The Most Popular Unbalanced Map
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- เผยแพร่เมื่อ 28 ส.ค. 2024
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Maps being ‘balanced’ doesn’t make them good or bad, it simply adds more complexity to the game, there shouldn’t be this obsession with maps being completely 50/50 t/ct, Cobblestone was awesome to watch at the pro level back in 2016-18 not despite it’s balance but because of it
Im really scared of nuke getting removed from cs tbh cuz its the only map that makes cs2 fun to me rn
I don't find it likely that they'll remove Nuke from CS. It's been in the game for 25(ish) years, and it'll probably be there for the next 25 years.
I really mis catwalk nuke. want it back so bad..
no
@@O_79 no what?
@@colonelsanders1774No fun
This obsession with balanced maps for competitive play is why today's CS is such a bore today. Sure balanced maps for competitive play aren't bad but they aren't everything. Firstly there is a huge amount of fun and challenge in playing as CT in casual games of cs_assault on 1.6; then they nerfed that map by giving the CTs 17 new entrances in CSGO to 'balance it' - they 'balanced' an absolute classic ffs. Secondly, competitive games on maps like de_aztec were a challenge when playing as T and a real test of both individual ability and tactics - now the maps all have the same layout.
Even Nuke has been nerfed since the original.
Bingo.
theres a big difference between casual and competitive play. Why would a professional player be okay with a map with such a huge disparity in T vs CT side victories? Assault is also a bad comparison considering its wildly T sided and not even bomb defusal. Its fun to play, like other unbalanced bomb defusal maps are sometimes. But in a competitive scene, balance is everything. I'd love to see Valve appeal to the casual player more though with fun game modes and maps
@@parkourguyyy Why would a competitive player not be okay with maps that arent perfectly balanced? Of course its a problem if there is a massive disparity, you dont want to play a map where every game has 14-1 scorelines (or, 11-1 now with MR12 i suppose)
But a map that is lets say 7-5 round wins CT sided is not an issue for competition.
The issue with T sided maps is that they snowball the T economy too hard and if the CTs lose the pistol round they will have a hard time getting an economy going. But a little bit CT sided doesnt have any competitive disadvantages.
@@TheSuperappelflap i don't really understand that obsession with map balance. You always play at least one round at the opposing side. Map balance is just a cope for noobs and tryharding crybabies
@@TheSuperappelflap when did i say "perfectly"? perfect is obviously ideal, but not a single map in CS competitive is perfectly balanced, as evidenced by the constant changing of maps. OP gave Assault AND Aztek as examples, implying he thought 2 of the most one sided maps were fine for competitive play, which is simply not true at all. and the data to say if something is T or CT sided comes from CS professional stats on which side wins more rounds on which maps, so it takes economy into consideration. The economy could use some tweaks, but when you consider maps like Inferno and Ancient are almost perfectly balanced win rate wise while Anubis has a 13% disparity favoring the Ts... Sometimes the economy probably isnt quite to blame
Thorin once said that a balanced map pool isnt all maps being 50/50, it's a mix of ct sided , t sided maps and split maps.
the imbalance of nuke doesn't always show itself in high level play but it has a huge effect in low to mid rank games, the type of games that have players that don't know about nuke's inherent imbalance and/or play the game with no broad strategy with a 'one round at a time' mindset. I could tell early on that nuke had a substantial imbalance so I used that to my advantage all the way back when csgo came out right up until the present day. I would always tell my teammates not to get discouraged on T side nuke, and when we are on CT side I would pressure my teammates to use the map to our advantage to win as many rounds as possible. knowing about the imbalance automatically created an advantage because we could manage our expectations as T and stay disciplined to string together rounds as CT.
@@jordanimatedstreaming im just a dude that shoots at other dudes
I got 12-0 on Nuke last night 17k elo. They were T side and just better
nuke gave us franzj tho, hence why it's my favorite map
i seriously hate it here. franzj made movement mainstream and weirdos wordship him
@@flouride shit happens all the time
@@flouride how DARE people try to get better at the game 🤬🤬😡
@@Mate_Antal_Zoltan god FORBID let someone master movement on a defusal map called nuke
My god we need Cache back!
In nuke it just feels weird that you can’t get on the yellow bridge atop of a site. It’s clearly meant for people to go onto and crossover if it was real life
AFAIK as of recent, due to MR12 and subsequent hit to CT's economy balance on Nuke evened out a little bit
True, i remember getting crushed every time as T on nuke but in recent times it's been a lot easier to get even on T side
NEED. CACHE.
