Dark Souls 2 Removed Content ► BRAND NEW UNUSED CUTSCENES!

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • Finally, we can see the leftover cutscenes in the files of Dark Souls 2! These cutscenes were a wonder for many years in the community, but now they are finally here!
    Special thanks to Pav for his help throughout this whole research!
    (Yes, I used music from JoJo xD)

ความคิดเห็น • 345

  • @superdaveozy7863
    @superdaveozy7863 5 ปีที่แล้ว +635

    They thought at cutscene of a grown man putting a ladder down a hole was better.

    • @poly_g6068
      @poly_g6068 4 ปีที่แล้ว +118

      Truly had their priorities in order

    • @superdaveozy7863
      @superdaveozy7863 3 ปีที่แล้ว +12

      @Alex Smith lol, i forgot I wrote this.

    • @element1111
      @element1111 3 ปีที่แล้ว +12

      @Alex Smith "brink of collapse" not really, bloodborne development was in full swing

    • @sanromanosqui
      @sanromanosqui 3 ปีที่แล้ว +19

      @Alex Smith what a salty bitch (bte, im insulting you because you did it first :p)

    • @ixian_technocrat
      @ixian_technocrat 3 ปีที่แล้ว +11

      @Alex Smith Then why didn't they add this stuff back when they made Scholar of the First Sin? They were no longer in crisis then, right?

  • @aliekexie8467
    @aliekexie8467 5 ปีที่แล้ว

    ''He wants you to finish her off'' kinky.

  • @Nokronz
    @Nokronz 5 ปีที่แล้ว

    I see emerald herald i click.

  • @GETNAKD
    @GETNAKD 5 ปีที่แล้ว

    How many cut contents there will be at Sekiro. 😪

  • @mukul8239
    @mukul8239 5 ปีที่แล้ว +275

    3:03 i have a feeling that this cut scene was supposed to show lucatiel's meeting with her brother at aldia's keep. Also, this cut scene explains why we never met her again after aldia's keep.
    She found her brother and her storyline concluded here.
    Lucatiel herself said, in our third encounter with her, that her brother may have hollowed.
    In our last encounter with lucatiel it seem as if she was also going hollow.
    That may be reason why she seems to be hitting her brother to express her anger because she almost went mad in search of her brother. Also, she looks at him for a while and jumps while he pats her head like he is consoling her at around 3:40, which is typical "brother-sister met after so many years" stuff.
    In the first scene we see a mad hollow walking towards what he thinks is his next prey. He pulls his sword and moves forward but as he moves he realises that he is familiar with the mask that his prey is wearing. He drops his sword as he begins to remember. The memories that had long faded finally traced there way back to him. He finally remembered mirrah, his homeland and lucatiel, her sister who was standing right in front of him.
    I also think that it was removed due to lore related reasons. Now, this cut scene shows that lucatiel's brother, after seeing her, kind of, unhollows and seems to remember her, which doesn't seems right from the lore prespective.
    Also, when was the last time any game in souls series gave us a happy ending to any storyline? It doesn't fit their style, i think.

    • @devildragon5740
      @devildragon5740 3 ปีที่แล้ว +32

      I think it's the other way around and Lucatiel is the one patting her hollow brother, which would explain the place-holder Navalaan trying to hit place-holder Cale

    • @KrymsonScale
      @KrymsonScale 3 ปีที่แล้ว +15

      @@devildragon5740 In the style of sad endings, maybe you are right and Lucatiel happens upon her brother as a hollow, but they thought it be better for the player to infer the ending instead.

  • @connoc5078
    @connoc5078 5 ปีที่แล้ว +712

    The emerald herald cutscene definitely was for the child version of the emerald herald.

    • @Skullivon
      @Skullivon 5 ปีที่แล้ว +148

      Yeah, that makes sense. It would explain the height and glitched cloak, and we know that at some point we would have met her in Majula via time travel and exchanged a feather. This was probably that scene.

    • @celavomudo1790
      @celavomudo1790 5 ปีที่แล้ว +44

      @@Skullivon Wow, can't believe they left out so much important stuff

    • @bzeffer
      @bzeffer 5 ปีที่แล้ว +2

      Maybe

    • @silvershayleigh5177
      @silvershayleigh5177 5 ปีที่แล้ว +7

      maybe cloak was wings

    • @aphidamas1
      @aphidamas1 5 ปีที่แล้ว +6

      @Groisu They all are.

  • @Ravielsk
    @Ravielsk 5 ปีที่แล้ว +446

    Just goes to show how much of the game was cut and reworked. A shame, looks like the original concepts had quite a lot of potential.

    • @Ravielsk
      @Ravielsk 5 ปีที่แล้ว +18

      Yeah, well DS3 turned out decent, bit formulaic but decent. DS2 on the other hand...

    • @iAmCalypso33
      @iAmCalypso33 5 ปีที่แล้ว +72

      @@Ravielsk Ds2 is pretty good it's actually my favorite in the series. I love dual wielding and power stancing I like a lot of the weapons too.
      Ds3 I don't think it had a fair chance because visually it reminds me of Bloodborne (built in same game engine) and I was burnt out from.Bloodborne at the time plus I didn't like reusing characters like Andre.
      Ds2 felt different but still connected. To me at least. I understand why people have problems with it though.

