MY IDEAS FOR MODIFIERS! DOORS (ROBLOX)

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 1.6K

  • @Rush-dabestsinger
    @Rush-dabestsinger 6 หลายเดือนก่อน +184

    "Make them respect you" + "Worst Time Ever" + "El globino's payday" 💀

    • @dheerandoesstuff2793
      @dheerandoesstuff2793 6 หลายเดือนก่อน +11

      Rip lol

    • @MarkOvi701
      @MarkOvi701 6 หลายเดือนก่อน +14

      Which equals hotel hell

    • @WilliamIzKool
      @WilliamIzKool 5 หลายเดือนก่อน +7

      guy who got 10,000 knobs: am rich baby

    • @pacifistichuman82649
      @pacifistichuman82649 5 หลายเดือนก่อน +5

      *LITERAL* Hotel Hell.

    • @PlutodatGDgamer
      @PlutodatGDgamer 5 หลายเดือนก่อน +3

      hardest run ever

  • @Grimm8036
    @Grimm8036 10 วันที่ผ่านมา +15

    11:26 bro just predicted floors 2 eyes

  • @benjaminveramazzeo6266
    @benjaminveramazzeo6266 6 หลายเดือนก่อน +195

    I have one:
    "Not you again"
    Makes the backdoors entities spawnable in the hotel (except haste) also vacuum can combo with dupe (one real door, a dupe door and a vacuum door).
    Requires "Other way around"
    15% more knobs

    • @Tacoskillzzz_VR
      @Tacoskillzzz_VR 6 หลายเดือนก่อน +24

      Redibles said they were going to add the timer as a modifier soon 🥲

    • @techbacon27
      @techbacon27 6 หลายเดือนก่อน +12

      ​@@Tacoskillzzz_VR 500% knobs

    • @noasa-fo2mu
      @noasa-fo2mu 6 หลายเดือนก่อน +6

      vacuum would be useless lol

    • @CosmicCrimson
      @CosmicCrimson 6 หลายเดือนก่อน +24

      @@noasa-fo2mu
      Actually, it would be useful. Sometimes there are blank doors that contain closets, drawers, or chests. Adding Vacuum would make opening those doors for chests more risky.

    • @X1ArthurPlayz
      @X1ArthurPlayz 6 หลายเดือนก่อน +9

      Maybe haste could be used for like when you stay in a room (not room 50 or 100 or greenhouse rooms) for longer than 5 minutes

  • @HistoryIMaps
    @HistoryIMaps 5 หลายเดือนก่อน +25

    16:37 And you're right! Seek Modifier "You can really run" is replaced by "It Can Run Too".But it's a pity that the old modifier is gone

  • @TrulyAustralian
    @TrulyAustralian 6 หลายเดือนก่อน +281

    A cool modifier would be one called “Sense of scent” which would allow figure to quite literally camp at a book, switch, or other important place. The only things he can’t camp at are the lock in door 50, and the electrical room in door 100. It would also be cool to see a modifier that makes figure’s heartbeat game last longer, maybe something called “Offbeat” or something!

    • @unnamedscribble-auttp
      @unnamedscribble-auttp 6 หลายเดือนก่อน +16

      i thought of the heartbeat minigame thing too, except i named it "stronger in the wrong place" (a reference to herb of viridis)

    • @GenericLoser12
      @GenericLoser12 6 หลายเดือนก่อน +8

      "Offbeat" could also be named "Arrythmiatic" or smth idk

    • @TheVoidBuster
      @TheVoidBuster 6 หลายเดือนก่อน +11

      A modifier that makes the heart beat minigame harder would be op. Most people who run with modifiers are skilled enough to completely avoid it.

    • @phayze_piggy
      @phayze_piggy 6 หลายเดือนก่อน +3

      Offbeat: +5%
      Arrythiatic: +15% (stronger offbeat)

    • @unnamedscribble-auttp
      @unnamedscribble-auttp 6 หลายเดือนก่อน +2

      @@TheVoidBuster nah, it would be that if you didnt do heartbeat minigame, it wouldnt give the boost. but if you do the minigame it gives you it

  • @Toster6000
    @Toster6000 6 หลายเดือนก่อน +75

    “Simply, you thought right?”
    - The seek chase can continue to library. Second one THROUGH greenhouse.
    - It also will start more early, like at 10th door and at 60th.
    - 30% + Knobs. Available after Hotel Hell.
    - Also could deactivate some modifiers.

    • @Funiboat
      @Funiboat 5 หลายเดือนก่อน +12

      How do you even survive rush/ambush if seek is chasing you,u simply couldn't just go in a closet right?

    • @Toster6000
      @Toster6000 5 หลายเดือนก่อน

      @@Funiboatyes, but the chance of they’re appear is we’re LITTLE.

    • @yassinejenhani3636
      @yassinejenhani3636 5 หลายเดือนก่อน

      First if all that's evil and second of all I agree with @user-fs8th1pg4y

    • @dorotawodzinska1287
      @dorotawodzinska1287 5 หลายเดือนก่อน +1

      If you go to a closet in Seek chase, it will eject you

    • @Toster6000
      @Toster6000 5 หลายเดือนก่อน

      Weelp

  • @Rajd_is
    @Rajd_is 6 หลายเดือนก่อน +245

    Teleport Master sounds like Lookman's mechanic.
    Wow you predicted it month before, nice

    • @МаксРВ
      @МаксРВ 6 หลายเดือนก่อน +12

      Yeah lol 😅

    • @Nebulaegt
      @Nebulaegt 6 หลายเดือนก่อน +27

      He predicted “I can run too”

    • @МаксРВ
      @МаксРВ 6 หลายเดือนก่อน +2

      @@Nebulaegt 50/50

    • @Rajd_is
      @Rajd_is 6 หลายเดือนก่อน +5

      @@Nebulaegt oh right. I missed that part of update somehow. They added 2 new mods right?

    • @Nebulaegt
      @Nebulaegt 6 หลายเดือนก่อน +1

      @@Rajd_is yeah

  • @para_que_estas_viendo_esto
    @para_que_estas_viendo_esto 4 วันที่ผ่านมา +1

    I have some modifier ideas:
    1- A Dark Travel
    - The Greenhouse starts after the library and it lasts until door 100. The Infirmary wont appear.
    - Seek's chase will still appear and it will be changed to match the theme of the Greenhouse.
    - +50% knobs.
    - Requires "Not five stars"
    2- Professional Architect
    - Every room is WAY bigger and complex (including the Greenhouse).
    - Normal locks are replaced with the door 50 puzzle (you will have to find the 8 books and the paper), but without Figure.
    - Entities like Rush or Ambush will start appearing randomly if you spend too much time on a single room (Rush will still make the lights flicker if you don't have Electrical Work on).
    - You can't use Key key key key modifier if you are using this one (you can use Locked and loaded).
    - +25% knobs
    - Requires "Not five stars"
    3- A Trip To Hell
    - Greenhouse starts at door 1 and it extends to door 150 (door 100 will be moved to door 150).
    - Special doors will be changed to match the theme of the Greenhouse.
    - No doors will be locked.
    - Jeff's shop is gone.
    - Dupe can still spawn (Dupe's reach is lower)
    - Requires "Hotel Hell".
    - +150% knobs.
    - Modifiers you can't use:
    Itchy
    Any light modifier
    Any gold modifier
    Any items modifier
    - Extra info:
    Uh oh, How unfortunate or Chaos, chaos, can't pick this modifier.

  • @AzureRift13
    @AzureRift13 6 หลายเดือนก่อน +177

    Falling lights should REALLY be added, I love the concept of it, because it just makes it even more of a challange.

    • @tuccig0813
      @tuccig0813 6 หลายเดือนก่อน +6

      difficulty face

    • @MrWerd.
      @MrWerd. 6 หลายเดือนก่อน +4

      Fire in the hole 🎉🎉🎉

    • @SSJ2-id7nv
      @SSJ2-id7nv 6 หลายเดือนก่อน +4

      It's good modifier but I would personally rename it for "Shooting Stars"

    • @tkidscreations1045
      @tkidscreations1045 5 หลายเดือนก่อน

      yeqh make it added

  • @NaBusta
    @NaBusta 5 วันที่ผ่านมา +6

    Fun fact: the "tank" modifier would make you Immortal from ambush and rush too. But why?
    Basically the tablet from the rooms GOT replaced with an item called "barrel of Starlight".
    It has 4 uses and gives more Speed than "maximum overdrive" and gives a really good protection shield that BASICALLY lets you take only 20 damage from rush/ambush (removes shield After but not Speed)
    Since the "tank" modifier doesn't make you die from non-fatal entities, rush has a set health to remove from you other than like seek and figure thats not set to a percentage of health damage but instant-death.
    Since that, you would be immortal to rush and ambush. Too

  • @DannyPilsen
    @DannyPilsen 6 หลายเดือนก่อน +47

    New modifiers for the Backdoor update:
    "Who's gone out the back?"
    "Adds the Backdoor entities (except for Haste) into the Hotel"
    Requires the "Around Back" achievement
    Can be combined with any modifier (except for "SUPER HARD MODE!" for obvious reasons)
    +10% knobs
    You can not use the Crucifix against them for the same reason as the Rooms entities. The entities will act like in the Backdoor, except for a few changes:
    Vacuum: More "Side doors" will appear, and there will be much less of the blocked off ones. Sometimes it may be a room with treasure chests, drawers, cabinets, while other times, you might just fall into nothingness.
    Blitz: It will rebound only once. When combined with the "You got time?" Modifier (my 2nd suggestion), Blitz will behave just like in normal backdoor without any changes. When combined with the "Rent's due" Modifier, There will be a second-perfect time window to avoid Blitz without coming out of a closet, and not being pushed out by Hide.
    "You got time?"
    "Adds the timer from the Backdoor and Haste into the Hotel."
    Requires the "Other Way Around" achievement
    Can be combined with any modifier (except for "SUPER HARD MODE!")
    +25% knobs
    No Rift!
    The timer on the doors will appear below the room number. If the timer runs out and Haste appears, the Crucifix won't work on it for the same reason as the Rooms entities. Like in normal Backdoor, the timer will begin after door 1 is opened. The levers will appear when the players are running out of time, and will add 1 minute. The lever will also spawn in locked rooms. If the rooms are small, they will give 30 seconds/1 minute (depending on time remaining). However, if the rooms are big, they will give 1 or 2 minutes. A lever will spawn in the long hallway where seek's chase begins, giving 1.5 or 2 minutes. A lever will spawn in the courtyard, which will give 3 minutes to complete the greenhouse, as no levers can spawn there. A lever will also spawn in rooms 49 and 99, giving 5 minutes for the library and Electrical room. Plus, there will be a lever in the Breaker Room that gives 1.5 minutes to complete the puzzle and escape. The timer will also freeze during cutscenes. Ambush will also do the following depending on the time left:
    Less than 30 seconds: Won't spawn
    30-45 seconds: Can spawn without rebounding
    45-60 seconds: Can rebound once or twice
    More than 60 seconds: Normal behavior
    When combined with the "Who's gone out the back?" and "Rent's due" modifiers, if you have a lot of time left, it will be almost impossible to hide from Blitz if you don't hide out of sight.
    "Starlit"
    "Adds starlight potions into the Hotel"
    Requires the "Other Way Around" achievement
    Can't be combined with the modifiers for items (for example: More Stuff, Less Stuff) and "SUPER HARD MODE!"
    -10% Knobs
    There will be a chance of the small starlight potion to replace coins and items in drawers, and there is also a 50% chance that the big starlight potion replaces the Skeleton Key (both in Jeff Shop and anywhere else if someone is lucky for the key to spawn)
    What do you think?

    • @DannyPilsen
      @DannyPilsen 6 หลายเดือนก่อน +12

      Also, here's what Guiding Light would say if you died to the Rooms/Backdoor entities using modifiers:
      A-60, death 1
      That's odd, I can't figure out who you died to.
      But it looks like it acts similarly to Rush.
      Use what you have learned from Rush.
      Death 2+
      You died to that red monster again.
      It acts the same as Rush, except that the lights don't flicker.
      Listen closely for it. Once you start hearing a strange noise, hide!
      A-90, Death 1
      That's odd, I can't figure out who you died to.
      But I did see a stop sign as it attacked.
      Try to not move when it appears.
      Death 2+
      You died to that monster again.
      When it appears, you have to completely stop moving.
      Try to keep that in mind next time.
      A-120, Death 1
      That's odd, I can't figure out who you died to.
      But it seems like that monster behaves similarly to Ambush.
      Use what you have learned from Ambush.
      Death 2
      You died to that monster again.
      It behaves like Ambush, except that its sound cue is much quieter.
      You have to hide when you hear it.
      Death 3+
      It seems like you are having trouble with that monster.
      Once you start hearing its quiet sound, hide!
      But watch out, it might come back like Ambush.
      You might have to hop in and out of your hiding spot a couple times.
      Blitz, Death 1
      That's odd, I can't figure out who you died to.
      But it seems like it acts exactly like Rush, except for the fact that it can come back a few steps.
      Use what you have learned from Rush.
      Death 2+
      You died to that monster again.
      It acts exactly like Rush, but it may come back a few steps.
      Stay in your hiding spot, until you're sure that it's gone.
      Lookman, death 1
      That's odd, I can't figure out who you died to.
      But the monster hurt you when you looked at it.
      Use what you have learned from Eyes.
      Death 2+
      You died to that monster again.
      When you look at it, it will hurt you, then move to a different spot.
      Use what you have learned from Eyes.
      Vacuum, death 1
      Looks like there wasn't anything behind that door.
      That wasn't meant to happen.
      Anyways, look where you're going next time.
      Death 2+
      You fell into that empty space again.
      Try to stand a bit further away from the door, so that you don't accidentally fall again.
      Be careful where you're going next time.
      Haste, death 1
      Looks like the timer ran out.
      I don't know how that timer appeared, but whatever you do, don't let it run out!
      Death 2+
      You ran out of time again.
      You have to pull the levers that you find to add time.
      Don't let the timer run out next time.
      Bonus 1: Timothy
      You died to Timothy.
      This little spider can hide in drawers.
      It's very unpredictable, so don't search drawers if you don't have to.
      Bonus 2: Snare (Greenhouse)
      You died to snare.
      In the greenhouse, you can find these little piles of dirt scattered around the floor.
      Don't touch them. Use a light source to scan for them.
      Bonus 3: Snare (outside of the Greenhouse)
      You died to Snare.
      Wait, Snare is supposed to be in the greenhouse! What was it doing there?
      Anyways, try to avoid it next time. Don't step on it.

