What is SSS and why are players dreading it | Arknights Stationary Security Service

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 352

  • @kukkikaze
    @kukkikaze  ปีที่แล้ว +428

    I am still supposed to be on a video and stream break because I haven't been feeling mentally and emotionally great, but for any videos that pops up in this week and after, it'll just be me slowly trying to bring myself on track. I'll explain at some point what's been going on in my life, till then, hope I can continue to produce quality content for you guys

    • @SerenDark
      @SerenDark ปีที่แล้ว +20

      Take the time you need kukki, thanks for everything and I hope things look up for you soon ^^

    • @nyals
      @nyals ปีที่แล้ว +6

      Kukki, as a new player that start arknight about a month ago i thank you for all of your guide including the beginner one and stages guide. it really help me a lot, and also your explanation is top notch for me personally. So keep up the good work, and take your time to rest. We all looking forward for your return. Cheers❤

    • @sleepykyofu8086
      @sleepykyofu8086 ปีที่แล้ว +3

      Hope you get better soon Arknights Uncle!

    • @dergrive88
      @dergrive88 ปีที่แล้ว +3

      Sure! We are always here for you, take your time!

    • @evrys3221
      @evrys3221 ปีที่แล้ว +2

      Take all the time you need, we will be here when you come back. Love your content!

  • @mayatree0
    @mayatree0 ปีที่แล้ว +115

    One thing to add is that Event Stores from Lingering Echoes and onwards will have a module materials from tier 1 to 3 available for everyone to buy with event currencies. So if you really don't want to farm SSS until the better version comes, then you have to rely on event stores to have modules materials. Then again as stated, farming floor 1-5 then proceed to reset is recommended. There's also first clear mission rewards that will come once the mode comes live and it gives you a lot of module materials. So good luck to Doctors who wants to play this mode for their waifus or for meta!

  • @mochithepooh5368
    @mochithepooh5368 ปีที่แล้ว +135

    I honestly wish there was more guides on *stage breakdown or what you need to do* than 'just do XYZ here, skill there'. Like you breakdown what are the biggest threat, how you deal with them, and what ops you need.

    • @derp4581
      @derp4581 ปีที่แล้ว +26

      Something like Yii's contingency contract guides?

    • @mochithepooh5368
      @mochithepooh5368 ปีที่แล้ว +17

      @@derp4581
      Yeah but Yii CC guides only tell you what are the threats and ops that are really useful, but not how to deal with them.

    • @randomcatname7792
      @randomcatname7792 ปีที่แล้ว +15

      Threats: pretty much everything near the end
      Solution: DEF/RES ignore, true damage

    • @Razor4884
      @Razor4884 ปีที่แล้ว

      I think the easiest way to clear these stages is to find the best operators on your account that you can roid up, and try to get at least one of them going in your runs. Operators like Gnosis, Goldenglow, and Irene are some examples of operators that scale really hard with buffs. The first two with aspd buffs, and Irene with sp generation/dmg. There are other operators who work great too, I just can't remember them off the top of my head.

    • @randomcatname7792
      @randomcatname7792 ปีที่แล้ว

      @@Razor4884 Exusiai with atk buffs
      Shamare is broken with no buffs if she doesn't die
      SP gen Mudrock
      There are a lot

  • @fateburnfamily
    @fateburnfamily ปีที่แล้ว +221

    As someone who basically over-relies on Ling to clear harder stages, that extra little dragon from module level 3 sounds very...Enticing. SSS sounds like a nightmare though, to someone like me who hasn't really touched IS yet.

    • @klaynne14
      @klaynne14 ปีที่แล้ว +15

      kek same, it reminds me of Azur Lane's Operation Siren, havent really done it outside of the daily req

    • @nandapratama4529
      @nandapratama4529 ปีที่แล้ว +27

      Extra dragon is only on Lv2, Lv3 gives you extra stat for the dragons

    • @whymyluckstatsistoolow
      @whymyluckstatsistoolow ปีที่แล้ว

      And as someone who like using Magallan too... to bad her 2nd module will only appear after Dorothy upadate

    • @St33ldancer
      @St33ldancer ปีที่แล้ว

      Lings also pretty dang good in IS

    • @eufrosniad994
      @eufrosniad994 ปีที่แล้ว

      @@St33ldancer I have only finished IS once, and it was using Ling with first module. I also had Horn and Surtr in the squad when I reached the end, but it wouldn’t have been possible without Ling s3 dragons. Even s2 dragons are great when I had the binding-damage modifiers.

  • @mattgourgoville8088
    @mattgourgoville8088 ปีที่แล้ว +120

    Just want to correct a little thing at 11:17
    Now In CN, SSS only refreshes once a month instead of once every 15 days, and can be cleared with 1 and a half runs provided you're doing Hard Mode

    • @randomcatname7792
      @randomcatname7792 ปีที่แล้ว +23

      But NA isn't getting that, so right now it is not important

    • @ebn1412
      @ebn1412 ปีที่แล้ว +2

      there is an NA region 😛?

