Tbh I’ve always felt the same but it’s a nostalgia thing for the older people I believe as they don’t like the more interaction based style of conviction and more of the og games yet with metal gear people liked the transition
Yeah they just couldn't figure out how to make it an open world grindathon like division, far cry, ghost recon, assassins creed, immortals, watchdogs etc. The real loss is rainbow six, they made a good multiplayer than a baaad one and forgot that the single player was popular too.
Fun fact: Ride to hell was set to be a franchise but their first game “Ride to hell retribution” was so terrible it killed the franchise before it could even get started
I knew, as soon as I seen blacklist, there'd be a number of us, me included coming to its defense and I'm so glad there's still a lot of people into it. That series is amazing.
Yea, that's why I clicked, hahahaha. Biggest criticisms were it feeling too short (IMO) and that last boss fight. Other than that, Blacklist was awesome. Even without my man, Ironside.
Blacklist was amazing. I can't remember the story at all but there is an emotional moment where you have unlimited "power" and it was such a powerful moment.
It's just correcting a bad video with bad info, not defending Like MGSurvive was killed by konami and Kojima being fired, not a bad game Man had one job to do for this video and failed
Blacklist was a great expansion of Conviction's mechanics. Where Conviction really dumbed down stealth, Blacklist fixed it. It was great to be able to play it more like one of the older games, or running and gunning like in Conviction. Still nowhere near the heights of Chaos Theory, but it was great in it's own right.
I was really disappointed in Conviction because a lot of features and mechanics from the older games had been removed or drastically neutered. So I was relieved to find out that Blacklist brought those back to a degree, while also keeping the polished, slick controls of Conviction.
Conviction wasn't a stealth game, but it wasn't trying to be. Blacklist fumbled the ball by going for the worst of both worlds. People are so quick to forgive Ubisoft like its an abusive boyfriend and they have stockholm syndrome. Same thing happened with Ghost Recon Breakpoint. Possibly one of the worst AAA games EVER, and yet Ghost Recon fans came back to them once they tacked on a superficial "immersive mode" update. Blacklist pays lipservice to the old games in the laziest way possible OOH I GOT +50 GHOST POINTS FOR SHOOTING THE GUY WITH THE DART GUN INSTEAD OF THE GUN GUN OH WOW I GOT +100 EXPLORATION POINTS FOR GOING THROUGH A VENT FINALLY A RETURN TO FORM. It's at its core Conviction, but with worse everything.
@@dskdev Yeah, they screwed up with Blacklist, and they have completely destroyed the Ghost Recon IP as far as I'm concerned. But I'm also a fan of Ghost Recon 2 and GRAW 1&2. Now it's just a generic open world shooter. Idk.
@@dskdev Geez, that sounds reductive as hell. Just because it had an XP & upgrade system, it was garbage? You could be reductive like this with Chaos Theory as well. "OH WOW! YOU COMPLETED ALL THE TASKS AND GOT ALL THE ZEROES! ZERO DETECTIONS! ZERO ALARMS! ZERO BODIES! BRAVO, 100%!" The XP system in Blacklist was actually really neat because it incentivised level replay with the usage of different tools and methods. Slipping past the enemies without disturbing them, stealthily eliminating them, Conviction-style, or facing enemies in open combat while still using the environmental traversal to your advantage. The game also had the best side content in the series, bar none. Grim's missions that focused on pure stealth, Kobin's panther missions with unaware enemies, Charlie's panther missions with enemies searching for you and Briggs' co-op missions.
@ciseClimberIt was pretty much the only game with side content. The other being conviction which did it much better with deniable ops. The side missions only stand out because (aside from Brigg's campaign, which I've only seen on TH-cam never played) they stick to what they are. Horde defense? Why the hell not. At least you know what you're signing up for. Meanwhile the campaign will just throw you into a random predator drone section multiple times, forced drone sections, running away from the drone, the train section etc. My problem with Blacklist is it's not a return to form, it is literally JUST conviction but with almost everything tweaked to be a little worse from a conviction perspective. Conviction for example had for what it's worth a pretty intuitive light/dark system that is utilized well in most levels, which blacklist fucks up by setting most levels in broad daylight, having you nathan drake your way around everywhere. That, reduced mark and execute, things like bog standard ubisoft game "heavies" really serve to slow down the hunter gameplay of conviction without getting rid of its reliance on it. I'm not saying the XP system is bad. I'm saying it's tacked on, it was in Conviction too, but at least they didn't have the balls (yet) to sell gun packs (just package new guns into DLC urgh). And even though ghost-ing is technically possible, with the conviction control scheme and detection mechanics it's just a frustrating rng mess (though I will say chaos theory levels are pretty linear) and makes zero sense story wise. For the most part in the old games, you were gathering intelligence and guards were obstacles which could be killed or avoided, while actively preventing terrorist threats. I'm not saying the XP system is bad. I'm saying it's tacked on, it was in Conviction too, but at least they didn't have the balls (yet) to sell gun packs (just package new guns into DLC urgh).
@@WhatSaab I don't think it's specifically a reference to the same game series, but rather the toy line as a whole, unless there are any of the characters that were in the franchise proper.
One game you forgot to include: The Saints Row Reboot. Not only did it kill its respective franchise, but it even managed to put Volition themselves out of business.
Whats hilarious is when people pretend that Saint's Row reboot was so "different" from the other games, when it was EXACTLY the same as the other 4 games in the series before it. It didn't sell because most people moved past that tired old stale gameplay and tired mechanics that were already pretty dated by the time Saints Row 3 came out, but Volition didn't feel any sort of need to update anything.
Its a shame that Splinter Cell Blacklist was the last game in the series because its actually a very good splinter cell game. I loved how dynamic it was and how you could decide the way want to play and approach a mission and made the game very appealing. For the time it was a very good looking game even if it was seen as old and the story and plot was actually pretty clever and I really liked how varied the enviroments were, it wasnt always dark or at night, there was desert, urban, large buildings, the eifel tower, a fairground, roads with smaller side alleys and houses even a shopping mall if i remember correctly during christmas or some sort of holiday and so on and the controls were very good too.
Not having Michael Ironside voicing Sam was a major oof though. Granted, he said he didn't wanna do it anymore, so it's not Ubisoft's fault, but it still sucks.
0:18 Tony Hawk's Pro Skater 5 4:39 Spyro: Enter the Dragonfly 7:46 Guitar Hero: Warriors of Rock 14:14 Star Fox Zero 17:12 Saints Row 17:35 SimCity 18:53 Medal of Honor: Warfighter 20:58 Banjo-Kazooie: Nuts & Bolts 24:39 Fear 3 27:02 Dead Space 3 28:23 Metal Gear Survive 30:38 Killzone Shadow Fall 33:12 Tom Clancy's Splinter Cell: Blacklist 35:12 Chibi-Robo! Zip Lash 38:34 Crackdown 3 41:41 Dead Rising 4 43:47 Ecco the Dolphin: Defender of the Future 44:40 Turok (2008) 46:15 F-Zero Climax 47:43 Bubsy 3D 49:45 Blinx: The Time Sweeper 51:02 Lost Planet 3 52:25 Apex Legends Predictions: 54:29 FIFA 54:49 Grand Theft Auto: 6
Honestly, ending the series with that boss fight and an *exclusive* Megadeth song would've been the perfect outcome, GH deserved to go out with a bang. But we know what happened, Guitar Hero Live is a thing and we all suffered for it lmao
No, they wanted to move away from the traditional guitar hero, they wanted to become more real guiarlike, so they went from their 1 row with 5 keys to a 2 row with 3 keys on each, which was a huge fail, it did not hit the guitarlike feeling at all, so they gave up, pretty much.. They wanted to become more Rocksmith kind of game, even though, Rocksmith was not even released back then. This channel have no idea what the hell he is talking about, so many errors.
Something that I'm surprised you guys didn't bring up is the fact that Sly Cooper basically died after the franchise was handed off to Sanzaru Games. First they made the Sly Collection on PS3 and they weren't the greatest ports especially the first game. After they developed and released Thieves in Time, it was bashed by fans for various reasons though critics thought it was fine. It didn't help that the game had no advertising, which resulted in it not selling very many copies. What makes the killing of the franchise sad is that Thieves in Times ends on a cliffhanger and we'll never get to see what happens. Personally, I thought the game was OK but it doesn't reach the highs of the original trilogy.
Yeah I'm surprised it never got much advertisement considering Sly 3 did. The only reason I found out about it was through a gaming magazine in my art class in 2013 that covered Castlevania and Sly Cooper and I was like"wait they made it?" And some people in my class were fans of that series and even they didn't know about it.
Thieves in Time didn’t killed the franchise, i remember i also was critical of it when it came out but then during lockdown i gave it a try again and honestly it’s a perfectly enjoyable game but it pales in comparison to the trilogy, it scared everyone to make a new sly game because they know it’s not going to be an easy task to uphold the trilogy’s standards. Also Sanzaru’s port to PS3 was the laziest stuff i’ve ever seen and i played both the EU and US version and OMG the US version is even worse somehow. P.s. Something that bothered me a lot in Sly 4 was the minimap
Jak and Dazter was killed off after the Original 3 by the racing game then buried by the flying one, and then there was the Dexter game on PsP somewhere in there.
