Funny thing about bringing up what Nobuo would think about this arrangement. In an interview he did with Soken about his new FF album (Modulation) he actually says he can't listen to his old work and it makes him cringe (he didn't say cringe but the way he described it was the definition of it).
@@arielcerecer142 check it out on SQUARE ENIX MUSIC Channel. They feature a lot of interviews from the legendary Square composers as well as rearrangements and performances of a lot of tracks including OSTs.
I completely agree with your opinion on this being better than the original, and for the same reason. When you're just working with MIDI/chiptune, you have to make a lot of sacrifices. That doesn't diminish Uematsu's work at all. Without it, this rendition wouldn't exist. EDIT: Forgot to mention, I DID grow up with FF8 and have a lot of nostalgia for it.
Heck yeah! I spent weeks listening to this, and I'm still not bored of this song. (This is the song that plays during phase 2 of Eden's Promise: Eternity (Savage)).
You did hear it!! Didn't know that you did do this. This is one of the most amazing pieces that's ever been done. 1:35 ramp up into the crescendo to her aoe is amazing. Soken helped here but this was when he was sick and in the hospital.
The best rendition of this song I've heard, and the boss encounter itself is an amazing touch that that fits the 14 and 8 narratives perfectly, while being high enough paced to fit the theme.
Soken has trained up two protégés, Daiki Ishikawa and Takafumi Imamura, to help with FFXIV work. His time in the hospital was one reason. Another is because Soken is pulling double duty. Working on FFXIV and FFXVI simultaneously. Beginning with Shadowbringers, the two new composers have been contributing a lot. And yeah this guy, Ishikawa, has been killing it since he’s appeared.
That and Soken's job description isn't just Composer, it's sound director, and he has a LOT more duty on his plate than composing music---every sound in the game and when to use it and how is his role.
Soken has always had multiple composers and arrangers helping him with the music ever since 2.0, regardless of his condition and situation. Even before Shadowbringers, there already were Tsutomu Narita (mainly for Uematsu's works), Yoshitaka Suzuki, Sachiko Miyano, Kenichi Kuroda, Yukiko Takada, to name a few. They contributed a lot too (and even if not a lot, some of them did very major tracks like some final boss themes). Most of them are also still contributing to FFXIV to this day. Ishikawa and Imamura joined during Shadowbringers and are just the more "permanent" composers/arrangers. In fact, we're getting even more new arrangers like Ryo Furukawa (In the Balance) and someone else who we don't know the proper name yet.
So while the boss is an FFXIV boss and isn't related to Ultimecia, the entire raid series in XIV sometimes borrow from other games. Heavensward is an original story, but uses their own version of the FF6 Alexander summon. The raids in Stormblood are the Omega raids, in which you face off against FFXIV's version of the Superboss Omega from FF5 (Stormblood in general ahs a lot of ff5 references). That raid consists of Omega pitting you against various bosses from the FF5 and FF6 series. The Eden Raids for Shadowbringers borrow heavily from FF8, and while not all the bosses are from FF8 (It uses Eden Prime as one boss), other FF8 tracks like Force Your Way, Don't Be Afraid and The Legendary Beast, all made it in XIV as remastered tracks. The boss you have to fight to get to this fight with Gaia here is called Eden's Promise, a boss whose design is heavily inspired by one of the depictions of the Greek Goddes Artimis. Ultimecia's japanese name is "Artumishia", and the spanish translation thus makes her name Artimisia, which is a name given to women named after Artimis. It's a nice callback to Ultimecia's potential inspirations, and her fight even has moves that make some references to FF8's Junctioning system in general. As for Gaia, the one you fight here, she has other several references to Ultimicia in this fight. Originally suffering from amnesia, her memories are restored and her goal in this fight is alluded to wanting to compress everything into one moment, free of pain and suffering, such that she won't be able to forget herself again and can know unending joy (she states this in the video gameplay). Also linking her to Ultimecia's goal to compress time and space and end existence, Gaia possesses the ability to do just that in her fight with you, able to warp time and space by delaying spells to activate later, recording your position on the field and then warping you to those spots later. She was an incredibly fun fight to fight in savage when I did her last year if not confusing the first few times i fought her lol. And yes the fight is 10 minutes long. Savage fights are some of the harder fights in XIV, being deliberately upscaled, optional, but harder iterations of the content. This track, and most of the XIV version of Dancing Mad, is locked behind the savage content. As a normal player you will never hear this track in game unless you do the savage content for the fight or visit someone that has the orchestration roll for it.
@@MastatmastaT Also ,while this is obv the fight against gaia,mitrons real name,Artemis,is kind of a callback to how ultimecia might be a mistranslation of just that,since her japanese name is "Arutimishia" ,something that sounds VERY close to Artemis
That expansion had a lot of 8 references baked in. One of the jobs, Dancer, uses a thrown version of Rinoa's weapon. The other new job, Gunbreaker, is just "Squall as a tank class." Quetzalcoatl is a dungeon boss. The fight in this battle is the last of the Eden raid series which are all based around a.. uh, hard to explain. The 14 version of the GF Eden which is a biological airship? That's the best I got. A lot of the fights and mechanics are callbacks to 8 stuff as well, as Kalamin explained.
So glad you checked this one out, bro. This is such a great reprise of an old favorite. I agree--it is better than the original from 1999 haha. The Black Mages version is STILL the best, IMO, lives in my head rent-free to this very day, and this one does NOT disappoint either!
Unfortunately, Maybe I'm a Lion was not part of the tracks to make a cameo in FF14. The ones that were, however were Blue Fields, Force Your Way, Don't Be Afraid, The Legendary Beast, & yes, The Extreme, & they all have a nice richness that new technology & instrumentation allowed. Aye, I believe this is the evolution of The Extreme, which is why the deviation was so small.
You've forgotten the most important: Shuffle or Boogie. I was about to say I was salty that the only version on an orchestrion roll is the remix from the Open tournaments, but I just checked and the original was just added in 6.2. Which means I need to go buy it
One of my favorite things about FFXIV is the way they take tracks from previous FF games and put a new spin on them. I totally agree about Nobuo LOL - probably blew the dude's mind as wel.
There's a reason The Extreme is my favorite FF boss theme... that calm before the storm, building up to the absolute banger sections then taking a brief breathe of air before diving right back into it. I lost my mind when I found out they had actually put The Extreme into the raid because it wasn't in the normal mode, I'd been hoping since the very start when they said the raid was going to be FF8 themed. I also don't think it's controversial since as you say, if Nobuo had the means to make his compositions with modern tech, he'd have wanted it to sound like this. I love both versions of The Extreme and would say they both have special properties that basically tie them for me! Another thing to mention is that XIV has a lot of guest/collaborator composers or performers so most people just credit the music to Soken since he's the one in charge of music direction and main composition. But there's definitely a lot of talented singers and composers pitching into the soundtrack besides just Soken.
