The rules oracle for Spellskite says: "You can activate Spellskite's ability even if Spellskite isn't a legal target for the target spell or ability-or even if that spell or ability has no targets. In this case, no targets are changed." So you can activate Food Jeskay if someone plays a lightning bolt even though it's not a legal target but the target doesn't actually change.
For the emblem about losing the game, I'm pretty sure someone else getting an alternate win condition still allows them to get the match. That's why Platinum Angel specifies that your opponents can't win the game on it.
In 1 v 1 games, you are correct. In multi-player games, the rules change. If a player in a multi-player game would win the game, instead each opponent loses the game.
Elvish Strength is a total flavor win. Elves in MTG aren't known for their damage, but for their ramp ability, their stewardship of the land. The card reduces the damage of a creature, and gives you ramp.
19:48 i love the flavor of Dragonlord Cloak if you think about it. this is an ogre wizard who has learned how to clone himself via magic, BUT it's the ONLY spell he knows how to cast and doesn't have enough mana to cast it more then once, so he casts the clone spell to clone himself, and then for him to do it even more with the clone he has to ask the wizard using him in battle to loan him more mana so his clone can do it too. That conceptually makes me laugh so hard XD
That first planeswalker is kind of cool, it gives fear in exchange for making your creatures smaller or making an opponents creature weaker so you still can get through and then eventually it gives bolts every turn and it has a removal after pumping once, like all that seems fine, could even be reworked to be a good card for mono red, we all know they need more appealing tools to make their play less braindead, then you look at the flipside and nope nope nope, though kind of goes against the frontside's gameplan
The nameless treefolk, "Creatures become blocked" is a real effect, I think OG Kamigawa used it once or twice, and some card from the before also used it. Basically just means they don't do any direct combat damage, however Trample still goes through it, it's blocked but since nothing is blocking it, all damage goes through. It would still be decent to have on emblem, if it blocked their creatures instead your own.
Shadow of Predation doesn't say you cannot rearrange your cards, simply that you cannot shuffle, especially when directed to do so. So you search your deck, but after that, you ignore the instructions that tell you to shuffle.
Food Jeskay is crazy, so many spells will just straight up fizzle when their target is suddenly a land. Did you just counter my spell? No, your counterspell targets my land. Aaaand it fizzles.
They're also basically the origin of all Urza's knowledge of artifacts, before he became a Planeswalker. Though the plane that became Phyrexia was created by an unknown (iirc), deceased Planeswalker. Then the Thran became the first Phyrexians, to fight a war (IIRC it was Yawgmoth playing both sides to gain power). Urza also later created artificial biological soldiers he called the Meta Thran.
10:28 I can just see the judge calls at a tournament, since every pro player constantly shuffles their hand. After all, it doesn't specific what they can't shuffle, just shuffles everything.
Shower of Heroes be like: Oh, you're at 0 life now thanks to my Abyssal Persecutor? Here, you can have it. Or better yet, here's my Archfiend of the Dross with no counters, take it, I insist.
6:47 I'm not certain, but I thought there was an effect in Magic which rendered an opponent incapable of attacking you, so giving them all the heavy hitters wouldn't hurt in that case
29:03 I like to think that if you can't lose, but you opponent wins, then your opponent can legally get up and walk away because they won, but you can't ever lose that game, so your stuck in a permanent state playing against no one, until you resign, trigger a win con, or find a way to override the emblem.
The nameless one actually works, sort of, conceptually. Creatures with trample will still do damage, and there are some creatures that get buffs when blocked.
Curse of the Nikachu (1)(U)(U) Enchantment - Aura Curse Enchant Opponent Enchanted opponent can't shuffle. _(This is an insult about their skill, not an ability that imposes a restriction.)_ Enchanted opponent can't read cards. _(This is an insult about their skill, not an ability that imposes a restriction.)_ Whenever enchanted opponent misstates the effect of an ability, drops a card, or shuffles a card in backwards, gain 1 life.
