another advantage of accesscode is that you can banish gala/longirsu and then bring them back with world wand, rarely occurred but it's a nice recursion option if skeleton already used or get blocked. for pure otk borrelsword is still better tho since access+ding isn't game yet
If you play pure Sky Striker or Sky Striker/Orcust, i recammand the spellcard "Blink Out" because this card opens so many play that Sky Striker could benefit from. THis quickplay spell has the effect to target and shuffle one of your link monsters back to the extra deck and special summons one of the monsters used as materials back to the field. It can be another link monster as long as you summoned it properly and used it as a link material. This allows to dodge certain negates or allows you to re-summon another link monster back that you can use right away. I love this card and think people who play link heavy decks should consider to play this card. For my pure Sky Striker deck i run EM:P Meowmine, Link into the Vrains and Blink Out and these 3 cards do so much for this deck and will be even better once the new support comes out, whenever we get it. They give extra bodies, recycle and dodge certain negates or other effects. Sky Striker has problems to keep the pressure up but with these cards i feel you end up with having more to use. So if you use the Striker engine or play the pure version, try these cards out, i personally have good experiences with it and think they are great.
You can only special Striker Links once no matter what, no matter where it came from, the same way you cant Promethean revive Kagari add Engage for a triple Engage. The only way you can use this is on Raye material and even then Linkage is legit enough for target dodging.
I personally been playing this the last two weeks and ik its not much of a statement but i have been mostly undefeated including most meta decks. I've only had 1 loss which was to voiceless voice. I played topologic bomber dragon, and an anima because of the girsu token and it comes up a good number. Also the bomber helps to facilitate control of the board which has consistently been winning me games because of what it does
@@christophkofoet8089 dang ive been cheating without knowing it LOL i mean i just use link spider it does the same job. Its to have an effect monster to link into galatea
@@christophkofoet8089 idk my comment went through but thanks LOL luckily the effect to take amonster hasn't really come up. I just used it as an effect monster for galatea. So effectively link spider is the same thing
I think this deck is pretty unexplored now, like it genuinely feels really good and better than rogue which is where it's at now For example here josh says he broke a board of a spell/trap negate, monster negate and a pop and barely won, and uses that as a negative, but is it really? How many decks in the current format can realistically break that without board breakers? Well, snake eye can't(ash eats a negate, oss eats a negate, and even if they open both diabellstar + ash, the pop still stops any link 2 plays) Tenpai can't, unless they open multiple field spells to bait out disruptions Voiceless can't (monster negate for saffira, pop for whatever lo activates and then there's the additional spell/trap negate left) Branded can't (spell negate for brafu, pop for quem if they access it to prevent plays on the opp turn, monster negate for cartesia) But that's kinda this deck's main strength, being all gas means it's extremely good at going 2nd and extremely consistent at going 1st, however it does have some major weaknesses Like droll, or the grind game not being as good as other orcust variants, since after turn 1 you're basically playing pure, barebones orcust This is somewhat different compared to more "pure" orcust builds from 2019, as in those bardiche + ding could easily clear 2 bodies during both players turns, so no walling up like what josh described here, and fog blade could reborn a monster from the gy for more material, while the dangers provided more gass for borrelsword otks, which were also stronger without walling up That's probably why josh remembers orcust as grindier and more explosive, it's not just vibes, the deck was both grinder and more explosive, and thanks to mermaid extremely consistent and more resilient to hand traps so opening dead cards like the pk monsters, wand or fog blades wasn't an issue
@@andrejv.2834you’re not wrong but the deck needs a really good pilot and I think that’s what people tend to forget. Josh can do it because of experience with this game, the regular normie wouldn’t win a local with this. Just because someone else can win with a deck that isn’t tier 1 or 2, doesn’t make it good.