@@Nesaru agreed. It wasn't until I saw the song drop did I realize it even WAS Legendary Beast. That missing bit makes it really hard to identify the song at times (all the chaos occurring in the fight doesn't help either as it can completely drown out the music)
This rendition is a huge part (at least to me) of why there is so much fervor surrounding remakes of classics. Nobuo is a certified genius, and will always be held with the highest regard, but he also had to make due with what was available at the time - my other FF hero Naoshi Mizuta had the same problems as while FF11 has amazing soundtracks they all suffer from being heavily synthesized. Honestly this just hypes me up for Rebirth and 16 even more, and I'm curious if Reunion got its music remastered as well (I'm ready to cry like a baby when the time comes ; ; ) I wholly agree that this version is superior, and looking forward to the future. All I can hear is Ultimecia's JP voice actor from Dissidia in my head now XD
It's been requested twice so far but since it's a more recent track, it might be quite a bit until he gets to it unless someone bumps it up with the highest Patreon tier.
I want him to do this one so bad. I know hed love it. I want to ask him if hes already been requested to do it, but does that count as requesting it?(which someone needs to pay for and i likely would if i knew the status. maybe hes even listening to it now!) x.x
The sunglasses are here, too, nice :D While I never had the chance to hear this track ingame, I really like the piano build up in the beginning and I'm very much am looking forward to hearing it in FF8 one day :D (skipped the maybe spoiler part when you said "stop watching right now" xD)
Always loved the music for the fights in FF14. Not only hypes you up and puts you in a good mood for it, but I feel it gives you such a good flow to the fight. And literally feel like i could concentrate better
As I'm sure many have told you by now, the raid story isn't a crossover per say, it's just very heavily inspired by FF8 in themes since the story revolves around 14's version of Eden (The GF from FF8). So the fights throughout the Raid use FF8 music and in some cases have little nods and references like Drawing/Junction and a character who uses a Gunblade. As an FF8 fan all of the music they remade for the raid are (in my opinion) improvements over their originals and I absolutely love them. They remade: "Don't be afraid" "Force your way" "Blue Fields" "The Legendary Beast" "Ami" (As well as The Extreme, obviously)
This bossfight was amazing, her voicelines playing on top of this amazing songs left me in awe. And while she isn't Ultimecia, she is related to time, so it's kinda a cameo for her. Just to cite one: "Present.. Past.. Future.. Infinite possibilities condensed into a single moment"
In of itself, I remember the exact moment our group reached this fight and I got goosebumps. One of the hardest, brutalist set of fights added to the game to hit you with this as the finale. It’s only the halfway point of the fight and it already felt like the reward
The raid was themed around Eden from FF8 so they took the opportunity to put some nostalgia music in there, they chose The Extreme for Gaia as her gimmick is time magic so it's like a little nod to Ultimecia
This was definitely a perfect use of the track. Not only is it a different way to explore Gaia's loss than the normal encounter provided (this is a savage exclusive fight), but the cutscene is pretty perfectly tuned to the track for drama. It's also an excellent track to motivate you through hours of progress trying to get the fight down, even when you have to fight an equally difficult boss every instance to fight this one.
14 is like a theme park that takes random references from all the other games and throws them into it's own story, so we don't have a literal 8 crossover with ultimicia as the boss or anything but rather a unique storyline involving the 14 version of Eden (the summon from 8) which plays a massive role in Shadowbringers raid. There's various 8 music thrown into that raid and the quests related to it. It's great!
In FF14, every 'raid' has a side story, and they are themed after different SE games, mostly FF games. This raid was FF8 themed, with the main battle themes being used for all the bosses, and a couple of special tunes for a handful of bosses. The raid has 4 fights in each tier. Don't be Afraid, Oblivion, The Legendary Beast, and The Extreme are all remixed in this raid. Oblivion isn't an FF8 track, but is the Shiva theme you listened to before from FF14. The other 3 are FF8. Two more songs are used in the raid tier outside battle, Blue Fields (Overworld theme FF8) and Ami (Laguna Flashback theme when he meets Raine).
FF8 was my first FF game so I was all for this raid tier. The 1st phase of this fight has her using many of the FF8 commands. Draw, Junction, Stock, Cast. On all of the Primals you fought earlier in the raid tier. The second phase is as close to Ultimecia as you can get without her actually being in the game. She uses many time-altering abilities that you have to resolve in a certain order AND uses Shockwave Pulsar on a regular basis. This fight was the reason I wanted to get into savage raiding, and remains my favorite fight.
You hit the nail on the head. This is the way that the song was meant to be. It's the song that they wanted to make and it is incredible. By far my favorite song (as far as the songs themselves) in the game so far.
FF XIV is described by the Producer Yoshi-P as a FF it incorporates elements from different FF games ... but its not just a member berry or nostalgia bait ... its a proper homage to the original in that its visibly referencing the older game but its made into its own thing that fits into XIV ... part of this is that when noticeable elements like bosses or iconic locations are included the music is often a direct remix/rearrangements or clearly inspired by the original ... made recognizable to the fans but whiteout feeling out of place to people who are not familiar
Oh, nice recognition of that Draw visual. Never seen anybody mention that before. But yeah, the FF14 cover is both a very faithful and very good one. The same idea, but with better technology and tools available to the composer. Original still has a special place in my heart, though.
i also like the this remake/cover better and i believe the reason they choose the extreme might be because the boss herself also plays around with time and memorie stuff so it was kind of an homage to ff8
Having done this fight over and over, I can honestly say it does not get old. Every time we'd fail a mechanic and the team would be wiped out, it was worth it. And it may not have been Ultimecia, but it fit the time so well. The boss manipulates time several times throughout the fight, so you have to pre-emptively move and be in the correct spot for something later on, as you'll be warped back in time to that spot. And that piano riff at the start just sounds like a broken clock to me. As for your question: No One Winged Angel version (yet). No Ultimecia but there's a lot of FF8 content in this raid series. Kefka is in the game hence all 4 movements of Dancing Mad making it in (simulation). Exdeath is also in the same raid series (and Neo Exdeath). Anima is in there (FFX). And current patches have confirmed the Four Fiends from FF4, as well as Golbez.
Hearing this theme while learning this fight made it far less of a chore than it should have been. Even during the most frustrating moments, you can't help but still head-bop the entire time.
So this entire raid series was based around Eden (The summon from FF8). FFXIV is like an amalgamation of other FFs and theme park. It takes bosses, music, story points from the other games. It's this raid series you fight Eden itself. You fight FFXIVs version of Griever which is called Fatebreaker. And then the 12th and final fight of the raid series in the savage version the phase 2 is Oracle of Darkness which is Ultimecia in everything but look and name. Oracle of Darkness even has Ultimecias moves and Grievers move Shockwave Pulsar.
