Stationary Security Service Sucks ft. Zafang | Arknights

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  • เผยแพร่เมื่อ 6 ก.ย. 2024

ความคิดเห็น • 314

  • @Zafang
    @Zafang ปีที่แล้ว +895

    GRAAAAGHHHH I HATE SSS
    please release me from the coal mines i can't do this anymore

    • @gamingrex2930
      @gamingrex2930 ปีที่แล้ว +44

      Cold, the air and water flowing
      Hard, the land we call our home
      Push, to keep the dark from coming
      Feel the weight of what we owe
      This, the song of sons and daughters
      Hide, the heart of who we are
      Making peace to build our future
      Strong, united, working 'til we fall
      Cold, the air and water flowing
      Hard, the land we call our home
      Push, to keep the dark from coming
      Feel the weight of what we owe
      This, the song of sons and daughters
      Hide, the heart of who we are
      Making peace to build our future
      Strong, united, working 'til we fall
      And we all lift, and we're all adrift
      Together, together
      Through the cold mist, 'til we're lifeless
      Together, together

    • @guhb1531
      @guhb1531 ปีที่แล้ว +1

      @@gamingrex2930 what with the Warframe what is this game i am just here to watch adult man complaint is the game play like Warframe

    • @Zuikaku
      @Zuikaku ปีที่แล้ว +2

      no

    • @famouzlj25
      @famouzlj25 ปีที่แล้ว

      @@guhb1531 yes, probably

    • @leonshirogane5541
      @leonshirogane5541 ปีที่แล้ว +1

      YOU COME AND YOU WILL STAY.... *forever*

  • @Mr_Rhodey
    @Mr_Rhodey ปีที่แล้ว +816

    Instead of Stationary Security Service, they should have titled it Annihilation Security Service. The acronym would fit better.

    • @HiImYii
      @HiImYii  ปีที่แล้ว +206

      good one.

    • @Obsolescent
      @Obsolescent ปีที่แล้ว +25

      Exactly as it should be

    • @untemperance
      @untemperance ปีที่แล้ว +44

      They will do this in fifth anniversary when they add SSS skip tickets and give us a new mode (it's even worse and now you have to farm it manually every day, please clap)

    • @cob-codeofbrawl7668
      @cob-codeofbrawl7668 ปีที่แล้ว +4

      Sss is permament like IS2?

    • @zerogalaxy2735
      @zerogalaxy2735 ปีที่แล้ว +1

      Indd it sounds much better.
      Ya know, Breaking Sanity Stationary Security Service also has an interesting (acronym) ring to it.
      Cheers!

  • @patrickH206
    @patrickH206 ปีที่แล้ว +389

    Seeing Yii with arms at the opening feels uncanny.

  • @NikkiTheViolist
    @NikkiTheViolist ปีที่แล้ว +502

    wow this game mode definitely looks like it had the potential to be fun

    • @HiImYii
      @HiImYii  ปีที่แล้ว +233

      yea i was actually pretty interested when they first announced it but the fact that it ended up like this and then they had to nerf it to water it down is really disappointing

    • @EddatheWicca
      @EddatheWicca ปีที่แล้ว +28

      It is fun!... The first 2 times

    • @Anomen77
      @Anomen77 ปีที่แล้ว +12

      @@Layonbedge Considering their fix for annihilation was to let you skip it... I'm not sure about that.

    • @evarchavex4800
      @evarchavex4800 ปีที่แล้ว +30

      @@Anomen77 Yeah, because you already perfected it. Letting you skip it is the best answer.

    • @undeadmercenary2080
      @undeadmercenary2080 ปีที่แล้ว +3

      @@evarchavex4800 All full clears that only work 40% of the time will beg to differ. It's a band-aid not a fix.

  • @hendrihendri3939
    @hendrihendri3939 ปีที่แล้ว +117

    > Stationary
    > Not even AFK friendly
    *GG*

  • @RomanGladiator88
    @RomanGladiator88 ปีที่แล้ว +119

    Yeah, one of the key strategies in deck-building games is getting powerful cards and synergies and making your deck as small as possible to maximize your chances at pulling off your planned and developed strategies. From your video, it seems like as you progress you’re forced to increase your deck size as stages get more difficult which just makes progression much more challenging 😅

  • @jivasche7345
    @jivasche7345 ปีที่แล้ว +149

    This is why you test things first before pushing a new permanent gamemode you have to grind manually. Imagine you have to manually farm coop or Interlocking Competition every 2 weeks