    • @randomcatname7792
      @randomcatname7792 ปีที่แล้ว +16

      @@ebn1412 yeah it stands for "Nearly Arknights"
      Because it's almost arknights, but a bit behind on the times

    • @zacharysiow5478
      @zacharysiow5478 ปีที่แล้ว +2

      just endure 6 more months should be no problem, c'mon we went through weekly anni grind and no claim all for years, it won't be as hard right??

    • @ketchup901
      @ketchup901 ปีที่แล้ว +2

      @@ebn1412 I mean yeah kinda. There's no real "global" version; there's a Japanese, a Korean and a Taiwanese version, and then there's an English version with the official timezone of UTC-0700, which is NA.

  • @mirulsha0693
    @mirulsha0693 ปีที่แล้ว +90

    For me this just would end up like IS where fun at first,then slowly killing you mentally to the point you take a long break from the game mode but not like IS, you have 15 days to clear and get your mats farm just like old anni without skip ticket.

    • @GranMaj
      @GranMaj ปีที่แล้ว +16

      The problem with IS is that there was few incentive to do after you collect your monthly reward (Unless you are one of those people that want to collect all of the medal). Give me more incentive to play the stage. Like more progression buff, not only the first 5 lvl of upgrade, more mode, more wacky collectibles not just stat altering. Or like the first time you reach the final stage of the day and you would receive a small price like a couple LMD, XP Pot,or upgrade material, it doesn't have to be significant just gives player incentive to interact with the mode daily.

    • @Zwiebel4
      @Zwiebel4 ปีที่แล้ว +15

      The big difference between IS2 and SSS is the chore part of it. With IS2, it doesn't matter when and how you play it. The rewards are not going anywhere. The only thing you miss out that are never going to come back are the monthly squad rewards. Which aren't significant.
      With SSS the problem is that you are essentially forced to play it every 2 weeks. Unlike IS2 which just adds more rewards to the reward pool every month.

    • @GranMaj
      @GranMaj ปีที่แล้ว +13

      @@Zwiebel4 thats why IS2 is so good for newer and returning player. Especially someone that stopped playing if I remember the day when eyja's first banner were coming out, so its like years ago and started to playing again 3 months ago. The amount of stuff you get from IS2 is staggering for new player. You can easily E2 at least 2 *6 with the resource only from IS2. They really to do something more with IS, cause a lot of new player probably had a sweet spot for this mode.

    • @DieKao
      @DieKao ปีที่แล้ว

      @@GranMaj No gives nothing for those shit modes. I fucking hate IS and ignore it and now they put in this overtuned SSS garbage and lock modules behind it. It's fucking dumb. Just let me farm events in peace or make modes that are fun.

    • @GranMaj
      @GranMaj ปีที่แล้ว +3

      @@DieKao For me IS is fun though. You can do stupid shit you will never do in normal mode, it doesn't lock any progress behind it, it gives a crap ton of free resource for new and returning player with 0 sanity cost. They just need to update it more, since it become stale quickly with no new reward or content. And people that hate it can just ignore it. I am just saying that there is an audience for this mode.

  • @MinManMoo
    @MinManMoo ปีที่แล้ว +5

    Stay strong, do it for her *looks at a picture of Ling*

  • @AxCevone
    @AxCevone ปีที่แล้ว +13

    Alright guys, for some of you are struggling which operators module you want or recommended to build while see how its effects your current operators abilities in battlefield, and for future operators aswell.
    Personally i could advise you to come to *DragonGJY* channel to see some of his videos, hopefully that would be help you

  • @GranMaj
    @GranMaj ปีที่แล้ว +39

    That global slow debuff for mostima is pretty huge. Slower enemy means more dps, and lower timing timing requirement in some stages. This hopefully makes her more viable. Since she is currently sitting at lvl 1 on my account because the huge DP cost for splash caster is making me hesitate to build splash caster. and Eyja fills splash caster role better than most splash caster.

    • @Weee_ee
      @Weee_ee ปีที่แล้ว +2

      Bro her level 1 module give her -8 DP cost which makes it easier to use her

    • @GranMaj
      @GranMaj ปีที่แล้ว +7

      @@Weee_ee oh shit really? That makes it a flat 23 dp. I might start to farm for her resource, but later. Since there is a certain pink marksman coming at gavial banner thats more priority.

    • @retokazene5085
      @retokazene5085 ปีที่แล้ว

      Iirc mostima full pot + module 3 slows enemy by 90% inside her skill 3. Combine that with knockback and its like rooting the enemy instead of slow

    • @vukvidanovic8276
      @vukvidanovic8276 ปีที่แล้ว

      @@GranMaj hey, does anyone know if IS2 will be completely replaced by IS3? Will I still be able to get the battle pass rewards of IS2?

