This Video took so long to make, that I'm 18 years old now. It definitely could've come out much earlier, but I had a lot of irl stuff to deal with. I hope it was worth the wait though. Let me know what I should change, if I do this Challenge again for Floor 2. I feel like there are a lot of things I could improve, so that it doesn't drag on for as long. I hope you enjoyed watching. More crazy content is coming soon
The second seek chase didn't change. Instead its just a low chance that you get the crouching part. Also, light places like lamps, campfires will be left on, some lights wont break when rush passes. Rush has a chance to spawn late or even in rooms without hiding spots. Afterimage secretly increases the attack rate of ambush. Eyes appears more now. 26:00 screech goes away if you get trapped by snare because it would've been unfair. Just as you can't get damaged by eyes when screech is there. Figure can climb now.
@@Joshy02511the same happened to me too when I had 50+ bonus and figure was hugging the wall and when I went near him I died like at the middle box that some people run at when figure chases them and there was crates there that I didn't get and I died I hate that bug
7:24 This is a bug that can happen to Rush, Ambush, or Blitz, where the entity disappears for a few seconds, and then reappears where it was, I had this happen with Ambush.
If you have sawn something in The Hunt Update, the modifier “You Really Can Run” was removed due to it making the game easier. A longer Seek chase would mean more rooms skipped, and it is assumed that A Few Places To Hide was removed because it didn’t affect Closet Spawning. This also meant for a new room generation, which removed SUPER HARD MODE!!! entirely. The 2023 April Fools Event made its way back in the Retro Mode Update. In The Mines update, the “Roundabout” modifier was removed so it could be reworked. SURVIVE THE DRAKOBLOXXERS [modifier for Retro Mode] broke room generation, causing it to be removed. It will be re-added soon.
The second seek chase didn't change. Instead its just a low chance that you get the crouching part. Also, light places like lamps, campfires will be left on, some lights wont break when rush passes. Rush has a chance to spawn late or even in rooms without hiding spots. Afterimage secretly increases the attack rate of ambush. Eyes appears more now. 26:00 screech goes away if you get trapped by snare because it would've been unfair. Just as you can't get damaged by eyes when screech is there. Figure can climb now.
4:18 Wrong Number To Battle Of Wits 9:16 Electrical Work To Lights On 12:22 Good Time To Bad Time 14:07 Locked And Loaded To Key Key Key Key 14:11 Less Stuff To Wear And Tear 15:24 Lights On To Electrical Work 16:45 Battle Of Wits To Wrong Number 16:49 Wrong Number To Battle Of Wits (Again) 21:19 Faster Faster Faster To Maximum Overdrive 21:22 Bug Spray To Itchy 21:31 Watch Your Step To Are Those Pancakes 22:18 Wear And Tear To Less Stuff 23:22 El Goblino Was Here To El Goblino's Payday 25:07 Battle Of Wits To Wrong Number (Again) 25:11 Are Those Pancakes To Watch Your Step 25:19 Bad Time To Really Bad Time 26:20 Think Faster To Think Fast 26:24 Key Key Key Key To Locked And Loaded 26:32 Really Bad Time To Bad Time 26:37 El Goblino's Payday To El Goblino On Break 27:30 Less Stuff To More Stuff 27:38 Electrical Work To Power Shortage 27:58 Wrong Number To Battle Of Wits (Again) 28:02 Tripped To Tripped And Fell 28:57 Power Shortage To Lights On 29:59 Lights On To Bad Electrical Work 30:03 Bad Time To Good Time 30:15 Tripped And Fell To Tripped 32:01 Tripped To Last Few Breaths 32:13 More Stuff To Out Of Stuff 32:17 El Goblino On Break To El Goblino Was Here 32:55 Good Time To Bad Time (Again) 32:59 Out Of Stuff To Less Stuff 33:44 Bad Electrical Work To Electrical Work 34:26 Itchy To Bug Spray 34:30 El Goblino Was Here To El Goblino On Break 35:10 Last Few Breaths To Last Breath 35:19 Bad Time To Good Time (Again)
I believe some entities have become more common as i have gotten ambush before first seek chase around door 20-30. It also seems that halt always spawns least once in a round in my case.