For those who don’t know. Ubisoft did bring Splinter Cell back in a way. With tie-in books recently. Author James Swallow has a series “two so far” that continues the story of Sam Fisher after the events of Blacklist.
holy shit mate thank you - easily my favourite single-player games as a kid and one of the few titles that would earn an instant preorder for me is a current generation Splinter Cell. also they should make some comic books
He's been reappearing in various Ubi games aswell. Ghost Recon Wildlands had like 3 missions with him but Ghost Recon Breakpoint had a whole DLC story line including him. And he's also an operator in R6 Siege with a whole season dedicated to him. It's not like the Splinter Cell games ofcourse but it's good to have him back in a few games.
@@pasta-and-heroin If your also a fan of Tom Clancy’s The Division games. Ubisoft has also had some tie-in novels written. That take place after the main story of Division 2.
As a kid who was practically spent his formative years with the Tony Hawk franchise, the disappointment of THPS5 was indescribable. I've never felt such a combination of regret, shame, and disgust towards a game before.
Labelling GH Warriors Of Rock as a bad game because oversaturation killed the franchise is a bit short-sighted. It's got one of the best setlists in the franchise, definitely the best since GH3, and some interesting additions in the story mode too.
Yeah I'd argue GH WoR is overall the best GH game, many people love GH3 and say that it is the best but I personally disagree. The game engine in WoR is just a lot better and the fact that you can't hold down notes well in advance to hit hammer ons/pull offs is an improvement imo.
I agree. Guitar Hero: Warriors of Rock is my favorite Guitar Hero game to this day and it's sad it didn't get enough attention since the series was being milked to death. A great Guitar Hero game that fell under the radar.
It was basically the perfect combination of GH5 and World Tour. The amount of content, challenges, and features for all the different modes in that game was just staggering, and it was all executed with such polish.
The biggest heartbreak for me was always how bad they mishandled the Chibi Robo franchise. It really felt like every game after the first was a spin-off more than anything. The closest thing we ever got a proper sequel imo was the Japanese exclusive DS game, but even then, it still wasn't the same. I get that they were trying to turn the series into a big Nintendo staple, but it's kinda hard to do that when your most innovative game is the first one. I say a remake of the first game could lead to another proper, home console Chibi Robo game. Plus the aesthetic of the first game would look absolutely beautiful in glorious 1080p or 4K with a new lighting engine and everything.
I remember guitar hero, my dad would absolutely destroy anyone that challenged him and i remember him having the top score on the leader board for guitar hero at chucky cheese. It was a wild time
GH6 is without a doubt my favorite game in the series and an amazing send-off for the series. Returning to it's rock and metal roots and having this crazy weird story about demons (which is also what GH3 did.) Shame people didn't give it a chance
GH6 is actually surprisingly good for the last main game in the series, it’s just the over saturation of GH games in 2009, there were at least 6 GH games released that year alone. Over saturation killed the series.
Exactly. I think the band-centric entries, and Smash Hits, were completely unnecessary cash-grabs, and the guest act songs from the former could easily been compiled and used in a brand-new official entry or two. They absolutely oversaturated the franchise, but it's Activision, so I'm really not surprised.
Splinter Cell Blacklist was actually one of the best SC games. The issue with it was that it only came out on the current gen consoles a month or 2 before the launch of the next gen ones. It was so dumb that they didn't try or simply wait to release it for next gen only or also. Mercs vs Spies was awesome!
The Ghost Recons; Wildlands and Breakpoint, have a lot of the Echelon in it. You can 100% treat those game like open world Splinter Cell. I've been playing Breakpoint lately to scratch my Splinter Cell itch. An itch that only appeared after I saw Sam in Siege
Sim City. It's been 11 years since then and no one is TOUCHING that franchise. Apparently, lying to your customers about what product they were buying and then what they had isn't good for business. Who knew? Cities: Skylines took over and that's that. A franchise since 1989 toast by C-suite decisions.
GH WOR was the very best game in the series! The story mode of characters who eventually transform into more badass monster versions of themselves, along side amazing songs. and the Lich King cameo was cool too. The character creator was pretty good for what youd expect from a rhythm game. I still to this day refuse to part with my ps3 copy nor the guitar for that game, even though i cant play it because the wireless dongle stopped working after a friend borrowed it. I have a tiny string of hope that one day somehow ill come across another one of the guitars at a salvo or thrift shop or something and finally get to play it again. In my eyes, that game is timeless and I pray that now that time has passed, a new guitar hero will come that will be as good as the legends like GH3 and GH WOR, for a new generation and a fun reunion for the old players
Yeah, N64 had Turok Rage Wars, it had single player options but not a real campaign but it was really impressive looking and ahead of its time in the multiplayer modes. But its not like it could he an online game, so being so focused on multiplayer made it not appealing to wide audience. It was a late N64 game too and used the expansion pack and it was damn impressive visually tbh
But that's not Splinter Cell. Sam Fisher is not a badass super agent. He's a washed up navy seal with bad knees. Ubisoft basically made a completely different stealth game and attached the Splinter Cell name just to sell it. Tom Clancy would be sick if he could see what Ubi has done to Splinter, Rainbow, and Ghost games.
If I remember correctly, Splinter Cell Blacklist was planned as the last Splinter Cell game. This is dating my memory back to that time, but I remember hearing that it was going to be the final game in the Splinter Cell franchise. It's one of my favorite games, honestly super solid all around. Wish it would get rebooted (properly).
They will eventually. I hope they reboot Ghost Recon. I love the Old School games. Mostly GR2 and GRAW 1&2. Really not into the new, generic, open world shooter GRs.
Banjo-Kazooie is my favorite game and series of all time. Ive loved the series since it came out. I was secretly hoping Nuts & Bolts wouldn't end up in this video, but knew that ultimately, it probably would be. I completed Banjo-Kazooie Nuts and Bolts to 100% completion and all of its achievements, including DLC back in 2009. I enjoyed it....I guess. But it also was a painful reminder of what could have been the ENTIRE way through. It just wasnt what i wanted. At all. I beat it back in 2009. Havent played through it since. The originals however I have played through the Xbox 360 versions many many several times in the last 15 years. Still love them to this day. And still play them both probably once a year. It pains me that we havent gotten a proper sequel, especially since their inclusion in Smash and not to mention the TON of merchandise from Fangamer and First4figures. They know there is a love and interest there, because new merchandise has been released like crazy since 2018. It really hurts to see my favorite childhood franchise be in the state that it's in. Seeing that portion in your video almost made me cry, not going to lie. It just really really hurts. The series was a huge part of my childhood alongside Pokémon.
The cover of that game views as "banjo is a deadbeat dad who just came back with the milk after 10 years and Kazooie has been tricking on the streets to pay the bills"
Great video, just one suggestion. Having chapters would've been nice to have, because I must admit that during the Crackdown portion I started scrolling and used a comment that had timestamps for the different games. I still gave a thumbs up because the video was well done and with an interesting premise
warriors of rock was friggin amazing. it was legit the successor to gh3 in terms of music both had metallica (granted it was only a cover because GH metallica released before hand), dragonforce, slayer, etc and the songs were the most challenging and rewarding to play on expert. sucks it was the last GH game. really wish they revived it with its og 5 frets
@@Fancyether i say was cause i cant play it anymore. sadly my x360 guitars are dead and dont work anymore. i could always get another, but im fine. i hear clone hero on pc is fun, i gotta try that sometime
Now that Microsoft has acquired Activision Blizzard King, I hope they bring it back true to form with 5 frets and a good setlist. I hope they also get an peripheral maker like Hyperkin to work on as well. If they consider a Live service, I hope it's done right. My idea for a Live service would be have a subscription to access all DLC from the get-go, and also have DLC purchasable in packs for those without a subscription. This is similar to how Taiko no Tatsujin Rhythm Festival on Switch does it with it's Taiko Music Pass
@@jasonmartinez5116 that sounds like it would be a fun thing. i wouldnt mind spending say $50 for a year pass. if song packs came out weekly then it would def pay itself off
Guitar Hero: Warriors of Rock is surprisingly one of the best in the series. Top 3, in my opinion. The story mode had a really awesome concept (and introduced me to Megadeth as a little kid, so mega bonus points). I played it CONSTANTLY as a kid and had a big hand in shaping my music taste reaching well into my adult life.
@@medoagamer9497 Yeah, me too. It may not have been perfect or as notable as the first two Dead Space games, but you could make your own necromorph killing tools. That shit was a clever gameplay feature. Who doesn't want to have two plasma cutters embedded in one gun? I sure do.
The thing that always frustrates me with Splinter Cell Blacklist is that the game was great. Really people were mostly upset and boycotting due to Michael Ironside not reprising the role (which after 10 mins, you get over), causing the game to under sell. The same people want a new one, like why? Y'all didn't even support the last one.
Seems like a pattern... Activision gets ahold of a really good franchise. Makes a few good games. Hands it off to a worse developer, and ruins it forever.
Another franchise that’s been laying dormant, but never truly died is time splitters, time splitters was a futuristic shooter that you travel through time, I still have very fond memories of this game, and it’s a game with a game creator that you can make any kind of level game you want!
Timesplitters future perfect is easily one of my favorite FPS games of all time, I spent a ton of time just playing bots and stuff. The customization, level creation, even the single player was thoroughly enjoyable and I almost never care for FPS game campaigns. There was talk of a Timesplitters 4 coming out but doesnt look like itll happen sadly.
