Upgrading Unity Project to URP and fixing 2D lights not affecting sprites.

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

ความคิดเห็น • 25

  • @2apples4u97
    @2apples4u97 11 หลายเดือนก่อน +5

    YES! It worked. 1000 tutorials and no one except this pointed out applying lit material on all objects. TY

  • @casualotaku123
    @casualotaku123 7 วันที่ผ่านมา +1

    Thanks it worked finally

  • @ad0n1s-273
    @ad0n1s-273 7 หลายเดือนก่อน

    Bro you are such a lifesaver! Been searching for a solution for this and your tutorial worked! Thank youuu!!

  • @Skeffles
    @Skeffles 4 ปีที่แล้ว +2

    This level looks cool. I can't wait to see it fleshed out further.

  • @ALPAMA1
    @ALPAMA1 ปีที่แล้ว

    You are the love of my life. Thank you thank you thank you thank you. It finally works after literal months.

  • @qpchung1978
    @qpchung1978 10 หลายเดือนก่อน +1

    I just upgraded my 2D project to 2D URP, but the lighting wasn't working. Thanks to your sharing, I was able to resolve the issue.

  • @donaaathan
    @donaaathan 3 หลายเดือนก่อน

    Thank you very much. It works !

  • @GamePhysics
    @GamePhysics ปีที่แล้ว

    Cheers m8. Exactly what I needed to fix it. Left a like.

  • @georgesd9
    @georgesd9 2 ปีที่แล้ว

    Thank you, this wasn't working for me, I've been searching for a solution for a couple of hours now, your video helped a lot, cheers!

  • @Prosecutor_justice
    @Prosecutor_justice 4 หลายเดือนก่อน

    Wooow that really solved the problem

  • @lucamollo
    @lucamollo 2 ปีที่แล้ว

    Thank you so much! It was really helpful!

  • @Hiedalle
    @Hiedalle ปีที่แล้ว

    hmm i have it set up this way, and the lights do look enabled in the scene view, but once i start play to enter game mode, all the lighting is gone.

  • @mikmultivers
    @mikmultivers 3 ปีที่แล้ว

    Did worked perfect for me since, for no reason, the automatique update for materials didn't worked... So, thanks!

  • @stainedcoffeecup
    @stainedcoffeecup 6 หลายเดือนก่อน

    Thanks man

  • @spacekusa
    @spacekusa ปีที่แล้ว

    Everytime I place global 2D light into the scene, all gets black :o/

  • @alpharomio4631
    @alpharomio4631 หลายเดือนก่อน

    thank you so much

  • @edmashokmusic1692
    @edmashokmusic1692 ปีที่แล้ว

    thanks you saved my life

  • @hiki4682
    @hiki4682 2 ปีที่แล้ว

    I am using shader graph for my sprite and it is not affected by the global light can anyone know how to fix it?

  • @viliusrep4708
    @viliusrep4708 ปีที่แล้ว

    Still works. ++++

  • @ИванГрибоедов-у7ц
    @ИванГрибоедов-у7ц 2 ปีที่แล้ว

    Thanks

  • @zaidabunawwas4912
    @zaidabunawwas4912 ปีที่แล้ว

    THXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

  • @KAJ7x
    @KAJ7x 4 ปีที่แล้ว +1

    uhm... Unity auto-updates all 2d sprites and 2d sprites in the scene, you do not have to manually apply a new material to everything... I might re-do this tutorial and do a little more research beforehand. There are also some things not covered by this tutorial that are essential, and this should be at least labeled as a 2D tutorial.

    • @Hinternet
      @Hinternet 4 ปีที่แล้ว

      Unity does not redo it as it did not redo it in the video automatically. It also did not automatically update it in my main project which is why I made this video.

    • @KAJ7x
      @KAJ7x 4 ปีที่แล้ว

      @@Hinternet i never said that unity just "does it" you have to go to somewhere in edit and you will find a button that converts everything to URP

    • @Hinternet
      @Hinternet 4 ปีที่แล้ว

      @@KAJ7x Ah, it didn't come across that way, yeah there's a system in place however, I've briefly had issues with it in the past which is why I went about it the way I did in the video. Just an alternative to give people better control over upgrading assets to be usable with 2D lights.