    • @ururubizzareman
      @ururubizzareman  5 หลายเดือนก่อน +6

      You tried really hard, well done!
      In truth, I have already come up with a more compact description for the modifiers, and it is increasingly likely that the second part of the video will be released.

    • @DannyPilsen
      @DannyPilsen 5 หลายเดือนก่อน +4

      ​@@ururubizzareman I was not expecting you to actually reply to my comment. This is a huge pleasure.
      Also, if you really make a 2nd part and the modifiers I said are there (even if you changed something small about them), it would mean the world to me. I'm gonna sub just in case so I don't miss it.

    • @ururubizzareman
      @ururubizzareman  5 หลายเดือนก่อน +1

      @@DannyPilsen I don't guarantee the release of the video, at least I don't know if it's worth making and how quickly.
      I’ll look at the situation, as well as the changes that will occur with the release of the update in honor of the April Fool’s Event.
      If the changes themselves are really stunning, then I will make a second part of the video.

    • @radreradean8952
      @radreradean8952 5 หลายเดือนก่อน

      ​​@@adamisadamplaysnope it doesn't work

  • @MainAwesome11_YT
    @MainAwesome11_YT 5 หลายเดือนก่อน +35

    I have five modifiers.
    Black Friday: Jeff sells his items for a discount. -10%
    All paid up: hide does not appear. -15%
    Hurry up!: Void deletes rooms closer than usual. +5%
    Weak security: less locked rooms. -15%
    No security: No locked rooms. -25%

    • @budgethewudge
      @budgethewudge 5 หลายเดือนก่อน +1

      sounds cool 👍

    • @Coolouie
      @Coolouie 5 หลายเดือนก่อน +4

      Mine:
      El Goblino's Promotion: Gold is extremely common for Gold to spawn, especially in high quantities. (NO RIFT, -90)
      Seriously, I Need College Fund!
      Jeff's Shop has a 2x Price Markup (+15)
      Stockpiling
      Items have an extremely high chance to spawn and will always be full. (NO RIFT, NO PROGRESS , -90)
      I Never Knew I Was So Strong:
      Complete Invincibility to All Attacks (NO RIFT, NO PROGRESS, NO HERB OF VIVIRDIS, NO KNOBS)

    • @MainAwesome11_YT
      @MainAwesome11_YT 5 หลายเดือนก่อน +3

      @@Coolouie cool idea but the second one should be called “inflation”

    • @Coolouie
      @Coolouie 5 หลายเดือนก่อน

      @@MainAwesome11_YT yeah

    • @m9theused389
      @m9theused389 4 หลายเดือนก่อน

      These are cool modifiers to be added in Doors.

  • @kellyglory8685
    @kellyglory8685 6 หลายเดือนก่อน +73

    That idea with "You Made Your Choice" was so cool, but with the recent update you can no longer go to the sides of the drawers to avoid Halt 😭

    • @witekwodzinski3723
      @witekwodzinski3723 6 หลายเดือนก่อน +8

      i'm sad that the creator did that, i hope it returns, if not, i might die to Halt every time i see him for 20 days

    • @unnamedscribble-auttp
      @unnamedscribble-auttp 6 หลายเดือนก่อน

      @@witekwodzinski3723it was a bug, they arent gonna put it back

    • @bingus5573
      @bingus5573 6 หลายเดือนก่อน

      @@witekwodzinski3723 just holds s

    • @anshsgh6092
      @anshsgh6092 6 หลายเดือนก่อน

      @@witekwodzinski3723git gud

    • @THEV86DUDEWOWWW
      @THEV86DUDEWOWWW 5 หลายเดือนก่อน +1

      Thx to devs. Everyone hates halt spawning now. Or not idk.

  • @Gif-go3ht
    @Gif-go3ht 5 หลายเดือนก่อน +11

    I have 2 ideas!
    First is based on Retro mode.
    "The Drakobloxers Are Coming!"
    "Adds the Drakobloxer countdown but changes it to 15 mins." Blocks off backdoor and the rooms. Can't be combined w/ Super Hard Mode (obviously), or a Retro mode modifier (if they add one). No rift. Requires "Survive the Drakobloxers" achievement. +150% Knobs.
    2nd idea:
    "Where Am I?"
    "Requires you to beat backdoor and the rooms (yes, up to A-1000), in one run." Can't be combined w/ SHM, The Drakobloxers Are Coming, or a Retro modifier. Requires Hotel Hell and Back on Track. +300% Knobs. The rooms doesn't require the skeleton key and the normal path is blocked.
    Hope the ideas are good!

    • @taha.z2012
      @taha.z2012 2 หลายเดือนก่อน

      1st should be not required limited achivement bcz soamy ppl didn't got it 2nd I didn't realy understand what you said

    • @TLI_75
      @TLI_75 17 วันที่ผ่านมา

      i think the 1st modifier is kind of a ripoff and unfairly easy. 150% knobs (enough for hotel hell) for beating the game in under 15 minutes? Thats just gonna increase the inflation of hotel hell.

  • @박주영-l3k
    @박주영-l3k 6 หลายเดือนก่อน +36

    "Who Is Control Me?" will be much fatal with "MAXIMUM OVERDRIVE" cuz you can move far away with only few seconds

    • @EldenRingplayer407
      @EldenRingplayer407 6 หลายเดือนก่อน +4

      “It’s like my brain has a mind of its own! Stop it arm, STOP IT!!” - Sokka, 2007

    • @Mrmat1632
      @Mrmat1632 6 หลายเดือนก่อน +4

      More like "LIGHT-SPEED OVERRIDE"

    • @RobloxPlayerssss
      @RobloxPlayerssss 5 หลายเดือนก่อน +1

      @@EldenRingplayer407Avatar :)

    • @RobloxPlayerssss
      @RobloxPlayerssss 5 หลายเดือนก่อน

      @@EldenRingplayer407I remember that line.

    • @박주영-l3k
      @박주영-l3k 5 หลายเดือนก่อน

      @AverageNoob2023 Oh that makes more sense

  • @vincenzozoccali8278
    @vincenzozoccali8278 6 หลายเดือนก่อน +15

    I have a modifier: "Time is Ticking". This one adds Haste from backdoors in the hotel. But this haste is blue and the levers add double the normal time. Can be combined with every modifier, has 20% knobs and requires "THE HUNT: Escape The Backdoor".

    • @neoROCKS5678
      @neoROCKS5678 5 หลายเดือนก่อน

      Already worked on bro

    • @Artisticguy2024
      @Artisticguy2024 4 หลายเดือนก่อน +1

      Now the non-hunt escape backdoor achievement

    • @rithviksathvik8628
      @rithviksathvik8628 2 หลายเดือนก่อน

      ​@@Artisticguy2024 You mean Other Way Around?

  • @KloudWithGuides
    @KloudWithGuides 6 หลายเดือนก่อน +121

    Heres one OG’s will love “I was here before..” Recreates old doors 0% knobs. no rift, no herb.
    Edit: 27 LIKES!? WHAT?! H- HOW? I DON’T KNOW HOW THIS HAPPENED WHY YOU LIKE OLD DOORS?!
    Edit2: 50 LIKES- I’M- AH- UH. I’M NOT ASKING FOR LIKES!!
    Edit3: 111?! HOW ARE WE THIS PRECISE?!

    • @eetanic7
      @eetanic7 5 หลายเดือนก่อน +11

      Should be -15% because it's easy as hell for some people

    • @MysButRobloxGamer
      @MysButRobloxGamer 5 หลายเดือนก่อน +4

      100th door figure bug

    • @ClassicCheezburger
      @ClassicCheezburger 5 หลายเดือนก่อน +6

      I heard that was possibly coming soon, an ability to play the before Hotel+ update

    • @Agrimpandey02
      @Agrimpandey02 5 หลายเดือนก่อน +1

      Yeahh

    • @mr.titanicman4571
      @mr.titanicman4571 5 หลายเดือนก่อน +2

      @@ClassicCheezburgeri would like

  • @NoobiezPlayz
    @NoobiezPlayz 5 หลายเดือนก่อน +11

    PLEASE PIN THIS. The Best Time Ever : Entities now spawn more rarer then usual, and much come. Screech is now louder. 50+ Speedboost, you can get more gold and jewerly on the way. Also, items now spawn commonly. Entities are much slower, and they can get to 1-10 speed acceleration, Can be merged with the good modifiers : 1 : Good Time 2 : Skipped Leg Day 3 : MAXIMUM OVERDRIVE!!! 4 : You Can Actually Run 5 : Good Loot, -100% modifier count. Achivement : Under The Limit. Badge Suggestion : Under The Limit, Win an Elevator with + 100% Modifiers. Breaking The Door Limit : Adds Greed to the doors. Unblinding Mouth : Figure can now see, Can be combined with : 1 : Come Back Here! -15+ modifiers. Achivement : Cheap Way. Badge Suggestion : Cheap Way, Win an elevator with -50% modifiers. Badge Suggestion : More Greedying Bags. Win an elevator with -100% Modifiers. Badge Suggestion : Hotel Heaven : Get an elevator with -150% Modifiers. Coin Addiction : +500 Coins now spawn. Can be combined with : Good Time : Good Loot : The Best Time Ever! That's All Folks! (this took a long time pls)

  • @gustavogervasio3624
    @gustavogervasio3624 5 หลายเดือนก่อน +3

    My idea for modifiers:
    Name: Hardcore Mode!!
    It's a doors hardcore mode, just like the doors with new entitys but it's hard
    Entitys: Ripper, Rebound, Old Seek, Cease, Deer God (or Dear God), Silence (hardcore), A-60 (hardcore), A-90 (hardcore), shocker and Dread hardcore
    More chance to spawn ambush
    The hardcore entitys start in door 14, but the shocker spawns in all of the doors (but not door 0)
    If you don't know this hardcore mode. In youtube if you search: "Doors Hardcore Mode", you will see the videos.
    I'm saying this so that no one needs to use a script to play this mode.
    Do you agree with me?
    Edit: pls don't report my comment

  • @nuff-said
    @nuff-said 6 หลายเดือนก่อน +5

    "Trololo"
    "Troll now is added to deliberately annoy you"
    Beat "super hard mode"
    +20% knobs
    Troll acts like a much much faster version of rush.
    Troll may appear anywhere, even in the rooms. (exept story rooms)
    Troll appears randomly, but if he hasent appeared in 15 rooms he appears immediately.
    Troll has a random chance to rebound by teleporting 3 rooms behind your current room instead of rebounding normally.
    Troll cannot kill you instantly but he will the second time he gets you. (He also gains a jumpscare doing so, and yes he kills you on the "last breath mod)
    Can be pared with anything, even "SUPER HARD MODE"(if pared with super hard mode it prevents you from adding any additional mod) But not with any entity spawning mods to reduce cancer.

  • @oahmedking6409
    @oahmedking6409 6 หลายเดือนก่อน +6

    "I was just Curious..."
    This modifier is self-explanatory as it is just Guiding Light being replaced with Curious Light.
    Requires the "A-1000" achievement. 0% Knobs boost.
    "He escaped again!"
    (Only Jeny_Punker fans would understand.)
    Can make A-666 an actual entity.
    Abilities: His powers are like Glitch's, but can teleport the player to any location possible at random, (Rooms not included.)
    But cannot be teleported further than the door number they're in.
    Can be combined with any modifier except
    "SUPER HARD MODE!!!"
    Requires "A-1000"
    Best combined with "Room for more"
    Has a 35% Knobs boost.

    • @vladlukyanov6866
      @vladlukyanov6866 9 วันที่ผ่านมา

      why we need a-1000 for such beautiful modifier

  • @Ontosyo
    @Ontosyo 5 หลายเดือนก่อน +2

    My idea is called "Multiverse Madness" (+500%Knobs, No rift, You Need A-1000 And The backdoors badge) This modifier makes that all the entities from rooms and the backdoor will be here too

    • @Ontosyo
      @Ontosyo 5 หลายเดือนก่อน

      Btw this modifier van be the only one placed on a match, that means that if you use that modifier you cant place another one

    • @ururubizzareman
      @ururubizzareman  5 หลายเดือนก่อน

      100% Knobs bonus if only entities, and 250% if with all The Backdoor mechanics.