No Cache = no play.
i just wanted to say your taste in music is immaculate. UT99 music AND quake? *chefs kiss* absolute perfection
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Nuke is the best map in the game
L take. It's the worst.
@@Skrenja LMAO ok bro tell me why do you want attention
@@a.q.2330 I don't. I think Nuke is legitimately the worst map in the game. Too many angles, too much verticality and it's horribly one-sided. It's the only map I don't queue for in competitive (I'll even play office over it.) I also vote to skip it every time in premier. I've literally backed out of premier games because it was picked -- I hate it _that_ much.
@@Skrenja hey man, not everyone can play a stale 3 lane map like dust2 or mirage for 20 years. But that's quite impressive ngl
overpass better
I love Nuke but I always ban it because it's literally impossible to pug. NOBODY knows how to play it correctly, especially outside on CT. Every single round is a 3v5 because people just die for free or don't watch where they're supposed to. If you don't have a 5 stack on Nuke you're gonna lose 9/10 times. If I could change Nuke I'd change A site and outside. As a T, A site is way too hard to take and outside is too easy to take. As a CT I feel like Ts get outside control every round and as a T I feel like I die for free every time I go out hut.
Guy's squeezing every single drop of CS to make contents and we're all loving it
I hated it at first but i love Nuke now! People just don't bother to actually learn it. If you take time to fully learn it and get good at it it's a great and extremely fun map to play.
@@Grafzaaiers best map in my opinion
if somebody wants 50/50 balance just play mirage for the rest of your life, maps should be different, both pros and cons makes the character of the map, i would love to see more crazy, unbalanced but fun maps in regular competitive, removing aztec, assault and others was one of the worst updates in history, valve is forgetting that this game was never competitive only, it was and should be based on casual aspect too
I hate how they changed vertigo. It used to be a very fun casual map with crazy runboosts, strafe-jump to T spawn...
@@numberlessconglomerate yeah, it was a funny weirdo and then they pushed it into mediocre competitive map, its like forcing fish to learn how to fly
they're just a bunch of clowns, cs is 90% made relevant by casuals.
mirage is ct sided
Thats what me and my gang do lmao 😂
I think CS is better when maps are CT sided. To a reasonable degree. In CSGO I liked playing on maps like Nuke or Train where you should win the CT half, lets say 10-5.
It made losing rounds as CT impactful, because every round you didnt win meant having to win a harder round on the T side.
It gave the CTs a good economy to buy expensive guns, run double AWP setups or maybe pull out an autosniper or even a machine gun if you wanted to lock down an angle for half a minute spraying 150 bullets at it.
And it made the T side much more exciting to play. You really had to try to outstrategize the CT team instead of just playing a default, then throwing the meta utility into a bombsite and taking a 50-50 fight with the CTs. You would often be strapped for cash and playing with tec9s, mac10s, galils, a scout, and picking up the good guns from the CTs that you killed.
Nowadays with every map being balanced for 6-6 in MR12, I cant remember the last time I did an eco round as a T. I just build up money through the half even if we do lose a couple rounds and because the bombsites are so easy to walk into I dont have to do much to get an easy kill on a CT player with a bad gun, you can get into short range and spam them down with a mac10 or a pistol so easily.
Of course this does mean you have less downtime but it just makes the strategy aspect less important. The game seems more and more like call of duty with an economy system instead of counter strike.
ok silver
@@adamjaneka6020 was global in csgo, try again
This. I am already tired of CSGO balancing of team exclusive arsenals back in 2019 to the point where there is no reason to picked up dropped CT rifles as a T side unless you didn't use any rifles. Also, all CT rifles are more expensive and inferior than its T side counterparts. Since rifles are the core primary weapons in CS series, making maps a bit CT sided made it more balanced.
Edit: I know there are exception such as MAG7 vs Sawed Off and MP9 vs MAC10 but the rifles are valid.
Nuke is the best map in terms of having fun. Every gun works, snipers outside and heaven, shotguns A and trophy, it's verticality and wide variety of play styles makes it really fun
In argentina we main play nuke, u could notice that from matchs of 9z for example, great map
Fun fact: back when CS was a mod, on T spawn, between the truck and the cliff, there’s a spot where you can get stuck on this map.
