You say the award is unknown until you wrangle the cattle at 15:53 but the rulebook on page 12 literally says, "players may look at the reward on their cattle token at any time". Im confused
This looks very good. I can see how this game could be frustrating to someone who would have a bad luck streak, but for this genre it really fits. Sandbox games appeal to me; Westerns are cool. So we have a chocolate + peanut butter situations. Looking forward to this KS and this game!
Thanks, Ron. Looking forward to seeing you over on the campaign page when we launch tomorrow (10am ET). And you're absolutely correct. A string of bad luck can be pretty thematic to the Wild West. But there are plenty of ways to mitigate it. We're excited to bring a sandbox game that feels truly open to gamers everywhere!
@Jochem Robbing the bank can be a great way for Wanted players to rack up on cash and Wanted points, but there are a few drawbacks. 1. You're right next to the Sheriff's Office and will very often be a great target for players who trigger Story cards. 2. You have to defeat the guard to succesfully rob the bank. You can only attempt to rob the bank once per turn so you're not guaranteed to sucesfully complete the action. If you fail, you still gain 1 Wanted Point which makes you a target for the Sheriff (see point 1) as well as any Marshal players looking for some easy Marshal points. 3. You can only carry $120. If you rob the bank two turns in a row you'll lose money to the limit. Overall, Robbing the Bank is a powerful action and I highly encourage Wanted Players to take advantage of it when they can. But, like most actions in the game, you have to wait for the oppurtune time which will largely depend on what the other players are doing.
This is a GREAT looking game. I LOVE the western theme and we don't have enough western themed games out there. However it is just too light weight for me. It is what it is - chugging along the board gaining LP here and there to win but the tasks performed are all very minor and really don't amount to much and I see a lot of repetitiveness of scenarios just to gain a point. I was hoping for some weight with the goal cards but those really don't add anything to the experience either. I would like to see a real story laid over this world to make it a more immersive game for each character. At the lowest price point it's too much to back for a light game. If it was a lot cheaper I'd be interested.
This was a prototype board right? I was looking for this variant since I actually like the money cards and fight cards to the left, but I couldn't find this map anywhere.
Looks really interesting, how long would a game take? You mention the various LP requirements but assuming 4 players roughly how long would a game take to reach 15 or 25 for example ?
wait guys, what came out first, the southpark episode(s22/e2) or this game? Also, why did southpark feature this board game? did it have followers before?
Is playing poker at the saloon in the game just a game of drawing the highest card off the poker deck? In your explanation, you mention that players playing "draw a poker card." So is that it? No actual poker? People just draw a card and whoever has the highest card wins? That sounds like a missed opportunity. Do the cards they draw get discarded afterward?
Playing poker in the game is not just "high card win." Each player playing poker will draw a card and add it to their hand. Once those cards are drawn, the next three cards are turned face-up for all players to see (the flop). Players taking part in the poker game will use this flop and two cards from their hand of cards to build the best five-card poker hand that they can (standard poker rules apply). All cards used in the game of poker are discarded and not available for use in fights or for their actions. Does that help clear it up?
Isn't robbing the bank succesfully a bit too overpowered? I mean 3 wanted points and $80 is a lot? I would rob the bank every turn then. Hope you nerfed that a bit I would say 2 wanted points and $60 or at least tested this it just feels like way too much. I hope I'm not right :-S
Time Stampage because I have nothing else to do:
Setup 0:00
Wanted/Marshal Track 6:22
Endgame LP Choice 9:29
Game Phases 9:48
Start of Turn Phase 9:57
Action Phase 10:28
Moving 10:32
Locations 11:14
Darkrock 11:30
Mining 13:32
Red Falls 14:20
Outside Town/Ranching 15:08
Poker Card Actions 16:15
Fighting Bandits (NPC) 17:24
Fighting Sheriff (NPC) 19:25
Fighting the Bank Guard (NPC) 20:44
Fighting Other Players 21:19
Story Cards 23:00
End of Turn Phase 25:06
4-Player Example Round 26:24
Endgame Trigger 41:54
Advanced Variant: Goal Cards 42:13
Thanks again, Ron. Do you mind if we add this to the description of the video?
Be my guest. It'll be easier for others to reference.
Legend....
I think it is time for a update on this "How To Play". A lot has changed with the final release.
I loved the four player round example, it helped me a ton to understand how to play. Thank you!
This explanation is terrific!! The 4-player sample round was especially helpful - thank you!!
OMG what a perfect explanation! Just when a question popped up in my mind the answer came directly.Thank you.
This is a really helpful summary and excellent one round playthrough! Many thanks!
