Resident Evil | A Remake Done Right - Critical Nobody

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  • เผยแพร่เมื่อ 20 ม.ค. 2019
  • Looking back at both games called "Resident Evil" and examining why the updated version is superior.
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ความคิดเห็น • 2.1K

  • @CriticalNobody
    @CriticalNobody  5 ปีที่แล้ว +734

    Edit: It's been pointed out to me that Wesker saves Chris and Jill because he wanted them to fight the BOW's in the mansion (especially Tyrant) so he could collect combat data. It's a detail I forgot about since it's only explicitly stated in Resident Evil 0 (which I haven't played in years) and on a note in the RE1 Remake (which I tend to just click through as fast as possible when replaying it). My mistake...although if he hadn't intervened, he could have gotten some great data on the efficiency of Cerberus dogs.
    I'm incredibly excited for the RE2 Remake and the quality of this game gives me a lot of faith in Capcom to get it right.
    Thanks for watching my video! If you have a minute, please rate, comment and share it around. Every little bit helps!

    • @RoxstarAM
      @RoxstarAM 5 ปีที่แล้ว +17

      1:56 “Sweet Sweet TH-cam money” that was funny as hell

    • @SianaGearz
      @SianaGearz 5 ปีที่แล้ว +5

      They do have a successful template, but the re2make is not made by the same people and around the same time, so there's ample opportunity to get it wrong. The template can be misread. Just like many times across numerous franchises a sequel or remake fails to understand what made the template appealing and copies it only only on the surface level and fails at the crucial details.

    • @nicodetonado
      @nicodetonado 5 ปีที่แล้ว +7

      Wesker's goal wasn't to eliminate all S.T.A.R.S members, but to use them as test subjects to the B.O.W (specifally the Tyrant) and collect combat data.
      Also, the movies you showed at the beginning weren't remakes, they were reboots. At least you don't seem to get remaster and remake terms wrong.

    • @CriticalNobody
      @CriticalNobody  5 ปีที่แล้ว +24

      nicolas navarro All reboots are remakes, but not all remakes are reboots.

    • @nicodetonado
      @nicodetonado 5 ปีที่แล้ว +3

      @@CriticalNobody So DMC Devil May Cry is a remake? Tomb Raider is a remake? U sure? And if I have a reboot and a remake, them I have 2?! No man, they are no the same thing like that.

  • @DreyzieArt
    @DreyzieArt 5 ปีที่แล้ว +2484

    I can't believe the remake released in 2002. It still looks fantastic.

    • @MarvelousPhilly
      @MarvelousPhilly 5 ปีที่แล้ว +133

      True. And it was on the GameCube too. Everyone knows the graphics weren't always on par with the PS2 and Xbox back then.

    • @SianaGearz
      @SianaGearz 5 ปีที่แล้ว +204

      @@MarvelousPhilly examples please? Xbox is difficult to rival, but GameCube is mostly more capable than the PS2. I mean look at Super Mario Sunshine or Star Fox Adventures or Resident Evil 4 or Rogue Squadron series.

    • @vVRichardVv
      @vVRichardVv 5 ปีที่แล้ว +26

      Well i can't believe he committed suicide, but what can you do...
      if you didn't get that, go to 10:13

    • @RadioactiveKetchup
      @RadioactiveKetchup 5 ปีที่แล้ว +2

      @@vVRichardVv looooooooooooooool

    • @bastienmillecam3183
      @bastienmillecam3183 5 ปีที่แล้ว +97

      @@MarvelousPhilly Actually, the GameCube was more powerful (at least than the PS2) and honestly packed quite a punch for the time. Their was this misinformation going around, I never really found where it originated from.
      Check out the difference between RE4 on GC (original) and the PS2 port!

  • @hariashwath8189
    @hariashwath8189 4 ปีที่แล้ว +526

    "It's a Weapon. It's really powerful, especially against living things."
    - Barry, Resident Evil (1996)

    • @iancrombie8862
      @iancrombie8862 4 ปีที่แล้ว +10

      Thats what most weapons are for...Hilarious!🤣🤣🤣

    • @ChiefMedicPururu
      @ChiefMedicPururu 4 ปีที่แล้ว +23

      @@iancrombie8862 Except despite the wonky translation, it's LEGIT a hint.

    • @mercuryjamiealice4417
      @mercuryjamiealice4417 3 ปีที่แล้ว +8

      RE be like: "It's a living thing. It's really powerful, especially against weapons."
      *COUGHCOUGHJILLVERSUSTHETYRANTCOUGHCOUGH*

    • @jerrywest3668
      @jerrywest3668 3 ปีที่แล้ว +13

      The reason why the original game had such campy dialogue is because it was translated directly from the Japanese script.

    • @silenceburns1336
      @silenceburns1336 3 ปีที่แล้ว +8

      "I have this!" - holds up what looks like a squirt gun.
      Barry Burton: Fucking Legend

  • @samd2865
    @samd2865 4 ปีที่แล้ว +1098

    The remake nobody asked for, the remake everyone loved.

    • @agentskazzers3482
      @agentskazzers3482 4 ปีที่แล้ว +12

      So true!!

    • @samd2865
      @samd2865 4 ปีที่แล้ว +30

      @m_hicks12 played Resident 2 and the Remake. I can agree with that statement. Did i enjoy the remake of 2. Yes. But there was much left out from monsters and weapons that made me feel disapointed. I feel it satisfied me because i played this game on hard mode. My first run took me over 15 hours because i was scrapping for bullets and knives. Its a totally different experience when the diffeculty is higher and its your first play through.

    • @barmbailey6934
      @barmbailey6934 4 ปีที่แล้ว +32

      ABSOLUTELY true. Both the RE2 and RE3 remakes were great in graphic detail and some dialog direction but CAPCOM failed in the execution in staying true to the original's. First of all they should not have favored the over-the-shoulder shooting style like in RE4-RE6, takes the unexpected out of the gameplay. I liked RE4 but that was because it was designed to be more action orientated. I don't care if the so called, "Tank Controls" were bothersome in the originals, cause I got used to them and heck later with 3D support the games became even easier with dual shock. Cutting enemies and key areas out of RE3 like the Clock tower, Raccoon Park, and Deadfactory in favor of the broken Resistance multiplayer, shortens the campaigns playthroughs as well as decision making scenes that would alter things. With the RE2 remake; making both Scenarios A and B similar without it effecting the other character's playthrough also, shortens that replay ability.

    • @barmbailey6934
      @barmbailey6934 4 ปีที่แล้ว +22

      @Dominic dominic No, because it's not in general how you remake a classic videogame. Imagine if a remake of Mario 3 had key worlds around 3 or 4 of them removed in favor of just gaining more fans and less playtime. Guarantee you would hear outcry. But that never happens because Nintendo listens to their fans and would never sacrifice something like that. The RE1 remake is the only true one where nothing got cut.

    • @ultrairrelevantnobody1862
      @ultrairrelevantnobody1862 4 ปีที่แล้ว +8

      Ruby of Blue recently did a video on the Resident Evil 3 remake and how it fails as a remake. Great video.

  • @jeremyc311709
    @jeremyc311709 4 ปีที่แล้ว +712

    Blows my mind that these games were made just 6 years apart

    • @s0nnyburnett
      @s0nnyburnett 4 ปีที่แล้ว +118

      Just a reminder how lazy the industry has become.

    • @stealthiscool
      @stealthiscool 4 ปีที่แล้ว +64

      s0nnyburnett although true it’s mainly because we’ve reached a point where technological advancements are starting to slow down

    • @ericstaples7220
      @ericstaples7220 4 ปีที่แล้ว +45

      The reason this game looks so much better than the original is because they are using prerendered backgrounds. That means the environment you run around in isn't part of the 3D engine. It is a 2D picture someone drew and pasted behind the character. This only works because of the fixed cameras. If you tried to turn the camera, there would be nothing there to look at. Developers aren't lazy, you just don't understand game development at all.

    • @jeremyc311709
      @jeremyc311709 4 ปีที่แล้ว +37

      Eric Staples I know this, but the original did the same thing.

    • @user-qe7bt9dz1l
      @user-qe7bt9dz1l 4 ปีที่แล้ว +7

      stealthiscool Not lazy but a lack of great visionary’s.

  • @Thesavagesouls
    @Thesavagesouls 5 ปีที่แล้ว +685

    It's a perfect remake, because not only it is faithfull to the original but it add even more to the base game.