@@tobiasgamer06 the new changes in the update: 1.The second seek chase didn't change. Instead its just a low chance that you get the crouching part. 2.Also, light places like lamps, campfires will be left on, some lights wont break when rush passes. 3.Rush has a chance to spawn late or even in rooms without hiding spots. 4.Afterimage secretly increases the attack rate of ambush. 5.Eyes appears more now. 6.26:00 screech goes away if you get trapped by snare because it would've been unfair. Just as you can't get damaged by eyes when screech is there. 7.Figure can climb now.
29:21 I think I know why. Because other levers are capped at 1 gate, but since door 61 lever opens 2 gates, devs didn't put max number and if the next room is gate one, 1 lever opens 3 gates. I've got this bug twice in a row
This was so entertaining to watch and I have hope that you can beat the challenge completely on floor 2, floor 2 is just a game of waiting and being patient unlike floor 1 as you gotta avoid the gloombat eggs, get past figure 1+2, avoid the grumbles, get past seek 1+2, beat the dam seek boss fight, and trying to not to have dread be spawned at figure 2, not figure 1. (I don’t know if he can spawn in the grumble room or not, but if he does then you basically lost a life in the challenge)
Dread never spawns in door 150 because it will make the game impossible to beat, already, a solo run in door 150 can take at max about 7-11 minutes, depending if Grumbles camps or not.
It would be impossible to detect Rush in the Greenhouse if you have “I’m Tip-Toein’ Here” modifier. I died because I had the “Electrical Work” and “I’m Tip-Toein’ Here” mods.
You know whats funny this was actually my challenge, I told thinknoodles to do this and he actually did it but didnt givr me a shoutout 😢 The comment is still there, Nice video keep it up
* one time, i was at door 100 with 50% knob boost (i was doing Not Five Stars), but then, i got a friendly snare at the elevator power room, which saved my run
7:75 I think that rush can randomly do hes noise and then wait a lot more that in the last update, it actually happened to me a couple of times, lights flicker, noise, no rush, 30 seconds later, no flickering, and I get killed by rush because I didn’t expect him, I don’t know if it’s intended or if is a glitch, but more likely is a glitch, I mean doors has always been at least a bit fair, and this isn’t fair at all 10:17 snare in door 50 and 100 it’s probably not intended too, it’s too unfair for me to believe it’s intended, modifiers can make things more difficult, or easy, but since they implemented this it has been always a limit of how unfair for the game or for the player 13:07 rush and ambush is maybe because you have bad time AND back for seconds at the same time 15:00 bro who give figure the shoes of usaint bolt? 19:17 TWO CRUCIFIX IN ONE RUN, WHAT?!
I dont know why you didnt remove or respin A-90, He makes the hotel 5x harder, alongside him beung the only threat in rooms. You died to him 3 out of the 9 lives in total which is 1/3rd of your deaths to A-90
This Video took so long to make, that I'm 18 years old now. It definitely could've come out much earlier, but I had a lot of irl stuff to deal with. I hope it was worth the wait though. Let me know what I should change, if I do this Challenge again for Floor 2. I feel like there are a lot of things I could improve, so that it doesn't drag on for as long.
I hope you enjoyed watching. More crazy content is coming soon
Hi i subbed since 1K sub
Take the time you need. Your content is good so I think people will come back to it regardless :)
The second seek chase didn't change. Instead its just a low chance that you get the crouching part.
Also, light places like lamps, campfires will be left on, some lights wont break when rush passes.
Rush has a chance to spawn late or even in rooms without hiding spots.
Afterimage secretly increases the attack rate of ambush.
Eyes appears more now.
26:00 screech goes away if you get trapped by snare because it would've been unfair. Just as you can't get damaged by eyes when screech is there.
Figure can climb now.
And also happy belated birthday!
How did u post that comment 9d ago but the video is only made 5d ago?!?!
Imagine beating all 100 doors in a Hotel Hell run JUST TO DIE BECAUSE OF THAT ONE SNARE
Dude... One time I was running to the elevator in hotel hell and A SNARE GOT ME AND I DIED
@@DeeDeeOfficialFNAFSkill issue I died 3 times bc of figue flying around door 100 after getting stuck hugging the wall
Oh man so unlucky
@@Joshy02511the same happened to me too when I had 50+ bonus and figure was hugging the wall and when I went near him I died like at the middle box that some people run at when figure chases them and there was crates there that I didn't get and I died I hate that bug
@@Pilot56 ye
7:24 This is a bug that can happen to Rush, Ambush, or Blitz, where the entity disappears for a few seconds, and then reappears where it was, I had this happen with Ambush.