Guitar hero was a huge part of my childhood up to teen years. The way GH Live changed the button layout was a complete slap in the face to the fans. It was unnecessary and a classic case of changing something no one asked for. I even remember it being quite painful to hold down both the upper and lower buttons at the same time because there was a plastic piece between them that dug into your fingers
GH Live was actually a very good concept especially GHTV mode, it was just botched badly. Thankfully the fan made mod GHTV Reloaded brought back GHTV's servers but only on Wii U and RPCS3
Blacklist had nothing to do with the downfall of splinter cell. It was actually a very well received game Honestly, the reason that we haven’t seen a new splinter cell for many years is probably because either they don’t know what story to tell or just cause I can’t figure out a way to make it an open world game, which appears to be old Ubisoft is putting out now
Fans were turned off by the fact that Sam Fisher wasn't played by Michael Ironside, which is pretty understandable. I'd be mad if someone else voiced Master Chief too, especially if he doesn't sound like Master Chief.
Guitar Hero Warriors Of Rock was, and is, a great game. The problem is Activision drove the franchise into the ground and completely oversaturated the market. That’s what killed it off at the time.
When black list came out, I went to a midnight release at the games top near me. I went up to the counter and the employee was surprised to see the only person who pre-ordered the Wii-U version was at the midnight release. I remember a few people snickering and thinking I must just have had the family console. I had the other consoles, I chose the Wii-U version because of how the same company doing that version handled Zombi-U. It's by far the definitive version, all of your gadgets working on the game pad, not just the selection but using the drone and having it work on the pad so you'd switch between the two? It felt so much cooler. I played the game later on PC and boy it just can't match how fun it was on the Wii-U. None of those people knew what they were missing.
I think the biggest issue with many of the new games, they designed to be dependent on servers and internet connection, while the favorite games of old like the original halo could be played locally. As long as you had a power you could play your game. Now the majority of games require internet and are not as responsive when it is not being run locally.
Splinter Cell: Blacklist is better than any of the games released lately, it wasn’t blacklist that killed splinter cell it was investors who thought the game was too old to make a profit off of.
Liked you included Nightwish's 'End of all Hope' at 11:28. In all seriousness, I really liked GH:WoR. I think it had a lot of really fun charts. It's actually in my top 3 favorite GH games for how fun the game is.
Not only that, but the sheer amount of content it had in terms of instrument challenges, different gameplay modes, individual character powers, and amazing production value was the absolute best in the franchise in my opinion.
@@NexusKin yeah, it was legit the best game imo. I count myself lucky for the dlc I had bought and wish I'd gotten a lot more since you can't buy it anymore. I'd put 100s of hrs into this game.
Honestly, Dawn of the Dragon is my favorite Spyro game. It's a shame that it gets the shaft due to it not being the true Spyro experience, but I had a lot of fun playing that game.
@@classicslayer456that woulda been worse on my opinion but they coulda moved over to Charlie I think his name was. Splinter cell is one of those games that I’m kinda happy Ubisoft stopped making especially with what they have nowadays. All things must come to an end at some point 🤷♂️
Sad you mentioned Jak and Daxter but haven't talked about it! After Naughty Dog's send off with Jak X, a pretty damn good racing game, they outsourced the license to another company who made Jak the Lost Frontier, which was so bad it killed the franchise.
Here’s another one for the list. Plants Vs. Zombies. More specifically, plants vs zombies battle for neighborville. PvZ was a big enough brand when the first one came out, I saw some t shirts, plush toys and even some Halloween costumes. But once Garden Warfare released the franchise BLEW UP. They now had PvZ slot machines, amusement park rides, food brand deals, there was talk of an animated movie, there were store exclusive funko pops and more toys and shirts in general. It was everywhere. But once Battle for neighborville came out, the franchise bombed. No more merch, or anything. Everything they released after that game immediately bombed and ever since the franchise has been locked away in EAs vault of IPs.
Chibi robo looks like it would be a great adventure or collectathon game. Using power to transverse the world, moving between outlets to find new areas and new paths. Having to find optimal paths to make it before your battery runs out. It could be like a toy story game set in a kids bedroom and later the entire house. Shame i didnt get to find a footing
I played it way back when and it was really, really fun. pretty much exactly as you described (except you're originally limited mostly to the first floor of the house before expanding upstairs, the back yard and basement.) you did chores and things to get goodboy points from a mini flying robo companion. OH and it had a bunch of cute as heck costumes that changed or added mechanics (along with actual items for ChibiRobo) it was an easy 7/10 imo. that said, I was exactly 1 of 2 kids (the other being my best friend at the time) who'd even heard of it. even as an adult now it's pretty obscure. edit: if you have a PC I highly, highly recommend emulating it and experience it yourself if "smol bot big house" adventure trying to help a dysfunctional family sounds interesting. it's a game I'd be comfy vouching for.
Guitar Hero & Rock Band didnt kill their franchises. The idea behind the franchises just got exhausted. They should've done one major game, & then updated it every few weeks w/ themed tracklists & events to unlock cool skins for instruments & characters. Bought upgrades wouldve been cool. Those series would THRIVE today if they were around today
Star Fox Zero was such a strange thing. I remember talking to people, and no one could get past the fact that they just made Star Fox 1 over twice in a row. We already had our fill of Star Fox 64 on the 3Ds, I know I did, and I was ready for a Star Fox 2 of some kind.
Plus they were such short games you could easily play through it in 2 hours so multiple playthroughs were expected. Any Starfox fan had already played them to death and wanted something new.
@@cattysplat I'm glad someone else is saying that. In the last days of Miiverse, I saw a lot of people saying, "They need to port Star Fox Zero to Switch, all it needs it traditional controls and it would be great!" I can't believe anyone believed that. That game was embarrassingly short, made worse by the fact that it felt like several different games mashed together, so even if you enjoyed a certain mode of the game, you got maybe an hour worth of that, and then the rest of the game was trash (like the gyrocopter and tank). Although just for the record, I actually kind of liked the weird hybrid controls for the Arwing free range mode. It was a nightmare for the on-rails parts.
Yea i mean starfox has been in a decline since 64. I kinda liked command, but that's not really a starfox game. At least nintendo never outright kills a franchise. It will probably be back within 10 years or so. I mean metroid didn't get any games for 16 years. Last game before dread was prime 3 on the wii.
@@Kiritomens I don't know why Nintendo doesn't see value in having a space shooter. Sure, Star Fox is never going to move the numbers that Mario or Zelda does. But if they made proper Star Fox games with a reasonable budget, they'd have a following. But instead, they use the franchise as a dumping ground for games they don't know what to do with. I actually loved Star Fox Guard on Wii U, but gameplay-wise, it was not a Star Fox game. I also thought Assault was decent (although the controls were so-so). But again, that game had you playing as a foot soldier who occasionally drives tanks. So... Not exactly a space shooter.
@@ressljs yeah I mean Nintendo really doesn't have any shooter type genre. Closest is star fox, and Metroid. They where also there games pushed to a more teen and adult audiences. So they didn't get much love. They mostly focus on there child audience, since both adults, and children will buy them. But with how much more Nintendo is aware of the social space, and there huge adult audience promoting titles like Metroid. It got back on track. Can't really see that happening for starfox. It has been used as a tech demo since the first release on SNES. Nintendo, just can't seem to give it that identity that it needs.
I remember playing spyro enter the dragonfly as a kid, and loving it. And thats someone who grew up on the original 3 games. The different breath powers, i loved it.
Blacklist, dead space 3, red faction armageddon, modern warfare 3, halo 4, mass effect 3 and fable 3 are not bad games. They got bad shit, they're not better than their predicessors, and some of them are definetely bad sequels. But they arent bad games.
dead space 3 is mid on every aspect. Cliché story, poor gameplay, bad horror elements, poorly integrated coop and microtransactions. halo 4 have a dogwatter gameplay and story and fable 3 was a straight up downgrade from the second game in terms of content and even the first one on some points. But the rest of these games are really good especially blacklist and MW3
Compared to their predecessors, but on their own. Dead space 3 is not scary horror, but it does work as a cosmic horror action shooter. Yes, multiplayer ruins the vibe, but the dialogue isn't bad and has good ideas. but above all, it has a decent theoughline, believable twists, and good worldbuilding. I have LASo master and smooth operator, trust me, the multiplayer is ass but it's still on the high end of shooters, and is far better than any "halo killer" And fable 3 is a decent little romp that shouldn't be tied to the fable ip. However it does have some good ideas like Reaver, the country management that requires foresight and planning to get the best outcomes, and the Elise/Elliot plot even if it's in a game that feels like a 360 launch title.
@@worsethanyouthink I agree with most of your points I just have a minor nitpick about dead space 3 as I wouldn't call it cosmic horror like you said, it's more some sci-fi action with some horror-ish elements. Cosmic horror is a completely different genre that taps into insanity, creatures beyond comprehension, how fragile even the most stable minds are when exposed to thing beyond the world of logic they lived in and how insignificant the human race is
Epic Mickey is a great one to mention as well. They had an Epic Donald ducktales-esque game, Mario kart clone, and more spinoffs planned but Epic Mickey 2 was a massive letdown and therefore sold poorly.
I feel like some of these didn't necessarily kill their franchise. Metal Gear Survive for example was terrible yes but really it was more that Konami decided it didn't want to do AAA game development anymore. Too much investment (actual work) for too little return. The whole industry really went that route honestly. They look for the easiest path to make money that means expending as little effort as possible while generating maximum profit. What does that look like? instead of a MGS6 we get MGS pachinko machines. Similar thing for Splinter Cell. They just decided it was easier to pump out yearly AC games with live service BS. Taking risks is not worth it anymore so many franchises just stopped. Just copy whatever the last hero shoot / battle royale / whatever trend is and add in live service whatever and print endless amounts of money. That's dream now for most game company. Not creating actual good games.