@@Bdawwwg yeah for sure, stuff like tenpai, voiceless or even snake eye is much easier to learn to play optimally And even in the hands of a good pilot, I don't think this deck is better than or at the level of the 4 I listed in my original comment when I was pointing out how they actually can't break that board with just engine pieces, I was just saying the deck is probably below them when played optimally, even though representation wise you'd think that it's a lot worse than stuff like purrely, yubel, melodious, fire king etc This can spark a larger discussion which is off topic to this, and that's what does everyone as a player value more Winning or the number of tops? If you value the number of tops more, then decks like rikka or exosister aren't that good in your eyes If you value wins, then both of these decks for example (with 3 and 2 premier event wins respectively) will probably be seen as unexplored decks which had more potential then they showed, but didn't fully prosper for various reasons (hard to play, other decks had more hype...) You can probably guess where I stand with this explanation, and neither of these ways to look at decks is right or wrong imo Side note, idk if josh is good with this deck, he hasn't exactly played it much. and he himself stated how he probably didn't play it optimally
I love orcust, and I still think Horus Orcust is probably the strongest form, especially in Master Duel. You can just main droll which is basically help you get through maxxc, hurt most of the decks and doesn't hurt your deck. Horus help you to throw ANY of the orcust card to GY and having wand or knightmare in hand is such a pain. Photon Lord also helps a lot as orcust cannot play around nibiru.
Im a big Orcust player, and i loved playing orcust striker in the past. But now there are better options. I've personally liked the horus engine, and I've had Bystials and Tear do well too. I want to try it as a small engine to play in lightsworn/ all gas, but I haven't had the chance to yet. Loved the real take on the deck though
I've been liking a Bystial Package in Striker Orcust for a while. The new Striker cards will actually make that even EASIER to do stuff with that, and gives you more ways to set up targets for Crescendo since it can target Banishment, though you do have to watch out for the searches keeping you from summoning the thing.
A deck that I tested recently and would be cool to see your take on is Melodious Lightsworn, the idea is just Melodious can acess a early Appo or do Minerva XYZ to start milling. Another thing is that since Refrain is a Light, you can use her with Revolution Syncron to make Miguel and go into Minerva Syncro
Typhon doesn't come up that often as you're usually trying to break boards with all that gas, also stuff like snake eye or voiceless aren't really affected by typhon (princess/ip for snake eye and barrier's targeting protection for voiceless), while despia will just try to puppet lock you anyway and you can't target sanctifire Sp can probably be replaced with unicorn, it does lose a lot of utility though, and if you want to do borrelsword otks a link 3 is pretty bad there Zeroboros + gizmek can be used for otks if you can't use borrelsword, and even accesscode is fine if your opponent doesn't wall up
you should do a video where you explain your side deck thought process. i feel as a player i always worry about what to take out because a deck can be really tight and i never feel like i wanna take a card out without breaking my consistency.
I never liked how Fountain clashes with Babel or the Runick summons with Link Plays. It IS easy enough to alternate between the two fields, but it feels more like playing 2 different decks than something with actual synergies.
@@MarioLopez-xs3vc The thing is, if you're playing runick, you don't play babel. The orcust engine facilitates a grind game that also summons cards to protect your field spell. The main draw of the deck is that you can OTK after making your opponent run out of resources.... or they deck out
Orcust is definitely a fan favorite, I think is a matter of time before we see some support. Also, some Thunder Dragon support wouldn't hurt, as we can all see, Colossus at 1 does less than nothing.
Orcust can be played with a small Phantom Knight engine and/or Diabellstar package for strong end boards or consistency, maybe its time to bring back knighmare mermaid to boost orcust.
This is a really good report and analysis even though it isnt for a big event. I am curious as to why you didnt play cards like Topologic Bomber Dragon or Trisbaena in the extra deck since they provide the board wipe options that Accesscode doesnt since it can only pop at best 2 cards
Hey josh, I want to meet your locals this saturday but at the website there is no event shown for the 25th, only for tuesday. Am I missing something? Because you said you probably will be there the next time on the 25th.
I want a deck that isn’t 1000$ that makes the use sky striker package that’s good in 2024 cuz the striker package is honestly super interesting and I love the way it plays I just wish there was a deck that it mixed well with
Uh there’s isn’t a single deck that uses the striker engine that costs that much the engine is dirt cheap only thing that costs money is staples like tactics thrust and s:p little knight, you could build the whole deck for like 300 max and less than 200 if you’re conservative enough
Optimal deep draw striker lists would drop harp to 2, drop grepher, drop return to 2. Zeus should be in extradeck since girsu is Zeus + orcust combo going second
Just curious, why drop grepher? He can help discarding the bricks like knightmare, world wand? I`m new with the deck and just want to know your suggestion
Isn't Girsu locking you into darks ? And zeus is a light sooo ... But if you feel you can give an advice, do it. Sometimes little players are actually better with the 1 rogue deck they've been playing since forever, so it make sense even a world champ can get advice from those players. And Josh never knew about some Paleo techs before people told him. Skill, experience and knowledge are all different things.