    • @deathraider3130
      @deathraider3130 ปีที่แล้ว +1

      @@vukvidanovic8276 is2 is permanent and is3 will be an temporary event if I'm not wrong...

  • @tiaanmoller1508
    @tiaanmoller1508 ปีที่แล้ว +4

    Hi Kukki! Hope you are recovering and looking after yourself! Thanks for still putting out content for us 💪 I'm personally excited for SSS but I can see how it could get a bit boring having to repeat it every two weeks.

  • @madsummon
    @madsummon ปีที่แล้ว +6

    Glad to see you back on the platform !
    Take your time to pause or take a break from things and wish you get good recovery.

  • @-thepatriot-9719
    @-thepatriot-9719 ปีที่แล้ว +77

    Stationary Security Service is just the new definition of pain and suffering other than CC, let's hope that the improved version will come sooner than later.

    • @dm1199
      @dm1199 ปีที่แล้ว +5

      I dont know i found It fun and a bit less random than is,also its hard but not so hard if you use your op power spikes properly,i did 8/8 in a couple of hours,maybe my usual positional playstile fits well with the mode.
      Also be careful with auto retreat abilities cause retreat takes away all the buffs.

    • @NoOneAlive_
      @NoOneAlive_ ปีที่แล้ว

      Here's the thing. I actually go insane when trying to clear stage 4 and 7 (Still stuck on stage 7 btw). CC on the other hand is pretty simple because you don't have to use the same squad every time you play it also the enemy didn't get buff for every what? 5 seconds? The longer you stay on one level the stronger your enemy becomes. Now that is a pain in the arse...

    • @theboatman6284
      @theboatman6284 ปีที่แล้ว +4

      CC is demanding for skill and strategy. SSS is just straight garbage rng. Not the same kind of pain tbh

  • @Shadow6OO
    @Shadow6OO ปีที่แล้ว +7

    11:18 Actually, another benefit of that update to SSS is that they change it so rather than getting 30 tier 2 and 12 tier 3 materials every 15 days, you get 60 tier 2 and 24 tier 3 materials every month. They essentially made it a secondary IS for those of us who mainly just play IS2/3 for the monthly-updating rewards.

  • @McKarter
    @McKarter ปีที่แล้ว +9

    i don't mind the game mode itself, especially since we're gonna get the ease update later on anyway. I feel this will only be a legitimate objective issue if content like CC gets so difficult that it's *MANDATORY* to have Module levels before you can even hope to clear it... which I doubt will happen.

  • @kizumi2106
    @kizumi2106 ปีที่แล้ว +1

    Such a nostalgic BGM. Kerning PQ anyone? 😁

  • @Elven_Red
    @Elven_Red ปีที่แล้ว +1

    So now, there's a new game mode for us to improve our operators' modules...
    ... but there is STILL no sorting option for operators with module on the selection screen.
    As always, Hypergryph is very very slow with their UI improvements (but hey, at least now there's an option to sort ops by paradox simulation, maybe if we wait another year........)

  • @Bing35P
    @Bing35P ปีที่แล้ว +2

    modules that affect DP cost or adds Range is a must for me
    i could easily save mats for those since they're still not on EN

  • @Hosaeol
    @Hosaeol ปีที่แล้ว +4

    The only thing that really upsets me is the no auto deploy thing, as I don't have a lot of time to play daily, I'm trying to make my gameplay as efficient as I can, and even with that, I usually have to choose what new content I want to clear each day, but having to redo every SSS after reset... What a pain

  • @charginginprogresss
    @charginginprogresss ปีที่แล้ว +1

    5:47 Dr Leon doing low star of every single is2 stage guide: Allow me to introduce myself.

  • @JoKES1417
    @JoKES1417 ปีที่แล้ว +3

    For me this mode was, surprisingly, not so bad. My strategy was to bring a lot of low star, cheap DP cost units and a few core 6 star units. Yes, this is definitely a mode for developed accounts. Good luck everyone.

    • @Zack_Zander
      @Zack_Zander ปีที่แล้ว

      Although it is a mode for developed accounts, that's only when they’re trying to do all 8 stages.
      Literally everyone should be able to re-run the first few stages until they reach the limit before the reset.

  • @blitzrohan
    @blitzrohan ปีที่แล้ว +5

    2:15 well technically thats f2p...
    (forced to play=f2p)

  • @bluefenneris9009
    @bluefenneris9009 ปีที่แล้ว +5

    i am still going to play this game mode because my desire for a maxed out nearl is more than my hate for this lol
    though i am still wondering why didn't hg just use another previously used game mode like interlocking competition that player had a more positive reaction towards

    • @Razor4884
      @Razor4884 ปีที่แล้ว

      If you want, you can just get the rewards from event shops, too. Every 2-3 events will give you enough rewards to max out a module.

