Roblox - Make a Moving Platform that Moves Players

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  • เผยแพร่เมื่อ 22 ม.ค. 2025

ความคิดเห็น • 215

  • @alonepoptart24_6
    @alonepoptart24_6 ปีที่แล้ว +12

    finally a moving platform script that ACTUALLY works with the studio update
    thank you

  • @tonicmerchs0599
    @tonicmerchs0599 2 ปีที่แล้ว +6

    Glad to see you're back! It's been forever

  • @divertedtraffic9327
    @divertedtraffic9327 2 ปีที่แล้ว +7

    He finally uploads again!!!

  • @Cosmetic7000
    @Cosmetic7000 2 ปีที่แล้ว +22

    This is some very simple code that helped me create a part that hit the player off the map in my game. This was very useful, ty!

    • @footyup314
      @footyup314 2 ปีที่แล้ว +2

      bro how is this simple to you

    • @Cosmetic7000
      @Cosmetic7000 2 ปีที่แล้ว +16

      @@footyup314 Its programming. Its simple. If you don't learn, it won't look simple to you but if you have experience, you would know this is very simple and short.

  • @pengidev4553
    @pengidev4553 2 ปีที่แล้ว +14

    I've been trying to figure out this issue for a bit now and you solved it! Recently, bodymovers were deprecated and I didn't want to learn the new Velocity things lol.

    • @avinath1
      @avinath1 2 ปีที่แล้ว +6

      You should tho. Align position and align orientation are quite simple and in a game using this method that he used in the video would not be efficient at all. His run service method is bad as it’s inefficient and runs code every frame. Learn the position and orientation align objects, trust me.

    • @pengidev4553
      @pengidev4553 2 ปีที่แล้ว +1

      @@avinath1 Yea, I got that under my belt since last month now lol. Compared to before, align pos/orientation are wayy better than this.

    • @avinath1
      @avinath1 2 ปีที่แล้ว +1

      @@pengidev4553 I’m still trying to understand it. Could you make a video on it please?

    • @animatnetic2545
      @animatnetic2545 ปีที่แล้ว

      @@avinath1 It is quite efficient acc. To be honest, I find AlignPositon really hard to use.

  • @auraborus361
    @auraborus361 ปีที่แล้ว +13

    Short and sweet. Nice instructional that works!

  • @zinvious
    @zinvious 9 หลายเดือนก่อน +1

    With the same method, how would you go about rotating platforms? changing the Linear Velocity based on the position won’t work anymore because the platform is not actually moving, and changing the Angular Velocity won’t do anything but spin the player xd HELP PLS

    • @billybobjankens12
      @billybobjankens12 หลายเดือนก่อน

      You could go about updating the Orientation instead of CFrame and replacing Position with the Orientation, then it should work.

  • @NaNStudios
    @NaNStudios 8 หลายเดือนก่อน +1

    Even after 2 years, it's still helpful!

  • @handle-g2
    @handle-g2 2 ปีที่แล้ว +21

    thing is.. when the player moves with the platform it isnt smooth

    • @alexjbgaming
      @alexjbgaming 2 ปีที่แล้ว +9

      It’s just lag 😅😅😅😅 all games are like that depending on your lag they all use the sm we script there isn’t a different script to do this with 😅😅😅😅😅

    • @laspy9915
      @laspy9915 2 ปีที่แล้ว +1

      @@alexjbgaming actually I have a pretty solid computer but after I placed a couple of them it started moving weird it’s not lag it’s bad code

    • @DwnOfficial
      @DwnOfficial ปีที่แล้ว +2

      Try making it via local script

    • @GiftyOff
      @GiftyOff ปีที่แล้ว

      Its roblox movement delay

    • @GiftyOff
      @GiftyOff ปีที่แล้ว

      Cant fix it

  • @baconpoutine8923
    @baconpoutine8923 2 ปีที่แล้ว +2

    Return of the king 👑

  • @Sum_dev
    @Sum_dev 2 ปีที่แล้ว +4

    how do i make it faster ?

  • @allusionistw
    @allusionistw 2 ปีที่แล้ว +5

    One question that I have, does RunService.Stepped impact performance? since it's running every physics update constantly updating values would it cause any hinderance to performance with multiple platforms?