    • @Ferna471
      @Ferna471 5 ปีที่แล้ว +11

      Every videogame on existance has unused assets and concepts it isn't a reason for it to be a bad game just a very iterative one

    • @savioalmeida1103
      @savioalmeida1103 5 ปีที่แล้ว +8

      In some alternate reality, these concepts are in the game.

    • @gorillabarrel
      @gorillabarrel 4 ปีที่แล้ว +8

      @Sunbro Adresse am i crazy?? i don't remember kalameet in DS2

  • @sailtoharbor2223
    @sailtoharbor2223 4 ปีที่แล้ว +83

    That cutscene at 3:30, I have a feeling that was actually an interaction between Lucatiel and Aslatiel.

  • @iWillWakeYouUp
    @iWillWakeYouUp 5 ปีที่แล้ว +305

    Majula's soundtrack is one of the most melancholic, nostalgic, regretful, hopeful, sad and bittersweet music to ever grace the Souls series. I love it so much, but it makes me feel weird.

    • @EhurtAfy
      @EhurtAfy 5 ปีที่แล้ว +8

      It makes me want to die, which I did plenty of in DS2.

    • @theusher2893
      @theusher2893 5 ปีที่แล้ว +22

      I thought so too. It was comforting, but also somehow sad, a theme for a dying land in its last days.

    • @iWillWakeYouUp
      @iWillWakeYouUp 5 ปีที่แล้ว +27

      @@theusher2893 Yes. To me it sounds like missed/lost opportunity. Nostalgia and regret. All these poor souls trying to eek out a living, but their lives are gone. They will never talk to their father again to make amends, they will never see their children again.
      It perfectly encapsulates this feeling of longing. DS2 focuses the heaviest on the curse and on the individual. If only it had had a bigger budget, more development time and the greenlight to start all over to fully develop the themes in it. The credits song of DS2 is even called "longing". All throughout the game you can see this theme. People longing for something or someone. Majula's theme to me is perfect for that.

    • @theusher2893
      @theusher2893 5 ปีที่แล้ว +8

      iWillWakeYouUp That really hit home for me when I got about halfway through the game and the characters began alluding to their failing memories. You hear about it here and there early on, but when people begin forgetting how they got there and even failing to remember you, it came as a shock. I suddenly wanted more than anything to find a way to help them, but of course there isn’t really one, at least not in-game. The only comfort I had there was not having to actually watch them go hollow.

    • @iWillWakeYouUp
      @iWillWakeYouUp 5 ปีที่แล้ว +8

      ​@@theusher2893 You could lend them your crown (after uniting the crowns from the DLC) and let them have a taste of what it is like to be immune to the curse's effects. Of course, as soon as they realize what's going on, getting that crown back wouldn't be an easy task.
      For the player (gameplay wise), like you said, there is unfortunately no way of helping the NPCs. I think that's a shame. I wish Souls games had more interactivity with NPCs. Personally, I always found the story of the suffering individuals more appealing in Dark Souls than the big, grandiose story. I would have much rather found a way to break the cycle and resist the curse than kill the Firstborn. Personally, I didn't even want to kill the Firstborn. I thought his cause was noble. Yet when you go there, you have no other option. The only NPC questline in 3 that comes even remotely close to having a transcendent vibe to it is Hawkwood's, or maybe Greyrat's.
      Dark Souls 2 has some hints of greatness in it. Everytime I think about it I long for the DS2 we never got.

  • @KosOrSomeSayKosmo
    @KosOrSomeSayKosmo 5 ปีที่แล้ว +215

    Also, doesn't it seem like if Najka killed Tark she then eats him, like some arachnids actually do to their mates?

    • @CallN0w
      @CallN0w 5 ปีที่แล้ว +67

      Actually! Scorpions don't practice sacrificial sexual cannibalism, the kind where the male gets chomped post-sex to ensure his copulatory success. Regular cannibalism has been observed a few times, but it was only in cases after longer times of starvation, meaning the female wasn't perceiving him as a mate in the first place.

  • @marcimao622
    @marcimao622 5 ปีที่แล้ว +157

    The Cale&Navalaan scene in Aldia's Keep, I kinda think it would really suit Lucatiel and her brother. Think about it, Lucatiel was in that exact location where she would have met her hollowed brother, and the gestures of the characters from the unused scene seem like one is sad/angry and the other is trying to comfort them, not one trying to kill the other... Still if it was Cale's model in the first place then it would make no sense lol.

    • @arsenii_yavorskyi
      @arsenii_yavorskyi 5 ปีที่แล้ว +1

      remember what Navlaan says about Cale.

    • @marcimao622
      @marcimao622 5 ปีที่แล้ว +1

      @@arsenii_yavorskyi yeh that, gayyyyyyyy

    • @arsenii_yavorskyi
      @arsenii_yavorskyi 5 ปีที่แล้ว +1

      @@marcimao622 I always thought of it more like prison rape.

