Recompilation: An Incredible New Way to Keep N64 Games Alive

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 3.7K

  • @Bzehburger
    @Bzehburger 7 หลายเดือนก่อน +4249

    I can't help but notice how some ray traced upscaled N64 games manage to perfectly recreate the aesthetic of their official renders and concept art. It's amazing.

    • @CoffeeDrinkerKim
      @CoffeeDrinkerKim 7 หลายเดือนก่อน +270

      Some of the ray traced shots look like they also have a texture pack to be fair

    • @zoscarrhoads7741
      @zoscarrhoads7741 7 หลายเดือนก่อน +133

      I've always looked for a visually improved experience with these titles, the texture packs looked a lot different from the original concept. This is what I was looking for.

    • @jadetealaaron2003
      @jadetealaaron2003 7 หลายเดือนก่อน +14

      I know right?
      It's sooooo cool

    • @WasatchWind
      @WasatchWind 7 หลายเดือนก่อน +23

      I can't wait to see if projects like render 98 pan out, I'd love to see those renders fully captured

    • @No_True_Scotsman
      @No_True_Scotsman 7 หลายเดือนก่อน +73

      More evidence that lighting is generally the most important thing in computer graphics

  • @MorbidlyObeseChihuahua
    @MorbidlyObeseChihuahua 7 หลายเดือนก่อน +7196

    I love that N64 emulation has been so bad for so long that now were just skipping straight to making native ports of every N64 game instead. Amazing stuff.

    • @bt3743
      @bt3743 7 หลายเดือนก่อน +182

      Has it been bad? I mean outside of a few games having issues like factor 5's stuff, i dont think theres much of a problem with the old emulation methods if you just wanna play the games

    • @carvman217
      @carvman217 7 หลายเดือนก่อน +350

      @@feartheoldbloodit’s not emulation if it’s on the actual hardware…

    • @DrCaesarMD
      @DrCaesarMD 7 หลายเดือนก่อน +427

      ​@@bt3743 It generally works if "functions well enough to play" is your bar, which for many people it is, but n64 emulation is kinda notorious for just being less robust and polished than other systems emulations. Tinkering and customizing it is much more laborious and fraught with problems, The emulation is not the most accurate in the world, and it tends to struggle to run properly more than most other emulators.
      it usually functions fine, but if one has anything more than a fairly casual interest in game emulation, n64 emulation is definitely in the worst state among major system emulators from before the xbox360 era.

    • @DarkBowser64
      @DarkBowser64 7 หลายเดือนก่อน +84

      With simple64 you do tend to just get "it just works"-type results because it isn't plugin-based, and you can still raise the native rendering resolution. Since it's using Parallel graphics all graphical effects work as they would on N64.
      That said it's been bad for so long because of the HLE and plugin-based approach causing the actual cores of the emulators to be lacking because they'd just say it's a fault of the plugin instead. We've only recently really started making strides in proper accuracy and methods to make EVERYTHING work and not just specific popular games with hacky fixes to address specific problems instead of addressing the underlying issue directly.

    • @lpfan4491
      @lpfan4491 7 หลายเดือนก่อน +83

      @@DarkBowser64 Simple64 is genuinely the hero we needed because the plugin system sux. Like, it sucks so much that Dolphin abandoned it after the early stages, it is insane that the earlier N64 emus are still using them in 2024.

  • @BirchPlanks
    @BirchPlanks 7 หลายเดือนก่อน +836

    whoever made the recomp must have been some sort of wiseguy

    • @astro837
      @astro837 6 หลายเดือนก่อน +5

      HAH

    • @starry_nites9887
      @starry_nites9887 5 หลายเดือนก่อน +5

      Alright wiseguy that's enough

    • @RyumaXtheXKing
      @RyumaXtheXKing 4 หลายเดือนก่อน +2

      Absolut wiseardry.

    • @thewallsareclosingin4867
      @thewallsareclosingin4867 4 หลายเดือนก่อน +1

      That was actually pretty funny

  • @punkitt
    @punkitt 7 หลายเดือนก่อน +4452

    This is probably the craziest thing I've seen in the emulation scene in forever. That's wild.

    • @itzKeizo
      @itzKeizo 7 หลายเดือนก่อน +444

      This is not even emulation anymore
      This is creating the best way to play this games on modern hardware without an emulator
      Nintendo really is wasting a lot of potential by not hiring these guys

    • @MetrosexualGarbodor
      @MetrosexualGarbodor 7 หลายเดือนก่อน

      @@itzKeizo Nah, Nintendo would leave them to make some crap N64 emulator for the next console and then fire them. Let them be.

    • @StriderZessei
      @StriderZessei 7 หลายเดือนก่อน +54

      I was just gonna say, Nintendo needs to buy this and hire the makers to work on the games. ​@itzKeizo

    • @diodora2381
      @diodora2381 7 หลายเดือนก่อน +174

      @@itzKeizo Nintendo isn't interested in efficiency, they make more money from selling ports individually, they probably have the source code to their excellent archiving processes it seems, and they have some of the most talented developers in the world to work on that source code.

    • @poleve5409
      @poleve5409 7 หลายเดือนก่อน

      @@diodora2381 if they have the source code why do they emulate their n64 games? It’s 100% possible they lost the source code.

  • @Majuular
    @Majuular 7 หลายเดือนก่อน +1971

    This seems like a pie-in-the-sky concept I would have come up with as an 11 year old with less than zero understanding of how programming works. But it's real. What an age we live in!

    • @MrDmoney156
      @MrDmoney156 7 หลายเดือนก่อน +35

      kid/teenager me would never believe it... maybe a little bit cuz i was way too native back then sadly lmao, it's so crazy that's it is an real actual thing nowadays!

    • @BreadLordDormammu
      @BreadLordDormammu 7 หลายเดือนก่อน +45

      Back to the Ultima mines with you!

    • @AMD_Fan_98
      @AMD_Fan_98 7 หลายเดือนก่อน +32

      Shit man with my autism, I've been thinking of a concept like this since I've gotten into emulation.

    • @2ndbleak
      @2ndbleak 7 หลายเดือนก่อน +26

      Just think of all the terrible N64 RPGs you can review now

    • @elladoros
      @elladoros 7 หลายเดือนก่อน +1

      ikr this is something i imagined in my head cant believe this is a thing now

  • @AnthonyLoPrimo
    @AnthonyLoPrimo 7 หลายเดือนก่อน +265

    I love the contrast between a well spoken voice over and then getting derailed when superman 64 comes up 😂

    • @jamesknapp64
      @jamesknapp64 7 หลายเดือนก่อน +2

      That was a great touch

    • @megagamer9560
      @megagamer9560 6 หลายเดือนก่อน +5

      that's Nerrel quality for ya lol very good comedy in most of the videos

    • @shikutoai
      @shikutoai 5 หลายเดือนก่อน +14

      “That’s not a joke. This piece of shit is on PC.”

    • @TotalDec
      @TotalDec 4 หลายเดือนก่อน

      Seriously, someone fix it; Make somewhat him snap to the middle of the rings. It's needs to be like, when you use a shotgun instead of a sniper rifle.

    • @zimriel
      @zimriel 3 หลายเดือนก่อน +2

      "an affront to G-d" is never a phrase you want to see in a review of your game

  • @MishKoz
    @MishKoz 7 หลายเดือนก่อน +864

    Dude Wiseguy was big in the Mario 64 romhacking scene for a long time, then he kinda disappeared for a while. We had a stupid little joke of "damn he went to a farm upstate 😔" that eventually just turned into "Wiseguy Farm."
    So THIS is what he's been busy with! This is insanely cool. Thank you Wisrguy and Nerrel for bringing something as cool as this to fruition.

    • @splattwig
      @splattwig 7 หลายเดือนก่อน +78

      Wiseguy Farm was secretly a meth lab.

