You can custom graphics settings of Death Stranding by importing cfg files of Steam version, it can improve graphics and unlock up to 120fps and Resident Evil 4 and VIII by changing game files as well, but still lock 30fps I tried these method on iPhone15Pro, graphics become awesome, can’t believe this is mobile game
rendering_width & height must be same as window_right & bottom hdr 0 is off, 1 is on no need to change the three window options wait_vsync 0 is off, 1 is on postprocess_ dof depth of field 0 is off, 1 is on postprocess_ao ambient occlusion 0 is off, 1 is on streaming_memory_mb affect texture resolution: 1536 is low, 2816 is middle, 3072 is high lod_scale model detail 0 is low, 1 is middle, 2 is default, 3 is very high limit_fps 30/60/120 max_shadowmap_size shadow resolution 0 is low, 1 is middle, 2 is high anti_aliasing 0 is off, 1 is FXAA, 2 is TAA. This option is invalid when metal_fx mode is set to Temporal mode metal_fx 0 is off, 1 is on metal_fx_mode 0 is Spatial mode(same as fsr1, not recommended), 1 is Temporal mode(like dlss2) metal_fx_quality 0 is super performance, 1 is performance mode, 2 is balance mode, 3 is super quality
Awesome to see some emulation testing, seems like there is a wealth of content potential for you test on iOS/iPadOS devices with all these emulator apps dropping, we just got retroarch recently. Hopefully we see more powerful systems come available because the M1/M2 ipads could so much, let alone the M4. Would love to see PS2 and Gamecube show up eventually if Apple would allow JIT compilation.
@@nempk1817 porting is easy and beneficial to the developer because it'll work on all apple devices with one easy port. Apple TV. Mac, MacBook, iPad, iPhone. Apple Watch JK on the watch. lol
If this was an actual desktop OS, maybe. I think we have bigger problems on iPad considering we don’t even have a functional files app still. Also, the “Pro” naming scheme is meaningless. 8GB is unacceptable on any of their Macs, including the Macbook Air.
Nice video, very much what I’ve been looking for. I have the 16GB 13” and I think you’d be impressed with RE Village with the higher ram options. I maxed it out entirely in the settings and had a great experience FPS wise. I don’t have a tool like you do but visually, while playing, I enjoyed it a lot. Hope this video reaches more people.
I was able to run Village at max resolution, 120 FPS and most of the settings maxed out with no problem. I have the same iPad as you with the 8GB of ram
I did change framerate option from 1 to 2 using Zachiver on my android phone then ported the file to the game but it didn’t work it just resets again how can I fix it?
The performance drop could be due to the M4 having only 3 performance cores, as opposed to all other previous M-series iPads that have 4. So if the devs optimised to take advantage of 4 performance cores, now one of their threads are relegated to the efficiency cores. I know overall the M4 is faster, but only because they bumped the clocks from 3.4 to 4.4 Ghz, and benchmarks tend to spread out to all cores. Game titles don't automatically run do this, as they might have been designed to expect 4 P-cores and so performance is inconsistent with the expectation.
I don’t know especially how games are made to run on iOS. But in general, outside of console gaming, multi core CPUs are not used that well. A lot of games rely a lot on single core performance. Also most iOS devices are iPhones, and these use dual cores high performance CPUs. Most games have to work on these and they’re probably the target hardware for development. I’d say the main limiting factor on M4 is memory bandwidth at roughly 120GB/s, it’s way too low compared to the GPU power available on this chip. Also the passive cooling is still subpar.
@GarrusVakarian-to2uh Well, the M4 chip features 1280 ALUs, as many as Xbox Series S. I don’t think adding more cores is the priority right now. People complain about memory bandwidth on Series S, being only at 228GB/s, M4 have half of that. For me, the priority would be to make a M chip with a 256bit memory interface instead of 128bit. This way the GPU will have a LOT more leeway to show its muscles. The last time an Apple GPU had enough bandwidth for its GPU was A12X/Z. 448 ALUs (X) / 512 ALUs (Z), 1TF GPUs with 68.2 GB/s, it was a rough match for Xbox One. Since then the memory bandwidth didn’t even double, when GPU performance skyrocketed (more than 3 times more powerful)
@GarrusVakarian-to2uh Ryzen APUs perform way under their theorical specs because of that. M chips bandwidth is still not enough and I'm almost sure that's where the issue lies. 4TF GPUs with such low memory bandwidth is baffling, but that's the constraint of mobile chips. If Apple want to step up their game. They need to put big money on a 256bit memory interface
@@ThibautMahringermore bandwidth is very complicated on mobile environments because it uses way too much energy. Faster memory and more bandwidth in general demands bigger batteries. It isn’t Apple’s goal ATM…
@@ricarmig Well they could very well put slower memory in a wider interface to counter the increase in energy, and they would still end up with faster data flowing in RAM. Also, Apple does always want to reach the same battery life. If they were to integrate better memory, they could also increase the thickness to put a bigger battery. There’s options available to improve, the fact they don't want to improve is the issue. It's called Pro and it cost an arm, it should be able to perform wonderfully, yet it's crippled by limitations that don't make sense. People complain about software on iPads but even hardware is still relatively limited in crucial areas. The next gen Nintendo Switch is rumored to have a 4TF GPU with ~120GB/s bandwidth. The same GPU and RAM performance as M4. But it's understandable considering it's likely a $400 product.