    • @marcimao622
      @marcimao622 5 ปีที่แล้ว +3

      @@arsenii_yavorskyi that would be so weird and dark even for dark souls lol

    • @simenamundsen3166
      @simenamundsen3166 5 ปีที่แล้ว +9

      I feel like the scene with Navlaan and Cale works wonders. If you think about it then the evil persona of Navlaan sends you to kill people he likely carry a somewhat grudge against. The Laddersmith Gillian, a man he refers to as greedy and foul. Cale, a man who "touched" him like a rare specimen, Felkin, a Hexer that Navlaan refers to as very formidable and finally, the Emerald Herald who is said to select the next Monarch in a sense. All of these people are people whom the kind Navlaan could hold some grudge against.
      Gillian could've tricked the kind Navlaan into buying what would essentially be trash. Cale either touched him sexually or treated him like an object then left. Felkin could've been a rival to Navlaan, one that Navlaan saw as superior and Navlaan might've held a grudge against the Emerald Herald simply because he wasn't chosen by her as he wanted to be the hero of the tale. If this is the case then it stands to reason why the evil persona would want them dead and why the kind persona didn't agree with it, as it is natural to feel anger towards people but something else entirely to act upon it.
      If Cale had some form of close relationship with the good Navlaan and at some point left, then that would also be cause of anger. However, it might also not be any anger involved at all and this contract might be a personal one for the evil persona because said persona knows that Cale can trigger the kinder persona to take over again. Hence wanting that to stop, thus wanting Cale dead. The cutscene can be exactly that, the good persona wrestling control over the body away from the evil person when Cale is about to be murdered by the evil persona. Cale knowing about this and thinking about killing Navlaan to put an end to it, but ends up not doing that.

  • @yerrdel5903
    @yerrdel5903 5 ปีที่แล้ว +160

    More then likely that Emerald Herald cut scene was actually meant to have a child version of the Emerald Herald

  • @allanlan9515
    @allanlan9515 5 ปีที่แล้ว +345

    But can the emerald herald deflect the emerald splash?

    • @cunnyman
      @cunnyman 5 ปีที่แล้ว +49

      Nobody can deflect the Emerald Splash

    • @NdustrialN8
      @NdustrialN8 5 ปีที่แล้ว +15

      She brings the emerald splash

    • @brodyupton9155
      @brodyupton9155 5 ปีที่แล้ว +31

      @OrangeManBad to be fair I don't think any one wouldn't mind her emerald splash

    • @vivusbrydyr4039
      @vivusbrydyr4039 5 ปีที่แล้ว +4

      she can't deflect my emerald sperm for sure!

    • @1caraai91
      @1caraai91 4 ปีที่แล้ว +2

      No one can just deflect the Emerald Splash!

  • @kavoj9483
    @kavoj9483 5 ปีที่แล้ว +265

    That Wraith and Lich fight could've been badass! Sucks they had to cut out so much that could've had alot of potential

    • @ЯреЯреДазеОраораоров
      @ЯреЯреДазеОраораоров 5 ปีที่แล้ว +5

      One make donut another. Bizarre as ost of video

    • @The97Noname
      @The97Noname 5 ปีที่แล้ว +6

      yeah instead of throne watcher and defender 😏

    • @sarkadisf
      @sarkadisf 5 ปีที่แล้ว +38

      Ds2 had a ton of of potencial but fromsoft. Kinda fucked that up
      The game is good but it could have been better

    • @thehylianloach9473
      @thehylianloach9473 5 ปีที่แล้ว +11

      As if the game didn't have enough gank bosses lolol

    • @EvilOverlord1662
      @EvilOverlord1662 5 ปีที่แล้ว +13

      Yet they kept 2 boss fights that is just a room full of standard enemies with a shared health bar.

  • @daedro
    @daedro 5 ปีที่แล้ว +187

    what the hell, i knew that they cut from the game A LOT of stuff, as in every Soulsborne game, but DS2 probably is most cutted game from the series, it's insane.

    • @wasdwasd4995
      @wasdwasd4995 5 ปีที่แล้ว +62

      * Cuts game in half *
      * sells *

    • @arsenii_yavorskyi
      @arsenii_yavorskyi 5 ปีที่แล้ว +64

      @@wasdwasd4995 this stuff should've been restored in SotFS

    • @iHF95
      @iHF95 5 ปีที่แล้ว +36

      from what i know, DS2 was almost a total failure. They made an engine from scratch & it went really badly so they re-worked almost everything (including the controversial graphics downgrade)

    • @arsenii_yavorskyi
      @arsenii_yavorskyi 5 ปีที่แล้ว +37

      @@iHF95 umm… no, the graphics were changed when the game was pretty much finished, and the only major change in terms of graphics was the lighting system. otherwise, how the hell would youtubers be able to make direct comparisons of the same environments?

    • @iHF95
      @iHF95 5 ปีที่แล้ว +14

      @@arsenii_yavorskyi it was 2013, wasn't it? FromSoft assigned Yui Tanimura to replace the old director (Tomohiro Shibuya) to fix their messed up development, because the previous gen hardware at the time were not able to run DS2 smoothly, so they decided to downgrade the shit of it.
      edit:
      ah yes i found the source: th-cam.com/video/5g5EK4x20Ds/w-d-xo.html

  • @claudiolavecchia8988
    @claudiolavecchia8988 5 ปีที่แล้ว +177

    *Me discovering the cut giant*: Yare yare daze...

