If You're a DEVELOPER You NEED to Know These Dev Hacks... (Roblox)

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  • เผยแพร่เมื่อ 31 พ.ค. 2024
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ความคิดเห็น • 1K

  • @cheesemaster4132
    @cheesemaster4132 2 ปีที่แล้ว +2152

    For the glitches that players can do to exit the map, there's no need for cylinders, just make the barrier thicker

    • @byemax.
      @byemax. 2 ปีที่แล้ว +188

      Yeah dance clipping only allows you to go through 0.8 or less studs, and corner clipping is gone because roblox patched it

    • @cloudy9873
      @cloudy9873 2 ปีที่แล้ว +45

      @@byemax. yeah well u can laugh clip through like 1.2 studs

    • @nuclearnot
      @nuclearnot 2 ปีที่แล้ว +92

      @@cloudy9873 increase it to 1.3 studs then :troll:

    • @chaoshawk7850
      @chaoshawk7850 2 ปีที่แล้ว +84

      @@nuclearnot increase to 1.21 :troll:

    • @nuclearnot
      @nuclearnot 2 ปีที่แล้ว +11

      @@chaoshawk7850 im bleeding

  • @Jaysmh
    @Jaysmh 2 ปีที่แล้ว +575

    TL;DW + Timestamps (all done in mobile)
    1:13
    put Cylinders on corners to stop players for glitching out (just make the walls a few studs thicker
    2:19
    put an invisible truss on ladders to make it more climbable
    3:46
    if you have a cylinder with the textures on the wrong way, (bricks facing from top to bottom) then group it with another part with the same texture to make the cylinder have the correct texture
    4:35
    if you’re spacing objects then select 2 parts, duplicate both of them and make the first part line up with the last part and then deete the part
    6:03
    add an invisible wedge on stairs so you won’t get stuck while climbing up
    7:54
    if you have a light source that is high in the air to the point where it doesn’t reach the ground just add another light effect on the ground (just add more range in the light property in your light source)

    • @gpfzs
      @gpfzs 2 ปีที่แล้ว +9

      wow 0 likes and 0 comments? Thank you so much!!

    • @wappappaa7764
      @wappappaa7764 2 ปีที่แล้ว +6

      This should be pinned but okay

    • @callmehakin5712
      @callmehakin5712 2 ปีที่แล้ว +2

      Ty!

    • @NikTehWafel
      @NikTehWafel 2 ปีที่แล้ว +4

      So what it’s on mobile?

    • @bingolinging
      @bingolinging 2 ปีที่แล้ว +1

      @@NikTehWafel what? Roblox studio is pc compatible only

  • @Qoride
    @Qoride 2 ปีที่แล้ว +182

    I love how he noticed he made a mistake at 5:43 and immediately cut to the solution, that made me laugh a little

    • @BatGamesYT
      @BatGamesYT 2 ปีที่แล้ว +4

      Same

    • @ThatOneProFloppaTheBest
      @ThatOneProFloppaTheBest 2 ปีที่แล้ว +3

      Fun fact: in the title
      He said "hacks" right?
      Means Roblox needs to ban he

    • @nooby520
      @nooby520 2 ปีที่แล้ว +21

      @@ThatOneProFloppaTheBest unfunny

    • @ManicDrone
      @ManicDrone ปีที่แล้ว +3

      ​@@nooby520 true

    • @randompro1755
      @randompro1755 ปีที่แล้ว

      @@nooby520 why are u being rude he is joking.

  • @Miko69420
    @Miko69420 2 ปีที่แล้ว +623

    Even though I'm a scripter it's really helpful for me

    • @version9647
      @version9647 2 ปีที่แล้ว +16

      Same, I do Java Python and the basic lua what about you

    • @honeycombs633
      @honeycombs633 2 ปีที่แล้ว +2

      Yeaa is guess

    • @jay.7923
      @jay.7923 2 ปีที่แล้ว +1

      Same

    • @Pop4484
      @Pop4484 2 ปีที่แล้ว +2

      @@version9647 roblox lua and gLua

    • @SoulSquidz
      @SoulSquidz 2 ปีที่แล้ว +7

      Honestly I really wanna build my own roblox game but idk allot about scripting can y’all help me out with the basics ?