It also allows you to hear parts of Rush's voice that doesn't appear normally
That happened saw flickering and then didn't hear rush
I beat the backdoor before I died
This bug has only occurred since the Floor 2 update
If you have sawn something in The Hunt Update, the modifier “You Really Can Run” was removed due to it making the game easier. A longer Seek chase would mean more rooms skipped, and it is assumed that A Few Places To Hide was removed because it didn’t affect Closet Spawning. This also meant for a new room generation, which removed SUPER HARD MODE!!! entirely. The 2023 April Fools Event made its way back in the Retro Mode Update. In The Mines update, the “Roundabout” modifier was removed so it could be reworked. SURVIVE THE DRAKOBLOXXERS [modifier for Retro Mode] broke room generation, causing it to be removed. It will be re-added soon.
The second seek chase didn't change. Instead its just a low chance that you get the crouching part.
Also, light places like lamps, campfires will be left on, some lights wont break when rush passes.
Rush has a chance to spawn late or even in rooms without hiding spots.
Afterimage secretly increases the attack rate of ambush.
Eyes appears more now.
26:00 screech goes away if you get trapped by snare because it would've been unfair. Just as you can't get damaged by eyes when screech is there.
Figure can climb now.
Oh wow, I didn’t know some of this stuff. Thanks!
@@Azypic_Official you're welcome.
nowhere to hide is worthless because like u said rush can attack unfairly
@@PeggyB47 nowhere to hide has no closets for the next rooms. So yeah.
thanks
4:18 Wrong Number To Battle Of Wits
9:16 Electrical Work To Lights On
12:22 Good Time To Bad Time
14:07 Locked And Loaded To Key Key Key Key
14:11 Less Stuff To Wear And Tear
15:24 Lights On To Electrical Work
16:45 Battle Of Wits To Wrong Number
16:49 Wrong Number To Battle Of Wits (Again)
21:19 Faster Faster Faster To Maximum Overdrive
21:22 Bug Spray To Itchy
21:31 Watch Your Step To Are Those Pancakes
22:18 Wear And Tear To Less Stuff
23:22 El Goblino Was Here To El Goblino's Payday
25:07 Battle Of Wits To Wrong Number (Again)
25:11 Are Those Pancakes To Watch Your Step
25:19 Bad Time To Really Bad Time
26:20 Think Faster To Think Fast
26:24 Key Key Key Key To Locked And Loaded
26:32 Really Bad Time To Bad Time
26:37 El Goblino's Payday To El Goblino On Break
27:30 Less Stuff To More Stuff
27:38 Electrical Work To Power Shortage
27:58 Wrong Number To Battle Of Wits (Again)
28:02 Tripped To Tripped And Fell
28:57 Power Shortage To Lights On
29:59 Lights On To Bad Electrical Work
30:03 Bad Time To Good Time
30:15 Tripped And Fell To Tripped
32:01 Tripped To Last Few Breaths
32:13 More Stuff To Out Of Stuff
32:17 El Goblino On Break To El Goblino Was Here
32:55 Good Time To Bad Time (Again)
32:59 Out Of Stuff To Less Stuff
33:44 Bad Electrical Work To Electrical Work
34:26 Itchy To Bug Spray
34:30 El Goblino Was Here To El Goblino On Break
35:10 Last Few Breaths To Last Breath
35:19 Bad Time To Good Time (Again)
Screech looked so goofy being crucified
But anyways this video is actually ur best yet
I practically cannot beat 100% mods (i died at door 100)
I died at Door 100 three times with 150% but now i got it,i believe you can do it
The fact that this took over 2 months to make is insane.
Great work Tobias!
9:35 The game think you want to put the key into rift LOL
21:24 famous words before disaster
You literally refused to die for the first 21 minutes.