Moh warfighter was my favorite game to play back in the day. It was kinda slow placed and difficult but extremely rewarding. I liked the special forces based weapon selection, it made sense why would a KSK operator use a tavor or ak74? You used a weapon from your operators country. It made you think and change your play style based on your opponents, but this was at the time of the theme park style action of cod modern warfare. The campaign was fun especially knowing it was based off stories from a navy seal and how it caused a lot of controversy. Games now are creatively bankrupt and we robbed them
ive never seen a channel try this format and i really like it, it feels more casual and conversationlike while also feeling educational and informative.
Yeah no, Blacklist was not a bad game at all nor the franchise died because of it. The whole genre dried up. It was a good game, great AI and stealth mechanics, its just that it lacked a ittle polis, the story wasn't particularly enticing and it suffered the lack of Ironside being a va.
I will never understand why Legend of Spyro wasn't more popular. A mature dark fantasy retelling of a cutesy/silly character was ahead of it's time. I still can't get over the soundtrack in each game
Born in 97 growing up my grandma whose still alive currently played spyro it’s the first real game I ever played on PlayStation. Grandma created a gamer lol 26 years later I’m still gaming. Hope to have games like this to share with my future kids someday. One day our games will be retro aswell haha. Good video man!
Dead or Alive is... dead. 5 and 6 having close to $1000 in DLC each. The series never went anywhere with the mechanics, disjointed storylines, etc. I think they've just been cashing in on the extra costumes enough to call the series quits. Plus, it'll always be inferior to Tekken.
Killzone was pretty sweet but shadow fall fell so hard into generic sci-fi then the previous titles. The previous titles (mostly 1 and 2) had some decent aesthetic
The first 2 games were literally part of the brown and grey brigade that was the popular "aesthetic" of that time. There was nothing amazing about the aesthetic of the other games. The only people who ever pretended that Killzone was supposed to be some Halo killer were imbeciles in the games media and fanboys. It was never whispered even once from anyone actually involved in the game.
@@lutherheggs451 nah, the first and second game( while the color pallet was terrible) were pretty damn good at appearances. It’s when the started branching into giant mecha and other things of a similar nature that it started to get really bad. It no longer felt grounded or like a possible future. It was a very low fi setting with a story based in generational trama. Halo killer it wasn’t but I genuinely loved the story and world.
The Starfox 64 3ds remaster is awesome and gave me alot of hope but then wiiU marketing was bad and everyone...including this video got starfox zero WRONG. The whole thing about having to aim with the gamepad...wasnt true. You could literally just change that in the settings. The gamepad thing was just the default and for some reason it was focused on in the games marketing and nobody really liked that idea and incorrectly assumed you had to play it that way. Its just another of MANY marketing blunders from the WiiU era.
Ubisoft is notorious for killing franchises over bad management and sales expectations being way too high, i mean you can sell 99.9/100 the expected amount and they'll see it as a complete failure. That's how rediclous their expectations are at times, and they almost always choose the worst times to release ganes as well, it's not shocking they'd kill dplinter cell for that.
Blacklist is far from the worst Splinter Cell. People just didn't buy it because the last couple of games before that sucked, and they replaced Michael Ironside as Sam Fisher.
The Ecco footage reminds me... I really wish we'd get surprised with a Jaws Unleashed 2. And maybe a modern continuation of the movies, too. I loved Amity island, the culture around it, the characters, the crazy overgrown super Great Whites and all the wild plots they had.
Jaws was janky but really fun. I'd love a test drive eve of destruction remake. Wreckfest is similar but I loved the single player in that game. The difficulty just needs to be adjusted a bit even on the hardest difficulty it's still easy as piss
Enter the Dragonfly was the first Spyro game I ever played as a kid, and it defined my perception of the series. For years i thought all Spyro games were like that one, until the remakes released a few years ago and i learned
@dylanium5755: Enter the Dragonfly was rushed, and it showed - could have been a great game in the same vain as the originals but the new developers Check Six and Equinoxe didn't get a chance and it was a buggy mess and Moneybags only showed up once. Cloud 9 and the Luau Islands levels were my favourite though.
Splinter Cell: Blacklist is my favorite Splinter Cell game, and I've played them all. The perfect balance of realism and fun, and really embraced letting the player choose their own playstyle (except of course if the mission required specific objectives). Go loud, stealthy, or don't even get seen at all. The "horde mode" style maps were really fun as well.
Star Fox fan here: We DO want more Star Fox. Nintindo refuses to MAKE more Star Fox. They put out stuff with the Star Fox brand, but they are NOT arcade-ish rail shooters with tight controls. They are all weird tech demos for new consoles, or Zelda clones.
I got Tony Hawk ride for Christmas when I was 15 and my dad spent 2 hours on the phone with Activision because the board wouldn't connect. They told us it doesn't work with new batteries. It worked after we put batteries from the TV remote in it...
God Splinter Cell was SO good. I still can't forgive them for shelving it. The lack of proper stealth representation in modern games is actually abysmal.
In the defense of Splinter Cell Blacklist, it still played as well as past games. Stealth gameplay is still immersive, but a little infuriating at times.
splinter cell just died for no reason, blacklist didnt kill it
Tbh I’ve always felt the same but it’s a nostalgia thing for the older people I believe as they don’t like the more interaction based style of conviction and more of the og games yet with metal gear people liked the transition
Yeah they just couldn't figure out how to make it an open world grindathon like division, far cry, ghost recon, assassins creed, immortals, watchdogs etc.
The real loss is rainbow six, they made a good multiplayer than a baaad one and forgot that the single player was popular too.
Blacklist multiplayer is hella underrated and needs to be its own game
yeah blacklist wasnt bad
Blacklist IS still great, maybe is is not Chaos Theory, but it is extremely capable stealth/action game.
Fun fact: Ride to hell was set to be a franchise but their first game “Ride to hell retribution” was so terrible it killed the franchise before it could even get started
Same with the last airbender movie loooool
That happened with Drake of the 99 Dragons as well. It was planned to be a huge multimedia franchise with games, movies and an animated show.
@@happycat4838that had potential if the game wasn’t poo im not even kidding
@@sergiofernandez7318I honestly wish they had continued it, granted I was 12 when I saw that shit
@happycat4838 Reminds me of the Eragon movie and game. It was so bad they never made movies or games out of the other 3 books.
I knew, as soon as I seen blacklist, there'd be a number of us, me included coming to its defense and I'm so glad there's still a lot of people into it. That series is amazing.
Ya that game still holds up today. This whole video is weird
Yea, that's why I clicked, hahahaha. Biggest criticisms were it feeling too short (IMO) and that last boss fight. Other than that, Blacklist was awesome. Even without my man, Ironside.
Blacklist was amazing. I can't remember the story at all but there is an emotional moment where you have unlimited "power" and it was such a powerful moment.
@@soldaatjhu this is a powerful comment
It's just correcting a bad video with bad info, not defending
Like MGSurvive was killed by konami and Kojima being fired, not a bad game
Man had one job to do for this video and failed
Blacklist was a great expansion of Conviction's mechanics. Where Conviction really dumbed down stealth, Blacklist fixed it. It was great to be able to play it more like one of the older games, or running and gunning like in Conviction. Still nowhere near the heights of Chaos Theory, but it was great in it's own right.
I was really disappointed in Conviction because a lot of features and mechanics from the older games had been removed or drastically neutered. So I was relieved to find out that Blacklist brought those back to a degree, while also keeping the polished, slick controls of Conviction.
Conviction wasn't a stealth game, but it wasn't trying to be. Blacklist fumbled the ball by going for the worst of both worlds. People are so quick to forgive Ubisoft like its an abusive boyfriend and they have stockholm syndrome. Same thing happened with Ghost Recon Breakpoint. Possibly one of the worst AAA games EVER, and yet Ghost Recon fans came back to them once they tacked on a superficial "immersive mode" update. Blacklist pays lipservice to the old games in the laziest way possible OOH I GOT +50 GHOST POINTS FOR SHOOTING THE GUY WITH THE DART GUN INSTEAD OF THE GUN GUN OH WOW I GOT +100 EXPLORATION POINTS FOR GOING THROUGH A VENT FINALLY A RETURN TO FORM. It's at its core Conviction, but with worse everything.
@@dskdev Yeah, they screwed up with Blacklist, and they have completely destroyed the Ghost Recon IP as far as I'm concerned. But I'm also a fan of Ghost Recon 2 and GRAW 1&2. Now it's just a generic open world shooter. Idk.
@@dskdev Geez, that sounds reductive as hell. Just because it had an XP & upgrade system, it was garbage?
You could be reductive like this with Chaos Theory as well.
"OH WOW! YOU COMPLETED ALL THE TASKS AND GOT ALL THE ZEROES! ZERO DETECTIONS! ZERO ALARMS! ZERO BODIES! BRAVO, 100%!"
The XP system in Blacklist was actually really neat because it incentivised level replay with the usage of different tools and methods. Slipping past the enemies without disturbing them, stealthily eliminating them, Conviction-style, or facing enemies in open combat while still using the environmental traversal to your advantage.
The game also had the best side content in the series, bar none. Grim's missions that focused on pure stealth, Kobin's panther missions with unaware enemies, Charlie's panther missions with enemies searching for you and Briggs' co-op missions.
@ciseClimberIt was pretty much the only game with side content. The other being conviction which did it much better with deniable ops. The side missions only stand out because (aside from Brigg's campaign, which I've only seen on TH-cam never played) they stick to what they are. Horde defense? Why the hell not. At least you know what you're signing up for. Meanwhile the campaign will just throw you into a random predator drone section multiple times, forced drone sections, running away from the drone, the train section etc.