    • @2NDFLB
      @2NDFLB 7 หลายเดือนก่อน

      ​@@splattwig▪️
      meth lab?

    • @DougSalad
      @DougSalad 7 หลายเดือนก่อน +67

      @@2NDFLB did you not watch the video? homie's been COOKING

    • @GlitchanBlack
      @GlitchanBlack 7 หลายเดือนก่อน +22

      @@splattwig Wiseguy is the new Heisenberg.

    • @TimmFN
      @TimmFN 7 หลายเดือนก่อน +23

      @@GlitchanBlack wisenberg

  • @Geneolgia
    @Geneolgia 7 หลายเดือนก่อน +841

    There's something so surreal about these old N64 games having RTX, I usually prefer to play these classics with minimum modern graphics enhancements but the RTX visuals here are almost ethereal or dreamy, like how my mind as a kid saw them. It just looks right.

    • @MrLFJ7
      @MrLFJ7 7 หลายเดือนก่อน +42

      Buttery smooth

    • @trashtrash2169
      @trashtrash2169 7 หลายเดือนก่อน +37

      I usually hate how fan updates look, but that guy's an artist for sure.

    • @DarkBowser64
      @DarkBowser64 7 หลายเดือนก่อน +78

      The original 3D renders they used to use back in the day often used calculated lighting that looks very similar to RT, so I think that's why it just feels so fitting.

    • @exonymat1471
      @exonymat1471 7 หลายเดือนก่อน +68

      It's weird isn't it (in a good way). For me, I've noticed that RTX weirdly looks far better with low poly graphics than they do realistic graphics

    • @IanZWhite00
      @IanZWhite00 7 หลายเดือนก่อน +30

      It’s heartening to see how universal of an experience this appears to be. It feels like such a strange, arbitrary place to draw the line (you don’t like texture packs or increased resolution but enjoy rtx??), but somehow the realistic shadows and lighting bring startlingly accurate form to how these games looked in my childhood dreams. It’s like an imaginary friend come to life, and not only can everyone else see them, but they’re all just as close with that friend as you were

  • @gotenks157
    @gotenks157 7 หลายเดือนก่อน +326

    I love how your voice tone changed only when dissing superman lol

    • @alexanderg1935
      @alexanderg1935 7 หลายเดือนก่อน +35

      It's a bot

    • @ScandalUK
      @ScandalUK 7 หลายเดือนก่อน +54

      Clearly an AI voice yep

    • @jamjon6616
      @jamjon6616 7 หลายเดือนก่อน +2

      @@ScandalUKyou’re so smart

    • @ScandalUK
      @ScandalUK 7 หลายเดือนก่อน +20

      @@jamjon6616 why thank you kind sir, I must've gotten outta bed the right side today cuz I even remembered to breathe. Which I'll quickly prevent you from doing should I get my way

    • @sunnysideup137
      @sunnysideup137 7 หลายเดือนก่อน +11

      @@ScandalUK local netizen discovers accents for the first time (colorized)

  • @WasatchWind
    @WasatchWind 7 หลายเดือนก่อน +738

    It's incredible how much the lighting makes Hyrule field seem so much more bright and alive.

    • @raven75257
      @raven75257 7 หลายเดือนก่อน +86

      Lighting is the most important part of 3D art. Good light setup can make an ugly game beautiful, and bad light setup can kill your entire scene

    • @inendlesspain4724
      @inendlesspain4724 7 หลายเดือนก่อน

      @@raven75257 Yup, just look at Sonic Adventure DX.

    • @Vingul
      @Vingul 7 หลายเดือนก่อน +9

      @@raven75257 Lightning =/= Lighting

    • @raven75257
      @raven75257 7 หลายเดือนก่อน +10

      @@Vingul Thanks for the correction

    • @islandboy9381
      @islandboy9381 7 หลายเดือนก่อน +3

      @@Vingul Lightning returns

  • @SuperWiiBros08
    @SuperWiiBros08 7 หลายเดือนก่อน +846

    I fucking love the dedication of these Nintendo fans keeping preservation as alive as possible

    • @dgan2304
      @dgan2304 7 หลายเดือนก่อน +61

      I'm terrified Nintendo will come and Nintendo it.

    • @_Tzer
      @_Tzer 7 หลายเดือนก่อน +46

      @@dgan2304 nintendo trying not to hate its fan's dedication and noit be jealous challenge impossible

    • @ProjectionProjects2.7182
      @ProjectionProjects2.7182 7 หลายเดือนก่อน +21

      @@dgan2304 Yeah Hopefully Nintendo does not come and Nintendo all over it. That would be bad.

    • @blacksunshine7485
      @blacksunshine7485 7 หลายเดือนก่อน

      Fucking.

    • @ThylineTheGay
      @ThylineTheGay 7 หลายเดือนก่อน +10

      @@ProjectionProjects2.7182 i really hated that moment in the movie D:

  • @pineapplequeen13
    @pineapplequeen13 7 หลายเดือนก่อน +18

    This could result in SUCH a huge step towards preserving more games! The historical value of this project is immense, imo. I'll definitely be following the progress on this now!

  • @Spebby
    @Spebby 7 หลายเดือนก่อน +1538

    The game preservation scene has never looked better.

    • @krux02
      @krux02 7 หลายเดือนก่อน +88

      amazing for some games, very bad for other games. Just look at the state of "The Crew". Not playable by anybody on any hardware, destroyed by the publisher.

    • @Spebby
      @Spebby 7 หลายเดือนก่อน +53

      @@krux02 Yes, that's not great. However, there is a fan initiative to patch that game for offline and host emulated servers. It's pretty inspiring. The ultimate solution would be some legislation to prohibit companies from destroying art like this, but that's a long ways off and likely will be EU specific.

    • @Neverknot47
      @Neverknot47 7 หลายเดือนก่อน +44

      What an odd thing to say when Nintendo has been killing emulators harder than ever as of last few months

    • @_xeere
      @_xeere 7 หลายเดือนก่อน +15

      …for N64 games.

    • @qu1253
      @qu1253 7 หลายเดือนก่อน +27

      You say that as if Nintendo hasn't been on a warpath against emulation the past few months. Switch emulation is dead, as is 3DS emulation.

  • @Zequtm
    @Zequtm 7 หลายเดือนก่อน +323

    8:43 the lighting looks so good in this room

    • @crowlsyong
      @crowlsyong 7 หลายเดือนก่อน

      Ya wow

    • @Osai1234
      @Osai1234 7 หลายเดือนก่อน +11

      Never thought I'd see purple-bluish hue and shadows inside of the water temple. That's actually refreshing and cool

    • @animationai9109
      @animationai9109 7 หลายเดือนก่อน +2

      It’s crazy how good everything looks

  • @Jabbernut-games
    @Jabbernut-games 7 หลายเดือนก่อน +30

    Hope we get to see Nerrel’s texture pack in the recomp soon. Playing in 60 fps beats the heck out of the original, but I like the enhanced textures

  • @420malbania4
    @420malbania4 7 หลายเดือนก่อน +257

    I appreciate that Nerrel's body still supports ultra-wide all these years later. The devs care.

    • @islandboy9381
      @islandboy9381 7 หลายเดือนก่อน +12

      There are dozens of us
      DOZENS

  • @jammywhamm
    @jammywhamm 7 หลายเดือนก่อน +360

    Can we mention how absolutely BEAUTIFUL Kirby 64 looked in that short clip

    • @Hysteria98
      @Hysteria98 7 หลายเดือนก่อน

      That made me moist more than anything else

    • @SSKJ64
      @SSKJ64 7 หลายเดือนก่อน +10

      I know, right?

    • @megamillion5852
      @megamillion5852 7 หลายเดือนก่อน +25

      I was in complete denial, for just a moment, that it even was Kirby 64.