    • @yuperstrikes7358
      @yuperstrikes7358 ปีที่แล้ว +21

      Co op doesn't actually sound that bad to have back

    • @naru2k4
      @naru2k4 ปีที่แล้ว +21

      @@yuperstrikes7358 With some adjustments maybe. Biggest one I can think of is 2x speed. Both players agree to toggle between 1x and 2x just like pausing

    • @Zwiebel4
      @Zwiebel4 ปีที่แล้ว +18

      The funny part is that even permanent integrated strategies does not have a grind schedule attached to it. You can play it as much as you want or not at all and it doesnt make a difference.
      In fact the rewards for permanent IS are even capped to decourage you from grinding it too much (I usually max my cap in just a few games a month which ... imho kinda sucks because IS is a lot of fun for me)
      Why did they do the opposite of that for SSS?

    • @Zwiebel4
      @Zwiebel4 ปีที่แล้ว +7

      @@yuperstrikes7358 only if they upgrade the server because it was laggy as hell

    • @burushifudara
      @burushifudara ปีที่แล้ว +4

      @@Zwiebel4 Monthly squads (if you don't complete them the first time they were there, no rewards for you) but yes

  • @Obsolescent
    @Obsolescent ปีที่แล้ว +347

    I love SSS
    I love fighting Tanky, high HP enemy
    I love spending at least 4 hours to farm modules

    • @HiImYii
      @HiImYii  ปีที่แล้ว +93

      i would say same but i havent played it after the first month

    • @Obsolescent
      @Obsolescent ปีที่แล้ว +46

      @@HiImYii Sadly had to do this mode for Sharky's and Swordfish's modules

    • @NightOfTheRavens
      @NightOfTheRavens ปีที่แล้ว +6

      @@Obsolescent 4 hours in two weeks doesn't sound so bad...

    • @Aranarth78
      @Aranarth78 ปีที่แล้ว +50

      @@NightOfTheRavens ... for those who don't value their time.

    • @NightOfTheRavens
      @NightOfTheRavens ปีที่แล้ว +2

      @@Aranarth78 Oof...

  • @okitasoujialter
    @okitasoujialter ปีที่แล้ว +18

    I'm just glad that modules and their upgrade materials are in event shops now so I can pretend like this mode doesn't exist

  • @roderickmuller8111
    @roderickmuller8111 ปีที่แล้ว +64

    When you free from Annihilation and few weeks later HG decided to add SSS ...

    • @narius_jaden215
      @narius_jaden215 ปีที่แล้ว +23

      HG made an amazing game but they forgot that sometimes we want a break from the ultra grind :'D

    • @burushifudara
      @burushifudara ปีที่แล้ว +7

      @@narius_jaden215 At least live with this comfort: You can still complete the game without the stage 3 modules, since some are virtually useless, so you can just not farm this mode
      Unless you wanna go for high risk CC, in which case: My condolences

  • @MobTheKnight
    @MobTheKnight ปีที่แล้ว +78

    Having hella bad time trying to sleep, thanks for the video to keep the mind at ease

  • @FateShape
    @FateShape ปีที่แล้ว +49

    This is reminding me of board and card games.. no matter how well you explain the rules out loud, it never makes sense the first time.

  • @sqentontheslime1967
    @sqentontheslime1967 ปีที่แล้ว +51

    That danger meter sounds like risk of rain’s difficulty mechanic… but you can’t complete the level quickly because you’re limited by how the enemies spawn and move down the paths.

    • @avidel3104
      @avidel3104 ปีที่แล้ว

      Goldenglow ftw XD

  • @arkhive506
    @arkhive506 ปีที่แล้ว +10

    When 2 ops with cracked out phys attack like uncle horse & gavialter are supposedly our "opening lane holder" till we can get the rest of our setup done.... you know damn well something is sus.

  • @hendrihendri3939
    @hendrihendri3939 ปีที่แล้ว +94

    Also, to everyone who raised GG, Irene and Gnosis
    *You just got the Nuke Button for this mode*

    • @dangnghia7115
      @dangnghia7115 ปีที่แล้ว +4

      Great to hear

    • @LipziG3R
      @LipziG3R ปีที่แล้ว +36

      Me, who has none of them ... Ah yes, interesting.

    • @tomatomaki
      @tomatomaki ปีที่แล้ว +11

      Me who got Irene 5 times on both of my accounts for less than 200 pulls: hmmmmm.... interesting....
      (I never expected the Iberian Inquisition)

    • @rayandsunshine4401
      @rayandsunshine4401 ปีที่แล้ว

      I'm glad I pour a lot of blood, sweat, and tears on gnosis then 🤣

    • @NightOfTheRavens
      @NightOfTheRavens ปีที่แล้ว

      @@tomatomaki Ayyy, max/near-max pot Irene gang.