My problem with Blacklist is it's not a return to form, it is literally JUST conviction but with almost everything tweaked to be a little worse from a conviction perspective. Conviction for example had for what it's worth a pretty intuitive light/dark system that is utilized well in most levels, which blacklist fucks up by setting most levels in broad daylight, having you nathan drake your way around everywhere. That, reduced mark and execute, things like bog standard ubisoft game "heavies" really serve to slow down the hunter gameplay of conviction without getting rid of its reliance on it. I'm not saying the XP system is bad. I'm saying it's tacked on, it was in Conviction too, but at least they didn't have the balls (yet) to sell gun packs (just package new guns into DLC urgh).
And even though ghost-ing is technically possible, with the conviction control scheme and detection mechanics it's just a frustrating rng mess (though I will say chaos theory levels are pretty linear) and makes zero sense story wise. For the most part in the old games, you were gathering intelligence and guards were obstacles which could be killed or avoided, while actively preventing terrorist threats.
I'm not saying the XP system is bad. I'm saying it's tacked on, it was in Conviction too, but at least they didn't have the balls (yet) to sell gun packs (just package new guns into DLC urgh).
I'm a bit surprised no one talks about the Army-Men series. The fact how many titles it had during the PlayStation 1 and 2 era really boggles my mind.
Rising Storm 2: Vietnam pays a homage to it with its army men game mode I believe.
@@WhatSaab I don't think it's specifically a reference to the same game series, but rather the toy line as a whole, unless there are any of the characters that were in the franchise proper.
@@WhatSaabSarge's Heroes 10/10 😭
@@infernaldaedra It's a classic.
Sarges Heros is GOATED. Me and my childhood friend would sit there and PVP for hours and hours lmao
One game you forgot to include: The Saints Row Reboot. Not only did it kill its respective franchise, but it even managed to put Volition themselves out of business.
Whats hilarious is when people pretend that Saint's Row reboot was so "different" from the other games, when it was EXACTLY the same as the other 4 games in the series before it. It didn't sell because most people moved past that tired old stale gameplay and tired mechanics that were already pretty dated by the time Saints Row 3 came out, but Volition didn't feel any sort of need to update anything.
Nah, the deal with Embracer group is what killed Volition. Even if that game had been liked, they'd still be dead.
@@lutherheggs451 Holy shit. I found it. I found the worst post on youtube. Holy shit. It's so bad...
@@lutherheggs451Exactly the same is a reach.
Saints row 3 and 4 were average and began the decline
Its a shame that Splinter Cell Blacklist was the last game in the series because its actually a very good splinter cell game. I loved how dynamic it was and how you could decide the way want to play and approach a mission and made the game very appealing. For the time it was a very good looking game even if it was seen as old and the story and plot was actually pretty clever and I really liked how varied the enviroments were, it wasnt always dark or at night, there was desert, urban, large buildings, the eifel tower, a fairground, roads with smaller side alleys and houses even a shopping mall if i remember correctly during christmas or some sort of holiday and so on and the controls were very good too.
Not having Michael Ironside voicing Sam was a major oof though. Granted, he said he didn't wanna do it anymore, so it's not Ubisoft's fault, but it still sucks.
Getting out of prison without gear is a bitch.
Its not a good splinter cell, but its a fine stealth action game
@@richardsinclair7661Just to add extra context, he didn't want to do it because of health related issues.
Well said, Blacklist was awesome!
0:18 Tony Hawk's Pro Skater 5
4:39 Spyro: Enter the Dragonfly
7:46 Guitar Hero: Warriors of Rock
14:14 Star Fox Zero
17:12 Saints Row
17:35 SimCity
18:53 Medal of Honor: Warfighter
20:58 Banjo-Kazooie: Nuts & Bolts
24:39 Fear 3
27:02 Dead Space 3
28:23 Metal Gear Survive
30:38 Killzone Shadow Fall
33:12 Tom Clancy's Splinter Cell: Blacklist
35:12 Chibi-Robo! Zip Lash
38:34 Crackdown 3
41:41 Dead Rising 4
43:47 Ecco the Dolphin: Defender of the Future
44:40 Turok (2008)
46:15 F-Zero Climax
47:43 Bubsy 3D
49:45 Blinx: The Time Sweeper
51:02 Lost Planet 3
52:25 Apex Legends
Predictions:
54:29 FIFA
54:49 Grand Theft Auto: 6
Nothing can kill fifa for some reason. Can’t break the concept of “kick ball”, it’s not like there’s a soccer 2 in real life
We are getting Metal Gear Delta, so you can take Survive off the list.
Thank you
@@dansmith16 You mean Metal Gear Snake Eater or don't you?
@@inalienswetrust4220damn and here I was thinking my new game "Soccer Football 2.0 - Analogue Boogaloo Remastered" would fly off the shelves
GH6 is one of the best in the series. GH killed itself with overproducing games in a short span of time
Yeah too bad the same thing didn’t happen to call of duty…they create one every year and it just gets worse especially the monetization practices!
Honestly, ending the series with that boss fight and an *exclusive* Megadeth song would've been the perfect outcome, GH deserved to go out with a bang.
But we know what happened, Guitar Hero Live is a thing and we all suffered for it lmao
@@fansee1368 I think that GHLive's problems were the GHTV and the meh setlist, but the gameplay was fun actually
Most guitar hero sequels should have just been DLC. They tried to pull an EA sports where the only that changes each game is the song roster
No, they wanted to move away from the traditional guitar hero, they wanted to become more real guiarlike, so they went from their 1 row with 5 keys to a 2 row with 3 keys on each, which was a huge fail, it did not hit the guitarlike feeling at all, so they gave up, pretty much.. They wanted to become more Rocksmith kind of game, even though, Rocksmith was not even released back then. This channel have no idea what the hell he is talking about, so many errors.
Something that I'm surprised you guys didn't bring up is the fact that Sly Cooper basically died after the franchise was handed off to Sanzaru Games. First they made the Sly Collection on PS3 and they weren't the greatest ports especially the first game. After they developed and released Thieves in Time, it was bashed by fans for various reasons though critics thought it was fine. It didn't help that the game had no advertising, which resulted in it not selling very many copies. What makes the killing of the franchise sad is that Thieves in Times ends on a cliffhanger and we'll never get to see what happens. Personally, I thought the game was OK but it doesn't reach the highs of the original trilogy.
Yeah I'm surprised it never got much advertisement considering Sly 3 did. The only reason I found out about it was through a gaming magazine in my art class in 2013 that covered Castlevania and Sly Cooper and I was like"wait they made it?" And some people in my class were fans of that series and even they didn't know about it.
I have each of Sucker Punch's original Sly Cooper games on PS2, so I just play through those and imagine the series as a perfect trilogy.
Thieves in Time didn’t killed the franchise, i remember i also was critical of it when it came out but then during lockdown i gave it a try again and honestly it’s a perfectly enjoyable game but it pales in comparison to the trilogy, it scared everyone to make a new sly game because they know it’s not going to be an easy task to uphold the trilogy’s standards.
Also Sanzaru’s port to PS3 was the laziest stuff i’ve ever seen and i played both the EU and US version and OMG the US version is even worse somehow.
P.s. Something that bothered me a lot in Sly 4 was the minimap
Jak and Dazter was killed off after the Original 3 by the racing game then buried by the flying one, and then there was the Dexter game on PsP somewhere in there.
The daxter game for PSP was really good 😂@@Docta_Tma
For those who don’t know. Ubisoft did bring Splinter Cell back in a way. With tie-in books recently. Author James Swallow has a series “two so far” that continues the story of Sam Fisher after the events of Blacklist.
holy shit mate thank you - easily my favourite single-player games as a kid and one of the few titles that would earn an instant preorder for me is a current generation Splinter Cell.
also they should make some comic books
He's been reappearing in various Ubi games aswell. Ghost Recon Wildlands had like 3 missions with him but Ghost Recon Breakpoint had a whole DLC story line including him. And he's also an operator in R6 Siege with a whole season dedicated to him. It's not like the Splinter Cell games ofcourse but it's good to have him back in a few games.
@@pasta-and-heroin If your also a fan of Tom Clancy’s The Division games. Ubisoft has also had some tie-in novels written. That take place after the main story of Division 2.
want too know wha happin from halo to .... halo ...... Buy the book's hurrr hurrr
Ubisoft is literally remaking the first game
As a kid who was practically spent his formative years with the Tony Hawk franchise, the disappointment of THPS5 was indescribable. I've never felt such a combination of regret, shame, and disgust towards a game before.
Labelling GH Warriors Of Rock as a bad game because oversaturation killed the franchise is a bit short-sighted. It's got one of the best setlists in the franchise, definitely the best since GH3, and some interesting additions in the story mode too.
Yeah I'd argue GH WoR is overall the best GH game, many people love GH3 and say that it is the best but I personally disagree. The game engine in WoR is just a lot better and the fact that you can't hold down notes well in advance to hit hammer ons/pull offs is an improvement imo.
I agree. Guitar Hero: Warriors of Rock is my favorite Guitar Hero game to this day and it's sad it didn't get enough attention since the series was being milked to death. A great Guitar Hero game that fell under the radar.
It was basically the perfect combination of GH5 and World Tour. The amount of content, challenges, and features for all the different modes in that game was just staggering, and it was all executed with such polish.
he didn't say the game was bad, he said the sales were bad. which they were.