    • @bruhblox_
      @bruhblox_ 5 หลายเดือนก่อน

      There is already a modifier than spawns the rooms entities

    • @Ontosyo
      @Ontosyo 5 หลายเดือนก่อน

      Well basically yeah is like the room for more modifier but with backdoor entities

  • @theterrarian404
    @theterrarian404 5 หลายเดือนก่อน +11

    I thought of a few actually, they made sense for me.
    -Take a hike! (Short rooms spawn in less commonly forcing longer rooms to spawn in even more. This also makes Halts room longer. This doesn't apply to Seek)
    -I heard that! (Figure is able to hear from further and is able to hear drawers opening and closing.)
    -I was reading that! (Figure will check the location of where a book was collected. If the player collects multiple books then Figure will always check the last one the player took.)
    -Psst! Got a minute? (Screech will have a higher chance at appearing when hiding. This includes in lit rooms.)
    -Holes in my pockets. (Every time the player takes any damage, they will lose gold.)
    -One armed hero! (Only able to hold one item.)
    -Medical assistance. (Band-aids will have a higher spawn rate if the player has lost any health.)
    -Unholy Hotel. (Not allowed the use the crucifix. The rift will also be disabled, Jeff will sell something different at his shop, and Crucifixes will not spawn around the map.)
    -I can be quiet too! (Figure and Seek will not play their footstep sounds.)
    -Extra security. (Door 50's lock code will require 10 numbers to unlock. Same as Super hard Mode.)
    -Didn't pay the electric bill. (Lit rooms may randomly go dark.)
    -Double duty! (Ambush and Rush will be attacking at the same time.)
    -Sorry about the mess! (Furniture such as desks, couches, and chairs can randomly spawn in different rooms. This also makes abandoned rooms more common.)
    -We see everything! (Eyes will spawn in every room that has Seeks eyes on the walls. This doesn't include Seeks chase sequence.)
    -From far beyond! (Rooms behind players will always close 2 rooms behind instead of 4 behind. In addition, rooms will close off after a certain amount of time and if they don't leave the previous room then void will teleport them to the active room.)
    -Glitches get stitches! (If Glitch is ever spawned then he will deal damage to the player once he teleports them to the correct room.)
    -From the Dollar store! (If the player takes any damage while holding anything that has durability, then the durability will decrease when damaged.)
    -You didn't charge the batteries? (If the player obtains a flashlight it will always have full durability. However, batteries will not spawn in anywhere around the map.)
    -Fire! (Candles and Lighters will not spawn during a playthrough or are not useable.)
    -Just a candle. (The candle will stay lit no matter if an entity is present or not.)
    -Dangerous floors! (Any broken shards of glass on the floor from busted lights will deal damage to the player.)
    Hope these are good ideas!

    • @timxg
      @timxg 5 หลายเดือนก่อน

      I can see only holding one item being a problem, what about keys, books, paper?

    • @theterrarian404
      @theterrarian404 5 หลายเดือนก่อน

      @@timxg Well those items are temporary items that are used for one room. Stuff like Books, Paper, Paintings, and keys will still be used while this is turned on. However, items like Lighters, flashlights, crucifixes, lockpicks and skeleton keys will not work this way. This also means you cannot go into Rooms with this enabled.

    • @timxg
      @timxg 5 หลายเดือนก่อน

      @@theterrarian404 Isn't that just a slightly easier 'Out of Stuff'?

    • @theterrarian404
      @theterrarian404 5 หลายเดือนก่อน +1

      @@timxg So Ima use an example to try and make this sound easier. If you have a lighter but find a lockpick, your lighter would be swapped out for the lockpick. Same for any other items like vitamins, flashlights, etc. At the beginning where you can purchase items, you will only be able to buy one and it will announce you're only able to buy one. I made this one up because it can be a great way to strategize the use of one item in your inventory.

    • @timxg
      @timxg 5 หลายเดือนก่อน

      @@theterrarian404 Ok sounds neat

  • @Wheel-chair-
    @Wheel-chair- 5 วันที่ผ่านมา +1

    *My ideas*
    Hotel Modifiers:
    “No More Games” - Seek runs faster, and the chase is longer
    “What Was That Noise?” - all noises are quieter than usual
    “Clumsy” - collecting books in the library now alerts Figure
    “Mediocre Electrician” - the power box in door 100 is more difficult
    “Power Outage” - every room is dark (Guiding Light will help with Seek and Figure’s rooms)
    “A Friend Named Fire” - lighters and candles are the only light source you can find in the Hotel
    “I Was Just Curious” - replaces Guiding Light with Curious light (nothing special, just changes some dialogue)
    “Starlit” - Curious potions (Bottle of Starlight if you’re lucky, or if you buy it from Jeff Shop) now spawn in the Hotel
    Rooms Modifiers:
    “Stop Right There!” - A-90 spawns more often
    “Back For Seconds”- A-60 has a chance to rebound
    “Medical Assistance” - more bandages in the Rooms”
    “Let There Be Light!” - The Rooms are overall more lit
    Backdoor Modifiers:
    “Eyes Up Here” - the Lookman spawns more often, and in a group of two or three
    “Make Haste” - Haste is faster
    “Clock’s ticking” - less time in the Backdoor
    “Back Again” - adds Hide to the Backdoor”
    “Wrong Turn” - increases the length of the Backdoor (from 50 to 75 or 100)

  • @EliteTitanSpeakerman.2099
    @EliteTitanSpeakerman.2099 6 หลายเดือนก่อน +30

    I thought red Friday would constantly be Jack red room for every room.

    • @kornelborowiec2370
      @kornelborowiec2370 6 หลายเดือนก่อน +2

      Dude same

    • @刘洁-k5x
      @刘洁-k5x 6 หลายเดือนก่อน +3

      Same💀

    • @SUB-TO-BOBBLEXD
      @SUB-TO-BOBBLEXD 5 หลายเดือนก่อน

      Same here

    • @AndreiIonita-t6l
      @AndreiIonita-t6l 5 หลายเดือนก่อน

      I thought IT was related to Jeff like he had the exact opposite of "Black Friday" lol

    • @Darklordhedgehog
      @Darklordhedgehog 10 วันที่ผ่านมา

      i thought it would make every room red like seeks room and add the same screen effect where the screen in offset

  • @DeeDeeOfficialFNAF
    @DeeDeeOfficialFNAF 5 หลายเดือนก่อน +10

    I have three ideas : Decadedupe, On Off On Off, and Out to lunch. Decadedupe is where 12 dupes always spawn. Plus he insta kills. Out to Lunch is where no guiding light will help. No guiding candle, sounds, sparkles, and stuff like that. On Off On Off is the elevator breaker is harder and sometimes a switch will turn off on its own.

    • @JennieKim-cn8vx
      @JennieKim-cn8vx 5 หลายเดือนก่อน +1

      How would decadupe work with room numbers? Cuz 12 rooms numbers is a lot. Also deca means 10 the prefix for 12 is dodeca

    • @existy_
      @existy_ 5 หลายเดือนก่อน

      Out to lunch is just gone fishing

    • @ojd9145
      @ojd9145 16 วันที่ผ่านมา

      ​@existy_ and sound proofing

    • @benson-d3k
      @benson-d3k 10 วันที่ผ่านมา

      decadedupe + seek chase and both figure rooms 💀

  • @Alexaq268
    @Alexaq268 7 วันที่ผ่านมา +5

    11:19 That is a feature in the mines now lol

  • @Witonio131
    @Witonio131 4 วันที่ผ่านมา +1

    so uh how about modifiers for backdoor (not backdoor modifiers to hotel)
    - blitz
    1. "Im not done with you" - blitz spawns more +5%
    2. "im done with you" - blitz spawns less -5%
    3. "Im back for you" - blitz spawns EVEN more +10%
    -haste
    1. "go faster" - you don't have much starting time +5%
    2. "speedrun" - your movement speed is a bit faster but levers give a lot less time +10%
    -lookman
    "hello there brother" - lookman spawns more +5%
    -vacumm
    "get sucked sucker!" - vacumm spawns more +5%
    "break through" - rooms blocked off by planks are no longer blocked +5%
    "out the void" - vacumm can't spawn anywhere -10%
    now here are some bonus modifiers for the backdoor
    "slowrun' - curious potion (or whatever they're called) now spawn less +5%
    "close the window" - A-120 can spawn +10%
    "Hotel for more" - Rush, screech, ambush and dupe can now spawn in the backdoor +20%
    "El goblino found this place" - less gold spawns +5% (pointless but ok)
    "el goblino never heard about this place" - more gold can be found (even more pointless)
    Thats all.

  • @netinho007.
    @netinho007. 6 หลายเดือนก่อน +23

    Those are some very interesting ideas, I hope Lsplash sees it

  • @EchoTheSpook
    @EchoTheSpook 3 หลายเดือนก่อน +1

    Modifier idea:
    "Not so brave?" The modifier adds hands like in the seek chase, there is 20% chance of spawning and it deals 30 damage. Requires not 5 stars and cannot be combined with any speed mods.

  • @SansBR256
    @SansBR256 6 หลายเดือนก่อน +7

    * i have one modifier in mind which is called "Third Eye Open".
    * Changes: Ambush becomes Faster, Ambush can also make an Wardrobe or an Bed fall, it is random to everyone.
    * Knob Boost: 15%
    * Other Changes: No Rift, No Green Herb
    * Edit 1: * it can be combined with Again and Again and Again modifier and Afterimage modifier
    * Edit 2: * if you are hiding in an Closet and Ambush make it fall, it'll deal 15 damage, Hide will not be available on that closet, you can leave the closet as usual, but not enter on the fallen one, the damage will be greater (45) with Last Few Breaths, the damage will be Fatal with Last Breath

    • @Alexamay3
      @Alexamay3 6 หลายเดือนก่อน +1

      Ambush is faster got added

    • @SansBR256
      @SansBR256 6 หลายเดือนก่อน +1

      @@Alexamay3 * I know, Third Eye Open is the same thing but makes an Wardrobe/Bed fall

    • @santinosalamanca4378
      @santinosalamanca4378 6 หลายเดือนก่อน

      I do not understand why no rift and no herb

    • @SansBR256
      @SansBR256 6 หลายเดือนก่อน

      @@santinosalamanca4378 * I can explain to ya.
      * No Rift = Any Modifier with "No Rift" disables it.
      * No Herb (fanmade) = Any Modifier with "No Herb" disables it, since you cannot access the rooms with Modifiers, this makes Skeleton Key Useless

    • @guest1336
      @guest1336 5 หลายเดือนก่อน

      bad grammar + bad modifier

  • @pixyfluffball
    @pixyfluffball 5 หลายเดือนก่อน +2

    Following the Backdoors update, a modifier idea rose in my head;
    "Undertimed" or "On a Timer", levels from the Backdoors can appear and if out of time Haste will spawn. Boss rooms (rooms with Figure) grants a 3-5 minutes lever in the room right before the players enter. Usually it will be the lever opening the door just in case you forget to flick it.
    There also seems to be a new page for Backdoors modifiers which are currently disabled.. so I'll drop a few more ideas:
    "Got no Time": levers appear less likely and will always be 30 seconds lever.
    "Risky Door"; Increased chances for a lever to appear in non progress doors, but Vacuum also appears more often.
    "Breaking TimeNSpace"; if 2 vacuums are in the same room, the room itself will distort itself and be absorbed, leaving nothing but void.
    "It pulls me in"; Vacuum now pulls you in.
    "Behind the Corner": Lookman appears much more
    "I'm Back": Lookman's attack cooldown is significantly reduced, acting like Eyes.
    "Now you don't": Lookman teleports much faster.
    "They found the back": Hotel entities can spawn in the Backdoors. Hide can now inhabit closets.
    I might continue this list later

  • @WhenWinchester-xp3mw
    @WhenWinchester-xp3mw 6 หลายเดือนก่อน +10

    One last idea is "Make Haste" where it brings the backdoor mechanics into the hotel, though of course the switches give much more time. This also counts for seek, fuigure and door 100, you get a 25% knob bonus, you must have hotel hell and have to have completed the backdoor

    • @HiWelcomeToIKEA
      @HiWelcomeToIKEA 6 หลายเดือนก่อน

      Yes I'd love to see haste in doors, obviously nerfed because of locked rooms, seek chase and figure rooms

    • @ImBlackyDaCat
      @ImBlackyDaCat 6 หลายเดือนก่อน +1

      It would be good to make timer stop when figure or seek but it could work like in Library there's 5+ levers and you can activate them

    • @DomByrne-x6o
      @DomByrne-x6o 6 หลายเดือนก่อน

      Good news! This will actually be a thing. Someone made a tweet suggesting the whole time mechanic be a modifier in the future, and red responded and said it’s planned to be a modifier in a future update