  • @CrRaZzyX
    @CrRaZzyX ปีที่แล้ว +2

    They saved us pain with the annihilation skips sooner or later the pain had to come back

  • @zenalias3131
    @zenalias3131 ปีที่แล้ว +2

    first clear rewards aside, I suppose we can keep rerunning SSS stage 1 or 2, once or twice daily.
    I'm treating this as like a daily routine kinda thing.
    Time gating is fine imo, cause I play other games like jp fgo, and some of the stats improvement, unlocking new skills etc, also require time-gated items. eg - there's this stat improvement item that is a weekly login reward and to max out one character's stats one would need like 125 of that item... which is essentially 125 weeks of pure logging in everyday.

  • @hellnickyable
    @hellnickyable ปีที่แล้ว +3

    arknights stages is always beatable /w 1 e2 six-star and low end squad.
    **flashback to stultifera navis**
    damn. maybe S-stages can be an exception but still.
    module is not really that important, unless you wanna see your operators at **PEAK PERFORMANCE** then go for it.
    wish everyone goodluck on your ebenrolz

  • @klaynne14
    @klaynne14 ปีที่แล้ว +2

    >need to do it to get Ling's module to level 3
    >no auto deploy
    damn..

  • @MegamanNT
    @MegamanNT ปีที่แล้ว

    I had fun with SSS. Reminds me or a card game when you draw specific cards. Did get frustrating when I didn't get an operator I needed in then later floors,

  • @endoftimes5297
    @endoftimes5297 ปีที่แล้ว +1

    W and kaltist is the only character I will use models on 2 wifu I play this game for

  • @karimabourayan6778
    @karimabourayan6778 ปีที่แล้ว

    I was waiting for this video. Thank you.

  • @TokinoSora10thApostle
    @TokinoSora10thApostle ปีที่แล้ว +2

    Thank you Kukki for the explanation.
    Since im a 3 years old player and maxed all meta ops beside eyja and ceobe (dont have them), I've been running with whatever ops. Meta no longer relevant to me so i defo gonna take it easy.
    Good luck to doctor who like to min-max your operators fellas.

  • @Jamessavoy
    @Jamessavoy ปีที่แล้ว +1

    The modules looking like they can be upgraded and finally being upgrade-able is a nice relief on my sanity. I've been looking forward to being able to make some of my favs stronger and in some cases more broken. Example: Specter Unchained. Read a lot of: "she's not that great, not a big deal if you don't get her. Oh, but if you do get her, her module upgrades make her good." Well... they're here now.

    • @aerenntyne1099
      @aerenntyne1099 ปีที่แล้ว

      Yeah, unlocked her lvl 2 module and i can already see the difference

  • @hungnguyenquang3779
    @hungnguyenquang3779 ปีที่แล้ว +1

    Gonna do some runs at the old difficulty just for experience, then ignore it when it turns into a chore I guess.

  • @Foxfiend
    @Foxfiend ปีที่แล้ว +2

    I don't even have a lot modules. I don't think this will change much for me on the long run. Heck I even take my sweet time to M3 some skills and modules are a much lower priority then that. I much rather spend my materials to E2 more characters. Pretty much decided I won't bother really with modules until I E2 every operator I have and I still have 10 left to promote.

  • @skysmaug3844
    @skysmaug3844 ปีที่แล้ว +6

    I actually really like the idea of SSS so I was excited when I first learned about it, but I think the execution could have been better. The farthest I've gotten so far is floor 4, where the red defense crushers just, well, crush me.

  • @dneiliz5809
    @dneiliz5809 ปีที่แล้ว +2

    As a day 1 casual player. If I find SSS to be boring or annoying to clear/play, I will probably just skip it. You could still clear event/story/risk18 stage without module. I would probably just view these lvl2/3 module similar to FGO holy grail.

  • @Razor4884
    @Razor4884 ปีที่แล้ว +1

    I'm one of the, like, 12 people who is actually excited for this game mode. Maybe it's the Darkest Dungeon fan in me speaking, but I love this kind of challenge. Will be looking forward to playing it every couple weeks.

  • @Szriko
    @Szriko ปีที่แล้ว

    Recognizing the kerning music in the background gave me fucking whiplash
    jesus christ

  • @deshevardnadze4483
    @deshevardnadze4483 ปีที่แล้ว

    I highly agree with that "build who you want to build". I only unlock modules and level them for those who I adored the most e.g. Mountain and Rosa or has game changing upgrade like Mostima and Ling or greater upgrade like Passenger and Spelter.
    This is not a must, and this consideration really helped me to calm myself down and reduce my list greatly.