  • @rdva
    @rdva 2 ปีที่แล้ว +412

    Well actually, players could still glitch through those invisible walls as long as they're 1-2 studs thick. Basically, there's many glitches in Roblox, and if you do /e dance2 (then doing the glitch along with that dance command), you're able to get past the wall.
    Now, I would explain this, but it can be pretty complicated to say how it works, so I'll just say that.
    *I suggest that everyone makes their invisible barriers 5 studs thick to avoid this problem.*

    • @user-xc2hy1ur2h
      @user-xc2hy1ur2h 2 ปีที่แล้ว +3

      Thx! Something else?

    • @Rocto
      @Rocto 2 ปีที่แล้ว +12

      It's impossible to glitch through a wall more than 1 stud thick without a gear that you can equip and unequip
      Also these rules only apply to r6

    • @hamster3664
      @hamster3664 2 ปีที่แล้ว +10

      @@Rocto you can glitch through 1 stud walls with the sleep animation (i think thats what its called) in r15 too. always better to go 5 studs thick just in case

    • @rustunsafe
      @rustunsafe 2 ปีที่แล้ว

      ​@@Rocto you can glitch through 10 thick walls in r6

    • @Rocto
      @Rocto 2 ปีที่แล้ว +5

      @@rustunsafe what the hell are you talking about

  • @merc7750
    @merc7750 2 ปีที่แล้ว +281

    I’ve been a developer for years and I knew all these personally but it’s really nice to see someone is showing possibly new or just “not as experienced” developers.

    • @nub9583
      @nub9583 2 ปีที่แล้ว +8

      ARE YOU CALLING ME A TRASH BUILDER?!??!

    • @14GZ
      @14GZ 2 ปีที่แล้ว +12

      @@nub9583 yes

    • @ManicDrone
      @ManicDrone ปีที่แล้ว

      ​@@nub9583 no

    • @PikminEater
      @PikminEater ปีที่แล้ว +3

      @@nub9583 maybe

    • @ObvEfojux
      @ObvEfojux ปีที่แล้ว +2

      @@nub9583 ehh maybe 😏

  • @portalj123
    @portalj123 2 ปีที่แล้ว +334

    honestly i think using invisible barriers are a pretty outdated idea, if you have the time i recommend using foliage or buildings and overall objects to stop the player from leaving
    edit: i think i should fix my wording here, its not outdated, its just boring

    • @loftt_01
      @loftt_01 2 ปีที่แล้ว +74

      I wouldn't say they're "outdated". It depends on the kind of game you're making.

    • @CorruptedVR
      @CorruptedVR 2 ปีที่แล้ว +47

      @@loftt_01 yeah if your in a foggy city and want to restrain the player you don’t want to put them in a pit of garbage

    • @bukachell
      @bukachell 2 ปีที่แล้ว +28

      well in all cases you still use an invisible wall and the objects marking the edge are usually just to cover up the fact it's an invisible wall

    • @portalj123
      @portalj123 2 ปีที่แล้ว +13

      @@bukachell i just prefer using only objects as it can be fun with the story, of course if its a zombie apocalypse perhaps you can put maybe a wall. for example the government tried to contain it, or you can end it off with water for a coastal map or island

    • @luunars
      @luunars 2 ปีที่แล้ว +7

      @@portalj123if you don’t have a wall, visible or invisible, people can just escape the play area

  • @aeches
    @aeches 2 ปีที่แล้ว +42

    As someone who was a creator and a freelancer for 8 years, It's nice to see these being brought up. I wish more newer developers knew about the lighting trick, because lighting is key for any game!

    • @fadingrainbow8882
      @fadingrainbow8882 9 หลายเดือนก่อน

      Luckily i started developing late enough that I was actually able to learn using the roblox creator documentation. It's really useful and also explains things like lighting, ambience, etc.

  • @callmehakin5712
    @callmehakin5712 2 ปีที่แล้ว +16

    As a person who literally knows nothing about building and making games, this was very helpful.