    • @triggeredcheeseburger932
      @triggeredcheeseburger932 4 ปีที่แล้ว +14

      That's a very objective statement based on a subjective opinion. I loved the original resident evils back in the day and they will always have a special place in my memories. However, the old static camera style gameplay just hasn't aged well and I can admit that, I understand it adds a certain level of tension in a sense (with monsters being out of sight but you can hear them coming and what not) but the overall feel it gives you is really quite dated (obviously) and it just doesn't really stand too well. Sure, the graphics are a lot better but it definitely feels like the gameplay suffers for a lot of people, myself included. I think the resident evil 2 remake is much superior as it stays true to the original but with a modern take on it (which in my opinion is what a remake should be, there's a difference between a remake and a remaster). I think this was a great remaster, however I don't think it did enough to warrant being a perfect "remake".

    • @leostenbuck4194
      @leostenbuck4194 4 ปีที่แล้ว +84

      @@triggeredcheeseburger932 "The camera aged well" is even more of a subjective opinion. The only reason RE was ever good was the lucky combination of fixed camera angles and tank controls. We know this because the formula always succeeded except for RE0. Modern controls only worked for RE4 and RE2r, rest was utter trash.
      RE2 remake is not a remake, it's a straight-up reboot. It's not familiar, it hardly has anything to do with RE2 1998.
      If you play RE 2002, it's incredibly familiar but expanded, improved, polished. If you play RE2 2019, you have no idea, zero, about what RE2 1998 was. Characters are vaguely similar in look but their story is quite different, so are locations, all puzzles, combat system, boss battles and even who gets to fight these boss battles.
      Don't get me wrong, it's a great game, but RE2 to this day has no remake.

    • @splash_067
      @splash_067 4 ปีที่แล้ว +25

      @patty_12 because it barely has anything in common with the 1998 version (which is superior imo)

    • @splash_067
      @splash_067 4 ปีที่แล้ว +25

      @patty_12 the areas are drastically changed, the characters act differently, and storywise alot more interesting things happen in the original

    • @earthpart3
      @earthpart3 4 ปีที่แล้ว +5

      @patty_12 That's a reimagining not a remake.

  • @kevennava1476
    @kevennava1476 4 ปีที่แล้ว +205

    Guys do not forget that the Resident Evil 1 remake is the quintessential blueprint for how remakes are done.

    • @Ayeato
      @Ayeato 3 ปีที่แล้ว +7

      @@HauntedHarmonics ofc its the latter

    • @kevennava1476
      @kevennava1476 2 ปีที่แล้ว +7

      @@HauntedHarmonics it's more of a representation on how remakes should be done.

    • @medalgear654
      @medalgear654 2 ปีที่แล้ว

      and should be done

    • @NGRevenant
      @NGRevenant ปีที่แล้ว +8

      RE2 and 3 not getting the same treatment back then is one of the biggest crimes in gaming history, the modern cashgrab remakes don't improve on the originals at all.

  • @MahDryBread
    @MahDryBread 4 ปีที่แล้ว +411

    I always found it funny how in the intro cutscene of the original Resident Evil, they say they're flying around the "Forest Zone". Like they can't just call it a forest. Sounds like a Sonic level.

    • @zerosoma33
      @zerosoma33 3 ปีที่แล้ว +27

      Because in 2002, "forest" would sound equally as silly - conveying drab civie talk as opposed to intense, mission-focused "army talk". Remember, we were still on the high of 90s action hero films and recent early 2000s films like Black Hawk Down where "missions" were the ultimate thrill and focus. "Flying around the forest" would sound like you just borrowed your friend's drone toy.

    • @amuroray9115
      @amuroray9115 3 ปีที่แล้ว +2

      @@zerosoma33 I remember the films of 2002 well. I don’t think it would have sounded corny. Especially considering the 90’s also had their fair share of cheesy lines

    • @user-ig5bo9yq9k
      @user-ig5bo9yq9k 3 ปีที่แล้ว +9

      Well, they're likely specifically flying around the "zone" that Bravo Team's helicopter was last seen in, not just aimlessly flying around the forest.

    • @Vulgarth1
      @Vulgarth1 3 ปีที่แล้ว +8

      Might also be a reference to zoning laws. Like an "industrial zone" in a city or a "commercial zone". Could be that Arklay County mandates natual preservations and zones them off. They even have mountains, maybe that's the "mountain zone".

    • @MahDryBread
      @MahDryBread 3 ปีที่แล้ว +3

      @@Vulgarth1 You know what, that actually makes sense

  • @Ebiru2387
    @Ebiru2387 4 ปีที่แล้ว +173

    Wesker wanted test subjects for the Tyrant. That is why he saved Chris.

    • @kingdoge69
      @kingdoge69 3 ปีที่แล้ว +34

      He also wanted data on combat against the BOW’s, because if he didn’t save Chris then Jill would have died as well and Wesker wouldn’t have enough combat data. I’m pretty sure Wesker was the one who released the Hunters right after seeing that Jill/Chris was still alive in the cabin area too, I just realized this after playing for years lol

    • @MrSaturnMusic
      @MrSaturnMusic 2 ปีที่แล้ว +6

      Exactly! He already had data for the Cerberus

  • @jon8223
    @jon8223 5 ปีที่แล้ว +156

    The reason why Wesker saved Chris and Jill from the Cerberus is because he wanted to test the rest of the BOW's against the STARS before getting rid of them. Remember Wesker was a scientist for Umbrella first before he became a STARS member himself.

    • @KirilPetrov65
      @KirilPetrov65 4 ปีที่แล้ว +1

      Yup I guess he's not the best fan after all

  • @tanookigt
    @tanookigt 5 ปีที่แล้ว +945

    Funny thing about that awful music in the mansion basement in the dual shock version.
    It was made by a japanese composer that was faking being deaf. People listened to his awful music because they thought it was music from the mind of a deaf man. He got exposed years ago as a fraud.

    • @stevenXCV
      @stevenXCV 5 ปีที่แล้ว +115

      Funniest fact I've read in forever 😂

    • @nts3208
      @nts3208 5 ปีที่แล้ว +35

      If by fraud you mean he was having music ghost written and passing it off as his own.. which is what almost every damn top 40 pop star does. Is Beyonce a fraud? Yes.. probably but that's beside the point. Everyone was so damn butthurt about this guy being a "fraud" but these same idiots probably listen to shitty music they hear on the radio.
      Same as any politician or non-writer famous person does when they "write" a book. You think Donald Trump actually sat down and wrote a book? He's probably never written a fucking paragraph.

    • @chao5996
      @chao5996 5 ปีที่แล้ว +187

      Deviate, no. They mean he was faking being deaf.

    • @memeyloaf7999
      @memeyloaf7999 5 ปีที่แล้ว +99

      Deviate dude no need to make it political

    • @bursky09
      @bursky09 5 ปีที่แล้ว +46

      @@chao5996 He was also a legit fraud who had a ghost writer, it was the guy who made the music that exposed the shit out of him and he just admitted in all of it after the fact.

  • @eddy6969100
    @eddy6969100 5 ปีที่แล้ว +120

    I totally remember when I first encountered a crimson head the first time , I kept going in the west side of the mansion at the start of the game and noticing the body on the ground , I was TOTALLY nervous , I kept thinking they could raise up at ANY moment and then I started to notice the body less and less , thinking of '' naahh im just paranoid '' , then a few hours later , I had to come back to the west side eventually , when I walked close over the body I suddenly heard it getting up and groaning and running really fast at me , I swear to mother of god I never yelled that fucking much in my life , I fucking shat myself lmao . that was genuinely one of the scariest moment I had in gaming ever , I never played a resident evil game before a few months ago and that precise moment will be graved into my mind for a long time . Man what a masterpiece

    • @tcrpgfan
      @tcrpgfan 4 ปีที่แล้ว

      Wait until Mr. X pops up in RE2remake.

    • @damonsalvatore3222
      @damonsalvatore3222 4 ปีที่แล้ว +11

      @@tcrpgfan a random crimson head is far more intimidating. Mr x is a minor annoyance . And then resort to using him cheaply when the jail cells pop open in the remake. Massively disappointing especially since he's in every run you do.....since you can do nothing to even temporarily disable him short of a laughably short kneel down your forced to just lure him away then walk around him

    • @alfiefleming1939
      @alfiefleming1939 3 ปีที่แล้ว

      @@damonsalvatore3222 ha

    • @nickthamayne627
      @nickthamayne627 3 ปีที่แล้ว

      @@damonsalvatore3222 I mean sure but I wasn’t really scared when I first played I was like that body’s gonna rise then it did sometime later and it pissed me off bc it made my game 10 times harder and I killed a lot of zombies sooooooo.