The biggest heartbreak for me was always how bad they mishandled the Chibi Robo franchise. It really felt like every game after the first was a spin-off more than anything. The closest thing we ever got a proper sequel imo was the Japanese exclusive DS game, but even then, it still wasn't the same. I get that they were trying to turn the series into a big Nintendo staple, but it's kinda hard to do that when your most innovative game is the first one. I say a remake of the first game could lead to another proper, home console Chibi Robo game. Plus the aesthetic of the first game would look absolutely beautiful in glorious 1080p or 4K with a new lighting engine and everything.
I was so sure we'd get Chibi Robo in Smash 😢
I remember guitar hero, my dad would absolutely destroy anyone that challenged him and i remember him having the top score on the leader board for guitar hero at chucky cheese. It was a wild time
Saints row reboot didn’t just kill the franchise it killed the company 😭😭😭
GH6 is without a doubt my favorite game in the series and an amazing send-off for the series. Returning to it's rock and metal roots and having this crazy weird story about demons (which is also what GH3 did.) Shame people didn't give it a chance
ong the song choices were spectacular and it was fun as heck
The game that really killed the series was guitar hero live because it was a live service game
Yeah same. So many fucking good songs on warriors of rock
Im saying bro I always thought that was the best game out of them all. Gh live is what shit the bed imo
For me it goes gh6 rb2 gh3. The song selection of gh6 is really good especially when you think of how milked the series already was at that point
I loved Turok when I was a kid! All the crazy weapons were SUPER cool! I would totally go for a reboot!
The last time they did a reboot it was decent
Turok was neat until it turned into sci Fi lame
GH6 is actually surprisingly good for the last main game in the series, it’s just the over saturation of GH games in 2009, there were at least 6 GH games released that year alone. Over saturation killed the series.
Exactly. I think the band-centric entries, and Smash Hits, were completely unnecessary cash-grabs, and the guest act songs from the former could easily been compiled and used in a brand-new official entry or two. They absolutely oversaturated the franchise, but it's Activision, so I'm really not surprised.
Splinter Cell Blacklist was actually one of the best SC games. The issue with it was that it only came out on the current gen consoles a month or 2 before the launch of the next gen ones. It was so dumb that they didn't try or simply wait to release it for next gen only or also. Mercs vs Spies was awesome!
The checkpoint system imo let it down, it felt more like a rogue lite in how punishing it was forcing you to restart the whole mission
@@chillhour6155just don't die ¯\_(ツ)_/¯
I miss splinter cell man , we don't have any major sneaking games anymore like it!
First game is getting a remake
@@thegamingcook785 Unless they did the Ubisoft thing and quietly cancelled it by now.
The Ghost Recons; Wildlands and Breakpoint, have a lot of the Echelon in it. You can 100% treat those game like open world Splinter Cell. I've been playing Breakpoint lately to scratch my Splinter Cell itch. An itch that only appeared after I saw Sam in Siege
@@tenwholebeesUbisoft A.I is kind of ass though, I'm not saying it was great before the last splinter cell but it hasn't gotten any better.
@@tenwholebees thank you for the suggestions bro
Sim City.
It's been 11 years since then and no one is TOUCHING that franchise. Apparently, lying to your customers about what product they were buying and then what they had isn't good for business. Who knew? Cities: Skylines took over and that's that. A franchise since 1989 toast by C-suite decisions.
GH WOR was the very best game in the series! The story mode of characters who eventually transform into more badass monster versions of themselves, along side amazing songs. and the Lich King cameo was cool too. The character creator was pretty good for what youd expect from a rhythm game. I still to this day refuse to part with my ps3 copy nor the guitar for that game, even though i cant play it because the wireless dongle stopped working after a friend borrowed it. I have a tiny string of hope that one day somehow ill come across another one of the guitars at a salvo or thrift shop or something and finally get to play it again. In my eyes, that game is timeless and I pray that now that time has passed, a new guitar hero will come that will be as good as the legends like GH3 and GH WOR, for a new generation and a fun reunion for the old players
Ever heard of eBay?
Yeah, N64 had Turok Rage Wars, it had single player options but not a real campaign but it was really impressive looking and ahead of its time in the multiplayer modes. But its not like it could he an online game, so being so focused on multiplayer made it not appealing to wide audience. It was a late N64 game too and used the expansion pack and it was damn impressive visually tbh
Blacklist is my favorite Splinter Cell game. I played it again recently, and it still holds up. Makes you feel like such a badass super agent.
They should remaster all the games onto 1 disc,I'd definitely buy it.
They should remaster
@@garypasquill2355i would too. A REMAKE though, especially if they rerecord Blacklist.
But that's not Splinter Cell. Sam Fisher is not a badass super agent. He's a washed up navy seal with bad knees. Ubisoft basically made a completely different stealth game and attached the Splinter Cell name just to sell it. Tom Clancy would be sick if he could see what Ubi has done to Splinter, Rainbow, and Ghost games.
Blacklist wasn’t even a bad game
Based
If I remember correctly, Splinter Cell Blacklist was planned as the last Splinter Cell game. This is dating my memory back to that time, but I remember hearing that it was going to be the final game in the Splinter Cell franchise. It's one of my favorite games, honestly super solid all around. Wish it would get rebooted (properly).
They will eventually. I hope they reboot Ghost Recon. I love the Old School games. Mostly GR2 and GRAW 1&2. Really not into the new, generic, open world shooter GRs.
Banjo-Kazooie is my favorite game and series of all time. Ive loved the series since it came out.
I was secretly hoping Nuts & Bolts wouldn't end up in this video, but knew that ultimately, it probably would be.
I completed Banjo-Kazooie Nuts and Bolts to 100% completion and all of its achievements, including DLC back in 2009.
I enjoyed it....I guess. But it also was a painful reminder of what could have been the ENTIRE way through. It just wasnt what i wanted. At all.
I beat it back in 2009. Havent played through it since. The originals however I have played through the Xbox 360 versions many many several times in the last 15 years. Still love them to this day. And still play them both probably once a year.
It pains me that we havent gotten a proper sequel, especially since their inclusion in Smash and not to mention the TON of merchandise from Fangamer and First4figures.
They know there is a love and interest there, because new merchandise has been released like crazy since 2018.
It really hurts to see my favorite childhood franchise be in the state that it's in. Seeing that portion in your video almost made me cry, not going to lie.
It just really really hurts. The series was a huge part of my childhood alongside Pokémon.
The cover of that game views as "banjo is a deadbeat dad who just came back with the milk after 10 years and Kazooie has been tricking on the streets to pay the bills"
Great video, just one suggestion. Having chapters would've been nice to have, because I must admit that during the Crackdown portion I started scrolling and used a comment that had timestamps for the different games.
I still gave a thumbs up because the video was well done and with an interesting premise
warriors of rock was friggin amazing.
it was legit the successor to gh3 in terms of music
both had metallica (granted it was only a cover because GH metallica released before hand), dragonforce, slayer, etc and the songs were the most challenging and rewarding to play on expert.
sucks it was the last GH game.
really wish they revived it with its og 5 frets
Why say was it still is?
@@Fancyether i say was cause i cant play it anymore. sadly my x360 guitars are dead and dont work anymore. i could always get another, but im fine.
i hear clone hero on pc is fun, i gotta try that sometime
@@hokage1997Go to RetroCultMods and grab his soderless kit, you can breathe new life into your guitars that way
Now that Microsoft has acquired Activision Blizzard King, I hope they bring it back true to form with 5 frets and a good setlist. I hope they also get an peripheral maker like Hyperkin to work on as well. If they consider a Live service, I hope it's done right. My idea for a Live service would be have a subscription to access all DLC from the get-go, and also have DLC purchasable in packs for those without a subscription. This is similar to how Taiko no Tatsujin Rhythm Festival on Switch does it with it's Taiko Music Pass
@@jasonmartinez5116 that sounds like it would be a fun thing. i wouldnt mind spending say $50 for a year pass.
if song packs came out weekly then it would def pay itself off
Dude, the slowed down stripped instrumental Through the Fire of Flames during the Guitar Hero part is a nice touch
Blacklist was great, and I'm not sure why the franchise went dormant
Guitar Hero: Warriors of Rock is surprisingly one of the best in the series. Top 3, in my opinion. The story mode had a really awesome concept (and introduced me to Megadeth as a little kid, so mega bonus points). I played it CONSTANTLY as a kid and had a big hand in shaping my music taste reaching well into my adult life.
I loved the MOH reboot. I also loved OG MW3 and Mass Effect 3. They weren't bad at all.
I think dead space 3 was good enough game also.
Mass Effect 3 is my favorite game of all time.
@@medoagamer9497 Yeah, me too. It may not have been perfect or as notable as the first two Dead Space games, but you could make your own necromorph killing tools. That shit was a clever gameplay feature. Who doesn't want to have two plasma cutters embedded in one gun? I sure do.
@@colbylawson5331They just made the bad choice of making micro transactions when so many people were against it at the time
@@elijahvelasco8963 Yeah.
The thing that always frustrates me with Splinter Cell Blacklist is that the game was great. Really people were mostly upset and boycotting due to Michael Ironside not reprising the role (which after 10 mins, you get over), causing the game to under sell. The same people want a new one, like why? Y'all didn't even support the last one.
I learned the controls for Starfox Zero and had an absolute blast playing it, but it makes me sad because we might never get another Starfox game.
At this point, we will get a starfox 99 lmao.
Star Fox 64 is one of my fav games of all time time
Seems like a pattern...
Activision gets ahold of a really good franchise.
Makes a few good games.
Hands it off to a worse developer, and ruins it forever.
