FSR 3 Fluid Motion is NOT a new technology

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024
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ความคิดเห็น • 20

  • @662mann8
    @662mann8 ปีที่แล้ว +22

    nothing wrong with adapting old softwere, build on a good foundation.

  • @antoniobilbylemos9918
    @antoniobilbylemos9918 ปีที่แล้ว +13

    I mean, frame generation is the same principle used in NVidia DLSS 3
    They're just trying to compete, at least FSR 3 is open source and will be available por older GPUs

  • @keng1824
    @keng1824 ปีที่แล้ว +1

    I mean thanks for the input Jeff

  • @masonexe7940
    @masonexe7940 ปีที่แล้ว +1

    thanks for the update

  • @TennessseTimmy
    @TennessseTimmy 11 หลายเดือนก่อน

    The nvidia one is old as well.
    Svp4 supports nvidia optical flow, even on gtx1060
    Yes its the same technology and svp4 is realtime

  • @_ch1pset
    @_ch1pset 11 หลายเดือนก่อน

    I mean, I'm pretty sure TVs have had realtime frame interpolation since around 2010 as a standard feature (for 120hz+ TVs). So the technology is definitely not new.

  • @sybreed9121
    @sybreed9121 ปีที่แล้ว +1

    the good thing is about open source

  • @alvarg
    @alvarg ปีที่แล้ว +3

    isn't any new software just a re-tweaked, adapted, or improved old tech

  • @rideaux8533
    @rideaux8533 ปีที่แล้ว

    nice vid

  • @lePoMo
    @lePoMo ปีที่แล้ว

    oh, this is sad. I did not know they dropped it after GCN.
    It also baffled me back years ago why this was a hidden and restricted gem. If I hadn't specifically searched for video framerate interpolation, I would never have found it/bluesky FRC.

    • @MetallicFear
      @MetallicFear  ปีที่แล้ว

      It's one of those features where you'd think would be built into video players by default but still isn't.

  • @metroplex29
    @metroplex29 ปีที่แล้ว +1

    And the problem is?

  • @scanx6163
    @scanx6163 ปีที่แล้ว

    So?

  • @achilleonv
    @achilleonv ปีที่แล้ว

    Really wish they would pick another game besides Forspoken to highlight. No one played that piece of crap.

    • @bhirawamaylana466
      @bhirawamaylana466 ปีที่แล้ว

      Agree for that, but I can understand why AMD decide use Forspoken, coz Forspoken insane requirement just to run 720p 30fps make absolutely no sense to everyone, even Crysis back in 2007 still make sense with their system requirements than Forspoken.

  • @echeptrai2766
    @echeptrai2766 ปีที่แล้ว

    so I'm the first viewer after 30 minutes Sad

    • @MetallicFear
      @MetallicFear  ปีที่แล้ว +2

      Don’t be sad XD. It’s just a beginning.

    • @Ren-xv8xo
      @Ren-xv8xo ปีที่แล้ว

      ​@@MetallicFear I love this positive outlook!

  • @GameCookerUSRocks
    @GameCookerUSRocks ปีที่แล้ว +1

    Some games had fg build in. Black Desert was one I think.
    I don't really care about open source. FSR looks like crap for the most part below 4k.
    DLSS doesn't just upscale the frame. It enhances it. And the DLAA technology that's built in usually makes things look even better.
    And I'm not just talking out my rear end. I tested this on my own computers and monitors and gpus. Meaning: fsr versus dlss.