Short version of how this made it into FFXIV: The Eden raid series is a heavy reference and tribute to FFVIII while being its own original story within the context of Shadowbringers. Also, an additional connection is that Gaia, as the Oracle of Darkness, it amplifies her control over time, which is what she has in common with Ultimecia: The ability to compress time. (this version of the fight is an alternate version of the canon Eden story where you would have failed to save Gaia from Mitron's plan). Also... Gonna keep pushing for this... you REALLY need to check out the FF1 battle theme to really know where the baseline originated. If you listen to the FF1 battle theme, you will see so much of what's persisted through time. Here's the a list to answer some questions... There are many references to old FFs in 14 as it's like a Final Fantasy theme park in a lot of the side stories. Here's a loose list: Omega Raids: Omega, an advanced war machine from another world can simulate and replicate anything it needs for battle, and to test and understand you, it makes real various beings from history and fiction it has heard of to study your power. It samples from FF 1, 5, and 6, and you hear FF5 Boss battle, Battle with X-Death, Neo-ExDeath, FF6 Boss Battle, Dancing Mad (all 4 movements), and Final Fantasy 1 Battle Scene. The Warring Triad: This uses the Warring Triad as their own incarnation in FF14 from 6. All 3 gods share Decisive Battle as the first half of their battles. Eden: This raid as mentioned before has a lot of 8 references and uses Legendary Beast and The Extreme. Neir Cross-over Raid: An entire 24-person raid series dedicated to a crossover with Neir: Automata that is officially canon and uses a lot of Neir Automata and Replicant music. Gilgamesh: Battle on the Big Bridge is his theme, of course. FF2: The FF2 battle music pops up in certain silly FATEs and events. The Crystal Tower Raids: Any characters or places associated with this use various FF3 tracks like Eternal Wind and the boss battle and final boss themes as well as 3 total dungeon themes. FF4: The current FFXIV storyline has a lot of FF4 references, so 1 specific location uses the FF4 battle theme, and the most recent dungeons and trails use the FF4 boss theme and Elemental Fiend boss themes. Also a dark version of the theme of Troia is used as well as the track Sorrow. FF9: The PVP arenas for Crystaline Conflict use The Hunt and Run! FF12 & FFTactics: The Battlefield areas of Bozja and the Return to Ivalice use the boss and some dungeon and panic themes from FF12 and FF Tactics. Both of these story lines were written and directed by Yasumi Matsuno, the creator of the source games. While some plot items are sampled from 7, there's not really any music I can readily think of taken from it. 1, 2, 7, 9, 10, 11, 13, and 15 don't have a lot of music aside from 15's crossover event yielding 6 to 8 tracks, but outside of the Ragalia mount, you don't hear these anywhere. 3, 4, 5, 6, and 8 are the most heavily sampled. However, when it comes to enemy models, 11 is the single most heavily sampled game followed by 12 and 13.
FFXIV has tons of stuff from other FF-titles, where it almost becomes a mix of different FF-titles with some originality as glue. I find Nobuo's music is especially outstanding, where it also overshadows often the music of other FF-composers including Soken.
I think this composer did the Bozja themes, The Queen Awakens, Eden 3, 4, 5, and possibly The Black Wolf Stalks Again. He may have done other Eden themes too but I’m not sure.
Final Fantasy XIV is a theme park MMO. Lots of "OH I KNOW WHAT THAT IS" and "HEY YOU'RE THAT GUY FROM THIS ONE WHAT HAPPENED TO YOU". Lots of fights/raid sections are based off different games, and some are XIV exclusive. Just makes the game even more amazing. LOL Oh, and if I recall, I believe we were told that Sephiroth ('cause around/after Kefka we hoped Sephiroth would be next) was "too powerful for us to handle" or something to that effect. :P It'd be sick if it did appear in the game though.
Not to detract from the arrangement in any way because this is some seriously amazing work of course, to do a Nobuo song of this caliber justice and even exceed it (depending on who you ask lol), but I wouldn't be surprised if there is some Soken input in here as well since he's not only the primary composer but also THE sound director for FFXIV, surely it must have at least gone through him for final check or something.
I'm not sure this will ever replace the original for me due to the emotional connection I have with it and me not caring that much for the choir bit, but I do love to have this alternative to listen to on occasion. Hard to deny this is done super well.
Personally, I prefer this version as well. It's kinda unfortunate that only the best of the best players would have been able to experience this rendition when it first came out but thanks to videos like that and tradable in-game music the rest of us are able to experience it as well. As far as FFXIV taking themes from other FF games, others have mentioned FF6 and FF8 but the current expansion is very heavily FF4-themed and has both the FF4 battle theme and its boss theme currently in the game (and both are great).
I think the only thing I prefer in the original that's not here is the stereo separation on the synth runs. They're the element of the Extreme that made it my favorite of the FF final boss tracks, and I miss them here. Hard agree on this being a better arrangement overall though; not having to stick to the PS1 sound chip lets every (other) element of the song really shine!
the music for bosses get picked depending on alot criteria, arena look, theme, story, history, character/monstertype ect. as i think they wanted to tribute the original song, like with kefka, exdeath ect, the theme and story is a dark tone, it focus also on timestops/timeenhancment and the arena looks like a space in the void
To answer your question, more than likely, the next "crossover" songs you will hear will be from final fantasy 4 (aka US 2 if you are old enough) in final fantasy 14
Yes it is sad we FFXIV players didn't get 'Maybe I'm a Lion' in game, but we also didn't get a song that was quite desired from the very beginnings of the Eden Raids, Liberi Fatali. So many thought we would get it and The Extreme in the raids. We got one but not the other (along with a bunch of other FF8 tracks)
If I had to pick a choice between every final raid boss, I definitely have to go with Omega's theme, From the Heavens and this being my second favorite. I love this rendition don't get me wrong, both do a great job of highlighting the tensions going on in the fight, but the the first is what I considered to be one of Sokens best work. Hope you get to react to that soon!
Yeah ngl I fully agree that this is the best version of The Extreme in a FF game lol The Black Mages version has more emphasis on guitar and drums, but this version has that whole brass band just coming in and slamming the door down
How FF14 handles crossovers with other FF content is basically taking the general concepts and adapting it into 14's world/lore. Like Ruby, Diamond, Emerald, and Sapphire weapons from 7 were reimagined as magitek weapons from the Garlean Empire in 14. Here, the core of the Shadowbringers plot focuses on a world that's been overrun by Light and Sin Eaters, with Eden - from 8 - being "the first" Sin Eater, and exploring Eden's history and using Eden to kind of repair the damage to the world making up the raid series for Shadowbringers, and bringing a BUNCH of FF8 music in with that.
I hope, and figure, someone has let you know, ffxiv is pretty much a love letter to the entire ff franchise. Generally (but not always), it's not crossovers. It's usually just lots of references to other games in the series. Never affects your ability to enjoy the thing with the reference, just fun easter eggs for fans
The first time Gaia mentioned that he magic always had a delay, I knew this fight with her was going to be SOMEWHERE in Eden. And at the end on Savage? The most logical place for it.