    • @GlitchanBlack
      @GlitchanBlack 7 หลายเดือนก่อน +36

      4:19 for the short Kirby 64 Retraced footage, in case anyone is curious.

    • @GBDupree
      @GBDupree 7 หลายเดือนก่อน +16

      I was impressed when I saw the shadows on the house in Paper Mario, but then the Kirby 64 clip played and my Jaw dropped. That game's artstyle works perfectly for it. I want to see more!

  • @historic66_io
    @historic66_io 6 หลายเดือนก่อน +21

    the autosave feature in mm alone is worth the price of admission

  • @garsifeld4510
    @garsifeld4510 7 หลายเดือนก่อน +445

    Being able to nativley port n64 games is actually ground breaking for emulation, I really hope software like this can be adapted for all systems notably for games that have never received ports for modern systems.

    • @chuviis3508
      @chuviis3508 7 หลายเดือนก่อน +45

      Exactly.i really hope they manage to expand this beyond N64 since these gives new heights for preserving games

    • @bt3743
      @bt3743 7 หลายเดือนก่อน +45

      Is it really emulation if its a native port

    • @infectedanimal9830
      @infectedanimal9830 7 หลายเดือนก่อน +10

      Exactly what I wad thinking, would be awesome to finally try bloodborne out on pc

    • @dan3817
      @dan3817 7 หลายเดือนก่อน +33

      Thing is, all this was only possible due to countless hours reverse engineering a single game's engine (an engine which by today's standards is very archaic)
      Reverse engineering is a painstakingly slow thing to do specially the more complex the software is, so it's not something that can be done at a mass scale, only focused passion projects

    • @dan3817
      @dan3817 7 หลายเดือนก่อน

      ​​@@infectedanimal9830Tbh I'd say it's infinitely more feasible for PS4 emulation to become a mature thing before a reverse engineering of that game is achieved (the game is just too big to feasibly fully reverse engineer)
      It's in theory already possible to mod PS4 games, specially since they're essentially PC games running on a modified FreeBSD OS

  • @AceLeader101
    @AceLeader101 7 หลายเดือนก่อน +422

    This honestly puts just about every "oot in Unreal" project to shame. I'm excited for what's to come

    • @UltimaKeyMaster
      @UltimaKeyMaster 7 หลายเดือนก่อน +5

      That's exactly what I was thinking.

    • @viewtifuljacob
      @viewtifuljacob 7 หลายเดือนก่อน +78

      Man, those videos are awful. Oversaturation and bloom with a wobbly camera. It's the equivalent of the ultra realism GTA with puddles and wet road reflection trend.

    • @brunop.8745
      @brunop.8745 7 หลายเดือนก่อน +22

      this is what happens when nintendo DOESN'T hire that man

    • @inakilukac
      @inakilukac 7 หลายเดือนก่อน +17

      Nintendo should unironically NEVER "hire this man". They'd make them do a terrible job

    • @Alexander-ix2jp
      @Alexander-ix2jp 7 หลายเดือนก่อน +1

      Oot in Unreal 5 remake here on TH-cam looks gorgeous.

  • @MegaDrain
    @MegaDrain 7 หลายเดือนก่อน +124

    Mr Wiseguy should make limited announcements. The more announcements he makes and traction this gets, the sooner it'll be for Nintendo to cease and desist him.

    • @pootis_tf2
      @pootis_tf2 7 หลายเดือนก่อน +31

      Agreed. Remember AM2R? Remember Link's Awakening DX HD? Super Mario 64 PC Port? Pokemon Uranium? It's a miracle Shitendo hasn't come after the folks at Ship of Harkinian.

    • @MegaDrain
      @MegaDrain 7 หลายเดือนก่อน +16

      @@pootis_tf2 Even more recently with Portal 64, which is so incredibly petty.

    • @someperson4536
      @someperson4536 7 หลายเดือนก่อน +7

      ​@@MegaDrain didn't valve suggest taking it down?

    • @kekcrocgod6731
      @kekcrocgod6731 7 หลายเดือนก่อน +31

      The recompiler doesn’t actually include the game assets and requires you to use your own (presumably legally dumped) roms, so I don’t understand why it’d get taken down. 99% of fan projects don’t get taken down, and a majority of the ones that do get cease and desisted because the devs tried to monetize them and profit off of it

    • @MarioGoatse
      @MarioGoatse 7 หลายเดือนก่อน +36

      He’s not actually distributing the game itself though. You need to bring the ROM file yourself. Nintendo won't do anything, because every single person here only dumps legal ROMs. Right guys?

  • @hotcocoabomb_
    @hotcocoabomb_ 7 หลายเดือนก่อน +325

    The best result for this is if it somehow leads to a Superman 64 modding scene

    • @ribbrana
      @ribbrana 7 หลายเดือนก่อน +163

      Superman 64 becomes the best Superman game decades later. the good ending.

    • @tulio829
      @tulio829 7 หลายเดือนก่อน +65

      The real challenge. Make sup64 not suck

    • @_Tzer
      @_Tzer 7 หลายเดือนก่อน +28

      @@tulio829 the superman 64 beta would be a good place to look cuz surprisingly its a better game. no ring levels too.

    • @SigmaMan1448
      @SigmaMan1448 7 หลายเดือนก่อน +12

      Dude, imagine if it became a masterpiece through modding lmao

    • @hotcocoabomb_
      @hotcocoabomb_ 7 หลายเดือนก่อน +9

      @@SigmaMan1448 atp id settle for a 5/10 lol

  • @trolatrolatrola
    @trolatrolatrola 7 หลายเดือนก่อน +206

    I had my jaw dropped throughout the whole video. Majoras Mask port with 60fps, widescreen, ray tracing, and many more games coming. I'm salivating.

    • @stardustsdd
      @stardustsdd 7 หลายเดือนก่อน +21

      "I'm salivating" is the perfect way to describe our reaction

    • @jeffboy4231
      @jeffboy4231 7 หลายเดือนก่อน +14

      In a few months there's gonna be a humongous amount of ports.
      Hoping for such programs to come to other consoles like PlayStation and such

    • @Xbob42
      @Xbob42 7 หลายเดือนก่อน +9

      Just played it at 120 FPS, looks so good, feels perfect. But it still doesn't have freecam on the right stick so I'mma wait, haha.

    • @eletgres519
      @eletgres519 7 หลายเดือนก่อน +2

      superman 64 gets the proper treatment it deserves

    • @Professor_Utonium_
      @Professor_Utonium_ 7 หลายเดือนก่อน

      Widescreen destroys any sense of framing of area layouts in the game, these titles were never intended to be played in anything but 4:3 aspect ratio.

  • @_nRool
    @_nRool 7 หลายเดือนก่อน +7

    That split second of Goemon was all I needed, so excited.

  • @sw4a
    @sw4a 7 หลายเดือนก่อน +123

    FYI the recomp will support texture packs later down the road, so you can definitely play this with Nerrel's texture pack in the not so near future

    • @moxieswaygan
      @moxieswaygan 7 หลายเดือนก่อน +8

      thats all i want

    • @ProjectionProjects2.7182
      @ProjectionProjects2.7182 7 หลายเดือนก่อน +2

      That sounds awesome. Hopefully this progress will continue into the future.

    • @Rex-u5v9w
      @Rex-u5v9w 7 หลายเดือนก่อน +7

      I have been sitting on this channel for years waiting to hear these words

    • @williamvarner7948
      @williamvarner7948 7 หลายเดือนก่อน

      I was wondering how to get the retexture pack Nerrel is using, running on my end. Pretty sure my potato laptop could run it

  • @JJAB91
    @JJAB91 7 หลายเดือนก่อน +85

    3:21 Rocket: Robot on Wheels was actually the first game made by Sucker Punch, the same studio that later made Sly Cooper, Infamous, and Ghost of Tsushima. I had it as a kid, its a very fun 3D platformer.