It's by far my favorite map of CSGO/CS2 .
nuke forever in my heart
Real competitive CS is a game of BO3s. What matters is that in total the map pool is balanced not an individual map. More Ct sided maps favor different kinds of teams to T sided maps. Ideally you have 1-2 maps that are T sided and 1-2 that are CT sided, Then few fairly neutral ones. Also you have to remember both teams get to play on CT side, so it's not like one team just automatically wins the map by starting on one side.
FRANZJ PRESENTS
FRANZJ PRESENTS
Nuke is not unbalanced anymore
CT/T wr%:
Big events, 2024 (96 maps) (HLTV): 50.5%/49.5%
Over 5k premier* (3,933,191 rounds) (Leetify): 51.5%/48.5%
although these numbers slightly imply a slight ct advantage its far from being "unbalanced" (mirage has worse T wr from same sources) only really overpass and anubis are unbalanced (~5% or more imbalance)
*even in super low ranks it doesn't seem to change much (~+1%)
Who gives a shit about balance?
I think balance of maps is a trojan horse concept in competitive cs to begin with. Teams switches sides, so the same way they were heavily disadvantaged on first half, they now have big chance to make comeback on second. And it puts more weight to any won rounds, rather than what otherwise would be a bland 50-50 in a perfectly balanced map.
nuke is easily the map for having the most fun. all of the different angles, all the tricks & wallbangs along the map. i’ve never not had fun while playing nuke (unless there’s a cheater) because of all the endless possibilities you can throw into the mix. i’ve had my craziest shots on nuke also with insane wallbangs, collaterals, & overall insane shots. i really hope it doesn’t get removed from the map pool anytime soon.
What I don't get about "waah waaaah it's CT-sided!!!!" people is that... there is a team switch at the halfway point. If one team gets stomped purely because they're on T side, they can simply just prove themselves in the second half. And it works the other way around too, if a team can only win rounds because they're on CT side and not because of their own skill, then they will eat shit on T side. It doesn't matter what side wins more on a map, because teams play both sides during a game.
Looks like you never actually played Counter-Strike. It's incredibly frustrating when you can't win rounds while attacking, and incredibly boring when you constantly win them while defending. This experience is unpleasant for both players and spectators. Watch the matches played on old Nuke, for example NiP vs VP at Dreamhack Winter 2014, you will see how “interesting” it is
Or watch any cs 1.6 matches, without dust 2 where was score 12:3 in half match
@@prisonshift3r236 I appreciate the game for what it is, not what people expect it to be. Also, there are plenty of opportunities to have fun on Nuke, so while what you say might apply to other unbalanced maps, I don't really feel it in Nuke.
@@prisonshift3r236 this. I don't want to feel like I'm playing Office all the time just on other maps.
This is a bad argument. The first round is ALWAYS full 13 rounds, but the second round can be as short as 1.
Statistically, if you start on the better side, you will play more rounds on the better side. There's no real solution to this problem either - in tournaments loser is often the team starting on their weaker side of a map. That's more of an issue of how CS competitions combine two seperate halves into a single map win for really no good reason than map balance issue: Many teams have unbalanced results in balanced maps, after all.
I think the CS2 smoke changes make Nuke much more viable for t-side. The extended bloom allows mid smoke setups that fully cover entry to secret. Pro matches on Nuke are always way more interesting than any other map because teams need to think so much more on t-side
Great Vibe
Good Presentation
Though Balance Is very Important
I’ll still much Enjoy Nuke for the Nostalgia and Fun Well developed Culture
It’s a Fine Casual map to Vibe on with alotta History
Nuke is my favorite map, my best version for cs: source 😂
CS:S Nuke is built different man, it's an awesome variant.
@@TheSUPERWIND2023 yes bro nuke is classic map in my favority
@@PlacidioPieiro-li5jp CSS and CS1.6 nuke was way too hard as T. Good nostalgia but 12-3 halves were quite boring
i wish replace mirage with cobble or cache
The removal of the window in hut, toxic in B and the railings connecting silo to heaven is a huge downgrade in my opinion.
The map was waaaaaaaaaaay more fun with those!
i would rather play unbalanced maps than inferno and mirage
Mirage best map
Inferno is nice, Mirage oh god anything but mirage, I would rather play milita than mirage
I don’t see how this is unbalanced T side on nuke is like the easiest thing in the game. Just go ramp or ladder from t spawn every round and drop a from ladder or go b from ramp. It’s that simple. You’ll win almost every time.