    • @TheLetusGarden
      @TheLetusGarden  2 ปีที่แล้ว +2

      It would if you were running intense code. In this example, the core that we are running is very light, so performance isn’t much of an issue

    • @avinath1
      @avinath1 2 ปีที่แล้ว +4

      @@TheLetusGarden exactly that’s the problem. In THIS PARTICULAR INSTANCE what you are running is very light. People are looking at this video to use it in their game which will obviously include other things than this. Running on inefficient code will not benefit anybody. You should have used align position and align orientation objects to keep the player centered on the object rather than a run service which is highly inefficient and more complex.

    • @puresk1l
      @puresk1l 2 ปีที่แล้ว +2

      @@avinath1 quick idea just don’t calculate huge code inside the Stepped event and put it aside into a delayed while task.wait(anyDelayedTime) and parallel only update the AssemblyLinearPosition of your platform or moving part to let the players' characters stand still on the part
      Edit: Also amazing video it helped me to solve that issue with standing on the platform

    • @avinath1
      @avinath1 2 ปีที่แล้ว

      @@puresk1l it’s still not efficient

  • @qrisquinn
    @qrisquinn 2 ปีที่แล้ว +2

    He has returned! Great video. Will you be continuing the force series? I really wanted to learn how to do the rest.

    • @TheLetusGarden
      @TheLetusGarden  2 ปีที่แล้ว +2

      I'm not sure
      I'd like to plan it out a bit more and have some cleaner code. The current force videos aren't great imo

  • @Fehertyras
    @Fehertyras หลายเดือนก่อน

    THANK YOU FINNALY A TUTORIAL THAT WORKS

  • @GemVR
    @GemVR ปีที่แล้ว +13

    if you dont want to make the script
    and your lazy use this local TweenService = game:GetService("TweenService")
    local RunService = game:GetService("RunService")
    local part = script.Parent
    local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Cubic,Enum.EasingDirection.InOut, -1, true)
    local tween = TweenService:Create(part, tweenInfo, {
    CFrame = part.CFrame * CFrame.new(0, 0, -10)
    })
    tween:Play()
    local lastposition = part.Position
    RunService.Stepped:Connect(function(_, deltaTime)
    local currentPosition = part.Position
    local deltaposition = currentPosition - lastposition

    local velocity = deltaposition / deltaTime

    part.AssemblyLinearVelocity = velocity

    lastposition = currentPosition

    end)

    • @TheGreyCat-og4kr
      @TheGreyCat-og4kr หลายเดือนก่อน

      honestly i came to the comments to see if someone did this thanks tbh

  • @craigalaig
    @craigalaig ปีที่แล้ว +2

    This helped alot. thank you!

  • @SaturnMist4
    @SaturnMist4 5 หลายเดือนก่อน

    please put your assets in the description; i cant enter your website since it takes way too long to load and the connection times out.

  • @AdeptLight_Roblox
    @AdeptLight_Roblox 22 วันที่ผ่านมา

    thank you i really appreaciate it man!

  • @gabegamez1018
    @gabegamez1018 2 ปีที่แล้ว

    Thanks for helping me with tweenservice! Now I can make my elevator game!

  • @smoothi14
    @smoothi14 ปีที่แล้ว

    How do you make it go to a specific spot?

  • @mikeschmidt9784
    @mikeschmidt9784 2 ปีที่แล้ว +3

    Thank you, it was useful

  • @juicejosh1520
    @juicejosh1520 ปีที่แล้ว +1

    How would you go about rotating the part in circles?

  • @misatoshi
    @misatoshi ปีที่แล้ว

    Hello, but it always happens to me that in the part where you put Runservice that word is marked in blue

  • @iedgaming
    @iedgaming 2 ปีที่แล้ว +2

    YOOOOO LETUS IS BACK

  • @Mscz101
    @Mscz101 วันที่ผ่านมา

    what about a rotating platform

  • @retrobruvver6594
    @retrobruvver6594 ปีที่แล้ว +1

    isnt working :/

  • @jonnan7539
    @jonnan7539 ปีที่แล้ว +1

    How to make it so that the platform doesnt wait so long before returning?

  • @laspy9915
    @laspy9915 2 ปีที่แล้ว +5

    This was great! But I can just Change the z variables To change how far the platform moves but how do I change how fast it goes maybe changing the time to move back-and-forth?

    • @SummitRoblox
      @SummitRoblox ปีที่แล้ว +1

      Hey! So if you look in the code it is the 2 in there! Hope that helps!