    • @megamillion5852
      @megamillion5852 7 หลายเดือนก่อน +4

      I'm still eagerly waiting on that Sly decomp. The first game was always my favorite.

    • @lradmclovin9
      @lradmclovin9 7 หลายเดือนก่อน +4

      Iirc it’s also the first physics-based 3D platformer

    • @BunnLilah
      @BunnLilah 7 หลายเดือนก่อน +2

      The music is awesome too. Really jazzy and off-beat which I imagine is hard to pull off with MIDI or the MIDI-like music the 64 uses. Very underrated game.

  • @23Redspecial
    @23Redspecial 4 วันที่ผ่านมา +1

    man, thank you and everyone listed in this video for everything yall have done and continue to do. I know its a labor of love, but it really is amazing that you guys have made this available to the public for free...its ineffable. (Ive done some texture upscaling for various emulators and i know how tedious and time consuming that process can be. So, the work you put in on that front alone is inspiring and an admirable feat!) Furthermore, all of the decomping, recomping, coding and overall ingenuity and creativity that went into the entire development for this(these) port(s) to be possible...Truly beyond me, but inspires me to learn more, not just enjoy the fruits of yalls labor. I digress!!
    TL;DR
    !!!!!!!!!!!!!!THANK YOU!!!!!!!!!!!!!!!
    - 90s kid

  • @atrocewins
    @atrocewins 7 หลายเดือนก่อน +73

    Stunningly awesome.
    The fact that it is not limited to Windows is even more amazing.
    This is really a new age for retro games.
    I hope to see this for PS1 one day.

    • @serraramayfield9230
      @serraramayfield9230 7 หลายเดือนก่อน +9

      or PS2

    • @UltimaKeyMaster
      @UltimaKeyMaster 7 หลายเดือนก่อน +6

      At the moment, Duckstation is in a very good state for regular PS1 emulation. That'll tide you over until we get something this magical for it.

    • @ianmoises
      @ianmoises 6 หลายเดือนก่อน +1

      Or... Ps3

  • @PurpleLPikmin
    @PurpleLPikmin 7 หลายเดือนก่อน +69

    This is one of the coolest potential solutions to the N64's notoriously rough emulation scene I've ever seen. Nothing against the efforts of decompilations & making emulators better, both are still very important and have been so for years, but a tool which could bypass emulation entirely without years of manual effort on a game by game basis is truly special.

    • @stuartcarter4139
      @stuartcarter4139 7 หลายเดือนก่อน +4

      Years of manual effort to automate the manual effort is the key to the future hahaha

  • @ArchLars
    @ArchLars 6 หลายเดือนก่อน +6

    "Imagine what games we could port using this great tool"
    Wiseguy: Yeah, like *Superman 64*

  • @GamerOverThere
    @GamerOverThere 7 หลายเดือนก่อน +461

    Holy crap Wiseguy is a wise guy

    • @MixAndMash
      @MixAndMash 7 หลายเดือนก่อน +12

      Freakin sweet Lois

    • @clamdove3292
      @clamdove3292 7 หลายเดือนก่อน +10

      oh hey our pfps match

    • @coreyander286
      @coreyander286 7 หลายเดือนก่อน +19

      Do not confuse technical ingenuity with wisdom. It was very foolish of Wiseguy to create this. This could be the end of human civilization. Such hubris.

    • @GamerOverThere
      @GamerOverThere 7 หลายเดือนก่อน

      @@clamdove3292 call us the strolling bros

    • @inendlesspain4724
      @inendlesspain4724 7 หลายเดือนก่อน +5

      "カレーは華麗" aah comment.

  • @thederpysage
    @thederpysage 7 หลายเดือนก่อน +341

    "like my body" gets me every time

    • @nullset2
      @nullset2 7 หลายเดือนก่อน +16

      Fat nerrel is a new piece of lore for me.

    • @coreyander286
      @coreyander286 7 หลายเดือนก่อน +15

      @@nullset2 I don't want him to be fat, I've always pictured him as an Adonis-like twink, wearing a Yoko Taro style mask but instead of Emil it's the Moon from Majora's Mask with Sy Snootles's face

    • @BBWahoo
      @BBWahoo 7 หลายเดือนก่อน

      ​@@coreyander286Sounds cringe, make him a fat samson bastard like Wario or Weinstein wearing a giant tingle costume as his ballsack produtes proudly.

    • @umageddon
      @umageddon 7 หลายเดือนก่อน +2

      Have you watched this multiple times already or does he say this in every viideo?

    • @nisnast
      @nisnast 7 หลายเดือนก่อน +8

      ​@@umageddonhe said it before in his video talking about advancements done by multiple emulators

  • @TheMatthew
    @TheMatthew 7 หลายเดือนก่อน +3

    Absolutely stunned with how much N64 progress the last few years has brought! I thought Nerrel's pack was the best MM could ever get, now look at us! I'm also beyond hyped that you're making textures for the OoT exclusive items, because now I'll finally have the full Nerrel icon pack for both Zeldas!

  • @fluffycritter
    @fluffycritter 7 หลายเดือนก่อน +394

    Static recompilation is a technique that’s been around forever but never got very popular in emulation circles for some reason. I’m glad to see someone managing to make it visible! Not to mention all of the amazing work they’ve done on the graphical improvements, especially the drawcall interpolation stuff which is super cool.
    It’s also pretty much how Apple’s “Rosetta” works for running Intel applications on Silicon Macs and why that emulation is super efficient.

    • @ZipplyZane
      @ZipplyZane 7 หลายเดือนก่อน +35

      I've always wondered why it wasn't used more for running games on limited hardware. I assumed it was just really hard to do, and that JIT (just in time) recompilation was the best we could do.

    • @ru0nrunes297
      @ru0nrunes297 7 หลายเดือนก่อน +36

      The answer is generally that dynamic recompilation is easier to make, I don't doubt that the efforts of emulator developers and enthusiasts over the years documenting the N64 hardware and its quirks is related to why this could be made now. Even in the video, he mentions that part of why the MM port could be refined so quickly was because of the decompilation existing, nothing like the current understanding of N64 hardware existed back when PJ64 was made. Also, the graphics are effectively being handled the same way an emulator does, so it's weird to me that they keep claiming it's not emulation. It's more like half-recompilation/half-emulation.

    • @Reonu
      @Reonu 7 หลายเดือนก่อน +24

      @@ru0nrunes297 The graphics part isn't emulation in the same way that the graphics part isn't emulation in other PC ports (sm64pc, SoH, etc). It's using a translation layer for the graphics. It has to, there is no other way, unless you want to convert every single model and effect in the game to modern formats, but that's kind of pointless.
      Think of it like a native Linux game that uses DXVK to translate DirectX calls to Vulkan calls. Is that emulation? No, you're not emulating anything. DXVK is not an emulator. Same here, RT64 is not an emulator either. It's a renderer that uses a translation layer to interpret models and such in N64 format. The RT64 renderer CAN be used by an emulator, but here it's being used by a native PC game instead.

    • @SerBallister
      @SerBallister 7 หลายเดือนก่อน +3

      Static compilation may have some problems with decrunchers, code relocations and self-modifying code. I'm not sure if this is even a problem for N64 games. Dynamic recompilation is a good solution for the mentioned problems as they can sense when uncompiled code is about to be executed just-in-time.

    • @uauei183
      @uauei183 7 หลายเดือนก่อน +2

      what has always held back static recompilation is statically finding jump targets of indirect jumps and most importantly of virtual functions. and, also with self-modifying code.

  • @bigginsmcsauce
    @bigginsmcsauce 7 หลายเดือนก่อน +95

    A version of Goldeneye 64 that runs smoothly, has a modern control scheme, and multiplayer would be an absolute dream come true!

    • @simeonellinger2064
      @simeonellinger2064 7 หลายเดือนก่อน +23

      I'd rather see perfect dark.
      That game pushed the N64 beyond it's limits into a stuttering, laggy mess often.
      Though I realize at least perfect dark has a decent remake, I would still love to see it get this kind of treatment.