27:00 almost gave me a heart attack
22:15 a very fitting name for that
Definitely one of the best Doors challenges i have ever seen, you are really good at the game! Keep it up and try it with floor 2! 😆
25:16 The funniest moment
I believe some entities have become more common as i have gotten ambush before first seek chase around door 20-30. It also seems that halt always spawns least once in a round in my case.
17:35 i beleive you crucifixed a-90, who dosnt have a crucifix model since it dosnt work in the rooms
A-90 didn't even spawn. Also you can't crucifix entities from the rooms
I think it’s eyes not a-90
@@HarIequinseyes was still alive
@@HarIequinsi think it was ambush ngl
But it bugged
21:22 "this shouldnt be a problem"
"this is impossible with itchy"
This video is soooo good! Your skills are insane!
(Also nice RB Battles drip)
Damn, i also thought of making a similar challenge like this
I mean you can do that if you want
@@tobiasgamer06 Tobias im wondering if u can do livestreams like ohbasic1
It’ll be fun trust me
@@meghanawiz7551 I will probably do that at some point
@@tobiasgamer06 the new changes in the update:
1.The second seek chase didn't change. Instead its just a low chance that you get the crouching part.
2.Also, light places like lamps, campfires will be left on, some lights wont break when rush passes.
3.Rush has a chance to spawn late or even in rooms without hiding spots.
4.Afterimage secretly increases the attack rate of ambush.
5.Eyes appears more now.
6.26:00 screech goes away if you get trapped by snare because it would've been unfair. Just as you can't get damaged by eyes when screech is there.
7.Figure can climb now.
This is one of the best video I have ever seen. Keep up the great work Tobias 👍
W Tobias
fr
TRAILER IS SO DAM CLEAN
27:04☠️☠️☠️
Figür=dağcı
Düzenleme:34:52'de kendin bile bile yaptın :)
Bro the transition at 25:59 is INSANE
TRUE
30:00
Easily your best video yet, well done!
29:21 I think I know why. Because other levers are capped at 1 gate, but since door 61 lever opens 2 gates, devs didn't put max number and if the next room is gate one, 1 lever opens 3 gates. I've got this bug twice in a row
I Had the bug in a speedrun (i died after) and once in normal gameplay
This was so entertaining to watch and I have hope that you can beat the challenge completely on floor 2, floor 2 is just a game of waiting and being patient unlike floor 1 as you gotta avoid the gloombat eggs, get past figure 1+2, avoid the grumbles, get past seek 1+2, beat the dam seek boss fight, and trying to not to have dread be spawned at figure 2, not figure 1. (I don’t know if he can spawn in the grumble room or not, but if he does then you basically lost a life in the challenge)
Dread never spawns in door 150 because it will make the game impossible to beat, already, a solo run in door 150 can take at max about 7-11 minutes, depending if Grumbles camps or not.
Never knew figure could do that 25:35
*7:26* But nobody came.
7:22 sometimes rush fakes coming, it's when the rush sound plays for only 1 second (with a fade-in and a fade-out). it happened to me too
The glitch out rush part scared me
Idea: Do 10 random modifiers for each run (after you win/die it resets and you have to spin a new 10)
It would be impossible to detect Rush in the Greenhouse if you have “I’m Tip-Toein’ Here” modifier. I died because I had the “Electrical Work” and “I’m Tip-Toein’ Here” mods.
@user-ld2dh7jn2t the game kicked me out.
You know whats funny this was actually my challenge, I told thinknoodles to do this and he actually did it but didnt givr me a shoutout 😢 The comment is still there, Nice video keep it up
7:28 its just an ambient sound
It wasn't since he did actually come right after
awesome video
* one time, i was at door 100 with 50% knob boost (i was doing Not Five Stars), but then, i got a friendly snare at the elevator power room, which saved my run
Run 9 is literally what beginners think are the best mods for hell hotel
35:53 i think floor 2 is difficult. The nest of grumble's is difficult
Only thing that is hard in floor 2
Can't wait till this video is out 🎉
7:75 I think that rush can randomly do hes noise and then wait a lot more that in the last update, it actually happened to me a couple of times, lights flicker, noise, no rush, 30 seconds later, no flickering, and I get killed by rush because I didn’t expect him, I don’t know if it’s intended or if is a glitch, but more likely is a glitch, I mean doors has always been at least a bit fair, and this isn’t fair at all
10:17 snare in door 50 and 100 it’s probably not intended too, it’s too unfair for me to believe it’s intended, modifiers can make things more difficult, or easy, but since they implemented this it has been always a limit of how unfair for the game or for the player
13:07 rush and ambush is maybe because you have bad time AND back for seconds at the same time
15:00 bro who give figure the shoes of usaint bolt?