  • @iillaadanilov4913
    @iillaadanilov4913 ปีที่แล้ว +1

    I don't see the issue with module blocks, because it can be claimed in dailies and weekly missions. If you like Arknights, you will complete those with ease. With time flow, 1 per day and 1 per week you will get ~34 module blocks within month. Furthermore they slowly stacking from the beginning, where you can't really spend module blocks. Other module materials can be obtained through events. And I'm not touching SSS until I'll have maxed out more ops. Peace.

  • @oyshrimp
    @oyshrimp ปีที่แล้ว +2

    Adding salt in injury, there's time that Module Better off to not Invest *AT ALL*
    The module only good when they're either :
    - Have Drama like Mostima, Dusk, And Passenger, Leizi cases
    - Favoritism / Golden child like Ling, Abyssal hunter gang, Ect.
    - the OPS itself already great right from the start Such as Saria & Bagpipe.
    Otherwise, the module can be good In super rare situation like Eunectes but mostly medicore At best, so bad that basically gave you a middle finger if your waifu / husbando get hot garbage module
    Idk but Balancing still sucks until now, and i'm still pissed of the different between Snowsant with Gladdia module and Mizuki with Specter Alter that have different between day and night.

  • @sozetsukokai9327
    @sozetsukokai9327 ปีที่แล้ว +1

    Dunno, seeing a defense crusher leader one-shot my 5 defender gear max lv Hoshi kinda destroyed my motivation to even try this

  • @rafaelercole5375
    @rafaelercole5375 ปีที่แล้ว +2

    To further add more, SSS reset monthly now in CN instead of every 15 days. So you'll have more time leeway in clearing it.

  • @BG-vg5jd
    @BG-vg5jd ปีที่แล้ว +1

    I miss playing Arknights. if only the quality of life is a little bit like path to nowhere then I will come back playing it.

  • @zomfgroflmao1337
    @zomfgroflmao1337 ปีที่แล้ว +2

    So they drop CC (maybe there will be a replacement, but who knows how good that is going to be), a beloved gamemode because of all the skill expression and creativity that can be used, they add skip tickets to Annihilation because it takes way too long to run (even stable) autodeploys, but now they introduce a gamemode (without testing) that is timegating, non autodeploy and RNG (instead of the planned nature of CC), for some reason...
    This seems like a really weird decision for me.

  • @AmayaNakafuji
    @AmayaNakafuji ปีที่แล้ว

    Thanks for this video. Good thing I'm only thinking upgrading modules for meta ops at a later date. If anything, my problem right now isn't the modules, it's me having too much meta E2 operators without masteries.

  • @scaredycat3146
    @scaredycat3146 ปีที่แล้ว +1

    Too soon! Maintenance hasn't even started yet!
    Let's see how many operators I've build modules for so far, can't be that many...
    ...24!? When did that happen? My saved blocks are nowhere near enough. :(

  • @secretscarlet8249
    @secretscarlet8249 ปีที่แล้ว +1

    I hope the stages come back since I sure as heck won't be able to finish these two stages in two weeks. 😭

  • @UlerKadut03
    @UlerKadut03 ปีที่แล้ว +1

    Im happy because i found irene core gameplay in SSS (she is reason for me to continue play this game), so i can try it in my run

  • @alifakbar4232
    @alifakbar4232 ปีที่แล้ว +7

    I wish we got the improved SSS version sooner, but it's fine if we gotta suffer too like CN before xd

    • @alifakbar4232
      @alifakbar4232 ปีที่แล้ว +3

      @Behelit because muh 6 months gap thingy

    • @PhantomShibe
      @PhantomShibe ปีที่แล้ว +1

      @behelit7239 The big problem: the updated version were made after 6 months of content, you can not shove it in without breaking sth in the way.

    • @tomvanvenrooij1811
      @tomvanvenrooij1811 ปีที่แล้ว +1

      @Behelit guess CN will be pissed if we get something they didn't get. On top of them having to change all the patches made for CN in the 6 months gap between CN and Global on top of that.

  • @dra9onkiller357
    @dra9onkiller357 ปีที่แล้ว +1

    now its possible to see the slowest operator on drug :)

  • @spiderdude2099
    @spiderdude2099 ปีที่แล้ว +2

    The thing is, unless you’re a module upgrading goblin, you really DONT NEED to do this game mode at all. You will slowly accrue materials from weekly quests. And honestly, it’s much cheaper to UNLOCK a module rather than UPGRADE a module. Just unlocking a module is very powerful and impactful. The stage 2 and stage 3 upgrades for modules are extremely expensive, and not every module is equal. If you REALLY want the stage 2 and 3 upgrades, prioritize the important ones and slowly get there over time

