Nice Game Rules pointers: first off, if you get a kick of event changing wheater and it stills stay nice then the ball scatters 3 times more. second, when you pow someone you have to first push the opponent then decide if you want to follow and then you roll to see if you break armour.
Nice game. Love to see ogres. A couple of rules pointers... You need to have *more* than double your opponent's strength to get three block dice. When your ogres go stupid, remember that they lose their tackle zones until you activate them again. Your opponent can just walk right past them without dodging. It's pretty common to rotate the model 90 degrees so it faces the sideline. Makes it easier to keep track.
Thanks for the pointers friend. We did realise the strength thing afterwards. We mention it in the description of the video. We're also aware of the losing the tackle zones with stupidity. Can't recall us applying it to any dodges in the video but I would never rule it out with us forgetting to apply something haha. And with regards to the moving to face the other way after activation, we mention it in the video jokingly. Neil quite likes to do it occasionally and Kris said in the video he doesn't care. Hope you enjoy the content! And hope you have a nice day :)
@@salthammerwargamingah, that'll teach me to not read the decription then! My mention of rotating the ogres was not for the purposes of tracking when they'd been activated (ie. rotating 180 degrees). It was to do with keeping track of which ogres have failed their bone head test: the convention is rotating 90 degrees, so that your opponent has an easier time seeing whether they have active tackle zones. Please keep making these Blood Bowl vids. They're excellent and I personally enjoy watching them a lot. Your intros crack me up too. I trust you also had a wonderful day :)
Apologies for misunderstanding what you were saying. Very much like that advice with different rotational angles for the stupidity tracking. Very intuitive. Thanks for that! Thank you very much for the kind words with regards to the content in general We're very much having a good time making Blood Bowl content and we intend to keep making it for the foreseeable.
also noticed in the order of operations when throwing block dice 1. knock opponent back into chosen square 2. decide to follow up or not 3. then roll for armor/injury keep it up do love watching blood bowl battle reports 👍
Hi, loving to see more BB on the tubes! Just remember that when using a re-roll during a block action, you are allowed to re-roll both dice.
Nice Game
Rules pointers:
first off, if you get a kick of event changing wheater and it stills stay nice then the ball scatters 3 times more.
second, when you pow someone you have to first push the opponent then decide if you want to follow and then you roll to see if you break armour.
thanks for the tips!
Nice game. Love to see ogres.
A couple of rules pointers...
You need to have *more* than double your opponent's strength to get three block dice.
When your ogres go stupid, remember that they lose their tackle zones until you activate them again. Your opponent can just walk right past them without dodging. It's pretty common to rotate the model 90 degrees so it faces the sideline. Makes it easier to keep track.
Thanks for the pointers friend.
We did realise the strength thing afterwards. We mention it in the description of the video. We're also aware of the losing the tackle zones with stupidity. Can't recall us applying it to any dodges in the video but I would never rule it out with us forgetting to apply something haha. And with regards to the moving to face the other way after activation, we mention it in the video jokingly. Neil quite likes to do it occasionally and Kris said in the video he doesn't care.
Hope you enjoy the content! And hope you have a nice day :)
@@salthammerwargamingah, that'll teach me to not read the decription then!
My mention of rotating the ogres was not for the purposes of tracking when they'd been activated (ie. rotating 180 degrees).
It was to do with keeping track of which ogres have failed their bone head test: the convention is rotating 90 degrees, so that your opponent has an easier time seeing whether they have active tackle zones.
Please keep making these Blood Bowl vids. They're excellent and I personally enjoy watching them a lot. Your intros crack me up too.
I trust you also had a wonderful day :)
Apologies for misunderstanding what you were saying. Very much like that advice with different rotational angles for the stupidity tracking. Very intuitive. Thanks for that!
Thank you very much for the kind words with regards to the content in general
We're very much having a good time making Blood Bowl content and we intend to keep making it for the foreseeable.
also noticed in the order of operations when throwing block dice
1. knock opponent back into chosen square
2. decide to follow up or not
3. then roll for armor/injury
keep it up do love watching blood bowl battle reports 👍
Maldon. It's Maldon sea salt
Dodge rolls for your Snotlings are a 2, not 3. Also, you weren’t playing mighty blow correctly for most of the game either.