  • @ShadoGiow
    @ShadoGiow 5 ปีที่แล้ว +89

    The necklace scene was amazing

  • @1128nesecret
    @1128nesecret 5 ปีที่แล้ว +94

    Never noticed but najka has the darksign on her left arm

    • @xXLunatikxXlul
      @xXLunatikxXlul 4 ปีที่แล้ว +16

      Maybe an experimented hollow turned scorpion?

    • @raphicoco
      @raphicoco 3 ปีที่แล้ว +1

      I only see twisted flesh and skin as it is all over her body. The dark sing is nowhere to be seen on her

  • @AdamBarkerThe
    @AdamBarkerThe 5 ปีที่แล้ว +33

    this is incredible, great work guys.

  • @1dayago843
    @1dayago843 5 ปีที่แล้ว +68

    1:42 It looks like Tark becomes the boss in this scene.

    • @mukul8239
      @mukul8239 5 ปีที่แล้ว +15

      I think it has something to do with the necklace.

  • @killerwwe11
    @killerwwe11 5 ปีที่แล้ว +20

    I find it really funny that you chose some JoJo’s Bizarre Adventure ost to put in the background.

    • @donilock1930
      @donilock1930 5 ปีที่แล้ว +6

      Look at this lad at 0:38. Can you imagine ANYTHING OTHER that JoJo music when looking at him?

  • @radical4908
    @radical4908 5 ปีที่แล้ว +70

    What a *bizarre* video

  • @user-cc2fm4vu2x
    @user-cc2fm4vu2x 5 ปีที่แล้ว +93

    Dark Souls 2 was much more ambitious, much more than 3, sadly you or me will never really see or experience how the original game.

    • @28Pluto
      @28Pluto 5 ปีที่แล้ว +18

      Well, it's pretty well know that the original DS2 was becoming a disaster. That's why the other director had to come in salvage what he could.
      It's still cool to see the original stuff, but if it wasn't up to the quality that FromSoft wanted, then it's good to know they scrapped it.

    • @raime6990
      @raime6990 5 ปีที่แล้ว +18

      @@kevingarcia6746 Just because fanboys of ds1 like you didn't like it, doesn't mean it was a disaster.
      DS2 was the game which got me into souls series and I can say its far better than first souls game.
      1000hours in DS2 and 50hours in DS1 speaks for itself.

    • @promasterrrr
      @promasterrrr 5 ปีที่แล้ว +14

      @@kevingarcia6746 Woah what an edgelord you are. Next time you want anyone to take you seriously stop acting like a butthurt manchild.

    • @thegodofsoapkekcario1970
      @thegodofsoapkekcario1970 4 ปีที่แล้ว +9

      I see that this thread is quite brimming with highly intelligent organisms, capable of ethereal living beyond that have simple-minded human discussion. Such a civil display is a wonder to look at.

    • @TheStraightestWhitest
      @TheStraightestWhitest 3 ปีที่แล้ว

      This is why that isn't a good thing. Icarus, anyone?

  • @kyliev9777
    @kyliev9777 5 ปีที่แล้ว +51

    The first ones give a rly awesome look into those two...poor spiderz :(

    • @talion4033
      @talion4033 5 ปีที่แล้ว +24

      Scorpions*

    • @fredscharff5797
      @fredscharff5797 5 ปีที่แล้ว +13

      @@talion4033 he is still stuck on Quelaag and I Can see why

  • @stiencuits
    @stiencuits 5 ปีที่แล้ว +10

    So it looks like by removing the Skull necklace, Tark also removes a curse from Najka, one which cannot be broken but only transferred, it would appear that the battle would then turn into The Player and Najka vs Tark, however Najkas torment in the cutscene may just be over the loss of her lover when she is finally cured but it might also be anger directed at The Player or a loss of sanity all together, both leading to a showdown against both Tark and Najka, if they can't be together in other way, why not be together in insanity?

  • @billaros1000
    @billaros1000 5 ปีที่แล้ว +18

    Are you sure the one at 5:00 wasn't supposed to be young Shanalotte giving you the feather?

  • @dgmsstuff
    @dgmsstuff 5 ปีที่แล้ว +47

    the scorpion lady is hot

  • @Skarflite
    @Skarflite 5 ปีที่แล้ว +47

    The wraith/lich might have been an early darklurker prototype.

    • @stiencuits
      @stiencuits 5 ปีที่แล้ว +5

      Skarflite I was thinking the same thing, perhaps even an opposite version

    • @kingdomcome3914
      @kingdomcome3914 3 ปีที่แล้ว +2

      Perhaps they were to combine to make the Darklurker.

  • @DedAlexFive
    @DedAlexFive 5 ปีที่แล้ว +47

    Goddamn, this game was literally gutted.

    • @28Pluto
      @28Pluto 5 ปีที่แล้ว +3

      But we know that the game was becoming a disaster, so all the original cut content was not up to the quality that FromSoft expected. In other words, it was cut for a good reason.
      It's still really cool to see it though.