> Genshin Impact & Honkai: Star Rail are not here because this video is aiming at premium games Have you seen how much was it worth to develop those games?
Most iPad gamers use it for PUBG or CoD, I'm pretty sure those benchamrks would get you more views, good video, thank you all the work you put into it.
To add on. What is the point of showing PUBG on my M4 iPad Pro, when it will see the same performance on devices years older. It's pointless and clickbait content.
is insane to see all those games ported to the nintendo switch that are run so poorly but not ported to ipados or macos where you could have so many more users.
Even though Switch only has just over 100 million devices in use, for these types of games, they sell more software. It is just down to consumer mentality. Apple needs to do a lot of marketing work to change this mentality. A dedicated gaming device and their own controller would help. They also need to fund a lot more ports and day 1 releases. They will lose money on these for a long time, but in the long run it can work out if consumers start seeing the light. Just imagine if there was a Switch like device that got the same amount of console style games as Switch, had 5 hours of battery life on the most demanding games and 8-10 hours on indies, and had the power of M4 or even M1. Or a TV box with the same GPU as M3 Max.
@@destructodisk9074the problem is that existing gachatard grindfest games are already more profitable for apple then the entire PC and console gaming market has made in decades. By making good games it would actively hurt the money they make off of grindfest gacha app store games.
When you think about it, Apple is slowly turning their portable devices into respectable gaming machines. Just imagine if Apple actually prioritized gaming even only marginally more. Other traditional game hardware companies may be nervous.
Bro no one will be nervous. Apple has 0 chance of taking over Nintendo let alone PC/PS5/Xbox series X. You know why? Coz they have 0 original games.And the lack of proper cooling system these ports aren't worth playing. Sure it may run okayish for 15-20mins to make a video or take a ss, but no actual gamers plays their games for 20-30mins max.
@MrMacRight will you also make a 8GB vs 16GB comparison? I like to game with my iPad, but cant really decide if i should pay extra for 16GB, or if 8GB is fine for "every" game currently on iPad
The chips is not optimized and efficient like they claimed, kills battery life not to mention the oled panel on 11 inch model. My iPad Air 5th gen m1 gets 1.4 times battery life than iPad Pro 11 m4
Thanks for the comparison, very exciting. I'm a bit disappointed by Cyan. They promised raytracing support for Myst when the M3 was announced by Apple last year. Now we're at the M4, and still nothing has happened.
Because there is no iPad with M3, this question is basically meanigless, the laptop is much closer to a desktop machine but the tablet is an oversized phone.. do you want to compare a ship with a car too, just because both use the same engine type?
@@TamasKiss-yk4st nowadays it’s pretty comfortable to edit or work with a screen and pen; that is only possible with the iPad. But then it lacks some stuff from the macOS. That is what Apple wants to mess around and make people buy both.
Bear in mind most people are recommending buying GPUs with at least 12G of ram for gaming. Yeah, you can write a custom version for Mac that uses less ram, but it will have to load from the SSD on the fly. And that will result in more hitches in the frame rate.
Although I praise Apple for permitting to port current game to iPad and iPhone, but to me the performance are too low and too late. Why play those games paying full price although you can play them for way cheaper with way better performance.
@@justinlikesme19why would you even “upgrade” ? Ipad os is so limited it’s just a big mobile literally doesn’t need any of this power unless apple put macOS on it
@@midogaming2141 actually the use of my ipaf m2 pro is 3d animation and drawing/sketching and editing.. that’s why i need this ipad so badly i can use it anywhere specially when i want to sketch or draw in a beach/park.. so my option to upgrade is the ipad mini with atleast m2 and m5 because of the new ray tracing because i play nba2k and call of duty warzone mobile.. but the m4 still not worth for me i think the ray tracing in m4 still experimental.. so i can still hold my self to that.. so ill skip the m4 and see the m5 or the mini ipad m2 ( for a comportable use anywhere )
trtrop. It’s a pain to use as it takes ages to analyse gameplay and sometimes it’s inaccurate… you have to fiddle a lot with the programs settings for each game or else it won’t measure performance correctly.