    • @zeplexgamingyt9639
      @zeplexgamingyt9639 ปีที่แล้ว +1

      @@SummitRoblox this helped me thanks idk if the other guy heard this tho

  • @Friendly.NetWork
    @Friendly.NetWork ปีที่แล้ว

    Thank you... is work.... but do you think? Have a way to fix the refresh rate...my platform moves 40 on the X axis and you can see it shakes a little... but anyway thank you.

  • @kahunastudios4738
    @kahunastudios4738 8 หลายเดือนก่อน

    Great tutorial! You helped solve my problem with moving the player with the platform. Prior to this video, I watched 3 others but they did not help. Quick question: I am assuming updating the platform's AssemblyLinearVelocity property applies that delta to any object that is touching it?

  • @noskillzrequired8918
    @noskillzrequired8918 2 ปีที่แล้ว

    Absolutely PERFECT!! tysm

  • @stopmotionmanga
    @stopmotionmanga ปีที่แล้ว

    thanks you I was trying to use TweenService but that wasn't working and I wasn't finding a good tutorial, because other tutorials keep saying "copy and paste the code in description" and I wanted to learn how to do this codes and your tuto was perfect, thanks you

  • @coldcatarchives
    @coldcatarchives 2 ปีที่แล้ว +2

    how do i make this script but make it move an entire model? im trying to make a moving cargo plane where the player is inside and can jump out without sliding out when it starts moving

    • @theclumsydweeb815
      @theclumsydweeb815 2 ปีที่แล้ว +2

      Make it union unless you want make individual part move

    • @ImJamieX
      @ImJamieX ปีที่แล้ว +1

      create a part and name it "Center" or "Main" and put it in the center of your model(add it to model instance too), make sure it IS ANCHORED. then unanchor ALL other parts of your model and weld each one to your "Center/Main" part. then while tweening you only have to tween 1 part.. Very useful for dropships. (all you have to do to make players NOT slide out is weld their rootpart to the same Center/Main part, then destroy weld on button press (space)

    • @oteupaiaquelecara
      @oteupaiaquelecara ปีที่แล้ว

      @@ImJamieX thx

  • @doubleg5573
    @doubleg5573 2 ปีที่แล้ว +2

    Is it normal that TweenService isn't the smoothest "annimation" you can do? Because the part is shaking when I activate the tween.

    • @LanaLaFemme
      @LanaLaFemme 24 วันที่ผ่านมา

      Same. I used this to make a riding platform .. it jitters and rattles me about.

  • @CosmicManz
    @CosmicManz 2 ปีที่แล้ว +1

    Hi! So, I made the moving platform go up and down instead of side to side but for some reason in Roblox studio it works just fine, but when I go to test it in game the movement of the moving platform is choppy, When I try to get on the platform the part freezes for a second or two, then the player gets kicked off.
    Is there any solution to this?

    • @troxinate
      @troxinate 2 ปีที่แล้ว +1

      This has occurred to me too, I'm not sure if there are any answers to this but hopefully The Letus Garden sees this.

    • @gavingaming854
      @gavingaming854 2 ปีที่แล้ว +2

      How did u make it up and down

    • @yorshcyt2576
      @yorshcyt2576 2 ปีที่แล้ว +1

      When objects provide player interaction, it is best to make them functional within Local scripts.

    • @0doyer95
      @0doyer95 2 ปีที่แล้ว +1

      @@gavingaming854 I believe in the part of the script where it goes (0, 0, -20) you could make it (0, -20, 0) or something along those lines, but I am a begienner coder so don't take my word on it.

    • @audigamer8261
      @audigamer8261 ปีที่แล้ว

      i think its because server lag

  • @yasolopro6870
    @yasolopro6870 ปีที่แล้ว

    it wont work and i think its cus for me the runservice is underlined red so what do i do about it?

  • @takutokawai
    @takutokawai ปีที่แล้ว +1

    Does this still work now?

  • @Roblo1938
    @Roblo1938 ปีที่แล้ว

    Can I turn it into a thing for my horror game?

  • @vladkamael
    @vladkamael ปีที่แล้ว +1

    It's cool and all, but everything, expect the player, still ignores my elevator platform.
    Making like a portal inspired puzzle chamber and my cubes don't move with the elevator.
    Instead they stay down and "update" their position only when player touches them.
    But even then - they still do it wrong and go like, half way and not to the top.

    • @placeholder4675
      @placeholder4675 11 หลายเดือนก่อน

      How about welding (Motor6D) the cubes to the elevator when they're in the elevator, but not being touched?