  • @dorkie
    @dorkie 5 ปีที่แล้ว +15

    I literally can’t get enough of Cut content from Dark Souls 2.

  • @eldrtch_3nt1ty12
    @eldrtch_3nt1ty12 3 ปีที่แล้ว +9

    that emerald herald cutscene felt like a fever dream

  • @mark0183
    @mark0183 5 ปีที่แล้ว +6

    03:42 when your friend is drunk and starts crying for his ex

  • @crestfallenneet2167
    @crestfallenneet2167 5 ปีที่แล้ว +10

    Yeah the herald cutscene is definitely meant for the younger version of her when she gives you the feather as part of the cut sidequest for it.

  • @wasdwasd4995
    @wasdwasd4995 5 ปีที่แล้ว +23

    The bugged cutscene with Emerald Herald was the one from ds2 trailer

  • @bevanchik573
    @bevanchik573 5 ปีที่แล้ว +37

    Love the Jojo bgm

  • @kennedyshits9840
    @kennedyshits9840 4 ปีที่แล้ว +5

    what ever happened to this guy? nothing since march last year

  • @Kisara-ST
    @Kisara-ST 5 ปีที่แล้ว +6

    The more I see your cut content videos, the sadder I am thinking how amazing DS II would have been (it's already good, but mostly thanks to the DLCs and NPCs).

  • @Mcsteveberry
    @Mcsteveberry 5 ปีที่แล้ว +8

    The one with kale looks like he saw his wife or someone close to him that went hollow, and went to kill it til he realised it was his loved one so he just held them back instead. It might be a half finished cut scene but it may have implicated another step in his quest line at aldias, perhaps an escort mission to find someone. Dark souls 2 had way more to offer but little time to develope which is kind of dissapointing :`\

  • @Gsmooth84
    @Gsmooth84 5 ปีที่แล้ว +5

    I'm still amazed over the alpha iron keep. Makes me really wanna make art of the connection between iron keep and earthen peak

  • @adventuretv9111
    @adventuretv9111 ปีที่แล้ว +2

    iv been ramaking some of ds2's content is a ps1 style , and im gonna remake the 4 armed giant next. maby one day i have enough resorces to make a ds2 psx remake or something like that

    • @xXLunatikxXlul
      @xXLunatikxXlul 7 หลายเดือนก่อน

      That would be amazing! Hope you make videos :D

  • @TheVertical92
    @TheVertical92 5 ปีที่แล้ว +4

    Wow great work dude.
    Its good to see that DS2 is still alive.
    Im a bit late to the Party. Finished DS1 4 Weeks ago. Now DS2 first Playthrough ~60h.
    It pissed me off in the first 20 Hours, but now i have alot fun with it.

  • @217adaptiveperspective
    @217adaptiveperspective 5 ปีที่แล้ว +5

    4:58 is it possible that's where you were originally supposed to get that Feather that let's you go back to bonfires?
    Edit: Oh, nevermind

  • @slipinoy
    @slipinoy 2 ปีที่แล้ว +4

    For Najka and Tark all deaths seem to imply petrification. The scene where Tark falls implies that she shatters him and takes his weapon.

  • @heyllo1337
    @heyllo1337 5 ปีที่แล้ว +3

    So, ds2 really could have been the game we all wanted

  • @mezolite
    @mezolite 5 ปีที่แล้ว +5

    I feel like we could have a new dark souls game with the amount of unused things that the community discovered lol

  • @Voitan
    @Voitan 5 ปีที่แล้ว +5

    I think she actually gives you the feather token, like in the cutscene trailer.

  • @xkerberosx1
    @xkerberosx1 5 ปีที่แล้ว +5

    Man, this is an awesome work...personally i would love to see "Prepare to Cry:Scorpioness Najka"

  • @dgouin99
    @dgouin99 2 หลายเดือนก่อน +1

    I like to think that the state Drangleic is in now, full of kingdoms long forgotten, never to be remembered again other than in subtle hints to their past, is a meta reference to the amount the game changed over the course of its development

  • @nathalielucart8580
    @nathalielucart8580 5 ปีที่แล้ว +4

    I think the buggy emerald herald cutscene is actually her but in child form, as seen in early development. Explains why shes clipping on the ground. Also the cutscene points at the rock girl aswell...

  • @ArcaneAzmadi
    @ArcaneAzmadi 4 ปีที่แล้ว +1

    I can see why they cut the Tark and Najka stuff. While more decisive resolution to their story would have been nice, those cutscenes were incredibly corny, mawkish and melodramatic. You can almost hear the big "NOOOOOOOO!!!"

  • @Ted4321
    @Ted4321 4 ปีที่แล้ว +5

    Where has he gone?

  • @DanielEscovedo
    @DanielEscovedo ปีที่แล้ว +2

    This game definitely deserves a remake. It's already my favorite in the series, but it could be so much more awesome if it they had more time. The Wraith and Lich fight would be so cool! Now if they made Nashandra's fight harder and cooler as well.