  • @Seven-ko4hx
    @Seven-ko4hx ปีที่แล้ว +11

    7:33 to go around the attachment idea, you can change the range of the spotlight with the properties, and lower the light level to make it look more realistic

  • @Eric.31107
    @Eric.31107 2 ปีที่แล้ว +30

    1:05
    An exploiter can easily delete this client sided for them or even noclip through it
    Rather add some kind of respawn/death barrier
    Or something that can teleport you back to spawn

    • @caz8135
      @caz8135 2 ปีที่แล้ว +1

      Use region3

    • @Lagejona
      @Lagejona 2 ปีที่แล้ว +1

      Or just use the setting to make for example an invisible wall non interactable with external tools, there is legit an option to toggle that, and when it comes to no clip, just use an invisible barrier that you can walk through and then add a kick script into it that runs when touched by a player

    • @Lagejona
      @Lagejona 2 ปีที่แล้ว +1

      Realized you basically wrote that lol, from now on ill always read a comment to the end

    • @Eric.31107
      @Eric.31107 2 ปีที่แล้ว

      @@Lagejona no worries

    • @haaa4818
      @haaa4818 2 ปีที่แล้ว

      @@Lagejona cant they just delete the invisible barrier? i know some scripts allow a player to see all invisible objects

  • @Bijenkorff
    @Bijenkorff 2 ปีที่แล้ว +39

    8:00 you know you can adjust the range of the spotlight in the properties It's the same effect

    • @manoo9088
      @manoo9088 2 ปีที่แล้ว +7

      Was thinking that but if the light is VERY far away e.g a cinema or stadium it may come in handy

    • @enuiltur
      @enuiltur 2 ปีที่แล้ว +5

      Just put invisible parts with spotlights around the map it works.

    • @madnessmyth
      @madnessmyth 2 ปีที่แล้ว +2

      This would use more performance as it needs to fire rays of light further but with an attachment you don't need to do that, you can tell it to have the same range but start from a closer position to the ground for better performance.

    • @BallisticMF
      @BallisticMF 2 ปีที่แล้ว

      exactly what i was going to type

    • @madnessmyth
      @madnessmyth 2 ปีที่แล้ว

      @@BallisticMF beat ya 2 it

  • @Marcus_ALT
    @Marcus_ALT ปีที่แล้ว +16

    For 7:50 solution 2: Increase the range of the spotlight.

  • @danoobking901
    @danoobking901 10 หลายเดือนก่อน +4

    The wedge is a good hack, but if you want to walk under the staircase I would use a rotated part that is stretched to fit the staircase, so you can walk up the staircase and still go under it. Just a tip for those who want to walk under it. Great tips!

  • @themoon7717
    @themoon7717 2 ปีที่แล้ว +20

    5:43 that mistake made me laugh, love your vids! keep em comming!

  • @lazvaz
    @lazvaz 2 ปีที่แล้ว +14

    You can also make a rope attachment and use 2 attachments to make a swinging light if you didn't need the light shining.

  • @AbsolutelyAri1
    @AbsolutelyAri1 ปีที่แล้ว +4

    2:14
    Fun fact: If you're good at obbies you'll know how to climb that

  • @realwitchbrew1821
    @realwitchbrew1821 2 ปีที่แล้ว +3

    1:42 that's not how cornerclipping or any clipping works, they can still danceclip

  • @bigjonno
    @bigjonno 4 หลายเดือนก่อน +1

    Hey RoBuilder, I'm a 36 year old non-Roblox player / dad of a 9 year old girl who adores Roblox.
    I've been using your videos to teach me how to create her a game and of all the people i've stumbled across on this journey - your videos have been best of combination of help and watchability.
    Cheers man

    • @RoBuilder
      @RoBuilder  4 หลายเดือนก่อน +1

      I appreciate this loads!

  • @s0lituderblx134
    @s0lituderblx134 2 ปีที่แล้ว +12

    Honestly these were really good tips. The only ones I already knew were the stair one and the ladder one.