Bro, I love your testing videos. You helped me out a lot when I bought my MacBook Air M2! Thank you 👍🏻😊 Perfect timing because I'm trying to decide which iPad to get: the Pro, the Air, or the Mini.
iPad 11 pro m4 can’t even last ten hours light usage with web browsing and TH-cam let alone gaming, tandem oled panel sucks juice even at lowest brightness, m4 not optimized and efficient kernel level in iOS code yet
@@skyhawk21 Okay, was this supposed to be a hate comment? Because I wasn't talking to you directly, and I can't tell because of your tone. Yeah, one thing I do agree with you on is that I couldn't even tell much of a difference in person when I went to the Apple store and saw the tandem OLED display panel. I actually completely forgot it was OLED until I got back home. But yeah, if you think it sucks so much, then yeah, you probably shouldn't even be watching these videos, homie. Just saying.
@@ricarmig I'm actually thinking about getting the cheaper iPad Air because it seems like it's almost just as powerful as the pros 👍🏻 and yes I'm definitely getting the 11 inch because the 13 inch is just too big for me
when my 11 inch iPad Pro M4 comes home tomorrow on July 5th 2024 I’m gonna play COD mobile and use my JBL boombox 3 Bluetooth speaker and see how loud the game is 😃
Written May 18, 2024 Good job buddy. The M4 really makes easy work on resident evil 8 with the Prioritize graphics. Assassins Creed Mirage is coming June 6 to iOS so I wonder how it’ll look and if Ubisoft will let us customize the graphics of that game like RE8 I’ll be getting the M4 iPad in October/November and comparing it to my M1 to see how the games look as hopefully they’ll all be updated by then
There seem to be a bug in TH-cam search. If I search for MrMacRight, your second channel doesnt appear anywear in the listed videos. Not even as a suggested channel. Only the main channel :/
I PAD PRO M4 FPS DROP EVEN IN IOS 18 ALSO. I TRIED IN 17.5.1 AND NOW IOS 18 BETA ALSO.M4 IS SO MUCH DESAPPOINTING SADLY. I SAW ONE COMMENT FROM ANOTHER PAGE THAT PREVIOSLY OWNED I PAD USERS HAVING THIS ISSU. THAT WHICH WE CARRY FROM OLD APPLE ID TO THE NEW ONE. I EVEN CHECKED THAT WITH A FULL RE SET AND ERASE ALL. AND MADE A NEW APPLE ID AND TRIED PUBG. SAME ISSU FPS DROPS. I NOTICED ONE THING WHEN FRAME DROPS HAPPENS TURN OFF TRU TONE AND TURN ON WORKS FPS FINE FO SOMETIMES IN THE MIDDLE OF GAME. SWITCHING ON THE SCREEEN RECORDER IS MAKING STAYBLE FPS BUT HEATS MOE AND BATTERY CONSUPTION ALSO MORE. I THINK TH-camRS ARE RECORDING SCREEN WHILE STREAMING THATS WHY THEY ARE NOT FACING THIS ISSU. !!!!!
So the ray tracing support, the upscaling support are nothing for you..? Because developers mostly just used the toolkit to convert their DirectX version for Apple devices, those features are not implemented.. they need to do more than just pushing one button to convert the old game to run on Apple devices for that.
Hey for the ppsspp test you should have used the auto setting for resolution since it will render the game at the resolution of the ipad screen since anything above is a waste with higher heat (also this emulator sadly right now doesn’t support metal api for graphics)
At least until the first ARM desktop class none Apple M series chip release (so when Android tablets also can use a better chip like their phone chip in the tablets).
They won't. Apple has never gone after single use cases. If you want better gaming on apple silicon, you buy a higher end Mac/Macbook. The gaming on current iPad Air and Pro is good enough to compete with handheld PCs. You can go an extra step and buy a cooling case if you want to get thermals under control, seeing as these things are designed for passive cooling.
MrMacRight!! There's a hidden performance punished gem! *Rush Rally Origins* If I run it maxed out on my 512GB M4 ipad and within litererally few seconds the Apple logo was burning hot to the touch. And yet the game looked faaar below 100fps, perhaps even dipping below 60fps. I lack mesuring equipment/software though... 1940p resolution and everything maxed out causes microstutters. Perhaps its just horrendously optimised, or just extremely GPU heavy. If possible, run it on an M3 Max in native "4K" or an 8K TV if the game cant push it hard enough. 128GB VRAM should suffice ;) Anyway, thought I'd mention it. Since the game is rather cheap for a game that can max out most SoCs :)
Is it good choice to get 1TB/16 ram ? My device now is mini 5 it is been 5 years since i bought it and it is no longer can do what I want and 64 is not enough anymore and something else I really like mobile games so should i get it i am planning to use it for years because i am not interested to spend a lot of money on something that can handle 4 years at least so do you think it is good ?
New Ipad Mini is coming this october if you can wait you can buy that. Its gonna get A18 chip of iphones and centred camera and higher base storage . m4 Ipad is also great if you have the money for it. You can buy a used m2 ipad pro too .
this would have been way more meaningful if you went with sideloading or emulated games. looking at customization up-scaling is a downer. for me, the resolution of 4k 4:3 is the draw of ipad and if you have to upscale to hit the FPS theres no point.