Thran Unbone woud work, if they tweak ruless to something like that: "Untill your next turn, all creatures that player controll are goaded" Goad (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Siltwing Mists emblem when you go to zero life would actually always result in a draw because it causes an infinite chain reaction. (Unless you have something to interrupt it, of course)
26:50 Siltwing mists emblem woukd actually softlock the game if you go to 0 health... So not doable... There are two card combos in real magic that do something like that, and when such states happen game is a draw...
23:54 *Food Jeskay* is sick! Your opponent casts Doom Blade on your big creature? Just tap your Food Jeskay and now the Doom Blade targets a land, which makes it fizzle! And you get to populate for free every turn on top of that, as long as at least 1 player casts a spell of any kind!
44:52 Sulet of the Masekell only gets you one i think because of the wording. "name any number of cards revealed and put IT into your hand.". If it were more than one, it would say to put them into your hand. So you can name them, but still only get one
Fang of Clockpoot, if only you had some non creature artifact or enchantment on board that had something to the effect of "Damage dealt to you by sources you control:" is instead , or each opponent also takes that much damage or loses amount of life
28:59 I'd assume that you being at 0 hp kills you, putting the effect from the emblem on the stack. Then that resolves. Then being at 0 HP kills you, putting the effect on the stack.... The only question is if it would only put that on the stack once per phase. If not, then the game just instantly *softlocks in an endless unresolvable loop*.
I say that if you go to a player that player must attack with all there creatures on their next turn. It's basically the same thing as coding a creature and then that creature must attack on their next battle phase
Goading a player stops from of the dinosaur and form of the dragon making them attack opponents . They can make goad player to make sure they cannot attack you and must attack an opponent with their creatures. It isn’t that way now
Shadow of Predation would likely nullify ALL forms of tutoring and similar abilities. It is doubtful it would work how you think it does. Part of the wording of the tutor is to shuffle, it is one continuous ability so therefore without shuffling the player can’t activate fetch lands. At least that is my assumption and understanding (I am not a judge but you could ask one)
Not gonna lie I can see that card being used in control decks. Just change the cost or add up some limitation and I can see that card being an actual MTG card. Also shuffling after searching ability of the spell so yeah you can look for the lands but cannot shuffle afterwards. What would he nullified here would be cards like Arjun, who tells you to shuffle your hand into the deck after each spell casted (a very fun Commander!)
So yeah minestrone is a soup, although not a red soup. So if we assume that it's a portmanteau, then the "nestrone" part is the second part, and the first part is just the word "lunge". So I think it should be pronounced "lunge-nestrone".
I mean, my Eldrazi deck could take advantage of Clockpoot's ability. I have enough lifegain that 8 self-damage is hefty but not impossible to manage and I can just bring back all my exiled creatures with Spawnsire.
The cannot shuffle thing to me is just an incredibly horrendous Shadow of Doubt where all effects that would search a library just fizzle. It is not possible to use shuffle effects
That's not how it works. 609.3: If an effect attempts to do something impossible, it does only as much as possible. It's just the inverse of Mindlock Orb's ruling that even when you can't search your library, "search, then shuffle" effects still have you shuffle.
Really? Alright then, they will never print this effect because it takes randomization out of a card game. Or limit it to Canlander and Vintage, like Goblin Recruiter which was about the only card to ever have that kind of effect
So, when you exile all them Dugges rather then losing when opponent wins through Thoracle, I think in a scored game the score would be 1:0:1. You are unable to lose, but he or she will win the game still
Thoracle's Win the game effect is part of the EtB trigger, so it will not try to loop the game. Also any effect that says "You win the game" really mean "All your opponents lose the game". So what actually happens when Thoracle's effect resolves is that everyone loses _except_ the controller of Thoracle _and_ the player with the "can't lose" emblem. Then Thoracle finishes resolving and the game continues with those two players left in it.