    • @vladkamael
      @vladkamael 11 หลายเดือนก่อน

      ​@@placeholder4675 We used "align position" thing in the end. Kinda worked.

  • @memecompilation5727
    @memecompilation5727 ปีที่แล้ว

    the part is tweening but the character does not follow it, the output is spammed with "attempt to perform arithmetic (sub) on Vector3 and number "
    pls help

  • @rachelbeverlin175
    @rachelbeverlin175 11 หลายเดือนก่อน

    thank you SO MUCH for explaining it to me!

    • @rachelbeverlin175
      @rachelbeverlin175 11 หลายเดือนก่อน +1

      It didnt work nvm

    • @zta203
      @zta203 7 หลายเดือนก่อน

      @@rachelbeverlin175 XD LOL

  • @NotFKC_RobloxGaming
    @NotFKC_RobloxGaming ปีที่แล้ว

    can you do it with a button so when a player presses it then it moves up then if they press the button it gose down if they press the button on 1st floor it clls the elevator

  • @shai4830
    @shai4830 ปีที่แล้ว

    How could I do this with a part that is spinning instead of just moving

  • @chan0kan298
    @chan0kan298 ปีที่แล้ว +3

    If you want to use the same method but for the orientation you have to replace "Part.Position" by "Part.Orientation" ,
    remove "deltatime" and change AssemblyLinearVelocity to AssemblyAngularVelocity

  • @tianji_xing
    @tianji_xing ปีที่แล้ว +1

    i've tried everything but it doesn't work T-T
    ive tried so many tutorials on this for 3 hours and none of them work, my platform just lies there
    is there something im doing wrong??

    • @frostywalker2108
      @frostywalker2108 ปีที่แล้ว

      probably still need help?

    • @tianji_xing
      @tianji_xing ปีที่แล้ว

      @@frostywalker2108 yes, i hate my stupid brain ;-;

    • @frostywalker2108
      @frostywalker2108 ปีที่แล้ว

      @@tianji_xing I can send you the script would that help?

    • @tianji_xing
      @tianji_xing ปีที่แล้ว

      @@frostywalker2108 OMGOMGOMG I'M SO SORRY I DIDN'T SEE IT SOONER, YES!!!! YOU'RE THE BEST

    • @davecodm1
      @davecodm1 ปีที่แล้ว

      @@frostywalker2108could you send it to me aswell

  • @EN3RGY_ADHD
    @EN3RGY_ADHD ปีที่แล้ว

    thanks i did not know how to do this and i was on the urge of quitting the obby i was making

  • @noobgotskill898
    @noobgotskill898 ปีที่แล้ว

    This was very useful!

  • @csi6579
    @csi6579 10 หลายเดือนก่อน

    and if i wanna do a circular path?

  • @MrAnonymouz
    @MrAnonymouz 2 ปีที่แล้ว +2

    How do i make it move slower

    • @ToxicBeast_FF
      @ToxicBeast_FF 2 ปีที่แล้ว

      In the 5th line just increase the number (increasing number will make it slow).

    • @BlueSquareGaming
      @BlueSquareGaming 2 ปีที่แล้ว

      In this line:
      local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, -1, true)
      change the number in TweenInfo.new(2,

  • @breadisyummy_
    @breadisyummy_ ปีที่แล้ว

    is there a way to make it follow a set path?

  • @alisherif2024
    @alisherif2024 2 ปีที่แล้ว

    The negative didn't work for me it doesn't turn red how do I fix that - 10 and - 1 aren't red they are blue what am I doing wrong

  • @BerserkMilo
    @BerserkMilo 2 ปีที่แล้ว +1

    How to make it slower?

  • @jackt6866
    @jackt6866 2 ปีที่แล้ว +1

    It isn’t smooth but it works so it’s better than a the other like 7 videos I was trying to use

  • @progaming915
    @progaming915 2 ปีที่แล้ว +3

    can u link the script?

  • @Ham_Burger1
    @Ham_Burger1 ปีที่แล้ว

    dosent work it moves the part from where it was and u cant get to it

  • @riccardo9977
    @riccardo9977 ปีที่แล้ว

    hi, this video is really helpful. But I have a question, can it transport vehicles?

  • @sandintheocean
    @sandintheocean 2 ปีที่แล้ว +4

    What if instead you were moving a model, and wanted the player to stick onto it? How would that work?