Absolutely love your video! Just got my M4 iPad Pro yesterday, and Divinity 2 weirdly doesn’t recognise my Magic Keyboard, the cursor locks at the corner and does not move when I use trackpad, does anyone know what is wrong with it?
Thanks for the review I still think mobile games are very few AAA games I hope more start to come I think death stranding is cool but it’s at low graphics and RE village was cool but was not able to get past the middle part and definitely looking forward to trying assassins creed mirage probably won’t buy the full game yet though as my iPad Pro battery is suffering
Ironically for longest time, iPads and iPhones were better gaming devices over a MacBook because of mobile games being built for them, and it was more simple. MacBooks couldn’t even run the lower end AAA games on their native OS very well. I’m not super impressed as I got used to better performance on other devices, but it seems like playing AAA games natively on both iPads and MacBooks are slowly becoming a reality worth pursuing if you wanted to.
@@bfg_pz2213 honestly, last time I was on the ipad's speakers, now on the m50x headphones and you might be right. Although, you can sweep a parametric EQ and cut out that freq that makes you sound like you have a gigantic slime bubble on your vocal cord.
Raw M4 iPad Pro gameplay performance here: th-cam.com/play/PLoho91JNnNU3WM12JDj5iZbDNA4xZVfGY.html
u know the best Bluetooth speaker to use while playin all your favorite IOS games on your iPad Pro M4 a Bluetooth JBL boombox 2 or 3 speaker 😃
Hi @MrMacRight, please test Civilization 6 and Xcom 2 on this Ipad
RE Village looks amazing on my iPad Pro 13” with native resolution and all the graphic options turned up
You can custom graphics settings of Death Stranding by importing cfg files of Steam version, it can improve graphics and unlock up to 120fps
and Resident Evil 4 and VIII by changing game files as well, but still lock 30fps
I tried these method on iPhone15Pro, graphics become awesome, can’t believe this is mobile game
How without jailbreaking?
How?
You can enable 60fps and I think can set at variable in resident evil 4, Change AppFrameRate to 1 or 2
Can you share more on how to do that??
rendering_width & height must be same as window_right & bottom
hdr 0 is off, 1 is on
no need to change the three window options
wait_vsync 0 is off, 1 is on
postprocess_ dof depth of field 0 is off, 1 is on
postprocess_ao ambient occlusion 0 is off, 1 is on
streaming_memory_mb affect texture resolution: 1536 is low, 2816 is middle, 3072 is high
lod_scale model detail 0 is low, 1 is middle, 2 is default, 3 is very high
limit_fps 30/60/120
max_shadowmap_size shadow resolution 0 is low, 1 is middle, 2 is high
anti_aliasing 0 is off, 1 is FXAA, 2 is TAA. This option is invalid when metal_fx mode is set to Temporal mode
metal_fx 0 is off, 1 is on
metal_fx_mode 0 is Spatial mode(same as fsr1, not recommended), 1 is Temporal mode(like dlss2)
metal_fx_quality 0 is super performance, 1 is performance mode, 2 is balance mode, 3 is super quality
Awesome to see some emulation testing, seems like there is a wealth of content potential for you test on iOS/iPadOS devices with all these emulator apps dropping, we just got retroarch recently. Hopefully we see more powerful systems come available because the M1/M2 ipads could so much, let alone the M4. Would love to see PS2 and Gamecube show up eventually if Apple would allow JIT compilation.
I can’t wait to see what future games come to iPad.
The ones apple pays to the company's to port.
@@nempk1817ofc cause only Apple cares enough to pay game developers to port the games right? Not like Android ports games right?
@@haruyanto8085 Android games = PC games?
@@nempk1817 porting is easy and beneficial to the developer because it'll work on all apple devices with one easy port. Apple TV. Mac, MacBook, iPad, iPhone. Apple Watch JK on the watch. lol
Written May 18, 2024
Well theirs a rumor by the TH-camr Dame Tech that Baldurs gate 3 is coming to iPad in 2025
8gb of ram is criminal on a Pro device in 2024.
If this was an actual desktop OS, maybe. I think we have bigger problems on iPad considering we don’t even have a functional files app still. Also, the “Pro” naming scheme is meaningless. 8GB is unacceptable on any of their Macs, including the Macbook Air.
Ig they just won’t give it on the lower storage versions
8GB is more than enough on a iPad or any other tablet.
You have to get the 1TB to unlock the 16gb ram option
@@Yassified3425 that doesn’t justify giving the same tablet with a 1tb option double the ram
Thank you so much for the review! I always look forward to your analysis of new hardware and software.
Nice video, very much what I’ve been looking for. I have the 16GB 13” and I think you’d be impressed with RE Village with the higher ram options. I maxed it out entirely in the settings and had a great experience FPS wise. I don’t have a tool like you do but visually, while playing, I enjoyed it a lot. Hope this video reaches more people.
Having 8GB ram with an M4 chip is like having a V12 racing engine in a car with an 8 gallon gas tank. lol
It's a shame that more developers don't update their games to take advantage of more powerful iPad/iPhone hardware.