    • @HiWelcomeToIKEA
      @HiWelcomeToIKEA 6 หลายเดือนก่อน

      @@DomByrne-x6o heard but yes

    • @MarkOvi701
      @MarkOvi701 6 หลายเดือนก่อน

      I named one of my mods that lol

  • @SpecialAbilityReady
    @SpecialAbilityReady 5 หลายเดือนก่อน +1

    “I always come back”
    Figure will spawn in each 25 doors and will kill you if you don’t crouch during that (+5% knobs) (Can be combined with come back here)
    “Still hoped for more?”
    Ambush will rebound for at least 9 times (+50% knobs) (Can be combined with every ambush category modifier) (Unlockable after “Not Five Stars”)
    “You can’t see me anymore”
    Figure will go invisible, making you need to hear his footsteps (+75% knobs) (Can be combined with come back here) (Unlockable after “hotel hell”)
    “Serious situation”
    Rushing enemies will go on double when attacking (for example, rush has a chance to attack with ambush/A-60/A-120/ Trollface) (+20% knobs)(Can be combined with all rush entities category modifiers except for good time) (Unlockable after “hotel hell”)
    “Finally some rest!”
    Snares will no longer spawn in anywhere, including the hotel area. (CANNOT be combined with snare modifiers) (-30% knobs) (Unlockable after “Not Five Stars”
    “I see a dreamer”
    You can carry up to 8 vitamins and go as fast as didn’t skip leg day. (Can be combined with other movement speed modifiers except for lower movement speed ones) (-80% knobs) (No progress) (Unlockable after “hotel hell”)
    “This is why I never chose engineering.”
    The switch puzzle will be harder 5x and will consume a lot of time, also figure will not be despawned during that time (Can be combined with come back here) (+15% knobs)(Unlockable after “Not Five Stars”)
    “Is this Olympics?”
    Seek will be the 1.2x speed faster than the player (Can be combined with it can run too) (Unlockable after “Hotel Hell”) (+50% knobs)
    “COME BACK HERE!”
    Rush will rebound for once (Can be combined with all rush category modifiers) (+5% knobs)
    “Oops.”
    Guiding light will be replaced as curious light. (Curious light will try to trick you as he is curious about the hotel) (+5% knobs)
    “Who threw these?”
    Bananas from doors April fools will be placed on the floor (+5% knobs)
    “Please look at me!”
    Eyes will be bigger so the hitbox will be bigger (+15% knobs) (Unlockable after “Not Five Stars”) (Can be combined with all eyes category modifiers)
    “Flashy”
    Halt will make you turn around more (Can be combined with Roundabout) (+25% knobs)
    “LEAVE ME ALONE!”
    Timothy and screech has a 30% chance to spawn in everywhere (Timothy can only be spawned in drawers for obvious reasons) (+40% knobs)
    “Ohio.”
    Closets has a 25% chance to say Nuh uh and won’t let you in. Seek has been replaced as grass. (+5% knobs)
    “Peeking through the dark…”
    Ambush has a 10% to spawn in dark rooms. (+20% knobs) (Can be combined with all ambush category modifiers)
    “The mat is soundproof?!”
    In the library, figure will no longer emit footsteps sound (+20% knobs) (Can be combined with come back here) (Unlockable after “Hotel Hell”
    “I hate you!”
    Dupe will erase the door numbers 6 doors before the dupe door room (Can be combined with dupe category modifiers) (Unlockable after “Not Five Stars”) (+50% knobs)
    “Time’s up!”
    Haste will spawn in the hotel, there will be levers provided. (+10% knobs) (Unlockable after escaping the backdoors)
    “The clock is ticking…”
    Chime will spawn after 30 minutes after you leave the elevator,no matter in which door, better not waste time! (+30% knobs)
    “Wow!”
    A rare entity will spawn in the run and will provide more health and items, the green herb heal is doubled. (-50% knobs) (No progress)
    “The troublemakers”
    Jack will spawn more often and will be combined with rent’s due (making hide even faster to kick you out) (+100% knobs)
    “The retro”
    Obbies will be spawned in the hotel, try not to die to lava! (+10% knobs)
    “I have allergies of running!”
    During the seek chase, you will be sin the normal speed instead of running speed, but maximum vitamins increased to 6. (+20% knobs)
    “What’s this backdoors item doing here?”
    Backdoors items have a chance to spawn in the hotel. (No rift) (-10% knobs)
    “What are the chances?”
    The rooms tablet will have a 1% chance of spawning in the hotel. (No rift) (-5% knobs)
    “Booga booga reborn”
    None of the light source will be provided, even with seek chase. Just to imagine how hard was it to set up lights when lights weren’t invented! (+15% knobs)
    “Oh damn.”
    Dupe is replaced by vacuum. (+5% knobs) (Unlockable after escaping the backdoors)
    “A terrifying remix”
    The seeking wall from retro mode will be in the seek chase. Don’t worry, seek is slowed and there will be hiding spots! (+10% knobs) (Unlockable after escaping retro mode April fools 2024)
    “Keep quiet.”
    Making one single sound in the library or electrical room will be fatal. (+15% knobs)
    “Necromancers”
    Darkobloxxers will chase you forever. (+20% knobs) (Unlockable after escaping retro mode April fools 2024)
    “Worst run ever to be imagined!”
    All modes appeared in the past will be needed to finish one by one. (+200% knobs) (Unlockable after escaping retro mode April fools 2024) (Unlockable after escaping April fools 2023) (Unlockable after escaping A-1000) (Unlockable after escaping the backdoors) (Unlockable after getting the achievement Rock Bottom)
    “Oh no!”
    Timothy can now be fatal and will spawn more often. Including other entities that does more damage than him. (+50% knobs) (
    Cannot be combined with itchy)
    “I quit.”
    The hotel is repeated. (You need to beat the hotel twice in a row) (No Herb) (+25% knobs)
    “Screech? Aw man.”
    This modifier will be combined with think faster and I’m everywhere, but it is silenced at the same time. (+100% knobs)
    “Please load the door!”
    Glitch will now do damage. (+5% knobs)
    “Maximum Overdrive? I meant INFINITE OVERDRIVE!”
    The player’s speed will be 2x faster than MAXIMUM OVERDRIVE itself. Yet to be more uncontrollable. (+15% knobs) (Unlockable after “Not
    Five Stars”)
    “Shiny floor”
    This will be combined with slippery floor but you slip every minute (Even with seek chase). Slipping will not be fatal. (+20% knobs)
    “WOWIE!”
    All coins will be replaced as any mode of items, including the light potion which is provided in backdoors, gummy flashlight or even tablet which is provided in rooms, and holy grenade and shield potions provided in April fools 2023. (-150% knobs)
    “4 am.”
    You will stop walking for 5 seconds each 2 minutes. This includes seek chase and rush / ambush attacking. (+15% knobs)
    “Main character off to go!”
    Rush nor ambush will spawn.
    “Shoplifted”
    Every minute a item disappears, if the player doesn’t have an item, it will start taking 20 coins per minute
    Like for more!

  • @exkrontheguy
    @exkrontheguy 6 หลายเดือนก่อน +6

    I would add a modifier titled "Plants Don't Feel Pain"
    By using this modifier, the Greenhouse is significantly more difficult and isn't just limited to Door 90-100. Greenhouse rooms can spawn in the normal hotel and their chances of spawning increase after Door 50.
    The design of the Greenhouse using this modifier will be a lot more different. The walls, floors etc are still the same...but the rooms are much larger. The rooms are darker, more snares, Screech spawns more, Eyes spawns a lot more, even Dupe can spawn there now, Rush has a bigger chance of spawning and even Ambush can come. The rain noises are louder, making it hard to hear Dupe's growl, Rush, Ambush and Screech's psst
    +15% bonus (requires Not Five Stars)
    I think this modifier isn't that bad. But if you struggle with the Greenhouse, don't do this one.
    Also, um I had another modifier in mind titled "Housefull"
    This modifier makes every entity in the game spawn at least once
    +20% bonus (requires Hotel Hell)

    • @someguythatlikesyeeting9415
      @someguythatlikesyeeting9415 6 หลายเดือนก่อน +1

      10% seems too low, maybe 25%

    • @mternalforever
      @mternalforever 6 หลายเดือนก่อน

      ​@@someguythatlikesyeeting9415 ​ 25 is WAY too much considering there is only like one modifer with that, I agree with it being 10%

    • @someguythatlikesyeeting9415
      @someguythatlikesyeeting9415 6 หลายเดือนก่อน +1

      @@mternalforever i guess
      Edit: after checking again, 10% would still be low as for a few rooms you would basically have:
      No entity warnings (flickering lights), noise disturbance (masking entity sounds), barely visible rooms (unless you have a light source) and a bad time (like the modifier)
      While i believe 20% would be reasonable, i can understand 15% because, as they said, its not in every room

    • @anshsgh6092
      @anshsgh6092 6 หลายเดือนก่อน

      make it 15% greenhouse aint no joke

    • @KATastrophic_
      @KATastrophic_ 5 หลายเดือนก่อน

      10% is definitely too low for how much literally every possible thing is buffed in combination with each other. If they were to actually make this they’d probably separate each part into its own individual modifier (greenhouse rooms spawning, greenhouse rooms being longer, dupe or ambush spawning, etc you get the idea)

  • @competitivecooper
    @competitivecooper 9 วันที่ผ่านมา +1

    No Turning Back: You cannot go back to a room you leave; void will take over the room, entering said room causes you to fall to your death. Jack will prevent you from re-entering a hiding spot again. +5% knobs, requires Rock Bottom. Wrong Floor: Entities from Floor 2 can spawn, and entities get changes, like Hide behaves like he does in The Mines, same for eyes. Grumble or Firedamp cannot spawn. Gloombats have a chance to get distracted by the lights but won't if they are broken. +10% knobs, requires Not Five Stars.
    Payday: Start with 100 coins. No rift. -100 knobs, requires Rock Bottom.
    Testing, Testing, 1 2 3: Allows you to summon whatever entity whenever, causes the next room to have the entity if it's something that spawns on entrance like Rush, Halt, Ambush, Eyes, so on. Allows you to make any drawer have Timothy, allows you to give yourself items and coins. Allows you to choose which room is seek chase, has to be one of the natural spawning seek room numbers. Allows you to choose the next room layout, can even be greenhouse or hospital. Works in Backdoor, Rooms, and Floor 2. Cannot change it to 50, 100, 150, or 200. Requires: A-1000, Other Way Around, Rock Bottom, and See You Soon. -100% knobs, no rift, no trophies.

  • @r0bloxBrainR0t-j5b
    @r0bloxBrainR0t-j5b 6 หลายเดือนก่อน +31

    Idea for modifier: "Backdoor? More like front door"
    Adds all of the backdoor entities
    Dupe is replaced by vacuum
    Rush is replaced with blitz

    • @danielamorimluzjunior9645
      @danielamorimluzjunior9645 6 หลายเดือนก่อน +1

      What about haste

    • @victor23samuel60
      @victor23samuel60 6 หลายเดือนก่อน

      ​@@danielamorimluzjunior9645 i think he could be seek

    • @orangegamingflaming
      @orangegamingflaming 6 หลายเดือนก่อน

      ​@@danielamorimluzjunior9645replacement for void (jk

    • @r0bloxBrainR0t-j5b
      @r0bloxBrainR0t-j5b 6 หลายเดือนก่อน

      @@danielamorimluzjunior9645 haste wont replace anyone

    • @theguythatcodes
      @theguythatcodes 6 หลายเดือนก่อน +1

      @@danielamorimluzjunior9645 replaces the dread easter egg

  • @idiotic_tl_4837
    @idiotic_tl_4837 5 หลายเดือนก่อน +1

    I have a few name recommendations for some of these modifiers, like for "falling lights" it could be "llose screws" cause the lights are suppoerted by screws,
    "no more psst" can be "quiet", and "teleport master" can be "ATTENTION", "ill find you everywhere" can be " i can hear you" (spongebob lol),"who is control me" can be "second guessing" or just fix the engish.

  • @insertcreativenamehere7027
    @insertcreativenamehere7027 6 หลายเดือนก่อน +3

    Few of my own:
    Butterfingers:
    All items have a chance at failing
    -Lockpicks might break upon use
    -Character might spill vitamins on use
    -Lighter takes more flicks to use
    -Flashlight takes longer to use
    -Does not apply to candles
    +10% knobs
    Divine failure
    (Most) guiding light interacts do not work.
    -Crucifix will only stun all entities, similarly to how it works for seek and figure
    -Candle will not work
    -Seek’s chase will not have its blue lights
    -Books will not shimmer
    -Fuses will not shine
    Cannot be paired with the other two guiding light modifiers.
    +15% knobs
    Provisions
    Start the game with all free item of your choice from the pre game shop, and a hundred gold.
    Can still be used with everything else.
    -30% knobs
    Hearing aids
    Figure can hear better.
    -Detects you even while crouching from a longer distance
    -Books opened will cause him to move to that spot
    -Chases after you longer if you move too fast
    -Heartbeat minigame forces you to do it perfectly, otherwise resulting in a game over
    Cannot be paired with “Get over here”.
    +20% knobs
    True and NEO chaos
    Start the game with five random modifiers. On room five, add a sixth. Every ten rooms after that changes the sixth one to a different one.
    +60% knobs
    Extra security
    Doors can have two locks.
    -Spawns two keys in for a door with two locks
    -Also spawns two keys in if a dupe door is also present
    +10% knobs
    Rebound?
    Rush can rebound.
    -Rush has a chance to bounce off the door to the next room
    -If that door happens to be locked, Rush is guaranteed to do so
    -Rush will only do that once; will not come back after bouncing the first time
    +10% knobs
    Crossover
    All rooms can be from other sections.
    -Rooms from “the rooms” can show up, with an increased chance to have one of their entities spawn
    -If paired with “Room for more”, reduces that chance
    -The greenhouse can also show up before room 90
    -Room 90 and beyond, the library, the electrical room, seek’s crescendo and chase, the starting room, and the infirmary are unchanged
    +20% knobs
    Large pockets
    More item space.
    -No limit to lockpick or vitamin storage
    -More than one lighter, candle, and crucifix can be held, rather than either swapping the durability or not giving the item
    -50% knobs
    Adrenaline boost
    Lower health gives you higher speed.
    -Less health increases your walkspeed
    Cannot be paired with “injuries”
    -20% knobs
    The void is coming
    The void catches up to you over time.
    -Past door seven, rooms behind it are affected by the void
    -Slowly moves up to your room, and moves and deals damage to you in 30 second intervals
    -Intervals are tripled in rooms with keys
    -Pauses during seek’s chase, the library, and the electrical room
    +20% knobs

    • @Death_Angel_Pressure
      @Death_Angel_Pressure 5 หลายเดือนก่อน

      You can already have more than 2 crucifixes

    • @Slushiegames1
      @Slushiegames1 5 หลายเดือนก่อน

      Guiding light also breaks the lamp in the library and closes the door in the seek chase so in divine failure will there be a chance the seek chase will continue after the chandelier room?

  • @NexoGaming-hw2ly
    @NexoGaming-hw2ly 18 วันที่ผ่านมา +2

    Bro predicted the future with eyes teleporting

  • @AMintyManiac
    @AMintyManiac 6 หลายเดือนก่อน +4

    Neat ideas! I got some of my own, actually!
    Tick Tock: Levers from The Backdoor will spawn. You will start out with 3 minutes, beginning as soon as you unlock the first door. Once time runs out, Haste will begin to attack. +10%
    Time's Up: Like Tick Tock, but you start with 2 minutes, and all levers only give 30 seconds instead of 1 minute. +15%
    Backdoor Open: Entities from The Backdoor (except Haste) can spawn in the hotel. +5%
    Shuffled: All rooms and events are mixed up. (Ex. Seek happening at Door 20, a greenhouse room at Door 5, or Figure happening at Door 70). +5%
    Dizzy: The player's view is constantly warping and wobbling, making it more difficult to see. +5%
    Stealth Training: The player is constantly in the crouched state. +10%
    And Make It Double: Entities will always spawn in pairs. (Two Eyes, Two Rushes, Two Screeches, etc.) +15%
    Parasite: Your health will slowly drain over time. The only way to heal is to find bandages. (This won't kill you if your health gets too low.) +10%
    Thgir T'nsi Siht: The hotel plays in reverse, starting at Door 100 and ending at the elevator at Door 0. +5%

    • @ururubizzareman
      @ururubizzareman  6 หลายเดือนก่อน +1

      I love the idea of The Backdoor and doubling the entities!

