Problem with the plugin: there's no Call URL in the utility or common section. I don't know what's wrong with it, but I installed it twice and neither time worked.
Can you confirm this approach is working in 4.25 and VeRest 1.1+? `Construct Json object` is no longer a pure function; `Get Response Object` *IS* a pure function; documentation would be very helpful here (I know, that’s not your call).
@@alexmartos9100 I created a video that demonstrates GET requests with 4.25 and vaREST 1.1+ here th-cam.com/video/B90jnsEJ6E0/w-d-xo.html which may help you.
Oh my god this is so cool. Using web APIs to effects a real time game. GENIUS! I love it! Great idea. Great video. Thank you. Keep posting awesome vids like this. PLEASE. Yes. i would like to see a tutorials based in this video.
I can't get the "construct json object". I see it as a subsystem, but not as a "get", it looks more like a "set" with the blue instead of the green. I turned off context sensitive.
Could you do a tutorial showing how to use this to fill in a wordpress (or similar website) form? For example, if the game has a log in where players can sign up for a new account, I need to receive the account ID/password/email they want to use. I have a wordpress webpage with a basic form where they can submit this information. I want the game to fill out the form and submit it. The alternative would be I guess to have the game send a direct email, but that seems more complicated.
Good intro tutorial of VaRest. Great thanks. BTW, is it possible to use this plugin to read weather data and display the data in the user interface of Unreal Engine?
Is it possible that unreal do the request only when there is a change on the server? so instead of the event on being play, is there a way to start the request whenever there is a change? not only when the game starts
Nice video! I'm looking for a way to create a log in function but using a web3 wallet signature. I have some scrypts to do it via HTML but I'm not really that elite... If you could give me a tip or maybe send me a dm? Thank you for the video, it was really helpful for sure
Wow, I'm no pro in web or any software/game development thingy... but this leads me to think that we can have like an entirely different game/online game structure. Where, maybe I have one server that is calculating all the AI behavior thing (excluding the perceptions) and then push it into an URL, then having another server which has the game running to get that behavior data from that URL. Not sure if it'd works that way tho.
You can, there are dozens of free web apis that can do various things. For example, i thing google might have one for charts so you could use google to make your score screen and have that data move to a website or something. just spitballing random ideas!
as web developer / gamer - this shit is revolutionary. inspires me to get into game development.
Does anyone have a link to a tutorial for constructing JSON objects and POSTing them with VAREST?
It would be very helpful if you show how "construct json object" works, because I am not sure how you convert that PostMan JSON query into an input.
Problem with the plugin: there's no Call URL in the utility or common section. I don't know what's wrong with it, but I installed it twice and neither time worked.
@@Mimonberberbaraka8869, thank you!
Can you confirm this approach is working in 4.25 and VeRest 1.1+? `Construct Json object` is no longer a pure function; `Get Response Object` *IS* a pure function; documentation would be very helpful here (I know, that’s not your call).
I am having the same issue. The functions used here are not the same in the newest version of VAREST.
@@alexmartos9100 I created a video that demonstrates GET requests with 4.25 and vaREST 1.1+ here th-cam.com/video/B90jnsEJ6E0/w-d-xo.html which may help you.
There is no "call url" node and I have the latest version of varest installed from the marketplace into 4.25
U must use GetVaRestSubsystem command in BP to get call url and more..
@@martinzejda2946 Yeah, looks like that was one of many changes in the new versions.
how can you do to update the request api every x time in order to referesh the data?
Oh my god this is so cool. Using web APIs to effects a real time game. GENIUS! I love it! Great idea. Great video. Thank you. Keep posting awesome vids like this. PLEASE. Yes. i would like to see a tutorials based in this video.
How to use Set Header from Varest plugin?
I don’t know how to insert x-api-key to Varest
can't wait to use this tool into my Final paper, i'm so hyped haha
I can't get the "construct json object". I see it as a subsystem, but not as a "get", it looks more like a "set" with the blue instead of the green. I turned off context sensitive.
Hi Totally Unreal, great vid! Could you consider to make tutorial explaining step by step login system with VaRest plugin?
thats a cool idea! Ill take a look into this :)
Please make tutorial on file upload via POST
how can i get json file with Path? not URL! Any advices?
Is it possible to upload images to a web server from Unreal? Or a file. Like a xampp server.
Brilliant, exactly what I was looking for! Cheers.
Could you do a tutorial showing how to use this to fill in a wordpress (or similar website) form? For example, if the game has a log in where players can sign up for a new account, I need to receive the account ID/password/email they want to use. I have a wordpress webpage with a basic form where they can submit this information. I want the game to fill out the form and submit it. The alternative would be I guess to have the game send a direct email, but that seems more complicated.
Good intro tutorial of VaRest. Great thanks. BTW, is it possible to use this plugin to read weather data and display the data in the user interface of Unreal Engine?
Does it support Hololens Platform?
Hello! Please make a video or inform me on how i would go about setting up my own website and using it as a multiplayer tool for my games, thanks alot
hmm Just came across this. I am wondering now if this would work for Azure spatial anchors as a way to call out my model based on a real world pin?
Is it possible that unreal do the request only when there is a change on the server? so instead of the event on being play, is there a way to start the request whenever there is a change? not only when the game starts
Thanks man, we missed you
Could you use this with a Wamp/Xampp server to call Mysql data
if your xamp server has an api for requests, then yes! you could send a request to anything with an API
can you make a tutorial of how to send an screenshot from unreal to email
what is that red Respons pin ? what does it do ?
super useful. Thankyou
cant find any 'call url' option in the varest plugin.
Uncheck box "Context sensitive" while you click right mouse button in event graph field
Are you able to make httpRequests directly from code? instead of only using blueprints?,or it is completely tied to blueprints?,very nice plugin btw
Blueprints are built on C++ so literally anything you can do in blueprints you can do in code, and probably more efficiently.
Nice video!
I'm looking for a way to create a log in function but using a web3 wallet signature.
I have some scrypts to do it via HTML but I'm not really that elite...
If you could give me a tip or maybe send me a dm? Thank you for the video, it was really helpful for sure
I dont see any call URL node but I see the others so the plugin worked
Just an FYI from the looks of the plugin Call URL has not been implemented in 4.24 (yet), it should work in 4.23
You have to uncheck the Context Sensitive box to see all the features
How to create response node ?
how to post ?
Read the json error on the server:LogJson: Error: Json Value of type 'Array' used as a 'Object'.
i love this video :D
Good bro, but how I can make a SQL Request by HTTP?
Wow, I'm no pro in web or any software/game development thingy... but this leads me to think that we can have like an entirely different game/online game structure.
Where, maybe I have one server that is calculating all the AI behavior thing (excluding the perceptions) and then push it into an URL, then having another server which has the game running to get that behavior data from that URL.
Not sure if it'd works that way tho.
You can, there are dozens of free web apis that can do various things. For example, i thing google might have one for charts so you could use google to make your score screen and have that data move to a website or something. just spitballing random ideas!
@@TotallyUnreal Yeah exactly well thanks for the vid very much appreciate! Keep it coming back >