Nuke Nodes Kickstart - Convolve

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  • เผยแพร่เมื่อ 11 ก.พ. 2025

ความคิดเห็น • 11

  • @Zemogolaznogcreator
    @Zemogolaznogcreator 2 หลายเดือนก่อน

    Really informative and thorough. Thanks for this 👍

  • @arunplukose3109
    @arunplukose3109 5 ปีที่แล้ว +1

    Hey, another good tut as always.
    I tried convolve vs defocus on a real image.
    Felt convolve lack control for the amount of defocus we need - like defocus slider in Defocus.
    The only solution found was to play with the reformat node and adjust the amount.
    Is there any reason it is not there?

    • @TheFrameLab
      @TheFrameLab  5 ปีที่แล้ว +1

      That's true. I would say that the convolve is a simpler node that does one thing, but like you said, you can play with the size of the reformat.
      To be more practical, you can create a new knob in the convolve, link it to the reformat scale, and save that as a Toolset for future use, kinda like that :
      set cut_paste_input [stack 0]
      version 11.3 v4
      push $cut_paste_input
      Reformat {
      type scale
      scale {{parent.Convolve1.filterSizeMultiplier}}
      name Reformat_for_convolve
      selected true
      xpos -1035
      ypos -266
      }
      push 0
      Convolve2 {
      inputs 2
      use_input_channels true
      name Convolve1
      selected true
      xpos -1035
      ypos -230
      addUserKnob {20 User}
      addUserKnob {7 filterSizeMultiplier R 0 2}
      filterSizeMultiplier 0.2
      }

    • @arunplukose3109
      @arunplukose3109 5 ปีที่แล้ว

      @@TheFrameLabGreat! Cheers 🍻

  • @shivaramprasadkandula9423
    @shivaramprasadkandula9423 4 ปีที่แล้ว

    Can you send the that image path you can use in this video

  • @mattyd444
    @mattyd444 4 ปีที่แล้ว

    When I was first getting started I worked with a compositor that said he used convolve at the end of his comp to soften overall a crisp high res CG render because he said its much nicer than a blur or defocus to achieve a film-like look, but in hindsight they are actually basically the same at the end of the day right? Any idea why he would think this? Do you have a recommend filter input that'd be particularly accurate to a camera lens sensor?

    • @TheFrameLab
      @TheFrameLab  4 ปีที่แล้ว +1

      Hey Matty, the look of a Defocus Node is very similar to a Convolve with a flat disc input, but in the Convolve, you can change the filter to anything you want, not just a flat disc. For example you can use bokeh that you find online, or all sorts of pattern. So to that regard, a Convolve with a "photo realistic bokeh" would look more real than a simple Defocus.
      Now if the value of the Defocus / Convolve / Blur is very small (I imagine it would be if applied on a whole image), then I doubt you would see the difference, not until you reach a value big enough to see the pattern (Maybe around a value of 3 or 4, under that I don't think I could see the difference myself...)
      For "simulating" a camera lens, it's a never ending quest, I guess. It starts with the render engine, especially these days, you can do really nice looking defocus with custom bokehs in Redshift, for example. Then in comp, there is a whole list of things you can research on: Chromatic Aberration, Aperture, the different types of lenses, bokeh, cat's eyes effect, lens coating, distortion, then grain, flickering, lens flares, light leaks, etc... Get your inspiration by studying a lot of existing films, pause on frames, and you will find tons of interesting stuff to try to mimic.
      For the filter to input in the convolve, I usually use a bokeh I extract from photograph either online or that I photographed myself (a tiny LED in a dark room, an old shitty lens pulled out of focus, and you can get awesome results). But when in need of something quick I google "single bokeh" and find something I like every time. (Be careful of the size of your filter input, and resize it very small before processing, or that's the easiest way to get Nuke stuck and crash.)
      I hope this helps!
      Cheers.

    • @mattyd444
      @mattyd444 4 ปีที่แล้ว +1

      @@TheFrameLab Thanks for that thorough response!!

  • @sriramsekar3702
    @sriramsekar3702 5 ปีที่แล้ว

    nice

  • @Jaredvic
    @Jaredvic 5 ปีที่แล้ว +2

    Thanks for answering the question! I found a good article that goes on about how they used this technique for the lens flares on the Lego batman film from fxguide www.fxguide.com/featured/the-batman-movie-keeping-it-real/

  • @shivaramprasadkandula9423
    @shivaramprasadkandula9423 4 ปีที่แล้ว

    Please