    • @susjohn6808
      @susjohn6808 6 หลายเดือนก่อน

      I love the last one!

    • @NotTheDispeckable
      @NotTheDispeckable 5 หลายเดือนก่อน

      the modifier "Thgir T'nsi Siht" is the backwards form of "This Isn't Right."

  • @frisk6575
    @frisk6575 วันที่ผ่านมา +1

    Some Goofy Ideas I had myself, which aren't original at all.
    "We already checked the Back."
    Requirements: "Other Way Around"/Backdoor Completion Achievement
    Backdoor Entities will have a chance to replace their normal counterparts; The Lookman can Replace Eyes, Blitz can replace Rush, and Vacuum can replace Dupe.
    No Haste for Obvious Reasons.
    +10% Knobs
    "WE...ARE DOORS."
    Reauirements: "Other Way Around"/Backdoor Completion Achievement, "Back on Track"/Rooms Exit Achievement, and "See You Soon"/The Mines Completion Achievement.
    Rooms, Backdoor, AND Mines Entities can all spawn (Except for Grumble).
    Self Explanatory.
    +25% Knobs
    "You wouldn't mind more attention, right?"
    Requirements: None
    Eyes has a guaranteed chance to appear during every room entered in a Seek Chase.
    Eyes has a higher chance of appearing in Eyeball Rooms that appear Prior to Seek Chases.
    +5% Knobs
    "The Funniest Prank of them All."
    Requirements: "Just a Prank."/Giggle Encounter Achievement + "Not Five Stars" Achievement.
    Giggles Litter the Roofs, especially in Dark Rooms, while Snares Litter the ground. Dupe appears as much as possible, and is set to max difficulty.
    Nothing is to be explained, it's just incredibly annoying.
    +15% Knobs.

  • @TehAwesomeGod
    @TehAwesomeGod 5 หลายเดือนก่อน +3

    Silly ideas I had based on the heartbeat minigame
    "Out of Sight, Out of Mind"
    Heartbeat minigame will not be present
    Hiding from Figure in a wardrobe will cause him to instantly lose sight of you.
    -10% knobs
    "Double Checking"
    Heartbeat minigame will be longer
    The Heartbeat minigame will be 1.5x longer
    +5% knobs
    "Panic Attack"
    Heartbeat minigame is much harder
    Heartbeats will appear faster and at unusual intervals
    +5% knobs
    "Rhythm Gaming"
    Modifies the Heartbeat minigame to be 4k instead of 2k
    You will get a 4k chart to play in order to avoid the Figure. In the elevator, you will be able to change keybinds.
    +10% knobs
    "Out of Sight, Out of Mind" cannot be combined with any of the other modifiers, but the other 3 can be combined with each other in any way you want.

    • @c0zmozys
      @c0zmozys 5 หลายเดือนก่อน +1

      RHYTHM GAMING DKSANSHNAJKER;I LVOE THAT

  • @Pole_es2
    @Pole_es2 2 วันที่ผ่านมา +1

    Bro predicted, the modifier "I'll find U Everywhere" figure in floor 2 can hear from the whole Room😭😭

  • @Glitchthelegend
    @Glitchthelegend 6 หลายเดือนก่อน +9

    In the hunt update they made a mods that made seek faster

    • @HassanSayeed1977
      @HassanSayeed1977 6 หลายเดือนก่อน

      I can just outrun him without vitamins and that’s if I don’t make a mistake

    • @flamer3985
      @flamer3985 6 หลายเดือนก่อน +2

      kinda sucks they removed "you really can run" though.

    • @HassanSayeed1977
      @HassanSayeed1977 6 หลายเดือนก่อน +1

      @@flamer3985 ikr it made Hotel hell easier because a longer run means less normal doors and even without guiding light it’s so easy to know which door to go to because it looks like…well a normal door.

  • @MGNexusYT
    @MGNexusYT 4 วันที่ผ่านมา +1

    How to make doors living hell:
    "I'm tip toin' here"
    "Electrical work"
    "Worst time ever"
    Good luck guessing when rush is about to attack before he cooks you :D!

    • @FrenchafryAntlers
      @FrenchafryAntlers 3 วันที่ผ่านมา

      I found combo that impossible to do.
      Key key key or gone fishing in floor 2

  • @Pops9941lol
    @Pops9941lol 2 หลายเดือนก่อน +4

    --My Modifier Ideas--
    Last Call - Lights will flicker last second to warn of an approaching entity. +15% (Requires 'Not Five Stars')
    Time For More - All entities from The Backdoor have a chance to attack. +20% (Requires 'Other Way Around')
    Leaving So Soon? - The Hotel is 200 Doors long. +50% (Requires 'Hotel Hell')
    Occupied - Jack has a bigger chance to spawn. +5%
    Always A Mystery - Activates 10 random modifiers. +75% (Requires Hotel Hell')
    Butterfingers - Items have a chance to slip out of your hand. +15%
    Discount - Items at Jeff's Shop is half its original price. -25% (Requires 'Pls Donate')

  • @ThefanRandomfnafgamer
    @ThefanRandomfnafgamer 2 หลายเดือนก่อน

    Here are some ideas:
    'They're all here':all entities in the backdoor/rooms can spawn (exept haste). No progress, +25% knobs
    "Updated version of room for more"
    'I can hear you': the heartbeat minigame with figure is longer, harder and if you miss a piece of heart, you die.
    "+5% knobs"
    'don't touch that': when collecting items (books and electric button) figure can hear you and will go that direction, but will stop and return back. "+10% knobs"
    'I'm the fastest': entities like rush and ambush will be much quicker than normal.
    "+10% knobs"
    'he's the only one': rush will be deleted, and replaced with ambush for the entire run, but can bounce only twice.
    "+5% knobs, back for seconds required"
    'Not afraid anymore': screech's attack chance, no longer can be longer using sources of light.
    "+5% knobs"
    'He forgot you're here': dupe fake doors are much easier to spot and if you pick the wrong door you'll take less damage (around 20%)
    "-50% knobs"
    'Good quality': every source of light have further range and it's brighter.
    "-30% knobs, not five stars required"
    'Go to college': all items in jeff shop are 50% more expensive.
    "+5% knobs"
    'There's nothing here': no gold and items can be found
    "+30% knobs, hotel hell required"
    'Bleeding': thimoty's bite now makes you bleed and losing 1 health every second for a total of 10 seconds.
    "+5% knobs, not five stars required"
    'I'm still here': hiding from screech is useless as doing so will only stop his kill timer and will not go away.
    "+5% knobs"
    "AND HERE ARE SOME IDEAS FOR MODIFIERS IN THE BACKDOORS:
    'what you're looking at?': looking at the lookman will hurt more and more as you look at him more.
    "+10% knobs"
    'Here I come': a seek chase will appear in from door -10 and continue until door 0.
    "+5% knobs"
    'Less time': Every time you got a time lever, it'll give you only 30 seconds.
    "+10% knobs"
    'NO TIME': you will start the run with 5 minutes, but there will be no time lever for the entire run.
    "+10% knobs"
    And here are some achivment that I made:
    'VADE RETRO SATANA': use the crucifix 10 times.
    'Everyone in hell': crucifie every single enemy in the game ( the possible ones obviusly).
    'heart control': survive the Heartbeat minigame on room 50/100.

  • @j0j0g0tm0j0
    @j0j0g0tm0j0 6 หลายเดือนก่อน +6

    Idea: "always listening" has a 5% chance of figure spawning in a normal room. The room stays the same but figure is there. Figure looks smaller and only does 50 damage instead of insta-kill. Heartbeat mini-game does not apply to this smaller figure. +30% knobs.
    Idea 2: "Spare change?" Jeff's shop spawns every 10 rooms. (Does not spawn at greenhouse, seek chase, library, or door 100.) All items are available. (Including gummy light and tablet.) And prices are lower. Requires A-1000 and Detour for rooms items to be available. -100% knobs No rift, No progress.
    Idea 3: "I HATE THIS PLACE!!!" makes all possible entity spawns happen. Example: if eyes, rush, ambush, screech, dupe, snare, jack, and shadow have a chance to spawn in 1 room, they WILL spawn garunteed. Requires hotel hell and rock bottom. +150% knobs.

  • @imgokublack7
    @imgokublack7 7 วันที่ผ่านมา +1

    idea for modifier from a pressure fan: “It’s Fishing Time!” it allows monsters from pressure (like the angler and its variants, pandemonium, eyefestation, wall dwellers, etc) it gives 40% more knobs (specifically because of pandemonium and wall dwellers) and to unlock it, you have to find a submarine in your run, enter it, and reach the ridge.
    (this part isn’t part of the modifier)
    you can also find things like flash beacon, lantern, blacklight (idk why you would need it), necrobloxicon, hand crank flashlight, etc (no code breacher since you use keys and not keycards, no flashlight because there already is one, and no gummylight because fuck the gummylight)
    (back to part of the modifier) if you beat the game with this modifier you get a badge called “Under Pressure” and it gives you a doors-themed PDG in pressure.

    • @FakeMan0977
      @FakeMan0977 7 วันที่ผ่านมา

      Pressure entities will never be added to doors

  • @santinosalamanca4378
    @santinosalamanca4378 6 หลายเดือนก่อน +5

    15:34 she? nah wtf

    • @Trollingmaster2GD
      @Trollingmaster2GD 25 วันที่ผ่านมา +1

      Fr figure is a boy im my mind

    • @بطاطا_بطاطا
      @بطاطا_بطاطا 5 วันที่ผ่านมา

      I actually saw something on Google, saying that figure has a confirmed "She" pronouns. I don't actually believe this, I've recently been doing some research.

  • @minhhoa250
    @minhhoa250 2 หลายเดือนก่อน +1

    Here mine
    1. FASTER: This modifier will let all entities faster but exepct Ambush wont go faster. Require "No 5 Stars" (+15%)
    2. slower: It is oppsite of FASTER. This Modifier will let all entites slower but execpt Halt, he will move so normaly. Require "Rock Bottem" (-5%)
    2. Figure Pro: Figure will see player with no blind. I know this is hard. Require "Hotel Hell" (+25%)
    3.Haste Waste: Timer will appear in any random door (Ex: If you see The timer, find the key quick you only have 1min to find it). Require "Detour" (+20%)
    4. Halter:
    Halt will spawn often. Require "No 5 Stars" (+25%)

  • @cruzeycruz
    @cruzeycruz 6 หลายเดือนก่อน +6

    modifier idea:
    loss of coordination
    your movement controls (WASD) are completely inverted; trying to go forward normally will make you move backwards, backwards is front, left is right, and right is left
    +10%

    • @HiWelcomeToIKEA
      @HiWelcomeToIKEA 6 หลายเดือนก่อน

      How does this work in mobile and console

    • @theguythatcodes
      @theguythatcodes 6 หลายเดือนก่อน

      @@HiWelcomeToIKEAit goes backwards then where the stick is pointing

    • @HiWelcomeToIKEA
      @HiWelcomeToIKEA 6 หลายเดือนก่อน

      @@theguythatcodes true

  • @SelebriusX
    @SelebriusX 4 วันที่ผ่านมา

    11:22 the fact that the devs actually added that into the mines is crazy. They probably saw that video, congrats.

  • @jameerlawrencebondoc8162
    @jameerlawrencebondoc8162 6 หลายเดือนก่อน +7

    This is weird but, "Taylor Hotel" would be cool. Every ten doors, the themes switch between the eras, and entities spawning would be sorted to their rooms based on their color. The library can now have one location, Door 90 (the start of evermore). The last room wound probably be the Seek chase, lasting ten doors.

  • @otaviocruz272
    @otaviocruz272 4 หลายเดือนก่อน +1

    My ideas:
    • *Sorry I’m Late*
    Most entities including: Rush, Ambush, Eyes, Shadow, Screech, Guiding light, & Timothy; Will appear later than usual after you trigger their appearance | This means when you open a door, entities triggered by doors +Their spawning signals will appear later than usual, giving you a surprise and less reaction time to find somewhere to hide (Example: After 5 seconds of you opening a door, lights will flicker and Rush will start making noise and rush to you)
    [Combines with any modifier]
    - Requires *’Not So Five Stars’* Badge
    +10% Knobs
    • *Starting Off Strong*
    You will start a doors run with 50% extra health that can’t be healed back (It’s just the health you get from the golden drinks in Backdoors)
    [Doesn’t combine with *’Tripped & Fell’ ‘Last few breaths’ and ‘Last breath’* ]
    - Requires *’Other Way Around’* Badge
    -25% Knobs
    • *Glow In The Dark*
    You will always be glowing blue like guiding light (Light range the same as a lighter) Guiding light also appears 10 seconds faster than usual and Screech has a decrease in spawn rate
    [Combines with any modifier]
    - Requires *’Rock Bottom’* Badge
    -75% Knobs
    • *Inflation*
    All of Jeff’s items are 50% more expensive [Crucifix; $750 | Skeleton Key; $450 | Flashlight; $300 | Lock-pick, Lighter, & Vitamin; $150] But every time you tip Jeff, he decreases the prices by 1% (10% is full decrease) [Full decreases} Crucifix; $675 | Skelton Key; $405 | Flashlight; $270 | Lock-pick, Lighter, & Vitamin; $135]
    [Combines with any modifier]
    - Requires *’Pls Donate’* Badge
    +10% Knobs
    • *Blurred vision*
    Your vision will 30% blurred making it a bit hard to see
    [Combines with any modifier]
    - Requires *’You Can’t See Me’* Badge
    +5% Knobs
    • *Dimmed*
    All light sources inc; Lighter, Flashlight, Candle, Guiding Light, Eyes, & Gummy Flashlight will all be less bright and have less range, making it harder to see in the dark
    [Combines with any modifier]
    - Requires *’Rock Bottom’* Badge
    +5% Knobs
    • *Weakend*
    Damage taken from anything that doesn’t one shot you will do 7% more damage. This also makes Herb of Veridous heal you 25% slower
    [Combines with any modifier]
    -Requires *’One Of Many’* Badge
    +10% Knobs

  • @PreciousStonesz
    @PreciousStonesz 6 หลายเดือนก่อน +4

    Add more luck so more rare entities spawn like shadow window stuff like that!!

