NFT scam train.
Disgusting in what way. Was it just NFTs or did he actually say something controversial?
@@tacocrunchies He's made homophobic and racist comments over the years and seems to have not changed.
yeah i found blender guru to be insufferable and arrogant to listen to. very hard to follow and sounds like he is very over updating the donut tutorial.
idk, with the adobe firefly and the whole AI thing, is there a reason to learn 3d while you can just type what you want and it becomes 3d?
I've tried blender 2 years ago and I wanna use it again, but what's the point?
AI is going to be spitting out generic, broken, and unusable jank for the next 30 years that can't even be copyrighted. That's the point.
How to become a professional tutorial watcher😅
Unless someone makes a better one, I'm skipping that damn doughnut tutorial...😐
I did cgfasttrack's sword in stone and cgboost apple tutorial instead. Was more fun for me
I've been following this, and I think this is not the best. I'd cut out the geometry nodes courses
I like southern shotty but boy was this a bad take on getting good at blender. You should not even touch geo nodes unless your comfortable in the program and you should really learn lighting, or even better the render engine sampling works first , before geo nodes. There's like a way better things you can learn artistic wise like color theory and composition, storytelling than learning purely technically things like geo nodes.
Been working on blender for little over eight months now, I really wouldnt recommend the donut tutorial at all especially second. There's so many waay better and MUCH shorter tutorials that will actually teach you way more then the single actions done in the donut tut. All of these do not list if theyre free or paid courses.
Everything is free
I started yesterday B)..... :,)
😑🤫🤔🤐🤐
Following along:
You put rigging before you even have the person make a character! I'm supposed to rig any character in 10 mins, but I haven't even made a character yet. Sorry dude I think this course is not the greatest.
I'm the first
Donut tutorial is a waste of time
"They" are a talented sculpting artist? If you're unsure of the person's sex, just say "he or she".
Flipped Normals is 2 guys, so “they” is correct in this instance
@@Ab19647 Then he would have said "they are talented sculpting artists", plural and plural, not "they are A talented sculpting artist", plural and then singular.
It is a black cat.
They are black cats.
Not: they are a black cat.
Andrew Price is a terrible recommendation. His tutorial is mid, and the algo picking that series is the only reason why he gets any attention at all. He's out here there hyping up NFTs and AI... and is just on his way out because he's not really producing anything worthy of anyone's time.