  • @Axsuroth_
    @Axsuroth_ ปีที่แล้ว +3

    6:00 you could also make a ramp and put an invisible staircase on it just to anger the players :)

  • @i.kali0
    @i.kali0 2 ปีที่แล้ว +3

    4:30 I'm sorry but I almost died when I saw you doing that, omg just use studs, maybe lower the grid on the studs but it makes building and modeling so easy. Doing so as you described is extremely annoying for me since I got a shaky hand. But the grid on the baseplate and the studs are to help you with building or modeling in studio.

  • @Joshman601
    @Joshman601 2 ปีที่แล้ว +1

    The part with the light attachment and the part with the sideways bricks on the cylinder was super helpful info! I have been developing on here for years, and I never knew about those things, so thanks for teaching me something new!

  • @lDessertl
    @lDessertl 2 ปีที่แล้ว +2

    I'm only a player but I thought this was very interesting and has convinced me to become a developer again...
    *Have a sub, looking at your content... it will really help me out*

  • @coda7719
    @coda7719 2 ปีที่แล้ว +4

    The Roblox DCO community when you talk about glitching through walls: Let us introduce ourselves.

  • @brandonrodriguez2486
    @brandonrodriguez2486 2 ปีที่แล้ว +3

    The last one was the only one I didn’t know about

  • @badlighting
    @badlighting ปีที่แล้ว +1

    When it comes to lighting, the surface light functions a lot like a spotlight, but it is scaled to the size of the face. If you build an irregularly shaped light, such as a long fluorescent light, A surface light will do much better than a spotlight or a point light

  • @shadowdemonaer
    @shadowdemonaer ปีที่แล้ว +1

    I've seen this before quite awhile back, but I am even more excited this time because these are very intuitive and make a lot of great sense. I can't wait to try it!

  • @dat_o1
    @dat_o1 2 ปีที่แล้ว +7

    This is for beginners, lol. Every experienced developer kmow it.

    • @calebwick73
      @calebwick73 2 ปีที่แล้ว

      I agree he didn't even fix the light lol he just moved it.

    • @calebwick73
      @calebwick73 2 ปีที่แล้ว

      @dejiko Because I expected actual tricks.

    • @cheesemaster4132
      @cheesemaster4132 2 ปีที่แล้ว

      I'm not even a developer and I knew half of these

    • @ChaosZTC
      @ChaosZTC ปีที่แล้ว

      True

  • @andriy3909
    @andriy3909 2 ปีที่แล้ว +3

    I really want your lighting settings lmao

  • @Xnvyze3
    @Xnvyze3 หลายเดือนก่อน

    Thank you! I am a new developer and this helped really much :)

  • @ST-Stingray
    @ST-Stingray ปีที่แล้ว +1

    6:08
    I would not recommend using this method because if you want players to walk under it, there would be no room because the piece of the wedge that is not directed to the staircase still has collistion, instead use a rotated part.

    • @breadguyy
      @breadguyy 11 หลายเดือนก่อน

      What about just a rotated part to fit the staircase, possibly at an angle of 45°?

  • @haxeldoesstuffs7436
    @haxeldoesstuffs7436 2 ปีที่แล้ว +8

    I honestly thought it would be a video where I can learn dev hacks, but uh guess I already knew them from the beginning xD

  • @NullScripting
    @NullScripting 2 ปีที่แล้ว +2

    This is just my opinion because when I'm developing i like to make realistic builds, but personally I think the brick wall and lighting was the most useful

  • @CryoM3ncer
    @CryoM3ncer 2 ปีที่แล้ว +2

    I'm being honest when I say I'm more experienced than I gave myself credit for. Regardless, it's awesome to see someone trying to help the newer devs with these quick tips. Good job with the video!

  • @dion3893
    @dion3893 2 ปีที่แล้ว +4

    Still like it how he sounds like Morty.

    • @Comfez
      @Comfez 2 ปีที่แล้ว +1

      Aw geez

    • @AreFedsOutside
      @AreFedsOutside 2 ปีที่แล้ว

      Lmao

    • @rc8s
      @rc8s 2 ปีที่แล้ว

      Oh jeez. W-w-w-what do ya mean he sounds like morty

  • @yoyo231
    @yoyo231 2 ปีที่แล้ว +11

    what hotkeys did u use to make the invisible walls so quickly

    • @Unbocused
      @Unbocused 2 ปีที่แล้ว +1

      Control+D

    • @yoyo231
      @yoyo231 2 ปีที่แล้ว +1

      @@Unbocused Yeah but he resized it really fast

    • @yoyo231
      @yoyo231 2 ปีที่แล้ว

      @Kekky ohh

    • @jackthehacker05
      @jackthehacker05 2 ปีที่แล้ว +2

      @@yoyo231 Ctrl + D then Ctrl + R? Is that what you mean?