  • @Bao_to_Blanco
    @Bao_to_Blanco ปีที่แล้ว +9

    I could use the new game play even though i may hate it, need something to forget my 200ish losing streak in IS
    Also i think that people are over reacting a bit on SSS it's hard it's annoying and you need it but don't stress too much about it

    • @kukkikaze
      @kukkikaze  ปีที่แล้ว +13

      I don't think it's an overreaction, you should watch the video first to understand it

    • @Bao_to_Blanco
      @Bao_to_Blanco ปีที่แล้ว

      @@kukkikaze fair enough thanks

  • @hexlart8481
    @hexlart8481 ปีที่แล้ว

    Having tried it out, I really enjoy it! However I hate grinding and the fact that this is a sort of grind means I'm probably not going to play it often or enjoy it in the long run. If this was a semi-optional thing I can enjoy sometimes like IS I would really like it but as is its not great.

  • @yukikochanchan3123
    @yukikochanchan3123 ปีที่แล้ว +1

    op top of that 6* got 2 modules to lvl up

  • @Kitty-we6il
    @Kitty-we6il ปีที่แล้ว

    yeah idk if ill be trying this very heavily, but it sounds interesting~

  • @4rchim
    @4rchim ปีที่แล้ว

    (off topic; for me using sanity on dead week feels more like a chore lmao)
    After playing it for a while I think SSS is less random than IS but with more RNG. Because I tend to have core OPs and built around it but in IS it's like nearly totally random on every run for me. But thing is the stage/mode I hate the most is annihilation. About the longevity I think this is a wiser choice than adding X level to the doctor level cap.(Yes, that's dumb but some dev have actually done that lmao.) The part I don't like about this mode is how later danger scale so fast and they cap the stack at 5.
    It's fun to see my Thorn nuking like a truck, Eyja staff became M249 incendiary and so on.

  • @Alex_-_Yu
    @Alex_-_Yu ปีที่แล้ว

    Just chill and get lvl 3 for units that you really like or if it makes big difference. I mean for example Specter alter with lvl 3 becomes complete, because without it her second form does nothing. Hellagur's god regen is something i will get at some point for sure.

  • @midnightshadows5837
    @midnightshadows5837 ปีที่แล้ว +1

    6:32
    Yeah 6 star is already painfull too Upgrade 😑😑

  • @astroarts180
    @astroarts180 ปีที่แล้ว

    i have my ling with module and i was waiting for this...finally its here

  • @platinooah245
    @platinooah245 ปีที่แล้ว

    As someone that plays mostly without modules (too lazy to actually get the modules), this was a game mode I had no idea existed lmao

  • @Kulgia
    @Kulgia ปีที่แล้ว

    ASSS, I think this is really the true end game for us high-end arknights players. The module upgrade can literally make some of your operators broken. Still struggling to get past stage 6. Enemies are tanky af, my Chalter/Goldenglow with 160 apsd is still having trouble lol

  • @xurnz3282
    @xurnz3282 ปีที่แล้ว

    Mostima before module upgrades: 🛌
    Mostima after module upgrades:

  • @2playersgames215
    @2playersgames215 ปีที่แล้ว

    I personally did not complain about this, I don't use modules and I also did not will waste time getting it (I know it's good), I actually think that's a cool game mode, as I liked the mechanics.
    It's pretty hard, but I liked it like a time-spenting mode, as like Integrated Stages.

  • @kazukidanton3102
    @kazukidanton3102 ปีที่แล้ว

    Hypergryph limits the module upgrading cuz they know there are still people creating new accounts for reroll or restart the game for unit they can't get (one of my friend still haven't got a lvl 40 account yet)

  • @crisperstorm
    @crisperstorm ปีที่แล้ว

    It's still wacky how many upcoming permanent modes there are. We still have Trials of Navigator and Reclamation Algorithm in the future, and we never did get a second Interlocking Competition or Multivariate Cooperation yet

  • @nekurokundesu
    @nekurokundesu ปีที่แล้ว +1

    Ah this is why I love this game, I love suffering,...

  • @kagarin2111
    @kagarin2111 ปีที่แล้ว +1

    The gamemode is fun and interesting, but the fact that you're forced to play it for modules completely ruins it. Even with a near maxed acc (lvl90s, m3, pot 3-max), stage 5+ is ridiculous. its nearly impossible to 1 try it so it's a massive time investment, you also aren't rewarded for attempts, the reward module amts per play are tiny, and ofc you can't auto it.

  • @thanatoshade
    @thanatoshade ปีที่แล้ว

    As a day 1 player and having many e2 lvl90 ops, I get yeetus deletus even at stage 6. Is also not even until pass the first 20 enemies and they get yeeted so hard.

  • @Kyle81290
    @Kyle81290 ปีที่แล้ว

    I saw some events give the new module thingies so im just gonna slowly build up my stock and never touch that game mode

  • @Ender_Wiggin03
    @Ender_Wiggin03 ปีที่แล้ว

    I'm kind of looking forward to it, I feel like it'll be fun.