Orcust feels like it's lacking some things when creating the end board. Follow up is also a question at times. There is just better Rogue decks to try than this deck.
unironically, I would better see orcust in a runick deck than with all this draw power... sure you don't have access to babel but I feel like backing up the runicks with a dingirsu and crenshendo + some link interactions is better than pure orcust... and hugin discard harp seems soooo good
could you do me a favour and build a burn deck that is based on banish burn like d.d. dynamite banquet and so on... handtraps could be moonlight chill, mahaama. Its nearly 8/10 an otk burn and the others are one turn later... Why could it be great? its a big surprise everbody summons monsters and want negate monsters not traps so it feel mendetory to play a deck type no one is prepared for. in the side deck you can play curse of darkness, shifter, lava golem and fire cracker - its a secret tec choice because he give 1000 damage to your op as a quick effect from the hand....
Orcust has a great resource engine but can pretty easily get outpaced nowadays with constant removal options like little knight and decks like snake eye that just do it better even with 3 harp the deck is just less consistent with worse payoff. Ding does basically nothing that a bystial or Kash can’t do with less resources. That being said still a solid fun deck but is on the verge of being power crept
You prob will never try to play vaylantz but what I have figure this format is that you either draw lava golem or lose playing vaylantz so I think a sky striker vaylantz deck could be fun, upstart also gives you more consistency and vaylantz already loses to droll and shifter so who cares lol
I built this deck in MD and it feels just like you said. It is ok, but rogue at best. I often had moments where small nuances in play would have made a difference. Maybe I'm not so familiar yet with all the lines and the resource management, but even with perfect plays I still think it would have been just ok. Also fuck Maxx C, already murdering this deck in deckbuilding. Having to play 6 more monsters and 2 CbtG just felt awful.
So true, the Maxx C package being a quarter of your deck before you even decide what you are playing is the worst part about it. It kills deck building in the ladder. These days I plays mostly the events since very often the ban Maxx C for those.
¿so i don't have to? My guy, you wouldn't possibly be able to convince me to play other deck this format than Orcust. 2 Cymbal Skeleton is too many, you could also reduce the draw power and not play into Droll & Lock Bird so hard. You're not exactly encouraging playing the deck that much, when it has room for innovation.
It's cut from this clip but ons tream Josh said that the locals was pretty low powered and that he only played against infernoble, blackwing, and some other non meta deck in the 3 rounds. It also probably helps that Josh is one of the best players on the planet, so even with a lower powered deck like this his knowledge of the game just helps.
@@polygon2745 I was just curious cause hes won every week and I know hes an excellent player but like I feel like the locals had to not be very competitive for him to be topping with this
Such bad deck... Literally zero traps... AND if you play zero traps why not run Royal Decree in the deck ? Auto win against Labrynth. No Twin Twisters either which is BROKEN going second in Sky Striker AND Orcust destroys their defenses and fills your graveyard instantly with whatever you want there to be. Your deck lists are so bad World Champion.
Situational cards…idk if you are being sarcastic or not but those are side cards. Why would you main Twin Twisters or Royal decree when the #1 and 2 decks or fiendsmith/yubel and SE/FK. Which are combo decks. Not control trap decks like Lab.
@@trapperoftheyear9064 If you play no traps then maining decree is good. Against Labrynth is auto win at least the way these noobs play Labrynth cause they can't deal with it like I can. If you play against decks that don't play traps you should win anyways and if it is a match you side them out game 2 and 3. Twin Twisters is broken in Sky Striker as it is instantly 2 spells in your graveyard. Allows you to do your combos first turn going second. Removes any backrow that would interrupt with your combos. Going first you can set it to interrupt yourself. Like they play a Field spell or something you chain it so they don't get the effect. Witch discards and sets a card then you can destroy it in the end phase along with something else or theiir field. The discard is GOOD in Sky Striker cause you either discard Raye that you want in the graveyard or a Spell to do your combos faster. Anyways I wrote all of that before realising that Joshua is a big overrated noob. Hahahahaha
Today I learned Joshua loves Raye and would die for her
Pathetic.
Omg I love raye so much
-joshua schmidet
@user-to9lk8ix6h why you hating?