  • @ryan94d16
    @ryan94d16 4 ปีที่แล้ว +4

    Hey man you haven’t posted a video in a while, are you okay? Lol

  • @apollyon_21
    @apollyon_21 5 ปีที่แล้ว +29

    You thought these where cutscenes but IT WAS ME DIO

  • @zenkichihitoyoshi9513
    @zenkichihitoyoshi9513 5 ปีที่แล้ว +11

    With the amount of cut content and good ideas DS2 had, it could have been the best sequel in history; dual wielding, a ton of armors and equipment, various areas and many bosses... but it all went down the black gulch (ha ha, I need to kill myself after this) and the lore was completely messed up, characters were split and unmemorable, dialogues... dialogues and interactions were so poorly designed... we had the blacksmith in Majula, zero interactions with his goddamn daughter in front of him, not even making him hostile if you kill her in front of him. Like, this level of shit. Still, I played the game for about 700 hours and enjoyed it because it has many unique concepts (dual wielding with almost everything, hex in one hand and lightning in the other, armor that speeds up cast time, consumables that let you recover spell casted, status WERE ACTUALLY VIABLE, I could use a poison dagger in one hand and a toxic whip in the other, you can infuse everything with everything...)
    But taking the whole game into consideration, It falls off if you want to delve deeper.
    Incredible work by sanadsk, really enjoy this content. Can I get a heart?

    • @alexhamilton7090
      @alexhamilton7090 5 ปีที่แล้ว

      The lore is very consistent within itself and with DS1. It probably has the strongest central storyline of the trilogy (by which I mean Vendrick and Aldia’s storyline).

    • @zenkichihitoyoshi9513
      @zenkichihitoyoshi9513 5 ปีที่แล้ว

      Alex Hamilton ehhmmm... no, the lore is completely thrown away and you know you fucked up really badly when the original author of the series decides to put places and equipment from DS2 in DS3 with detailed description of how shitty it was. Still, I have no hate for the game itself, I had 700+ hours on it and enjoyed until I could. But ancient dragon and giant kinship are only two of the things that nowadays keep me away from it. It was an 8/10 game to me and for a From game, that’s bad to me. Still, that’s my personal opinion and I’m completely okay if you disagree

  • @lobstrosity7163
    @lobstrosity7163 5 ปีที่แล้ว +3

    So cool! You did a great job uncovering these secrets. Dark Souls II will always have a special place in my heart despite its jankiness.

  • @aldoesagood5316
    @aldoesagood5316 5 ปีที่แล้ว +3

    So, I’ve played DS 2 a lot and have become quite familiar with the story and everything, which is why it’s so cool to keep seeing new things that have been hidden. Thanks for putting in the effort and showing us!

  • @Ted4321
    @Ted4321 5 ปีที่แล้ว +1

    Whats up with every cut content ds youtuber going away lol?

  • @choiiv
    @choiiv 5 ปีที่แล้ว +3

    Is/was Navlaan a Fenito? His blue skin reminds me of Agdayne a bit.

    • @miticaBEP07
      @miticaBEP07 5 ปีที่แล้ว +6

      It's not a bad theory. Many theories say that he's either a Fenito possessed by the spirit of Sorcerer Navlaan, or a failed recreation of a Fenito made by Aldia.

    • @choiiv
      @choiiv 5 ปีที่แล้ว

      @@miticaBEP07Oh cool! I wish they had explored the Fenito a bit more, or at least that we could have seen more than just Agdayne. We encounter quite a number of the Milfanito ladies as they they sing for the "little ones" to calm them, but what would the Fenito do then? What was their purpose? Just guard the undead crypt? I wonder... :s

  • @oshenone6947
    @oshenone6947 5 ปีที่แล้ว +4

    yare yare sanadsk

  • @StairFacts
    @StairFacts 4 ปีที่แล้ว +2

    I think the cutscene you replaced with Cale and Navlaan would make more sense if it was supposed to be Lucatiel and Aslatiel of Mirrah instead of those two, since you end Lucatiel's storyline and fight her brother in Aldia's Keep. I imagine Cale was supposed to be Aslatiel, and Navlaan was supposed to be Lucatiel in this case. It would probably take place when you and Lucatiel fight Aslatiel, ending in Aslatiel remembering his sister at last and them embracing, like what happens in the animations suggests.
    (As for why the cutscene IDs uses Cale, I imagine his model was simply used as a placeholder until they made a cutscene-compatible Aslatiel model.)

  • @Jsteiner1974
    @Jsteiner1974 4 ปีที่แล้ว +1

    Those Tark and Najka scene look great. Too bad they were cut.

  • @C3lticlord
    @C3lticlord 8 หลายเดือนก่อน +1

    anymore videos like this series?

  • @arcuslux516
    @arcuslux516 5 ปีที่แล้ว +1

    IS THIS ENTIRE VIDEO A JOJO'S REFERENCE???????????????????????????????

  • @ЯреЯреДазеОраораоров
    @ЯреЯреДазеОраораоров 5 ปีที่แล้ว +4

    Welcome stardusters here

  • @arsenii_yavorskyi
    @arsenii_yavorskyi 5 ปีที่แล้ว +11

    why did they cut out the Najka/Tark cutscene? it doesn't look unfinished, and their questline is still in the game.