    • @Mari_Izu
      @Mari_Izu 7 หลายเดือนก่อน +5

      ​@@simeonellinger2064 Perfect Dark 64 already has a PC port with online play.

    • @gilbezoulrattenkonig7219
      @gilbezoulrattenkonig7219 7 หลายเดือนก่อน +6

      check - 1964 GEPD - , goldeneye & Perfect Dark on keyboard mouse ! work like a charme

    • @Mari_Izu
      @Mari_Izu 6 หลายเดือนก่อน +4

      ​@@gilbezoulrattenkonig7219 Perfect Dark has an actual PC port tho.

    • @nicksjacku9750
      @nicksjacku9750 6 หลายเดือนก่อน +2

      Well, get to it gentlemen!

  • @Galko655e
    @Galko655e 7 หลายเดือนก่อน +4

    "That's not a joke. This piece of shit is now on PC"
    The horrors of N64 Superman is playable native on PC

  • @sapphirebulletbill
    @sapphirebulletbill 7 หลายเดือนก่อน +191

    I'm going to say this once:
    Diddy Kong Racing with Online Multiplayer

    • @chaoslord8918
      @chaoslord8918 7 หลายเดือนก่อน +13

      Two words (though it's actually typed as one word): JointVenture

    • @RAFMnBgaming
      @RAFMnBgaming 7 หลายเดือนก่อน +9

      that definitely seems like a thing you'd need a proper decomp/port for.

    • @vRyanXOXO
      @vRyanXOXO 7 หลายเดือนก่อน +9

      me when retroarch netplay:

    • @beardalaxy
      @beardalaxy 7 หลายเดือนก่อน +5

      there are already several ways to play N64 games online with your buddies. definitely not anything like the super mario 64 online tool though, and that is something that would require decompilation.

    • @leedolian4482
      @leedolian4482 7 หลายเดือนก่อน

      Say it once and never again. That game sucked dick

  • @Joskilani
    @Joskilani 7 หลายเดือนก่อน +40

    Getting flashbanged with Rocket Robot on Wheels on PC was insane

    • @TheKeybladeKeeper
      @TheKeybladeKeeper 7 หลายเดือนก่อน +1

      Same I thought I was one of about 15 people to play the game

  • @octorokreviews
    @octorokreviews 7 หลายเดือนก่อน +9

    This is fantastic. I've been having so much trouble recording footage for my Ocarina of Time Review due to how terrible Project N64 is (it kept crashing right before the shadow temple, and I lost hours of progress), so it'd be great to use something more stable in the future.

    • @gerboog
      @gerboog 7 หลายเดือนก่อน +4

      Wht didn't you just play Ship of Harkinian then?

    • @nunyabiddeness6544
      @nunyabiddeness6544 3 หลายเดือนก่อน +1

      Im gonna be honest, this is a skill issue. Project 64 works completely fine, and the crashing is likely due to issues with your specific settings and hardware combination.

    • @octorokreviews
      @octorokreviews 3 หลายเดือนก่อน +1

      @@nunyabiddeness6544 I like how you said this in the comment section of a video that literally starts with the N64 crash notification. If Nerrel's run into the same problem in the past, then are you saying we both have a skill issue? Plus, it literally only happened at one cutscene three-quarters of the way into the game. And hardware? Am I supposed to get a new computer every time I want to use an emulator? Maybe I should just wait for the stars to align too while I'm at it.

  • @Coconut-219
    @Coconut-219 7 หลายเดือนก่อน +201

    In laymen's terms: A regular decompile takes machine code and tries to translate & reverse-engineer back into readable interpreted code (that can then be edited and compiled back into machine code) , where as "recompile" if I'm understanding uses lots of tricks and patterns to translate machine code into different, new & more 'computer-readable' machine code (for instance using modern hardware-accelerated rendering available in openGL).

    • @RyanStorey1231
      @RyanStorey1231 7 หลายเดือนก่อน +15

      Thanks! I'm computer savvy and I have a huge interest in emulation, but I'm nowhere near smart enough to follow the techno jargon Nerrel is throwing at me here lol

    • @alexjeffrey3981
      @alexjeffrey3981 7 หลายเดือนก่อน +25

      Yeah a recompilation converts from one architecture (n64) to another (eg x86, Apple M1/M2). Sounds like in this case they decompile to unreadable C and then take advantage of C's stellar architecture support to recompile to the target, meaning supporting new platforms is much easier.

    • @miroaja1951
      @miroaja1951 7 หลายเดือนก่อน +10

      ​@@alexjeffrey3981 It isn't entirely automatic yet, and currently relies on some config and an ELF to get symbols (a disassembly can work apparently but a decomp would make the process easier)

    • @alexjeffrey3981
      @alexjeffrey3981 7 หลายเดือนก่อน +3

      @@miroaja1951 ah gotcha, thanks for the clarification! Still sounds like a massive step forward for porting nonetheless :)

    • @Daniel15au
      @Daniel15au 7 หลายเดือนก่อน +16

      Emulators already use recompilation to convert N64 code to code that can run on a computer, but at runtime. This is called dynamic recompilation. Because this is done in real time, it needs to be fast.
      Static recompilation means the work is done ahead of time instead, as part of a build process. Now that it's no longer happening in real time, it's okay for it to be slower and do more stuff.

  • @nomorenames
    @nomorenames 7 หลายเดือนก่อน +80

    Actually insane what talented developers can come up with

    • @toxeia
      @toxeia 7 หลายเดือนก่อน +8

      ​@@enorma29 but dude still needs to eat.

    • @megamillion5852
      @megamillion5852 7 หลายเดือนก่อน +2

      ​​@@enorma29 Glad to see someone else gets it. People will do things out of intrigue, curiosity, and sheer fvcking will. And they'll be able to do so much more than a company's mandates and deadlines will ever allow.

    • @protocetid
      @protocetid 7 หลายเดือนก่อน

      Isn’t Dolphin fairly accurate in terms of emulation? Emulation doesn’t compare to this but Dolphin does put N64 emulators to shame. As for balance tweaks and new characters, Melee players are fiercely protective of the game’s meta. There’s one major mod that adds a few characters and leaves the old characters unchanged, it’s not played in tournaments because the Melee player base is rather purist. If you want a rebalanced Melee cast with plenty of new characters check out Project+, it turns Brawl into the true Melee sequel it should’ve been.

    • @CrAzYpotpie
      @CrAzYpotpie 7 หลายเดือนก่อน +7

      ​@@megamillion5852but dude still needs to eat.

    • @64bitmodels66
      @64bitmodels66 7 หลายเดือนก่อน +1

      @@CrAzYpotpie the real solution is to remove the human need for food

  • @danriley282
    @danriley282 7 หลายเดือนก่อน +5

    I love your channel, Nerrel! Thanks for doing what you do! :D

  • @thebestworst8002
    @thebestworst8002 7 หลายเดือนก่อน +32

    The ocarina of time and majora’s mask with real time lighting looks like an official HD remake made for the switch

  • @superbro6413
    @superbro6413 7 หลายเดือนก่อน +16

    The project covered here is the coolest thing, but let me say, that thumbnail goes hard.
    Nerrel must of been an Nintendo Power magazine cover artist in a past life or something lol
    It looks really good, that's it

  • @Cyranek
    @Cyranek 7 หลายเดือนก่อน +13

    wiseguy living up to the name

  • @snickothemule
    @snickothemule 7 หลายเดือนก่อน +13

    This is staggering! Not only is it recreating the game practically perfectly, keeping the audio sharp and latency low, the enhancements are breathing new life into these legendary games. The dudes working on this project have achieved something incredibly special.
    I loved the n64 as a kid, still do and look forward to experiencing this all again.