I was able to run Village at max resolution, 120 FPS
and most of the settings maxed out with no problem. I have the same iPad as you with the 8GB of ram
What iPad Pro you have?
Yo tengo la de 8 de ram 11 pulgadas m4 y tiene perdía de fps en cod
Excellent review, it's incredible what these ultra thin devices can do, truly amazing!
You can enable 60 fps for re4 from files
And can do this from itunes for death stranding
I did change framerate option from 1 to 2 using Zachiver on my android phone then ported the file to the game but it didn’t work it just resets again how can I fix it?
For you, in case the iPad can play 30 fps high graphics on re 4, 8 GB of RAM would be enough
Finally. Ram test. O. Thought we comparing 8 vs 16gb ram
Will Fallout 4 and Skyrim ever come to iPadOS? I hope it does.
The performance drop could be due to the M4 having only 3 performance cores, as opposed to all other previous M-series iPads that have 4. So if the devs optimised to take advantage of 4 performance cores, now one of their threads are relegated to the efficiency cores. I know overall the M4 is faster, but only because they bumped the clocks from 3.4 to 4.4 Ghz, and benchmarks tend to spread out to all cores. Game titles don't automatically run do this, as they might have been designed to expect 4 P-cores and so performance is inconsistent with the expectation.
I don’t know especially how games are made to run on iOS. But in general, outside of console gaming, multi core CPUs are not used that well. A lot of games rely a lot on single core performance. Also most iOS devices are iPhones, and these use dual cores high performance CPUs. Most games have to work on these and they’re probably the target hardware for development.
I’d say the main limiting factor on M4 is memory bandwidth at roughly 120GB/s, it’s way too low compared to the GPU power available on this chip.
Also the passive cooling is still subpar.
@GarrusVakarian-to2uh Well, the M4 chip features 1280 ALUs, as many as Xbox Series S. I don’t think adding more cores is the priority right now.
People complain about memory bandwidth on Series S, being only at 228GB/s, M4 have half of that.
For me, the priority would be to make a M chip with a 256bit memory interface instead of 128bit. This way the GPU will have a LOT more leeway to show its muscles.
The last time an Apple GPU had enough bandwidth for its GPU was A12X/Z. 448 ALUs (X) / 512 ALUs (Z), 1TF GPUs with 68.2 GB/s, it was a rough match for Xbox One.
Since then the memory bandwidth didn’t even double, when GPU performance skyrocketed (more than 3 times more powerful)
@GarrusVakarian-to2uh Ryzen APUs perform way under their theorical specs because of that.
M chips bandwidth is still not enough and I'm almost sure that's where the issue lies.
4TF GPUs with such low memory bandwidth is baffling, but that's the constraint of mobile chips. If Apple want to step up their game. They need to put big money on a 256bit memory interface
@@ThibautMahringermore bandwidth is very complicated on mobile environments because it uses way too much energy. Faster memory and more bandwidth in general demands bigger batteries. It isn’t Apple’s goal ATM…
@@ricarmig Well they could very well put slower memory in a wider interface to counter the increase in energy, and they would still end up with faster data flowing in RAM.
Also, Apple does always want to reach the same battery life. If they were to integrate better memory, they could also increase the thickness to put a bigger battery.
There’s options available to improve, the fact they don't want to improve is the issue.
It's called Pro and it cost an arm, it should be able to perform wonderfully, yet it's crippled by limitations that don't make sense.
People complain about software on iPads but even hardware is still relatively limited in crucial areas.
The next gen Nintendo Switch is rumored to have a 4TF GPU with ~120GB/s bandwidth. The same GPU and RAM performance as M4.
But it's understandable considering it's likely a $400 product.
> Genshin Impact & Honkai: Star Rail are not here because this video is aiming at premium games
Have you seen how much was it worth to develop those games?
Most iPad gamers use it for PUBG or CoD, I'm pretty sure those benchamrks would get you more views, good video, thank you all the work you put into it.
They are not demanding games and not a good showcase of M4 GPU. They can run on anything... this video already has great views, thank you.
To add on. What is the point of showing PUBG on my M4 iPad Pro, when it will see the same performance on devices years older. It's pointless and clickbait content.
@@MrMacRight oh yes you are so correct, don't make videos on that, stay firm, that's perfect.
En cod Mobile tiene perdida de fps y aún no lo han arreglado
Wow cant wait for coming updates in this ipad!
is insane to see all those games ported to the nintendo switch that are run so poorly but not ported to ipados or macos where you could have so many more users.
Even though Switch only has just over 100 million devices in use, for these types of games, they sell more software. It is just down to consumer mentality. Apple needs to do a lot of marketing work to change this mentality. A dedicated gaming device and their own controller would help. They also need to fund a lot more ports and day 1 releases. They will lose money on these for a long time, but in the long run it can work out if consumers start seeing the light. Just imagine if there was a Switch like device that got the same amount of console style games as Switch, had 5 hours of battery life on the most demanding games and 8-10 hours on indies, and had the power of M4 or even M1. Or a TV box with the same GPU as M3 Max.