    • @Splango
      @Splango 2 ปีที่แล้ว

      same question. have u found a answer>?

    • @sandintheocean
      @sandintheocean 2 ปีที่แล้ว

      @@Splango the only idea i have is putting a part under the models where the players would stand, and then use this script so players could stand on the model because of the part.

    • @unorift2865
      @unorift2865 2 ปีที่แล้ว

      @@sandintheocean Or you know you could just get a glue part from the toolbox then glue surface on top and bottom then put the model on top of the part

    • @TheLetusGarden
      @TheLetusGarden  2 ปีที่แล้ว

      This might help! devforum.roblox.com/t/wall-stickgravity-controller/432598

  • @Kinoparapino
    @Kinoparapino 10 หลายเดือนก่อน

    My part just moves but doesnt move the player with it. Can somebody copy and paste the script?

  • @csi6579
    @csi6579 10 หลายเดือนก่อน

    if i wanna do a spinning plataform?

  • @animatnetic2545
    @animatnetic2545 ปีที่แล้ว

    Absolute W, tysm

  • @aylarahimaa
    @aylarahimaa 2 ปีที่แล้ว +1

    hey can you help me how to make a endless moving platform

  • @WindyPivot
    @WindyPivot ปีที่แล้ว

    great help!!

  • @thatidiotoverthere6311
    @thatidiotoverthere6311 ปีที่แล้ว

    with the first half it didnt move when i clicked run

  • @cngaming7027
    @cngaming7027 ปีที่แล้ว

    runservice is underlined for me! can anyone help?

  • @omccc
    @omccc ปีที่แล้ว

    Thank you so much!

  • @giancarlodanielosoresquint246
    @giancarlodanielosoresquint246 10 หลายเดือนก่อน

    it is not very optimal to use runservice

  • @Bidombamb
    @Bidombamb ปีที่แล้ว

    this works amazingly, but models don't have CFrames. so this will only work on parts alone

    • @TheLetusGarden
      @TheLetusGarden  ปีที่แล้ว

      Hey! For models, you can weld the model to the PrimaryPart, then apply this code to the model PrimaryPart

    • @Bidombamb
      @Bidombamb ปีที่แล้ว

      @@TheLetusGarden wow, i didnt expect you to answer, but imma try that

    • @Bidombamb
      @Bidombamb ปีที่แล้ว

      @@TheLetusGarden i am kinda confused on what you are trying to say

    • @TheLetusGarden
      @TheLetusGarden  ปีที่แล้ว

      @@Bidombamb Checkout this devforum post devforum.roblox.com/t/introduction-to-tweening-models/315253

  • @mrhenio6106
    @mrhenio6106 ปีที่แล้ว +1

    Does't work

  • @dejarisreed3572
    @dejarisreed3572 ปีที่แล้ว

    Does this work with unions?

  • @starterpot9029
    @starterpot9029 ปีที่แล้ว

    does this work with models?

  • @CosmicManz
    @CosmicManz 2 ปีที่แล้ว +5

    Hey great tutorial! Do you know how I could make the part move in one direction instead of going back and forth?

    • @ddx5899
      @ddx5899 2 ปีที่แล้ว +1

      Instead of inout you put in or out in
      Enum.EasingDirection.inout

    • @CosmicManz
      @CosmicManz 2 ปีที่แล้ว +1

      @@ddx5899 srry I meant how do you make the part move forward forever, I tried it and it still goes back and forth

    • @Cosmetic7000
      @Cosmetic7000 2 ปีที่แล้ว +2

      @@CosmicManz Set true to false in tweenInfo. The "false" means it will not repeat. The "true" means it will repeat.

  • @double_pandaa
    @double_pandaa ปีที่แล้ว

    how to make the platform faster?

  • @ziloleepic3390
    @ziloleepic3390 ปีที่แล้ว

    how do i make it spin?

    • @d4sty.
      @d4sty. ปีที่แล้ว

      while task.wait(0.05) do
      script.Parent.CFrame *= CFrame.Angles(0, 0.05, 0)
      end
      put the part you want instead of script.Parent

  • @StonedTotheBones0000
    @StonedTotheBones0000 ปีที่แล้ว +2

    thanks! I am making a Void game and I needed to know how to make one of my "spirit orbs" float and this helped alot! although i will say i want to make it move up and down, not left to right. is there any instruction on how to do that?

