This playthrough took me 28 attempts and each of them ended at the final phase, where Crimson spammed railcannon. This whole situation led me to the thought of the pointlessness of my playthrough, on the Mercenary difficulty + modifiers such as Glass Cannon, Budget Cuts and Ace Training. All this made me think about how pointless this war is after Cordium bombardment of Prospero, Presidia and the entire continent... The new music by José Pavli brought fresh emotions to the experience of completing the "Kings" mission. This track was clearly inspired by the music from NieR: Automata, much like "Daedalus."I think this is a great track, and I hope José Pavli will continue to delight us with even more captivating masterpieces.
This playthrough took me 28 attempts and each of them ended at the final phase, where Crimson spammed railcannon. This whole situation led me to the thought of the pointlessness of my playthrough, on the Mercenary difficulty + modifiers such as Glass Cannon, Budget Cuts and Ace Training. All this made me think about how pointless this war is after Cordium bombardment of Prospero, Presidia and the entire continent...
The new music by José Pavli brought fresh emotions to the experience of completing the "Kings" mission. This track was clearly inspired by the music from NieR: Automata, much like "Daedalus."I think this is a great track, and I hope José Pavli will continue to delight us with even more captivating masterpieces.