Another franchise that’s been laying dormant, but never truly died is time splitters, time splitters was a futuristic shooter that you travel through time, I still have very fond memories of this game, and it’s a game with a game creator that you can make any kind of level game you want!
Timesplitters was amazing. Making your own levels was so fun😢 i miss it
Timesplitters future perfect is easily one of my favorite FPS games of all time, I spent a ton of time just playing bots and stuff. The customization, level creation, even the single player was thoroughly enjoyable and I almost never care for FPS game campaigns. There was talk of a Timesplitters 4 coming out but doesnt look like itll happen sadly.
They're making a new one for a couple of years haha
A game unrelated to TimeSplitters killed it (Haze) and it’s sad because TS is one of my favorite series
Siberia level in the second game is pure nostalgia
Guitar hero was a huge part of my childhood up to teen years. The way GH Live changed the button layout was a complete slap in the face to the fans. It was unnecessary and a classic case of changing something no one asked for. I even remember it being quite painful to hold down both the upper and lower buttons at the same time because there was a plastic piece between them that dug into your fingers
GH Live was actually a very good concept especially GHTV mode, it was just botched badly. Thankfully the fan made mod GHTV Reloaded brought back GHTV's servers but only on Wii U and RPCS3
Blacklist had nothing to do with the downfall of splinter cell. It was actually a very well received game
Honestly, the reason that we haven’t seen a new splinter cell for many years is probably because either they don’t know what story to tell or just cause I can’t figure out a way to make it an open world game, which appears to be old Ubisoft is putting out now
Fans were turned off by the fact that Sam Fisher wasn't played by Michael Ironside, which is pretty understandable. I'd be mad if someone else voiced Master Chief too, especially if he doesn't sound like Master Chief.
As a big fan of DJ Hero, you have no idea how bitter I was when they cancelled it after only 2 games while there was like 17 guitar games.
Guitar Hero Warriors Of Rock was, and is, a great game. The problem is Activision drove the franchise into the ground and completely oversaturated the market. That’s what killed it off at the time.
When black list came out, I went to a midnight release at the games top near me. I went up to the counter and the employee was surprised to see the only person who pre-ordered the Wii-U version was at the midnight release. I remember a few people snickering and thinking I must just have had the family console. I had the other consoles, I chose the Wii-U version because of how the same company doing that version handled Zombi-U.
It's by far the definitive version, all of your gadgets working on the game pad, not just the selection but using the drone and having it work on the pad so you'd switch between the two? It felt so much cooler. I played the game later on PC and boy it just can't match how fun it was on the Wii-U.
None of those people knew what they were missing.
No game killed splinter cell… highly highly popular franchise. One of my personal favorites
I think the biggest issue with many of the new games, they designed to be dependent on servers and internet connection, while the favorite games of old like the original halo could be played locally. As long as you had a power you could play your game. Now the majority of games require internet and are not as responsive when it is not being run locally.
Splinter Cell: Blacklist is better than any of the games released lately, it wasn’t blacklist that killed splinter cell it was investors who thought the game was too old to make a profit off of.
Liked you included Nightwish's 'End of all Hope' at 11:28.
In all seriousness, I really liked GH:WoR. I think it had a lot of really fun charts. It's actually in my top 3 favorite GH games for how fun the game is.
whats rough is Warrior's of Rock was actually a damn good Guitar Hero game in terms of it's track list.
Not only that, but the sheer amount of content it had in terms of instrument challenges, different gameplay modes, individual character powers, and amazing production value was the absolute best in the franchise in my opinion.
@@NexusKin yeah, it was legit the best game imo. I count myself lucky for the dlc I had bought and wish I'd gotten a lot more since you can't buy it anymore. I'd put 100s of hrs into this game.
Honestly, Dawn of the Dragon is my favorite Spyro game. It's a shame that it gets the shaft due to it not being the true Spyro experience, but I had a lot of fun playing that game.
Blacklist is actually one of the better games in the series but fans hated the game simply because of the new voice actor
They honestly should've made it about a new agent and have fisher in it as a mentor figure kind of a passing the torch kind of thing.
@@classicslayer456that woulda been worse on my opinion but they coulda moved over to Charlie I think his name was. Splinter cell is one of those games that I’m kinda happy Ubisoft stopped making especially with what they have nowadays. All things must come to an end at some point 🤷♂️
There are still some bad things about it like the dumb upgrade system and the mark and execute which they kept from Conviction.
@@cookieface80 mark and execute was fun. How tf is it bad? The upgrade system I agree tho
@@travm5540 Mark and execute in a stealth game.
Sad you mentioned Jak and Daxter but haven't talked about it! After Naughty Dog's send off with Jak X, a pretty damn good racing game, they outsourced the license to another company who made Jak the Lost Frontier, which was so bad it killed the franchise.
Blacklist was so much fun and a great intro to the series for me. So many amazing memories playing co-op with my buddies.
Here’s another one for the list. Plants Vs. Zombies. More specifically, plants vs zombies battle for neighborville. PvZ was a big enough brand when the first one came out, I saw some t shirts, plush toys and even some Halloween costumes. But once Garden Warfare released the franchise BLEW UP. They now had PvZ slot machines, amusement park rides, food brand deals, there was talk of an animated movie, there were store exclusive funko pops and more toys and shirts in general. It was everywhere. But once Battle for neighborville came out, the franchise bombed. No more merch, or anything. Everything they released after that game immediately bombed and ever since the franchise has been locked away in EAs vault of IPs.
Chibi robo looks like it would be a great adventure or collectathon game. Using power to transverse the world, moving between outlets to find new areas and new paths. Having to find optimal paths to make it before your battery runs out. It could be like a toy story game set in a kids bedroom and later the entire house. Shame i didnt get to find a footing
I played it way back when and it was really, really fun. pretty much exactly as you described (except you're originally limited mostly to the first floor of the house before expanding upstairs, the back yard and basement.)
you did chores and things to get goodboy points from a mini flying robo companion. OH and it had a bunch of cute as heck costumes that changed or added mechanics (along with actual items for ChibiRobo)
it was an easy 7/10 imo.
that said, I was exactly 1 of 2 kids (the other being my best friend at the time) who'd even heard of it.
even as an adult now it's pretty obscure.
edit: if you have a PC I highly, highly recommend emulating it and experience it yourself if "smol bot big house" adventure trying to help a dysfunctional family sounds interesting. it's a game I'd be comfy vouching for.
Guitar Hero & Rock Band didnt kill their franchises. The idea behind the franchises just got exhausted. They should've done one major game, & then updated it every few weeks w/ themed tracklists & events to unlock cool skins for instruments & characters. Bought upgrades wouldve been cool.
Those series would THRIVE today if they were around today
Star Fox Zero was such a strange thing. I remember talking to people, and no one could get past the fact that they just made Star Fox 1 over twice in a row. We already had our fill of Star Fox 64 on the 3Ds, I know I did, and I was ready for a Star Fox 2 of some kind.
Plus they were such short games you could easily play through it in 2 hours so multiple playthroughs were expected. Any Starfox fan had already played them to death and wanted something new.
@@cattysplat I'm glad someone else is saying that. In the last days of Miiverse, I saw a lot of people saying, "They need to port Star Fox Zero to Switch, all it needs it traditional controls and it would be great!" I can't believe anyone believed that. That game was embarrassingly short, made worse by the fact that it felt like several different games mashed together, so even if you enjoyed a certain mode of the game, you got maybe an hour worth of that, and then the rest of the game was trash (like the gyrocopter and tank). Although just for the record, I actually kind of liked the weird hybrid controls for the Arwing free range mode. It was a nightmare for the on-rails parts.
Yea i mean starfox has been in a decline since 64. I kinda liked command, but that's not really a starfox game.
At least nintendo never outright kills a franchise. It will probably be back within 10 years or so.
I mean metroid didn't get any games for 16 years. Last game before dread was prime 3 on the wii.
@@Kiritomens I don't know why Nintendo doesn't see value in having a space shooter. Sure, Star Fox is never going to move the numbers that Mario or Zelda does. But if they made proper Star Fox games with a reasonable budget, they'd have a following. But instead, they use the franchise as a dumping ground for games they don't know what to do with. I actually loved Star Fox Guard on Wii U, but gameplay-wise, it was not a Star Fox game. I also thought Assault was decent (although the controls were so-so). But again, that game had you playing as a foot soldier who occasionally drives tanks. So... Not exactly a space shooter.
@@ressljs yeah I mean Nintendo really doesn't have any shooter type genre. Closest is star fox, and Metroid. They where also there games pushed to a more teen and adult audiences.
So they didn't get much love. They mostly focus on there child audience, since both adults, and children will buy them. But with how much more Nintendo is aware of the social space, and there huge adult audience promoting titles like Metroid. It got back on track. Can't really see that happening for starfox. It has been used as a tech demo since the first release on SNES. Nintendo, just can't seem to give it that identity that it needs.
I remember playing spyro enter the dragonfly as a kid, and loving it. And thats someone who grew up on the original 3 games. The different breath powers, i loved it.
Blacklist, dead space 3, red faction armageddon, modern warfare 3, halo 4, mass effect 3 and fable 3 are not bad games. They got bad shit, they're not better than their predicessors, and some of them are definetely bad sequels. But they arent bad games.
Yeah OG MW3 isn't bad and neither is Mass Effect 3. I liked both of them.
dead space 3 is mid on every aspect. Cliché story, poor gameplay, bad horror elements, poorly integrated coop and microtransactions. halo 4 have a dogwatter gameplay and story and fable 3 was a straight up downgrade from the second game in terms of content and even the first one on some points. But the rest of these games are really good especially blacklist and MW3
Compared to their predecessors, but on their own.