Starke Scavenger is a rare instance of Nika getting a card right on the first reading while several (not all) members of chat got the ruling wrong.
The rules oracle for Spellskite says: "You can activate Spellskite's ability even if Spellskite isn't a legal target for the target spell or ability-or even if that spell or ability has no targets. In this case, no targets are changed." So you can activate Food Jeskay if someone plays a lightning bolt even though it's not a legal target but the target doesn't actually change.
For the emblem about losing the game, I'm pretty sure someone else getting an alternate win condition still allows them to get the match. That's why Platinum Angel specifies that your opponents can't win the game on it.
In 1 v 1 games, you are correct. In multi-player games, the rules change.
If a player in a multi-player game would win the game, instead each opponent loses the game.
5:07 I like that Ghitu has everyone (including you) lose life with the + ability, and then you gain a life. 😂
Perfect for life loss/gain trigger spam
Elvish Strength is a total flavor win. Elves in MTG aren't known for their damage, but for their ramp ability, their stewardship of the land. The card reduces the damage of a creature, and gives you ramp.
19:48 i love the flavor of Dragonlord Cloak if you think about it. this is an ogre wizard who has learned how to clone himself via magic, BUT it's the ONLY spell he knows how to cast and doesn't have enough mana to cast it more then once, so he casts the clone spell to clone himself, and then for him to do it even more with the clone he has to ask the wizard using him in battle to loan him more mana so his clone can do it too. That conceptually makes me laugh so hard XD
I lol'ed at your description =-)))
There's a black market for cloaks like these.
Venomous guide is a merfolk wizard, focus on the wizard part, pretty sure there are a lot of blue human wizards in print.
That first planeswalker is kind of cool, it gives fear in exchange for making your creatures smaller or making an opponents creature weaker so you still can get through and then eventually it gives bolts every turn and it has a removal after pumping once, like all that seems fine, could even be reworked to be a good card for mono red, we all know they need more appealing tools to make their play less braindead, then you look at the flipside and nope nope nope, though kind of goes against the frontside's gameplan
There is an Un-card that creates a token that you have to represent with your fingers. That's why you can untap it with the "untap all hands" card.
Your not playing "Humans" with Venomous Guide. You're playing Wizard Ball!
“You sacrifice your x”. Well that’s certainly a broken relationship…
28:29 everyone keeps talking about becoming unable to lose the game...
Won't someone *please* think of all the poor Dugges?!
The nameless treefolk, "Creatures become blocked" is a real effect, I think OG Kamigawa used it once or twice, and some card from the before also used it. Basically just means they don't do any direct combat damage, however Trample still goes through it, it's blocked but since nothing is blocking it, all damage goes through. It would still be decent to have on emblem, if it blocked their creatures instead your own.
Run Samurai
1:09:27 Canalic Creature does, infact, have an acorn stamp, so it is silver bordered.
Shadow of Predation doesn't say you cannot rearrange your cards, simply that you cannot shuffle, especially when directed to do so. So you search your deck, but after that, you ignore the instructions that tell you to shuffle.
Food Jeskay is crazy, so many spells will just straight up fizzle when their target is suddenly a land.
Did you just counter my spell? No, your counterspell targets my land. Aaaand it fizzles.
No. if the target is illegal, the ability simply doesn't do anything except for the populate
@@CommanderGinyu No, it changes the target to the land, and the spell fizzles. Reading the card explains the card.
@@erisdiscordia5429 no read the comment below it’s the same as spellskite. If spellskite is an illegal target for the spell no targets are changed
19:54 They're the ancient Dominarian human technocratic empire that spawned Yawgmoth and Phyrexia.
They're also basically the origin of all Urza's knowledge of artifacts, before he became a Planeswalker.
Though the plane that became Phyrexia was created by an unknown (iirc), deceased Planeswalker. Then the Thran became the first Phyrexians, to fight a war (IIRC it was Yawgmoth playing both sides to gain power).