@@destructodisk9074the problem is that existing gachatard grindfest games are already more profitable for apple then the entire PC and console gaming market has made in decades.
By making good games it would actively hurt the money they make off of grindfest gacha app store games.
@@destructodisk9074their gaming devices would be crazy expensive and not have expandable storage
When you think about it, Apple is slowly turning their portable devices into respectable gaming machines. Just imagine if Apple actually prioritized gaming even only marginally more. Other traditional game hardware companies may be nervous.
Bro no one will be nervous. Apple has 0 chance of taking over Nintendo let alone PC/PS5/Xbox series X. You know why? Coz they have 0 original games.And the lack of proper cooling system these ports aren't worth playing. Sure it may run okayish for 15-20mins to make a video or take a ss, but no actual gamers plays their games for 20-30mins max.
@@naqibfarhan4356You know everything ?
did you draw that portrait, pretty cool
My brother
You should wait for all updates of the games on iPad for the new M4chip
No warzone mobile?
I have resident evil 8 maxed out on all settings and it runs and looks beautifully…on the 1T M4
Thank you for the great review!
Kind of impressed by Wreckfest on a mobile device like that. It makes my Steam Deck's fan kick into full speed when I play it there.
M2 vs M4 please
When are we getting Takken 7 or 8 in an official release for the iPad Pro? I would love to play it pn iPad Pro having played Takken 3 on PS2 way back.
Apple needs to sign a multi year agreement to port Nintendo games into Apple Arcade
@MrMacRight will you also make a 8GB vs 16GB comparison? I like to game with my iPad, but cant really decide if i should pay extra for 16GB, or if 8GB is fine for "every" game currently on iPad
Another TH-camr did a comparison on programs and the differences were pretty negligible. Stick to the 8GB
Can you test games for the m2 iPad Air?
The chips is not optimized and efficient like they claimed, kills battery life not to mention the oled panel on 11 inch model. My iPad Air 5th gen m1 gets 1.4 times battery life than iPad Pro 11 m4
This right here needs to be circulated as a discussion
Yeah, I’m pretty disappointed with the battery life. It’s the worst of any iPad I’ve ever had.
Awebo estaba esperando tu vídeo y opinión. Gracias.
Been waiting for this ever since the release of the M4 😮💨
Thanks for the comparison, very exciting. I'm a bit disappointed by Cyan. They promised raytracing support for Myst when the M3 was announced by Apple last year. Now we're at the M4, and still nothing has happened.
how much better is it than m3?
I would like to know too, real games at the highest settings.
Because there is no iPad with M3, this question is basically meanigless, the laptop is much closer to a desktop machine but the tablet is an oversized phone.. do you want to compare a ship with a car too, just because both use the same engine type?
@@TamasKiss-yk4st nowadays it’s pretty comfortable to edit or work with a screen and pen; that is only possible with the iPad. But then it lacks some stuff from the macOS. That is what Apple wants to mess around and make people buy both.
Bear in mind most people are recommending buying GPUs with at least 12G of ram for gaming.
Yeah, you can write a custom version for Mac that uses less ram, but it will have to load from the SSD on the fly. And that will result in more hitches in the frame rate.
Recently a channel released a video showing how to unlock Resident Evil 4 at 60 fps.
I agree with your conclusion. Whatever happened to No Man's Sky for iPad?
Although I praise Apple for permitting to port current game to iPad and iPhone, but to me the performance are too low and too late. Why play those games paying full price although you can play them for way cheaper with way better performance.
Im not familiar with mobile gaming at all. How do you get these types of games on a mobile device?
some console games are available on iphones . But android dont have them yet
Thanks for your videos, I'm definitely going for iPad Pro gaming xd I love classic games
got m2 but the damn m4 is fking expensive plus ill wait on the next next new ipad m5 or 5 if they have it hopefully those are worth to upgrade
@@justinlikesme19why would you even “upgrade” ? Ipad os is so limited it’s just a big mobile literally doesn’t need any of this power unless apple put macOS on it
@@midogaming2141 actually the use of my ipaf m2 pro is 3d animation and drawing/sketching and editing.. that’s why i need this ipad so badly i can use it anywhere specially when i want to sketch or draw in a beach/park.. so my option to upgrade is the ipad mini with atleast m2 and m5 because of the new ray tracing because i play nba2k and call of duty warzone mobile.. but the m4 still not worth for me i think the ray tracing in m4 still experimental.. so i can still hold my self to that.. so ill skip the m4 and see the m5 or the mini ipad m2 ( for a comportable use anywhere )
@@justinlikesme19 well thats a good decision if so
Very good video.What software did you use to test and record your game's real-time framerate?
trtrop. It’s a pain to use as it takes ages to analyse gameplay and sometimes it’s inaccurate… you have to fiddle a lot with the programs settings for each game or else it won’t measure performance correctly.