    • @lucasindisguise
      @lucasindisguise 2 ปีที่แล้ว +1

      hold control while sizing to size on both sides

  • @MaxBaxPamparapa
    @MaxBaxPamparapa ปีที่แล้ว +2

    7:54 there is a simpler way to do this, just change the range of the light

  • @fuzz7678
    @fuzz7678 2 ปีที่แล้ว +6

    if you have shift lock aloud for mobile and pc/laptop players, make these walls thicker than 1 stud. You can only do the glitch if the wall if smaller than 1 stud

  • @karmatical5837
    @karmatical5837 2 ปีที่แล้ว +6

    6:15 this is a collision slope, used on other old games like CastleVania for the same reason.
    Stairs are horrible to work, we need to agree with this

  • @worbx
    @worbx 2 ปีที่แล้ว +1

    Really cool tips, thanks for making these tutorials for us!

  • @RedyShines
    @RedyShines 2 ปีที่แล้ว

    This is very helpful since me and my friend are making a game on roblox right now. You really help and I thank you for that.

  • @memereposter9792
    @memereposter9792 2 ปีที่แล้ว +5

    2:46 i dont use trusses i just make very thin parts and then make the transparency on them 1 and just make a ladder out of that without making it evident that there is a big truss in between you and the ladder. i usually use this method for vines and stuff like that

    • @ImKent
      @ImKent 2 ปีที่แล้ว +9

      That's not very optimized, I dont see why you wouldn't use trusses

    • @cloudy9873
      @cloudy9873 2 ปีที่แล้ว

      @@ImKent you can ladder flick and ladders are really overall better than trusses

    • @shawermus
      @shawermus 2 ปีที่แล้ว +1

      @@cloudy9873 also trusses is always the same x and z size no matter what so it could be a problem with small ladders

  • @gamer-em7ht
    @gamer-em7ht 2 ปีที่แล้ว +3

    what is the name of the application in which you do things into a get,

    • @yoyo231
      @yoyo231 2 ปีที่แล้ว

      wdym

    • @dat_o1
      @dat_o1 2 ปีที่แล้ว

      Its roblox studio

  • @leaf449
    @leaf449 ปีที่แล้ว +1

    3:33 you can also use material flip (plugin)

  • @aliyecabadak427
    @aliyecabadak427 2 ปีที่แล้ว

    Thanks alot!
    I was gonna make an RPG game like ark in a few Months or weeks and this is really Helping me!

  • @1174daysguy
    @1174daysguy 2 ปีที่แล้ว +4

    thank you to support me being a developer from normal(useless) human

  • @Vadaday
    @Vadaday 2 ปีที่แล้ว +4

    I am
    King 😎

  • @BDN0ila
    @BDN0ila ปีที่แล้ว +1

    For the light part, I just used to make invisible parts that are in the ground, but attachments are way smarter if you wanna make like a movable light bulb on a string.

  • @goomba478
    @goomba478 ปีที่แล้ว

    Genius! As a newcomer to Roblox Studio, I can't tell you how much I'll treasure all of these tips. Thanks!

  • @saltyboi2435
    @saltyboi2435 2 ปีที่แล้ว +5

    4:03 don’t do this. Make a mesh instead, unions are glitchy and can cause lag, when you can just create a mesh in blender instead

    • @shawermus
      @shawermus 2 ปีที่แล้ว +3

      Ah yes, we just need to go into blender(already hard for some users), understand controls that are not so user friendly and create a cylinder mesha and then export it, upload it to roblox, wait till it go through moderation and finally insert a mesh part.
      And ALL of that instead of going to properties and selecting cylinder mesh type

    • @marranin007
      @marranin007 2 ปีที่แล้ว +3

      Unions are only glitchy when you try to carve in stuff using negative parts, if you're not trying to do that then unions behave just like normal parts.