  • @MatildaHinanawi
    @MatildaHinanawi ปีที่แล้ว +25

    25% HP per level is just stupidly high. Period. Anyone who's played for a good while knows that increasing the Time To Kill is one of the worst things. Max HP and Time To Kill are almost 1-to-1 related. So the result is... at 4-12 stacks you're gonna take 2-4x as long to kill a single enemy (before any other effects) so now you have to be able to tank for 2-4x as long while also not allowing enemies numbers to build up due to not being able to kill fast enough.

  • @Zuikaku
    @Zuikaku ปีที่แล้ว +25

    I don't think I ever expected to see zafang pfp on a suit
    also nice gnosis

  • @nihility9996
    @nihility9996 ปีที่แล้ว +33

    Plz guys this gamemode is fun.
    Every 2 weeks you only need to spend a minimum of 2 hours grinding the stages and getting the modules for your operators that already cost more than my car loans!!!

  • @rest.jailbreak
    @rest.jailbreak ปีที่แล้ว +3

    is2 but the game assume you get crack attack speed buff every single run so they throw 10 emperor's blade and 5 patriot ay you every stage

  • @maiden6294
    @maiden6294 ปีที่แล้ว +57

    The collab caught me off guard

    • @HiImYii
      @HiImYii  ปีที่แล้ว +57

      i also did not expect the collab

    • @Zafang
      @Zafang ปีที่แล้ว +63

      i was blackmailed into doing this

    • @deepsolace92
      @deepsolace92 ปีที่แล้ว +4

      @@Zafang lmao

    • @hijisfriend9030
      @hijisfriend9030 ปีที่แล้ว +1

      @@Zafang 😂 💀

  • @King_of_Wishes
    @King_of_Wishes ปีที่แล้ว +7

    Max ASPD Goldenglow just turns her into Gundam Aerial

  • @RBC_Shiio
    @RBC_Shiio ปีที่แล้ว +8

    My Slay the Spire experience told me that sometimes, having a small deck is great.
    Not everyone can handle a big deck after all, the draws get harder and you never get what you need.

  • @Sirrano_
    @Sirrano_ ปีที่แล้ว +8

    max hp 25% every level wow that sounds really fun I love whoever came up with that idea smiley face

  • @Kira_Yoshikage959
    @Kira_Yoshikage959 ปีที่แล้ว +5

    Came here after SSS released in global
    I was looking forward to this mode... but it just left me thoroughly disappointed. Hard doesn't mean fun, and the 'starting danger level' is not fair at all for your deck esp since there's no item/artifact/relic to buff your team. It's hard to create synergy with your team, because each stage requires different strat, but you only have one deck that you have to bloat with useless 2 op after every stage so you can buff your OP. And since you're pree much forced to burn your hand as soon as possible, moreso in higher levels.
    I love arknights so much and how creative they could be with creating challenging modes... but this is not it. This is just a game being made hard for the sake of being hard. Such a shame, it had a big potential to be actually fun, and I was really looking forward to playing this mode.

  • @Kaenbyou777Rin
    @Kaenbyou777Rin ปีที่แล้ว +6

    wow! i can't wait to have to do this for ALL those modules i already have unlocked! [pained smiling]

  • @HiImYii
    @HiImYii  ปีที่แล้ว +23

    go sub to him he is very awesome: www.youtube.com/@Zafang

  • @Arcanilumia
    @Arcanilumia ปีที่แล้ว +9

    To be honest I think this gamemode probably could've benefited a TON if they just,,,, slowed down the enemy scaling and/or made their base stats much weaker. As it is, it does fit the feel of Arknights quite well, still being heavily strategy oriented. They really just need to fix that enemy stat scaling. Also if they could make it more friendly to those who don't have a big roster, like for example all operators have some minimum level like e1 max.

    • @xaf15001
      @xaf15001 ปีที่แล้ว +2

      I don't think that matters. From what I've experienced so far, the reason this mode sucks so much is the forced stacking mechanic. Because of that and the low deployment limit I'm given, none of my operators could move or die, or else I'll lose all the buffs so I'm fucked. You can't really improvise well in this mode, so you just hopes you can establish your good OPs before a big wave came and hit you.