@@MrMacRight Thank you so much,
I'll try it.
Bro, I love your testing videos. You helped me out a lot when I bought my MacBook Air M2! Thank you 👍🏻😊 Perfect timing because I'm trying to decide which iPad to get: the Pro, the Air, or the Mini.
Easy, the Pro 11”
Air
iPad 11 pro m4 can’t even last ten hours light usage with web browsing and TH-cam let alone gaming, tandem oled panel sucks juice even at lowest brightness, m4 not optimized and efficient kernel level in iOS code yet
@@skyhawk21 Okay, was this supposed to be a hate comment? Because I wasn't talking to you directly, and I can't tell because of your tone. Yeah, one thing I do agree with you on is that I couldn't even tell much of a difference in person when I went to the Apple store and saw the tandem OLED display panel. I actually completely forgot it was OLED until I got back home. But yeah, if you think it sucks so much, then yeah, you probably shouldn't even be watching these videos, homie. Just saying.
@@ricarmig I'm actually thinking about getting the cheaper iPad Air because it seems like it's almost just as powerful as the pros 👍🏻 and yes I'm definitely getting the 11 inch because the 13 inch is just too big for me
no apple no cry ...
Warzone mobile can give a challenge to the iPad I think
Really nice video.
when my 11 inch iPad Pro M4 comes home tomorrow on July 5th 2024 I’m gonna play COD mobile and use my JBL boombox 3 Bluetooth speaker and see how loud the game is 😃
"Man being trolled by Siri caught on video"
Written May 18, 2024
Good job buddy. The M4 really makes easy work on resident evil 8 with the Prioritize graphics. Assassins Creed Mirage is coming June 6 to iOS so I wonder how it’ll look and if Ubisoft will let us customize the graphics of that game like RE8
I’ll be getting the M4 iPad in October/November and comparing it to my M1 to see how the games look as hopefully they’ll all be updated by then
You’re doing something wrong bc there’s other videos showing re4 running in the 70 fps range on high settings on the m4
There seem to be a bug in TH-cam search. If I search for MrMacRight, your second channel doesnt appear anywear in the listed videos. Not even as a suggested channel. Only the main channel :/
Is game mode already released on this version of ipad Os?
You should always add Aerofly FS global in with all settings, maxed out, including clouds while flying over a big city
How much storage does a single game take like Resident evil and others
I PAD PRO M4 FPS DROP EVEN IN IOS 18 ALSO. I TRIED IN 17.5.1 AND NOW IOS 18 BETA ALSO.M4 IS SO MUCH DESAPPOINTING SADLY. I SAW ONE COMMENT FROM ANOTHER PAGE THAT PREVIOSLY OWNED I PAD USERS HAVING THIS ISSU. THAT WHICH WE CARRY FROM OLD APPLE ID TO THE NEW ONE. I EVEN CHECKED THAT WITH A FULL RE SET AND ERASE ALL. AND MADE A NEW APPLE ID AND TRIED PUBG. SAME ISSU FPS DROPS. I NOTICED ONE THING WHEN FRAME DROPS HAPPENS TURN OFF TRU TONE AND TURN ON WORKS FPS FINE FO SOMETIMES IN THE MIDDLE OF GAME. SWITCHING ON THE SCREEEN RECORDER IS MAKING STAYBLE FPS BUT HEATS MOE AND BATTERY CONSUPTION ALSO MORE. I THINK TH-camRS ARE RECORDING SCREEN WHILE STREAMING THATS WHY THEY ARE NOT FACING THIS ISSU. !!!!!
I am using an 11 inch iPad Pro m4 16 gb ram and I must say I am quite satisfied with the specs …however iPad OS (even 18 beta) is a pain in the…..
Since when are we able to get AAA games on the iPad? Is there a list of games somewhere?
Since iPhone 15 pro Release .. you can Play them with 15 pro or M iPads
Apple has not really made many gpu improvements since m1 on a per core basis.
So the ray tracing support, the upscaling support are nothing for you..? Because developers mostly just used the toolkit to convert their DirectX version for Apple devices, those features are not implemented.. they need to do more than just pushing one button to convert the old game to run on Apple devices for that.
I still think more games on iPad should add keyboard & mouse support.
Apple just needs to add frame generation to the Metal 4...
In a few years we gonna have more console games on iPad. Apple should make an iPad focused on gaming with better thermal management.
Yeah and also making an Apple TV called tv game with high Mseries chip with fans and controller support would shake the console market
ps3 games
I'm surprised War Thunder Mobile wasn't here would've loved to see Ray tracing performance
Hey for the ppsspp test you should have used the auto setting for resolution since it will render the game at the resolution of the ipad screen since anything above is a waste with higher heat (also this emulator sadly right now doesn’t support metal api for graphics)
has Assassins Creed Mirage not released on iOS yet?
4th of june
Apple has no competition...