    • @saltyboi2435
      @saltyboi2435 2 ปีที่แล้ว

      @@shawermus blender is super user friendly you have skill issue. Clearly you havent used blender before, meshes import inatantly theres no moderation. Im a self taught blender modeler and i make models everyday and import them theres no wait or moderation that delays your project. If your not willing to learn to use blender and instead use roblox’s shitty unreliable improvised modeling techniques then youre beta

    • @shawermus
      @shawermus 2 ปีที่แล้ว +1

      @@saltyboi2435 ik that blender is super user friendly, but at least for me to understand interface and etc it took 30 minutes and 5 tutorials

    • @blingo_blongo
      @blingo_blongo ปีที่แล้ว

      it's faster to make a union

  • @2BULARBros
    @2BULARBros 2 ปีที่แล้ว +3

    Yes!!!, Probably one of the most helpful video so far!

  • @themeddite2935
    @themeddite2935 ปีที่แล้ว

    If you want evenly spaced pillars between two points, take the distances between the two points, subtract the width [W] of your part from the distant [D] to get the new distants [X] then devide that number by the amount [Y] to get the stud spacing [F] should look like this
    W-D=X
    X/Y=F

  • @devakari8347
    @devakari8347 ปีที่แล้ว

    4:30 You can get this more accurately by using the snap feature. Adjust the stud number till you're satisfied then just duplicate and move, it does all the work for you.

  • @templed2021
    @templed2021 2 ปีที่แล้ว +5

    I have officially learned nothing

  • @raymondwald909
    @raymondwald909 2 ปีที่แล้ว +4

    are you fuzion z gamer?

  • @AlienWarTycoon
    @AlienWarTycoon 7 หลายเดือนก่อน

    as an experienced dev, these tips are solid. Learned a lot of these through the school of hard knocks so listen to this dude.

  • @History_and_Jets
    @History_and_Jets ปีที่แล้ว

    For the barriers, don't add Cylinders, it doesn't prevent players from Glitching, make the walls thick (5 studs is a good size)

  • @master-yx1ok
    @master-yx1ok 2 ปีที่แล้ว +3

    2:49 No need for that method.
    Make sure your ladder increments between your two bars say 0.5 stud tall.
    Go to model tab at the top, select movement and say make it 1 stud.
    Go back to the part you want to make climbable and press on your keyboard CTRL+D (Duplicate)
    And drag it up, because you have your movement set to 1 stud it'll always move 1 stud so you can do this very easy and effectively.
    Sorry if this made zero sense but I feel the way showed is slower and looks a bit trash (No offense intended at all good video for beginners)

  • @schxlcantdecide9682
    @schxlcantdecide9682 2 ปีที่แล้ว +3

    As a player that has no pc, *i'm in pain*

  • @antso3385
    @antso3385 ปีที่แล้ว

    thank u for the guide, this will help me, when doing commisions perhaps and building!

  • @Baldlanalana
    @Baldlanalana ปีที่แล้ว +1

    I'm sure everyone knows these hacks, but if you wanna become a developer it is pretty good tips and hacks.
    For me im a developer These are pretty easy to make
    But if you wanna be come a dev i would suggest this video.

  • @kgaming7599
    @kgaming7599 2 ปีที่แล้ว +3

    2:42 Instead of making your game laggy, just scale it... Like, why duplicate? Just why?
    Edit: Guess you can't scale them 😅

    • @hamster3664
      @hamster3664 2 ปีที่แล้ว

      you cant scale trusses in both ways, they only get taller not wider so duplication is the only way to make them cover the entire ladder

    • @tekgewet
      @tekgewet 2 ปีที่แล้ว

      he literally tried scaliing it a couple of seconds before this, it doesnt work lol