    • @CoolBaconC
      @CoolBaconC 6 หลายเดือนก่อน +1

      Description: Makes your luck more rare, Modifiers like Good Time cannot be used.
      Knobs: -50

    • @PreciousStonesz
      @PreciousStonesz 6 หลายเดือนก่อน +1

      @@CoolBaconC luck more rare, wouldn't it be luck is more common

    • @PretzelPal
      @PretzelPal 6 หลายเดือนก่อน

      Lucky!
      Description: Makes rare entities spawn more, and also gives you more luck in drawers, and wardrobes spawn more often.
      No Rift | No Achievements
      Knobs: -100

  • @EverybodyIsGood
    @EverybodyIsGood 6 วันที่ผ่านมา

    cool modifiers!
    "Cannot See"
    Makes every room dark, and screech appears not rarely, Chandeliers, and other light sources dont work, not even a candle or a lighter, even the lights at door 100, at room 52, jeff will be using a flashlight for light, but he does not sell flashlights. Guiding light doesnt give you light too.
    +10% Doorknobs
    "Where Are They?"
    This one is for newbies, Once you use it, entities will appear very rarely, halt being 1 in 15000 per door, seek doesnt automatically kill you and figure too, Jeff's products cost -20% doorknobs.
    -40% Doorknobs
    "Extreme Adventure"
    This one is very hard, Rush will rebound 5/6 times if he spawns, And rush will also spawn every 3/4 doors. If you are a bit lucky, every door theres a bed or a closet that spawn each 1/5 chance, and ambush rebounds 10/13 times, seek chase is on 3 rooms longer and figure can hear your crouching, room 50 will have 16 books and the paper spawns in random places, you need to find 8 correct books too, jeff sells items for 25% more coins.
    +70% doorknobs.

  • @RealWingShanChan
    @RealWingShanChan 6 หลายเดือนก่อน +6

    Cool

  • @chuckisnthere
    @chuckisnthere หลายเดือนก่อน +2

    i had a similar idea thats like Shelter for Plants
    i called it The Gardener, you start in the courtyard and every room besides the seek chase and both figures is the garden/greenhouse, with the same properties ofcourse
    The seek chase room would be another courtyard, and the rooms until the end would be the same. Just garden-ified
    The library would remain the same, i dont have much ideas for it as of writing this

  • @SillyIsSilly
    @SillyIsSilly 11 วันที่ผ่านมา +4

    11:14 mf just predicted floor 2 eyes

  • @bodemackie4237
    @bodemackie4237 4 หลายเดือนก่อน +1

    I have an idea, it wouldn’t work well as a modifier but maybe like an extra challenge or hard April fools update. So the idea is basically just building off of that one “You Really Can Run” modifier that was removed, which makes seek longer, but my idea was a seek chase that lasted all 100 doors. You have to run through all of the hotel from seek, in the normal hotel layout (no keys, and room 30 and 80 where the seek chase normally is has the normal seek chase layout).

  • @cod901
    @cod901 5 หลายเดือนก่อน +8

    "You can't outrun me" has replaced "You really can run" but in a different name

    • @yamiletcrespo820
      @yamiletcrespo820 5 หลายเดือนก่อน +1

      "It Can Run Too" modifier

  • @Guest-666-Roblox-And-Games
    @Guest-666-Roblox-And-Games 5 หลายเดือนก่อน +2

    I would add modifiers : “Double Screech” , It would basically spawn 2 screeches in any room at the same time (like double eye modifier)it would give +15% knobs , “Longer Hotel” it would give +10% knobs, it would basically add 50 more doors to the hotel (Requires Not five stars), “Jack’s ready” it would give +5% knobs, it would Always spawn jack every time you open a closet (so you will have to click closet 2 times to hide every time) , requires not five stars , “Time to sleep” it would give +3% knobs, it would remove all closets but there will be beds (there will be less beds in each room since they are big) , “Time is Ticking” it would give +7% knobs , it would make Dread spawn in only 15 minutes , “I can’t breathe” it would give +15% knobs ,it would make you have 5 hp at the start and you will be able to heal it and every damage entity will do double damage , Fake entities it would give +9% knobs (It would make a fake entity sound every 20 seconds) (it will also work in rooms but will not be usable with any other modifier) , “Is this possible?” It would give +5% knobs , It would make door 50 have 8 more library books and 5 more digits for the code , figure will walk to all paths since it never walks all paths , “Inflation” it would give +3% knobs,it would make Jeff’s shop items more expensive (Flashlight will cost 400 , Lighter will cost 200 , Lockpick will cost 300 , vitamins 300 , skeleton key 800 , crucifix 1,200 , but it would also have a chance of selling a candle and it would cost 500) , 1.5X knobs , it would make entities spawn 400% more often , “Room for all” it would give +75% knobs, it would add 1050 Doors ( rooms ) and Backdoor after rooms then after Backdoor then hotel , “Hasty” it would give +10% knobs,it would make haste spawn in rooms , hotel and levers , “Double Halt” it would give +10% knobs,it would make there be 2 halts in the same halt room (one halt in front and one in back so it would be way harder but they will be slightly farther) , “Hardcore Mode” it would give +30% knobs,it would be basically the impossible mode exploit with the impossible mode entities , it will also affect( rooms) but in rooms the flashlight or shakelight will work against frostbite , “Survive The Drakkobloxxers” it would give +15% knobs,it would make drakkobloxxers spawn in 20 minutes (in rooms it would spawn in 1 hour , sometimes 1 hour and a half or 2) and the drakkobloxxers will be remade (design and look like part of doors entities)

    • @Guest-666-Roblox-And-Games
      @Guest-666-Roblox-And-Games 5 หลายเดือนก่อน +1

      Badge ideas : You gotta pay back , Use a crucifix on hide
      The Dread becomes the dreaded , use a crucifix on dread
      Hotel Acheron , use 200% Modifiers

  • @jaimeelmore6339
    @jaimeelmore6339 18 วันที่ผ่านมา +3

    Ur famous eyes tps in floor 2

  • @Pahunder78
    @Pahunder78 5 หลายเดือนก่อน +2

    "You Made Your Choice" - самая лучшая идея. Халту очень не хватает чего-то подобного

  • @heckyathegamer
    @heckyathegamer 7 หลายเดือนก่อน +4

    Bro should be a dev

  • @koderdagai
    @koderdagai 26 วันที่ผ่านมา +1

    MORE MODIFIER CONCEPTS
    "Skept My Leg Day"
    You walk & run 70% slower, but you can carry 10 vitamins. +10% knob bonus
    "Back N' Forth"
    Ambush can now come from 5 to 12 times. +20% knob boost
    "No More Shinies"
    Gold spawns with only a 1% chance. +20% knob bonus
    "Shiny Shiny"
    Gold spawns everywhere. -70% knob bonus.
    "Plant Power"
    The greenhouse starts at room 80. +15% knob bonus.
    "Not Here"
    Jeff's shop spawns right before the Greenhouse. +5% knob bonus
    "There's Two Of Them!"
    Rush and Ambush always come together. +15% knob bonus.
    "Throw The Crucifix Away"
    You can't use the crucifix. +5% knob bonus
    "I Am Watching You"
    The THIRD seek chase starts at room 90 and ends at room 99 (Rush & Snare included, because it's in the greenhouse). +20% knob bonus
    "My Name Is Slow"
    The player is 90% slower, but can carry unlimited vitamins. +5% knob bonus. No rift.
    "Come Over Here!"
    Jeff The Killer from SUPER HARD MODE is now in the Hotel, but he is 20% slower and deals 15% less damage. +5% knob bonus
    "Jack's Hut"
    Jack spawns in every wardrobe. +5% knob bonus
    "I'm Gonna Get U"
    Rush spawns in every room except Seek chases and Figure's library. +10% knob bonus
    "My Name Is Speed"
    The player is 150% faster, but less closets spawn because players are fast enough to outrun entities. -70% knob bonus
    "Halted"
    Halt spawns 50% more often. +20% knob bonus
    "Red Tuesday"
    Jack red room spawns in every single room (story rooms included). +5 knob bonus
    "Something Is Behind"
    Every 15 seconds the player turns around and loses control for 5 seconds (deactivates in seek chases, rooms 50 and 100). +20 knob bonus
    "Don't Forget Your Lesson"
    Every 50 seconds, you have to answer a random question. Whoever answers first, gets 150 gold. +5 knob bonus
    "Not A Real Glow"
    Guiding light doesn't appear. +20% knob bonus
    "Shhhhhhh..."
    Every room is dark. +15% knob bonus.
    "Extra Products"
    Jeff has twice as many stuff you can buy. -25% knob bonus
    "Sneaky & Speedy"
    Screech bites 50% faster. +25% knob bonus.
    "A Good Day... Not For You."
    Seek chases always end at rooms 45 and 85. +15% knob bonus.
    "Don't Mind Me"
    Ambush can appear in the Greenhouse. +15% knob bonus.
    "Locks Are Good"
    Every room (except seek chases, and rooms 50 and 100) have a chance to be gate rooms. +15% knob bonus
    "Don't Try To Run Away"
    Entities appear in every room, except room 1 and 50. +20% knob bonus
    "That's What You Get"
    Screech can spawn in every room up to 5 times, but he deals 20% less damage. +5% knob bonus

  • @kashskitchen7178
    @kashskitchen7178 5 หลายเดือนก่อน +7

    is made to late meant to be made to last?

    • @MrChiron
      @MrChiron 3 หลายเดือนก่อน

      Yesi guess

  • @theonesemanthatplaysbrutal5192
    @theonesemanthatplaysbrutal5192 5 หลายเดือนก่อน

    I also have modifier ideas!
    "Rebounding": The chance of Ambush to replace Rush is FATALLY increased, however Ambush cannot spawn until Door 20. Requires Not 5 Stars badge. +10 knobs
    "Why Im Seeing Things?": Makes some closets and beds look real, but they are fake. Can be combined with Red Friday. Requires 10 modifiers badge. +15% knobs
    "Unlucky Day": Every single entity can spawn anytime. Crucifixes are more expensive. Halt is faster. Eyes deals more damage. Rush is completly silent. Ambush rebounds more. There are more snares in the Greenhouse. Figure can hear you even if you crouch. Seek is twice as fast. Jack is FATALLY common. Screech only gives you 1 second to react. Timothy deals 20 damage and can kill you. The end is at Door 200. Requires A-1000 and 10 modifiers badge. +35% knobs
    "Guiding Light In Break": Guiding Light won't highlight the door in a dark room. It will also no longer show the correct way in the Seek chase. The key won't be shown after a long period of time. And finally: no guides after death. Cannot be combined with other modifiers. +5% knobs

    • @iurope4834
      @iurope4834 5 หลายเดือนก่อน

      35 for unlucky day is very low i think

    • @theonesemanthatplaysbrutal5192
      @theonesemanthatplaysbrutal5192 5 หลายเดือนก่อน

      @@iurope4834 Worst Day Ever has a +25% knobs boost.

  • @FishyFlame12
    @FishyFlame12 4 หลายเดือนก่อน +15

    useless fact about R6 and R15: R6 = 6 joints, R15 = 15 joints.

    • @Jack20058
      @Jack20058 21 วันที่ผ่านมา +1

      It was useful I didnt knew it

    • @PlayGamezOfficial
      @PlayGamezOfficial 5 วันที่ผ่านมา

      Okay 👍

  • @rayyangames179
    @rayyangames179 4 หลายเดือนก่อน +1

    2 cool modifiers would be "evil be gone" crucifixes are way common and a re guaranteed for everyone.
    "I love blood" jack's blood room would spawn way nore often requires meet jack and evil be gone -10% for both can be combined woth any modifier

  • @scm096
    @scm096 15 วันที่ผ่านมา +1

    my ideas: Betrayed +10% Jeff’s shop doesn’t exist.
    Ultra lights Rift disabled, -80% you won’t occur any dark rooms (door 100 is a bit brighter) requires hotel hell
    too lazy +5% screech gives more time to react
    discount -50% jeff’s shop will have a discount of 30% requires not five stars
    pay attention +40% dupe will always spawn (INCLUDING EVERY ROOM) requires hotel hell
    octopus eyes +30% 8 eyes will spawn requires master of the doors (fanmade badge and requires 200% modifiers)
    truely the worst time +100% entities will spawn in every room requires master of the doors
    distracted -15% seek is slower (good combo with my legs are killing me)
    never skipped leg day -300% too fast tbh no rift, progress, and no green herb requires master of the doors.

  • @someguythatlikesyeeting9415
    @someguythatlikesyeeting9415 5 หลายเดือนก่อน +1

    My idea:
    “1 and 2 and uhhhh”
    Removes door numbers.
    After the first door, the number plates will be missing, forcing you to keep count. When dupe spawns, the number plates return but only for that room.
    5% knobs boost

  • @MrPlag30
    @MrPlag30 19 วันที่ผ่านมา +1

    Another suggestion for a modifier. One boy, one girl: ambush is guaranteed to attack after rush: rush will also rebound, sometimes rush can rebound more than ambush.

  • @Shadow_Seek
    @Shadow_Seek 5 หลายเดือนก่อน +1

    Lsplash start taking notes! Especially the control one. Would LOVE to see that in the actual game.