Would love to see a reaction to the Shadowbringers interpretation of Force Your Way! They also did Don't Be Afraid and The Legendary Beast, but they are mostly 1:1 with the originals.
Total side question but it's driving me crazy. The intro music to this video - it comes from Ape Escape for the PS1, right? I want to say prehistoric era or ice age era.
Final Fantasy XIV is basically a Final Fantasy theme park, as christened by Hironobu Sakaguchi (Father of Final Fantasy) himself. It has FF 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12/Tactics, and 13 referenced, at minimum.
@@WhatKindOfNameNow Thanks, my brain blanked on Ozma. And I almost missed 10 if it weren't for remembering Y'shtola occasionally does Yuna's Summoner Dance.
I myself like the FF14 version of FF8 boss theme better than the original. It was just so awesome to listen to it while fighting a familiar boss. This whole raid is pretty much dedicated to FF8. I have yet to play to this part actually so I didn't know how The Extreme would sound.
The whole raid series of Shadowbringers is an FF8 reference. Just like endwalker is an FF4 reference and the stormblood raid series is an FF6 reference. The only wholly original story they've done so far is the new 24 man raid story that has to do with the lore of the 12 gods in the FFXIV universe
Stormblood's technically more of a reference to 5 than 6, but it's more.. First tier is FF5 fanservice, second tier is FF6, and the last tier is more focused on FF14 stuff (although Omega's first appearance in the franchise was from FF5, same with Shinryu)
Jesse - something must be weird with your algorithm. I haven't been getting your updates/vids on my feed as much. Weird. This is the first I've seen in like a week.
I'm pretty sure this one has a different composer because this was when Soken was in the hospital kicking cancer's ass, but i could be wrong. Not entirely sure of the timeframe
Soken left the hospital not long before fanfest where he told everyone about it,but as Timothy said,we know he was composing in Hospital.He started being in Hospital just around the time covid started hitting a lot so about april 2020,being allowed to compose during his Hospital stay meant a lot to him because there wasnt any visitors allowed due to covid
There are aspects of this I like better and some in the old one I like better. The heavy drums are just somethin I love and they just aren't as present in this.
Nobuo Uematsu would 100% say that. He litterally rewrote Dancing Mad a hundred times over since FF VI came out, because he considers it is magnum opus and says it will never be finished, never stop needing improvement, new sounds, new techniques, new life. He said it would never be finished in his eyes (or ears). Also, he played his entire repertoire in virtually every music genre just for the lolz, from cheaptunes to chamber jazz. So yeah, I think he's all for remixes. Also, make Dancing Mad "Distant Worlds" (studio) next please. It will destroy everything you thought you knew about Uematsu, and from the dust, new love for him will grow :P
The Extreme always sounds good. Gonna throw ya off of the FF hype train and suggest Devil May Cry 5. Casey Edwards did a phenomenal job, and I highly recommend the themes of the main guys. Devil Trigger for Nero, Bury the Light for Vergil, Subhuman for Dante, and Crimson Cloud for V. Also, Pokémon Masters Ex is a mobile game with really good remixes of the original songs, like they didn't have to go that hard for a mobile game. First time Red gets his own theme too!
I think there are one or 2 parts that don't hit like the original in the mix but the rest is overall a superior package. So similar to most remakes/remasters but not bad.
Generally XIV renditions of older FF themes try to be very faithful. It was the case with Dancing Mad that you listened to, it's also the case with Force your Way from the same raids than this one. Honestly I love hearing what it could have sounded with modern tools, but I feel like they still miss a little something, clean maybe, from the originals. I like both though for their respective strengths but I feel like the mix/mastering from those new ones are less 110% clean and perfect, some instruments are too low imo
Because Ultimicia’s actual name is Artimicia (pronounced Ool-tah-may-see-ah) in Japanese. That’s why her name was botched for the English translation of FF8.
Apologies the audio was kinda low, didn't realize til later.
Have a nice day, or as Squall would say,
...whatever.
Where can i watch your FFVIII playthrough? I can only see a few videos on your twitch channel
@@SolonGaming sorry but he played the game on his own
@@zayne50 Why though? I enjoyed his livestreams even though i can't catch him live
@@SolonGaming Check his community post from 1 month ago
@@zayne50 I see. Thank you
Funny thing about bringing up what Nobuo would think about this arrangement. In an interview he did with Soken about his new FF album (Modulation) he actually says he can't listen to his old work and it makes him cringe (he didn't say cringe but the way he described it was the definition of it).
glad I wasn't the only one that saw that! I highly recommend watching the interview, @jessesauditorium
Oh, interesting! Do you have a link to that? I would love to check it out
@@arielcerecer142 check it out on SQUARE ENIX MUSIC Channel. They feature a lot of interviews from the legendary Square composers as well as rearrangements and performances of a lot of tracks including OSTs.
He was talking mostly about the NES era with all the sound channel limitations
I completely agree with your opinion on this being better than the original, and for the same reason.
When you're just working with MIDI/chiptune, you have to make a lot of sacrifices. That doesn't diminish Uematsu's work at all. Without it, this rendition wouldn't exist.
EDIT: Forgot to mention, I DID grow up with FF8 and have a lot of nostalgia for it.
There are so many songs that people attribute to Soken that weren't done by Soken, I'm actually glad you slightly addressed it.
Heck yeah! I spent weeks listening to this, and I'm still not bored of this song. (This is the song that plays during phase 2 of Eden's Promise: Eternity (Savage)).
You did hear it!! Didn't know that you did do this. This is one of the most amazing pieces that's ever been done. 1:35 ramp up into the crescendo to her aoe is amazing. Soken helped here but this was when he was sick and in the hospital.
The best rendition of this song I've heard, and the boss encounter itself is an amazing touch that that fits the 14 and 8 narratives perfectly, while being high enough paced to fit the theme.
Soken has trained up two protégés, Daiki Ishikawa and Takafumi Imamura, to help with FFXIV work. His time in the hospital was one reason. Another is because Soken is pulling double duty. Working on FFXIV and FFXVI simultaneously. Beginning with Shadowbringers, the two new composers have been contributing a lot. And yeah this guy, Ishikawa, has been killing it since he’s appeared.
That and Soken's job description isn't just Composer, it's sound director, and he has a LOT more duty on his plate than composing music---every sound in the game and when to use it and how is his role.
Soken has always had multiple composers and arrangers helping him with the music ever since 2.0, regardless of his condition and situation. Even before Shadowbringers, there already were Tsutomu Narita (mainly for Uematsu's works), Yoshitaka Suzuki, Sachiko Miyano, Kenichi Kuroda, Yukiko Takada, to name a few. They contributed a lot too (and even if not a lot, some of them did very major tracks like some final boss themes). Most of them are also still contributing to FFXIV to this day. Ishikawa and Imamura joined during Shadowbringers and are just the more "permanent" composers/arrangers. In fact, we're getting even more new arrangers like Ryo Furukawa (In the Balance) and someone else who we don't know the proper name yet.