  • @Ro-qp8rb
    @Ro-qp8rb 7 หลายเดือนก่อน +230

    *slaps N64 automatic recompiler*
    "This programme can run so many [redacted] games natively on PC"

    • @stardustsdd
      @stardustsdd 7 หลายเดือนก่อน +12

      Throwback meme

  • @Mighteyes
    @Mighteyes 4 หลายเดือนก่อน +1

    Weird compliment here, but there's some unique quality to your voice that I really like that I haven't heard from anyone else, it makes it really nice to listen to your vids for me

  • @holyflutterofgod
    @holyflutterofgod 7 หลายเดือนก่อน +36

    I am so happy Nerrel could be the bearer of Best News. This seriously sounds like a dream; it just works??

  • @Vospi
    @Vospi 7 หลายเดือนก่อน +163

    1) This is mindblowing. The developers are heroes.
    2) Please tell me this is at least possible for PS1, my youth love...

    • @nonameyethangonaminute
      @nonameyethangonaminute 7 หลายเดือนก่อน +43

      In theory, any console game can be decompiled and ported like this. *In theory.*

    • @matheusrios4223
      @matheusrios4223 7 หลายเดือนก่อน +11

      Yes, it is indeed possible. Idk if there is any project for it atm tho

    • @jaykelley103
      @jaykelley103 7 หลายเดือนก่อน +19

      Duckstation is so good that a project like this for ps1 isnt as in demand, but maybe someone will just do it anyway. Would be based

    • @64bitmodels66
      @64bitmodels66 7 หลายเดือนก่อน +12

      @@jaykelley103 Duckstation still can't completely remove the shimmer and warping of textures that PS1 has, and not all games have proper 60fps or widescreen support.

    • @jaykelley103
      @jaykelley103 7 หลายเดือนก่อน +14

      @@64bitmodels66 I know. But playing games on it isnt miserable like with n64 emus. (((I personally like the texture warp. Is part of ps1 identity)))

  • @Farron6
    @Farron6 3 หลายเดือนก่อน +2

    Can’t believe I’ve just discovered this ! Thank you for doing this video, Majoras Mask is one of my favourite games ever and I play it at least once a year. I felt a bit let down by the 3DS version so Can’t wait to play this on PC now. Thanks a million

    • @sora_ix
      @sora_ix 3 หลายเดือนก่อน +2

      There is a mod for the 3ds version that fix most of the problems If you are interested. It's called Project Restoration, and It's amazing!

  • @TrevorAvrett
    @TrevorAvrett 7 หลายเดือนก่อน +57

    Proper decompilation will be tremendously helpful for faithful fan remasterings of games, which is something I believe just about everybody wants

    • @balsalmalberto8086
      @balsalmalberto8086 7 หลายเดือนก่อน +2

      If only Nintendo would cease and desist being pricks to their fans and community.

  • @Electrosa
    @Electrosa 7 หลายเดือนก่อน +9

    Your Majora's Mask HD texture pack has long been a massive inspiration of mine, and I've been tenuously tossing up the idea of doing a retexture pack for Kirby 64 thanks to you. This breakthrough sounds like a huge step forward in making that entire process easier, without even mentioning the massive strides it takes in every other area!

  • @skettismyname
    @skettismyname 7 หลายเดือนก่อน +2

    Just wanted to pop in and say thank you. I'm going through such a nostalgia trip right now. I cannot wait for Ocarina. Or other games, like Kirby, Mario, Mario Party and Kart?? Ugh I'm so hype

  • @MeBloxboy305
    @MeBloxboy305 7 หลายเดือนก่อน +18

    Thumbnail work is insane, props to whoever worked on it

  • @MoonSarito
    @MoonSarito 7 หลายเดือนก่อน +48

    One thing I love about these recompilation projects is that not only does it give you the freedom to run the game as best as possible on PC, but it also gives people the opportunity to port the games to whatever platforms they want.
    It was incredible to be able to play Ocarina of Time on Wii U in Widescreen at 60fps, seeing the original Super Mario 64 running on a DSi was incredible, not to mention other projects like Sonic Mania that finally got a version for 3DS (which was going to be released but was canceled) and people are porting it to the Dreamcast, or OpenLara/Tomb Raider which runs on basically everything like the Sega 32x or GBA, there's even a port for a super unknown console called Zeebo, we even have a port of Street Fighter 2 for the Virtual Boy and I don't even need to talk about Doom then.
    This is simply incredible and ends up giving other old or forgotten consoles a chance to shine too.

    • @mymusicaljesus
      @mymusicaljesus 7 หลายเดือนก่อน +2

      Someone(s) made a port of SF2 for the Virtual Boy?! That's awesome. I appreciate this as a Virtual Boy apologist.
      I know that they were able to get Virtual Boy games to run on a modded 3DS with the whole 3D depth perception trick working, but do you happen to know if this SF2 port will also work on the 3DS??
      I've been meaning to aquire one of the New 3DS handhelds for awhile now and should probably get around to actually buying one sooner than later.

    • @themoocow7718
      @themoocow7718 7 หลายเดือนก่อน

      @@mymusicaljesus since the shop closed down, you can homebrew it to do pretty much anything. the VB emulator is Red Viper, and it's pretty fun.

    • @RobbieGuitar66
      @RobbieGuitar66 7 หลายเดือนก่อน

      I hope so much for Wii ports of N64 games. The emulators on it give so much trouble with certain games.

    • @GhettoFabuloso
      @GhettoFabuloso 7 หลายเดือนก่อน

      Dude I'm getting this today if possible. My love for Nintendo games is only tempered by their horrible cease and desist practices

  • @FunielAudio
    @FunielAudio 7 หลายเดือนก่อน +6

    10:06 It can easily run on a WHAT!?

  • @tombcruisin
    @tombcruisin 7 หลายเดือนก่อน +137

    perfect example of work smarter, not harder
    Wait, THAT'S what the laundry pool screenshot on twitter was??

  • @Unveilerino
    @Unveilerino 7 หลายเดือนก่อน +8

    When I saw the title I thought you would talk about the decompilation project since they plan on releasing it later this year,
    But boy was I wrong. I was stunned for like 30 minutes, just couldn't believe what I was seeing.
    Wiseguy is a god damn genius. It's insane to think that this is not the future of game preservation, it's the present.

  • @Tenshiyo
    @Tenshiyo 7 หลายเดือนก่อน +6

    This is truly incredible, I never thought I'd ever play my favorite game in what is essentially HD. I have just two very significant (and possibly very stupid) questions.
    1) How long until we can inject your astounding texture packs into this program to create true HD?
    and
    2) How long until we can inject Randomizer roms into this program?

  • @WarlockX4
    @WarlockX4 7 หลายเดือนก่อน +25

    Love Nerrels videos. His dry sense of humor is perfection.

    • @dobbersanchez1185
      @dobbersanchez1185 7 หลายเดือนก่อน +1

      Are you being sarcastic?

    • @Dairunt1
      @Dairunt1 7 หลายเดือนก่อน +6

      This guy sounds like he just got home from 8 hours of customer support and I love it.

  • @CallumAnthony-r9o
    @CallumAnthony-r9o 7 หลายเดือนก่อน +68

    I never imagined that people would solve the problem of the N64 being so hard to emulate via bypassing the need to emulate in the first place. This is a truly amazing development.

    • @tinoesroho
      @tinoesroho 7 หลายเดือนก่อน +4

      ✋ emulation
      👉 direct API translation

    • @tinoesroho
      @tinoesroho 7 หลายเดือนก่อน +1

      pretty sure 'static recompilation' is how xbox's backwards compatibility works on the xbox one/series family specifically, and it's why every 360 game weighs like 18gb on the One

  • @WillBurns
    @WillBurns 6 หลายเดือนก่อน

    Referring to Superman 64 as "A direct affront to God" both tracks and is the most accurate description I've heard.