    • @Arcanilumia
      @Arcanilumia ปีที่แล้ว +1

      @@xaf15001 I agree that deployment limit could be higher too yes, and I think the enemies should be somewhat tough because simply put, the stacking mechanic is really fun. It's obviously intended to be used, which I personally am fine with. More deployment slots could add some more versatility to the gamemode, but I still the the enemy stat scaling should also be toned down. Put this all together and the gamemode might actually end up being tolerable

  • @KozoWasHere
    @KozoWasHere ปีที่แล้ว +8

    Never thought I'd see the day an Soldier managed to Escape Saga's attacks

  • @TheBeardedAdmiral
    @TheBeardedAdmiral ปีที่แล้ว +9

    Ah finally, the Girls Frontline RNG difficulty has arrived in Arknights.
    Honestly it doesn't sound *that* bad so far, but maybe that's because I'm used to having my teeth kicked in by Darkest Dungeon RNG and GFL Night Missions.
    (I imagine I'll regret these words in time.)

  • @EsDestroyer
    @EsDestroyer ปีที่แล้ว +4

    I love you little Png lore segments.

  • @adashi7430
    @adashi7430 ปีที่แล้ว +3

    Can't wait to open SSS handhold business or smth like that

  • @haezer7171
    @haezer7171 ปีที่แล้ว +7

    So we gotta hope lotta players rant hard enough (especially CN players) to make HG improve SSS 🙏

  • @freeflare6338
    @freeflare6338 ปีที่แล้ว +1

    I actually got a perfect run on one of them recently (hidden badge, woo), and basically you need cycle. I start out with 3 vanguards (Myrtle, Texas, Bagpipe in my case), Mudrock, Durin, Goldenglow, Passenger, and then straight supporters. Ideally the cheapest ones available - Sora for example is fantastic.
    Open with 3 stacking vanguards on Mudrock, and she'll hold the line for a good while. build up a caster stack as fast as possible by spamming supporters to build cycle - first map done. Afterwards you want cheap snipers (try to stay away from expensive ones if you can, though if you're at 0 snipers taking even one of the pricy ones is fine), 1-2 more casters, 1-2 more vanguard, and then as many supporters as you can get. I build passenger at 2 sniper 3 caster, and Goldenglow at 3 sniper 2 caster - keeps the abilites flowing and the attack rate high. If you get another carry like Chalter or something over the run, great, but for most of the run the Goldenglow/Passenger combo works a treat.
    But in essence, you need to identify 2-3 carries in your starting team, build towards maxing them asap and keeping mostly supporters for cycle. I've tried it with Blaze and power guards and stuff, and they just eventually get trampled. By map 8 even a speed spinning Mudrock gets overrun. The scaling is terrible and unlike good deck builders you can't get rid of old cards or pass on adding. I always take the removal module as much as possible to make the cycling more effective, but it's still distressingly RNG on the last map due to deck bloat.
    It's a nifty idea, just feels poorly designed. I enjoyed the first few runs, but it's pretty tedious at this point.

  • @derpp654
    @derpp654 ปีที่แล้ว +6

    Waiting for the Spalter Module Update :)

  • @Zankyo137
    @Zankyo137 ปีที่แล้ว +1

    the simple fact that a S3 Penance was barelly denting the slug, scare me of that thing HP pool
    it's effing Penance for hell sake!!

  • @ntecleo
    @ntecleo ปีที่แล้ว +1

    Angelina is my top pick for this mode. 2 caster and 3 sniper modules gives her great uptime and damage on her s3

  • @fftechsupport
    @fftechsupport ปีที่แล้ว +5

    So this is my just my conspiracy theory. They make it as long and tedious because long playtime will look more attractive to Investors? Since they kinda deleted annihilation playtime.

    • @darkomihajlovski3135
      @darkomihajlovski3135 ปีที่แล้ว +1

      its suposed to be a constant hard mode so whales and hardcore doctors can have a constant challenge without waiting on cc

  • @Havok5704
    @Havok5704 ปีที่แล้ว +1

    I guess the perfect clear hidden medals are the icing on this terrible cake?

  • @mhliadesu
    @mhliadesu ปีที่แล้ว +1

    oh right yii, i just realize on Temporary Equipment Side A you putting the after update version for supporter buff
    the previous one actually draw 1 random ops, gain 15 point
    Idk if HG will release it directly to the update version or pre-update but it's nice to mention hto

  • @KyuubiDragon4
    @KyuubiDragon4 ปีที่แล้ว +7

    I am. SO GLAD. I got GG as soon as I could. 'cause I am absolutely going to be farming this mode for Lee, the hunters, Mizuki, and Ling. At minimum. Knowing how reviled this mode is, I do not look forward to it.
    ...does it cost sanity to do a run?