  • @Kobobble
    @Kobobble 4 ปีที่แล้ว +78

    He summed up my first time discovering a Crimson Head perfectly. I didn't understand why burning bodies was effective until one of them got up suddenly and ran at me. Did not expect that

    • @happyrules22
      @happyrules22 4 ปีที่แล้ว +9

      It’s too bad I was such a nerd and had to know everything about the game before I played it the first time... so the Crimson Heads weren’t so unexpected haha.

  • @MarvelousPhilly
    @MarvelousPhilly 5 ปีที่แล้ว +492

    Wesker: Christhisway!
    Christhisway Redfield

    • @rh4709
      @rh4709 5 ปีที่แล้ว +27

      When your mom calls you by your full name

    • @mynameisnobody3964
      @mynameisnobody3964 5 ปีที่แล้ว +17

      Chris? Stop it.

    • @TheMaestroMizerous
      @TheMaestroMizerous 5 ปีที่แล้ว +11

      Josephhh!

    • @dragoneye6229
      @dragoneye6229 5 ปีที่แล้ว +11

      Anymore lip out of you and I'll make you into a jibble sandwich.

    • @TylerSane5
      @TylerSane5 4 ปีที่แล้ว

      Or when you're father beats you for having an embarrassing name! (but he's a drunk and doesn't realized he named you :/)

  • @herrlogan17
    @herrlogan17 5 ปีที่แล้ว +425

    Let´s face it. RE remake is the best remake in history. For me no.1 reason to buy a Gamecube.

    • @jedikraft1655
      @jedikraft1655 5 ปีที่แล้ว +1

      herrlogan17 capcom said it was a reimagination

    • @bf90rono
      @bf90rono 5 ปีที่แล้ว +47

      @@jedikraft1655 No they said that about RE2 2019.

    • @herrlogan17
      @herrlogan17 5 ปีที่แล้ว +6

      @m_hicks12 True. GC had awesome developers :)

    • @christosstamato527
      @christosstamato527 5 ปีที่แล้ว +5

      @m_hicks12 Dear Brother....

    • @Clay3613
      @Clay3613 5 ปีที่แล้ว +5

      You can buy it on any system now, in proper HD...

  • @erikalvarez4516
    @erikalvarez4516 5 ปีที่แล้ว +105

    Have this on my Xbox One. Reminds me of watching my older brother play RE1 and die over and over towards the end until he finally set the controller down and said "We're going to Walmart... I need a memory card." 🤣😂

  • @yankeemania2345
    @yankeemania2345 4 ปีที่แล้ว +214

    I am glad that the crimson heads never showed up to Raccoon City. I already had a tough time with Mr. X as it is.

    • @aayushdas19
      @aayushdas19 4 ปีที่แล้ว +38

      Agreed. Fuck the crimson heads.

    • @LeGronk
      @LeGronk 4 ปีที่แล้ว +15

      thirded. these guys give me so much grief. I'm trying to get my speedrun done here!

    • @markcobuzzi826
      @markcobuzzi826 4 ปีที่แล้ว +22

      I still think the Crimson Heads could have worked in a “Ghost Survivors” scenario and/or as predetermined enemies like Lickers.

    • @JurassicKM
      @JurassicKM 4 ปีที่แล้ว +2

      No shit, right?!

    • @dude_8434
      @dude_8434 4 ปีที่แล้ว

      Have fun on your Europe vacation.

  • @avatarofcloud
    @avatarofcloud 5 ปีที่แล้ว +481

    The worst thing about the REmake is that they didn't include an option for the original dialogue.

    • @bjchit
      @bjchit 5 ปีที่แล้ว +7

      No, the worst thing is it didn't have Still Dawn.

    • @whodatninja439
      @whodatninja439 5 ปีที่แล้ว +27

      There's a mod for that on pc, i'm playing it like that. Also PSX soundtrack and live action cutscenes. It's just the best!

    • @humanthefinite8304
      @humanthefinite8304 5 ปีที่แล้ว +15

      What would they do for dialogue that wasn't in the original? Just keep the new audio?

    • @MetalHorrorGamer
      @MetalHorrorGamer 5 ปีที่แล้ว +26

      Just because the original dialogue is classic and fondly remembered, that doesn’t mean it was any good. Same goes with SOTN. The original dialogue was cheesy and terrible, I love the new dialogue they added on the psp and on later ports.but I wouldn’t be against an option to have it in there for those who really love it.

    • @robo3007
      @robo3007 5 ปีที่แล้ว +17

      The worst thing about Resident Evil IS the original dialogue.

  • @nola2159
    @nola2159 4 ปีที่แล้ว +37

    The line "It's a weapon. It's REALLY powerful, especially against living things" has to be the best line ever spoken

    • @justbny9278
      @justbny9278 4 ปีที่แล้ว +3

      I hate how it makes sense in context considering they're talking about fighting the undead

  • @rosemanedits1174
    @rosemanedits1174 4 ปีที่แล้ว +49

    That original scene where Chris laughs at Wesker is like when your older brother makes fun of and you cant do anything except say "stop it"

    • @SavouryGalette
      @SavouryGalette 2 ปีที่แล้ว +1

      Wesker in that moment be like: MoMmY, cHrIs MaDe FuN oF mY tOy!

    • @ahumanbeingfromtheearth1502
      @ahumanbeingfromtheearth1502 ปีที่แล้ว +2

      This is why I like to think of the ps1 game as canon, despite preferring the remake. Because i love the idea that Wesker hating Chris in future games is solely cause he laughed at him.

  • @NarutoOrganisation13
    @NarutoOrganisation13 4 ปีที่แล้ว +283

    14:15
    "Hahahaha.."
    "Chris?"
    "Hahahaha!"
    "Stop it! ;~;"

    • @thewayfayer3268
      @thewayfayer3268 4 ปีที่แล้ว +30

      He's just so much like a dismissive schoolgirl while he's pointing a gun at someone

    • @mac1bc
      @mac1bc 4 ปีที่แล้ว +1

      That's what I was going to say...
      I didn't know that was going to happen

    • @Luminario64
      @Luminario64 4 ปีที่แล้ว +1

      Stop it! Get some help 😂

  • @TheShadeManGuitar
    @TheShadeManGuitar 4 ปีที่แล้ว +70

    The crimson heads scarred the living daylight out of me the first time

    • @ecohobo1021
      @ecohobo1021 4 ปีที่แล้ว

      See them return in dead rising series !!! So capcom

    • @PpAirO5
      @PpAirO5 4 ปีที่แล้ว +1

      Ohh ohh ohh 🙋‍♂️ James Bond !

    • @iconofsin4578
      @iconofsin4578 4 ปีที่แล้ว

      Yup! Smirked my butthole for sure

    • @breasthound
      @breasthound 3 ปีที่แล้ว

      Scared*

    • @nickthamayne627
      @nickthamayne627 3 ปีที่แล้ว

      Nah it’s fucking pissed me the fuck off sooooo bad I’m like ok I look it up then realized all those zombies I killed are now super zombies fuck off game

  • @felman87
    @felman87 5 ปีที่แล้ว +254

    At 9:32 you question why Wesker saves Chris and Jill. I can't remember which game it was but Wesker makes it a point that he wants to collect combat data for the new Tyrant monster that you face at the end of RE1. Who better to test the mettle of a bio-weapon than the elite STARS? It's why Wesker has you fight it at the end rather than just shooting you in the face after you piece everything together (though he does shoot Rebecca Chambers, not sure why. Surely she would be useful data as well, considering the events of RE0 but whatever).

    • @MarvelousPhilly
      @MarvelousPhilly 5 ปีที่แล้ว +17

      You sir, are correct.

    • @LeonGun8
      @LeonGun8 5 ปีที่แล้ว +52

      He shoots Rebecca was something they reasoned with RE Zero. Apparently he killed all of the survivors from the first team because they discovered information beyond just "I work for Umbrella". Rebecca and her team discovered the second laboratory, the original creator of Umbrella, Wesker's connection to Birkin,and that Wesker was planning on betraying Umbrella.

    • @LeonGun8
      @LeonGun8 5 ปีที่แล้ว +4

      That's just the gameplay explanation (since it wouldn't be balanced if only Jill had to fight it 1 on 1..