  • @gang-yt
    @gang-yt 5 หลายเดือนก่อน +1

    I have some ideas:
    1. Longlasting Items - Items with durability (Lighter/Flashlight/Candle) last longer. (Lasts 1.25x longer) [-50% Knobs]
    2. Look Around - Screech will spawn much faster. [+5% Knobs]
    3. Run for your Life - Seek's speed increases drastically. (1.5x faster) [+20% Knobs]
    4. Boo! - Jack's chance of spawning increases. (1/200 -> 1/40) [+5% Knobs]
    5. Black Friday - All items in Jeff's shop are 50% off. [-50% Knobs]
    6. Blinding Light - Eyes will deal more damage. [+5% Knobs]
    7. Lock Fixing - Less doors will be locked. [-20% Knobs]
    8. Got a Big Pocket Eh? - You can hold more items in your inventory. (Holds 4 lockpicks/vitamins instead of 3) [-25% Knobs]
    Extra Notes:
    Using 'Blinding Light' may be fatal when combined with 'Seeing Double' or 'Four Eyes'. It will be harder to hide from Rush/Ambush using the 'Boo!' modifier. 'Lock Fixing' cannot be combined with 'Locked and Loaded' or 'Key Key Key Key'. Using 'Look Around may be fatal when using 'I'm Everywhere' and 'Think Faster'.

  • @sharonwu8062
    @sharonwu8062 หลายเดือนก่อน

    I have two modifiers that might be pretty nice
    1: Worlds Collide: Entities from the Backdoor, Super Hard Mode (only includes different kinds of rush and Jeff the Killer, which now has a lower chance to spawn (1/50) rarer than timothy tbh) Requires 1 of these achievements (Other Way Around) (The Hunt: First Edition)
    (Survival Jeff The Killer) +100% knobs
    2: Double Advice: Guiding Light gives advice with Curious Light at the same time in Rooms, in a conversation, Curious Light also does the same thing in the Hotel and Curious Light points out the correct door if Dupe is here and Guiding Light does the key, just like a duo! Also the rift in door 100 will also have Curious Light, acting as a +1 save your item space like if you put a bottle of starlight in the rift
    Requires: (Welcome) (Welcome Back) (Detour) -30% knobs

  • @yasseinmohamed-t9q
    @yasseinmohamed-t9q 5 หลายเดือนก่อน +2

    Here are my modifier ideas:
    How can you see me now?
    Eyes will no longer spawn
    -%50 Knobs
    Requires: "You can't see me"
    I'm here
    Screech will no longer say "Psst"
    +%10 Knobs
    Requires "I hate you"
    I'm scared!
    The heartbeat minigame will be faster and harder
    +%20 knobs
    Requires "Not five stars"
    My feet are safe.
    Snare will not spawn
    -%30 Knobs
    Required "Not five stars"
    I've heard something here.
    if you made noise figure will come but sometimes forgive you and goes away but with this modifier he cannot forgive you , you have to hide
    +%10 Knobs
    Requires "All figured out"
    Shut up!
    Ambush will not emit any sound pls Lsplash we need this modifier my ears hurt because of ambush
    +%40 Knobs
    Requires: "Unbound"
    my feet needs to relax.
    Figure will not speed up no matter how many books you got
    -%60
    You really can run. This modifier used to exist but after the backdoor update it got removed but we need it back it is way cooler than "it can run too" modifier.
    Supporting Large Businesses.
    Jeff now sells more items and other items like the rooms tablet just like in super hard mode and other items that jeff doesn't sell -%50 Knobs
    Requires: "Pls donate"
    Not gonna turn around.
    Halt will not spawn
    -%20 Knobs
    Requires "Not five stars"
    Backdoor for more.
    All entities from the backdoor can apear in the hotel I know adding haste would be kinda hard but blitz and lookman should be easy
    +%20 Knobs
    Requires "Other way around"
    This way.
    this mod is the opposite of "gone fishing" it makes guiding light highlight everything instantly
    -%50 Knobs
    Requires "Not five stars"
    Expert Technichan Needed.
    it makes the breaker puzzle in door 100 way harder it make it faster and it makes it have 5 stages instead of 3 stages
    +%15 knobs
    Requires "Not five stars"
    Really good time.
    most entities will attack way less often
    -%125 Knobs
    Rift disabled, No progress
    Requires "Hotel hell"
    Best time ever.
    Most entities will attack alot less
    Maximum of Worst times.
    Most Entities will attack in every room if you do this with rush hour it will have a chance to spawn two rushes in one door same with back for seconds but it will always spawn a double ambush while using it with Again & Again & Again
    +%90 Knobs
    Requires "Hotel hell"
    Maximum of good times: Most entities are not going to attack in the entire game
    -%250 Knobs
    Rift disabled, No progress
    Requires "Hotel hell"
    We are always here
    Some Entities will not spawn until something has happened like ambush can't spawn before door 5 is opened and rush and ambush not able to spawn in seek chase or any seek eyes room and rush can't spawn if ambush is attacking same with ambush but this modifier removes all of these(except that halt must spawn in a hallway condition) conditions
    +%15 Knobs
    Requires "Hotel hell"
    Going outside
    Halt can now spawn in any room(except seek and seek chase doors and door 49 and 50 and the greenhouse and door 100 but if you activate this mod with the "We are everywhere mod he will be able to spawn on these rooms)
    +%25
    Requires "Hotel hell"
    Turn around everywhere
    Halt will spawn in every room(if you do this with roundabout then it will only increase the difficulty of halt)
    I was kicked out of the home
    Halt will no longer spawn in hallways
    +%5 Knobs
    Requires "Not five stars"
    By the way why are " my Legs are killing me" and "My knees are killing me " not compatible with each other we need impossible modifier runs, Lsplash.
    Also why is super hard mode a solo mod I think if you made it compatible with mods that are made for super that would be better by the way here some modifiers for super hard mode:
    I smell some waffle here.
    it makes jeff the killer apear more I named it like that because the creepypasta says that jeff the killer likes waffle alot and it attracts him to it.
    +%10 knobs
    Monkeys lived here before.
    it makes the banana peels spawn more more
    +%5 Knobs

  • @Felix-Rabbit
    @Felix-Rabbit 8 วันที่ผ่านมา +1

    11:17 You just predicted the new eyes mechanic in Floor 2/the mines :O

  • @Realggeorge2006
    @Realggeorge2006 หลายเดือนก่อน +1

    I would add an new idea of modifiers that is called "You're Too Slow" for -10% modifiers for Figure will be slower to catch or walking/running.

  • @rickycook8107
    @rickycook8107 5 หลายเดือนก่อน +1

    Eyes on the road
    Eyes can move around any room
    Can't be owed with worst time or good time
    Plus 25 percent knobs
    Requires both eyes badges

  • @Nebula1234
    @Nebula1234 25 วันที่ผ่านมา

    Here’s some of mine modifier ideas:
    ~ “TOO MUCH”
    It’s basically chaos chaos but it activates 7 random modifiers instead
    ~ “Huh?”
    rush can rebound 1-3 times
    ~ “Coming through”
    A-60 is in the hotel and ONLY a-60 (for rooms)
    ~ “rebounding”
    A-120 is in the hotel and ONLY a-120 (for rooms)
    ~ “STOP PLEASE”
    Ambush can rebound 1-12 times now
    ~ “waiting and watching”
    Figures room will take longer and figure will be quieter
    ~ “AAAAAAAAAA-”
    Your now very very VERY fast
    ~ “to be continued”
    I haven’t thought of more modifiers yet

  • @slaoqeubotoaq
    @slaoqeubotoaq 12 วันที่ผ่านมา +1

    Congrats you predicted "Teleport Master" in floor 2 and "You Can't Outrun Me" as the new "It Can Run Too" modifier that replaced "You Really Can Run"

  • @Elrandom_xd500
    @Elrandom_xd500 4 หลายเดือนก่อน

    I have 10 more ideas
    1:We don't have space
    You can only have 5 items in your inventory (you need hotel hell +20)
    2:Jeff is good now
    The items that Jeff gives are cheaper (you need pls donate -10)
    3:guiding light retires
    The cricifix only stuns entities and with seek or figure it does not work (you need not five stars+10)
    4: I'm scared
    Rush will be very slow(you need im running here -50)
    5:Boo!
    Jack will appear more(You need to meet Jack +5)
    6:loaded and loaded
    The flashlight and lighter last much longer (you need not five stars -75)
    7: very good time
    The entities will attack too little (you need not five stars -75)
    8:best time ever
    No entity will attack but figure and seek if it will attack (you need Hotel Hell -125)
    9:Bounces bounces and bounces
    Ambush will bounce more (you need bounce +10)
    10:Master Detective
    10 random modifiers will be activated (you need Hotel Hell+50)
    and these are my ideas.

  • @handdryersrule
    @handdryersrule 6 หลายเดือนก่อน +1

    Modifier idea:
    "The Backdoor is Unlocked"
    Adds all Backdoor entities to the game. Cannot be combined with any monster related modifier.
    "Your Rent Is Due"
    Takes 10 gold away every minute.
    "Wait, There's Two?!"
    Have a chance of encountering two different entities at the same time
    "This is Chaos..."
    Have a chance of encountering every Hotel entity at the same time
    "Room Service"
    Have a chance of encountering every Rooms entity at the same time (must beat Rooms to unlock this modifier)
    "I Left the Backdoor Open"
    Have a chance of encountering every Backdoor entity at the same time (excluding Haste unless Switch Glitch is enabled and must beat the Backdoor to unlock this modifier)
    "AAAH! I'M DYING!!"
    Have a chance of encountering every in-game entity at the same time (must be all gamemodes to unlock this modifier)
    "That's Gotta Hurt"
    Take damage from a random period between 1 second-5 minutes.
    "Switch Glitch"
    Switches found in the Backdoor game mode are added into the Hotel. (adds Haste to the hotel game mode)
    "Stop Shouting!"
    Screech will spawn in every room you enter, no matter if it's dark or not.
    "We've Been Duped!"
    The dual doors where Dupe is hiding behind one will spawn in every room you enter.
    "You Shall Not Pass!"
    You will play the Halt minigame in every room you enter (Idk who will use this)
    "The Holy Cross"
    The chances of finding a crucifix are increased to 40%.
    "Good Luck"
    Chances of finding gold/good items are increased.
    "Bad Luck"
    Chances of finding no items are increased.
    "Extreme Good Luck"
    Chances of finding gold/good items are fully increased.
    "Extreme Bad Luck"
    Chances of finding no items are fully increased.
    "The Gold Rush"
    Chances of finding gold bars are increased, but Rush will spawn in every room a gold bar appears in.
    "So You Figured It Out..."
    Figure's walking speed increases by 10%.
    "I'm the Seeker"
    Seek's running speed increases by 10%.
    "Beware"
    All entities do not have a signal of warning.
    "I See You"
    Eyes can spawn in a room up to 10 times. Chances of 10 Eyes spawning is 10%.
    "How Did We Get Here?"
    Glitch has a higher chance of spawning.
    "Mmm, Pancakes"
    Snare has a chance of appearing in every room. Randomized via every play.
    "Avast, Matey!"
    Jack has a high chance of spawning.
    "Make Way, Coming Through!"
    All entities are now faster.

  • @bloobrush1679
    @bloobrush1679 5 หลายเดือนก่อน

    I have a pair of ideas, these modifiers are connected so only 1 can be active... but they can combine with anything else.
    1. Limited Stock: Jeff has less items for sale (2-3, Skelekey isn't always for sale) +5%
    2. Overstocked: Jeff has more items for sale (5-6 Items, Jeff can sell a candle) -25%

  • @kizuano176
    @kizuano176 6 หลายเดือนก่อน +1

    I got one:
    Blow It Up.
    Rush and Ambush and sometimes stop in a room, throw some landmines in the room then continue their cycle
    For Rush, it’s a 25% chance
    For Ambush, everytime they rebound the chance increases by 10% and starts at 25%
    Expansion of the Modifier:
    More Explosions.
    Works like Blow It Up but increases the starter chance to 50% and they throw more bombs
    Ambush’s Bomb chance increases by 15% instead of 10%
    2nd Expansion:
    TACTICAL NUKE.
    100% chance for Rush and Ambush to throw mines and it adds more.
    Mod 1: +10% Bonus
    Mod 2: +15% Bonus
    Mod 3: +25% Bonus
    Has Rift Enabled
    Requires Not Five Starts, Unbound, and Stay Out Of My Way
    Combinable with any modifier

  • @RobloxGOG4
    @RobloxGOG4 2 หลายเดือนก่อน

    i'm gonna make a few concepts here
    Boundaries - You will come across 1 safe room every 10-20 rooms. These rooms have a high chance to have a crucifix, And entities cannot catch you in the room. -30% Knobs.
    Monster Mania - Entities such as Greed, Depth, And silence can spawn, And spawn very often. All act similar to as they were in the Super Hard Mode. +20% Knobs.
    Hallucinations - Ghosts appear every few minutes, An entity add on. A ghost chases you to the next 1-3 doors, Except the Seek Chase, Door 50, And 100. There can be up to 3 ghosts, And they deal 50 Damage. Will make a faint sound whenever spawning. +20% Knobs.
    Double Trouble - 2 Figures will be in door 50. This doesn't apply to door 100. +10% Knobs.
    Electrician Trouble - Electric Box will go much faster and sometimes the boxes can be replaced with a question mark, Not indicating whether it's correct or not. +10% Knobs
    Worst Hotel - Several entities can spawn at once such as Rush and Ambush, Which can also spawn in Library every few minutes you take. Eyes cannot be ANYWHERE in your line of sight, Or you will die, But Eyes gives a slight invincibility once he spawns, Every entity including Timothy is Instakill. Rush makes almost no sound, Including in the Greenhouse. Crucifix cannot be found and the shop is broken down. Library code is 10 digits. +75% Knobs.

  • @InfiniteX-s1u
    @InfiniteX-s1u 7 วันที่ผ่านมา

    My ideas: First: "Fractured Reality"
    1. it connects floor 1 with floor 2 at some rooms
    2. The center of the connection is the blue rift and the orange rift.
    3. When you go inside the rift, you get send to the other reality.
    Second: "Eyefestated"
    1. turns eyes into eyefestation from pressure
    Third: "Inverted Roles"
    1. You are the entity.
    2. Applies to Floor 1/Floor 2/The backdoor and the Rooms.
    Fourth: "ACCELERATED POWER!!!!" [stacks with MAXIMUM OVERDRIVE]
    1. Makes you insanely fast that you can over-run fast entities.
    2. Makes you even faster with MAXIMUM OVERDRIVE on.
    Fifth: "A Certified Panel of Customisation" [requires Rock Bottom, all entity badges and the floor 2 ending badge.]
    1. Basically a admin panel but much more overpowered.
    Sixth: "No More Ink"
    1. Seek no longer appears at door 30 or 70.
    Applies to Floor 2.
    Seventh: "Not Yet, Sucker!"
    1. If you die, you don't actually die, you instantly revive with all your itmes kept.
    Eighth: "No More Hiding"
    1. Destroys all hiding spots, basically having you to rely on side rooms.