I think u're gonna go crazy with Scream from FFXIV. Waiting for that video to come up *fingers crossed*
Just dropped!
@@MizukiYumeko THANK YOU FOR INFORMING YEEHAWW!
So while the boss is an FFXIV boss and isn't related to Ultimecia, the entire raid series in XIV sometimes borrow from other games. Heavensward is an original story, but uses their own version of the FF6 Alexander summon. The raids in Stormblood are the Omega raids, in which you face off against FFXIV's version of the Superboss Omega from FF5 (Stormblood in general ahs a lot of ff5 references). That raid consists of Omega pitting you against various bosses from the FF5 and FF6 series. The Eden Raids for Shadowbringers borrow heavily from FF8, and while not all the bosses are from FF8 (It uses Eden Prime as one boss), other FF8 tracks like Force Your Way, Don't Be Afraid and The Legendary Beast, all made it in XIV as remastered tracks.
The boss you have to fight to get to this fight with Gaia here is called Eden's Promise, a boss whose design is heavily inspired by one of the depictions of the Greek Goddes Artimis. Ultimecia's japanese name is "Artumishia", and the spanish translation thus makes her name Artimisia, which is a name given to women named after Artimis. It's a nice callback to Ultimecia's potential inspirations, and her fight even has moves that make some references to FF8's Junctioning system in general.
As for Gaia, the one you fight here, she has other several references to Ultimicia in this fight. Originally suffering from amnesia, her memories are restored and her goal in this fight is alluded to wanting to compress everything into one moment, free of pain and suffering, such that she won't be able to forget herself again and can know unending joy (she states this in the video gameplay). Also linking her to Ultimecia's goal to compress time and space and end existence, Gaia possesses the ability to do just that in her fight with you, able to warp time and space by delaying spells to activate later, recording your position on the field and then warping you to those spots later.
She was an incredibly fun fight to fight in savage when I did her last year if not confusing the first few times i fought her lol. And yes the fight is 10 minutes long. Savage fights are some of the harder fights in XIV, being deliberately upscaled, optional, but harder iterations of the content. This track, and most of the XIV version of Dancing Mad, is locked behind the savage content. As a normal player you will never hear this track in game unless you do the savage content for the fight or visit someone that has the orchestration roll for it.
It's kind of related to ultimecia. Gaia literally uses time compression magic in the fight lol.
Thank you for summing it up perfectly.
@@MastatmastaT Also ,while this is obv the fight against gaia,mitrons real name,Artemis,is kind of a callback to how ultimecia might be a mistranslation of just that,since her japanese name is "Arutimishia" ,something that sounds VERY close to Artemis
can confirm her German name being Artimisia too. They rlly butchered her english name
That expansion had a lot of 8 references baked in. One of the jobs, Dancer, uses a thrown version of Rinoa's weapon. The other new job, Gunbreaker, is just "Squall as a tank class." Quetzalcoatl is a dungeon boss. The fight in this battle is the last of the Eden raid series which are all based around a.. uh, hard to explain. The 14 version of the GF Eden which is a biological airship? That's the best I got. A lot of the fights and mechanics are callbacks to 8 stuff as well, as Kalamin explained.
So glad you checked this one out, bro. This is such a great reprise of an old favorite. I agree--it is better than the original from 1999 haha. The Black Mages version is STILL the best, IMO, lives in my head rent-free to this very day, and this one does NOT disappoint either!
Unfortunately, Maybe I'm a Lion was not part of the tracks to make a cameo in FF14. The ones that were, however were Blue Fields, Force Your Way, Don't Be Afraid, The Legendary Beast, & yes, The Extreme, & they all have a nice richness that new technology & instrumentation allowed. Aye, I believe this is the evolution of The Extreme, which is why the deviation was so small.
You've forgotten the most important: Shuffle or Boogie. I was about to say I was salty that the only version on an orchestrion roll is the remix from the Open tournaments, but I just checked and the original was just added in 6.2. Which means I need to go buy it
If I recall, Balamb Garden theme was in the mix for this raid sets story too.
Voloru beat me to it lol
How dare you forget Shuffle or Boogie, the national anthem of FF8 o7
@@aaron4832 it is, it replace blue fields after the raids are completed
One of my favorite things about FFXIV is the way they take tracks from previous FF games and put a new spin on them. I totally agree about Nobuo LOL - probably blew the dude's mind as wel.
This composer is the one who did most of the songs during Sokens time at the hospital to give context
There's a reason The Extreme is my favorite FF boss theme... that calm before the storm, building up to the absolute banger sections then taking a brief breathe of air before diving right back into it. I lost my mind when I found out they had actually put The Extreme into the raid because it wasn't in the normal mode, I'd been hoping since the very start when they said the raid was going to be FF8 themed.
I also don't think it's controversial since as you say, if Nobuo had the means to make his compositions with modern tech, he'd have wanted it to sound like this. I love both versions of The Extreme and would say they both have special properties that basically tie them for me!
Another thing to mention is that XIV has a lot of guest/collaborator composers or performers so most people just credit the music to Soken since he's the one in charge of music direction and main composition. But there's definitely a lot of talented singers and composers pitching into the soundtrack besides just Soken.
The boss before has the FF14 version of The Legendary Beast and omg it's also a BANGER
While I definitely love The Legendary Beast in XIV, there's something missing from it.
in this case I highly prefer the original
@@Nesaru agreed. It wasn't until I saw the song drop did I realize it even WAS Legendary Beast. That missing bit makes it really hard to identify the song at times (all the chaos occurring in the fight doesn't help either as it can completely drown out the music)
ff14's legendary beast is insane i loveeee that mix it's one of my favs in shb if not the game as whole
omg just found you and already love your channel. Big fan of FF music💛
Enjoy your stay
This rendition is a huge part (at least to me) of why there is so much fervor surrounding remakes of classics.
Nobuo is a certified genius, and will always be held with the highest regard, but he also had to make due with what was available at the time - my other FF hero Naoshi Mizuta had the same problems as while FF11 has amazing soundtracks they all suffer from being heavily synthesized.
Honestly this just hypes me up for Rebirth and 16 even more, and I'm curious if Reunion got its music remastered as well (I'm ready to cry like a baby when the time comes ; ; )
I wholly agree that this version is superior, and looking forward to the future. All I can hear is Ultimecia's JP voice actor from Dissidia in my head now XD
If you haven't heard FFXIV's 'Scream', you've got to add that to your list
It's been requested twice so far but since it's a more recent track, it might be quite a bit until he gets to it unless someone bumps it up with the highest Patreon tier.
It's easily one of his worst songs. Super fucking cringe.
@@xxomnicloudxx if this is really enough to make you cringe, I'm kinda sorry for you
I want him to do this one so bad. I know hed love it. I want to ask him if hes already been requested to do it, but does that count as requesting it?(which someone needs to pay for and i likely would if i knew the status. maybe hes even listening to it now!) x.x
It just dropped - check the channel!