Oh my god I love gaye
Not enough to play her though 😔
now that josh has given out the info on his locals someone is gonna rock up to the next tradiotional tournament with circular loci
another advantage of accesscode is that you can banish gala/longirsu and then bring them back with world wand, rarely occurred but it's a nice recursion option if skeleton already used or get blocked. for pure otk borrelsword is still better tho since access+ding isn't game yet
Bro huge tip
Thank you very much!!
i actually took this to locals yesterday, went undefeated and only dropped 1 game to illusion chimera. deck is unbelievably fun.
Sometimes late at night, i get into my bathtub, cover myself in viscus dark liquids and think of raye.
BONK
???
Thats crazy 💀
most well-adjusted striker player
Man the new chapter of the Striker manga is weird
this decklist is missing runicks
If you play pure Sky Striker or Sky Striker/Orcust, i recammand the spellcard "Blink Out" because this card opens so many play that Sky Striker could benefit from. THis quickplay spell has the effect to target and shuffle one of your link monsters back to the extra deck and special summons one of the monsters used as materials back to the field. It can be another link monster as long as you summoned it properly and used it as a link material. This allows to dodge certain negates or allows you to re-summon another link monster back that you can use right away. I love this card and think people who play link heavy decks should consider to play this card.
For my pure Sky Striker deck i run EM:P Meowmine, Link into the Vrains and Blink Out and these 3 cards do so much for this deck and will be even better once the new support comes out, whenever we get it. They give extra bodies, recycle and dodge certain negates or other effects. Sky Striker has problems to keep the pressure up but with these cards i feel you end up with having more to use. So if you use the Striker engine or play the pure version, try these cards out, i personally have good experiences with it and think they are great.
You can only special Striker Links once no matter what, no matter where it came from, the same way you cant Promethean revive Kagari add Engage for a triple Engage. The only way you can use this is on Raye material and even then Linkage is legit enough for target dodging.
I personally been playing this the last two weeks and ik its not much of a statement but i have been mostly undefeated including most meta decks. I've only had 1 loss which was to voiceless voice. I played topologic bomber dragon, and an anima because of the girsu token and it comes up a good number. Also the bomber helps to facilitate control of the board which has consistently been winning me games because of what it does
You should read Anima again
@@christophkofoet8089you should read anima again
@@christophkofoet8089 dang ive been cheating without knowing it LOL i mean i just use link spider it does the same job. Its to have an effect monster to link into galatea
@@christophkofoet8089 idk my comment went through but thanks LOL luckily the effect to take amonster hasn't really come up. I just used it as an effect monster for galatea. So effectively link spider is the same thing
I think this deck is pretty unexplored now, like it genuinely feels really good and better than rogue which is where it's at now
For example here josh says he broke a board of a spell/trap negate, monster negate and a pop and barely won, and uses that as a negative, but is it really?
How many decks in the current format can realistically break that without board breakers?
Well, snake eye can't(ash eats a negate, oss eats a negate, and even if they open both diabellstar + ash, the pop still stops any link 2 plays)
Tenpai can't, unless they open multiple field spells to bait out disruptions
Voiceless can't (monster negate for saffira, pop for whatever lo activates and then there's the additional spell/trap negate left)
Branded can't (spell negate for brafu, pop for quem if they access it to prevent plays on the opp turn, monster negate for cartesia)
But that's kinda this deck's main strength, being all gas means it's extremely good at going 2nd and extremely consistent at going 1st, however it does have some major weaknesses
Like droll, or the grind game not being as good as other orcust variants, since after turn 1 you're basically playing pure, barebones orcust
This is somewhat different compared to more "pure" orcust builds from 2019, as in those bardiche + ding could easily clear 2 bodies during both players turns, so no walling up like what josh described here, and fog blade could reborn a monster from the gy for more material, while the dangers provided more gass for borrelsword otks, which were also stronger without walling up
That's probably why josh remembers orcust as grindier and more explosive, it's not just vibes, the deck was both grinder and more explosive, and thanks to mermaid extremely consistent and more resilient to hand traps so opening dead cards like the pk monsters, wand or fog blades wasn't an issue
Coping so hard bro
@@speedfreakygo3322 is anything I said false?
@@andrejv.2834you’re not wrong but the deck needs a really good pilot and I think that’s what people tend to forget. Josh can do it because of experience with this game, the regular normie wouldn’t win a local with this. Just because someone else can win with a deck that isn’t tier 1 or 2, doesn’t make it good.