  • @LastGreatDen
    @LastGreatDen 7 หลายเดือนก่อน +29

    4:10 is approaching higher "Hire This Man" energy than previously though possible outside of Unreal

  • @Anthony-mt3sn
    @Anthony-mt3sn 7 หลายเดือนก่อน +27

    Wow! Very informative and interesting! Another great video nerrel 👍 also, the vomiting tingle Superman at the end was just revolting! Another disgusting and horrifying image that’s sure to haunt me, nerrel! ❤

    • @Nerrel
      @Nerrel  7 หลายเดือนก่อน +28

      Not sorry

    • @coreyander286
      @coreyander286 7 หลายเดือนก่อน +8

      In the first edition of the video the vomitus was red, but it was changed to green after being deemed too heavy for an E-rated video.

  • @jeffreystoner5131
    @jeffreystoner5131 6 หลายเดือนก่อน +2

    One of the best thumbnails I've ever seen.

  • @PhillipMansur
    @PhillipMansur 7 หลายเดือนก่อน +7

    Rocket Robot on wheels is REALLY GOOD and it's pretty great to see it get some recognition here. I play through it again every few years. Killer soundtrack and the earliest examples of physics based gameplay and puzzles in a 3D game I've seen. The physics engine is also one where I almost never see anything clip through another thing. It's really impressive!

  • @owenl7598
    @owenl7598 7 หลายเดือนก่อน +53

    The ZeldaRET team whose Majora's Mask decomp just hit 94% and has been a labor of love for 3 years: fuck

    • @APEXGuerilla
      @APEXGuerilla 7 หลายเดือนก่อน +4

      F

    • @owenl7598
      @owenl7598 7 หลายเดือนก่อน +2

      @fewef32f it's only a joke buddy the more documentation and preservation of videogames we have the better

    • @imhaddanitattaxx4172
      @imhaddanitattaxx4172 7 หลายเดือนก่อน +7

      @fewef32f skeletons in their closet? I tried looking as I saw someone else say the same thing but couldn't find anything. Could you elaborate?

    • @link4585
      @link4585 7 หลายเดือนก่อน

      ​@@imhaddanitattaxx4172 I want to know too

    • @RiposteBK
      @RiposteBK 7 หลายเดือนก่อน +1

      The Banjo-Kazooie decomp just made the first bit of progress in a year, finished core1... this week 😂

  • @ZacharyDietze
    @ZacharyDietze 7 หลายเดือนก่อน +2

    If this means we can make now create remakes/remasters/sequels to Banjo-Kazooie, Banjo-Tooie, and Conker’s Bad Fur Day, then I'm *all in.*

  • @jcags
    @jcags 7 หลายเดือนก่อน +53

    You're right in considering Superman 64 an affront, but hear me out, projects like this could be used to fix the game and even make it an open world Superman game. The possibilities are endless.
    Also games like WWF No Mercy, holy fuck!

    • @islandboy9381
      @islandboy9381 7 หลายเดือนก่อน +24

      you'd need decompile to be able to do more for actually fixing the game on a fundamental level

    • @ScandalUK
      @ScandalUK 7 หลายเดือนก่อน +4

      Yeah... no

    • @wonko-the-often-sane
      @wonko-the-often-sane 7 หลายเดือนก่อน +1

      That would be a great promotional prize for the scene, like the Ansari X prize did for commercial spaceflight. Offer like 10 thousand dollars for the first devs to make Superman64 a bearable game. The challenge alone would mean a legendary payoff.

    • @PauLtus_B
      @PauLtus_B 7 หลายเดือนก่อน +4

      It'd be less effort to build something like that from scratch.

    • @wonko-the-often-sane
      @wonko-the-often-sane 7 หลายเดือนก่อน +3

      @@PauLtus_B No doubt, but wouldn't it be a fun series to follow?

  • @ChromeGonzalez
    @ChromeGonzalez 7 หลายเดือนก่อน +222

    BABE WAKE UP NEW NERREL VID JUST DROPPED

    • @shatteredakuma
      @shatteredakuma 7 หลายเดือนก่อน +4

      My reaction every single time I see the notification

    • @keithflippers4429
      @keithflippers4429 7 หลายเดือนก่อน +1

      Who are you and how'd you get in my house!?

    • @quatreraberbawinner2628
      @quatreraberbawinner2628 7 หลายเดือนก่อน +1

      I love nerrel he's so dreamy

    • @phantomdaroomphie9673
      @phantomdaroomphie9673 7 หลายเดือนก่อน +2

      Oh fuck, I'm up babe, I'm up 😲

  • @bakkominator4308
    @bakkominator4308 5 หลายเดือนก่อน +2

    I have tried it now and it’s amazing. Can’t wait to play this with our favourite texture pack from the man himself.

  • @scrustle
    @scrustle 7 หลายเดือนก่อน +6

    I only found out a few days ago how close the Ship of Harkinian port for MM was to completion and was really impressed, and now it turns out this port already exists as well? Crazy.
    I was also really hoping your texture pack for MM could get ported over to these versions. It's so good it's hard for me to imagine playing the game without it now.

  • @AwesomeGames56
    @AwesomeGames56 7 หลายเดือนก่อน +9

    I’m stoked to see all of this come out, I’ll be following this project to see where it goes.

  • @monchopr3511
    @monchopr3511 7 หลายเดือนก่อน +2

    Every time Superman 64 cuts are shown in the video: "This piece of sh*t!" 😂

    • @themac6356
      @themac6356 6 หลายเดือนก่อน +2

      The last few seconds of the video had me laughing my ass off with the constant “SUPERMAN” being inserted at random with Nerrel saying “piece of shit” in the background.

  • @TetraBitGaming
    @TetraBitGaming 7 หลายเดือนก่อน +6

    This is so incredible. I honestly can't wait for these

  • @Me-kr3ox
    @Me-kr3ox 7 หลายเดือนก่อน +6

    I got goosebumps watching the audio demonstration clips of majora's mask, It felt like I was a kid playing it again.

  • @michaelmcnally9737
    @michaelmcnally9737 7 หลายเดือนก่อน +4

    Can't wait for the Gwimbly recomp

  • @8strate8
    @8strate8 7 หลายเดือนก่อน +68

    MYSTICAL NINJA. SPACE STATION SILICON VALLEY. SNOWBOARD KIDS. ALL 90FPS NATIVE ON THE STEAM DECK?? INSANE.

    • @cybertruckeralpha
      @cybertruckeralpha 7 หลายเดือนก่อน +14

      Mystical Ninja is especially exciting. The final boss was known to slow an emulator down to a crawl.

  • @ProjectionProjects2.7182
    @ProjectionProjects2.7182 7 หลายเดือนก่อน +20

    Its crazy how far we have come to understanding how N64 games work. Now we can effectively run these games natively on PC which will help massively with enhancing these games. Hopefully one day we will have this for more newer systems like the Game Cube.

    • @platyhelminthes2877
      @platyhelminthes2877 7 หลายเดือนก่อน +6

      I love seeing people dig into the code of these classic games and systems. It's like peeking inside the mind of the developers who made them all those years ago.

    • @ProjectionProjects2.7182
      @ProjectionProjects2.7182 7 หลายเดือนก่อน +3

      ​@@platyhelminthes2877 I agree, Especially when people make videos using the findings of digging into the code to explain how these games work on a technical level to a large audience. It highlights the intellect of the developers who made the game and gives us a greater appreciation of their work.

    • @megamillion5852
      @megamillion5852 7 หลายเดือนก่อน +2

      I desperately need a decomped/recomped Smash Bros. Melee with eventual moveset tweaks, expanded control options, and rebalanced characters.

  • @bree320
    @bree320 5 หลายเดือนก่อน +1

    Thanks to this video I beat majorias mask for the first time! Had a great experience with the project. I appreciate the recommendation

  • @Goolix_Aero
    @Goolix_Aero 7 หลายเดือนก่อน +7

    The dedication and talent of the teams behind projects like this staggers the mind. I love them, I'm so thankful for their hard work.