"is she drawing?" /Laughs
Yes she is actually 😂😂. It even gets into the whole "GFs make you lose your memory thing"!
The sunglasses are here, too, nice :D
While I never had the chance to hear this track ingame, I really like the piano build up in the beginning and I'm very much am looking forward to hearing it in FF8 one day :D (skipped the maybe spoiler part when you said "stop watching right now" xD)
Always loved the music for the fights in FF14. Not only hypes you up and puts you in a good mood for it, but I feel it gives you such a good flow to the fight. And literally feel like i could concentrate better
As I'm sure many have told you by now, the raid story isn't a crossover per say, it's just very heavily inspired by FF8 in themes since the story revolves around 14's version of Eden (The GF from FF8). So the fights throughout the Raid use FF8 music and in some cases have little nods and references like Drawing/Junction and a character who uses a Gunblade.
As an FF8 fan all of the music they remade for the raid are (in my opinion) improvements over their originals and I absolutely love them. They remade:
"Don't be afraid"
"Force your way"
"Blue Fields"
"The Legendary Beast"
"Ami"
(As well as The Extreme, obviously)
love the instrumentation on this version and how much everything works together to elevate the OG composition.
That's a good way to put it.
Yeah, this is felt like just do Modernize version, and I like it.
This bossfight was amazing, her voicelines playing on top of this amazing songs left me in awe.
And while she isn't Ultimecia, she is related to time, so it's kinda a cameo for her.
Just to cite one: "Present.. Past.. Future.. Infinite possibilities condensed into a single moment"
In of itself, I remember the exact moment our group reached this fight and I got goosebumps. One of the hardest, brutalist set of fights added to the game to hit you with this as the finale.
It’s only the halfway point of the fight and it already felt like the reward
The raid was themed around Eden from FF8 so they took the opportunity to put some nostalgia music in there, they chose The Extreme for Gaia as her gimmick is time magic so it's like a little nod to Ultimecia
They originally planned for Ultimecia to be in it, but changed it since the Oracle of Darkness design was already done. '
This was definitely a perfect use of the track. Not only is it a different way to explore Gaia's loss than the normal encounter provided (this is a savage exclusive fight), but the cutscene is pretty perfectly tuned to the track for drama. It's also an excellent track to motivate you through hours of progress trying to get the fight down, even when you have to fight an equally difficult boss every instance to fight this one.
Funny you mention Draw.. There is a draw mechanic and a Junction mechanic in the fight prior to this one.
14 is like a theme park that takes random references from all the other games and throws them into it's own story, so we don't have a literal 8 crossover with ultimicia as the boss or anything but rather a unique storyline involving the 14 version of Eden (the summon from 8) which plays a massive role in Shadowbringers raid. There's various 8 music thrown into that raid and the quests related to it. It's great!
The final boss song of FFIX is called "The Final Battle" or "Grand Cross", I think it's truly worth listening, very... ghastly.
In FF14, every 'raid' has a side story, and they are themed after different SE games, mostly FF games. This raid was FF8 themed, with the main battle themes being used for all the bosses, and a couple of special tunes for a handful of bosses.
The raid has 4 fights in each tier.
Don't be Afraid,
Oblivion,
The Legendary Beast,
and
The Extreme are all remixed in this raid.
Oblivion isn't an FF8 track, but is the Shiva theme you listened to before from FF14.
The other 3 are FF8. Two more songs are used in the raid tier outside battle, Blue Fields (Overworld theme FF8) and Ami (Laguna Flashback theme when he meets Raine).
I have been waiting for this one!
FF8 was my first FF game so I was all for this raid tier. The 1st phase of this fight has her using many of the FF8 commands. Draw, Junction, Stock, Cast. On all of the Primals you fought earlier in the raid tier.
The second phase is as close to Ultimecia as you can get without her actually being in the game. She uses many time-altering abilities that you have to resolve in a certain order AND uses Shockwave Pulsar on a regular basis.
This fight was the reason I wanted to get into savage raiding, and remains my favorite fight.
"How does this song make it into this game?" It's Final Fantasy brother, they can ans HAVE remixed songs from the whole Franshise in FF XIV.
You hit the nail on the head. This is the way that the song was meant to be. It's the song that they wanted to make and it is incredible. By far my favorite song (as far as the songs themselves) in the game so far.
FF XIV is described by the Producer Yoshi-P as a FF it incorporates elements from different FF games ... but its not just a member berry or nostalgia bait ... its a proper homage to the original in that its visibly referencing the older game but its made into its own thing that fits into XIV ... part of this is that when noticeable elements like bosses or iconic locations are included the music is often a direct remix/rearrangements or clearly inspired by the original ... made recognizable to the fans but whiteout feeling out of place to people who are not familiar
Time will compressed... All existence denied.
XIV's hella good story-wise and has tons of nostalgia gems for players of the older games. would recommend
Every day I check in, and every day he has 100 more subscribers.
Oh man, can't wait for someone to recommend Scream to Jesse.
Oh, nice recognition of that Draw visual. Never seen anybody mention that before.
But yeah, the FF14 cover is both a very faithful and very good one. The same idea, but with better technology and tools available to the composer. Original still has a special place in my heart, though.
i also like the this remake/cover better and i believe the reason they choose the extreme might be because the boss herself also plays around with time and memorie stuff so it was kind of an homage to ff8
Anyone else hear the electric organ in there and think "there's our boy!" 🤩
Having done this fight over and over, I can honestly say it does not get old. Every time we'd fail a mechanic and the team would be wiped out, it was worth it. And it may not have been Ultimecia, but it fit the time so well. The boss manipulates time several times throughout the fight, so you have to pre-emptively move and be in the correct spot for something later on, as you'll be warped back in time to that spot. And that piano riff at the start just sounds like a broken clock to me.
As for your question: No One Winged Angel version (yet). No Ultimecia but there's a lot of FF8 content in this raid series. Kefka is in the game hence all 4 movements of Dancing Mad making it in (simulation). Exdeath is also in the same raid series (and Neo Exdeath). Anima is in there (FFX). And current patches have confirmed the Four Fiends from FF4, as well as Golbez.
Hearing this theme while learning this fight made it far less of a chore than it should have been. Even during the most frustrating moments, you can't help but still head-bop the entire time.
So this entire raid series was based around Eden (The summon from FF8). FFXIV is like an amalgamation of other FFs and theme park. It takes bosses, music, story points from the other games. It's this raid series you fight Eden itself. You fight FFXIVs version of Griever which is called Fatebreaker. And then the 12th and final fight of the raid series in the savage version the phase 2 is Oracle of Darkness which is Ultimecia in everything but look and name. Oracle of Darkness even has Ultimecias moves and Grievers move Shockwave Pulsar.