@@Bdawwwg yeah for sure, stuff like tenpai, voiceless or even snake eye is much easier to learn to play optimally
And even in the hands of a good pilot, I don't think this deck is better than or at the level of the 4 I listed in my original comment when I was pointing out how they actually can't break that board with just engine pieces, I was just saying the deck is probably below them when played optimally, even though representation wise you'd think that it's a lot worse than stuff like purrely, yubel, melodious, fire king etc
This can spark a larger discussion which is off topic to this, and that's what does everyone as a player value more
Winning or the number of tops? If you value the number of tops more, then decks like rikka or exosister aren't that good in your eyes
If you value wins, then both of these decks for example (with 3 and 2 premier event wins respectively) will probably be seen as unexplored decks which had more potential then they showed, but didn't fully prosper for various reasons (hard to play, other decks had more hype...)
You can probably guess where I stand with this explanation, and neither of these ways to look at decks is right or wrong imo
Side note, idk if josh is good with this deck, he hasn't exactly played it much. and he himself stated how he probably didn't play it optimally
I love orcust, and I still think Horus Orcust is probably the strongest form, especially in Master Duel. You can just main droll which is basically help you get through maxxc, hurt most of the decks and doesn't hurt your deck. Horus help you to throw ANY of the orcust card to GY and having wand or knightmare in hand is such a pain. Photon Lord also helps a lot as orcust cannot play around nibiru.
Thanks! Been wanting to test it out at my locals too. Nice list which is easily adjustable.
Im a big Orcust player, and i loved playing orcust striker in the past. But now there are better options. I've personally liked the horus engine, and I've had Bystials and Tear do well too.
I want to try it as a small engine to play in lightsworn/ all gas, but I haven't had the chance to yet. Loved the real take on the deck though
I've been liking a Bystial Package in Striker Orcust for a while. The new Striker cards will actually make that even EASIER to do stuff with that, and gives you more ways to set up targets for Crescendo since it can target Banishment, though you do have to watch out for the searches keeping you from summoning the thing.
Hey i won an OTS Championship also with Orcust but with no Horus :D
I played a similar deck with Scraps before Harp came back at 3, maybe i will try it again now.
Runick Bystial Orcust is amazing. Highly recommend it for an upcoming locals
A deck that I tested recently and would be cool to see your take on is Melodious Lightsworn, the idea is just Melodious can acess a early Appo or do Minerva XYZ to start milling. Another thing is that since Refrain is a Light, you can use her with Revolution Syncron to make Miguel and go into Minerva Syncro
I played this exact main deck except I had a gizmo instead of one of the chalices, it’s nice to put under zeroboros when u don’t have babel on field
Josh, i love ya bud, but i ain't going to Germany just to play at locals😂
I hate that I laughed this much to "locked into dogs"
Question for Josh or anyone in the comments with experience with the deck. Is it playable without SP/Typhon? Or is there no point at that point.
I mean it’d be worse, but you could probably get away with azalea or the other higher link rating sky strikers.
Typhon doesn't come up that often as you're usually trying to break boards with all that gas, also stuff like snake eye or voiceless aren't really affected by typhon (princess/ip for snake eye and barrier's targeting protection for voiceless), while despia will just try to puppet lock you anyway and you can't target sanctifire
Sp can probably be replaced with unicorn, it does lose a lot of utility though, and if you want to do borrelsword otks a link 3 is pretty bad there
Zeroboros + gizmek can be used for otks if you can't use borrelsword, and even accesscode is fine if your opponent doesn't wall up
@@andrejv.2834Typhon doesn't target
@@alfian4653 oh right I misread it
In that case it's a decent option against voiceless
you should do a video where you explain your side deck thought process. i feel as a player i always worry about what to take out because a deck can be really tight and i never feel like i wanna take a card out without breaking my consistency.
Personally, I find runick orcust to be stronger, but idk if the mention of runick with orcust is something Josh needs to know about lol
Yup
When he did deck build of this deck he do mention that he want to create low powered deck to match the local meta.
ofc
I never liked how Fountain clashes with Babel or the Runick summons with Link Plays. It IS easy enough to alternate between the two fields, but it feels more like playing 2 different decks than something with actual synergies.
@@MarioLopez-xs3vc The thing is, if you're playing runick, you don't play babel. The orcust engine facilitates a grind game that also summons cards to protect your field spell. The main draw of the deck is that you can OTK after making your opponent run out of resources.... or they deck out
you should make a video about crystal beasts since you brought it up, that deck has a lot to be explored.