    • @SnEaKyGiTau
      @SnEaKyGiTau 5 ปีที่แล้ว +10

      Very little makes sense here, I believe Wesker "faking" his own death was not the original story writers intent and later became a lame way to resurrect a villain for future games.

    • @LeonGun8
      @LeonGun8 5 ปีที่แล้ว +27

      If you mean the "injecting with virus to resurrect himself" bit then yes that was something they made up for Code Veronica since they wanted to bring back a familiar villain to play as Chris' adversary. Hence where the Chris and Wesker eternal love story was born..

  • @vVRichardVv
    @vVRichardVv 5 ปีที่แล้ว +138

    "It's a weapon, It's extreme powerful, especially against living things!" "NO SHIT BARRY"

    • @markcobuzzi826
      @markcobuzzi826 4 ปีที่แล้ว +11

      As oppose to something like an EMP gun designed to help fight Terminators, Barry?

    • @Sinistra359
      @Sinistra359 4 ปีที่แล้ว +15

      So it's weak against the undead? Oh Barry lol

    • @davidmowbray4230
      @davidmowbray4230 4 ปีที่แล้ว +10

      @@Sinistra359 he's not wrong. It's more effective on living things.

    • @keithprice4711
      @keithprice4711 4 ปีที่แล้ว +5

      Isn't it actually just Acid Rounds, he gives you

    • @Genji_Glove
      @Genji_Glove 4 ปีที่แล้ว +7

      @Celestial Vestibule As awkwardly phrased as it is, that's ACTUALLY the hint. It's not good on the undead things. I believe Hunters, Yawn, Chimeras, and the Tyrant are all technically living. The Acid Rounds don't work as well on Zombies or Dogs, although they have so much less HP it doesn't make much of a difference, I bet. Though I've never tried wasting an Acid Round on either of them to test that.

  • @gavinswarehouse111
    @gavinswarehouse111 4 ปีที่แล้ว +25

    9:37 I don't know if anyone already said it. But I believe that Wesker wants his team to test the creatures.
    He said this in a cutscene in Resident Evil 0

  • @DDSForbbiden
    @DDSForbbiden 3 ปีที่แล้ว +15

    Almost 20 years later, and REmake 1 is still the gold standard when it come to video game remakes

  • @NostalgiaNet8
    @NostalgiaNet8 4 ปีที่แล้ว +132

    Resident Evil 1 remake looks amazing for its time.

    • @CellStudios55
      @CellStudios55 4 ปีที่แล้ว +2

      Zyndall Media its

    • @NostalgiaNet8
      @NostalgiaNet8 4 ปีที่แล้ว

      @@CellStudios55 Oops, I'm sorry, I just caught that. Thank you. 😌

    • @Resimaster
      @Resimaster 4 ปีที่แล้ว +9

      The footage on this video is from the HD remaster of the remake. It's not Gamecube footage.

    • @KevinMuller5
      @KevinMuller5 4 ปีที่แล้ว +3

      I remember being blown away by the graphics and atmosphere back in 2002.

    • @ZeroOhNine
      @ZeroOhNine 4 ปีที่แล้ว +13

      Still does IMO.

  • @Mortiferuz
    @Mortiferuz 4 ปีที่แล้ว +12

    Don't know if somebody said it but Lisa Trevor's voice is one of the very first things you can hear in the game. If you walk behind the stairs in the main hall and go in front of that kind of gate and press the action button you will hear Lisa Trevor scream just like you hear it a way later before she appears. Only wanted to mantion this.

  • @MikeG82
    @MikeG82 5 ปีที่แล้ว +166

    the music in dual shock version is a joke, the creepy music in the original is what made it scary

    • @erickillmonger2645
      @erickillmonger2645 5 ปีที่แล้ว +6

      Because of the music in 2:40 a lot of people have that misconception. But the rest of it is actually pretty good. If i'm not mistaken, this is indeed the soundtrack a lot of players remember the most.

    • @MikeG82
      @MikeG82 5 ปีที่แล้ว +16

      that's a shame because that soundtrack can't compare to the original
      it's ok but it definitely isn't creepy

    • @qasperr994
      @qasperr994 4 ปีที่แล้ว +2

      @@erickillmonger2645 negative.

    • @happyrules22
      @happyrules22 4 ปีที่แล้ว +1

      Unfortunately, the Dual Shock version is the version I bought used in 2008 or so for PS1 on the PS2.
      It seemed fine at the time, but I didn’t know there were different soundtrack versions available. Maybe I can find another RE1 for PS1 copy and play it again with the original Soundtrack. So many RE games!!!! Aaaaahhhh

    • @Pleiades60
      @Pleiades60 2 ปีที่แล้ว

      the dual shock ver music is much better & scarier

  • @Monah52
    @Monah52 4 ปีที่แล้ว +121

    I am getting so pissed when people are saying RE1 needs another remake with that new engine.
    Guys, no.This is the best remake of all time.Not only in the RE francise but in the whole gaming.

    • @kevennava1476
      @kevennava1476 4 ปีที่แล้ว +20

      I saw a comment saying that the Resident Evil 1 remake needs to be remade in the RE engine but with co-op. HELL NO!

    • @hasangenc2922
      @hasangenc2922 4 ปีที่แล้ว +13

      @@kevennava1476 that was definitely a zoomer who commented that lol. Don't listen to those dumb kids

    • @subjectdelta7568
      @subjectdelta7568 4 ปีที่แล้ว +22

      REmake in RE engine with better mechanics and no tank controls would be a nice treat but only if they don’t cut any content. Also, it being introduced to a newer generation for more fans equals more longevity. My first entrance to the series was RE5(2009) (if I’m being honest it was REmake but I was too young and always died so I don’t really count it) but REmake 2 (2019) brought me back to the series as well as brought in many new fans. Plus if you don’t like it, the original REmake will always be there.

    • @LittleRamsies
      @LittleRamsies 4 ปีที่แล้ว +7

      In the 2030s or 40s... Resident Evil 1 RE-remake!

    • @LittleRamsies
      @LittleRamsies 4 ปีที่แล้ว +5

      With Animations Same as RE2 & RE3 Remakes,but add a new boss...a giant Bee or Pray mantis!

  • @2ExtremeReviews
    @2ExtremeReviews 4 ปีที่แล้ว +41

    When Barry said that its powerful especially against living things. I thought it was supossed to be a hint for the Hunters.

    • @RichterTheRat
      @RichterTheRat 4 ปีที่แล้ว +2

      Damn, now that you mention it...

    • @ChicoDiamante
      @ChicoDiamante 4 ปีที่แล้ว +5

      Same. Don’t get why people harp on that line specifically since the BOWs are technically living things.

    • @ethanrox333
      @ethanrox333 4 ปีที่แล้ว +5

      Because even zombies are technically "living things" i.e. living dead, and the whole quote just comes out in a funny way, because the purpose of a weapon is usually to use it against living things anyways.

    • @TheShadeManGuitar
      @TheShadeManGuitar 4 ปีที่แล้ว

      @@ethanrox333 acid rounds do nothing to zombies lol. They one shot hunters

    • @ethanrox333
      @ethanrox333 4 ปีที่แล้ว

      @@TheShadeManGuitar they do one shot hunters, but they also definitely affect zombies.

  • @bloodhoundx6300
    @bloodhoundx6300 5 ปีที่แล้ว +31

    The voices in re1 absolutely freaked me out when i first played it. I was always wondering why they were acting so weird.

    • @ghhn4505
      @ghhn4505 ปีที่แล้ว +1

      "you were the zombie ALL ALONG"

  • @Comkill117
    @Comkill117 5 ปีที่แล้ว +80

    I still can’t believe the dogs never go through the windows in the remake unless you go through the other way. First playthrough I was always like “This time they’re coming through...” but no. That was a really cool alteration.
    Oh also Lisa Trevor was great. Funny enough I didn’t hear the door open the first time I played the game (I don’t think I was paying attention because “saferoom”) so I walked out of the typewriter room and got super freaked out when Chris just got bopped over the head by some obviously new threat.

    • @AidanMillward
      @AidanMillward 5 ปีที่แล้ว +15

      First time you go through the glass falls out. It’s a great way of tricking you.

    • @Cracker-kv8jl
      @Cracker-kv8jl 5 ปีที่แล้ว +9

      Terry R. I was always on the edge of my seat in the window hallway, no matter how many times I passed. Also, subtle stuff like the door opening in the cabin is one of my favorite things in the game. That part is especially interesting ‘cause if you look out the window you can see a random zombie entering, which makes you think it’s just a regular non-threat enemy.