    • @hatskeleton635
      @hatskeleton635 5 ปีที่แล้ว +8

      Doesn't look unfinished? It looks like an SFM.

    • @arsenii_yavorskyi
      @arsenii_yavorskyi 5 ปีที่แล้ว +3

      @@hatskeleton635 the animation quality in this cutscene is better than in those that ended up in the final game, and it's also more interesting.
      P.S. and what's your problem with Source Filmmaker?

    • @gurkenskoppie
      @gurkenskoppie 5 ปีที่แล้ว

      Maybe it played like dogshit, or there was no time left to implement it properly. I mean, they have only models that move, there is the entire sound design missing, maybe there was not even an functioning combat between those two, maybe it was bugged out and they where wasting too much time, trying to find the source? Who knows, but they definitly did not just cut good material for shits and giggles, thats very unprofitable and not in their interest.

    • @arsenii_yavorskyi
      @arsenii_yavorskyi 5 ปีที่แล้ว +2

      @@gurkenskoppie the combat between Najka and Tark IS implemented in the game. it's just that he fights her as a summoned phantom.
      I'd agree with you about it not making sense to cut out good stuff, but they cut out the Giant King cutscene, which was perfect.

    • @gurkenskoppie
      @gurkenskoppie 5 ปีที่แล้ว

      @@arsenii_yavorskyi Oh I didn´t know it was implemented. Still my point was to be understood more generaly. In retrospective it´s always easy to judge, but in the process of making, sometimes decisions have to be made fast. I think I just wanted to point out that the people of fromsoftware did not intend to ruin our fun by cutting out all the good parts. If they cut or didn´t implement it into the game, then probably for good reasons. Even if we can make that cutscene work nowadays, we have no deadlines. Also if that cutscene feels better to play or not, depends on your subjective feelings and maybe the director just liked it better this way, even though you feel different about it. Maybe everyone regrets not putting that cutscene there, who knows. In the end what matters to me, is that this game, looking at its production, is way better than it has any right to be. Nontheless I of course too enjoy to look at all the stuff they had planned, its like meta hidden walls to find even more secret treasures :)

  • @LamantinoElettronico
    @LamantinoElettronico 5 ปีที่แล้ว +3

    Is anyone going to mention Stardust Crusader running in the background?

    • @Ted4321
      @Ted4321 4 ปีที่แล้ว

      Ikr

  • @titans2720
    @titans2720 ปีที่แล้ว +1

    hey man how come you rebranded your youtube channel? i used to love watching your souls content especially cut content, now i see it's all just god of war videos and mod showcases.

    • @OmegaFantasy
      @OmegaFantasy  ปีที่แล้ว

      Hey, thank you so much for your kind words. Please check out my other souls content channel @GardenOfEyes!!

    • @titans2720
      @titans2720 ปีที่แล้ว +1

      @@OmegaFantasy oh wow I had no idea you moved it to another channel, I’m gonna have some catching up to do haha good to hear back from you!

  • @jayleno1121
    @jayleno1121 25 วันที่ผ่านมา

    If they remaster DS2 that would be something I don't know what to feel about, after the BS with SOTFS and having to re buy the game if you liked multiplayer..

  • @senpaikaroo
    @senpaikaroo 5 ปีที่แล้ว +1

    What, no! I WANTED AN ORNSTEIN AND SMOUGH FIGHT!!! GOD DAMN! IT!!!!

  • @undercover_matin
    @undercover_matin 5 ปีที่แล้ว +4

    0st

  • @thatoneguy1520
    @thatoneguy1520 4 ปีที่แล้ว +1

    5:14 I find her lack of humanity disturbing...

  • @Mojavekight17
    @Mojavekight17 4 ปีที่แล้ว +1

    Come back

  • @LewdGyrations
    @LewdGyrations 4 ปีที่แล้ว +1

    We should petition for a Dark souls 2 remake

  • @wikikomoto
    @wikikomoto 4 ปีที่แล้ว

    could have done without the awful, totally unfitting background music...

  • @raime6990
    @raime6990 5 ปีที่แล้ว +1

    WTF this giant boss is one of the coolest bosses in entire series. What a shame they removed him from game :(

  • @grantharrison1715
    @grantharrison1715 10 หลายเดือนก่อน

    Maybe that Emerald Heard cutscene was supposed to be for her younger self, sense there was concept art of her as a child. And she's clipping in the ground

  • @loftwingheropon2743
    @loftwingheropon2743 3 ปีที่แล้ว

    Dark souls 2 deserves a remake and I don’t mean a ds1 remaster but more of a final fantasy 7 remake adding cut content and changing some of the mechanics to make it more like they wanted it to be if it were not for the troubled development. This is all just wishful thinking though and it will never happen.

  • @Whoareyoucalling
    @Whoareyoucalling ปีที่แล้ว

    Bet the lich and wraith boss fight ended up as darklurker, the models are very similar.