    • @kaidenli
      @kaidenli 2 ปีที่แล้ว

      you would need an absurd amount of trusses to make it lag

    • @kgaming7599
      @kgaming7599 2 ปีที่แล้ว +1

      @@tekgewet I swear I scaled it before

    • @runitsacow
      @runitsacow 2 ปีที่แล้ว

      @@kgaming7599 you didnt

  • @hiroxyz001
    @hiroxyz001 2 ปีที่แล้ว +3

    First

    • @Vadaday
      @Vadaday 2 ปีที่แล้ว

      LIAR I AM FIRST

    • @thebiggestflop834
      @thebiggestflop834 2 ปีที่แล้ว

      @@Vadaday but he was first

    • @Vadaday
      @Vadaday 2 ปีที่แล้ว

      no

    • @Vadaday
      @Vadaday 2 ปีที่แล้ว

      U can check

    • @ThatonePizzamaker
      @ThatonePizzamaker 2 ปีที่แล้ว

      @@Vadaday just go check on new comments and scroll down and you see you arent first

  • @ShinyMimik
    @ShinyMimik 2 ปีที่แล้ว

    Thanks so much for this video it is gonna be really useful once I finally get my new computer and can work on some games I'm thinking of!

  • @erm...whattthesigma
    @erm...whattthesigma ปีที่แล้ว

    thank you for giving these tips to me, it'll help me alot in my games. you've earned a subscriber.

  • @myapapayaowens
    @myapapayaowens ปีที่แล้ว +3

    God First Always!!! ♥️🙏🏾✝️ Jesus Died On The Cross For Us, And Rose 3 Day’s Later!!! ♥️🙏🏾✝️ Have A Blessed Day!!! ♥️🙏🏾✝️ Jesus Is Coming So Soon!!! ♥️🙏🏾✝️ Please Repent!!! ♥️🙏🏾✝️ Jesus Love’s You So So So So So X Infinity ♾ Much!!! Please Accept Jesus Into Your Life, And Your Heart!♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️♥️🙏🏾✝️

    • @vgconyt6254
      @vgconyt6254 8 หลายเดือนก่อน

      jesus loves the rose toy

  • @pvc1380
    @pvc1380 ปีที่แล้ว +2

    most of these are either kinda obvious things or stuff that may seem smart to the normal eye but its actually a really bad solution to the problem (for example for the corner glitching thing you can just make the walls thicker instead of adding a cylinder or for the light you can just increase the range make the angle smaller to get the same effect)

  • @Milaox05
    @Milaox05 2 ปีที่แล้ว

    Thank you! I've been wanting to become a Roblox developer for some time so these TIPs are very helpful!

  • @eggothewaffle5740
    @eggothewaffle5740 2 ปีที่แล้ว

    Thanks! This really helped me as a new developer.

  • @SoldierShenanigans
    @SoldierShenanigans 10 หลายเดือนก่อน +1

    The last tip was a real game changer for the horror game I am making. Awesome video!

  • @miniseries5485
    @miniseries5485 ปีที่แล้ว

    I’m an art developer/building dev this video seems really helpful for my builds!

  • @StrayNoblek
    @StrayNoblek 3 หลายเดือนก่อน

    I've ben developing for 6 years and there are a lot of stuff in this video I never thought of. Thank you so much for the tips!!!

  • @daniisp0rt1l
    @daniisp0rt1l 2 ปีที่แล้ว

    Ty this gave me my idea what to do in my game!

  • @yump8179
    @yump8179 2 ปีที่แล้ว +2

    5:20 SQUIDWARD GAMES

  • @atlaszabolondgyanusehesemb8534
    @atlaszabolondgyanusehesemb8534 2 ปีที่แล้ว +1

    A simplier option for the light one, just duplicate the light and then make the part invisible and then put the light brick lower.

  • @trainswithmark
    @trainswithmark ปีที่แล้ว +1

    For the lights and spot lights you could literally use the range to extend it further... Only need to do that when the range is fully extended and you still need it on the ground..