    • @ChicoDiamante
      @ChicoDiamante 4 ปีที่แล้ว +1

      I always thought it was a stupid moment in the remake. What made the glass crack? If it was a dog, why did it only attempt it once? Always just felt like a glitch to me.

    • @robsonnnn100
      @robsonnnn100 4 ปีที่แล้ว

      @@ChicoDiamante On my game the dog jumped in the third time i passed

    • @robsonnnn100
      @robsonnnn100 4 ปีที่แล้ว +1

      @@ChicoDiamante i don't speak english

  • @ShamanEffect
    @ShamanEffect 3 ปีที่แล้ว +6

    Still blows my mind that only six years had passed between the original and remake. The sheer jump in progress made feels like quite the achievement.

  • @osdestroyer362
    @osdestroyer362 4 ปีที่แล้ว +35

    Those crimson heads made the whole Re experience way better. In my first play through I fought the boss and figured out to burn the bodies. I went around the map burning bodies. I had one last body in front of the medical room, so I started burning the body. But something was off and my lighter wasn’t working, then the crimson head jumped up and attacked. I damn near tossed my controller and woke up my whole house. After that I even felt scared burning dead bodies.

  • @hellhounds04
    @hellhounds04 5 ปีที่แล้ว +125

    “Speaking of Atmosphere...”
    * Cuts to a Fortnite Ad.*
    Truly horrifying.

  • @ultragamera8585
    @ultragamera8585 5 ปีที่แล้ว +57

    Resident Evil remake is an absolute masterpiece but I still love its 1996 counterpart just as much. I don't think one version is inferior to the other because while both games tell the same story, they still feel like different experiences with the added mechanics and new design/layout of the Arklay Mansion featured in RE1R. The original has a certain 90s aesthetic that's immersive and has one of the funniest scripts in gaming history. For those reasons, it's still worth playing today.

    • @Vegeta68041
      @Vegeta68041 5 ปีที่แล้ว

      Yeah if you want some comedy with your horror play original, if you want srs but better game re1remake neither ousts the other.

    • @craigrivers82
      @craigrivers82 4 ปีที่แล้ว

      Well said!

    • @orenges
      @orenges 4 ปีที่แล้ว

      The new layout/design is insanely cancerous. Plus the original had much better camera angles and aiming/enemies.

    • @iconofsin4578
      @iconofsin4578 4 ปีที่แล้ว +1

      Resident Evil 1996 never leaves my heart 🥰

    • @gub4941
      @gub4941 3 ปีที่แล้ว +1

      orenges what about it is cancerous?

  • @solemijo7860
    @solemijo7860 5 ปีที่แล้ว +55

    Resident Evil Remake, my favourite RE. This is so majestatic, elegant game with perfect soundtrack.

  • @vaannebilim
    @vaannebilim 4 ปีที่แล้ว +5

    The deep grunts of the crimson heads scared me so much when I was young it turned the meaning of the almost brainless corpses that are the zombies to a vicious violent chasing nightmares covered in blood

  • @MrsKittykatt009
    @MrsKittykatt009 4 ปีที่แล้ว +11

    I can’t get over 1996 live action Albert Wesker’s hair, looking like he stepped out the 1980’s FBI 😂

  • @ipoulter9765
    @ipoulter9765 4 ปีที่แล้ว +9

    Bring this team back to make the true re2 remake with fixed camera angles

  • @zombathon3370
    @zombathon3370 4 ปีที่แล้ว +39

    Best remake ever made in all honesty.

    • @happyrules22
      @happyrules22 4 ปีที่แล้ว +2

      I’m pretty sure this is right. Yes...no...yes...no.
      As a longtime fan, from the early 2000s, I thought no way would RE2 REMake surpass 2002 REmake’s overall experience. But... it’s really close. Too close. One is almost 2 decades old, and the other is just a year and some change. Two completely different ways of telling a game due to perspectives for the player, yet both REmakes achieve their desired effect...to completely surprise the player, old and new, by telling a scary story for dramatic effect. Not to mention the graphics for each are not what you would say at odds end, nor anywhere near the same. Each has their respective art style and presentation told beautifully and REtold in a way that pleases the senses of seasoned players and newbies alike.
      Overall it’s a toss up.
      Each one has their unique quality that draws you back for more. To pick one REmake over the other requires a certain feeling to wash over me and a certain desire to play either game which will come and go as the seasons.
      I appreciate the 2002 REmake for what it is: a genre-defining video game that has yet to be topped in my opinion. And of course, it is one of the last RE games to leave the initial 3rd person perspective intact before RE4 changed everything. I also am very pleased with the newer oh so polished RE2, as it incorporates nearly everything a horror fan or gamer could expect of a modern video game. While the new game also reveals the incredible possibilities of the future very well for how CAPCOM may choose to create and deliver their RE games. Period.

    • @SavouryGalette
      @SavouryGalette ปีที่แล้ว

      Night Of The Living Dead exists as well.

  • @tigga2300
    @tigga2300 4 ปีที่แล้ว +8

    Wesker most likely saved Chris and Jill because he figured it'd be a waste for them to be killed by a pack of Cerberus when he could use them as test subjects to face stronger B.O.W.'S in the Spencer Mansion in order to acquire combat data and have those remaining members of STARS die in the process.

  • @louismessina9163
    @louismessina9163 ปีที่แล้ว +2

    About the part in the remake intro, when Wesker saves Chris and Jill, if I recall correctly, he wanted them to get to the mansion so he could use the mansion as a sort of combat simulation.

  • @jt041987
    @jt041987 4 ปีที่แล้ว +7

    Weskers main goal was to see how trained professionals dealt with the bio weapons on the mansion. That’s why he didn’t let Chris die.

  • @robertmoorhead2406
    @robertmoorhead2406 5 ปีที่แล้ว +43

    I think the reason Crimson Heads haven't shown up again is because the games have only recently begun wandering back towards Location As Puzzlebox rather then Linear Sequences. Crimson Heads make sense when you're traveling back and forward down mansion corridors. Not so much when you're chewing up and spitting out areas like in RE4, 5, or 6.

    • @_Smile_Today
      @_Smile_Today 5 ปีที่แล้ว +6

      Robert Moorhead crimson heads Irc is the mutations next step before becoming a licker in t-virus

    • @OWmyDragonballz
      @OWmyDragonballz 5 ปีที่แล้ว +10

      1-800-555- SMILE At first I thought so too. But turns out that the lockers and crimsons are separate variations of the V-strain. They abandoned crimson heads after the mansion incident and went with lickers instead.

    • @Neonagi
      @Neonagi 5 ปีที่แล้ว +2

      And then there's 7, which is a mixture of puzzle box and sequential events while being first person horror.

    • @dennis07reyes
      @dennis07reyes 5 ปีที่แล้ว +1

      rather than*

    • @jon-erich9752
      @jon-erich9752 5 ปีที่แล้ว +4

      It isn't just those games. I remember reading an interview about Resident Evil 0 when it was a brand new game and the developers said the same thing. They didn't include the Crimson Heads because you're probably weren't going to be in the same long enough for them to show up. Unlike RE1, 0 also moves you to different areas quite often and unlike RE1, you are unable to revisit these areas after a certain point. Within the game's continuity, I think it has been explained that only different variations of the T-Virus create Crimson Heads which would explain why they don't show up in later games, not even in the Resident Evil 2 remake.

  • @holtszom3746
    @holtszom3746 5 ปีที่แล้ว +11

    Jill: Thanks for saving my Life
    Barry: Yah, yah

  • @ShaunBonJovi
    @ShaunBonJovi 2 ปีที่แล้ว +7

    I wish the RE2 and RE3 remakes were done in this style... it was a let down due to my bias tho.

  • @Baz87100
    @Baz87100 4 ปีที่แล้ว +5

    RE1 Remake is by far the best in the series imo.
    Just a side note, when I first played the original (uncut) when it came out the main hallway music spooked me out big time. That piece is incredibly haunting and for me, holds up really well for survival horror games even now.

  • @JoeSelf1982
    @JoeSelf1982 5 ปีที่แล้ว +33

    After all these years, it's still my favorite game of all time.
    And I think that the 2015 remaster is even better!

    • @bf90rono
      @bf90rono 5 ปีที่แล้ว +2

      If you own it on PC then you must look up the reupscaleproject for it. Pure eye rape !