    • @tisisonlytemporary
      @tisisonlytemporary ปีที่แล้ว +13

      only real life sanity

    • @KyuubiDragon4
      @KyuubiDragon4 ปีที่แล้ว +4

      @@tisisonlytemporary Too bad. Mine's already spent.

  • @RandomPotato106
    @RandomPotato106 ปีที่แล้ว +3

    So this finally came to global, and my personal experience is that yes, the increased difficulty per time in the match is stupid, and the health increase as well, 25% per level?? Honestly, i would prefer that they still had the levels, but it will not scale per time, instead it will just be each time you get the break time it will increase 1 level, that way it will be less stupid in terms of difficulty and also stall strats would work better for this mode, also make the hp increase per level to like 15% of health, other than that I really love the idea, the mechanics and all that stuff, maybe it's just be who lo ves card games in general and this is like the closest that we will get from a card game in arknights, is just that the level increase is the main reason why people don't like this mode at all.

    • @AquaticIdealist
      @AquaticIdealist ปีที่แล้ว +1

      Buffs per floor would at least feel less annoying. As it stands, if enemies take a while to spawn, BAM, more pain inbound and it's not your own fault

    • @pokokuyo51
      @pokokuyo51 ปีที่แล้ว +1

      We also need card removal mechanic,it's practically essential in a deck building game. Do they release this shit without test?

    • @RandomPotato106
      @RandomPotato106 ปีที่แล้ว

      @@pokokuyo51 i mean it's mentioned i think that it was worse or something, but a card removal mechanic? How would that even work? Also, are you saying that the enemies should be able to do it or the doctor?

    • @pokokuyo51
      @pokokuyo51 ปีที่แล้ว +2

      @@RandomPotato106 if you ever played slay the spire (or any deckbuilder game,really), it's very important to have a compact deck with usefull synergies. In StS you can choose to pick a card or not,and you can remove unneeded card with event or shop. Now with SSS,not only you're forced to take 2 operator,you also can't delete them,so you're stuck with bloated useless deck. Lets say at 1st floor you had 14 ops with perfect synergy. Now at 8 floor you have additional 16 useless ops that makes your draw RNG heavy.

    • @RandomPotato106
      @RandomPotato106 ปีที่แล้ว

      @@pokokuyo51 oooh alright my bad, i misunderstood what you were trying to say, just a choice to delete a card, well in this case, operator from your deck and also to choose not to pick extra operators in every run, idk why i thought of a whole different think like disruption to your hand mid match.

  • @soloprimogeniture4678
    @soloprimogeniture4678 ปีที่แล้ว +3

    Me, watching the several early gameplay from the early part of the video: Hmm sounds a bit frustrating but at least it's does not seems too hard.
    And then I saw Tytus killing Penance in what looks like a 1v1 fight.
    *Sigh*

  • @dheatlyblaze2846
    @dheatlyblaze2846 ปีที่แล้ว +2

    Its like IS if you absolutely need buffs to even damage mobs plus annihilation-style rotation.

  • @roboram9725
    @roboram9725 ปีที่แล้ว +2

    Having watched the anime build divide i understand a bit of the card aspect but idk how im feeling ab the overpowered enemies lmaooo

  • @MikuHatsune159
    @MikuHatsune159 ปีที่แล้ว +1

    I have three partial brain cells. Idk how they want me to enjoy this mode

  • @lawgx9819
    @lawgx9819 ปีที่แล้ว +4

    Tl;Dr you can only win this mode if you have good rng and full meta
    No wonder it's bad

  • @George_Gogo01
    @George_Gogo01 ปีที่แล้ว +25

    Cant be more painfull than the current event mirror stage,right?

    • @jacketdp9626
      @jacketdp9626 ปีที่แล้ว +16

      :clueless:

    • @rafaelercole5375
      @rafaelercole5375 ปีที่แล้ว +25

      At least you only had to do mirror stage once and be done with it, you have to grind SSS every 2 weeks. I'd take mirror stage over SSS

    • @sorashiro7611
      @sorashiro7611 ปีที่แล้ว

      Surely

    • @NightOfTheRavens
      @NightOfTheRavens ปีที่แล้ว +1

      I'm only left to see SN-S-5, and quite frankly I'm terrified.

