RMC Multi-Launch Coaster Concept - NoLimits 2
ฝัง
- เผยแพร่เมื่อ 2 มี.ค. 2024
- Lower to the ground RMC coaster with multiple launches and many inversions included with various airtime moments. The idea was not to make the ride duel, but to make a longer RMC coaster.
Statistics:
Height: 54 feet
Track Length: 6,303 feet
Inversions: 6
Top Speed: 55 MPH
If you enjoyed your ride, and would love to see what WolfRaging95 is up to, check us out on Facebook, Twitter and Instagram. We are now also on Discord. Become a part of the Wolf Pack! We will provide an invite link below. When we are not posting on here (TH-cam) we post project updates on our Facebook, Twitter and Instagram. Come join us, today!
Facebook: / wolfraging95
Twitter: / wolfraging95
Instagram: / wolfraging95 - เกม
Being family coaster height with that much length of track and the matching intensity of a thrill coaster is pretty unique.
Thank you, Soko! I’m glad you liked the idea. 😊
I don't think you know how multi-launch coasters work. The reason you see launched coasters go over a top hat, spike, or other huge element is to make sure that the train won't valley where it can't be evacuated. If the launch isn't strong enough, the train would valley in the middle of the ride instead of on the launch section where breaks will slow the train down and allow people to be evacuated off. The giant elements of launch coasters are high enough so that the coaster can make it through the rest of the track and if the train can get over it, it will finish the course. This doesn't have that and that can be problematic as the second launch immediately dips off. If the launch fails or aborts for whatever reason, it would stall around that inversion straight after the launch was supposed to happen. Overall good ride with some design flaws.
Thanks, but I already knew about this designer flaw when making the coaster. I don’t use NoLimits 2 with all of the details. I simply have fun and make coasters when I can.
I really do appreciate the comment. I hope that you enjoyed the coaster and at least had fun with it. I liked Furious Baco’s launch and drop out after. I wanted something like it, but also have fun.
@@WolfRaging95 I respect that! I like realistic coasters but having fun can't hurt
@@guyman4155 thank you! 😊 if you look on my channel, you’ll find realistic ones as well. I just try to have fun with everything I put in my layouts. 😊
I disagree. Some multi-launch coasters don’t have those said elements. An example that comes to mind is Manta at SeaWorld San Diego. Even Arctic Rescue in the same park doesn’t have a huge element after every launch. It does seem that modern day Intamin multi-launch coasters do have top hats/spikes/inversions after the launch, but I wouldn’t say that makes this coaster unrealistic. (The most unrealistic idea in this video would be a launched RMC, seeing as there isn’t a launched RMC outside the exception of Lightning Rod which doesn’t have a launch anymore).
This would actually be a really good ride but I do have a suggestion. I think the opening sequence can be a zero g stall (make that part a little longer). I think that would also flow really well into maybe a dive loop right after instead of a turn.
Thank you! 😊
nice idea not extremely high not extremely fast but just a good thrill
Thank you! 😊
This concept would not happen after the failure of one particular coaster rmc made, yes I’m looking at you lightning rod
This is a false statement. Just because a concept fails, doesn’t mean it can’t be attempted again, but with modifications.
@@WolfRaging95 actually your not wrong but modifications were made to lighting rod such as turning it into a steel coaster, and reducing the launch speed yet it never worked out.
@@Duelingdragons382 that’s still just one concept that they continue to make changes to. Lightning Rod was a prototype. I’m believe that one day, there will be another RMC launch coaster. I do not think that it’ll be on a larger scale next time.