Short version of how this made it into FFXIV: The Eden raid series is a heavy reference and tribute to FFVIII while being its own original story within the context of Shadowbringers.
Also, an additional connection is that Gaia, as the Oracle of Darkness, it amplifies her control over time, which is what she has in common with Ultimecia: The ability to compress time. (this version of the fight is an alternate version of the canon Eden story where you would have failed to save Gaia from Mitron's plan).
Also... Gonna keep pushing for this... you REALLY need to check out the FF1 battle theme to really know where the baseline originated. If you listen to the FF1 battle theme, you will see so much of what's persisted through time.
Here's the a list to answer some questions... There are many references to old FFs in 14 as it's like a Final Fantasy theme park in a lot of the side stories. Here's a loose list:
Omega Raids: Omega, an advanced war machine from another world can simulate and replicate anything it needs for battle, and to test and understand you, it makes real various beings from history and fiction it has heard of to study your power. It samples from FF 1, 5, and 6, and you hear FF5 Boss battle, Battle with X-Death, Neo-ExDeath, FF6 Boss Battle, Dancing Mad (all 4 movements), and Final Fantasy 1 Battle Scene.
The Warring Triad: This uses the Warring Triad as their own incarnation in FF14 from 6. All 3 gods share Decisive Battle as the first half of their battles.
Eden: This raid as mentioned before has a lot of 8 references and uses Legendary Beast and The Extreme.
Neir Cross-over Raid: An entire 24-person raid series dedicated to a crossover with Neir: Automata that is officially canon and uses a lot of Neir Automata and Replicant music.
Gilgamesh: Battle on the Big Bridge is his theme, of course.
FF2: The FF2 battle music pops up in certain silly FATEs and events.
The Crystal Tower Raids: Any characters or places associated with this use various FF3 tracks like Eternal Wind and the boss battle and final boss themes as well as 3 total dungeon themes.
FF4: The current FFXIV storyline has a lot of FF4 references, so 1 specific location uses the FF4 battle theme, and the most recent dungeons and trails use the FF4 boss theme and Elemental Fiend boss themes. Also a dark version of the theme of Troia is used as well as the track Sorrow.
FF9: The PVP arenas for Crystaline Conflict use The Hunt and Run!
FF12 & FFTactics: The Battlefield areas of Bozja and the Return to Ivalice use the boss and some dungeon and panic themes from FF12 and FF Tactics. Both of these story lines were written and directed by Yasumi Matsuno, the creator of the source games.
While some plot items are sampled from 7, there's not really any music I can readily think of taken from it. 1, 2, 7, 9, 10, 11, 13, and 15 don't have a lot of music aside from 15's crossover event yielding 6 to 8 tracks, but outside of the Ragalia mount, you don't hear these anywhere. 3, 4, 5, 6, and 8 are the most heavily sampled. However, when it comes to enemy models, 11 is the single most heavily sampled game followed by 12 and 13.
The choir and bells in this version make be think of The Last Remnant. I should request one of those songs.
Tbh the last remnant has some banger osts
Yeah but which tracks? I'd recommend Out of Control, Nisus, and Schismogenesis.
@@ultimamage3 Press to victory is also pretty sweet
When you rewatch this, look at her quotes during the fight and the names of some of her attacks.
Jesse: "I wear my sunglasses midstream so I can, so I can, flex my FF8 cred with all the other cool dudes/dudettes who know a timeless banger.
FFXIV has tons of stuff from other FF-titles, where it almost becomes a mix of different FF-titles with some originality as glue.
I find Nobuo's music is especially outstanding, where it also overshadows often the music of other FF-composers including Soken.
I think this composer did the Bozja themes, The Queen Awakens, Eden 3, 4, 5, and possibly The Black Wolf Stalks Again. He may have done other Eden themes too but I’m not sure.
That would be Takafumi Imamura. This is Daiki Ishikawa. But Ishikawa also did some of Bozja themes.
Final Fantasy XIV is a theme park MMO. Lots of "OH I KNOW WHAT THAT IS" and "HEY YOU'RE THAT GUY FROM THIS ONE WHAT HAPPENED TO YOU". Lots of fights/raid sections are based off different games, and some are XIV exclusive. Just makes the game even more amazing. LOL
Oh, and if I recall, I believe we were told that Sephiroth ('cause around/after Kefka we hoped Sephiroth would be next) was "too powerful for us to handle" or something to that effect. :P It'd be sick if it did appear in the game though.
Not to detract from the arrangement in any way because this is some seriously amazing work of course, to do a Nobuo song of this caliber justice and even exceed it (depending on who you ask lol), but I wouldn't be surprised if there is some Soken input in here as well since he's not only the primary composer but also THE sound director for FFXIV, surely it must have at least gone through him for final check or something.
I'm not sure this will ever replace the original for me due to the emotional connection I have with it and me not caring that much for the choir bit, but I do love to have this alternative to listen to on occasion. Hard to deny this is done super well.
Personally, I prefer this version as well. It's kinda unfortunate that only the best of the best players would have been able to experience this rendition when it first came out but thanks to videos like that and tradable in-game music the rest of us are able to experience it as well. As far as FFXIV taking themes from other FF games, others have mentioned FF6 and FF8 but the current expansion is very heavily FF4-themed and has both the FF4 battle theme and its boss theme currently in the game (and both are great).
I think the only thing I prefer in the original that's not here is the stereo separation on the synth runs. They're the element of the Extreme that made it my favorite of the FF final boss tracks, and I miss them here. Hard agree on this being a better arrangement overall though; not having to stick to the PS1 sound chip lets every (other) element of the song really shine!
i honestly thought it was "A promise to keep", i got alittle excited ;3
the music for bosses get picked depending on alot criteria, arena look, theme, story, history, character/monstertype ect. as i think they wanted to tribute the original song, like with kefka, exdeath ect, the theme and story is a dark tone, it focus also on timestops/timeenhancment and the arena looks like a space in the void
I would love to watch you reacting to SCREAM from FFXIV newest raid tier!
To answer your question, more than likely, the next "crossover" songs you will hear will be from final fantasy 4 (aka US 2 if you are old enough) in final fantasy 14
Yes it is sad we FFXIV players didn't get 'Maybe I'm a Lion' in game, but we also didn't get a song that was quite desired from the very beginnings of the Eden Raids, Liberi Fatali. So many thought we would get it and The Extreme in the raids. We got one but not the other (along with a bunch of other FF8 tracks)
If I had to pick a choice between every final raid boss, I definitely have to go with Omega's theme, From the Heavens and this being my second favorite. I love this rendition don't get me wrong, both do a great job of highlighting the tensions going on in the fight, but the the first is what I considered to be one of Sokens best work. Hope you get to react to that soon!
Dunno, I'll always have a soft spot for "eScape" just for the... creative attempts to understand the lyrics some people put out.