    • @aloha5461
      @aloha5461 ปีที่แล้ว

      Sureeeeeelyyyyy

  • @wise_crack
    @wise_crack ปีที่แล้ว +1

    Great, my IS2 battle pass is not even half cleared because I can't be bothered with doing anything but mindlessly farming event stages in this game, and now I have another gamemode to clear just to get limited rewards

  • @slice9597
    @slice9597 ปีที่แล้ว +5

    So, is the primary problem that enemies scale too hard, too fast?
    I'll have to see for myself. It might end up being just like IS though, where I try bashing my brains out for a little while and then get sick of it and stop trying. I never even beat Lucian in IS2 because it always feels like a ridiculous amount of RNG crapshoot to even get to him.

    • @TheDimir
      @TheDimir ปีที่แล้ว +4

      That basically a definition of rogue like. You go through stages in random order, collect random buffs and kill the boss. Lucian is quite easy if you just happen to find attack speed buff relics, or if you just have enough damage ops.

  • @Weee_ee
    @Weee_ee ปีที่แล้ว +5

    Me playing this game because I hate card games
    New update: card game mode
    Bruh

  • @Unyubaby
    @Unyubaby ปีที่แล้ว +1

    Ah, so this is it. The consequences of my "yeah I'll get this module I guess I barely use them though" actions.

  • @sean8599
    @sean8599 ปีที่แล้ว +4

    Oh cmon. I just managed to beat IS2 for the first time two weeks ago. Now I have to suffer in SSS?.....fair enough.

    • @sb18wlc
      @sb18wlc ปีที่แล้ว +1

      Difference is you need to sit through this once every 2 weeks for mats vs the optional anytime fun time of IS

  • @Team_Orchid
    @Team_Orchid ปีที่แล้ว +2

    Everything in this video makes SSS sound like IS2. Unreasonable enemies, too much RNG needed for your units to function, only worth playing because of the rewards it offers, don't need to properly win to get said rewards which is a big saving grace for the mode, and the unfortunate realty of no automation for the mode.

  • @eighthundredlies
    @eighthundredlies ปีที่แล้ว +20

    very excited to see rosmontis recommended i love using her, a shame the game mode is garbo. the things we do for module upgrades

  • @dragichav2810
    @dragichav2810 ปีที่แล้ว +1

    Manual mode nooooo I don't want to farm another thing and I can't even auto it. Dangling precious modules ...

  • @ZanderBander
    @ZanderBander ปีที่แล้ว +1

    I've already wondered how many war crimes Amiya has committed in the name of peace

  • @grilledcheezvirtualoniisan8670
    @grilledcheezvirtualoniisan8670 ปีที่แล้ว

    A Vanguard reference? In a Yii video? Never thought I'd see the day

  • @HENTAICOMBO
    @HENTAICOMBO ปีที่แล้ว

    NTR s1 m3 with 5 guard buff having 6000+ atk shed every one to bit is very satisfy

  • @OhHeyItIsNano
    @OhHeyItIsNano ปีที่แล้ว +3

    Unfortunately I have to borrow Goldenglow to make SSS bearable. Fortunately I can be 100% creative with the rest of the Units I bring along.

  • @stalesock4
    @stalesock4 ปีที่แล้ว +1

    So this is how we get module upgrades? Guess I’m only getting abyssal hunter for meme shenanigans :/

  • @mirage_panzer2274
    @mirage_panzer2274 ปีที่แล้ว

    5:32 if Skyfire know about this, she burn everything

  • @jaeger1123
    @jaeger1123 ปีที่แล้ว

    Perfect, I have none of the mentioned ops, let's goooo can't wait

  • @kurinikuri8004
    @kurinikuri8004 ปีที่แล้ว +3

    aw man, iss already takes so much time(it's fun at least) and now this ._.
    worst thing is, I love abyssal hunters and they basically need modules.

    • @NightOfTheRavens
      @NightOfTheRavens ปีที่แล้ว

      Is takes around 4-8 hours for me to complete everything new in every next month, is it really that bad?

    • @kurinikuri8004
      @kurinikuri8004 ปีที่แล้ว +5

      @@NightOfTheRavens as someone without much free time and have a smooth brain, yes.

    • @NightOfTheRavens
      @NightOfTheRavens ปีที่แล้ว

      @@kurinikuri8004 Damn, my condolences (I'm saying that a lot more recently).