  • @oucquan2436
    @oucquan2436 ปีที่แล้ว

    enemies buff coming fast like a dog on an open field while enemies take aged to leave the damn door

  • @Taronus68
    @Taronus68 ปีที่แล้ว

    As a casual level 120, bunch of E2 lvl 60-90 M3 / M6 / M9 operators... I'll just hoard the materials I get until a stage that cannot be cleared without X operator having a level 3 module. The most difficult thing I play is CC risk 18 anyway. No point to mald when I'm already malding playing a different game mode in a different game (fucking NORMAN MALD, iykyk)

    • @PhantomShibe
      @PhantomShibe ปีที่แล้ว

      Risk 18 is easy af nowadays

  • @warmastercain55
    @warmastercain55 ปีที่แล้ว

    Mostima's or Ling's module is probably what i'm going to go for first. They are my top favorites and I don't have the time to constantly grind when I still need to do the story.

  • @randomsheep7844
    @randomsheep7844 ปีที่แล้ว +12

    I'm personally going to play SSS even after I hit the reward cap. I love rougelike card games so this is right down my ally

    • @Razor4884
      @Razor4884 ปีที่แล้ว +1

      @@Aurileas Yes, and he's not alone. I'm also looking forward to playing it every couple weeks.

    • @cheeseburgerapocalypse2604
      @cheeseburgerapocalypse2604 ปีที่แล้ว +1

      @@Aurileas then what? isn’t that’s what roguelike was? play same stage same enemy just random situation. I have been playing it until new SSS on CN makes it more fun to play, I have many methods on using many different operators and buffs to try out. Even I’m done with rewards I’d still enjoy playing it with less time than roguelike that take me hours.

    • @cheeseburgerapocalypse2604
      @cheeseburgerapocalypse2604 ปีที่แล้ว

      @@Aurileas at least they got a different map for you to choose, of course they don't have much levels like IS cuz it would be a boring af.
      I admit the first SSS is not good but as I said the CN update is fun, I didn't say it's better than IS, sometimes I still playing it but since I don't have much time to play, SSS is what I'm enjoy. It's like a card game with TD mechanics. Good for you if you like IS but what you said earlier was like "why did you like this sh*t?) people have reason to like things.

  • @darklight5271
    @darklight5271 ปีที่แล้ว +1

    "My friends on CN said it is easier than it was before"
    Me: 🤔 then why didn't they just do that on EN?

  • @hexcel8591
    @hexcel8591 ปีที่แล้ว

    Having tried the gamemode for myself, it's been rather fun at first but with the way the mobs scale it quickly felt like the only route to victory is roiding out a unit like Goldenglow to carry the stage. Which makes it... pretty monotonous, especially since you need to manually replay it every time to get those module upgrade mats.
    As for whether upgrading or even getting modules is necessary, of course not. But I do think many people enjoy upgrading their favored characters to the fullest potential, and the modules do make certain characters more fun to use for instance Specter alter's doll turning into an actually potent source of damage.

  • @johnsonyip1127
    @johnsonyip1127 ปีที่แล้ว

    when i played it the first time i was really excited becausei thought "oh that looks really funny, wonder what i can do with it", after that i got my ass completely busted open and thought "fuuuuuuucckiiiiiinnggggg heeeeeelll, WHAT THE HELL IS WRONG WITH THEESE MOBS???" so its really nice to hear others suffering too

  • @DieKao
    @DieKao ปีที่แล้ว

    I just wish there was a good guide somehwere. And I don't mean a basic level overview. I can't even find a single written guide on which Operators to use as carry (like Gnosis, Mudrock, Goldenglow) and more importantly: How to build their buff stacks and what the best starting "deck" is. And which rules to follow when picking up more ops or special items.

  • @bakaoniichan193
    @bakaoniichan193 ปีที่แล้ว

    iirc the lvl 2 of a module gives the new effects, like Ling getting another dragon on the field, or mostima globally slowing enemies. The stage 3 is mostly just luxury, giving small stat boosts and boosts to %'s.
    So I would recommend modules lvl2 and only rarely modules lvl3. that saves you a good amount of ressources. Subjectively speaking modules in general are mostly a luxury. Modules and aspecially lvl3 modules aren't necessary to clear anything in the game.

  • @SireCorgi
    @SireCorgi ปีที่แล้ว

    Skadi and Ling are going to be my 2 that ill work on.