    • @RadioactiveBlueberry
      @RadioactiveBlueberry 4 ปีที่แล้ว

      @@bf90rono Totally. It is still actively developed, got a fresh update last week.

  • @officertom6751
    @officertom6751 4 ปีที่แล้ว +16

    14:15 Chris: laughs
    Wesker: Chris? Stop it...or I'll tell my mom! XD

    • @Onmysheet
      @Onmysheet 4 ปีที่แล้ว +4

      If I saw a huge tyrant in a glass full of water and Wesker is drooling over it, I would react the same way Chris did.

  • @Garsons-oq4lh
    @Garsons-oq4lh 5 ปีที่แล้ว +17

    The period the Re1 remake came out would've also been a perfect time for Re2 and Re3 remakes but only if the quality/tone from the newer Re1 could be retained.

    • @sainttrunks1982
      @sainttrunks1982 5 ปีที่แล้ว +12

      re2 remake in comparison was a joke as far as the 'remake' aspect goes.

    • @delk1299
      @delk1299 3 ปีที่แล้ว +1

      @@sainttrunks1982 But a remake is allowed to take far more liberties with the game its recreating. You can't honestly call it a joke given how beloved it is, even if different from the original. In a beautiful way they complement each other really

  • @capnmoby9295
    @capnmoby9295 4 ปีที่แล้ว +8

    i just realized now that this game(re remake) was made in 2002 , and i still cant believe it it looks like a game that came out in 2013 , holy shit

    • @kingdoge69
      @kingdoge69 3 ปีที่แล้ว

      The graphics were ahead of its time, it could easily be mistaken for an Xbox 360/PS3 game with those graphics. I think the GameCube had the best graphics vs ps2 and Xbox, which surprises some people

    • @dawsonbullington618
      @dawsonbullington618 3 ปีที่แล้ว +1

      It also helps with how they made the game making the background such as walls and stuff high quality pictures which allowed for higher quality models as well.

  • @kafka4700
    @kafka4700 5 ปีที่แล้ว +27

    Chris : LEON ITS A CRIMSON HEAD!
    Leon : *OK*

    • @davecross4493
      @davecross4493 5 ปีที่แล้ว

      I don't get it.

    • @kafka4700
      @kafka4700 5 ปีที่แล้ว +9

      @@davecross4493 if you played Resident evil 2 remake or watch it. U notice leons only says OK to everything. As example is when Claire introduce leon to sherry. He just said OK instead of what normal people would say.

    • @davecross4493
      @davecross4493 5 ปีที่แล้ว

      @@kafka4700 I've actually now S+ed every scenario on hardcore now but I never noticed that tbh. I suppose I must skip most cutscenes now and only watched them the first time around. In terms of just story, I actually didn't think the characters were as interesting as in the original tbh, with the exception of Claire. I'm probably in the minority with that opinion though.

    • @BioGoji-zm5ph
      @BioGoji-zm5ph 4 ปีที่แล้ว

      @@davecross4493 What does S+ stand for?

    • @davecross4493
      @davecross4493 4 ปีที่แล้ว +3

      @@BioGoji-zm5ph It's the best grade you can get for completing the remake (fast speed run with only 3 saves and no special weapons)

  • @TMIATC
    @TMIATC 5 ปีที่แล้ว +8

    RE1 REmaster is definitely my favorite release in the series. It gives you more backstory on the Spencer Mansion as well. RE1 for PS1 just sorta threw you into the mansion. Yeah, throughout the journey it gives you some detail but the REmake goes more in depth, which i enjoy cause i love video game lore. Your video was very nice, and well thoughtout!

  • @Sirtuta1
    @Sirtuta1 4 ปีที่แล้ว +13

    "Chris, stop It" Wesker, Albert

    • @missnanunana01
      @missnanunana01 4 ปีที่แล้ว +2

      I love that scene. It just has its own charme when the protagonist laughs at the antagonist when introducing a new threat and the big baddy reacts with "Stop it" in that tone. Makes me chuckle each time.

  • @thiagovidal6137
    @thiagovidal6137 5 ปีที่แล้ว +5

    18:30 was the biggest jump scare that game gave me. Made me jump so hard my neck was hurting for days. I had play through the game 2 or 3 times at that point and I always killed that zombie in the bathroom.. but because I knew the game so well now, I decided that time I was just going to avoid him and save on ammo. That caught me like nothing before, nothing since.

  • @daddydreet145
    @daddydreet145 4 ปีที่แล้ว +28

    wesker wanted them to live so they could test how the B.O.W'S did against S.T.A.R'S members. it said so in a different game.....like zero or something. he hoped they'd die eventually. great video though bro. very impressive.

    • @kingdoge69
      @kingdoge69 3 ปีที่แล้ว +4

      Just realized Wesker probably released the hunters after finding out that Jill/Chris was still alive in that cabin area with the plant boss lol

    • @daddydreet145
      @daddydreet145 3 ปีที่แล้ว +3

      @@kingdoge69 nice. good call.

  • @Varan66677
    @Varan66677 4 ปีที่แล้ว +2

    The first time you hear Lisa is when you try to use the door under the stairs

  • @oiuik
    @oiuik 4 ปีที่แล้ว +25

    The best REmake so far! Even RE2R can't compete with this masterpiece.

    • @ultrairrelevantnobody1862
      @ultrairrelevantnobody1862 3 ปีที่แล้ว +5

      I'm hoping to get it on my GameCube for Christmas alongside a few other things including Resident Evil 4. Sounds incredible.

    • @kingdoge69
      @kingdoge69 3 ปีที่แล้ว +2

      @@ultrairrelevantnobody1862 RE 0 is a decent game for GameCube as well

  • @wesdoesitmkii7632
    @wesdoesitmkii7632 4 ปีที่แล้ว +8

    Jill - “Where’s the coffee?”
    Chris - “Where’s the milk?”
    Barry- “....Wesker!”

  • @instrumentaldude8349
    @instrumentaldude8349 4 ปีที่แล้ว +10

    This is the best remake and horrorgame ever. Maybe after Silent Hill 2. But this remake is in my heart along with the original untill I die. It's a masterpiece at it's finest

  • @Corpseplower
    @Corpseplower 4 ปีที่แล้ว +2

    The first game's remake is a great example of a development team getting an opportunity to go back and implement things they may have had to cut out or otherwise abandon in the original. Crimson Heads are a notable point - they were (allegedly, at least) planned to be included in the original game but had to be cut from it. It's also an underacknowledged moment for the series overall lore in that they wrote Lisa Trevor back into the game, allowing her presence to finally tie together some things that were starting to get messy from a logistics standpoint for those players who were deeply entrenched in the series for the story it told across multiple titles. These new remakes are nice, that much is clear, but Capcom will never really be able to recapture what they pulled off so well with the first remake.

  • @andrewrivera190
    @andrewrivera190 4 ปีที่แล้ว +5

    I just finished Remake an hour ago and I finished Zero a few days ago. I started the game with purple moonlights in a dark room on a very stormy day with the window cracked a bit. I finished Jill’s campaign. I plan to move on the RE2 and 3 but I will be back to do a Chris playthrough at some point.

  • @ZEPPELIN198
    @ZEPPELIN198 5 ปีที่แล้ว +10

    I bought a GameCube specifically for this game. I do not regret the decision, even to this very day. It completely replaces the original and thankfully the remake of RE2 followed suit in that regard

    • @juliashenandoah3965
      @juliashenandoah3965 5 ปีที่แล้ว +2

      I got my first paid job in 2004 and I bought Resident Evil 1 Remake and 2 and 3 Nemesis two times to keep one version sealed in the shelf. 2 and 3 Nemesis were almost the original PS1 versions, but the graphics was way better on the GameCube so these were some kind of nice remasters. And I bought even TWO GameCubes only for the Resident Evil games back than because I was unsure if I like the violet or the black GameCube more :D

  • @Androzavr2101
    @Androzavr2101 5 ปีที่แล้ว +3

    REmake really subverted my expectation here and there. I was shocked how masterfully Capcom was playing with my knowlege about the OG RE1, and saying "Nope, dude. You're not safe". It was brilliant. I played REmake only in 2018 for the first time, and it was still a fantastic experience.