  • @AmayaNakafuji
    @AmayaNakafuji ปีที่แล้ว

    _And it's now coming…_

  • @youumarkraine
    @youumarkraine ปีที่แล้ว

    7:15 I SEE YOU'RE A MARTINCITOPANTS FANS AS WELL

  • @genjihimura4029
    @genjihimura4029 ปีที่แล้ว +4

    hearing all of this now just make me wanna cry but still imma grind it for my ntr knight

  • @lucasmitchell9027
    @lucasmitchell9027 ปีที่แล้ว +1

    I thank that there aren't that many good upgraded modules. Tho I also have a lot of the cracked units for this mode, it'll be fun at least for a while.

  • @naru2k4
    @naru2k4 ปีที่แล้ว

    Seemed neat on reveal months back but when you put it that way that's kind of a bummer

  • @MrDartRaven
    @MrDartRaven ปีที่แล้ว

    Got PTSD from the GFL ost, couldn't focus on the video, but SSS must be a super fun gamemode!

  • @Kori0129
    @Kori0129 ปีที่แล้ว +5

    It sounds like they wanted to implement Slay the Spire in Arknights, but failed at it.

  • @Eclin
    @Eclin ปีที่แล้ว +12

    So, how was the nerfed version of it? Is it still a painful process? And, are the notable rewards only the second/third module upgrade mats? if so, don’t think i’ll be needing it lmao.

    • @HiImYii
      @HiImYii  ปีที่แล้ว +4

      it only rewards 2nd/3rd mod mats yea so if you don't care, then you don't have to mald :)

    • @Eclin
      @Eclin ปีที่แล้ว +1

      @@HiImYii nice to hear lmao

    • @mifuyuyukino1472
      @mifuyuyukino1472 ปีที่แล้ว +1

      Can you craft the 4 tier material?

  • @dragonmasterxl8394
    @dragonmasterxl8394 ปีที่แล้ว +2

    First? Alsof i just hope this comes fast. I finna need to get lol 3 spalter module xd

  • @kii_2002
    @kii_2002 ปีที่แล้ว

    This one actully looks very fun tbh. Now EN WILL have to read

  • @unmeaningsweep2241
    @unmeaningsweep2241 ปีที่แล้ว

    Favorite game mode for masochist

  • @birdroll
    @birdroll ปีที่แล้ว +11

    the game mode had potential, but they should have made it a limited event, like CC0, IS1 and MC, just to see if they should keep doing it, instead of making it a permanent feature. I hope it gets an overhaul.

    • @narius_jaden215
      @narius_jaden215 ปีที่แล้ว +2

      Imagine having important module mats locked behind limited event xD

    • @haezer7171
      @haezer7171 ปีที่แล้ว +3

      @@narius_jaden215 pretty sure op said that sss should have the beta ver just like how IS and CC did. But yeah locking mats behind limited event is bad

    • @narius_jaden215
      @narius_jaden215 ปีที่แล้ว

      @@haezer7171 That's true but my main concern is that I imagine it would take a while for them to reword the game mode if they did it that way and it failed like people seem to think SSS is failing.

    • @haezer7171
      @haezer7171 ปีที่แล้ว

      @@narius_jaden215 yep that's pretty much the main concern of most (old) players. I do hope they plan something to make it better.

  • @Dr.Krezotexe
    @Dr.Krezotexe ปีที่แล้ว

    "The sign cannot stop me coz I can't read it"

  • @ecthelionalfa
    @ecthelionalfa ปีที่แล้ว +3

    Ok what operator are a must to upgrade their modules, i guess Gladiia, Spalter, and the rest of the fish team, anyone else?

    • @HiImYii
      @HiImYii  ปีที่แล้ว +5

      upgrade who you want
      mods are supposed to be for endgame stuff anyways

    • @ecthelionalfa
      @ecthelionalfa ปีที่แล้ว

      @@HiImYii i see, welp i'll see if in this year or the next (or next) i upgrade some operators, thanks

    • @ecthelionalfa
      @ecthelionalfa ปีที่แล้ว

      @bird nice, i do have her, i should start building her since is still E0

  • @faikarrm8206
    @faikarrm8206 ปีที่แล้ว

    fully stacked Ceobe with S2 and +200 ASPD is fun tho

  • @Piquliar
    @Piquliar ปีที่แล้ว

    You need bars? No need to go to the mines, just ask Emperor and hell get you sorted :)

  • @adrianeckert6529
    @adrianeckert6529 ปีที่แล้ว

    My problem is the constant crashing. I get the operators I want and set up and poof there went 15 minutes works gone try again and see if you can get you right operators in right order.