Urza also later created artificial biological soldiers he called the Meta Thran.
10:28 I can just see the judge calls at a tournament, since every pro player constantly shuffles their hand.
After all, it doesn't specific what they can't shuffle, just shuffles everything.
7:45 Grid monitor is always a fun one
Shower of Heroes be like: Oh, you're at 0 life now thanks to my Abyssal Persecutor? Here, you can have it. Or better yet, here's my Archfiend of the Dross with no counters, take it, I insist.
19:53 apparently in Northern Ireland "thran" means stubborn
6:47 I'm not certain, but I thought there was an effect in Magic which rendered an opponent incapable of attacking you, so giving them all the heavy hitters wouldn't hurt in that case
29:03 I like to think that if you can't lose, but you opponent wins, then your opponent can legally get up and walk away because they won, but you can't ever lose that game, so your stuck in a permanent state playing against no one, until you resign, trigger a win con, or find a way to override the emblem.
The nameless one actually works, sort of, conceptually. Creatures with trample will still do damage, and there are some creatures that get buffs when blocked.
Curse of the Nikachu (1)(U)(U)
Enchantment - Aura Curse
Enchant Opponent
Enchanted opponent can't shuffle. _(This is an insult about their skill, not an ability that imposes a restriction.)_
Enchanted opponent can't read cards. _(This is an insult about their skill, not an ability that imposes a restriction.)_
Whenever enchanted opponent misstates the effect of an ability, drops a card, or shuffles a card in backwards, gain 1 life.
Thran Unbone woud work, if they tweak ruless to something like that: "Untill your next turn, all creatures that player controll are goaded"
Goad (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
The Thran was one of Dominaria's first civilization, but they were turned into the Phyrexians by that one dude.
Siltwing Mists emblem when you go to zero life would actually always result in a draw because it causes an infinite chain reaction. (Unless you have something to interrupt it, of course)
26:50 Siltwing mists emblem woukd actually softlock the game if you go to 0 health... So not doable... There are two card combos in real magic that do something like that, and when such states happen game is a draw...
[[Storm Seeker]] deals damage equal to cards in hand!
18:43 man finally gets it after like a minute NIK CANT REEEEEEEEEEEEEEEEEEEAD XD
Food jeskai isn't to populate, it's a one mana counterspell for any one targeted spell per turn. Most spells will fizzle aimed at a land.
23:54 *Food Jeskay* is sick!
Your opponent casts Doom Blade on your big creature? Just tap your Food Jeskay and now the Doom Blade targets a land, which makes it fizzle!
And you get to populate for free every turn on top of that, as long as at least 1 player casts a spell of any kind!
I think if it isn't legal, the target can't change
@@Moleoflands Spellskite ruling says otherwise.
I need that 5/13 nameless treefolk that has the -7 planeswalker ability for my rampage deck.
44:52 Sulet of the Masekell only gets you one i think because of the wording. "name any number of cards revealed and put IT into your hand.". If it were more than one, it would say to put them into your hand. So you can name them, but still only get one
No, no, you put *the number* into your hand.
46:21 - I'm pretty sure when ability is on the stack, changing the owner of the source won't matter anyway
Fang of Clockpoot, if only you had some non creature artifact or enchantment on board that had something to the effect of "Damage dealt to you by sources you control:" is instead , or each opponent also takes that much damage or loses amount of life
1:04:40 I'd get 10 of those immediately! Basically Smothering Tithe for green.
Ghitu is just a literal powercrept Wildfire that excludes your permanents
28:59 I'd assume that you being at 0 hp kills you, putting the effect from the emblem on the stack. Then that resolves. Then being at 0 HP kills you, putting the effect on the stack....
The only question is if it would only put that on the stack once per phase. If not, then the game just instantly *softlocks in an endless unresolvable loop*.
