What would your play be instead? That card allows you to special both with no normal summon and get girsu off. I guess you could have had blue eff if anything
@@wynningcards3776 Lost Girsu Tokens in both sides of Fields which allows Blue search another Mekk from Deck, also, Girsu could sent Knightmare anyway... So it can go for Mekk plays then Orcust plays...
@@wynningcards3776 I have both, Mekk-Knight and Orcust, but I don't mix them, both works better alone, also boths works even better when you mix them with SuperHeavy Samurai engine and some World Chalice cards. Both Deck has strong 2 card combos in this way, but together (Mekk Orcust) is limited
Also Exodia can't negate Orcust Nightmare at duel 1, wrong chain order
Exodia player needs to read their cards. The fusion has no interaction with the activation of monster effects.
I think he was learning the deck at the time. Good catch and I let him know.
Mekk Bro, had 2 card combo Girsu + Blue, but went for Psychic Processor -1 instead
What would your play be instead? That card allows you to special both with no normal summon and get girsu off. I guess you could have had blue eff if anything
@@wynningcards3776 Lost Girsu Tokens in both sides of Fields which allows Blue search another Mekk from Deck, also, Girsu could sent Knightmare anyway... So it can go for Mekk plays then Orcust plays...
@@wynningcards3776 I have both, Mekk-Knight and Orcust, but I don't mix them, both works better alone, also boths works even better when you mix them with SuperHeavy Samurai engine and some World Chalice cards. Both Deck has strong 2 card combos in this way, but together (Mekk Orcust) is limited
@@wynningcards3776my other comment got banished lol
Never tried it that way I will have to try and find a list for it