The Comp Romp
The Comp Romp
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Nuke Nodes Kickstart - SmartVector
A short explanation of the SmartVector and VectorDistort Nodes in Nuke :
00:00 - Intro
00:17 - Generalities about Vectors
01:17 - Vectors in Nuke
01:29 - Vector Generator Node and Motion channel
02:12 - Smart Vector Node - Intro
03:06 - Smart Vector Parameters : Frame Distance
04:01 - Smart Vector Parameters : Vector Detail
04:31 - Smart Vector Parameters : Strength
04:42 - Smart Vector Parameters : Matte
05:30 - Smart Vector Parameters : InPaint Matte Region
06:08 - Smart Vector Parameters : Matte Dilation
06:26 - Smart Vector Parameters : Export Vectors
06:55 - Vector Distort Node - Intro
07:42 - Vector Distort Parameters : Reference Frame
08:09 - Vector Distort Parameters : Hold Frame
08:26 - Vector Distort Parameters : Frame Distance
09:29 - Vector Distort Parameters : Output Warped Source
11:10 - Vector Distort Parameters : Output STMap
12:28 - Vector Distort Parameters : Blur Size
12:46 - A quick example : Painting out a tree
13:44 - A quick example : Vector distort the alpha mattes too
14:00 - A quick example : Finished paint
14:36 - Conclusion on smart Vectors
14:55 - Outro
Video footage from : www.pexels.com/
มุมมอง: 7 756

วีดีโอ

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A short explanation of the iDistort Node.
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A short explanation of the STMap Node in Nuke : 0:00 1 - Intro 0:15 2 - Quick Node Intro 0:25 3 - How it works : UV Maps 0:52 4 - How it works : STMap Usage 1:44 5 - How it Works : Modifying the UV Map 2:20 6 - Example : Deformation Outside of Nuke 3:38 7 - Example : Optical Lens Effect 3:57 8 - Example : Lens Flare 4:37 9 - Other Nodes Using STMap : Lens Distortion 6:33 10 - Conclusion