If anyone is interested i recently made an addon based on this mission with different set of objectives, ship interior previously underwater now fully available to explore and even a tactical map. The addon is called Sea Wolves, uploaded on my ModDB profile.
Thanks for another video! Nice usage of flares and shotgun. This mission always scared me when i was younger, creepy sounds, etc. I didn't know that Lutzov was a real German warship, I thought it was fictional. 😉
@@abdelhadymohamed6206 Yes, but in vanilla game. In my mod the next campaign takes place in Poland. I placed all campaigns in chronological order to have consistent timeline.
Also speaking of the next mission today I updated my mod bringing some changes to the Poland 1 mission like improving tactical map and in-doors lighting effects plus adding new radio music Easter Egg.
As for Poland 1 mission you can actually play it stealthy until you blow up enemy planes, since thats loud and triggers alarm. However, you can position your team in such a way to be prepared against enemies spawning from barracks. You can also steal motorcycle and use its MG for defence.
Will you continue playing the mod from the Poland campaign? It has few noticeable changes vs vanilla counterpart like reparked planes, both hangars accessible in Poland 1 or MG mounted on landing craft in Poland 2 mission among other changes.
Nice. I’ll do Czech first as I’ve always considered Fight for Freedom a separate pack. There’s the issue of soldiers buried underground. After a tough playing through Prague, I returned to bring the German scientist where I got shocked by his appearance 😂.. He was half buried, and moving by creeping through ground as he followed me. The poor guy couldn’t cross the blockade, and as he crouched, he fell into the depth of underworld and died so mission failed (I have the screenshots). However, I notice that the bug disappears when I restart the computer and restart the mission, but it can happen eventually in the middle of playing.
@@abdelhadymohamed6206 I see that you are a stubborn type, so play the campaign in whatever order you like. I already told you why this is not a good idea on the first playthrough. I never had the problem with scientist in Prague 1 mission falling through terrain like you described. Maybe there are some missing surface collisions somewhere, its a big map. I will check that.
Also please share the pictures showing the bug that you described. Maybe on H&D Discord server modding section? I played the Prague 1 mission twice today and the scientist safely reached the escape point. Did you update the mod to latest version?
Yes I did. This’s a general display problem not related to specific part of the map. It happens eventually to all stationary soldiers during playing. Only corrected when I restart the computer and restart the mission. I will share the screenshots.
A while ago I updated the mod on ModDB (Prague 1 mission). Removed the custom Katiusha rocket truck from the bridge. The model is high-poly and might be problematic for game engine to handle properly, although in my game works. Anyway please download the mod again and check if this fix helped with issues you had in Prague 1 mission.
If anyone is interested i recently made an addon based on this mission with different set of objectives, ship interior previously underwater now fully available to explore and even a tactical map. The addon is called Sea Wolves, uploaded on my ModDB profile.
Thanks for another video! Nice usage of flares and shotgun. This mission always scared me when i was younger, creepy sounds, etc. I didn't know that Lutzov was a real German warship, I thought it was fictional. 😉
You’re welcome. Before, I’ve mistaken it for the Tirpitz cruiser featured in the Norway mission of H&D 2.
Shouldn’t Prague supposed to be the next? .. as it concludes the first game.
@@abdelhadymohamed6206 Yes, but in vanilla game. In my mod the next campaign takes place in Poland. I placed all campaigns in chronological order to have consistent timeline.
Also speaking of the next mission today I updated my mod bringing some changes to the Poland 1 mission like improving tactical map and in-doors lighting effects plus adding new radio music Easter Egg.
@@p.jakub88 I’m thinking of playing Prague first
صوتك والله كي انجليزي . الله يسعدك ❤❤
شكرا وتسلم الله يحفظك ❤️
As for Poland 1 mission you can actually play it stealthy until you blow up enemy planes, since thats loud and triggers alarm. However, you can position your team in such a way to be prepared against enemies spawning from barracks. You can also steal motorcycle and use its MG for defence.
Yes, this’s a good tactic
Half Call of Duty,Half Ghost Recon and Half Battlefield
Will you continue playing the mod from the Poland campaign? It has few noticeable changes vs vanilla counterpart like reparked planes, both hangars accessible in Poland 1 or MG mounted on landing craft in Poland 2 mission among other changes.
Nice. I’ll do Czech first as I’ve always considered Fight for Freedom a separate pack.
There’s the issue of soldiers buried underground. After a tough playing through Prague, I returned to bring the German scientist where I got shocked by his appearance 😂.. He was half buried, and moving by creeping through ground as he followed me. The poor guy couldn’t cross the blockade, and as he crouched, he fell into the depth of underworld and died so mission failed (I have the screenshots).
However, I notice that the bug disappears when I restart the computer and restart the mission, but it can happen eventually in the middle of playing.
@@abdelhadymohamed6206 I see that you are a stubborn type, so play the campaign in whatever order you like. I already told you why this is not a good idea on the first playthrough. I never had the problem with scientist in Prague 1 mission falling through terrain like you described. Maybe there are some missing surface collisions somewhere, its a big map. I will check that.
Also please share the pictures showing the bug that you described. Maybe on H&D Discord server modding section? I played the Prague 1 mission twice today and the scientist safely reached the escape point. Did you update the mod to latest version?
Yes I did. This’s a general display problem not related to specific part of the map. It happens eventually to all stationary soldiers during playing. Only corrected when I restart the computer and restart the mission. I will share the screenshots.
A while ago I updated the mod on ModDB (Prague 1 mission). Removed the custom Katiusha rocket truck from the bridge. The model is high-poly and might be problematic for game engine to handle properly, although in my game works. Anyway please download the mod again and check if this fix helped with issues you had in Prague 1 mission.
www.moddb.com/mods/hd-deluxe-ultimate-mod