  • @bruceplankton6937
    @bruceplankton6937 หลายเดือนก่อน +1

    I have some:
    "Timeout".
    -Allows Haste to appear in the hotel. You will get a limited amount of time to complete bosses. If not finished within 15 minutes, You'll die to Haste.
    "Lucky Me".
    -Gives the player over powered items.
    -Entities spawn much less than before.
    "Out Of My Mind".
    -The player will get hallucinations about fake entities.
    -The candle will help counter this modifier. As it will signal the player when a REAL entity is coming.
    -A new entity named "Lost" will kill you if hide in a wardrobe or bed after you hallucinate.
    "Make Room For Us".
    -This will allow the entities from the Backdoors to appear in the Hotel. (Excluding Haste)
    -Will allow fanmade entities such as "Depth, Silence, Barrage, Hollow, Hurtle, etc" to enter as well.
    "Don't Be Dramatic".
    -People will hallucinate a lot more than "Out Of My Mind".
    -People will hear music playing.
    -People will encounter a new entity called "Choir". The one who plays music.
    "No Signal".
    -People will witness the lights flicker more often.
    -Entities will start chasing after the player enters the next door.
    -You will have to hide after you open the next door.
    "All Around Me"
    -Sixteen eyes will spawn in a room.
    "As Long As A Snake"
    -The Hotel will go up to 200 doors.
    -The Mines will go up to 400 doors.
    -Players will have up to 2 Hours to complete the two.
    Achievements:
    "Close To Your Demise"
    Survive and exit the boss with only 5 seconds and under left.
    "Where's My Clover?"
    Die while having "Lucky Me" Modifier on.
    "How Did We Get Here?"
    Survive an attack from "Lost".
    "Nearly There"
    Escape the hotel while having "Make Room For Us" modifier on.
    "Can't Remember"
    Escape the hotel while having "Don't Be Dramatic" modifier on.
    "Power Out"
    Escape the hotel while having "No Signal" modifier on.
    "Popularity"
    Survive a room with sixteen eyes.
    "Make It Longer"
    Complete The Hotel and The Mines with "As Long As A Snake" modifier.

  • @astro_dandys_world
    @astro_dandys_world 4 หลายเดือนก่อน +1

    my idea:
    Everywhere is Sticky!
    makes it so spiderwebs spawn throughout the hotel. (way way fewer in door 50, 100, and seek chases.)
    if you step in a spiderweb. it's kinda like snare. but it has a 5 second stun. it keeps you there for 5 seconds and damages you. it does about 10 - 5 damage. depends on if you have any health modifiers.
    cannot be pared with any speed modifiers.
    hope they add this in game.

  • @TitanSpe_488
    @TitanSpe_488 4 หลายเดือนก่อน +2

    Here’s my mod ideas:
    1st mod: lights broke
    Lights broke may mean that all rooms have no dark rooms, except a random room in greenhouse. Requires “Not Five Stars”
    2nd mod: hospital
    Hospital means infirmary will appear earlier, at room 63 or otherwise at room 57, this can appear in random rooms only these rooms, 7 rooms (57 - 63) except 60 or 61.
    Requires “One Of Many” And “Back From The Dead”
    3rd mod: waste or space
    Waste or space means less rooms will have their lights on in greenhouse. Requires “All Figured Out”
    4th mod: curey for more
    Curey for more means lookman or blitz has a chance to appear in a room, this mod will make hide not exist in the hotel. Requires “Around Back”
    5th mod: look yourself!
    Look yourself! means shadow appears more or way more in different rooms.
    6th mod: Specialist
    Specialist means rooms of drooms has a chance to appear in doors, only has dupe room with key, both locked doors, or an alone door that’s locked. This goes for upstairs T-shaped room. Requires “True Tower hero” And “Tower Hero”
    7th mod: Outrageous entities
    Outrageous entities means outraged entities has a chance to appear in a room, eyes can damage through the walls if it’s outraged.
    8th mod: no waits
    No waits means void doesn’t exist in doors, means glitch has to bring you if you’re in a room that’s was the lastest. Requires “It Stares Back” And “Error”
    9th mod: speedrun
    Speedrun means you are faster than the maximum overdrive, this will also heal you faster than the slowest of all time, just like you’re sonic.
    10th mod: Non-stoppable rush
    Non-stoppable rush means rush won’t end, means more rushes will appear, all you have to do is to get admin panel, infinite rush spawn, and crucify it. Requires “Stay Out Of My Way”
    11th mod: Tickin’ tockin’
    Tickin’ tockin’ means dread will spawn earlier, even at random room. (only for 5 - 11 are early rooms)
    12th mod: fire trouble
    Fire trouble means long-halled rooms will have a light falling and turn on fire, same living at seek chase of these all. Requires “You Can Run” And “Take A Breather”
    13th mod: did skip leg day
    Did skip leg day means you have no movement from standing of a walk, all you need to move is to crouch, same living at the library. Requires “Shh!”
    14th mod: the mines
    The mines means after escaping floor 1 will teleport you to floor 2, that can only be on few days, or a mod for that to look like that one must be also a mod, plus this is true to make it in doors.
    15th mod: Worserst time ever
    Worsest time ever means entities will attack unfairly in every room, all you need to stop it in a room is from crucifixing, and no, entities can’t appear at seeks chase, or at the library, using maximum overdrive to room 100 will make it escape and hide in room 100 from rush, in ambush you have to otherwise hide in closets, bc he will come like this, up, right, up, left, up, right, up, right, down, not just he’s escaping the hotel.
    16th mod: Foiled
    Foiled means seek chase will appear way too earlier, at 6 to 14 rooms, rush can also appear durning seek chase, but rush won’t attack, but makes harder to escape, with eletrical work is easier. Requires “Hotel Hell”
    17th mod: no more abound
    No more abound means ambush won’t rebound.
    18th mod: official statement
    Official statement means curious light and guiding light’s state will be at the courtyard.
    19th mod: i cant control
    I cant control means your avatar won’t move, just your at ur PoV screen, you will let there and be teleported by glitch, and killed by rush, this mod is diffucult to win.
    20th mod: Out Of Range
    Out of range means entities can’t get you on no safe spots, On Plus-Shaped room it can get you in 4 closet room when the lights flickers.
    21st mod: On RTX
    On RTX means The RTX in ur game will be on.
    Lights broke final version color:🩵
    Hospital final version color:💚
    waste or space final version color: 💛
    Curey for more final version color: curious 💛
    Look yourself! Final version color: 🩶
    Specialist final version color:💚
    Outrageous entities final version color:❤️
    No waits final version color:💜
    Speedrun final version color:🩵
    Non-stoppable rush final version color:🧡
    Tickin’ tockin’ final version color:🧡
    Fire trouble final version color:❤️
    Did skip leg day final version color:🧡
    The mines final version color:🩶
    Worserst time ever final version color:❤️
    Foiled final version color:🩷
    No more abound final version color:💚
    Official statement final version color:💙
    I can’t control final version color:❤
    Out Of Range final version color: 💚
    On RTX final Version color: 💚

    • @waterwayx
      @waterwayx 4 หลายเดือนก่อน +1

      its a good modifer but its an excuse to get the herb of vidiras into The Rooms

    • @TitanSpe_488
      @TitanSpe_488 4 หลายเดือนก่อน +1

      @@waterwayxthat can be a yellow modifier named “herb of curious”

  • @Armo_10
    @Armo_10 3 หลายเดือนก่อน

    Another cool Idea would be “Did you lock the door?.” After door 50, the library door never closes and figure is free to follow you around. This means you will have to be quiet throughout a lot of the second half. He will respawn when the second seek chase starts. This will require a ton of programming but I think it would be fun and super difficult. This also disables the Jeff shop and makes El goblino hide behind his desk.

  • @emmagroppazina9209
    @emmagroppazina9209 5 หลายเดือนก่อน +1

    My idea:
    "Fake a smile"
    Window will appear in every room and will have a 20% chance of attacking the player, dealing 10 damage. It can be combined with any modifier. It will require the "Rock Bottom" achievement. Will have a +5% in knobs.
    Heart me if u like it!

    • @Strike-hl8pt
      @Strike-hl8pt 28 วันที่ผ่านมา

      windows isnt even in the game 💀

  • @a-120-ip2iv
    @a-120-ip2iv 2 หลายเดือนก่อน +1

    New Modifier Ideas:
    1. “I’m not done yet!” Rush has a chance of attacking one more time after he already attacked. +10% knobs. Can be combined with any modifier.
    2. “Teaming” Rush and Ambush have a chance of attacking you together. +15% knobs. Can be combined with any modifier.
    3. “I’m Not Scared” Screech now has a chance of not disappearing even if you look at it. Then, it will move to another side of your screen and then, he will disappear once you look at it. +15% knobs. Can be combined with any modifier.
    4. “Mr. Krabs Wannabe” You will receive larger packs of gold while looting. -5% knobs. Can be combined with any modifier.
    5. “Forever Watching” Eyes now will not despawn after you open a door. +0% knobs. Can be combined with any modifier.
    6. “Practice Mode” If you die, you can revive how many times you want. (Doesn’t cost Robux to revive with this modifier) No achievements, no knobs, no rift.
    7. “Hunter” Figure now checks everywhere, so there’s no spot you can rest. +30% knobs.
    8. “The Ghost Train” Halt’s room is now SIGNIFICANTLY larger. +25% knobs.

  • @NicolasMiaoncoletti
    @NicolasMiaoncoletti 5 หลายเดือนก่อน +1

    I would make One called
    "A code library"
    This modifier would allow a 30% chance that in the library there are from 2 to 4 books stacked
    And in room 100 there is a 25% chance that from 2 to 4 breakers are stacked
    But ti make it so that u dont simplify too much to have the possibility to use this modifier u Need to have "all figured out"
    It can be combined with everything and its knobs boost is -40%

  • @Neptune.1.4
    @Neptune.1.4 หลายเดือนก่อน

    I have some ideas for modifiers
    Error: glitch may sometimes spawn when a door is opened and will deal damage, requires not five stars and gives a +10% bonus
    Entity chaos: occasionally a room will spawn that is guaranteed to be locked and the following will spawn: rush ambush eyes screech dupe and halt (in next room) requires not five stars and gives a +20% bonus
    Chaos everywhere: entity chaos but it can happen in any room including library (but no dupe) door 100 (but no dupe and halt) and seek chase (but no dupe) it cannot be combined with entity chaos and requires hotel hell and gives a +50% bonus
    Greenhouse: door 1-99 is greenhouse themed and will act exactly like the greenhouse, cannot be combined with any of these: lights on, electrical work, bad electrical work, power shortage, lights out, watch your step, are those pancakes, and i love pancakes, requires not five stars and gives a +10% bonus, now because of no more ambush i think its fair to remove the rift
    I found you: the figure can see, requires not five stars and gives a +15% bonus
    I see you: eyes almost always spawns (so basically an upgraded nosey) cannot be combined with: nosey, always watching, seeing double, and four eyes, +10% bonus
    What are you doing?: window spawns in every window, +0% bonus
    Timed: haste and time levers are in the hotel, requires the achievement for beating the backdoor (i cant remember the name) +10% bonus
    Black friday: jeffs shop is less expensive, requires pls donate -5% penalty and will remove the rift
    Rushed away: rush no longer spawns, cannot be combined with: rush hour, im runnin' here, and im tiptoeing here requires hotel hell, -50% penalty, and will remove progress
    Weekend: jeff shop is closed and you cannot buy anything cannot be combined with: black friday +5% bonus
    Broken lights: lights may occationally break in the most recently opened door and will break all lights in the room excluding items, cannot be combined with: lights on, electrical work, bad electrical work, power shortage, and lights out requires not five stars and has a +10% bonus
    Run if you can: movement speed is slowed down alot, chase scenes will kill if one mistake is made, cannot be combined with: never skipped leg day, faster faster faster, maximum overdrive, my knees are killing me, and my legs are killing me, requires hotel hell and gives a +20% bonus
    Failed: crucifix's will not work and will only stun entity's, so for example rush would instead be stunned instead of killed, +5% bonus
    From below: new entities shown in floor 2 full trailer can attack, also rush can now attack from the front, screech blob added, wierd drop bear thing added, eyes can now teleport, requires not five stars, +15%

  • @JolliFranzPlayer1
    @JolliFranzPlayer1 17 วันที่ผ่านมา +1

    The "You Can't Outrun Me" is kind of already an modifier now, Theres one which says "It Can Run To" which says in the desc, "Seeks runs unfairly faster."

  • @Wellyoudidnyhaveticutmeoff
    @Wellyoudidnyhaveticutmeoff 5 หลายเดือนก่อน

    10 Ideas:
    1. “Going or dying” Makes Void one shot no matter what. Can’t combine with SHM, STDB, Out of stuff, or More Stuff.
    2. “Locked up” Makes Jeff shop locked up with 2 lock picks. Skip route if you don’t have them. Not able to combine with SHM, STDB, Out of Stuff, More Stuff, or User Suggestion “Black Friday”
    3. “Out of Stock” No items are at Jeff’s Shop. Not combined with SHM, STDB, Out of Stuff, “Black Friday”, Locked up.
    4. Just don’t… uhhh, adds every modifier even if they can’t be combined or don’t have them. Only one that requires a badge. “HOTEL HELL, NOT FIVE STARS, ROCK BOTTOM” Are required
    Continued at 5 likes…