Very helpful, Mark - thanks for doing a How to Play video.
Thanks, Chris.
You say the award is unknown until you wrangle the cattle at 15:53 but the rulebook on page 12 literally says, "players may look at the reward on their cattle token at any time". Im confused
This looks very good. I can see how this game could be frustrating to someone who would have a bad luck streak, but for this genre it really fits. Sandbox games appeal to me; Westerns are cool. So we have a chocolate + peanut butter situations. Looking forward to this KS and this game!
Thanks, Ron. Looking forward to seeing you over on the campaign page when we launch tomorrow (10am ET). And you're absolutely correct. A string of bad luck can be pretty thematic to the Wild West. But there are plenty of ways to mitigate it. We're excited to bring a sandbox game that feels truly open to gamers everywhere!
@Jochem Robbing the bank can be a great way for Wanted players to rack up on cash and Wanted points, but there are a few drawbacks. 1. You're right next to the Sheriff's Office and will very often be a great target for players who trigger Story cards. 2. You have to defeat the guard to succesfully rob the bank. You can only attempt to rob the bank once per turn so you're not guaranteed to sucesfully complete the action. If you fail, you still gain 1 Wanted Point which makes you a target for the Sheriff (see point 1) as well as any Marshal players looking for some easy Marshal points. 3. You can only carry $120. If you rob the bank two turns in a row you'll lose money to the limit.
Overall, Robbing the Bank is a powerful action and I highly encourage Wanted Players to take advantage of it when they can. But, like most actions in the game, you have to wait for the oppurtune time which will largely depend on what the other players are doing.
Very excited for this one!
Thanks, Ben!
every time I see this game all I can think of is "Why are you followin me Wild Bill?!" - Sullivan Beau Brown
can you use "sprint" after going to the railstation and turning in cattle? then move again? the cards and the cattle is both after move action.. hmmm
This is a GREAT looking game. I LOVE the western theme and we don't have enough western themed games out there. However it is just too light weight for me. It is what it is - chugging along the board gaining LP here and there to win but the tasks performed are all very minor and really don't amount to much and I see a lot of repetitiveness of scenarios just to gain a point. I was hoping for some weight with the goal cards but those really don't add anything to the experience either. I would like to see a real story laid over this world to make it a more immersive game for each character. At the lowest price point it's too much to back for a light game. If it was a lot cheaper I'd be interested.
Thanks for taking the time to take a look, Mark.
This was a prototype board right? I was looking for this variant since I actually like the money cards and fight cards to the left, but I couldn't find this map anywhere.
Looks really interesting, how long would a game take? You mention the various LP requirements but assuming 4 players roughly how long would a game take to reach 15 or 25 for example ?
Gameplay falls between 60 and 90 minutes.
What happens if you receive all wounds? and what happens if you get attacked and have no poker cards?
27:36 wanted point noy marshal point love the game by the way!
I just bought this game and noticed it looks different from this one.
Some of my figures are different mold shapes like the Sherriff in the final version. Is tabt correct, I didn’t see a figure guide in my KS copy
wait guys, what came out first, the southpark episode(s22/e2) or this game? Also, why did southpark feature this board game? did it have followers before?
Is playing poker at the saloon in the game just a game of drawing the highest card off the poker deck? In your explanation, you mention that players playing "draw a poker card." So is that it? No actual poker? People just draw a card and whoever has the highest card wins? That sounds like a missed opportunity. Do the cards they draw get discarded afterward?
Playing poker in the game is not just "high card win." Each player playing poker will draw a card and add it to their hand. Once those cards are drawn, the next three cards are turned face-up for all players to see (the flop). Players taking part in the poker game will use this flop and two cards from their hand of cards to build the best five-card poker hand that they can (standard poker rules apply). All cards used in the game of poker are discarded and not available for use in fights or for their actions. Does that help clear it up?
Thank you so much for that clarification! That sounds WAY more interesting and strategic than it initially sounded. Love it!
Thanks for asking for the clarification. Glad you like this version better. :-)
Isn't robbing the bank succesfully a bit too overpowered? I mean 3 wanted points and $80 is a lot? I would rob the bank every turn then. Hope you nerfed that a bit I would say 2 wanted points and $60 or at least tested this it just feels like way too much. I hope I'm not right :-S
At least good thing is that the start position of the sheriff is nearby
HI, there! Check out this thread over on BGG on this topic: boardgamegeek.com/thread/2041946/wanted-track-overpowered
Your last name is the same as my first name.
With all due respect, please consider cleaning your fingernails before doing a video.
hell yeah