  • @OuterRimPride
    @OuterRimPride 3 ปีที่แล้ว +1

    Kinda wish they'd given dark souls 2's development another year or so

  • @sem3ndem0n_73
    @sem3ndem0n_73 5 ปีที่แล้ว +3

    Is that a goddamned JoJo referrence

  • @GameArchon215
    @GameArchon215 ปีที่แล้ว

    3:54 I was watching this in the dark and I thought there was a bug on my screen at first. 😂

  • @jakevuckturd1201
    @jakevuckturd1201 หลายเดือนก่อน

    It's strange that fromsoft put jojo music in their cutscene

  • @1972drake
    @1972drake 2 ปีที่แล้ว

    dark souls 2 wasnt a bad game its just broken. so much potential

  • @b.r889
    @b.r889 8 หลายเดือนก่อน

    In 4:33 emerald herald cut scene it is posible to be "emerald herald child" modle

  • @windflier1684
    @windflier1684 ปีที่แล้ว

    Your added music really doesn't fit the cutscene on screen

  • @TofuSG98
    @TofuSG98 2 ปีที่แล้ว

    Can't take it seriously with the Jojo music lol

  • @jillsandwich4537
    @jillsandwich4537 4 ปีที่แล้ว +1

    Where are you sanadsk???
    It's been 9 months...

  • @GenshinLover283
    @GenshinLover283 5 ปีที่แล้ว +1

    I kinda wish that Miyazaki would remake Dark Souls 2. SOTFS is SIGNIFICANTLY better then what we first got but it would but it should be remade with some of the cut content as well as the new stuff SOTFS brought in.

    • @AlexanderMartinez-kd7cz
      @AlexanderMartinez-kd7cz 5 ปีที่แล้ว +1

      Billy Siravo that would be too much, we'd end up with a resident evil hd remake remaster situation XD

  • @devpashupati9168
    @devpashupati9168 4 ปีที่แล้ว

    Of all music why choose JoJo? it doesn't fit. 🤣

  • @Crawmerax101
    @Crawmerax101 5 ปีที่แล้ว

    IS THAT A MOTHER FUCKING JOJO REFERENCE??!?!?!?!?!??!?!

  • @xVibra
    @xVibra 4 ปีที่แล้ว +1

    I imagine that the Emerald Herald cutscene was supposed to be the introduction scene where she points to the bonfire to rest, and hands you the estus flask.

    • @scantyer
      @scantyer 2 ปีที่แล้ว

      to me it feels like it's the cutscene where she hands you the feather just like in the trailer

  • @GoingDark444
    @GoingDark444 4 ปีที่แล้ว

    Compulsory bearer, seek,seek lest comment

  • @charsfm5203
    @charsfm5203 5 ปีที่แล้ว

    God that looks stupid, I hate ds2

  • @crossfirffunnymoments3541
    @crossfirffunnymoments3541 5 ปีที่แล้ว +1

    Good work!
    ● It would make sense if we fight Najka in Earthen Peak. The area is full of poison. Scorpion = Poison.
    ● It would make sense if we fight *Mytha* in Shaded Woods. In *myth*ology, a Gorgon's gaze can turn you into stone, could be the explanation to the petrified Lions there (Giant Basilisk tho). (Mytha's hair aren't snakes but her body and grab attack looks Gorgon, beheaded by Perseus in mythology).
    ● "Lich and Wraith in Black Gulch" reminded me of the DarkLurker boss in Dark Chasm, which is accessible under the Black Gulch. Look at the skeleton. And DarkLurker can create a clone of itself, almost like fighting 2 bosses (Lich & Wraith).

    • @alexhamilton7090
      @alexhamilton7090 5 ปีที่แล้ว

      I think Najka makes sense in the Shaded Woods, because she’s a creation of Seath and the Shaded Woods-Brightstone path is full of references to Seath and you get his Lord Soul fragment at the end.

    • @crossfirffunnymoments3541
      @crossfirffunnymoments3541 5 ปีที่แล้ว

      1:30 she was supposed to be fought at the Earthen Peak area before the release.

    • @alexhamilton7090
      @alexhamilton7090 5 ปีที่แล้ว

      Anonymous Uploader I know, but where she is now makes more sense in the lore. I think that’s probably why they changed it.

    • @crossfirffunnymoments3541
      @crossfirffunnymoments3541 5 ปีที่แล้ว

      Yeah prolly... Or maybe they changed the lore itself that Najka "makes sense" now in Shaded Woods.

  • @AleksandrK51228ruswi
    @AleksandrK51228ruswi 2 หลายเดือนก่อน

    big thanks for work!

  • @sniperbyker883
    @sniperbyker883 2 ปีที่แล้ว

    jojo's theme fits well thanks

  • @barenjager9678
    @barenjager9678 3 ปีที่แล้ว

    It's mad how anime ds1 seems with these

  • @goosemanVEVO
    @goosemanVEVO 5 ปีที่แล้ว +1

    0:05
    Maui's devil trigger form.

  • @simongarrels4052
    @simongarrels4052 2 ปีที่แล้ว

    I know im late to the party, but maybe the last cutscene is about Agdayne and the Darklurker? Zullie the Witch found Out, that Darklurker is called "Agdaynes Stand" in the Gamefiles. Like in Jojo. Maybe they were supposed to be bosses?