  • @diegxld
    @diegxld ปีที่แล้ว +1

    Yu-Gi-Oh prepared me for this

  • @EddricVanguard
    @EddricVanguard ปีที่แล้ว

    1:01 old vanguard game

  • @sethexe761
    @sethexe761 ปีที่แล้ว

    At this point i if ak becomes a gambling game for real money im not surprised

  • @123armyoftwo
    @123armyoftwo ปีที่แล้ว +1

    Bruh I have to play this for the module upgrades? Wtf. I guess I have to pick n choose who I wanna level I guess :/

  • @DylanoRevs
    @DylanoRevs ปีที่แล้ว

    Idk if i would be eager to play this mode, but i might play it anyway

  • @minigod133
    @minigod133 ปีที่แล้ว +1

    HG plz put "sweep" thing before u add another time consuming RNG end game mode

  • @mr.clevertrick8710
    @mr.clevertrick8710 ปีที่แล้ว +2

    I, unfortunately for some, am willing to go through hell so that my coura can no longer receive physical damage (and I like hard shit w/rng).

  • @Piquliar
    @Piquliar ปีที่แล้ว +3

    I think it's the worst addition to Ak period honestly. The concept of the card-style mechanics are interesting and kind of cool but the actual loop of a tough, monotonous manual grind every two weeks (for now) with bullet sponges makes it incredibly annoying and unsatisfying gameplay-wise. Farming and fun should be separate with farming being autorepeat else it'll just increase the burn and not in a good way.
    It's too long, too hard and the only means of consistently getting mod upgrade materials so you have to deal with it if you want those. I'd give up annihilation skip tickets to have this auto after you beat it the first time as anni autos take a while but it doesn't burn, you can just chill doing something else while it does it's thing.

  • @verv6454
    @verv6454 ปีที่แล้ว +1

    How does it fare now in CN btw? I believe they wanted to fix it and I'm curious whether 1) it already dropped and 2) if they succeeded

  • @joeltanjr.3134
    @joeltanjr.3134 ปีที่แล้ว

    I honestly thought this mode was an exchange of a chore to annihilation, but incredibly harder! And x2 the chore.. you really need a lot of well raised ops and be RNG reliant.. but honestly, it feels good when you finish it, just gotta memorize how the map works

  • @goodyfive
    @goodyfive ปีที่แล้ว +2

    AUTO ANNI DIED FOR THIS SHIT MODE

  • @artek0050
    @artek0050 ปีที่แล้ว

    This looks fun.

  • @Jack-wl5wt
    @Jack-wl5wt ปีที่แล้ว +2

    I hate to say this, but Ling helps me a lot in SSS (Kalsits is also good)

  • @steinsschrodinger8688
    @steinsschrodinger8688 ปีที่แล้ว +2

    I assume this game mode isn't new player friendly then...

    • @Milenos
      @Milenos ปีที่แล้ว +2

      this is endgame content for module upgrade, so e2 lvl 60+ average.

  • @Eqvil
    @Eqvil ปีที่แล้ว +1

    Did we get the updated SSS on global at release? I am stuck on floor 4. Seeing Chalter, Shwing-Shwing, Thorns, and Surtr do no damage made me decide to quit playing it.

    • @AquaticIdealist
      @AquaticIdealist ปีที่แล้ว

      Nope, we have the standard version. And yeah, it gets annoying by floors 3 and 4 imo, let alone the higher level floors. We'll get the updated one when Texas Alter releases, apparently

  • @argonaut4432
    @argonaut4432 ปีที่แล้ว

    10k hp slug poggers

  • @dmans7707
    @dmans7707 ปีที่แล้ว

    The very first question a good game designer asks themselves: "IS THIS FUN?" I think someone missed the memo with this one.

    • @doihavetobeg
      @doihavetobeg ปีที่แล้ว

      I think the mode would be fine if they made it so that every mine has it's own bonus rewards and the rewards rotate with the reset. The mines can have material drops (1&2-white, 3&4-green, 5&6-blue, 7&8-purple), LMD/records, or maybe chips and skill books. But they would have to increase the reward limit or make it so that every mine has it's individual limit.
      As is, there's way too little rewards for the trouble of clearing it.

  • @bashily2844
    @bashily2844 ปีที่แล้ว

    0:50 where did sister go? Did she get lost while progressing through SSS?

  • @darkdude1996ify
    @darkdude1996ify ปีที่แล้ว

    Zafeet!? Where!?

  • @Nukesnipe
    @Nukesnipe ปีที่แล้ว

    I like how they experiment with the gameplay, but I guess they can't all be IS.