  • @beardalaxy
    @beardalaxy 7 หลายเดือนก่อน +108

    Man, Nerrel really made this sound easier than it is. You can't just import an N64 game into a program and set some values with a GUI to make it work. It's a lot more complicated.

    • @youraverageyoutubeviewer
      @youraverageyoutubeviewer 7 หลายเดือนก่อน +13

      Did you figure it out? I’ve been wanting to recompile Paper Mario 64 but after I build the Recomp tool I have no idea what to do next.

    • @miroaja1951
      @miroaja1951 7 หลายเดือนก่อน

      ​@@youraverageyoutubeviewerYou do need to provide symbols in an ELF, so you do need to do *some* disassembly or decomp for this to work. This project is mostly an amazing tool to port games, but it isn't automatic decompilation or anything (so no cool decomp mods). Haven't tried it but you should be able to disassemble your game with ghidra and provide some symbols for the tool to run. Just google things till it works

    • @beardalaxy
      @beardalaxy 7 หลายเดือนก่อน +25

      @@youraverageyoutubeviewer not really. from the looks of it, it's pretty complicated and wiseguy intends on making it easier for people who aren't developers soon (tm). as it stands, you need to find some way to get an ELF file from a decomp in order to pass metadata to recomp, but nobody seems to know what that ELF file is supposed to be other than wiseguy himself and there's no documentation on it. that's what it seems like, at least. i can't find an ELF in the star fox decomp repo so i assume it is another thing you have to somehow compile with a different tool.

    • @FunctionallyLiteratePerson
      @FunctionallyLiteratePerson 7 หลายเดือนก่อน

      ​​@@beardalaxyELF files are executable linkable files that store the libraries needed. I can't confirm if it works, but try searching the following on Google, it's a script for linux that requires MIPS I believe: "JayFoxRox" "elf" "n64"

    • @acabusarmies7279
      @acabusarmies7279 7 หลายเดือนก่อน +5

      @@beardalaxy I found one in the paper mario decomp. Now I've gotta wait for the ability to log back into my github account to ask for the Cic address that starts the game data

  • @melonhead60
    @melonhead60 7 หลายเดือนก่อน +2

    This is the ONLY time I'll ever say "Nintendo, hire this man"

  • @platyhelminthes2877
    @platyhelminthes2877 7 หลายเดือนก่อน +17

    This is a great time for everyone - those of us who are just discovering N64, those of us who have been playing since the 90s, and everyone in between.

    • @udance4ever
      @udance4ever 7 หลายเดือนก่อน

      yes! it was one thing to rediscover the game cube (like I did this past year) and it'll be a whole other level to revisit when a process like this comes to other platforms!
      N64 titles never got a lot of love until I discovered the remasters & i can tell this ain't Kansas anymore from this video - exciting times indeed!

  • @ArcadeTheatre
    @ArcadeTheatre 7 หลายเดือนก่อน +19

    Wiseguy came out of nowhere with MM PC on a silver platter for us.

  • @SethizFTW
    @SethizFTW 7 หลายเดือนก่อน +1

    I am very much looking forward to raytracing. Nerrel's texture pack and raytracing is a dream I didn't know I wanted.

  • @alphabitserial
    @alphabitserial 7 หลายเดือนก่อน +9

    This is insane. The assets and instructions are colocated in the ROM file - solving this problem seemed near-impossible, I would love to hear more about how this works.

  • @yourfriendlyneighborhoodbe5996
    @yourfriendlyneighborhoodbe5996 7 หลายเดือนก่อน +8

    This literally brings me so much joy. I love MM and I'm so ready to jump back into this game.

  • @FKyoutubeSERIOUSLY
    @FKyoutubeSERIOUSLY 7 หลายเดือนก่อน +2

    9:15 Guess this game will never die. We shoulda buried it long ago, alongside E.T. for the Atari.

  • @vicchopin
    @vicchopin 7 หลายเดือนก่อน +13

    Holy crap someone giving Rocket robot on wheels a highlight is the best thing ever

    • @iratepirate3896
      @iratepirate3896 7 หลายเดือนก่อน +1

      My man! How it is so obscure when Sucker Punch made it confuses me

  • @DensetsuVII
    @DensetsuVII 7 หลายเดือนก่อน +29

    Dear Nerrel, as a complete nincompoop who's never dabbled with roms but owns original N64 hardware, this is the first video I've seen that made me want to try and preserve/replay my old cartridges on PC. Would you consider making a guide for us imbeciles, who would love to transfer our old files and carts to PC but really don't know where to start? If a guide exists, a link would be appreciated too, but nothing will replace a snazzy Nerrel video I suspect. Thanks as always for doing God's- errr Tingle's work~

    • @Ronbotnik
      @Ronbotnik 7 หลายเดือนก่อน

      if you REALLY dont want to just download the roms off the internet, just search up rom dumping. there are guides everywhere

    • @MagikarpPower
      @MagikarpPower 7 หลายเดือนก่อน +7

      you can find some guides on YT but I believe you'll need a tool to do so

    • @BraxonGG
      @BraxonGG 7 หลายเดือนก่อน +4

      N64 is a complicated case as it will most definitely require additional hardware in order to make the backups, so good luck with that
      Might be worth checking out some backup devices and guides

  • @bananabuns1369
    @bananabuns1369 7 หลายเดือนก่อน +1

    5:54 i didnt notice this the first time i watched this, thanks for the jumpscare nerrel

  • @mymusicaljesus
    @mymusicaljesus 7 หลายเดือนก่อน +9

    NGL...even the Superman audio sounded absolutely incredible at the end of this video. Like, the voice was so warm and had a really smoothe low end while still sounding dynamic, which is WILD for Superman 64!

  • @allmight9227
    @allmight9227 7 หลายเดือนก่อน +29

    6 views in 18 seconds? Respectable, keep it up

  • @chexo3
    @chexo3 7 หลายเดือนก่อน +1

    I’ve seen similar attempts for NES games, but I think the issue there was that 6502 assembly code was much harder to automatically reverse engineer like this. It was a manual process like before.
    I’m guessing since N64 games are mainly programmed in C originally, and are on a newer, more complex CPU architecture, there was more information to work with in order to enable static binary translation.
    This is less like Wine/Proton and more like Rosetta 2 or Box64, just with different target architectures. Actually, it’s more like using Box64 or another x86 emulator with Wine, which is a thing you can do to run x86 Windows programs on Arm Linux

  • @JustGoodGames.
    @JustGoodGames. 7 หลายเดือนก่อน +4

    Oh man. Have this up and running with steam input. Amazing. Can't wait for texture support! I'll be playing IMMEDIATELY. Thanks for keeping us updated! Amazing channel!

  • @notimportant3033
    @notimportant3033 7 หลายเดือนก่อน +9

    I hope this method can be extended to other systems and other games. Imagine recompiling classic fighting games and adding modern features like training mode, combo trials and rollback netcode without the need for emulation.

  • @KyleKatarn145
    @KyleKatarn145 6 หลายเดือนก่อน +1

    DUDE an RTX enabled Wave Race 64 is a MIND BLOWING concept!

    • @hajvecjednom
      @hajvecjednom 3 หลายเดือนก่อน

      Absolutely - the only game on the market with water wave physics feeling even better (maybe) than its successor Blue Storm - but with RTX and probably unlocked fps? Shut up and take my money, I say. As far as I managed to peek it seems that WR64 decomp progress is stuck around 5%... But I don't know where did I see that, maybe it's done already somewhere

  • @DoctorEviloply
    @DoctorEviloply 7 หลายเดือนก่อน +6

    Seeing Banjo Kazooie and WWF No Mercy at high framerates would be awesome.