I say that if you go to a player that player must attack with all there creatures on their next turn. It's basically the same thing as coding a creature and then that creature must attack on their next battle phase
6:29
I know I can't beat you... but he can!
The amount of people that didnt realize that white stone rain + deathtouch body is completely busted is kind of sad.
Goading a player stops from of the dinosaur and form of the dragon making them attack opponents . They can make goad player to make sure they cannot attack you and must attack an opponent with their creatures. It isn’t that way now
Shower of heroes into the phyrexian dominator or whatever then punch it over and over to make them sac everything
Shadow of Predation would likely nullify ALL forms of tutoring and similar abilities. It is doubtful it would work how you think it does. Part of the wording of the tutor is to shuffle, it is one continuous ability so therefore without shuffling the player can’t activate fetch lands. At least that is my assumption and understanding (I am not a judge but you could ask one)
Not gonna lie I can see that card being used in control decks. Just change the cost or add up some limitation and I can see that card being an actual MTG card.
Also shuffling after searching ability of the spell so yeah you can look for the lands but cannot shuffle afterwards. What would he nullified here would be cards like Arjun, who tells you to shuffle your hand into the deck after each spell casted (a very fun Commander!)
So yeah minestrone is a soup, although not a red soup. So if we assume that it's a portmanteau, then the "nestrone" part is the second part, and the first part is just the word "lunge". So I think it should be pronounced "lunge-nestrone".
5:49 Pairs with Archfiend of the Dross
Imagine two players with 'Can't lose the game' emblem active, but ibe refuses to accept a draw. Oh bli
Shower of Heroes - Give all the big creatures to a weakened opponent right before you kill them. 😅
I mean, my Eldrazi deck could take advantage of Clockpoot's ability. I have enough lifegain that 8 self-damage is hefty but not impossible to manage and I can just bring back all my exiled creatures with Spawnsire.
The cannot shuffle thing to me is just an incredibly horrendous Shadow of Doubt where all effects that would search a library just fizzle. It is not possible to use shuffle effects
That's not how it works. 609.3: If an effect attempts to do something impossible, it does only as much as possible. It's just the inverse of Mindlock Orb's ruling that even when you can't search your library, "search, then shuffle" effects still have you shuffle.
Really? Alright then, they will never print this effect because it takes randomization out of a card game. Or limit it to Canlander and Vintage, like Goblin Recruiter which was about the only card to ever have that kind of effect
Goad works till the end of that players next turn. Goading a player, idk I guess all their creatures have to attack or something?
Attack any other player than you, goading is only used in commander!!
So, when you exile all them Dugges rather then losing when opponent wins through Thoracle, I think in a scored game the score would be 1:0:1. You are unable to lose, but he or she will win the game still
Thoracle's Win the game effect is part of the EtB trigger, so it will not try to loop the game. Also any effect that says "You win the game" really mean "All your opponents lose the game".
So what actually happens when Thoracle's effect resolves is that everyone loses _except_ the controller of Thoracle _and_ the player with the "can't lose" emblem. Then Thoracle finishes resolving and the game continues with those two players left in it.
well if "goading" lasted until your next turn that would make it so every player is forced to attack you every turn.
zibers imo
you can donate at instant speed with bazaar trader.
Mutate the dragonlord cloak with something good then copy that, sounds fun
I’d totally put shower of heroes in Blim 😂
Had a glitch missed the first 3 minutes of the show!
Ghitu the Choppa!
There are no mono green vampires in the game unfortunately
There are No Green Vampires
There are three green vampires. There are no mono-green vampires.
3RRR isn't that hard, just seething song twice!
lmao, etb destroy land is never balanced. Imagine it with blink and panharmomicon.
Etb destroy land isnt anything new in mtg, Keldon Firebombers and Krenko's Buzzcrusher are a thing and they dont even target.
@@Machiroable I didn't say it didn't exist, I said it was op.