In what? Gaming? Apple has competition in every single section
At least until the first ARM desktop class none Apple M series chip release (so when Android tablets also can use a better chip like their phone chip in the tablets).
competition at low 30 fps in older games ? genius apple fans
I thought bro was gonna do a clash of clans test but he pulled out aaa titles
Games like Resident Evil needs some TLC from the developer to take advantage of the M4.
They should do an iPad made for gaming I bet that would be something Interesting to see
They won't. Apple has never gone after single use cases. If you want better gaming on apple silicon, you buy a higher end Mac/Macbook. The gaming on current iPad Air and Pro is good enough to compete with handheld PCs. You can go an extra step and buy a cooling case if you want to get thermals under control, seeing as these things are designed for passive cooling.
Obviously, Professor Snape 😂
MrMacRight!! There's a hidden performance punished gem!
*Rush Rally Origins*
If I run it maxed out on my 512GB M4 ipad and within litererally few seconds the Apple logo was burning hot to the touch. And yet the game looked faaar below 100fps, perhaps even dipping below 60fps. I lack mesuring equipment/software though... 1940p resolution and everything maxed out causes microstutters. Perhaps its just horrendously optimised, or just extremely GPU heavy. If possible, run it on an M3 Max in native "4K" or an 8K TV if the game cant push it hard enough. 128GB VRAM should suffice ;)
Anyway, thought I'd mention it. Since the game is rather cheap for a game that can max out most SoCs :)
How are you playing all these PS/Windows games on the iPad?? Would love to know
Anything he isn't running through an emulator. You buy them on the app store.
Thanks 👍
How can you play god of war and gran turismo on ipad?
Is it good choice to get 1TB/16 ram ? My device now is mini 5 it is been 5 years since i bought it and it is no longer can do what I want and 64 is not enough anymore and something else I really like mobile games so should i get it i am planning to use it for years because i am not interested to spend a lot of money on something that can handle 4 years at least so do you think it is good ?
New Ipad Mini is coming this october if you can wait you can buy that. Its gonna get A18 chip of iphones and centred camera and higher base storage . m4 Ipad is also great if you have the money for it. You can buy a used m2 ipad pro too .
@@Jadepeanut I wanted to, but the thing that makes me buy the Pro version is the screen, and I change my device every 5 years
@@Jadepeanutwish they'd put M2 on the iPad mini. Mehhh.
@@APOWER385 Nah man they gonna get AI features on newer devices which M2 doesnt have. Its gonna be A18
this would have been way more meaningful if you went with sideloading or emulated games. looking at customization up-scaling is a downer. for me, the resolution of 4k 4:3 is the draw of ipad and if you have to upscale to hit the FPS theres no point.
Larian might as well put Baldur's Gate 3 on iPadOS
That siri tho😂
are you on Helium?
60 fps is a must for me
Can we play gta San Andreas via controller on an ipad??
Absolutely love your video! Just got my M4 iPad Pro yesterday, and Divinity 2 weirdly doesn’t recognise my Magic Keyboard, the cursor locks at the corner and does not move when I use trackpad, does anyone know what is wrong with it?
Also if anyone is interested, GRID Autosport and XCOM2 also run pretty well, in all graphics modes
why low settings re 4 and death stranding??
Is your colour grading off?
Try AC Mirage - it is so beautiful on the ipad M4
Thanks for the review I still think mobile games are very few AAA games I hope more start to come I think death stranding is cool but it’s at low graphics and RE village was cool but was not able to get past the middle part and definitely looking forward to trying assassins creed mirage probably won’t buy the full game yet though as my iPad Pro battery is suffering
Try the 1tb model. They have 16gb of ram instead
Ironically for longest time, iPads and iPhones were better gaming devices over a MacBook because of mobile games being built for them, and it was more simple. MacBooks couldn’t even run the lower end AAA games on their native OS very well.
I’m not super impressed as I got used to better performance on other devices, but it seems like playing AAA games natively on both iPads and MacBooks are slowly becoming a reality worth pursuing if you wanted to.
Yeah MacBook have come a long way
17:21 can u make a video how to get tht fps meter on my iPad? 😊
Use some EQ. The audio is horrible, like sum1 speaks into a cola bottle.
Are you sure it just isn’t his voice
@@bfg_pz2213 honestly, last time I was on the ipad's speakers, now on the m50x headphones and you might be right. Although, you can sweep a parametric EQ and cut out that freq that makes you sound like you have a gigantic slime bubble on your vocal cord.
What about GPU usage
Please don't combine 1080p or lower resolutions with MetalFX.
Couldn't help it with most titles that have locked settings...
I don't get it how can he play these on a iPad?! Cloud gaming or native, if native - how?!
we playin GTA6 with this one 😂
Encosntrastes alguna solución para las pereida de fps en alguno juegos ? En mi vaso juego vod mobile y balla que mala experiencia al jugar ..
i think you forgot to colour grade your video
Why isn't there an ipad with more then 16gb of ram?!
I prefer interlacing for Resident Evil games