Dead space 3 is not scary horror, but it does work as a cosmic horror action shooter. Yes, multiplayer ruins the vibe, but the dialogue isn't bad and has good ideas. but above all, it has a decent theoughline, believable twists, and good worldbuilding.
I have LASo master and smooth operator, trust me, the multiplayer is ass but it's still on the high end of shooters, and is far better than any "halo killer"
And fable 3 is a decent little romp that shouldn't be tied to the fable ip. However it does have some good ideas like Reaver, the country management that requires foresight and planning to get the best outcomes, and the Elise/Elliot plot even if it's in a game that feels like a 360 launch title.
@@worsethanyouthink I agree with most of your points I just have a minor nitpick about dead space 3 as I wouldn't call it cosmic horror like you said, it's more some sci-fi action with some horror-ish elements. Cosmic horror is a completely different genre that taps into insanity, creatures beyond comprehension, how fragile even the most stable minds are when exposed to thing beyond the world of logic they lived in and how insignificant the human race is
i hate to break it to you, but yes most of those are indeed bad games.
Epic Mickey is a great one to mention as well. They had an Epic Donald ducktales-esque game, Mario kart clone, and more spinoffs planned but Epic Mickey 2 was a massive letdown and therefore sold poorly.
I feel like some of these didn't necessarily kill their franchise. Metal Gear Survive for example was terrible yes but really it was more that Konami decided it didn't want to do AAA game development anymore. Too much investment (actual work) for too little return. The whole industry really went that route honestly. They look for the easiest path to make money that means expending as little effort as possible while generating maximum profit. What does that look like? instead of a MGS6 we get MGS pachinko machines. Similar thing for Splinter Cell. They just decided it was easier to pump out yearly AC games with live service BS. Taking risks is not worth it anymore so many franchises just stopped. Just copy whatever the last hero shoot / battle royale / whatever trend is and add in live service whatever and print endless amounts of money. That's dream now for most game company. Not creating actual good games.
I don't think they have a great grasp on how this industry works.
Not me just realizing that was eric andre in that rockband ad lmao
Moh warfighter was my favorite game to play back in the day. It was kinda slow placed and difficult but extremely rewarding. I liked the special forces based weapon selection, it made sense why would a KSK operator use a tavor or ak74? You used a weapon from your operators country. It made you think and change your play style based on your opponents, but this was at the time of the theme park style action of cod modern warfare.
The campaign was fun especially knowing it was based off stories from a navy seal and how it caused a lot of controversy.
Games now are creatively bankrupt and we robbed them
The zoom ins on “Defender of the Future” cracks me up 😂😂😂
ive never seen a channel try this format and i really like it, it feels more casual and conversationlike while also feeling educational and informative.
disagree with blacklist. the only thing ppl hate about it was that ironside wasnt the voice of fisher. otherwise it would have make a lot of money
moh2010 was a masterpiece just wish it had more guns and loadout options . warfighter was so bad a week afterlaunch it was worth 12 dollars
Yeah no, Blacklist was not a bad game at all nor the franchise died because of it. The whole genre dried up.
It was a good game, great AI and stealth mechanics, its just that it lacked a ittle polis, the story wasn't particularly enticing and it suffered the lack of Ironside being a va.
I will never understand why Legend of Spyro wasn't more popular. A mature dark fantasy retelling of a cutesy/silly character was ahead of it's time. I still can't get over the soundtrack in each game
Because it wasn't good for what the original games were, it's a fine game but it doesn't fit why the original fans of Spyro enjoy the trilogy
The legend of Spyro and Crash of Mutant should have been their own franchise at least they would have still been irrelevant.
I considered blacklist good honestly.
I wish we got another stealth game like splinter cell
Sony Killed Killzone to focus on Call of Duty Marketing… it’s why they lost their minds when ABK was bought by MS
RIP the tony hawk games
Born in 97 growing up my grandma whose still alive currently played spyro it’s the first real game I ever played on PlayStation. Grandma created a gamer lol 26 years later I’m still gaming. Hope to have games like this to share with my future kids someday. One day our games will be retro aswell haha. Good video man!
Rocket Slot I love you, but blacklist did not kill splinter cell
Dead or Alive is... dead. 5 and 6 having close to $1000 in DLC each. The series never went anywhere with the mechanics, disjointed storylines, etc. I think they've just been cashing in on the extra costumes enough to call the series quits. Plus, it'll always be inferior to Tekken.
Killzone was pretty sweet but shadow fall fell so hard into generic sci-fi then the previous titles. The previous titles (mostly 1 and 2) had some decent aesthetic
It's also telling when most fans think the best game in the franchise is the ps vita entry
@@MrTable678 Cause you got to side with hell helghast. They tried so hard to make them pure evil but failed
The first 2 games were literally part of the brown and grey brigade that was the popular "aesthetic" of that time. There was nothing amazing about the aesthetic of the other games.
The only people who ever pretended that Killzone was supposed to be some Halo killer were imbeciles in the games media and fanboys. It was never whispered even once from anyone actually involved in the game.
@@lutherheggs451 nah, the first and second game( while the color pallet was terrible) were pretty damn good at appearances. It’s when the started branching into giant mecha and other things of a similar nature that it started to get really bad. It no longer felt grounded or like a possible future. It was a very low fi setting with a story based in generational trama. Halo killer it wasn’t but I genuinely loved the story and world.
The Starfox 64 3ds remaster is awesome and gave me alot of hope but then wiiU marketing was bad and everyone...including this video got starfox zero WRONG. The whole thing about having to aim with the gamepad...wasnt true. You could literally just change that in the settings. The gamepad thing was just the default and for some reason it was focused on in the games marketing and nobody really liked that idea and incorrectly assumed you had to play it that way. Its just another of MANY marketing blunders from the WiiU era.
I really enjoyed splinter cell blacklist
Ubisoft is notorious for killing franchises over bad management and sales expectations being way too high, i mean you can sell 99.9/100 the expected amount and they'll see it as a complete failure. That's how rediclous their expectations are at times, and they almost always choose the worst times to release ganes as well, it's not shocking they'd kill dplinter cell for that.
These are some... interesting takes for sure.
Blacklist is far from the worst Splinter Cell. People just didn't buy it because the last couple of games before that sucked, and they replaced Michael Ironside as Sam Fisher.
Personally I love the Killzone games!
*How did Splinter Cell die but, Hitman thrived..make it make sense?*
The Ecco footage reminds me... I really wish we'd get surprised with a Jaws Unleashed 2. And maybe a modern continuation of the movies, too. I loved Amity island, the culture around it, the characters, the crazy overgrown super Great Whites and all the wild plots they had.
Jaws was janky but really fun.
I'd love a test drive eve of destruction remake. Wreckfest is similar but I loved the single player in that game. The difficulty just needs to be adjusted a bit even on the hardest difficulty it's still easy as piss
I miss guitar hero 3 and world tour so much, wish I had a guitar so I could play again. (and get all the downloaded dlc songs)
I grew up with Skylanders Spyro, so I had no clue about the previous games
Guitar Hero: WoR did not kill the Guitar Hero franchise. It was a combination of both the economic recession and over saturation at the time.
Enter the Dragonfly was the first Spyro game I ever played as a kid, and it defined my perception of the series. For years i thought all Spyro games were like that one, until the remakes released a few years ago and i learned
😅 OMG Same thing happened to me verbatim
@dylanium5755: Enter the Dragonfly was rushed, and it showed - could have been a great game in the same vain as the originals but the new developers Check Six and Equinoxe didn't get a chance and it was a buggy mess and Moneybags only showed up once. Cloud 9 and the Luau Islands levels were my favourite though.
Splinter Cell: Blacklist was actually one of the best in the series. Blame Ubi for killing the series!
If only Nintendo had bought Rare instead
Splinter Cell: Blacklist is my favorite Splinter Cell game, and I've played them all. The perfect balance of realism and fun, and really embraced letting the player choose their own playstyle (except of course if the mission required specific objectives). Go loud, stealthy, or don't even get seen at all. The "horde mode" style maps were really fun as well.
Your inability to pronounce harmonics properly is driving me nuts
Star Fox fan here: We DO want more Star Fox. Nintindo refuses to MAKE more Star Fox. They put out stuff with the Star Fox brand, but they are NOT arcade-ish rail shooters with tight controls. They are all weird tech demos for new consoles, or Zelda clones.
Yep
No way man just said fear 2 is good that game is just an edgy call of duty it takes everything that makes the original great and throws it away
warriors of rock was easily the best guitar hero. it wasn't really a video game and more of just a fad, so naturally it died
I got Tony Hawk ride for Christmas when I was 15 and my dad spent 2 hours on the phone with Activision because the board wouldn't connect. They told us it doesn't work with new batteries. It worked after we put batteries from the TV remote in it...
As a guy who maintains his electric scooters, this sounds like a voltage issue. Which is pethetic when you're dealing with AA batteries
TH-camrs are starting to act like used car sales men .....or drug dealers
Yo! Is that Eric Andre at 9:00 ?? Had no idea he was in the Rockband promos and commercials lol
ikr I said the same thing lol he looks so clean
God Splinter Cell was SO good. I still can't forgive them for shelving it. The lack of proper stealth representation in modern games is actually abysmal.
In the defense of Splinter Cell Blacklist, it still played as well as past games. Stealth gameplay is still immersive, but a little infuriating at times.