  • @lillith3159
    @lillith3159 4 ปีที่แล้ว +2

    RE Remake was the first true survivor horror i played. I remember that i left all the zombies i killed without burning and when they turned into crimsom heads...my god, lets just say that it took me like a whole year to dare to play this game again

  • @troyb4533
    @troyb4533 4 ปีที่แล้ว +35

    Honestly, the re 1 remake is the last phenomenal remake Capcom has made. Re2 was good, but it doesn't touch this one

    • @TheDondajonhon46
      @TheDondajonhon46 4 ปีที่แล้ว +3

      If we're talking about which is the better Remake, RE 2002 is slightly better. If we're talking about which is the better video game RE 2 2019 is better. As Resident Evil games, they're both equal. Now according to sales, RE 2002 doesn't even touch RE 2 2019. RE 2002 did poorly in sales, unfortunately.

    • @michaelstark8720
      @michaelstark8720 4 ปีที่แล้ว +2

      @@TheDondajonhon46 Current virus spreading all over the place so more don't mean better
      RE1 remake is far better than RE2 remake. Original RE2 is still best RE2
      RE2 remake stopped being horror when player have control of camera.
      Only few jump scares which cannot happen if player is aware of its surroundings and game is too easy even on hardcore. I'm not even gamer I like just few games and I can say today games are all clones of each others. same camera, same controls same boring stuff with different paint
      Mr. X should be able to be defeated and then go for some time because having indestructible enemy that follows you is dumb. He is too slow and pathetic to make anything plus one flash granade give you time to run far from him and also player is faster than him even when near death. He was better in RE2 OG because player didn't know when he will attack so player always carried weapons and healing items and had to decide to fight or run. RE2Remake was worst decision ever because atmosphere of attack any second was changed by indestructible Mr. X which is background noise. Its clear that developers didn't know how to create tension without constant presence of Mr. X. He should have been like OG Nemesis to attack when nobody can guess but still can be defeated and must retreat for some time.
      RE3 remake ruined everything but I liked hospital, the fact that Nemesis can be defeated although it should be harder to do and UBCS members were expanded.
      Game developers are making dumber and dumber games ad now in RE they three times had enemy that follows you through game
      (I didn't play RE7 but I heard that father in that insane family follows player around, Mr. X that cannot be injured until the end which is dumb and now nemesis who looks and sound awful. OG Nemesis is only real Nemesis
      Game developers have no clue to make horror atmosphere like Shinji Mikami's remake from 2002 had or OG RE2 and RE3 with perfect music etc... They also removed lines what character think when pressing on something which removed another level of atmosphere.
      Gamers are not nor they will ever be character in the game. They just have control of them in that moment in their story. What characters thinks revealed lot about them and environment.
      Also puzzles are dumbed down to 0 and replaced with action. This is not even survival horror anymore, this is shoot and run, shoot and run, shoot and run etc...
      Did I mention shoot and run?
      RE2remake ruined characters like Kendo, Ben, Irons and Birkin who in sequence act like child who's parents didn't buy toy he wanted. OG Birkin was normal and cold prepared to defend G virus with his life while in Remake he is horrible. Irons had mystery because he acted nice
      Ivy creatures are replaced by tree zombies which was bad call.
      Ivy had range and melee attacks., tree zombies have only one move kill
      Mr. X ruined his final form is laughable.
      In OG his final form with both hands with claws was deadly and he was fast. In remake just shoot him in face and his attack stops.
      A and B scenarios are joke and don't exist.

    • @TheDondajonhon46
      @TheDondajonhon46 4 ปีที่แล้ว +8

      @@michaelstark8720 The RE 2 Remake may not be as good as the original but the original RE 2 is the best game in the series. The A and B scenarios still execute the same cannon story in RE 2 Remake but the original did it better. RE 2 Remake is still a great game, a respectful remake, and crushed RE 2002 in sales numbers. All great games! RE 3 Remake is a whole different story.

    • @a5miranda
      @a5miranda 4 ปีที่แล้ว +2

      @@michaelstark8720 you sound like a 100 year old man. newer games are better pop, and i played every single one

    • @ChiefMedicPururu
      @ChiefMedicPururu 4 ปีที่แล้ว +4

      @@a5miranda Newer doesn't always mean better, tho.

  • @LordAnestis
    @LordAnestis 5 ปีที่แล้ว +10

    First time i saw the intro i was 8, i thought a bear is chasing them.

  • @sirgreg7124
    @sirgreg7124 4 ปีที่แล้ว +3

    Fun Fact, the director’s cut was supposed to ship with the uncensored opening cutscene. But they somehow managed to ship tons of copies without it even though the case says that the game has it

  • @dawsynlarson696
    @dawsynlarson696 2 ปีที่แล้ว +2

    Fun fact: the original re1 piano soundtrack which was originally composed but a famous piano artist who was told to be “the next Beethoven” that’s how good he was, it turned out he actually had a ghost writer and all kinds of lawsuits happened so they just swapped out the music

  • @Sicarius_7
    @Sicarius_7 4 ปีที่แล้ว +2

    lol. That "Mansion Basement" song was my ringtone for like a year and a half back in high school.
    Oooooh the side-eye looks I got when that thing went off were priceless.
    PS - I believe that the point of Albert saving Chris and Jill in the beginning is explained later on..... he knew the virus had escaped in the mansion and figured that the only way to salvage the situation would be to at least get some usable combat info - the whole point of leading the STARS members into the Spencer estate was to test the capabilities of the T-Virus against trained and armed targets... so letting them get immediately killed by BOW doggos would have put a quick end to his field-testing, since the dogs were more of a coincidence than an actual planned BOW that UmbCo had been developing. He needed to see how the STARS would do against the zombies and other BOWs to get any useful actionable data from it.

  • @jamesfletcher1319
    @jamesfletcher1319 4 ปีที่แล้ว +19

    I still believe this is the best remake ever created. To be fair to other remakes, the original Resident Evil had a lot more concepts that could have been fleshed out and pretty dated controls, (Play the original and then RE2, a world of difference) so it had an advantage.
    Loved this video and I especially appreciated your RE2 Remake video for highlighting all the praise and issues I had with it. I have to ask, do you think you'll make a video about the entire series someday? Even just the core titles? Would love to know your opinions on each.

    • @markcobuzzi826
      @markcobuzzi826 4 ปีที่แล้ว +4

      Personally, I think the RE1 Remake and RE2 Remake both respectively did a good job at retaining or deviating from the classic scheme of cinematic fixed cameras, pre-rendered environments, tank controls, auto-aiming, and loading screens between doors...
      RE1 has the simplest enemy/boss encounters, plus a far more labyrinthian setting where you are invading the monster’s isolated territory. In my opinion, the fixed cameras and simple combat worked well enough for a game like RE0 or RE1, that wanted to focus almost exclusively on the cinematic horror atmosphere and resource management, rather than the combat itself. Monsters mostly hid around corners anyway, where an over-the-shoulder camera would not make them much more visible to me. The loading screens and the fact that almost every monster stays in their designated room helps each room feel like a unique self-contained segment of a gigantic maze.
      With RE2 onwards, even the originals were already getting more elaborate with their action set-pieces, Raccoon City was a much more expansive environment, enemies attack you in greater numbers, and monsters like zombies/Mr. X/Nemesis are now playing a more active role in hunting you. So I think it worked well to have a control/combat system, which gives you more direct control over the protagonist and allows you to freely look around in the huge environments. Plus, aspects like Mr. X chasing Leon and Claire felt more effective to me, in part because there were no loading screens between rooms, making the pursuits more seamless.

    • @Aaliyah_Matyevna
      @Aaliyah_Matyevna ปีที่แล้ว

      Exactly. The only remake to be better than the original is re1. And I am gonna be honest it has the best graphics. It scared me more than re2 or re3 remake graphics.

  • @alaskanbullworm8607
    @alaskanbullworm8607 5 ปีที่แล้ว +8

    That crimson head part, so accurate. I laughed so hard. Lol

  • @steveshams4690
    @steveshams4690 4 ปีที่แล้ว +2

    Just finished the REmake yesterday for the first time. It was amazing and one of my fave games of all time. I waited to watch this until I finished, and I really appreciate the points you brought up.

  • @jmal
    @jmal 5 ปีที่แล้ว +1

    22:55 I've read of Crimson Heads before back when I was a kid reading video game magazines, but never saw one in the process of standing up. I just assumed they were already in that mode as soon as I reenter a room. Seeing them standing up like a man possessed, complete with that "peeling off the ground" sound on my first playthrough made the hairs on my nape stand on end.

  • @ChiefMedicPururu
    @ChiefMedicPururu 4 ปีที่แล้ว +8

    The ONLY one WORTHY of the "remake" moniker.