  • @yogendraagarwal7176
    @yogendraagarwal7176 ปีที่แล้ว

    Plus Event store will be giving those module upgrade materials, so players with few E2 units like me can easily stock them too

  • @sw4gsmile595
    @sw4gsmile595 ปีที่แล้ว +1

    people who doesnt use modules: i have no such weakness

  • @maknaeelove2376
    @maknaeelove2376 ปีที่แล้ว

    I like it because I like to use all my operators and you can't always use your favs

  • @zevapo
    @zevapo ปีที่แล้ว

    Me: I don't mind to grind for my hobby.
    Also me: I hate to do repetitive chores.

  • @RedsHitpostMedia
    @RedsHitpostMedia ปีที่แล้ว +1

    They really need to nerf the module costs. The fact you are REQUIRED to farm the tier 2/3 data blocks should mean you shouldnt need to pay more. After all tier 1s are aquired naturally just doing missions.

  • @BiomeWalker
    @BiomeWalker ปีที่แล้ว

    I've been trying it out and it's hard, but I like stacking attack speed buffs on my casters in Is and this is just another place where I can do that so I've been having fun with it

  • @type-ke7921
    @type-ke7921 ปีที่แล้ว

    I will say if you don't plan to upgrade a lot of modules you are fine. First clears of SSS maps and event stores give enough materials. I'm on CN, and I've never farmed any sss map, and I'm completely satisfied with my module upgrades.

  • @Maksuka1010
    @Maksuka1010 ปีที่แล้ว

    Is2 dont have auto deploy too btw, and people play it anyway. And you dont need to buy every module (and every stage of it) in the game. Many characters need only stage 1 or 2 module for big improvement. Also there is not that much 6 stars with very good stage 3 modules now (on global).

  • @ganivlach
    @ganivlach ปีที่แล้ว

    I just want to make my Abyssal squad insanely strong, so I need that modules. And Matoimaru is waiting for power too

  • @hl1796
    @hl1796 ปีที่แล้ว

    i love IS , but SSS gameplay mode is quite different from what we use to,it quite hard to get into,

  • @reginaldmustardbacon5866
    @reginaldmustardbacon5866 ปีที่แล้ว

    Thank you for the video.. i only need irene, and spalter module upgrades u3u

  • @gho5trun3r68
    @gho5trun3r68 ปีที่แล้ว +1

    Boy... first stultifera navis and now this and Lingering Echoes.
    Yostar really really fucking hates letting me use summoners, huh

    • @shadymodnation5781
      @shadymodnation5781 ปีที่แล้ว

      Ling's summons work as early wave tanking. Kal's monster can be a source of DPS with S3 true damage if you place monster at a safe spot facing the front tile of someone tanking.

    • @gho5trun3r68
      @gho5trun3r68 ปีที่แล้ว

      @@shadymodnation5781 Sure, but the problem is it takes up a lot of the deployment limit and none of the summons give or receive the class buffs. So they're utterly worthless and dead weight as the fight goes on. Worse, they slow down the progress of getting the buffs by starting me off with nothing.
      Yeah they're good in the very beginning. But no more effective than a solid guard or defender and they at least leave me behind something to work with.

  • @honeybiscuit39
    @honeybiscuit39 ปีที่แล้ว

    Honestly my biggest problems are the difficulty of the stages and the fact that the rewards are "reset" so there's some urge to farm or I'll feel like i lose something and can't get it back.
    Fortunately i don't really care to build all the module, my current plans are Spec alt to make her more usable and Ling to play with 3 big dragons, also Texas alt but it's still a long wait, and perhaps Mudrock when her module available just for waifu reason.

  • @Anti_Plot_Armor
    @Anti_Plot_Armor ปีที่แล้ว +2

    Is the fan in the background moving?

    • @kukkikaze
      @kukkikaze  ปีที่แล้ว +3

      well it's spinning but it ain't moving

  • @keltkenterbery
    @keltkenterbery ปีที่แล้ว

    For my NIKKE comrades - it's like a Simulation Room stage C but without Quick Battle... Chore x100

  • @M2DreDaniel
    @M2DreDaniel ปีที่แล้ว

    My main focus will be to lvl 3 mostimas module then ill start looking into the others. I've been saving up materials to get it done

  • @giver6153
    @giver6153 ปีที่แล้ว +1

    I see,so im assuming that your best next move is release a META modules videos?

  • @brianchu8147
    @brianchu8147 ปีที่แล้ว

    I love it. I think it favors late game players who have larger rosters for sure.

    • @tahiri3463
      @tahiri3463 ปีที่แล้ว +1

      not true at all, it can easily be beaten with runs of nothing but 1-3 stars to cycle 1-2 strong 6 stars

  • @giotto_4503
    @giotto_4503 ปีที่แล้ว +1

    2:40 Oh no! the horror of playing a video game!

  • @Hetsu45
    @Hetsu45 ปีที่แล้ว

    Got stuck at the 4th stage the Hammer dudes are annoyingly tanky until i figure it out now I'm stuck at stage 7 frustrating stage