Orcust is definitely a fan favorite, I think is a matter of time before we see some support. Also, some Thunder Dragon support wouldn't hurt, as we can all see, Colossus at 1 does less than nothing.
What are you taking out for the extra widow anchor?
Orcust can be played with a small Phantom Knight engine and/or Diabellstar package for strong end boards or consistency, maybe its time to bring back knighmare mermaid to boost orcust.
Honestly if we can have a generic link 2 that is full fiendsmith combo then mermaid is fine
I think Mermaid is fine, if Iblee gets banned first. Summoning such an strong floodgate from the deck is an issue.
I didn’t watch the build stream but was the existence of the scrap combo variant of orcust at least considered/addressed?
This is a really good report and analysis even though it isnt for a big event. I am curious as to why you didnt play cards like Topologic Bomber Dragon or Trisbaena in the extra deck since they provide the board wipe options that Accesscode doesnt since it can only pop at best 2 cards
Josh never fails to change his video titles
I really like this type of content. What do you think about the Orcust Horus variant? Do you think it is more or less effective than the one with SS?
Hey josh, I want to meet your locals this saturday but at the website there is no event shown for the 25th, only for tuesday. Am I missing something? Because you said you probably will be there the next time on the 25th.
In germany we don't say: "I'd be happy to visit you josh". We say: "bruder in was fürm kaff lebst du?" and i think thats very beautiful
why are we playing forbidden chalice of widow anchor?
Widow anchor restrictions are kinda annoying.
I'd like to see you do stuff with Virtual World :).
I want a deck that isn’t 1000$ that makes the use sky striker package that’s good in 2024 cuz the striker package is honestly super interesting and I love the way it plays I just wish there was a deck that it mixed well with
Uh there’s isn’t a single deck that uses the striker engine that costs that much the engine is dirt cheap only thing that costs money is staples like tactics thrust and s:p little knight, you could build the whole deck for like 300 max and less than 200 if you’re conservative enough
@@forgetfuldays9052 snake eyes cost a fortune
We need meliodas chimera deck
You should do a "josh fix my deck " series for edison and current formatt
No way im finding out about locals in my neighbor town from a random video i clicked
Optimal deep draw striker lists would drop harp to 2, drop grepher, drop return to 2.
Zeus should be in extradeck since girsu is Zeus + orcust combo going second
How you gonna tell him 💀, he won
Just curious, why drop grepher? He can help discarding the bricks like knightmare, world wand? I`m new with the deck and just want to know your suggestion
@@optic9065 Consider who he won against, not to mention who HE is
Look at this guy giving deck building advice to a literal world champion and multiple ycs champion
Isn't Girsu locking you into darks ? And zeus is a light sooo ...
But if you feel you can give an advice, do it.
Sometimes little players are actually better with the 1 rogue deck they've been playing since forever, so it make sense even a world champ can get advice from those players.
And Josh never knew about some Paleo techs before people told him. Skill, experience and knowledge are all different things.
Just call it "Stricust" :)
I lost to paleo first round of the regional this weekend...thanks josh
You should try vaalmonica! Maybe when it comes out in master duel, should be soon
I'd be interested in seeing you play virtual world
Have you considered morganite in this deck? It seems decent and I don't see any real conflicts.
Bomber is nice too instead of zeroboros. Doesn’t banish your babel and has same concept
When is Orcust Sky Striker Runick dropping?
Orcust feels like it's lacking some things when creating the end board. Follow up is also a question at times. There is just better Rogue decks to try than this deck.
Has anyone tried playing this with runick?
Runick Orcust is arguably the best or second best varient of Orcust, so yes people play this with Runick.
unironically, I would better see orcust in a runick deck than with all this draw power... sure you don't have access to babel but I feel like backing up the runicks with a dingirsu and crenshendo + some link interactions is better than pure orcust... and hugin discard harp seems soooo good
Would like to see runick orcust
should try a thunder list
Should play scareclaw or Revolution Synchron im that Orcust
please josh, i am beging you to make a suship deck profile. I know you wont but i really want to see it
Why no cyclone ??
could you do me a favour and build a burn deck that is based on banish burn like d.d. dynamite banquet and so on... handtraps could be moonlight chill, mahaama. Its nearly 8/10 an otk burn and the others are one turn later...
Why could it be great? its a big surprise everbody summons monsters and want negate monsters not traps so it feel mendetory to play a deck type no one is prepared for. in the side deck you can play curse of darkness, shifter, lava golem and fire cracker - its a secret tec choice because he give 1000 damage to your op as a quick effect from the hand....