19:17 TWO CRUCIFIX IN ONE RUN, WHAT?!
If anyone noticed I’m wrong in something just tell me, no problem, I have my ears wide open for any fact I don’t know about doors
Make silence. He is back.
This also inspired me to do the the same thing! Btw ur goated
7:27 Scary Rush
13:36 "3 eyes in a row is crazy" bro did you install the "Nosey" modifier?
11:17
"GET OUTTA THERE TOBIAS!!!"
bro suffered from his own success (maximum overdrive)
He got so lucky he got 3 crucifixes in one run. That's crazy.
At first it was easy but at the end it got harder
WELL NO SHIT
Awesome video my guy!!
I think i know what the gltich rush part was, ive experienced it before, i think its an audio glitch, or maybe just a creepy sound that plays
7:31 close hide
“thats just How Unfortunate with extra steps”
8:51 imagine you stepped on snare while running to the elevator and figure caches you😭
DID I SEE AMBUSH INSIDE THE CLOSET?! 10:30 u need to get a good vision tho
True
4:53 that transition :0
Fun fact: if you have Roundabout modifier, you cannot survive from just going back (you have to turn or else…)
You can survive without turning around I have tried before
25:35 DAYUM FIGURE IS A PARKOUR PRO
You already doing hotel hell 15:45
Bro this video so good and cool
one run: -10% knobs
the next one: not quite 5 stars
Bro I’m currently at the halfway point and I’m speechless of what you can do
3:23 fr bro, I got 3 halts in 1 run without a single Ambush
figure really got drugs at the door 50
we'll miss you, scanner
This is crazy!
You so pro at doors!
The way he used Skibidi toilet💀💀💀 33:23
Ay bro, which video editor do you use and is it on mobile?
ive litterally gotten ambush on door 2 once didnt hear him opened door 3 it was that hallway room with the turns n shit (before mines upd)
I dont know why you didnt remove or respin A-90, He makes the hotel 5x harder, alongside him beung the only threat in rooms. You died to him 3 out of the 9 lives in total which is 1/3rd of your deaths to A-90
Ambush is ambushing today
7:35 Rush can fake rushes now
W Video 🔥🔥🔥
YOUR SO AWSOME JUST CAUSE OF THE INTRO FIRST TIME WATCHING AND YOUR AMAZING
7:22 this happened to me with ambush and left the game as soon as he reappeared
This was great
Bro, good challange, I might do it soon lol
8:50 Since when can this bi- WHAT??? DID HE JUST SWEAR AGAIN???
intro is fire
If u have roundabout you can still walk back if u press S at the PERFECT MOMENT and i still do that
Bro amagine that a 90 spawned while you we're in the halt's hallway 💀💀💀
Imagine it spawned during the seek chase
Of course i'm too late but when a-90 apear all monster stop and when a-90 disappear they attack
Bro you got the most cursed combinations💀👹
Ur so good
Is there abyway to hear rush without looking back? Cuz everytime rush spawns I have to look in his direction to hear him
Lights flicker and even without u looking u should here a sound getting loudet and louder(cue for upcoming rush)
33:30 titan TV
If a entity’s arrival plays but doesn’t involve the monster it’s because of the new ambience updates.
LSPLASH: No one can die to timothy!
Bro:
this is really cool you know ?
I can do “stop right there”, i just have massive anxiety doing it
Looking back they definitely needed to nerf the candle, that thing was busted
Meanwhile uh oh,chaos chaos chaos modifiers
16:29 Ayyy me too brotha
Add something that let make you pick a good modifier
I really hate how they nerfed 2 very fun modifiers worst time ever and rush hour, tbh.
They should revert that changes
Awsome video
As some who beat doors today: NICE
7:42 The Rush Scary
8:54 bro started crashing out and cursed
can You make a happy birthday Challenge we're modifires like thinknoodles?
Ever since floor 2 came out, half of the mods don’t work