  • @asdasdf1243
    @asdasdf1243 ปีที่แล้ว

    1:22 thats not how corner cliping works
    1:39 just make the wall thicker and add a ceiling so sometimes physics just don't make the player get flung outside the map
    2:14 if you know how to do head hitters its possible (thats prob too high)
    4:02 just use a mesh
    4:30 can't you just increese the move increasements
    7:43 just increase the range in properties

    • @fishdrip54
      @fishdrip54 ปีที่แล้ว

      ok but this is a begginers tutorial, they don't know allat

  • @Stoom_
    @Stoom_ ปีที่แล้ว +1

    I'm pretty sure you can make the cylinder textures face the right way without the extra object, you just need to union it

  • @enzogaming6829
    @enzogaming6829 2 ปีที่แล้ว

    Thank you @RoBuilder This really help me alot now I dont have to worry about lightnings xD

  • @NinjaRishuYT
    @NinjaRishuYT 2 ปีที่แล้ว

    Well i just started doing building.
    These are very helpful for my future game :)

  • @ranguy3504
    @ranguy3504 ปีที่แล้ว

    These are so good that he should create a series over these tricks

  • @xxdrexdsxx2646
    @xxdrexdsxx2646 ปีที่แล้ว

    I’m a new dev making Dragon Soul and this helped me a lot, Thanks!

  • @Observant1199
    @Observant1199 ปีที่แล้ว +1

    "If ur a dev u need to know these hacks"
    Me: *Not a dev*
    Also me: *"Hm interesting I should do these!"*

  • @epondelik
    @epondelik 2 ปีที่แล้ว

    Thanks a lot for these! As someone who wants to make Roblox games (but sucks at it), these are great!

  • @dominicdurant5075
    @dominicdurant5075 ปีที่แล้ว

    4:15 you can just rotate the normal wall, but if youre making the bricks THAT way, I approve (:

  • @JustJuk
    @JustJuk 2 ปีที่แล้ว

    on the golden brick part... you can just union the wall and cylinder together.. but if you would want a wall as a door, then its really useful! :D (i fixed one grammar issue with the edit and made it more clear/understandable)

  • @amigoRBLX
    @amigoRBLX ปีที่แล้ว

    4:47 Another technique I use is to use F3X btools or change the increment when placing so I don't even have to delete it

  • @qrank4608
    @qrank4608 2 ปีที่แล้ว +1

    I havent made a game in a while because my pc's motherboard doesn't work but I'm pretty sure you can go to the properties of the light and increase the range. if you want more surface area covered by light and dont want to spam lights around, just increase the angle in properties

    • @BatteryChargingMaster
      @BatteryChargingMaster ปีที่แล้ว

      Me getting ready to watch everyone not understanding that mobile exists:

    • @BatteryChargingMaster
      @BatteryChargingMaster ปีที่แล้ว

      @poutineponton I'm talking about people asking "how are you typing then"

  • @3LittleDogs
    @3LittleDogs 8 หลายเดือนก่อน

    4:08 how i subscribed to you . Thank you so much for it!

  • @Chan-um9xf
    @Chan-um9xf 14 วันที่ผ่านมา

    at 7:55 u dont need an attachment with the light bc then if smth is above the light the neon part doesnt have the light so it does not shine any light on it, i personnally use the range but its a good trick if u want a light source thats like extremely high above ground

  • @Blavin
    @Blavin 2 ปีที่แล้ว

    I never knew you could rotate the texture of cylinders, thank you so much!

  • @hekabenwke
    @hekabenwke 2 ปีที่แล้ว

    in 4:35 another tip is to use studs to move them the same space away from each other!

  • @ChanIsReallyCool
    @ChanIsReallyCool ปีที่แล้ว

    thanks for the light attachment thing! I needed that for a lighthouse script

  • @opm_a-ngo2903
    @opm_a-ngo2903 2 ปีที่แล้ว

    Just what i was looking for 7:05
    ty

  • @DavidWinstead
    @DavidWinstead 8 หลายเดือนก่อน

    Thanks for the tips, man. I learned some very useful things!

  • @ioncomplex6615
    @ioncomplex6615 ปีที่แล้ว

    Ha, this was cool. Thanks for the info. Simple but effective.

  • @Winkz.
    @Winkz. 2 ปีที่แล้ว

    thank you im working on a game so this helped alot

  • @gamer_boy2702
    @gamer_boy2702 ปีที่แล้ว

    for the ladder you could also put the parts really close togethert but still with a gap in between because that also works

  • @LXZYYT
    @LXZYYT 2 ปีที่แล้ว +2

    Really useful thanks.