  • @splashy2152
    @splashy2152 10 หลายเดือนก่อน

    THANK YOU SO MUCH AAAAAA 😆

  • @gavingaming854
    @gavingaming854 2 ปีที่แล้ว

    How to make ti move up

  • @bmoneyGMD
    @bmoneyGMD 2 ปีที่แล้ว

    when i typed everything nothing happened?????????

    • @randomuserthatuwontseeagain
      @randomuserthatuwontseeagain ปีที่แล้ว

      it's either
      a.) u typed smth in caps
      b.) u missed a line of script
      c.) u did a typo
      d.) all of the above

  • @arthurmiller1453
    @arthurmiller1453 2 ปีที่แล้ว +1

    He's alive?

  • @welcomepepper
    @welcomepepper ปีที่แล้ว

    Very useful

  • @PixelCharly
    @PixelCharly ปีที่แล้ว

    thank you so much

  • @calebdagoy5415
    @calebdagoy5415 ปีที่แล้ว

    how to make it client sided

  • @somebody_2837
    @somebody_2837 2 ปีที่แล้ว +1

    Wouldn't it be better to just weld the HumanoidRootPart to the platform?

    • @memecompilation5727
      @memecompilation5727 ปีที่แล้ว

      nah the players character just freezes then

    • @somebody_2837
      @somebody_2837 ปีที่แล้ว

    • @somebody_2837
      @somebody_2837 ปีที่แล้ว

      ​@@memecompilation5727 No it won't, have you even tried it? If you did, you probably did it wrong by using a weld and not a weld constraint. Also, why did you bother replying to a comment posted over a year ago?

    • @memecompilation5727
      @memecompilation5727 ปีที่แล้ว

      @@somebody_2837 Tbh. Idk, but i needed help and i fixed it.... It was like you said and i forgot to delete the comment:)

    • @TheLetusGarden
      @TheLetusGarden  ปีที่แล้ว

      If you weld the root part, your character wouldnt be able to walk around the platform
      With this method, the player can still move

  • @ST4RAnimatez
    @ST4RAnimatez 2 ปีที่แล้ว

    mine did not work can you put the script in the comments? pls

  • @partriv
    @partriv ปีที่แล้ว

    way better than asking chatgpt!

  • @carlzyrusmariano9530
    @carlzyrusmariano9530 2 ปีที่แล้ว +1

    thank you! you earned a sub and like from me

  • @PeaceToChaos
    @PeaceToChaos 2 ปีที่แล้ว

    How do you make it go up and down?

    • @CoolGuy-qh6yp
      @CoolGuy-qh6yp ปีที่แล้ว

      change the goal of the tween

  • @Nixo77
    @Nixo77 ปีที่แล้ว

    Tysm this works

  • @takutokawai
    @takutokawai ปีที่แล้ว

    For me it only moves the part not the player.

  • @RiddleWiz368
    @RiddleWiz368 2 ปีที่แล้ว +1

    yo hes alive

  • @BarcaEditz_
    @BarcaEditz_ 20 วันที่ผ่านมา

    This was really confusing as a begginer

  • @justgulle3976
    @justgulle3976 2 ปีที่แล้ว +1

    tysm

  • @DenSuuOff
    @DenSuuOff ปีที่แล้ว

    thx !

  • @keyhitt952
    @keyhitt952 ปีที่แล้ว

    This Is Not Longer Relevent

  • @ZyanFernando
    @ZyanFernando ปีที่แล้ว

    Note that if youre internet or device is terrible, this wont work.

  • @aptmatter
    @aptmatter 2 ปีที่แล้ว +1

    WE BACK BABY!!

  • @codingwithpro276
    @codingwithpro276 2 ปีที่แล้ว +1

    src code

  • @guy56890
    @guy56890 2 ปีที่แล้ว +1

    been forever!

  • @badass325
    @badass325 2 ปีที่แล้ว +2

    hi

  • @CatToHugeMythic
    @CatToHugeMythic ปีที่แล้ว

    hope it works in the air too

  • @iforst1639
    @iforst1639 ปีที่แล้ว

    This method sucks, it means you have to have a loop for every single moving parts which is super unefficient

    • @ZyanFernando
      @ZyanFernando ปีที่แล้ว

      You can just create a folder and loop through all parts using for i, v in pairs

    • @iforst1639
      @iforst1639 9 หลายเดือนก่อน

      It's still as inefficient.
      The best way to do this is to use a local script and raycast under the player and only do the verification on the returned instance