  • @vindicatorg8392
    @vindicatorg8392 5 ปีที่แล้ว +11

    2002 was the year I was born, ever since then I've been a survival horror enthusiast.

  • @Roebuck325
    @Roebuck325 4 ปีที่แล้ว +2

    I'm sort of realizing that resident evil 4 did this in its intro too, except they let you play it at key moments. Resident evil 4 has such a great intro set up.

  • @thehamster0520
    @thehamster0520 3 ปีที่แล้ว +2

    In an alternate universe it was Chris that got mauled by zombie dogs and Joseph went on to become the founder of the BSAA and a BOW killing hero

  • @oliviabennett5028
    @oliviabennett5028 5 ปีที่แล้ว +8

    In Wesker's case for not letting Chris & Jill die earlier. He was arrogant enough to believe the creatures & traps would kill everyone. I would imagine he wanted a firsthand account of what the virus could do on a small scale. Plus, he had Barry forced to help him in his schemes. In which Wesker would have probably killed Barry had he been the only one left.

    • @AidanMillward
      @AidanMillward 5 ปีที่แล้ว

      He knew Alpha Team would last longer, he saw Rebecca as being the one that would be the one to get killed

  • @dredre_lj2003
    @dredre_lj2003 2 ปีที่แล้ว +3

    The original RE1 has great memorable cheesy voice acting and some 90's great music, while the REmake is better for modern graphics, horror atmosphere, Lisa Trevor's backstory, the HD Remaster is so BEAUTIFUL, the soundtrack and sound design is scary and amazing, the cutscenes are perfection.

  • @tuntemon
    @tuntemon ปีที่แล้ว +1

    @2:28 I was waiting for that but/except. That joke never get old. 🤣

  • @Beowulf_93
    @Beowulf_93 2 ปีที่แล้ว +2

    Remember : this game was released 6 years after the original and look how different it looks.

  • @jamie_1678
    @jamie_1678 5 ปีที่แล้ว +12

    The ps3 edition of the original game is the regular directors cut here in PAL regions because we were spared the duel shock port

    • @MarvelousPhilly
      @MarvelousPhilly 5 ปีที่แล้ว +1

      Yeah, because the music was horrible.

    • @happymikasa7226
      @happymikasa7226 4 ปีที่แล้ว

      @@MarvelousPhilly Lies! It was a masterpiece.

    • @MarvelousPhilly
      @MarvelousPhilly 4 ปีที่แล้ว

      @@happymikasa7226 Nice sarcasm.

  • @Siburly
    @Siburly 5 ปีที่แล้ว +17

    behold my double kill dance. .o.

  • @schools6555
    @schools6555 2 ปีที่แล้ว +1

    I just played the HD Remake for the first time. I haven't played the game since 96'-97'. I loved very playthrough of it too!

  • @Rorschach97
    @Rorschach97 2 ปีที่แล้ว +2

    It's crazy that the remake is almost 20 years old and it has aged very well.

  • @thesorrow96
    @thesorrow96 4 ปีที่แล้ว +6

    this remake is way better than RE2 + 3 remake

    • @hasangenc2922
      @hasangenc2922 4 ปีที่แล้ว +3

      Re2 and 3 Remake don't even belong in the same sentence than this masterpiece. Remake 2 is a good game tho, just a meh remake. Remake 3 is straight trash.

  • @echoesroll
    @echoesroll 5 ปีที่แล้ว +8

    still the BEST BIOHAZARD " Resident Evil " till today , even RE2 R can't beat this one ..., it's a Master Piece !

  • @mog-myownbestfriend
    @mog-myownbestfriend 3 ปีที่แล้ว

    Remember that part in Evil Dead II, just about at the end, where the Forest Presence reveals its physical form and there's a closeup of Ash screaming as his hair gets a white streak in real time?
    That was basically my brother and I the first time a Crimson Head stood up.

  • @Dcook85
    @Dcook85 4 ปีที่แล้ว +1

    I love the dinosaur sound effects for the dogs in the original RE1 opening cut scene.....literally have never heard a dog make anything close to that noise. Maybe they were going for a more monstrous sound, but seriously dog sound effects even then were not hard to get and put in the game lol.

  • @OneTrueNobody
    @OneTrueNobody 5 ปีที่แล้ว +20

    I'd say the Crimson Heads work well for repeat playthroughs even if the scare factor is blunted because they add an additional layer of strategy to the problem of which zombies to kill and which to avoid--because now you also have to ask which zombies to kill AND destroy.

    • @TheRedRaven_
      @TheRedRaven_ 5 ปีที่แล้ว +1

      The One True Nobody! It’s a stupid and annoying mechanic that was unnecessary.

    • @OneTrueNobody
      @OneTrueNobody 5 ปีที่แล้ว +8

      @@TheRedRaven_ Well, that was a deep thought. As you like. I think it makes it a hell of a lot more interesting navigating the mansion, but my gameplay experience isn't going to be enhanced by arguing the point, so let's agree to disagree on that one.

    • @sgtvirus6696
      @sgtvirus6696 5 ปีที่แล้ว +3

      @@TheRedRaven_ I personally love to Crimson heads as to me they make the game more fun.

    • @TheRedRaven_
      @TheRedRaven_ 5 ปีที่แล้ว

      Sgt Virus9 look at the success of RE2 remake. Now do you get my point? It was an unnecessary, annoying and stupid mechanic, period.

    • @OneTrueNobody
      @OneTrueNobody 5 ปีที่แล้ว +6

      ​@@TheRedRaven_ The success of the RE2 remake has nothing to do with whether or not Crimson Heads are good. Not that it matters. Videogames are unnecessary. Your insistence on treating your subjective preferences as objective fact is annoying. This conversation is stupid. Period.
      REmake 2 just uses other design elements to achieve the same kind of effect the Crimson Heads did, in any case.

  • @BillyMays6
    @BillyMays6 4 ปีที่แล้ว +4

    It breaks my heart that they did not include crimson heads in the resident evil 2 or 3 remake. They were the best addition to the remake and an idea that has been wasted ever since.

    • @kingdoge69
      @kingdoge69 3 ปีที่แล้ว

      I think it’s because it was a certain virus that made regular zombies turn into crimson heads. I think there’s a document you can read in the game that explains this but not sure

  • @MattC78
    @MattC78 ปีที่แล้ว

    I like the door knob that you can only go through a few times before it breaks. It add some extra strategy, and is a pretty clever idea. i always liked that.

  • @diegoaveiro5820
    @diegoaveiro5820 3 ปีที่แล้ว +2

    I got the chance to play it this year, and must admit I had a really good time playing it. I did remember a couple things from the first one. Loved it to pieces, and yeah, I jumped a bit off my chair when that first Crimson Head got up, mannnnnn.

  • @WorldsMostWated
    @WorldsMostWated 4 ปีที่แล้ว +3

    That came out in 2002?! The lighting and shadows are insane.

  • @doomsday3455
    @doomsday3455 4 ปีที่แล้ว +3

    The RE1 remake is probably my favourite remake ever. Like in ANY form of media.

  • @GodshinX
    @GodshinX ปีที่แล้ว +2

    Wesker wanted them in the mansion to collect combat data.
    edit : Many of the new areas, like the lisa trevor part, were cut from the original. iirc for time and memory reasons.

  • @GatecrasherSlim
    @GatecrasherSlim 3 ปีที่แล้ว +1

    11 year old me back in 1996 and the dog in the west window...
    After the dog jumped through the window I shat my pants such a dark brown colour and immidetly turned off the pc. Went into a different room... Heart pounding... Petrified.
    I came back to it every night, even getting fear turning the pc on, and couldn't walk past that dog window... even knowing what was going to happen.
    I manned up once, despite the teasing glass *tapping* noises ("its just a game"... "its just a game"), I walked past and nothing happened... *phew* I thought. Then I had to come back. Dogs crashed through the window when I least expected it. HO. LEE. SHIT. Genius. Scared me 10x more than the first time.
    I'm 35 now and to this day no other game has effected me emotionally as much as that. Not even the sound of pyramid heads sword scraping, the messed up killer baby attack or nurses in silent hill 2, none of the metal gear twists, Aeris demise in ff7 (or sadness of finishing ff7 for the first time), entering the alien world in half life, climbing the ginso tree in ori... Nothing.
    The day I finally finished that demo, I literally felt like I'd conquered my fears. And I just picked up the remake...