Kill Team | Quarter 3 2023 Dataslate Overview
ฝัง
- เผยแพร่เมื่อ 11 ก.ค. 2024
- Missed last weeks vid due to illness. Was planning on slowly getting it ready for this weekend then BAM! Dataslate.
Let's see how bad it is for the Chaos Cults, and maybe any other fun changes as well.
Discord ► / discord
Twitter ► / kimerexprojekt
Twitch ► / kimerexprojekt
00:00 - Start
1:20 - Core Rules
1:35 - Season 1
1:42 - The Pathfinders
2:56 - Warpcoven
4:01 - The Gellerpox
4:42 - Elucidian Starstriders
5:53 - Season 2
5:59 - Exaction Squad
6:35 - Hearthkyn Salvagers
7:45 - Felgor Ravagers
8:31 - Chaos Cults
10:30 - Inquisitorial Agents
#gamesworkshop #warhammer40k #warhammercommunity - เกม
Mad Lad making a response vid while sick, what a hero.
Real glad I picked up the gellerpox 2 days ago haha.
Exodites vs Tyranid vanguard organisms on a maiden world would make me buy the box for sure.
Maybe the introduction of area terrain to KT will happen, all the jungle considered.
Oh yeah, I would totally by that. Won't happen, but I would buy it.
Though i don’t think that it’ll happen
I would LOVE getting a deathguard bespoke team
Also great, high quality video as always, keep it up!
More on that... next week.
The best balance Dataslate I have seen in any channel🙏🏽 thank you for braving it
Pretty huge nerf for Fellgor. They are a pretty bad team in general, where they were OP and too strong was dominating objectives. Now that they can't use incapacitated models to control, they are going to need a buff somewhere else, imo.
Not a bad change, but it definitely takes away a huge chunk of their efficacy on open boards.
Also, liked, subbed, hit the bell. I love your faction deep dives. Thanks for all the work you put in to make the community better.
I’m really glad GW didn’t decide to pull any punches with these nerfs. I think Chaos Cults are still a cool team, but this definitely cut down their early power spike; and Inquisitors just needed to be fixed to be fair. We’ll have to see how this all shakes out in the long-run, the Fellgor changes are absolutely welcome to make them more pleasant to play against, but at the same time… kinda really hurts their core gameplan. 😅
LMFAO great shit like always bro, loved that intro
While Inquisition needed a nerf, I think it was a tad too heavy handed. Would be nice if the limit of 2 operatives with AP2 weapons was instead 2 operatives total with plasma/melta, that way they could still run Kasrkin demo mines. They're still a strong team, just exceedingly difficult to pilot well now without their stacked gunline.
I’d like to see a jungle themed terrain.
A comment for sacrifice!
Love your stuff, really helps me teach my own group how to play.
I really hope they give my Hand of the Archon a small buff. Too many of their abilities are super niche.
Rules on a characters datasheet stop working when that model is removed from battle, so technically for WarpCoven, if there were no Sorcerers left alive, all the Rubric Marines would always have 3 APL since the rule wouldn't be there to take it off.
Ah. Yes. That does make sense.
Space Marine Scouts VS Genestealer Cultists for the main Season 3 box, Terminators vs Tyranids Space Hulk narrative box mid-quarter. Plus hopefully at some point Adeptus Mechanicus and Custodes bespoke teams. Already have a White Dwarf and 2 Bespoke Aeldari teams. Corsairs and Archon came out really well balanced, don't need tweaking, which is great.
Also have a bespoke GC team. From the teaser vid, I'm guessing Scouts v. Scorpions, or perhaps Scouts v. Exodites.
@@HonestScorpion If the infiltrators are Imperial, who would it be, there is already Phobos. Tempestus Scions? Or Genestealers vs Aeldari?
@@ObsceneSuperMatt nah GW boxes always include some "humans" because humans are the "protagonists" of the plot.