I can’t get enough nuke
youve been growin!! keep it up :-)
me is grow big every second 🤯🤯🤯
there is only one way to fix that unchanged -unbalance maps- give the stronger / pro player to less winning side,
for instance : Mark have 85% KDA
-Jonathan have 65% KDA
throw mark to the T side, professionals always find a way to kill their enemies.
on other side if Jonathan have a decent aim and a fucking brain in his skull he will camping on important locations.
that sentences will not fix everything properly but makes games more playable in other aspects.
cheers.
Anubis is clearly more unbalanced than Nuke. t side win rate was like 55% or something ridiculous. Both of these are still my favorite maps though
I miss Canal :(
Another great Dezolance video
personally i only really play 2 maps. mirage for competitive play and nuke for fun.
53% and people say it's unbalanced. Madness.
anyone talking about map balancing is just having a skill issue tbh.
@@zgaminggallery9910 nah, I mean, 1.6 train was imbalanced, so there are maps that has this issue, but there was reason: results like 3-12 and comebacks weren't uncommon.
@@proosee yeah old train kind of had some complexity to it, the dark areas, lots of hiding spots and long angles were unique.
but in a 5v5, all you need is an opening. 16v16 is another story.
@@zgaminggallery9910 I'm talking about 5v5 competitive.
@@proosee yeah so it's balanced in a different way imo, more dynamic kind of.
i knew about CS but never played it, only started playing with CS2 release because of my friends not wanting to play any game..competitively speaking in my opinion ancient is the best overall map, then anubis, nuke is a meme map, vertigo is ok but became broken (full CT advantage) with the last changes, overpass is 3rd best map, dust is the newbie map, inferno 2nd newbie map.
IMO being balanced or not doesn't really matter. If a complex map is balanced for pro's, very likely it will be CT sided for normal players.
Office gang
Give me back cobblestone
I wish they added a "No Nades" mode so I can play the game without spending 200 hours learning every possible angle
good luck planting on a mirage
Bro cooked new video 🗣️🔥
Also de nuke was used for the csgo trailer
Nuke is unbalanced but its fun and i always have a good time w it
Its the best map we have right now in my opinion
U can litteraly take a shit , print that shit in 3d and it would play better than nuke
we need something exotic like canals 2 or something u know
Another channel that is hella underrated
It's not a bad map once you know all nade line up. I can't lied that 1.6 nuke B is such a mess, like maze. But ain't that 1.6 problem same to inferno/train 😂.
Right now I enjoy Nuke, Ancient, Anubis the most. F Mirage & Dust2
Best map at the pool atm
i hate nuke and vertigo and i will never understand how they are so beloved.
Nuke isnt even that ct sided all you need is to know how to use util and then its fairly balanced. Nuke heavily rewards smart team play and is the most fun map to both play and watch in tournaments. Best map IMO.
Nuke is well balanced in silver 3 levels
ngl, Nuke is the best map right now. The unpredictability is what make it fun and dynamic to watch and play in pro scene. But for casual is fine at best since its core design is for team play not one-on-one fight too much like other pub-style map. It's pretty much reach its balance in design now if change gonna be made in the futher
There is no unbalanced map when server use team swap
dude, there was no secret in 1.6.....
Maps shouldn't be "balanced" instead there should be 3 balanced maps and an equal amount of t/CT maps
Nuke might be the best counter strike map ever made in my opinion.
I ♥ NUKE
@@youtubemucimucipucioasagam9094 same
idk what's in this video i haven't watched it but all i know is there is nuke on the thumbnail and i'm already watching it as a former nuker
de_nuke is funny
nuke is balanced
Nuke is best map EZ
Vertigo is cool too.
Grab a mac10 and zip and zoom
Never go A and boom balanced
Bring back lake
Nuke is the best and most balanced map. Any good player will say this.
You're using the wrong tense in half the video
I just lost 0 13 here
They had 2 hackers
hello 4kliksphilip :)
But the best unbalanced map is Office
best map
Is yo beck learn how to sey names 0:42
finally ♥
bro u are gold nova pls chill :)
Smart valve. Leave the most unbalanced map exactly as it is but wreck the single and only map that was actually balanced for cs2 👌
Nuke is the best map in counter strike history.
D2 is trash
single worst map in the history of cs
Skill issue
noob
noobie
Nah, thats anubis
got tased by Franzj in the vents probably
this guy has a speech impediment
No.