Yeah ngl I fully agree that this is the best version of The Extreme in a FF game lol The Black Mages version has more emphasis on guitar and drums, but this version has that whole brass band just coming in and slamming the door down
How FF14 handles crossovers with other FF content is basically taking the general concepts and adapting it into 14's world/lore. Like Ruby, Diamond, Emerald, and Sapphire weapons from 7 were reimagined as magitek weapons from the Garlean Empire in 14. Here, the core of the Shadowbringers plot focuses on a world that's been overrun by Light and Sin Eaters, with Eden - from 8 - being "the first" Sin Eater, and exploring Eden's history and using Eden to kind of repair the damage to the world making up the raid series for Shadowbringers, and bringing a BUNCH of FF8 music in with that.
Also of note is that this raid series is where Twice Stricken and Return to Oblivion come in.
Also also of note is that this particular fight (iirc) is where the Eden mount actually drops.
I wonder how many request you got for Scream so far.
yes
"I'm a Lion" would be so awesome with Soken's touch.
Loghrif, the Transcendant. First seat of the Convocation of Fourteen.
I hope, and figure, someone has let you know, ffxiv is pretty much a love letter to the entire ff franchise. Generally (but not always), it's not crossovers. It's usually just lots of references to other games in the series. Never affects your ability to enjoy the thing with the reference, just fun easter eggs for fans
The first time Gaia mentioned that he magic always had a delay, I knew this fight with her was going to be SOMEWHERE in Eden. And at the end on Savage? The most logical place for it.
Would love to see a reaction to the Shadowbringers interpretation of Force Your Way! They also did Don't Be Afraid and The Legendary Beast, but they are mostly 1:1 with the originals.
Total side question but it's driving me crazy. The intro music to this video - it comes from Ape Escape for the PS1, right? I want to say prehistoric era or ice age era.
dark ruins
6 7 8 9 had the hypest final boss themes
this raid still has the best strat ever, Dwayne boulders is the best strat and pic for one
Ah yes. "The Rock" strat. We used that one in my static as well.
glad i accidentally reminded you of this in twitch chat lol
i'm still excitedly awaiting a blinding indigo reaction lol
I would love to see some more of your reactions to Undertale music, as well as Sonic Adventure and Sonic Unleashed 😁
JESSE! YOU NEED TO REACT TO MORE YAKUZA OST, JESSE! WE NEED IT.
Final Fantasy XIV is basically a Final Fantasy theme park, as christened by Hironobu Sakaguchi (Father of Final Fantasy) himself. It has FF 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12/Tactics, and 13 referenced, at minimum.
You can add 9 to that list. If for no other reference, Ozma (though there are plenty of others that could be mentioned).
@@WhatKindOfNameNow Thanks, my brain blanked on Ozma. And I almost missed 10 if it weren't for remembering Y'shtola occasionally does Yuna's Summoner Dance.
@@DameonStarflame there's also a tiny reference to ff2 - you have to identify yourself with the password Wild Rose. That was an ff2 thing.
I myself like the FF14 version of FF8 boss theme better than the original. It was just so awesome to listen to it while fighting a familiar boss. This whole raid is pretty much dedicated to FF8. I have yet to play to this part actually so I didn't know how The Extreme would sound.
Just wait till you listen to scream from abyssos, such a banger like all the 14 songs haha
The whole raid series of Shadowbringers is an FF8 reference. Just like endwalker is an FF4 reference and the stormblood raid series is an FF6 reference. The only wholly original story they've done so far is the new 24 man raid story that has to do with the lore of the 12 gods in the FFXIV universe
Stormblood's technically more of a reference to 5 than 6, but it's more..
First tier is FF5 fanservice, second tier is FF6, and the last tier is more focused on FF14 stuff (although Omega's first appearance in the franchise was from FF5, same with Shinryu)
Jesse - something must be weird with your algorithm. I haven't been getting your updates/vids on my feed as much. Weird. This is the first I've seen in like a week.
Same
Oh lawd can’t wait for him to lose all his shit listening to Scream
《 TIME KOMPRESSION! 》
I never found out why Ultimicia uses K's lol
The Extreme (Savage)
Id love to hear your thoughts on the Endsinger Theme, its a compilation of a bunch of songs mixed together from all of the expansions. It’s epic!
Phase 1 or 2 ;p
Super
I'm pretty sure this one has a different composer because this was when Soken was in the hospital kicking cancer's ass, but i could be wrong. Not entirely sure of the timeframe
Soken still made music while in the hospital. None of the team knew he was in the hospital
Soken left the hospital not long before fanfest where he told everyone about it,but as Timothy said,we know he was composing in Hospital.He started being in Hospital just around the time covid started hitting a lot so about april 2020,being allowed to compose during his Hospital stay meant a lot to him because there wasnt any visitors allowed due to covid
There are aspects of this I like better and some in the old one I like better. The heavy drums are just somethin I love and they just aren't as present in this.
Nobuo Uematsu would 100% say that. He litterally rewrote Dancing Mad a hundred times over since FF VI came out, because he considers it is magnum opus and says it will never be finished, never stop needing improvement, new sounds, new techniques, new life. He said it would never be finished in his eyes (or ears). Also, he played his entire repertoire in virtually every music genre just for the lolz, from cheaptunes to chamber jazz. So yeah, I think he's all for remixes.
Also, make Dancing Mad "Distant Worlds" (studio) next please. It will destroy everything you thought you knew about Uematsu, and from the dust, new love for him will grow :P
The Extreme always sounds good. Gonna throw ya off of the FF hype train and suggest Devil May Cry 5. Casey Edwards did a phenomenal job, and I highly recommend the themes of the main guys. Devil Trigger for Nero, Bury the Light for Vergil, Subhuman for Dante, and Crimson Cloud for V. Also, Pokémon Masters Ex is a mobile game with really good remixes of the original songs, like they didn't have to go that hard for a mobile game. First time Red gets his own theme too!
He did Devil Trigger and Bury the Light a while back
@@hilleltaco I couldn't find them earlier thanks!
FF14 "What comes of Despair"
Do Warframe's We all lift Together! It's so good I started playing the game purely to get to that track!
Well, you've done Dancing Mad, you've done The Extreme, only Neo-Exdeath's theme is left for you to do, yes FFXIV has Neo-exdeath as well.
I think there are one or 2 parts that don't hit like the original in the mix but the rest is overall a superior package. So similar to most remakes/remasters but not bad.
I still want to believe that Rinoa is Ultimecia.
Generally XIV renditions of older FF themes try to be very faithful. It was the case with Dancing Mad that you listened to, it's also the case with Force your Way from the same raids than this one.
Honestly I love hearing what it could have sounded with modern tools, but I feel like they still miss a little something, clean maybe, from the originals. I like both though for their respective strengths but I feel like the mix/mastering from those new ones are less 110% clean and perfect, some instruments are too low imo
Because Ultimicia’s actual name is Artimicia (pronounced Ool-tah-may-see-ah) in Japanese. That’s why her name was botched for the English translation of FF8.