Shouldnt lose a resource battle with a deck that can cycle
infinitely if done correctly! 🤷🏻♂️
Orcust has a great resource engine but can pretty easily get outpaced nowadays with constant removal options like little knight and decks like snake eye that just do it better even with 3 harp the deck is just less consistent with worse payoff. Ding does basically nothing that a bystial or Kash can’t do with less resources. That being said still a solid fun deck but is on the verge of being power crept
I also hate playing orochi in the orcust engine, it's bad at managing resources
Heroes ! Also please film your games with voice overs
OH MY GOD YES
ok, i know everybody loves Raye, but what does sky striker actually bring to orcust? seems like a waste...
more draw power, shark canon & widow anchor help with masquerena plays, striker cards are good going 1st or 2nd
Hey Josh can you Maybe try yubel ?
Make bujin decks pls
You prob will never try to play vaylantz but what I have figure this format is that you either draw lava golem or lose playing vaylantz so I think a sky striker vaylantz deck could be fun, upstart also gives you more consistency and vaylantz already loses to droll and shifter so who cares lol
I built this deck in MD and it feels just like you said. It is ok, but rogue at best. I often had moments where small nuances in play would have made a difference. Maybe I'm not so familiar yet with all the lines and the resource management, but even with perfect plays I still think it would have been just ok.
Also fuck Maxx C, already murdering this deck in deckbuilding. Having to play 6 more monsters and 2 CbtG just felt awful.
So true, the Maxx C package being a quarter of your deck before you even decide what you are playing is the worst part about it. It kills deck building in the ladder. These days I plays mostly the events since very often the ban Maxx C for those.
locals report best report
You making me wanna play modern again frick
When salad revival
There is Raye in my Deck
My Deck is in Raye
ofc you did
You’re from Germany?
Ich würde mich freuen wenn du mal Infernity, Infernoid oder Insektor Spielen würdest
Wait......why no super poly
Tbh just take out striker in extra and you got it 😂but at that point you might as well drop the striker engine
I love these videos
What about purrely
Try out raidraptor my guy 😂
BLACKWINGS BEST DECK
You are the best❤
Hi Joshua! ❤
HÜRTH GANG IN CHAT
¿so i don't have to? My guy, you wouldn't possibly be able to convince me to play other deck this format than Orcust.
2 Cymbal Skeleton is too many, you could also reduce the draw power and not play into Droll & Lock Bird so hard. You're not exactly encouraging playing the deck that much, when it has room for innovation.
What are they playing at these locals that these low power level decks are winning every week 😂
It's cut from this clip but ons tream Josh said that the locals was pretty low powered and that he only played against infernoble, blackwing, and some other non meta deck in the 3 rounds. It also probably helps that Josh is one of the best players on the planet, so even with a lower powered deck like this his knowledge of the game just helps.
@@polygon2745 I was just curious cause hes won every week and I know hes an excellent player but like I feel like the locals had to not be very competitive for him to be topping with this
Such bad deck... Literally zero traps... AND if you play zero traps why not run Royal Decree in the deck ? Auto win against Labrynth. No Twin Twisters either which is BROKEN going second in Sky Striker AND Orcust destroys their defenses and fills your graveyard instantly with whatever you want there to be. Your deck lists are so bad World Champion.
Situational cards…idk if you are being sarcastic or not but those are side cards. Why would you main Twin Twisters or Royal decree when the #1 and 2 decks or fiendsmith/yubel and SE/FK. Which are combo decks. Not control trap decks like Lab.
@@trapperoftheyear9064 If you play no traps then maining decree is good. Against Labrynth is auto win at least the way these noobs play Labrynth cause they can't deal with it like I can. If you play against decks that don't play traps you should win anyways and if it is a match you side them out game 2 and 3. Twin Twisters is broken in Sky Striker as it is instantly 2 spells in your graveyard. Allows you to do your combos first turn going second. Removes any backrow that would interrupt with your combos. Going first you can set it to interrupt yourself. Like they play a Field spell or something you chain it so they don't get the effect. Witch discards and sets a card then you can destroy it in the end phase along with something else or theiir field. The discard is GOOD in Sky Striker cause you either discard Raye that you want in the graveyard or a Spell to do your combos faster. Anyways I wrote all of that before realising that Joshua is a big overrated noob. Hahahahaha
First haha